the business of mobile apps

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The Business of Mobile Apps February 2012 Brian Hurley President and CEO, Purple Forge Corp © 2012 Purple Forge Corporation

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TIM Presentation: The Business of Mobile Apps

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Page 1: The Business of Mobile Apps

The  Business  of  Mobile  Apps  

February 2012 Brian Hurley

President and CEO, Purple Forge Corp

© 2012 Purple Forge Corporation

Page 2: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Spread  the  Love  

•  I am happy to freely share my knowledge and experiences to help you in achieving your goals

•  Only expectation is you do the same in the future for others

•  Strengthens our community •  You will never regret the time

invested in sharing. You will learn as you share your learning. Added bonus of generally “doing good” as Tony says!

Page 3: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Agenda  

•  Pre-amble •  Part 1 - Building a Mobile App Business •  Discussion •  Break •  Part 2 - Selling, Challenges, Operationalizing •  Discussion

Page 4: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Caveat  Emptor  

•  Based on my experiences with Purple Forge and Liquid Computing

•  My opinions •  There is more I don’t know then

I know •  I am not a lawyer •  Mobile is a rapidly developing

and dynamic environment

Page 5: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Purple  Forge  -­‐  Overview  •  Founded 2008 •  Headquartered in Ottawa •  Federally incorporated •  Leadership:

–  Brian Hurley, President and CEO –  John Craig, VP Sales and Marketing

•  Private company – no investors •  Hosted mobile app solutions •  iOS, iOS Tablet, Android, Mobile Web, Blackberry •  Over 100 apps published •  Reseller partners in US, Canada •  Sales in US, Canada, South America, Europe, Australia •  Revenue growth doubling every year •  International awards and recognition

Page 6: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Purple  Forge  -­‐  SoluAons  

•  Political Campaigns •  Government •  Market Research •  Conferences & Events •  Print Replacement •  Tourism •  Public Consultation •  Advocacy and Associations •  Celebrities

Page 7: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Purple  Forge  OpportuniAes  •  Virtual Concierge Licensing •  Postcard App Licensing (10+ themes que’d up) •  Customer Portal Licensing •  Reseller / Referral Partnerships •  Jobs

[email protected]  

Page 8: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

The  Mobile  Apps  Gold  Rush  

Ref:  Telus  Mobile  SoluAons,  Jan  2012      

Page 9: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Gold  Rush  Stories  

Page 10: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Case  Study  1  

Page 11: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Case  Study  1

The idea is hard

Page 12: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Case  Study  2  

Page 13: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Case  Study  2

An idea needs to have a path to make money

Page 14: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Case  Study  3  

Page 15: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Case  Study  3

Validate path to money with prospective customers

Page 16: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Building  a  Mobile  App  Business  

Developing  an  Idea  

Determining  how  idea  can  make  money  

Turning  idea  into  an  App  

Selling    

Part  2  Part  1  

Page 17: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Making  Money  with  Apps  Making  Mon

ey  

Product  Focused  •  Pay  for  Downloads  •  AdverAsing  (e.g.  Apple  iAds,  Google  Ads)  •  Sponsorship  (e.g.  splash  page,  branded  app)  •  Digital  “Goods”  (e.g.  game  levels,  extra  health/points,  new  features)  •  SubscripAon/Memberships  (e.g.  content,  feature  use,  membership  access)  •  TransacAon  fee(s)  (e.g.  per  transacAon  fee,  %  of  transacAon)  •  Sell  physical  products  (e.g.  Ackets,  printed  photos)  •  DonaAons  Service  Focused  •  Build  Apps  on  Contract  to  Customers  ,  e.g.  Macadamian  Technologies  •  Sell  Hosted  Apps  to  Customers,  e.g.  Purple  Forge  Complementary  Product  Focused  •  License  Source  Code  to  App  Developers  •  Sell  Cloud  Services  to  App  Developers  • Marke:ng/Business  Development  Services  to  App  Developers  •  Sell  complimentary  hardware  (e.g.  auto  diagnos:cs,  medical,  card  readers)  

*  -­‐  not  in  scope  for  today  

Page 18: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Downloads  -­‐  Opportunity  

h[p://gigaom.com/apple/the-­‐average-­‐ios-­‐app-­‐publisher-­‐isnt-­‐making-­‐much-­‐money/  

Page 19: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Downloads  -­‐  What  Does  it  Take?  

