Multiple West Coast Offense Manual

Download Multiple West Coast Offense Manual

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Simplified West Coast Offense terminology.

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  • 1. www.TopGunQBacademy.com

2. Multiple West Coast Offense 3. There is a Major Difference in Terminology between theBill Walsh Offense theOld BYU Offenseand theMultiple West Coast Offense A Comparison in Terminology 4.

  • In Walshs offense , the basic offense is built on series for play-calls. NOTE:a 3 can be added to the passing series number denoting that it is a 3-step drop.
  • A)TEENS : ALL RUNS.B) 20'S : ALL PASSES WITH SPLIT FLOW PROTECTION. C) 30'S : ALL RUNS.D) 40'S : ALL RUNS. E) 50'S : ALL PASSES (SLIDE PROTECTION).F) 60'S : ALL RUNS.G) 70'S : ALL PASSES.H) 80'S : OPEN: THIS SERIES IS SELDOM USED: ONLY FOR SPECIAL PLAYS.J) 90 'S : ALL RUNS.2-3 JET PROTECTION : THIS IS OUR #1 PASS PROTECTION. THIS IS A SIX MAN SLIDE

5. Walsh Offense

  • The formation is called by color (Red left / right, Orange Left / Right)
  • Motion is called by letter, then by motion (Blue Right, F Short (Flanker short motion)
  • The protection is called by number (322 Scat)
  • The primary receivers route is called, every one else has to memorize their route 72 (protection) X shallow cross (Primary receivers route)
    • This can get very difficult when you switch up formations and the complimentary receivers now have to switch their routes.
    • NOTE:This may be why Notre Dame (under Willingham) and UCLA had a difficult time early on learning and installing their respective West Coast Systems.

6.

  • A comparison in terminology
  • Walshs Offense
  • and the
  • Multiple West Coast Offense

7. Finding the Winning Edge p. 502 Walsh Offense Terminology : "Spread Right Eagle Right 2-Jet E Drive Z Post" Multiple WCO Terminology: "Hum Trunk Right 928 Dig - Stop Queen" 8.

  • In the Edwards BYU / Chow USC Offense
  • The basic offense is built on series numbers for pass protections.
  • In the USC basic dropback passing game, they have nine passes.
    • They call it the 60 Series.They have a pass for each of the 60 numbers.
      • Example:65.The linemen know it is the basic 60 cup protection.The 5 is the pass pattern.Everyone has to remember the pass routes.They have nine basic pass patterns.

2001 C.O.T.Y Clinic Manual p. 58 9. Chow / USC Pass System

  • Used colors for formations, (now USC uses names a lot Dual, Flank etc.)
  • A) 40-series:The T.E. and both backs stay in for protection
  • B)50 series : Quick ProtectionC) 60 series :Backs check release opposite sides & can be called HOT 66 Will / 66 SamD) 70 series :Weakside attack - both backs weak flow T.E. and FB check before releasing.E) 80 series :Strongside attack stongside back releases immediately

10. Chow / USC Pass System

  • The formation is called by color (Red left / right, Orange Left / Right)
  • Motion is called by Tag (Red Right Zip)
  • The protection is called by a series number (60 -both backs check release)
  • The primary receivers route is called, every one else has to memorize their route 66 Y Bench Sam
    • The protection is 60, the wide receivers both run 6 routes (curls) the Tight in now runs a Bench routeinstead of his normal 66 route, and the F has a free release and is hot if the Sam Backer Blitzes.

11. Chow / USC Pass System

  • Although not extremely varied, it is fairy simple to learn and memorize.However, if you were going to vary formations and patterns, it would get complicated because of all the memorization involved in the offense.

12.

  • A comparison in terminology
  • Norm Chows Basic Offense
  • and the
  • Multiple West Coast Offense

13. MWCO Terminology: "Split Right 414 Flat -V Max" USC Offense Terminology: "Red Right 66 Y-Bench Fred 2001 C.O.T.Y Clinic Manual p. 63 14. Multiple West Coast Offense

  • Derived fromSid Gilman/ Joe Gibbs / Colorado State University (Sonny Lubick)
  • Passing offense:Single-side receiver across backs routes are called protection is called
  • Run game is set up with Series Number based on number of backs and position of backs helps the line with line-calls and blocking schemes
  • Formations are called with descriptive one-syllable names for easy learning and repeating
  • Everyone is told what to do in the play call (no memorizing)
  • Each motion receiver / back is given a tag call to go in motion we motion into the called formation

