marketing your mobile apps
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MARKETING YOUR MOBILE APPS
打造至HOT手機應用程式(Apps)
http://www.4d.com.hk 1
Eric Tang
Business Strategy Director Product Director
Part-time Teacher in Nanjing University
Young Entrepreneurship
Mobile App, New Media and Digital Publishing
Founding President of Hong Kong Young Entrepreneur Alliance
Co-Founder of Startup Leadership Programme (Hong Kong Chapter)
Co-Founder of AppGreen Limited
http://www.4d.com.hk 2
Make Friends with
• We have 50 talents in local team and over 100 people in global team
• Supporting region: Hong Kong, China, the Philippines, Taiwan and Canada
• We have full team in account servicing, project management, technical and creative work
• In 2010 to 2012, we developed over 150 mobile apps, 100 websites, 50 mobile websites and managed over 50 mobile & social media campaigns
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Mobile & Social Application
• iOS, Android App
•Mobile Web & Game
•Web and Social App
•Facebook App
•Augment Reality Solution
• Indoor Positioning
•LBS Solution
mCommerce
•mCommerce Strategy
•Mobile Shopping & Commerce Solution
•Mobile Payment
•Social Commerce
•O2O Marketing
New Media Marketing
•Digital Strategy
•WOM Marketing
•CPC, CPA & Mobile Advertising
•Social Media Marketing
•Digital Campaign Management
•eDM Management
•Digital Analytics
Digital Publishing
• iOS & Android eBook Publishing
•Enterprise Digital Publishing
The winner of 2011 Red Herring Asia 100
Top 100 Growth Award of Asia Brand
7 Kam Fan Awards 2012
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GLOBAL MOBILE TRAFFIC
GROWING
MOBILE INTERNET TRAFFIC SURPASSED DESKTOP INTERNET
13% MOBILE TRAFFIC
GROWING IN 11/12 http://www.4d.com.hk 5
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MOBILE WHY
1MILLION SMARTPHONES
SOLD DAILY
50% OF DATA IS NOW CONSUMED
ON MOBILE DEVICES AND GROWING
66% ROUGHLY TWO-THIRDS OF AMERICANS HAVE
AN APP DEVICE
80 MINS MOBILE USERS SPEND 80 MINUTES IN APPS
EVERY DAY
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Preferring Messages
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Actions Taken
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Reasons to Click Ads
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App Content ever Clicked
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Modern Shopper’s Expectation
• Special shopping experience
• Get exclusive discount
• Shopping anytime anywhere
• Buy products with stories
• Share shopping experiences
• Instant access to expertise
• Wants to be offered a prefect match
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0 10 20 30 40 50 60 70 80 90
China
Taiwan
UK
USA
Percentage
Co
un
try
What Smartphone users usually do with their phones?
Smartphone owners Used online/mobile
shopping coupons
Smartphone owners Accessed a social
network
Smartphone owners Searched for
restaurants/pubs
Smartphone owners Purchased a
product/service
Smartphone owners Product search
Smartphone owners Browsed the Internet
Smartphone owners Used an application
Smartphone owners Tethered to a
computer
Traditional retailers have been facing serious challenges recently
Source: http://www.flickr.com/photos/unav/4118995807/sizes/z/in/photostream/ http://www.4d.com.hk 13
Traditional retailers have been facing serious challenges recently
85% of US consumers are expected to use their phone while shopping in-store in the 2012 holiday season Source: http://www.flickr.com/photos/ljrmike/6981556406/ http://www.4d.com.hk 14
41
60
69
65
0 10 20 30 40 50 60 70 80
China
Taiwan
UK
USA
Has ever purchased on smartphone
Smartphone owners No
Smartphone owners Yes
Traditional retailers have been facing serious challenges recently
Source: http://www.flickr.com/photos/nrkbeta/3905907681/sizes/z/in/photostream/ http://www.4d.com.hk 15
Source: Mobile Commerce Guide of ebiDigital
Mobile Conversion Funnel
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Tips for Gaining Mobile Data - 1
• Google Mobile Planet
– http://www.thinkwithgoogle.com/mobileplanet/en/
– A regular survey for different countries starting in 2011, this enables you to prepare your own reports.
