syllabus 3ds max & vray - gencor

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Syllabus 3ds Max & Vray Duration:- 3 months Interior & Exterior 9135000020 www.gencor.in R.K. Avenue Ext,“East of Dinkar Chowk”, Rajendra Nagar,Patna – 800016 (INDIA) www.facebook.com/gencor 9135000020 www.instagram.com/gencortraining Introducon – The 3DS Max Interface Navigate the 3DS Max User Interface and Workspace Transforming Objects Using Gizmos Graphite Modeling Tools Set Command Panel Time Slider and Track Bar File Management Chapter exercise 3DS Max Component Compound Object Standard Primives Extended Primives AEC Extended Chapter exercise Modeling in 3DS Max Units Setup Imporng a CAD Drawing Creang the Walls Creang the Doors Creang the Window Adding the Floor and Ceiling Modeling in 3DS Max Modeling the Couch Modeling the Lounge Chair TV Unit Objects Introducon to the Materials Interiors and Furniture Vray materials The Slate Material Editor Material Types Mental Ray Material Types Shades Mapping the Couch and Chair Mapping the Window and Doors Textures and UV Workflows: The Soldier UV Unwrapping Applying the Color Map Applying the Bump Map Applying the Specular Map Chapter exercise Introducon to Lighng: Interior Lighng Three-Point Lighng 3DS Max Lights Lighng the Sll Life in the Interior Space Selecng a Shadow Type Atmospheres and Effects Light Lister Vray Light Vray Sun Chapter exercise 3DS Max Rendering Rendering Setup Cameras Safe Frames Raytraced Reflecons and Refracons. Rendering the Interior and Furniture Chapter exercise Mental Ray Mental Ray Renderer Final Gather with Mental Ray Mental Ray Materials Chapter exercise 3ds Max is soware for 3D modelling, animaon, rendering and visualisaon. Create stunning game environments, design visualisaons and virtual reality experiences. Create, shape and define a range of environments and detailed characters. 3ds Max works with most major renderers - including Mental Ray and V-Ray to help create striking scenes and visuals.

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Page 1: Syllabus 3ds Max & Vray - GENCOR

Syllabus

3ds Max & Vray

Duration:- 3 months

Interior & Exterior

9135000020www.gencor.in

R.K. Avenue Ext,“East of Dinkar Chowk”,Rajendra Nagar,Patna – 800016 (INDIA)

www.facebook.com/gencor

9135000020www.instagram.com/gencortraining

Introduc�on – The 3DS Max InterfaceNavigate the 3DS Max User Interface and WorkspaceTransforming Objects Using GizmosGraphite Modeling Tools SetCommand PanelTime Slider and Track BarFile ManagementChapter exercise3DS Max ComponentCompound ObjectStandard Primi�vesExtended Primi�vesAEC ExtendedChapter exerciseModeling in 3DS MaxUnits SetupImpor�ng a CAD DrawingCrea�ng the WallsCrea�ng the DoorsCrea�ng the WindowAdding the Floor and CeilingModeling in 3DS MaxModeling the CouchModeling the Lounge ChairTV UnitObjectsIntroduc�on to the Materials Interiors and FurnitureVray materialsThe Slate Material EditorMaterial TypesMental Ray Material TypesShadesMapping the Couch and ChairMapping the Window and DoorsTextures and UVWorkflows: The SoldierUV UnwrappingApplying the Color MapApplying the Bump MapApplying the Specular MapChapter exerciseIntroduc�on to Ligh�ng:Interior Ligh�ngThree-Point Ligh�ng3DS Max LightsLigh�ng the S�ll Life in the Interior SpaceSelec�ng a Shadow TypeAtmospheres and EffectsLight ListerVray LightVray SunChapter exercise3DS Max RenderingRendering SetupCamerasSafe FramesRaytraced Reflec�ons and Refrac�ons.Rendering the Interior and FurnitureChapter exerciseMental RayMental Ray RendererFinal Gather with Mental RayMental Ray MaterialsChapter exercise

3ds Max is so�ware for 3D modelling, anima�on, rendering and visualisa�on. Create stunning game environments, design visualisa�ons and virtual reality experiences. Create, shape and define a range of environments and detailed characters. 3ds Max works with most major renderers - including Mental Ray and V-Ray to help create striking scenes and visuals.