introduction to multimedia networking (2) advanced multimedia university of palestine university of...
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Introduction to Introduction to Multimedia Multimedia
Networking (2)Networking (2)
Advanced MultimediaAdvanced Multimedia
University of PalestineUniversity of Palestine Eng. Wisam ZaqootEng. Wisam Zaqoot October 2010October 2010
Ref: Multimedia Networking From Theory to Practice
Telematics and Infotainment
Telematics is the integrated use of telecommunications and informatics for sending, receiving, and storing information via telecommunication devices.
More and more internet access technologies are installed in vehicles, like General Packet Radio Service (GPRS) and 3G mobile access.
Telematics and Infotainment
Internet access in vehicles: front-seat information and
entertainment (infotainment): navigation, traffic status, hand-free communication, location-aware services, etc.
back-seat infotainment: multimedia entertainment and gaming, Internet browsing, email access, etc.
Major components of Major components of multimedia networkingmultimedia networking
Multimedia is defined as information content that combines and interacts with multiple forms of media data, e.g., text, speech, audio, image, video, graphics, animation, and possibly various formats of documents.
The 4 major components of The 4 major components of multimedia networkingmultimedia networking
The 4 most critical components when The 4 most critical components when studying multimedia networking systems studying multimedia networking systems are:are:
1)1) Data Compression (Source Encoding)Data Compression (Source Encoding)
2)2) Quality of Service (QoS) streaming architecture Quality of Service (QoS) streaming architecture design issues for MM delivery over best-effort design issues for MM delivery over best-effort IP netsIP nets
3)3) Effective dissemination MM over heterogeneous Effective dissemination MM over heterogeneous IP wireless broadband networks.IP wireless broadband networks.
4)4) Digital rights managementDigital rights management
1. Multimedia, the need for 1. Multimedia, the need for compressioncompression
Large amount of multimedia data is being transmitted through Internet protocol (IP) networks. even with today’s broadband communication ability, the bandwidth is still not enough to accommodate the transmission of uncompressed data.
For different end terminals to be able to decode a compressed bitstream, international standards for these data compression schemes have to be introduced for interoperability.
Once the data are compressed, the bitstreams will be packetized and sent over the Internet, which is a public, best-effort, wide area network
22.Quality of Service.Quality of Service
Quality of Service (QoS) issues Quality of Service (QoS) issues include packet delay, packet loss, jitter, etc.
These issues can be dealt with either from the network infrastructure or from an application level.
3. Dissemination over 3. Dissemination over wireless networkswireless networks
Wireless networks have been deployed widely in many countries as the most popular last-mile Internet access technology.
While mobile computing devices such as PDAs, smart phones, and laptops have been improved dramatically.
3. Dissemination over 3. Dissemination over wireless networkswireless networks
The main challenges here result from the integration of wired and wireless heterogeneous networking systems.
In wireless, the QoS is further degraded by the dynamically changing end-to-end available bandwidth caused by the wireless fading or shadowing and link adaptation.
33 . .Dissemination over Dissemination over wireless networkswireless networks
In addition, the increased occurrence of wireless radio transmission errors also results in a higher rate of packet loss than for wired IP networks.
To overcome all these extra deficiencies due to wireless networks, several additional QoS mechanisms, spanning from physical, media access control (MAC), network and application layers, have to be incorporated.