United States (Daily Downloads) •  Top 50: 25 thousand •  Top 25: 45 thousand •  Top 10: 80 thousand

Canada is approx 1/10th US

Ref:  h[p://www.disAmo.com/blog/2011_12_quora-­‐answering-­‐series-­‐download-­‐volume-­‐needed-­‐to-­‐hit-­‐the-­‐top-­‐charts/  h[p://www.apple.com/itunes/charts/paid-­‐apps/  

Page 20: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Digital  Goods  

h[p://blog.flurry.com/bid/67748/Consumers-­‐Spend-­‐Average-­‐of-­‐14-­‐per-­‐TransacAon-­‐in-­‐iOS-­‐and-­‐Android-­‐Freemium-­‐Games  

“In  –App  Purchase”  

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©    2012  Purple  Forge  Corpora1on  

AdverAsing  

h[p://webdesktoplife.com/post/6684344795/making-­‐money-­‐with-­‐iads-­‐not-­‐so-­‐easy  

h[p://forum.unity3d.com/threads/55191-­‐iAd-­‐StaAsAcs  

h[p://www.galarina.eu/blog/2011/9/24/photometa-­‐iad-­‐revenues.html  

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©    2012  Purple  Forge  Corpora1on  

Sponsorship  Can sell sponsorship of the app as a whole or sponsor elements separately For example, can sell sponsorships for elements of an app: •  Splash screen logo •  About page •  Pop-up •  Slide in/out banner ad •  Individual functions/features of app Sponsorships can be time-based, e.g. sold year by year, or during specific days (if time-related event)

We’ve seen conference-app related sponsorships ranging from $5K – $25K+ Sponsors are typically looking for name/brand visibility to app audience or app owner

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©    2012  Purple  Forge  Corpora1on  

SubscripAons  –  Content  

•  Media content subscription, e.g. New York Times, Netflix, Zino

•  Books (e.g. iBook), Publications •  “In-App” and “Out-of-App” purchase

Page 24: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

SubscripAons  –  Membership  

Page 25: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

TransacAon  Fees  

Page 26: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Physical  Goods  

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©    2012  Purple  Forge  Corpora1on  

Build  Apps  on  Contract  •  Contract Types

–  Fixed cost –  Time and materials

•  Contract Scope –  Server + Mobile Client –  Mobile Client Only

•  Typical Rates –  Hourly Rates: $20 - $150/hour –  Fixed Fee Contracts: $10K - $100K+

•  Typical Terms –  50% on signing, 50% on sign-off –  Usually have to assign IP and source code to the client

with indemnification •  Competition

–  Thousands of companies offering “hired gun” services –  Lots of Offshore services and proxy companies pushing

price down –  Large companies starting to do work in-house for large/

strategic – but will always be demand for custom dev

Page 28: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Hosted  Apps  

•  Setup fee •  Monthly hosting fee •  Base offer - modules •  Customizations extra •  One-stop solution •  Fast delivery •  Economical cost •  Worry free support

Page 29: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Cloud  Services  

Page 30: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Smartphones  Key  A[ributes  Demographics •  Over 1/3 of population owns a

Smartphone and growing •  Replacing desktop as primary

method of accessing online information

Technology •  Location aware •  Push notifications •  Compass •  SMS •  MMS •  Camera(s) – Front and Back •  Video(s) – Front and Back •  Audio recording •  Voice recognition •  Accelerometer •  Touch interface •  WiFi •  Bluetooth •  NFC •  Cloud services (e.g. Siri, Google)

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©    2012  Purple  Forge  Corpora1on  

Why  Do  People  Use  Apps?  •  Access to internet is continuous during day for smartphone users - apps

are downloaded anywhere and at anytime – considered rewarding in itself… •  Apps preferred over mobile web because:

–  Quick access –  Direct access –  Ease of use –  “Offline” functionality

•  Main reasons for using apps: –  staying part of the social loop –  building image and appearance –  managing everyday chores –  instant access to know-how –  structure and self-discipline (becomes part of routine for day) –  receiving inspiration/ideas –  immediate updates on areas of interest –  infinite entertainment/distraction

Ref:  Device  Study  2010  The  US  Results,  Ericsson    

Page 32: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Finding  the  Idea  -­‐  Where  to  Start?  

