sylvia hatchell - quick break

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Winston Brow wn - Level 3 Tech Sylvia Hatchell - Q Quick Break Concepts/Thoughts: “More games are won during practice then during the game” “you prepare for war during times of peace” “You work on your roof when the sun is shining” Carolina Basketball Fast Break Points Second Chance Points Points off turnovers “Fastbreaking is a mentality” Primary Break Situation “Teach your players to read the situation” 3 on 2 --> 2 on 1 3 on 2 situation - Only people who can stay behind the 3pt line are 3pt shooters. On the first pass, weʼre looking for: Jumpshot (off the glass). Touch pass for the layup. 3rd thing we look for is the shot fake: If the defense raises (at all) drive baseline (force the help). If he does not react, he kicks back to the point guard, who is ball side behind the 3pt. 2 on 1 - situation Lead person should always have the ball. Make the defender pick you up. Easier passing angle to the trailer. NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 1

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Notes on Sylvia Hatchell's transition offense.

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Page 1: Sylvia Hatchell - Quick Break

Winston Brown - Level 3 TechWinston Brown - Level 3 Tech

Sylvia Hatchell - Quick BreakSylvia Hatchell - Quick Break

Concepts/Thoughts:• “More games are won during practice then during the game” • “you prepare for war during times of peace”• “You work on your roof when the sun is shining”

Carolina Basketball• Fast Break Points• Second Chance Points• Points off turnovers

“Fastbreaking is a mentality”

Primary Break Situation“Teach your players to read the situation”

3 on 2 --> 2 on 1

3 on 2 situation - • Only people who can stay behind the 3pt line

are 3pt shooters.• On the first pass, weʼre looking for:

• Jumpshot (off the glass).• Touch pass for the layup.

3rd thing we look for is the shot fake:• If the defense raises (at all) drive baseline

(force the help).• If he does not react, he kicks back to the

point guard, who is ball side behind the 3pt.

2 on 1 - situation

• Lead person should always have the ball.• Make the defender pick you up.• Easier passing angle to the trailer.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 1

Page 2: Sylvia Hatchell - Quick Break

Fast BreakEverything starts with a good outlet.• Get the outlet beyond the free throw line

extended (closer to center).

On the outlet:• 2 and 3 fill the wings• 5 fills the block• 4 trails

* The goal is to get the ball inside as quickly as possible.

* In the first 8 - 10 seconds we want to get fouled or get a good shot.

First Read - Defense on the high side.• 2 drives hard baseline (no real help).• 5 slides up the lane, forcing the post

defender to decide.• 4 dives to the weak side of the hoop.• 1 circles in behind.

Second Read - Defense Fronting• 5 seals their defender and calls for the skip.• 2 skips the ball to the filling 4, who

immediately (a) passes to 5 or (b) drives the open lane.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 2

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Third Read - Defense denying the pass back to the point guard.• 2 drives the lane to the junction area.• 4 dives to the weak side of the hoop.• 5 clears to short corner area.• 1 circles in behind.

Point Guard - Free throw line

Point needs to attack and “create as much havoc as possible.”

Decision making:“If you can pass it to an open teammate before you get to half court, then weʼre fast breaking.”Entry Pass - “Whichever side you want to take the ball to, take (at least) two dribbles the other way”

• On the cross, the defense will (usually) drop step, which opens up the passing lane.

Quick Offense:

Rules: (Post follows first pass)1. Guard to guard pass (spots), we

downscreen.• There are four options off the down

screen: Pop, curl, backcut, re-screen flare.

2. Guard to wing pass - cut and fill.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 3

Page 4: Sylvia Hatchell - Quick Break

Hatchellʼs favorite movement:

Guard to guard pass, followed by guard to wing pass.* If you go away from your premier player,

youʼre screening away for her, as well as clearing out for her.

Slice

Run if the defense is challenging the headman pass.• Changes strong side to weak side, which

forces the defense to change things out.• Driving holes open up.

* You can double slice

Secondary Break - Shooter

• 1 passes the ball to the wing.• 4 and 1 set a double staggered screen away

for 3 to get a 3pt shot at the top of the key.• 5 posts up hard.• 2 can:

• read the post defender and drive.• pass to the cutting 3

* we can add a flare screen for 1 on this option.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 4

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Secondary Break - Shooter cont

Reverse the ball and double screen the other side.

Secondary Break - Inside

• 1 reverses the ball to 4 (who passes to 2)• 5 flashes across the key.

Secondary Break - Inside cont.

On the pass from 4 to 2:• 3 sets the back screen for 4.• 2 looks to lob the ball to 4 at the hoop.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 5

Page 6: Sylvia Hatchell - Quick Break

Secondary Break - Inside cont.

• 3 pops up to the top to receive a pass from 2.• 4 cross screens for 5.

Secondary Break - CaptainTo open up your point guard for a 3pt shot.

• 1 passes to 3, then fakes a cut away.• 4 moves to down screen for 2.

Secondary Break - Captain cont.

• 5 steps up to set a ball screen for 3.• 3 immediately rejects the screen and drives

towards the short corner (unless she has a wide open layup).

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 6

Page 7: Sylvia Hatchell - Quick Break

Secondary Break - Captain cont.

• 5 immediately turns and sets a cross screen for 1 to free her up for a 3pt shot at the wing.

Baseline Inbounds PlaysBaseline Inbounds PlaysAlignment - • 5/4 line up just outside the lane at the low

block (4 should be the most athletic player).• 2 lines up in front of the hoop.• 1 lines up at the junction.

BOB Play #1• 4 steps towards the baseline (looking for the

quick entry).• 2 sets a screen on 4s check.• 5 sets a second screen for 4 at the hoop line.• 4 cuts to the corner off the two screens.

BOB Play #1 - cont.

After 4 clears to the corner:• 5 sets a second screen for 2.• 2 pivots off the screen to the hoop.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 7

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BOB Play #1 - cont.

If we pass the ball to 4 in the corner:• 4 passes the ball to 1, then cross screens for

2 to get a 3pt shot in the corner.• 3 clears to the weak side off the screen by 5.

1 can pass to:• 2 or 3 at either side.• 4 or 5 opening after their screens.

BOB Play #2 - CounterThis is a counter to the previous play.• 4 sets a screen for 2 to cut to the weak side

corner.• 5 sets a screen for 4 to come to the strong

side corner, then opens under the hoop.

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 8

Page 9: Sylvia Hatchell - Quick Break

Drills and ThoughtsDrills and ThoughtsRebound/Fill Race Drill• everyone on the weakside is racing to get to

the block first.

Have the team do 2/4/8 consecutive trips.• If a wing player is there first, she has to fill

the post (post will fill the weak side wing).

Variation:• Post has to touch the ball

• On the post entry, we have diagonal skip• Add 2/3/4 defenders on each end.

Coaching:• Look to run our options vs. the different

defensive alignments.

Passing Faster than dribble example

Have your best ball handler race

NCCP Level 3 Technical - Sylvia Hatchell - Quick Break - 9