Www.TopGunQBacademy. com. Multiple West Coast Offense

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<ul><li> Slide 1 </li> <li> www.TopGunQBacademy. com </li> <li> Slide 2 </li> <li> Multiple West Coast Offense </li> <li> Slide 3 </li> <li> There is a Major Difference in Terminology between the Bill Walsh Offense the Old BYU Offense and the Multiple West Coast Offense A Comparison in Terminology </li> <li> Slide 4 </li> <li> In Walshs offense, the basic offense is built on series for play-calls. NOTE: a 3 can be added to the passing series number denoting that it is a 3-step drop. A)TEENS: ALL RUNS. B) 20'S: ALL PASSES WITH SPLIT FLOW PROTECTION. C) 30'S: ALL RUNS. D) 40'S: ALL RUNS. E) 50'S: ALL PASSES (SLIDE PROTECTION). F) 60'S: ALL RUNS. G) 70'S: ALL PASSES. H) 80'S: OPEN: THIS SERIES IS SELDOM USED: ONLY FOR SPECIAL PLAYS. J) 90 'S: ALL RUNS. 2-3 JET PROTECTION: THIS IS OUR #1 PASS PROTECTION. THIS IS A SIX MAN SLIDE </li> <li> Slide 5 </li> <li> Walsh Offense The formation is called by color (Red left / right, Orange Left / Right) Motion is called by letter, then by motion (Blue Right, F Short (Flanker short motion) The protection is called by number (322 Scat) The primary receivers route is called, every one else has to memorize their route 72 (protection) X shallow cross (Primary receivers route) This can get very difficult when you switch up formations and the complimentary receivers now have to switch their routes. NOTE: This may be why Notre Dame (under Willingham) and UCLA had a difficult time early on learning and installing their respective West Coast Systems. </li> <li> Slide 6 </li> <li> A comparison in terminology Walshs Offense and the Multiple West Coast Offense </li> <li> Slide 7 </li> <li> Finding the Winning Edge p. 502 Walsh Offense Terminology: "Spread Right Eagle Right 2-Jet E Drive Z Post" Multiple WCO Terminology: "Hum Trunk Right 928 Dig - Stop Queen" </li> <li> Slide 8 </li> <li> In the Edwards BYU / Chow USC Offense The basic offense is built on series numbers for pass protections. In the USC basic dropback passing game, they have nine passes. They call it the 60 Series. They have a pass for each of the 60 numbers. Example: 65. The linemen know it is the basic 60 cup protection. The 5 is the pass pattern. Everyone has to remember the pass routes. They have nine basic pass patterns. 2001 C.O.T.Y Clinic Manual p. 58 </li> <li> Slide 9 </li> <li> Chow / USC Pass System Used colors for formations, (now USC uses names a lot Dual, Flank etc.) A) 40-series: The T.E. and both backs stay in for protection B) 50 series: Quick Protection C) 60 series: Backs check release opposite sides &amp; can be called HOT 66 Will / 66 Sam D) 70 series: Weakside attack - both backs weak flow T.E. and FB check before releasing. E) 80 series: Strongside attack stongside back releases immediately </li> <li> Slide 10 </li> <li> Chow / USC Pass System The formation is called by color (Red left / right, Orange Left / Right) Motion is called by Tag (Red Right Zip) The protection is called by a series number (60 - both backs check release) The primary receivers route is called, every one else has to memorize their route 66 Y Bench Sam The protection is 60, the wide receivers both run 6 routes (curls) the Tight in now runs a Bench route instead of his normal 66 route, and the F has a free release and is hot if the Sam Backer Blitzes. </li> <li> Slide 11 </li> <li> Chow / USC Pass System Although not extremely varied, it is fairy simple to learn and memorize. However, if you were going to vary formations and patterns, it would get complicated because of all the memorization involved in the offense. </li> <li> Slide 12 </li> <li> A comparison in terminology Norm Chows Basic Offense and the Multiple West Coast Offense </li> <li> Slide 13 </li> <li> MWCO Terminology: "Split Right 414 Flat -V Max" USC Offense Terminology: "Red Right 66 Y-Bench Fred 2001 C.O.T.Y Clinic Manual p. 63 </li> <li> Slide 14 </li> <li> Multiple West Coast Offense Derived from Sid Gilman / Joe Gibbs / Colorado State University (Sonny Lubick) Passing offense: Single-side receiver across backs routes are called protection is called Run game is set up with Series Number based on number of backs and position of backs helps the line with line-calls and blocking schemes Formations are called with descriptive one-syllable names for easy learning and repeating Everyone is told what to do in the play call (no memorizing) Each motion receiver / back is given a tag call to go in motion we motion into the called formation </li> <li> Slide 15 </li> <li> Overview Introduction Philosophy of the system Play-calling Philosophy How the run game is set up How the passing game is set up Basic drop back pass protection Incorporating two separate sets of progressions The formations system How motions are called How shifts are called How the play-calls are made Practice / Installation Philosophy How the call sheet is set up and used </li> <li> Slide 16 </li> <li> Introduction As a teaching philosophy, this is a complete offensive system that is very logical and simple to comprehend by both players and coaches This system allows you to spend quality time teaching fundamentals, because you dont have to spend an inordinate amount of time running plays to teach the system as well as specific plays to the players Once the language of the system is learned and installed, the possible play- calls and formations are virtually endless </li> <li> Slide 17 </li> <li> Introduction (cont) Easy to understand and easy for players and coaches to learn Simple to install in a short period of time Allows a team to make adjustments at anytime during a game Extremely flexible Note of Interest It turns out that this is very close variation of Sid Gilmans system. Joe Gibbs (New Redskins Head Coach) runs a similar system Extremely flexible for shifts, motions and multiple formations! </li> <li> Slide 18 </li> <li> Philosophy of the System Use a system where a coach can teach efficiently with high quality instruction teaching becomes a priority Create a precision-timed passing game with explosive capabilities, i.e. vertically push the ball downfield We also have to go into any given season being able to beat the bump &amp; run defender consistently we use our own innovative techniques Be able to physically run the ball effectively by double-teaming at the point of attack (the inside and outside zones are also included) Have the capability to make immediate adjustments during a game Create an offense that is hard to prepare for because it is so multifaceted Use multiple formations and a multitude of plays Take what the defense gives us most all of the time Spend quality time teaching individual technique every practice </li> <li> Slide 19 </li> <li> Play Calling Philosophy Make sure the players are fundamentally sound Spread the ball around to many players Call plays that get the players in a position to succeed if they make big plays, its a plus Put the ball where the defense is vulnerable Only audible when absolutely necessary Do everything we can to put the defense on their heels Keep the ball from the defense if necessary (a ball-control offense) Push the ball downfield and score points (if you decide you have to get into a shootout) </li> <li> Slide 20 </li> <li> How the Run System Is Set Up Basic line splits The hole numbering NOTE: The Guards and Tackles hands are even with the Centers shoelaces. </li> <li> Slide 21 </li> <li> HOLE NUMBERING 12 2468357910 THE RUNNING GAME 12 BASIC LINE SPLITS QB </li> <li> Slide 22 </li> <li> How the Run System Is Set Up The master calls The line calls NOTE: The run game is very similar to Alex Gibbs Tight-zone / Wide- zone concepts, with isolation / power plays and draws added to the mix. </li> <li> Slide 23 </li> <li> Run System Calls Blocking Scheme Master Calls 14 / 15 Zone 16 / 17 Stretch 34 / 35 Base 20 / 21 Lead 28 / 29Toss 41 / 50 Trap 2 / 3 Lead </li> <li> Slide 24 </li> <li> How the Run System Is Set Up The backs numbering Single-back numbering (Teen series) There is NO lead blocker on the playside Two-back numbering (20 series) There is a lead blocker on the playside The back lines up at 7 yards behind the LOS </li> <li> Slide 25 </li> <li> 16 Stretch Does NOT have a lead blocker to the play-side </li> <li> Slide 26 </li> <li> 26 Stretch Does have a lead blocker to the play-side </li> <li> Slide 27 </li> <li> How the Run System Is Set Up Single Fullback type plays 40 series Back lines up on the weak-side 30 series Back lines up on the weak-side 50 series Back lines up on the Strong-side </li> <li> Slide 28 </li> <li> Slide 29 </li> <li> Slide 30 </li> <li> 30 Series 30 Draw </li> <li> Slide 31 </li> <li> 40 Series 40 Draw </li> <li> Slide 32 </li> <li> 50 Series 50 Draw </li> <li> Slide 33 </li> <li> How the Run System Is Set Up Quarterback movement </li> <li> Slide 34 </li> <li> Single Digit QB series Zero Draw / 1 Draw </li> <li> Slide 35 </li> <li> Single Digit QB series 2 Lead Draw </li> <li> Slide 36 </li> <li> Play-side Line Calls </li> <li> Slide 37 </li> <li> Slide 38 </li> <li> Slide 39 </li> <li> Backside Line Calls </li> <li> Slide 40 </li> <li> How the Passing System Is Set Up Receiver routes are called single- side receiver across </li> <li> Slide 41 </li> <li> PASS PLAY CALLING SYSTEM SPLIT RIGHT 628 </li> <li> Slide 42 </li> <li> SLOT RIGHT 628 </li> <li> Slide 43 </li> <li> The Wide Receiver Route Tree </li> <li> Slide 44 </li> <li> 9 5 3 1 7 DRAG (non quick 2) SMASH 0 2 4 8 BENCH (MOTOR DOWN) DART 6 (Square-in) 6 (Dig) 8 Skinny DRIVE SPOT SLICE STAB QB </li> <li> Slide 45 </li> <li> Tight-end Inside Receiver Route Tree </li> <li> Slide 46 </li> <li> 9 5 0 7 1 6 4 8 2 3 STICK SHAKE STAB DRIVE TIGHT-END / INSIDE RECEIVER PASS ROUTES QB </li> <li> Slide 47 </li> <li> Running Backs Route Tree </li> <li> Slide 48 </li> <li> CALLED PASS ROUTES FOR RUNNING BACKS WHEEL STOP FLAT CORNER "V" CREASE POST SWING "M" CUT SNEAK SHOOT STAB UP QB </li> <li> Slide 49 </li> <li> Quarterback Drops </li> <li> Slide 50 </li> <li> Drops from Under Center </li> <li> Slide 51 </li> <li> Examples </li> <li> Slide 52 </li> <li> Drops from Shotgun </li> <li> Slide 53 </li> <li> Examples </li> <li> Slide 54 </li> <li> Special Situation Throwing from a balanced four or five-wide receiver set </li> <li> Slide 55 </li> <li> Special Situation: Throwing From a Balanced Four or Five-receiver Set When we get into a balanced, four or five- receiver set such as Dallas, Houston, or our Island Package, and we are running mirrored routes, we will call the routes as if they are a strong-side route combination call (the inside receivers route will be called first, followed by the outside receivers route). An example of this type of play-call would be Dallas Right, 39 F Stab Jack. The protection call (Jack) will alert the linemen that the play called is a pass play, and not a thirty-series run play. </li> <li> Slide 56 </li> <li> Dallas Right, 39 F Stab Jack 3 9 3 9 Stab Jack Protection X Y QB F H Z </li> <li> Slide 57 </li> <li> Tagging Mirrored Routes When we are in a balanced set running mirrored routes and we want to change one of the receivers routes in the pattern, we tag it. </li> <li> Slide 58 </li> <li> Dallas Right, 39 H Post - F Stab Jack 3 9 Post 9 Stab Jack Protection X Y QB F