gen 121 learning and problem solving skills
TRANSCRIPT
Let’s have a duel! 1) Count from 1 to 19 2)Each turn, a player can increase number by 1 or 2 3) The player saying 19 will lose
Analysis means a process of dividing
something into components in order to • see what something is composed of • differentiate between one thing and the others • find cause and effect of an event
Analytical thinking an ability to divide a particular thing into components and find logical relations between components in order to identify the true cause and effect of it.
Analytical Thinking comprises: • Interpretation •Knowledge •Being observant, curious, and likely to
raise questions •Ability to find logical/reasoning
connection.
problem Analysis Real
problem Goal Solving
Practising Analytical Thinking
• Do not rush to conclusion. • Do not be in a hurry to solve problems. • Practice raising questions.
Fallacy Formal Fallacy A deductive fallacy caused by a wrong use of logic. The logic looks correct, but it is actually wrong.
• Material Fallacy An inductive fallacy caused by using not enough information to make a generalised conclusion.
• Psychological Fallacy A fallacy caused by creating statements/situations that induce listeners’ emotion and use that emotion to conclude the situation instead of using reasons.
Thinking analytically is a skill like carpentry or driving a car. It can be taught, it can be learned, and it can improve with practice. But like many other skills, such as riding a bike, it is not learned by sitting in a classroom and being told how to do it.
From the book Psychology of Intelligence Analysis by Richard J. Heuer, Jr
Let’s play some games.
http://www.novelgames.com/en/spgames/wolf/ http://www.novelgames.com/en/spgames/missionaries/ http://www.novelgames.com/en/spgames/bridge/
Synthesis: the combining of the constituent elements of separatematerial or abstract entities into a single or unified entity (opposed to analysis, the separating of any material or abstract entity into its constituent elements).
STEP 1: SET AN OBJECTIVE STEP 2: SET THE INFORMATION AREA STEP 3: Deciding the information sources STEP 4: CONCEPT DRAWING STEP 5: COMBINE ALL INFOMATION STEP 6: TEST THE RESULTS STEP 7: IMPLEMENT
Withdraw
OR
Fight
Your midterm score
was just released,
and you got 15
point out of 50. The
mean is 35 with
SD of 3.
F will be provided
for people getting
a mark lower than
40 out of 100.
STEP 1 Set an objective
Your objective is to decide what you should do with this subject.
FIGHT OR GIVE UP
Information you should search for: - What are the pros and cons of withdraw and fight? -How can you withdraw it?
- Find information from the proper sources
- where you can find the better suggestions and information
Bad sources of information will lead you to make a wrong decision.
Choose more than 2 items and combine them to be a new material
notebook
Mobile phone
eyeglasses
helmet
Chair Pants
shirt
hammer
knife
hangers
computer
pen eraser
scissor
newspaper
basket
watch
fan
torch
bottle
yarn
Example 1
Items Name objective
Eyeglasses +
torch + helmet
“adventure
helmet” for adventure
life
- eye glasses: eye protection - torch : shine
the light - helmet: head
protection
Example 2 Items Name objective
Bottle +
yarn +
paper
“friendly
flower pot”
To be a
creative flower pot.
Advantages
Find a way to solve a problem easily or do not need to find information from the beginning as you can use
information you have
RULES 1-3 PEOPLE WORK
THEME: COMIC CHARACTER
NEXT WEEK ( 1 or 2 APR) You will be transformed to that character.
IT IS A LOWCOSTPLAY ACTIVITY. USE THINGS YOU HAVE. DON’T NEED TO BUY.
DON’T ALLOW TO USE THE CUSTOME YOU HAVE.
6 4
Oral presentation Concept of that character
(2-3 minutes) POINT
POINT COSTOME
Just wear and show
SHOW: 1st/2nd APR 2014
CO
MM
ENTS
• INTEREST OF THE ESSAY • UNDERSTANDING OF WHAT THE
AUTHOR WOULD LIKE TO SAY • REASONS • ETC..
Project II 1
2
3
4
5
Brainstorming & Identifying a problem
Gathering related information
Generating alternatives & Developing a criteria
Making a chindogu
Analysing and comparing alternatives
CLUE : Brainstorm information related to the problem and search them
2 Gathering related information
LAST WEEK
CLUE : After you have enough information, it is time to think about ideas to solve the problem.
3 Generating alternatives & Developing a criteria
THIS WEEK
4 Analysing and comparing alternatives
CLUE : Using a criteria to compare alternatives to find the most suitable way to solve the problem
THIS WEEK
BRAINSTROMING
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
IDEA
CRITERIA
IDEA
IDEA
IDEA
IDEA
CR
ITERIA
PROGRESS II 1 INFORMATION (MINDMAP & COPY OF
THAT INFORMATION)
2 MINDMAP OF IDEAS TO SOLVE THE PROBLEM
SEND: 1st/2nd APR 2014