participant-centered education

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1 Participant-Centered Education Rules!

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Our current association adult education is a victim to an outdated teacher- and expert-centered model. It has its roots in puritan beliefs that wisdom is evil and the less we know, the more innocent we are. To succeed we must move out of the didactic traditional training box. We must refocus on people, how they learn best and their needs. We need to transition from expert-centered models to participant-centered models. This requires a fundamental shift in our current education programming and an unlearning of pedagogical models as applied to adult education. In the end, telling doesn't equal learning. Nor does covering content mean content is learned. Thinking, doing and participating reign. The four essential components of instructional interactivity come from Michael Allen's research and writings.

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Page 1: Participant-Centered Education

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Participant-Centered Education Rules!

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Which of these LOs

important to you?

5

Your Turn

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1. Compare & contrast pedagogy, andragogy,

expert-centered & participant-centered

education.

2. Identify the four essential components of

instructional interactivity.

3. Discuss how to overcome common

resistance to participant-centered

education. 6

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Write down what you know

about participant-centered

education.

Page 12: Participant-Centered Education

Share your thoughts with

those around you.

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Your Turn

Page 13: Participant-Centered Education

Why is the majority of association education

both F2F and online didactic & expert-centered?

Page 14: Participant-Centered Education

Way we were taught in school.

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Education model built upon industrial

revolution model.

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16th & 17th Century Puritan Beliefs

Knowledge & wisdom evil.

Page 17: Participant-Centered Education

Adults were to direct, limit & control a

child‘s learning.

Page 18: Participant-Centered Education

If children didn’t know, then we could

keep them innocent.

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Root of pedagogy – art & science of

how to teach children.

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Pedagogy – focused on expert-centric

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Telling does not

lead to learning.

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Presenters talk, audiences listen.

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Experts decide what content audience

needs to know.

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Experts first, audiences second.

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Andragogy is the art & science of helping

adults learn.

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Andragogy focuses on the learner first &

their needs, then how to help the adult

learn that content.

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Andragogy is learner-centric education.

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Why should associations

change to andragogy,

learner-centric &

participant centric models?

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Your Turn

Page 29: Participant-Centered Education

20 years of

research in

neuroscience,

biology & cognitive

psychology on how

human brain learns.

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Evidence points to one singular conclusion:

The one who does the work, does the

learning.”

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What work? What is

learning?

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Your Turn

Page 32: Participant-Centered Education

Learning is not a conduit.

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Learning is not a conduit.

Experts have an idea. They share it with the

audience & then audience has it.

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Implicit in process is that

learning is passive.

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If knowledge can be handed to us,

then all we need to do is receive it.

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Learning is more like construction.

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Learning is more like construction.

We have to actively construct our own

meaning of it.

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Info has to be worked with, questioned,

tested, practiced, applied.

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raw materials of info are transformed and tested

as audience builds their own understanding.

Your education should be like a...

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How does “your education

should be like a construction

site” affect your offerings?

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Your Turn

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4 Components of Instructional Interactivity

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4 Components of Instructional Interactivity

1. Context

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4 Components of Instructional Interactivity

Context – must be meaningful

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For participant-centered education to rule

it must contain context.

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What impact does context have

on credentialing & certification

programs?

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Your Turn

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4 Components of Instructional Interactivity

1. Context

2. Challenge

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4 Components of Instructional Interactivity

2. Challenge – some type of question

the learner needs to answer

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For participant-centered education to rule

it must contain a challenge.

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4 Components of Instructional Interactivity

1. Context

2. Challenge

3. Activity

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4 Components of Instructional Interactivity

3. Activity – physical gesture to the

context & challenge

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4 Components of Instructional Interactivity

3. Activity – ways to communicate

decisions, demonstrate abilities, ask for

assistance, test ideas, state answers.

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For participant-centered education to rule

it must contain an activity.

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4 Components of Instructional Interactivity

1. Context

2. Challenge

3. Activity

4. Feedback

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4 Components of Instructional Interactivity

4. Feedback – acknowledgement of

learner’s activity & info about

effectiveness

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For participant-centered education to rule

it must contain feedback.

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4 Components of Instructional Interactivity

1. Context

2. Challenge

3. Activity

4. Feedback

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Page 62: Participant-Centered Education

Contact Us

Jeff Hurt

EVP, Education & Engagement

Velvet Chainsaw Consulting

[email protected]

214.941.4330