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TEEN 2.0: Serving Teens in the New Millennium Presented by Beth Gallaway for Columbus Metropolitan Library March 2009

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TEEN 2.0:Serving Teens in the

New Millennium

Presented by Beth Gallaway for Columbus Metropolitan Library

March 2009

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CONTACT

• Beth Gallaway• 603-247-3196• [email protected]• http://informationgoddess.info

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MILLENNIALS

• 1977-2000• Technology• Trophy kids• Tolerant• Spiritual• Civic Minded

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GAMERS• 97% of teens play games online

• 25% of US homes bought a PlayStation

• 32% of households own a handheld gaming device

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GAMER GENERATION

• Social• Competitive• Wired• Self-aware• Always On

• Heroic• Multi-taskers• Global• Collaborative• Risk Takers

Beck, John and Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.

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RUNESCAPE

http://www.runescape.com

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IM

• 35 hours a week• 15% logged in 24/7• Chat 80 minutes/day

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CELL PHONE USERS• 55% have a cell phone• Multimedia/SMS

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WEB 1.0 vs. WEB 2.0

• Static• Passive

– Read– View– Find

• Text• Impersonal• Limited• Stationary

• Dynamic• Interactive

– Do– Create– Remix

• Multimedia• Custom• On Demand• Mobile

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WEB 2.0

• Web as platform

• Collective intelligence

• Data driven

• Everything’s in beta

• Simple programming

• Cross platform

• Rich user experience

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TEEN CONTENT CREATORS

57%

http://www.pewinternet.org/PPF/r/166/report_display.asp

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PLATFORM AGNOSTIC

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FAN FIC

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FAN ART

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FAN SITES

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PODCAST

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Teen Behavior Hasn’t Changed!

There are just new ways of doing the same things

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CROSS-PLATFORM FRANCHISES

• Buffy the Vampire Slayer

• Dungeons & Dragons

• .Hack Sign

• Lord of the Rings

• Pokémon

• Spider-Man

• Star Wars

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MICROMEDIA CONSUMERS• Ringtones

• iTunes

• Podcasts

• Runescape

• Twitter

• YouTube

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BEST PRACTICES

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Fan Fiction

• Stories based on another author’s work

http://www.fanfiction.net

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FAN FICTION CONTEST Milton Public Library, (NH)

http://www.miltonfreepubliclibrary.org/

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ONLINE SUMMER READING(MA)

http://www.readsinMA.org

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Online Reading Management

• Good Reads – http://goodreads.com• Library Thing – http://www.librarything.com• Shelfari – http://www.shelfari.com

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VIRTUAL VISITSHaverhill Public Library (MA)BeththeLibrarian: What did it take to publish the

book? (That's from Brandy & Alex) MBLundgren: Another good question. It took me 2

years to write it, then 6 months to find an agent, then a few days to find an editor, then months of revisions. A Loooooonnnggg process.

             

   

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PODCASTINGCheshire Public Library (CT)

http://www.cheshirelib.org/teens/cplpodcast.htm

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GABCAST

Free podcasting by phone

http://www.gabcast.com/

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BEN 10: ALIEN FORCE

http://gamecreator.cartoonnetwork.com/

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RUNESCAPE CLUBGlendale Public Library (AZ)

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SOCIAL NETWORKERS

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AVATAR

“bodily representation of the divine”

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FACE YOUR MANGA

Face Your Mangahttp://www.faceyourmanga.com

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LIBRARY 2.0 NIGHT Brewster Ladies Library (MA)

http://blogs.ala.org/yalsa.php?title=teen_tech_week_library_2_0_community_nig

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BLOGGER BOOK CLUB, ROSELLE LIBRARY

ROSELLE, IL

http://www.roselle.lib.il.us/YouthServices/BookClub/Bloggerbookclub.htm

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GAMING CLUB Carvers Bay Branch Library (SC)

http://www.gclibrary.org/branches/carvers.asp

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http://teens.denverlibrary.org/media/youtube.html

YOUTUBE CONTEST Denver Public Library (CO)

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VIDCAST, MANCHESTER PUBLIC LIBRARY

MANCHESTER, CT

http://library.ci.manchester.ct.us/teen/podcast/

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TECH PROGRAMS: Library Loft, ImaginOn (NC)

http://www.libraryloft.org/

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IM @ THOMAS FORD MEMORIAL LIBRARYWESTERN SPRINGS, IL

http://www.fordlibrary.org/askalibrarian.html

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AADL-GTAnn Arbor District Library (MI)

http://www.aadl.org/aadlgt

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TEEN’SCAPELos Angeles Public Library (CA)

http://www.lapl.org/ya/

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RAMPToronto Public Library (ON)

http://ramp.torontopubliclibrary.ca/

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CML TEENSColumbus Public Library (OH)

http://teens.columbuslibrary.org/

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WEB 2.0 ISSUES

• CIPA

• Privacy

• Commercialism

• Copyright

• Cyberbullying

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BEHAVIOR STRATEGY

• Boundary setting is extremely important

• Address behavior in terms of actions and consequences in a matter of fact, non-threatening manner

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SET LIMITS

• State unacceptable behavior

• (Optional: explain why it’s unacceptable)

• State consequence of continued unacceptable behavior

• Ask patron to choose to cease behavior, or find somewhere else to continue behavior

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REMEMBER!

“Librarians do not kick teens out of the library. Teens get themselves kicked out of the library, because of their behavior.”

~ Nick Buron, NYPL, Queens Branch

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CORRECTING BEHAVIOR

• 3 Strikes & You’re Out!

• Target the Group Leader

• Good Cop, Bad Cop

• Invade Personal Space

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FOLLOW THROUGH

• Welcome back

• Introduce

• Discuss behavior incident

• Reinforce consequences of actions

• Start with a clean slate

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NIP IT IN THE BUD

1. Create raving fans of the library  

2. Develop personal relationships

3. Give them a space of their own 

4. Program them to death

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CREATE RAVING FANS

• Brush up your customer service skills 

• Give them what they want

• Foster ownership of the library and teen space 

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RELATIONSHIP BUILDING

• Reward

• Introduce

• Greet

• Rove

• Get out!

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SPACE

• More than just a shelf and a poster

• Convert a meeting room to a homework center or program room a few days a week

• Designate a staff person to serve teens

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PROGRAM• Engage them in

meaningful participation

• Give teens positive ways to expend their energy– Offer after school

activities

– Cultivate a volunteer program

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REMINDERS

• Stay calm

• It’s not personal

• Teens are job security

• Learn to RAP 

 

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RAP

• Remember

• Accept

• Project

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CONTACT

• Beth Gallaway• 603-247-3196• [email protected]• http://informationgoddess.info