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Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based Training with Critical Thinking Skills on Mobile Devices The project described here has been sponsored by the U.S. Army Research, Development, and Engineering Command (RDECOM). Statements and opinions expressed do not necessarily reflect the position or the policy of the United States Government, and no official endorsement should be inferred.

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Mobile Devices for Learning Mobile devices are –Personal/ubiquitous –Interactive & media-capable –Available 24/7 –Can maximize “lost moments” for training –Can keep pertinent/reference material readily “at hand” (e.g field manuals, types of IEDs, most wanted) Mobile devices are –Personal/ubiquitous –Interactive & media-capable –Available 24/7 –Can maximize “lost moments” for training –Can keep pertinent/reference material readily “at hand” (e.g field manuals, types of IEDs, most wanted) Commercial devices (with varying operating systems) classified as – Internet Tablet – Pocket PC – Game Console – Smart Phone – Portable Media Player (PMP) ***Devices starting to converge Commercial devices (with varying operating systems) classified as – Internet Tablet – Pocket PC – Game Console – Smart Phone – Portable Media Player (PMP) ***Devices starting to converge

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Page 1: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

Jacquelyn Ford MorieUSC Institute for Creative Technologies

Hand Held Learning 2008

Case-Based Training with Critical Thinking Skills on Mobile Devices

The project described here has been sponsored by the U.S. Army Research, Development, and Engineering Command (RDECOM). Statements and opinions expressed do not necessarily reflect the position or the policy of the United States Government, and no

official endorsement should be inferred.

Page 2: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

Project Overview: Issues

What is still needed– Methods for embedded training, independent of human instructors;

accessible 24/7

– Responsive system that will incorporate lessons learned in the field,

ensuring training

relevance and quality.

– Innovative learning tools and models, promoting lifelong learning.

– integrated tools to support guided learning and critical thinking

Today’s Current Operating Environments not static: forces must adapt– Changes need to quickly update training content– These updates need to be readily available where/when needed most

– Army training must evolve to meet current needs

Page 3: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

Mobile Devices for LearningMobile devices are

– Personal/ubiquitous– Interactive & media-capable– Available 24/7– Can maximize “lost moments” for training– Can keep pertinent/reference material readily “at hand” (e.g field manuals, types of IEDs, most

wanted)

Commercial devices (with varying operating systems) classified as– Internet Tablet– Pocket PC– Game Console– Smart Phone– Portable Media Player (PMP)

***Devices starting to converge

Page 4: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

AXL Net - Army Excellence in Leadership

• Web-based training system

• Case-based methodology

• Designed to develop critical thinking and analysis

skills

Page 5: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

The FORCE deliverables year 1

Web-based 1-step installers AXL iPOD Classic and Nano (PC and MAC) Process Video

Page 6: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

QuickTime™ and aH.264 decompressor

are needed to see this picture.

Page 7: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

Year 2: AXLNet on the iPHONE and iPOD Touch

Page 8: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

• Can input text• Closer to original web version• Still very slow over wireless• Created version that runs native to device

Power Hungry Video

Page 9: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

QuickTime™ and a decompressor

are needed to see this picture.

Page 10: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based
Page 11: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based
Page 12: Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based

Hand Held Learning 2008

Case-Based Training with Critical Thinking Skills on Mobile Devices

Thank you for your time and interest.