• ITU
– http://www.itu.int/ITU-D/ict/
– The International Telecoms Union data reports mobile usage including mobile broadband subscriptions to show growth in use of mobile. This reported at country, continent and overall levels, so is the best overall source for mobile penetration worldwide.
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Think with Google, Mobile Planet
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ITU
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Tips for Gaining Mobile Data - 2
• Xyologic app download reports
– http://www.xyologic.com/app-downloads-reports
– This is a great source for showing the overall level of app usage across the four major mobile app platforms by country and drilling down into the popularity of individual apps for different sectors like retail, banking and travel. Around 30 countries are covered
• Flurryblog
– http://blog.flurry.com
– For specific reports on trends in app usage. For example, this recent compilation of app usage shows the dominance of games and social networking and the potential of utilities.
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Tips for Gaining Mobile Data - 3
• Comscore Digital Future Series
– http://www.smartinsights.com/marketplace-analysis/customer-analysis/new-free-worldwide-digital-media-statistics-reports-starting-with-uk-us-and-europe/
– Comscore is one of key worldwide sources useful for marketers to help us find out about the changes in use of mobile media by consumers.
• Ofcom Internet usage report
– http://www.smartinsights.com/marketplace-analysis/customer-analysis/new-internet-usage-report/
– Ofcom’s seventh International Communications Market
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ELEMENTS NEED FOR BUILDING AN CHARMING APP
What is your purpose?/ What kind of result do you expect?
Design for your target group/ Imagine the user scenario
Highly leverage on what a smartphone can do A user-friendly experience/ Think what your
customers think/ Don’t plan too much Launch the app smartly and how to maintain
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FUMET Framework
Fluent in manipulation
User Experience
Marketing
Extendable
Targeting
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What is your purpose? /What kind of result do you expect?
It is NOT a small/mini version of your website Branding-based/Transaction-based/Campaign-
based Who do you want to attract?
Newbie to your company Non-loyal clients Loyal clients
Viral effect/Attract your potential clients to download
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Design for your target group / Imagine the user scenario
What do your target group need
Why they want to download your app motivation by designing functions
Imagine how they use your app in different scenario
What kind of problem or need can be solved by app only
What kind of process can be shortened by your app
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Highly leverage on what a smartphone can do
Touch Screen Camera/QRCode/Augmented Reality Motion Detection/Sound Detection GPS NFC Internet Access/Phone Book Access/Photo
Access/Social Sharing Service Integration Push Notification Instant Messaging/Communication with others
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A user-friendly experience / Think what your customers think / Don’t plan too much
Make sure you know how they interact with different operating system/different phones/different devices
Don’t include too much functions in one app
Keep it simple and easy
Lean Development
Solve the real problem
Design and User-friendly is the most important thing
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Mobile Pattern Reference
http://www.mobile-patterns.com/
http://pttrns.com/
http://inspired-ui.com/
http://www.lovelyui.com/
http://patterntap.com/
http://designsnips.com/
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CHECK IN
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POPOVER
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WALKTHROUGHS
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IMPORT FRIEND
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Launch the app smartly and how to maintain
When to launch, how to launch Your app design itself is the best selling point Collect user feedbacks and modify your
development plan Killing function Catch the real need 2 weeks to 1 month for one version update
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Advertising Strategy
Think what your users think
Design in-line layout with
devices
Minimize the loading time
Offer a strong call-to-action
Learn from analytics tool
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CityWalk - Game
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QR Cookie
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Nordstorm - cross-channel interaction for brand loyalists
• Skirting competition
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Diesel's Facebook-Enabled QR Codes
• https://www.youtube.com/watch?feature=player_embedded&v=4OZmbBPym1k
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Macy's QR Code Explanations on YouTube
https://www.youtube.com/watch?feature=player_embedded&v=ZMYIrQ3Wy80 http://www.4d.com.hk 44
Starbucks Loyalty Program
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Please Drop Me a Line Eric Tang, eric@4d.com.hk/98591902 Four Directions Room 511, Block B, Hoi Luen Industrial Center, 55 Hoi Yuen Rd, Kwun Tong, Hong Kong Tel.: (852) 2154 0069 Fax.: (852) 3016 9790
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