15. Overview

  • Introduction
  • Philosophy of the system
  • Play-calling Philosophy
  • How the run game is set up
  • How the passing game is set up
  • Basic drop back pass protection
  • Incorporating two separate sets of progressions
  • The formations system
  • How motions are called
  • How shifts are called
  • How the play-calls are made
  • Practice / Installation Philosophy
  • How the call sheet is set up and used

16. Introduction

  • As a teaching philosophy, this is acomplete offensive system that is very logical and simple to comprehend by both players and coaches
  • This system allows you to spend quality time teaching fundamentals, because you dont have to spend an inordinate amount of time running plays to teach the system as well as specific plays to the players
  • Once the language of the system is learned and installed, the possible play-calls and formations are virtually endless

17. Introduction (cont)

  • Easy to understand and easy for players and coaches to learn
  • Simple to install in a short period of time
  • Allows a team to make adjustments at anytime during a game
  • Extremely flexible
  • Note of Interest It turns out that this is very close variation of Sid Gilmans system.Joe Gibbs (New Redskins Head Coach) runs a similar system Extremely flexible for shifts, motions and multiple formations!

18. Philosophy of the System

  • Use a system where a coach can teach efficiently with high quality instruction teaching becomes a priority
  • Create a precision-timed passing game with explosive capabilities, i.e. vertically push the ball downfield
    • We also have to go into any given season being able to beat the bump & run defender consistently we use our own innovative techniques
  • Be able to physically run the ball effectively by double-teaming at the point of attack (the inside and outside zones are also included)
  • Have the capability to makeimmediateadjustments during a game
  • Create an offense that is hard to prepare for because it is so multifaceted
  • Use multiple formations and a multitude of plays
  • Take what the defense gives us most all of the time
  • Spend quality time teaching individual technique every practice

19. Play Calling Philosophy

  • Make sure the players are fundamentally sound
  • Spread the ball around to many players
  • Call plays that get the players in a position to succeed if they make big plays, its a plus
  • Put the ball where the defense is vulnerable
  • Only audible when absolutely necessary
  • Do everything we can to put the defense on their heels
  • Keep the ball from the defense if necessary (a ball-control offense)
  • Push the ball downfield and score points (if you decide you have to get into a shootout)

20. How the Run System Is Set Up

  • Basic line splits
  • The hole numbering
  • NOTE :The Guards and Tackles hands are even with the Centers shoelaces.

21. HOLE NUMBERING 12 12 12 2 4 6 8 3 5 7 9 10 THE RUNNING GAME 12 12 12 BASIC LINE SPLITS QB QB 22. How the Run System Is Set Up

  • The master calls
  • The line calls
  • NOTE:The run game is very similar to Alex Gibbs Tight-zone / Wide-zone concepts, with isolation / power plays and draws added to the mix.

23. Run System Calls

  • Blocking Scheme Master Calls
    • 14 / 15 Zone
    • 16 / 17 Stretch
    • 34 / 35 Base
    • 20 / 21 Lead
    • 28 / 29Toss
    • 41 / 50 Trap
    • 2 / 3 Lead

24. How the Run System Is Set Up

  • The backs numbering
    • Single-back numbering (Teen series)
      • There is NO lead blocker on the playside
    • Two-back numbering (20 series)
      • There is a lead blocker on the playside
    • The back lines up at 7 yards behind the LOS

25. 16 Stretch Does NOT have a lead blocker to the play-side 26. 26 Stretch Does have a lead blocker to the play-side 27. How the Run System Is Set Up

  • Single Fullback type plays
  • 40 series
    • Back lines up on the weak-side
  • 30 series
    • Back lines up on the weak-side
  • 50 series
    • Back lines up on the Strong-side

28. 29. 30. 30 Series 30 Draw 31. 40 Series 40 Draw 32. 50 Series 50 Draw 33. How the Run System Is Set Up

  • Quarterback movement

34. Single Digit QB series Zero Draw / 1 Draw 35. Single Digit QB series 2 Lead Draw 36. Play-side Line Calls 37. Play-side Line Calls 38. Play-side Line Calls 39. Backside Line Calls 40. How the Passing System Is Set Up

