ux people 042010
Post on 21-Sep-2014
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Communication is the key to effective user experience
Have the impact you deserve
Some ground rules• Discussions are more
fun than talks• Ask questions• Volunteer information
A little bit about me
USER EXPERIENCE
A definition"User experience" encompasses all aspects of the end-user's interaction with the company, its services, and its products.
The creation of the architecture and interaction models that impact a user's perception of a device or system. The scope of the field is directed at affecting "all aspects of the user’s interaction with the product: how it is perceived, learned, and used."
The design of an experience a person has when interacting with a specific design. This can range from a specific artefact, such as a cup, toy or website, up to larger, integrated experiences such as a museum or an airport.
User experience (UX) represents the perception left in someone’s mind following a series of interactions between people, devices, and events – or any combination thereof.
The design of the whole experience a person feels when using a Web site, both online and offline. Includes such online factors as ease of use and content, as well as such offline factors as fulfilment and customer service.
My definition of User Experience
the creation of a digital design that is:
usable
useful
and engaging
HOW DO WE DO THAT?
A variety of skill sets / techniques / tools
• User research• Ethnographic research• Field research• Directed interviews• User Requirements Gathering• Business requirements Gathering• Stakeholder management• Personas• User Journeys• Site maps• Process flows• Wireframes (Lo & Hi-fidelity)• Specifications• Prototypes
• Content Strategy• Voice & tone guidelines• Content Management principles• Taxonomies• Content Matrices• Journey mapping • Free play user testing• Card sorting• Feature prioritisation activities• Guerrilla / informal user testing• Formal testing• Search log analysis• Web analytics analysis• ….
UX makes the nebulous concreteWhat’s missing?
BUT FIRST A FEW QUESTIONS
A few questions
Why did you chooseUser Experience?
A few questions
How do you define success?
A few questions
What are your frustrations?
A few questions
Who decides?and why?
What’s missing?
THE MISSING ELEMENT
Communication skills
“it is useless to be a creative, original thinker unless you can also sell what you create”
-- David Ogilvy
Excellent technical skills
Poor communication
skills
Thoughts from a veteran
Poor technical skills
Excellent communication
skills
Thoughts from a veteran
Excellent technical skills
Excellent communication
skills
Thoughts from a veteran
An effective user experience
A LITTLE BIT ABOUT VALUE
Your work is valuable
To the user
To the client / project owner
To your company
To yourself
Value to user
Have an experience that is
useful,
usableand
engaging
Value to the client / project owner
Ensure they hit their targets
Accomplish their goals
Get their bonus
Get promoted
Value to your companyAgency
• Revenue• Keep customers happy• Awards / Case studies• Bring clarity / Reduce risk
Client-side
• Increase revenue / Reduce costs
• Keep stakeholders happy• Pay for your FTE• Bring clarity / Reduce risk
Your work = revenueSome assumptions
• Average length of UX engagement
• 1 person = 4 weeks
• Average day rates for UX
• Freelance -- £250 - £600
• Company -- £500 - £1500
Your work = revenueFreelance• £5,000 - 12,000
Agency / Client-side• £10,000 - £30,000
Why is the range so broad?Hard measures
• Industry standard rates• Experience• Portfolio / Case studies• etc.
Soft measures
• Brand
Value to yourself
Pride
Portfolio
Your reputation and brand
Brand: A definition“A brand is the set of expectations, memories, stories and
relationships that, taken together, account for a consumer’s decision to choose one product or service over another.
If the consumer (whether it’s a business, a buyer, a voter or a donor) doesn’t pay a premium, make a selection or spread the
word, then no brand value exists for that consumer.”
-- Seth Godin
A little bit about brand• The communication of the work IS your
brand
• The quality of the finish is representative of the quality of the thinking
OUR WORK IS OUR BRAND
So...
Why do we destroy the value of the work with poorly communicated deliverables?
Physician heal thyself
Improve the value of your workKnow your user
Make it Useful
Make it Usable
Make it Engaging
Thank youSome facts about Robert• Work history
– 6 ½ years in the US high-tech industry client-side• US West, Intel, Trilogy, Convio
– 9 ½ years in the UK • Sapient, FullSix, DNA, LBI, Seren, Electronic Ink,
GrandUnion
– On a wide variety of use domains• Web(B2C, B2B, B2E), Device, Mobile, Consumer
software, Enterprise software, client-server, IVR
– On a wide variety of industries• Retail, Grocery, Consumer Electronics, Government,
Energy, Telecom, Leisure, Construction, Financial services, Non-profit
• Educational History– He studied for a PhD in Cognitive Psychology but got
bored at the final hurdle and decided work was better – one of the best decisions of his life
• He is a proud father to Georgina
Robert M. FeinDirector of User Experience grandunion
m: +44 (0)7803 605 666t: +44 (0)20 7908 0708f: +44 (0)20 7908 0701
Moray House23-31 Great Titchfield StreetLondon, W1W 7PAwww.thegrandunion.com
Note: He is looking to hire a Mid-weight and a Junior UX