BATTLELORDS CHARACTER SHEET - ?· BATTLELORDS CHARACTER SHEET BATTLELORDS CHARACTER SHEET V0.1 (C.Stewart)…

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  • BATTLELORDS CHARACTER SHEET

    BATTLELORDS CHARACTER SHEET V0.1 (C.Stewart)

    CHARACTER INFORMATION

    Name: Race: Gender: Age: Appearance: Alignment: Home World: Honour: VITAL STATISTICS

    Strength: Encumbrance: Damage: Skill Bonus: Military Press: Squat: Dead Lift:

    Manual Dexterity: Ranged Attack Bonus: Skill Bonus:

    I.Q.: Power Points: Skill Bonus: Additional Languages:

    Agility: Initiative: Melee Defence Bonus: Melee Attack Bonus: Skill Bonus:

    Constitution: System shock: Resurrection: Body Points: SMR Modifier: Deaths Door:

    Agression: Berserk chance: Suicidal rage chance:

    Intuition: Mental/Skill/ bonus: Sighting/Smell/Hearing bonus:

    Charisma: Reaction modifier: Loyalty Base: SECONDARY STATISTICS

    TERRESTRIAL KNOWLEDGE MILITARY LEADERSHIP PERSUASION BARGAINING

    STATURE

    Height Weight Size Class

    SMRS, SURVIVAL MATRIX ROLLS

    Chemical Radiation

    Biological Mental

    Poison Sonic

    Electricity Fire

    Acid Cold SKILLS

    SKILL NAME LEVEL COST STAT BONUS TOTAL

  • BATTLELORDS CHARACTER SHEET

    BATTLELORDS CHARACTER SHEET V0.1 (C.Stewart)

    RANGE BRACKET DISTANCES

    RANGE BRACKET TYPE

    DISTANCE IN METRES

    1 2 3 4 5 6 7 8

    Hand grenades 1-5 6-10 11-15 16-20 21-25 26-30 31-35 36+

    Ranged weapons & Sighting 1-5 6-15 16-25 26-50 51-150 151-300 301-700 701+

    Anti-tank 1-50 51-100 101-250 251-500 501-1000 1001-1500 1501-3000 3001+

    WEAPONS

    RANGED WEAPONS SKILL 1 2 3 4 5 6 7 8 MAX MN SS ROF Q DAMAGE IR ENC

    Hand grenades 80 70 50 30 20 10 00 -10

    MAX: maximum range for that weapon. Q: quantity before reload. IR: Integrity reduction for a threshold penetrating attack.

    MELEE WEAPONS SKILL ATTACK DISARM PARRY SS ROF DAMAGE IR ENC

    Hand to hand combat 50 25

    ARMOUR

    ARMOUR Values HELMET Values

    Type Type

    Threshold Threshold

    Total AI Total AI

    Total AR Total AR

    ENC ENC

    Electrical SMR Electrical SMR

    Cold SMR Cold SMR

    Fire SMR Fire SMR

    EMP SMR EMP SMR

    Total AR and AI are allocated to location: 10% to each arm. 20% to each leg, 20% to the chest and 20% to the abdomen.

    Armour Integrity Absorption Rating Ablative Liner

    CRITICAL COMBAT INFORMATION

    Initiative Modifiers: =AG[ ]+Alertness lvl[ ]+Body Eq.(-1@4th&-1@7

    th)[ ]

    Body Points: =Race[ ]+CO Mod.[ ]+Body Points(+CO mod./lvl)[ ] MOVEMENT AND PERCEPTION

    Sprint (metres/second) Walk (kilometres/hour) Walk (kilometres/day)

    Vision Smell Hearing

    ENCUMBRANCE

    None: (1/2 LIGHT) Light: (MOVE 10%, IM +1) Moderate: (MOVE 33%, IM +2) Severe: (MOVE 66%, IM +4)

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