scientix 6th spne brussels 8 may 2015: inspiring science education: manuskills

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Cross-curricula activities & whole-school activities involvement Manuel Oliveira Maria Margoudi 08/05/2015 |6th Scientix Projects' Networking Event |

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6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Cross-curricula activities & whole-school activities involvement

Manuel OliveiraMaria Margoudi

08/05/2015 |6th Scientix Projects' Networking Event |

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Project Mission

www.manuskills.org

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Skill Gap Root Causes

Skills Gap in Manufactruing

Limited Education Efficiency

Change Nature of Work

Poor ImageAging Workforce

Outdated Workforce Planning

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

--

Children Teens Young Adults Adults

t

N.

Of

Stu

de

nts

14/15 years

Drop-outs

t

Inte

rest

in S

TE

M

Disillusionment

t

Inte

rest

in S

TE

M

Construction of

interest

Training/EducationAwareness

Leaking STEM Pipeline

Focus8-10 years

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

ManuSkills Platform

http://demo.manuskills.org/

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Experiments 1/31. The LEGO ExploratoriumOwner: Aalborg UniversityTarget Group: Teenagers, Young AdultsDelivery Mechanisms: Videos + Simulation

2. Life Cycle Assessment (LCA) for Sustainable Global ManufacturingOwner: Politecnico di Milano, Sintef, HighSkillz

Target Group: Teenagers, Young AdultsDelivery Mechanisms: Presentations + Serious Game

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Experiments 2/33. EcoFactory – An Introduction to Manufacturing and EnvironmentOwner: Politecnico di Milano, Sintef, HighSkillzTarget Group: TeenagersDelivery Mechanisms: Videos + Serious Game

4. Interactive Product AssemblyOwner: LMS Universit of Patras

Target Group: Teenagers, Young AdultsDelivery Mechanisms: Virtual Reality Interaction

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Experiments 3/35. How to build a skateboard?

Owner: Dassault Systémes, KeonysTarget Group: Teenagers

Delivery Mechanisms: Virtual Reality Interaction + Simulation

6. Teaching FactoryOwner: LMS Universit of PatrasTarget Group: Young AdultsDelivery Mechanisms: Telepresence

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Slide Title1. Scenario Identity

1.1. Creators 1.2. Subject matter 1.3. Topic of Scenario 1.4. Rational of Scenario 1.5. Added Value

2. Scenario Application Framework 2.1. The level & the pre-existing

Knowledge of the students 2.2. Class Organization 2.3. Collaboration-Coordinator 2.4. Time Allocation & Duration 2.5. Software application &

materials

3. Teaching-Learning Process

3.1. Theoretical framework

3.2. Pedagogical framework-Model

3.3. Methodological framework-Model

3.4. Goals – Expected results

4. Scenario Implementation

4.1. Learning Activities

4.2. Worksheets

4.3. Bibliography

4.4. Enrichment of Scenario

Pedagogical Scenarios’ Structure

08/05/2015 |6th Scientix Projects' Networking Event |

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Co-Design of Experiments

Barriers and

Enablers

Discussion

WorkshopsClasses

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

Insights• Both students and teachers are highly motivated by real life, realistic,

and updated cases (that they can relate to). This is rarely supported by current textbooks

• Currently there are high investments in e-learning platforms at educational institutions. The platforms are improving rapidly in terms of performance.

• The current platforms do not support collaboration between institutions.

• There is a rich potential in video material and informative web pages publicly available. However, it is difficult and time consuming to get overview and verify quality

• Companies are willing to deliver content but find the requests from institutions unfocused and uncoordinated

• The co-creation process entails learning

• The deployment of ICT solution in formal setting entails a different set of requirements when considering informal learning

6° Scientix Projects’ Networking EventManuel Oliveira08/ 05 / 15

The consortium

08/05/2015 |6th Scientix Projects' Networking Event |