  • Receiver routes are called single-side receiver across

41. PASS PLAY CALLING SYSTEM SPLIT RIGHT 628 42. SLOT RIGHT 628 43. The Wide Receiver Route Tree 44. 9 5 3 1 7 DRAG (non quick 2) SMASH 0 2 4 8 BENCH (MOTOR DOWN) DART 6 (Square-in) 6 (Dig) 8 Skinny DRIVE SPOT SLICE STAB QB 45. Tight-end Inside Receiver Route Tree 46. 9 5 0 7 1 6 4 8 2 3 STICK SHAKE STAB DRIVE TIGHT-END / INSIDE RECEIVERPASS ROUTES QB 47. Running Backs Route Tree 48. CALLED PASS ROUTESFOR RUNNING BACKS WHEEL STOP FLAT CORNER "V" CREASE POST SWING "M" CUT SNEAK SHOOT STAB UP QB 49. Quarterback Drops 50. Drops from Under Center 51. Drops from Under Center Examples 52. Drops from Shotgun 53. Drops from Shotgun Examples 54. Special Situation Throwing from a balanced four or five-wide receiver set 55. Special Situation: Throwing From a Balanced Four or Five-receiver Set

  • When we get into a balanced, four or five-receiver set such as Dallas, Houston, or our Island Package, and we are running mirrored routes, we will call the routes as if they are a strong-side route combination call (the inside receivers route will be called first, followed by the outside receivers route).
  • An example of this type of play-call would be Dallas Right, 39 F Stab Jack.The protection call (Jack) will alert the linemen that the play called is a pass play, and not a thirty-series run play.

56. Dallas Right, 39 F Stab Jack 3 9 3 9 Stab Jack Protection X Y QB F H Z 57. Tagging Mirrored Routes

  • When we are in a balanced set running mirrored routes and we want to change one of the receivers routes in the pattern, we tag it.

58. Dallas Right, 39H Post- F Stab Jack 3 9 Post 9 Stab Jack Protection X Y QB F H Z 59. Special Situation: Throwing From a Balanced Four or Five-receiver Set (Cont.)

  • Another example would be Maui Right, Rub - Dart, F Juke Gone.The protection call Gone tells the line to block away from the call side Right.

60. Maui Right, Rub - Dart, F Juke GoneRub Dart Rub Dart Juke Gone Protection X F QB Y H Z 61. Switch Passes (with Mirrored Routes)

  • Well call Dallas Right Switch Left (or Right) Quick 22
    • The left-side receivers will run the switch quick-2s, and the other side receivers will run the regular quick-2 routes.

62. Example: Dallas Right, Switch Left, Quick 22, Jack 63. Switch Passes (with Complimentary Routes) Perhaps when going no-huddle

  • Well call
  • Dallas Right Switch Right 88-Dig, Queen
    • Now the right-side receivers will run the Switch 8-routes, and the other side receivers will run the regular Square-in / Dig routes.
  • Youre going to do this in no-huddle type situations when you dont want to flip the formation.

64. Example: Dallas Right, Switch Right, 88 Dig, Queen 65. Switch Passes (on both sides)

  • Well call
  • Dallas Right Switch Spot 7 F Choice Jack
    • Both sides will run Switch releases and run their respective routes.The outside receivers are always HOT and peak into the backfield as they run their routes.
    • We call the pattern exactly like we would if we were in a mirrored route situation where we go inside out with the numbers.

66. Example: Dallas Right, Switch, Spot 7 F Choice Jack 67. Horse Passes (H and Y Switch)

  • Well call
  • Press Right Horse 826 H Chase Jack
    • Everyone does their route called except not the H and the Y are Switching.

68. Example: Press Right Horse 826 H Chase Jack 69. Haze Passes (H and Z Switch)

  • Well call
  • Press RightHaze 863 H Shoot Queen
    • Everyone does their route called except not the H and the Z are Switching.

70. Example: Press Right Haze 862 H Chase Jack 71. Seam Releases

  • Well call
  • Dbl. Stack Right Seam 787 H Dig Jack
    • Seam tells the X and the Z to run Seam Releases.
    • Everyone does their route called and now the X and the Z use Seam Releases, while the H and the Y use Burst Releases.

72. Example: Dbl. Stack Right Seam 787 H Dig Jack 73. Burst Releases

  • Well call
  • Dbl. Stack Right Burst 45 F Choice Jack
    • Seam tells the X and the Z to run Burst Releases.
    • Everyone does their route called and now the X and the Z use Burst Releases, while the H and the Y use Seam Releases.

