dr. aaron jarden the grow project: the future of wellbeing assessment
Click here to load reader
Post on 25-Dec-2015
Embed Size (px)
- Slide 1
- Dr. Aaron Jarden www.growhq.com The GROW Project: The Future of Wellbeing Assessment
- Slide 2
- Messages 1.Assessing wellbeing online, over time, can provide valuable information. 2.Science and business need to partner together to change the world. 3.You dont need to do it all, or reinvent the wheel (collaboration). 4.You can only manage what you measure.
- Slide 3
- Before we begin Step 1: Get a pen ready, as well as a blank A4 page Step 2: Partner up Step 3: Raise both hands in the air when ready Step 4: Without looking down at your blank page, and ONLY looking at your partners face, you have 1 minute to draw a portrait of your partner, starting now! Step 5: Sign your name, date it, and swap pictures with your partner
- Slide 4
- How would it be possible to continually assess and track the wellbeing of 20 million people, worldwide, in 20 languages? Facebook? / Google? Research grants? Philanthropy? Partner with government and global projects? Dictatorship? Lotto?
- Slide 5
- GROW Online wellbeing assessments A development tool for individuals, researchers, helping professionals, and organisations 4 target markets Based in science, comprehensive, elegant and user- friendly: technology entertainment design Good value Free for individuals and academic researchers, $2 per assessment for commercial researchers, helping professionals and organisations + $90 registration cost. 10% of profits to the GROW Foundation to fund wellbeing science Used learning's from The International Wellbeing Study
- Slide 6
- GROW: The basics Modular survey Comprehensive Scientific Online Longitudinal Real time results Ideas for change 3rd party providers GROW Assessment GROW Report GROW Actions Wellbeing
- Slide 7
- GROW Assessment GROW Report GROW Actions Wellbeing Global Life Satisfaction Happiness Flourishing Stress Meaning in Life Connectedness Depression Life Domains Temporal Life Satisfaction Anxiety Emotions Balance Life Position Curiosity Values Alignment Valued Living (V2) Competence (V2) Autonomy (V2) Work Satisfaction (V2) Strengths Use (V2) Resilience( V2) Gratitude (V2) Mindfulness (V2) Time Use (V2) Savouring (V2) Grit (perseverance) (V3) Loneliness (V3) Hope (V3) Vitality (V3) Self-Acceptance(V3) Personal Growth (V3) Enviro Mastery (V3) Engagement (V3) Trust & Belonging (V3) Demographics Physical Health (V3) + & - Events (V3) Lifestyle factors 50 Free Text Questions (V2) In all 69 Core Questions, 39 Optional Questions, 27 Demo & Lifestyle. About 15 minutes per assessment (135 questions) if completed in full Our goal is to have the most scientifically robust and comprehensive wellbeing assessment in the market
- Slide 8
- Slide 9
- GROW Assessment
- Slide 10
- GROW Report GROW Assessment GROW Report GROW Actions Wellbeing Our goal is a simple tool to aid understanding and help individuals decide what actions to take Confidential to individuals can be shared online Individual and group scores over time Simple explanations Science based recommendations for focus areas Custom reports
- Slide 11
- GROW Report
- Slide 12
- Slide 13
- Slide 14
- Slide 15
- GROW Actions GROW Assessment GROW Report GROW Actions Wellbeing Our goal is to point to the best 3 rd party tools and programs, and to test and prove their efficacy at raising wellbeing
- Slide 16
- GROW Actions
- Slide 17
- Slide 18
- Challenges How do you build a multipurpose assessment, that is psychometrically sound, relevant and useful for multiple groups and purposes, brief, yet also flexible over time to capitalise on the best science? How can you make such a tool widely available? - i.e., what are the current barriers (price, technology, assessment knowledge), what are the ideal enabling conditions for target users? Speed of responding vs quality of response, and other psychometric issues? Adhering to best and ethical practice in a new area (online assessment). Getting the scientists involved and on board Researcher version, the GROW Foundation. How can you get respondents motivated to continually come back? SDT (autonomy, competence, & relatedness) and gaming, email reminders, sharing reports, accountable to person paying and sharing with.
- Slide 19
- Before we end Peak-end theory states that peoples judgments of their overall experience (like of this talk) is greatly influenced by the peak of their experience, and how it ends.
- Slide 20
- Before we end GROW, as a company, has only two solid rules: 1.Everyone must make fun of Carsten 2.All meetings must end in hi-fives Please stand, and hi-five those around you!
- Slide 21
- Grow International ltd. www.growhq.com www.aaronjarden.com Thank You