H Z </li> <li> Slide 59 </li> <li> Special Situation: Throwing From a Balanced Four or Five-receiver Set (Cont.) Another example would be Maui Right, Rub - Dart, F Juke Gone. The protection call Gone tells the line to block away from the call side Right. </li> <li> Slide 60 </li> <li> Maui Right, Rub - Dart, F Juke Gone Rub Dart Rub Dart Juke Gone Protection X F QB YH Z </li> <li> Slide 61 </li> <li> Switch Passes (with Mirrored Routes) Well call Dallas Right Switch Left (or Right) Quick 22 The left-side receivers will run the switch quick-2s, and the other side receivers will run the regular quick-2 routes. </li> <li> Slide 62 </li> <li> Example: Dallas Right, Switch Left, Quick 22, Jack </li> <li> Slide 63 </li> <li> Switch Passes (with Complimentary Routes) Perhaps when going no-huddle Well call Dallas Right Switch Right 88-Dig, Queen Now the right-side receivers will run the Switch 8-routes, and the other side receivers will run the regular Square-in / Dig routes. Youre going to do this in no-huddle type situations when you dont want to flip the formation. </li> <li> Slide 64 </li> <li> Example: Dallas Right, Switch Right, 88 Dig, Queen </li> <li> Slide 65 </li> <li> Switch Passes (on both sides) Well call Dallas Right Switch Spot 7 F Choice Jack Both sides will run Switch releases and run their respective routes. The outside receivers are always HOT and peak into the backfield as they run their routes. We call the pattern exactly like we would if we were in a mirrored route situation where we go inside out with the numbers. </li> <li> Slide 66 </li> <li> Example: Dallas Right, Switch, Spot 7 F Choice Jack </li> <li> Slide 67 </li> <li> Horse Passes (H and Y Switch) Well call Press Right Horse 826 H Chase Jack Everyone does their route called except not the H and the Y are Switching. </li> <li> Slide 68 </li> <li> Example: Press Right Horse 826 H Chase Jack </li> <li> Slide 69 </li> <li> Haze Passes (H and Z Switch) Well call Press Right Haze 863 H Shoot Queen Everyone does their route called except not the H and the Z are Switching. </li> <li> Slide 70 </li> <li> Example: Press Right Haze 862 H Chase Jack </li> <li> Slide 71 </li> <li> Seam Releases Well call Dbl. Stack Right Seam 787 H Dig Jack Seam tells the X and the Z to run Seam Releases. Everyone does their route called and now the X and the Z use Seam Releases, while the H and the Y use Burst Releases. </li> <li> Slide 72 </li> <li> Example: Dbl. Stack Right Seam 787 H Dig Jack </li> <li> Slide 73 </li> <li> Burst Releases Well call Dbl. Stack Right Burst 45 F Choice Jack Seam tells the X and the Z to run Burst Releases. Everyone does their route called and now the X and the Z use Burst Releases, while the H and the Y use Seam Releases. </li> <li> Slide 74 </li> <li> Example: Dbl. Stack Right Burst 45 F Choice Jack </li> <li> Slide 75 </li> <li> Play-action System Names of animals / reptiles will be used to tell the offense what action is to be performed in the play-action passing game. FOX 2 / 3 = Lead (ISO) action COUGAR = Counter action with Waggle action by the quarterback ZEBRA = Outside Zone action with boot action by the quarterback SPRINT = Move the pocket NOTE: The corresponding numbers after the Name will tell the offense the aiming point of the fake </li> <li> Slide 76 </li> <li> Example: Near Right Fox 2 - 628 </li> <li> Slide 77 </li> <li> Example: Far Right Fox 3 786 Chow </li> <li> Slide 78 </li> <li> Example: Far Right Cougar 6 528 F Flat </li> <li> Slide 79 </li> <li> Example: Far Right Zebra 6 526 F Flat </li> <li> Slide 80 </li> <li> Example: Near Right Sprint Right Option </li> <li> Slide 81 </li> <li> Pass Protection </li> <li> Slide 82 </li> <li> Max Oh Man 8 man protection scheme StayMan 7 man protections scheme MaxMan...</li></ul>