74. Example: Dbl. Stack Right Burst 45 F Choice Jack 75. Play-action System

  • Names of animals / reptiles will be used to tell the offense what action is to be performed in the play-action passing game.
    • FOX 2 / 3= Lead (ISO) action
    • COUGAR= Counter action with Waggle action by the quarterback
    • ZEBRA= Outside Zone action with boot action by the quarterback
    • SPRINT= Move the pocket
    • NOTE: The corresponding numbers after the Name will tell the offense the aiming point of the fake

76. Example: Near Right Fox 2 - 628 77. Example: Far Right Fox 3 786 Chow 78. Example: Far Right Cougar 6 528 F Flat 79. Example: Far Right Zebra 6 526 F Flat 80. Example: Near Right Sprint Right Option 81. Pass Protection 82. Pass Protections Turn back 6 man protection that can get all 5 receivers out Jack Turn back 5 man protection that can get all 5 receivers out (Queen with built-in HOT routes) Gone Turn back 6 man protection that can get all 5 receivers out Queen Turn back 6 / 7 man protection that can get 6 / 7 into the patternOH Man 7 man protection that can get all 5 receivers out Max Man 7 man protections scheme Stay Man 8 man protection scheme Max Oh 83. Pass Pro Line Calls 5 man turn back protection backside tackle starts the slide to wash down everything and the back is responsible for the backside now Loco / Recon 4 man turn back protection 4 on 5 back single reads Laser / R i fle 4 man turn back protection 4 on 4 back double reads Lion / Ram 3 man turn back protection 3 on 4 back single reads L i z / R i p 3 man turn back protection 3 on 3 back double reads Lou / Roc Man Base / Solo 84. Basic pass protection Jack and Queen calls if we want to get both backs out and still employ a six-man protection scheme. 85. Direction of release by the backs

  • The pass protection calls tell the backs which side the release from
  • This allows for a great deal of diversity in the offense
  • Examples
    • Near 839 H V Queen :The back behind the QB will release to the Strongside due to the protection call
    • Near 639 F V Jack :The back behind the QB will release to the Quickside due to the protection call

86. Example: Near Right 839 H V Queen 87. Example: Near Right 639 F V Jack 88. Jack

  • A Jack call free releases the Back on the Strong-side.
    • The other back will check release to the Quick-side.
  • The Center, Strong-side Guard, and Tackle will block to the strong-side.
  • The Quick-side Guard and Tackle will block to the Quick-side, and the back will check release to the Quick-side.

89. 90. Queen

  • A Queen call free releases the Back on the Quick-side.
    • The other back will check release to the Strong-side.
  • The Center, Quick-side Guard, and Tackle will block to the Quick-side.
  • The Strong-side Guard and Tackle will block to the Strong-side, and the back will check release to the Strong-side.

91. 92. Other protections Gone gets both backs out of the backfield using a five-man protection scheme.You need to build in HOT routes to one side of the formation, while blocking three to the other side. Gone is just Queen Protection for the linemen 93. 94. 95. 96. Pass Protection Line Call Examples

  • Roc (Lou)
  • Rip (Liz)
  • Ram (Lion)
  • Rifle (Laser)
  • Recon (Loco)
  • Base

97. Roc Call Line has a3 on 3scheme theback double-readsand then goes Rip Call Line has a3 on 4scheme theback checks one manand then goes 98. Ram Call Line has a4 on 4scheme theback double-readsand then goes Rifle Call Line has a4 on 5scheme theback checks one manand then goes 99. Recon Call Line has a5 on 6scheme theback takes whats left off the edge Base Call Line has a1on 1scheme thebacks also have a 1 on 1 scheme 100. Pass Play Examples

  • SPLIT RIGHT 414 F- V QUEEN
  • FLANK RIGHT 17 F CHOICE JACK
  • HULA RIGHT DRIFT 6 F SMASH GONE

101. SPLIT RIGHT 414 F "V" QUEEN 102. FLANK RIGHT 17 F CHOICE (UP) JACK 103. HULA RIGHT DRIFT 6 F SMASH GONE 104. Incorporating Two Separate Sets of Progressions

  • Similar to having two separate pass plays in one play-call
    • The QB comes to the line and decides which two - three progression read to go with
  • Examples:
    • Split Right 414 Swing / V Queen
    • Gun Far Right Trick 680 Corner / Cut Gone
    • NOTE:HOT routes are built into each pattern
      • Designated by Darkened Circle

105. SPLIT RIGHT 414 F - "V" QUEEN 106. GUN FAR RIGHT TRICK 680 CORNER / CUT GONE 107. The Formation System

  • When counting both right and left formations, we have over 100 distinct formations that we can run plays from.
    • But because we are telling each player (X, Y, Z, H, and F) specifically what to do, we can move players to any of 5 different positions,giving us the illusion of over 500 different formations .

