innovation: the language of learning libraries
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InnovationThe Language of Learning Libraries
LOEX of the West 2010
Welcome
M.J. D’EliaLearning and Curriculum Support Librarianmdelia@uoguelph.ca
Randy OldhamWeb Development Librarianroldham@uoguelph.ca
Objectives
• Connect innovative practice to learning organizations
• Learn simple strategies to foster more innovative thinking
• Recognize the value of play to productivity
Free association
How is a library like _____?
Free association(Debrief)
University of Guelph Library
• Mid-sized research university – Undergraduate, graduate & professional programs– Over 20,000 students
• McLaughlin Library– Social sciences, sciences, humanities & arts– Popular with students (computers + coffee)– 11,000+ visitors a day– 120 staff, 25 librarians
Organizational Renewal
• Transition from liaison librarian model to functional team model– Increased flexibility and responsiveness– Do more with less
• Revisited our core values– Highlighted the importance of innovation– Need to improve creative problem solving
Key questions
• Can anyone learn to be innovative?• Can innovation be nurtured and developed?• What does such an environment look like?• What does innovation mean to libraries?• How do leaders promote creativity?• Does a more innovative library better support
student learning?
Innovation boot camp
Learning personashelp the organizationavoid becoming toointernally focused
The Anthropologist Learning persona
see with fresh eyes
The Experimenter Learning persona
learn bydoing
The Cross-Pollinator Learning persona
connectcultures
Organizing personashelp good ideasmove forward inthe organization
The Hurdler Organizing persona
see throughconstraints
The Collaborator Organizing persona
breakdown
silos
The Director Organizing persona
showcasethe team
Building personashelp the organizationturn good ideas into great projects
The Experience Architect Building persona
make theordinaryextraordinary
The Set Designer Building persona
shape thespaces
The Caregiver Building persona
show moretell less
The Storyteller Building persona
collectcompellingnarratives
Build challenge
Build challenge
• Challenge:– Build the tallest free-standing structure– Start from the floor
• Materials:– 50 drinking straws– 15 cm of masking tape
• Time: 10 minutes
Build challenge(Debrief)
Key themes
• Work is play / play is work• Innovation is a social process• The importance of space• Constraints can be enablers• Creativity is a practice
work is play / play is work
work is play / play is work
innovation is a social process
innovation is a social process
the importance of space
the importance of space
constraints can be enablers
constraints can be enablers
creativity is a practice
creativity is a practice
Build your ownBoot Camp
Motivation
• Autonomy– Our desire to be self-directed.
• Mastery– Our urge to get better at stuff.
• Purpose– Our desire to do something meaningful.
For more information on Innovation Boot Camp visit:http://innovationbootcamp.wordpress.com/
Images from Innovation Boot Camp 2010 were taken by Robin Bergart. Additional images are from www.flickr.com and used under the Creative Commons (see list below):
The Anthropologist: premasagar (magnifying glass)The Experimenter: mybloodyself (purple test tubes)The Cross-Pollinator: Martin LaBar (bee & flower)The Hurdler: leadfoot (man hurdling)The Collaborator: oooh.oooh. (blue handshake)The Director: Matthew Stinson (conductor & orchestra)The Experience Architect: Kelly Sue (cupcake)The Set Designer: marfis75 (concert & hands)The Caregiver: Drul (smile closeup)The Storyteller: Martin Cathrae (campfire & forest)
Image Credits
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