innovation: the language of learning libraries

44
Innovation The Language of Learning Libraries LOEX of the West 2010

Upload: mj-delia

Post on 06-May-2015

900 views

Category:

Education


3 download

DESCRIPTION

This presentation was delivered at the LOEX of the West 2010 Conference in Calgary, AB. The presentation was mostly images, so if you want the full presentation notes, find the PDF that goes with it. The content in this presentation is similar to the content presented at the Creative Problem Solving Institute Conference 2010 in Buffalo, NY.

TRANSCRIPT

Page 1: Innovation: The Language of Learning Libraries

InnovationThe Language of Learning Libraries

LOEX of the West 2010

Page 2: Innovation: The Language of Learning Libraries

Welcome

M.J. D’EliaLearning and Curriculum Support [email protected]

Randy OldhamWeb Development [email protected]

Page 3: Innovation: The Language of Learning Libraries

Objectives

• Connect innovative practice to learning organizations

• Learn simple strategies to foster more innovative thinking

• Recognize the value of play to productivity

Page 4: Innovation: The Language of Learning Libraries

Free association

Page 5: Innovation: The Language of Learning Libraries

How is a library like _____?

Page 6: Innovation: The Language of Learning Libraries

Free association(Debrief)

Page 7: Innovation: The Language of Learning Libraries

University of Guelph Library

• Mid-sized research university – Undergraduate, graduate & professional programs– Over 20,000 students

• McLaughlin Library– Social sciences, sciences, humanities & arts– Popular with students (computers + coffee)– 11,000+ visitors a day– 120 staff, 25 librarians

Page 8: Innovation: The Language of Learning Libraries

Organizational Renewal

• Transition from liaison librarian model to functional team model– Increased flexibility and responsiveness– Do more with less

• Revisited our core values– Highlighted the importance of innovation– Need to improve creative problem solving

Page 9: Innovation: The Language of Learning Libraries

Key questions

• Can anyone learn to be innovative?• Can innovation be nurtured and developed?• What does such an environment look like?• What does innovation mean to libraries?• How do leaders promote creativity?• Does a more innovative library better support

student learning?

Page 10: Innovation: The Language of Learning Libraries

Innovation boot camp

Page 11: Innovation: The Language of Learning Libraries
Page 12: Innovation: The Language of Learning Libraries

Learning personashelp the organizationavoid becoming toointernally focused

Page 13: Innovation: The Language of Learning Libraries

The Anthropologist Learning persona

see with fresh eyes

Page 14: Innovation: The Language of Learning Libraries

The Experimenter Learning persona

learn bydoing

Page 15: Innovation: The Language of Learning Libraries

The Cross-Pollinator Learning persona

connectcultures

Page 16: Innovation: The Language of Learning Libraries

Organizing personashelp good ideasmove forward inthe organization

Page 17: Innovation: The Language of Learning Libraries

The Hurdler Organizing persona

see throughconstraints

Page 18: Innovation: The Language of Learning Libraries

The Collaborator Organizing persona

breakdown

silos

Page 19: Innovation: The Language of Learning Libraries

The Director Organizing persona

showcasethe team

Page 20: Innovation: The Language of Learning Libraries

Building personashelp the organizationturn good ideas into great projects

Page 21: Innovation: The Language of Learning Libraries

The Experience Architect Building persona

make theordinaryextraordinary

Page 22: Innovation: The Language of Learning Libraries

The Set Designer Building persona

shape thespaces

Page 23: Innovation: The Language of Learning Libraries

The Caregiver Building persona

show moretell less

Page 24: Innovation: The Language of Learning Libraries

The Storyteller Building persona

collectcompellingnarratives

Page 25: Innovation: The Language of Learning Libraries
Page 26: Innovation: The Language of Learning Libraries

Build challenge

Page 27: Innovation: The Language of Learning Libraries

Build challenge

• Challenge:– Build the tallest free-standing structure– Start from the floor

• Materials:– 50 drinking straws– 15 cm of masking tape

• Time: 10 minutes

Page 28: Innovation: The Language of Learning Libraries

Build challenge(Debrief)

Page 29: Innovation: The Language of Learning Libraries

Key themes

• Work is play / play is work• Innovation is a social process• The importance of space• Constraints can be enablers• Creativity is a practice

Page 30: Innovation: The Language of Learning Libraries

work is play / play is work

Page 31: Innovation: The Language of Learning Libraries

work is play / play is work

Page 32: Innovation: The Language of Learning Libraries

innovation is a social process

Page 33: Innovation: The Language of Learning Libraries

innovation is a social process

Page 34: Innovation: The Language of Learning Libraries

the importance of space

Page 35: Innovation: The Language of Learning Libraries

the importance of space

Page 36: Innovation: The Language of Learning Libraries

constraints can be enablers

Page 37: Innovation: The Language of Learning Libraries

constraints can be enablers

Page 38: Innovation: The Language of Learning Libraries

creativity is a practice

Page 39: Innovation: The Language of Learning Libraries

creativity is a practice

Page 40: Innovation: The Language of Learning Libraries

Build your ownBoot Camp

Page 41: Innovation: The Language of Learning Libraries
Page 42: Innovation: The Language of Learning Libraries

Motivation

• Autonomy– Our desire to be self-directed.

• Mastery– Our urge to get better at stuff.

• Purpose– Our desire to do something meaningful.

Page 43: Innovation: The Language of Learning Libraries

For more information on Innovation Boot Camp visit:http://innovationbootcamp.wordpress.com/

Page 44: Innovation: The Language of Learning Libraries

Images from Innovation Boot Camp 2010 were taken by Robin Bergart. Additional images are from www.flickr.com and used under the Creative Commons (see list below):

The Anthropologist: premasagar (magnifying glass)The Experimenter: mybloodyself (purple test tubes)The Cross-Pollinator: Martin LaBar (bee & flower)The Hurdler: leadfoot (man hurdling)The Collaborator: oooh.oooh. (blue handshake)The Director: Matthew Stinson (conductor & orchestra)The Experience Architect: Kelly Sue (cupcake)The Set Designer: marfis75 (concert & hands)The Caregiver: Drul (smile closeup)The Storyteller: Martin Cathrae (campfire & forest)

Image Credits