108.

  • This gives us the ability to take advantage of specific match-ups.
  • EXAMPLE:
    • We can move our X receiver to the F position, and have one of our best receivers coming out of the backfield matched up with a linebacker.
    • We can move our F back to the X position, giving us a good blocker on the perimeter matched up against a cornerback.

109.

  • We will script the first 15-plays with 15 different formations / (motions)
  • We can tell what formations they have not had time to prepared for, and then attack them with those formations
  • Because of our stable terminology, we can run the same play out of a multitude of different formations giving us a distinct advantage over our opponents

Scripting Our Formations 110. Personnel Groups & Formations (TRADE) FOB FIB HANG HUG DEUCE SMOOSH TWIN DUAL 3-STACK POWER I SLOT BUNCH DBL. STACK DANCE WING TRIPS PRESS WEAK WEAK TRUNK CRUSH STRONG STRONG TREX TAMPA STONE FAR FAR TRICK BOSTON BAJA NEAR NEAR STACK GROOVE TREY DENVER BALI SPLIT SPLIT FLEX FLANK STUD HOUSTON FIJI I I SPREAD QUAD ACE DALLAS MAUI Tank (23) Regular (21) Spread (20) Flank (12) Posse (11) City (10) Island (Zero) 111. The Formation System

  • Two backs
    • Split, I, near/far, strong/weak

112. SPLIT LEFT SPLIT RIGHT 113. SPLIT RIGHT NOTE :If you dont hear a backfield call when you normally would, line up in Split backsWING RIGHT 114. I RIGHT I LEFT 115. NEAR RIGHT FAR RIGHT 116. STRONG RIGHT WEAK RIGHT 117. The Formation System

  • Tight-end flex type formations
    • Flex and Spread

118. FLEX RIGHT SPREAD RIGHT 119. The Formation System

  • T Formations (One-back)
    • Trey, Trex, Trick, Trunk

120. TREY RIGHT TREX RIGHT (Y is Flexed) 121. TRICK RIGHT TRUNK RIGHT 122. The Formation System

  • Bunch Type Formations
    • Crush, Press

123. CRUSH RIGHT PRESS RIGHT 124. The Formation System

  • Stack Type Formations
    • Stack, Double Stack, 3 Stack

125. STACK RIGHT DOUBLE-STACK RIGHT 3 STACK RIGHT 126. The Formation System

  • Moving backs within the formation

127. FAR RIGHT TREY NEAR RIGHT TREY 128. WEAK RIGHT TREY STRONG RIGHT TREY 129. The Formation System

  • Two backs
    • Split, I, near/far, strong/weak
  • Single backs
    • Regular, ace, near/far, strong/weak
  • Special formations
    • Close, flex, open (trick) and under

130. Shifting

  • Shifting is a tactic used to either confuse the opposition, or force them to run a base defense, by showing a particular offensive set, and then radically changing that set before the snap of the ball.

131. Shifting (Cont.) 2

  • We will call a predetermined shift by calling the formation that we want to shift from first, followed by the formation we will be shifting to, second.An example would be Tank, Trey Right.In this case, the term Tank would tell the players to line up in a Tank Left formation, and then shift to a Trey Right formation when the QB yells Go.

132. Tank, Trey Right X Y QB F H Z X Y QB F H Z 133. Shifting (Cont.) 3

  • Another example would be in the play-call Dance Maui Right.In this case, the eligible receivers will line up in a Dance Left formation, and then sprint to a Maui Right formation when the QB yells Go.

134. Dance, Maui Right X F QB Y H Z X F QB Y H Z 135. Motions HOP FLOAT JAZZ ZAP ESCAPE Start in backfield and go out HACK FLIP JEL ZIG EASY Start 1-way, then come back HIP FLEW JAM ZIP ENTER Go into formation HUM FLY JET ZOOM EXIT Go across formation H F Y Z X Position 136. How to Call Motions

  • Every eligible receiver has a specific tagcall.
  • The tag occurs at the beginning of the play call to alert the specific player.
  • We motiontothe called formation.

137. Z Receiver Motion

  • ZOOM: Z goes in motion across the formation.
  • ZIP: Z goes in short motion into the formation.

138. Zoom, Far Right Zip, Split Right 139. X Receiver Motion

  • EXIT: X goes in motion across the formation.
  • ENTER: X goes in short motion into the formation.

140. Exit, Bunch Right Enter, Bunch Right 141. (Y) Tight-end Motion

  • JET: Y goes in motion across the formation.
  • JAM: Y goes in short motion into the formation.

142. Jet, Near Right Jam, Near Right 143. H Back Motion

  • HUM: H goes in motion across the formation.
  • HIP: H goes in short motion into the formation.

144. Hop, Crush Right Hip, Flank Right 145. F Back Motion

  • FLY: F goes in motion across the formation.
  • FLEW: F goes in short motion into the formation.

146. Fly, Near Right Flew, Far Right 147. How the Play Is Called

  • Shift (possible)
  • Motion (possible)
  • Formation
  • Play-call
    • Blocking (master call in run game)
    • Pass pattern (in passing game)
    • Protection (in passing game)
  • Snap count
    • Red (on one), white (on two), blue (on three)

148. What the Call Would Sound Like If It Were a Run Play

  • Fly near right 24 slam on white, on white ready break.
    • Fly would be the motion.
    • Near right would be the formation we want to end up in.
    • 24 slam tells the HB (2) to go through the 4 hole and the blocking scheme is slam.
    • Vs a 50 front, the probable line call would be Den.
    • On white tells everyone the snap count is on two.
      • If a player forgot the snap count at the line of scrimmage, he would say check check and he would be told white.

149. FLY NEAR RIGHT 24 SLAM X Y QB F H Z 150. What the Call Would Sound Like If It Were a Pass Play

  • Zoom split left 414 swing / v - queen, on blue, on blue ready break.
    • Zoom tells the Z receiver to go in motion across the formation.
    • Split left means we want to end up in a split left formation.
    • 414 tells the single receiver (X) to run a curl route, the inside receiver on the two-receiver side (Y) to run a flat route, and the outside receiver on the two-receiver side to run a curl route.

151. What the Call Would Sound Like If It Were a Pass Play

    • F - V tells the F back to run a V route.
    • Because the H did not hear a route called for him, he will automatically run a Swing route.
    • Queen tells the line to zone the quick-side and man the strong-side.This will release the back on the quick-side into the pattern right away.The remaining back on the strong side will check release into the pattern.
    • On blue tells everyone the snap count is on three.
      • If we wanted to audible to a different play, blue is the live color since we called the count on blue.

152. ZOOM SPLIT RIGHT 414 F - "V" QUEEN 153. Practice / Installation Philosophy

  • Teachincrementallyrather than solely using a holistic approach.
    • Teach each player individual mechanics and techniques.
      • QB Drops, WR Routes, RB Paths and Routes, Line Run block / Pass protections .
  • Once each player knows exactly what to do, bring groups together then the entire offense together.
  • This saves a great deal of time down the road and leads to better execution of the offense.
    • Start with 40 minutes of individual teaching time, which can be reduced to 15 minutes as the season progresses.

154. Practice / Installation Philosophy

  • This is the foundation of this offense.
  • Once each player knows exactly where to be and what to do based on what he is told in the play-call, the play will be executed as it was intended every time.
    • Using only the holistic approach (just running plays and coaching on the run) will lead to individual player breakdowns, and the offense will never be precise.
      • For example, a receiver will run the same route at different depths, or the QB will take different drops for the same pass.
      • This will cut down drastically on the productivity of the offense.

155. The Call-sheet (Side One)

  • No huddle offense
    • Kill the clock
    • Last three plays
  • Base plays
    • Run game
    • Quick passes
    • Base passes
  • Play action
  • Screens and Draws
  • Four minute offense
  • Check list for Time-outs

156. 157. The Call-sheet (Side Two)

  • Special coverage section
  • Protections
  • Red zone offense
    • Red zone field position
    • Two point plays
    • Two-point chart
  • Personnel groups
  • Openers
  • Situation offense
    • Open field situations
    • Long yardage
  • Backed up plays
  • Rhythm plays
    • Just for the quarterback
  • Situation offense

158. 159. How the Call-sheet Works

  • How the call sheet works
    • The importance of the hash marks
    • Area for motions
    • Play-calls
    • Formations
    • Protections

160. 161. A Working Version of the Call Sheet Example #1 162. 163. 164. A Working Version of the Call Sheet Example #2 165. 166. 167. No Huddle Wrist Band 168. 169. The MultipleWest Coast Offense www.TopGunQBacademy.com 170.