Technology  

• Mobile  feature  centric  

Category  

• Game  • Social  • Etc  

Content  

• Media  

Add-­‐on  

• Enhance  exisAng  business  processes  

Solve  Problem  

• Previously  not  possible  without  mobile  

Hired  Gun  

• Build  what  a  customer  will  pay  you  for  

Sell  Talk  with  

prospecAve  customers  

Talk  with  prospecAve  customers  

Page 33: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Gejng  to  “the”  Idea  

Establish  the  evaluaAon  parameters  

Evaluate  Ideas  against  parameters  

Narrow  down  Invest  Ame  incrementally  

Fastest  Ame  to  $$$  

Make  your  decision  

Page 34: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Filtering  Ideas  (Example)  

Column  Headings  •  Ranking  •  App  Name  •  App  DescripAon  •  Comments  •  Expected  Ease  of  Development  (Quick  (based  on  app  example  template,  mainly  text-­‐based)/Easy  

(client  only,  minimal  graphics)/Medium  (GPS,  Music/Sound  Effects,  staAc  graphics  with  simple  manipulaAons)/Hard  (heavy  animaAon,    AI  player,  client  and  server  sides,  lots  of  content  creaAon,  ongoing  maintenance  of  server  content))    

•  App  Category  •  Addressable  Size  (H/M/L)    •  "Cool"  Factor  (H/M/L)    •  A  "Candy  Bar"  Purchase  Decision?  (Y/N)    •  Uses  Graphics  (staAc/dynamic)    •  Uses  AI  Players/Game  Control  Logic  (Y/N)    •  Uses  3G  Network  (Y/N)    •  Uses  GPS  (Y/N)    •  Uses  Accelerometer  (Y/N)    •  Uses  Audio  Input  (Y/N)    •  Uses  Audio  Output/Sound  Effects/Music  (Y/N)    •  Uses  MulA-­‐touch  (vs  single-­‐touch,  single-­‐touch  swipe)  Interface  (Y/N)  •  Uses  Client-­‐Server  (Y/N)    •  Uses  Manual  Tasks  to  Maintain  Server/Network  Content  (Y/N)    •  CompeAAve  Apps  Exist  (Y/N)    •  Price  per  Client    •  Price  per  annual  service  sub    •  EsAmated  Selling  Period  (weeks)    •  PenetraAon  %  EsAmate    •  Extra  Development  Costs  (e.g.  any  special  hardware/configuraAons,  libraries)    •  Est  Copies  Sold    •  Est  Annual  Revenue  

Talk  with  prospecAve  customers  

Page 35: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Filtering  Ideas  (Example)  

Define  how  it  will  make  money  

Define  revenue  opportunity  (e.g.  how  much,  who,  how  many,  when)  (talk  to  prospecAve  customers)  

Understand  potenAal  compeAAon  and  posiAoning/advantage  

Determine  Ame  and  cost  to  implement  and  sell  

Confirm  it  will  be  profitable  

Page 36: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Where  Are  These  Customers?  

One way to meet prospective customers is to join the Ottawa Chamber of Commerce and participate in their

networking events.

h?p://o?awachamber.ca  

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©    2012  Purple  Forge  Corpora1on  

Where  Are  These  Customers?

First municipal politician First bilingual municipal app (French/English)

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©    2012  Purple  Forge  Corpora1on  

Where  Are  These  Customers?

•  Pick up the phone and do a cold call – the worst that can happen is they say “no”

•  Ask your friends and family who they know – get an intro

•  Network, network, network

Page 39: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Aser  the  “Idea”  •  Target market •  Team formalization •  Business plan

–  Sales plan –  Implementation plan

•  Build vs Buy/License vs Partner –  Financial plan

•  Costs: labour, 3rd party contracts, servers, operations infrastructure, marketing, legal

•  Revenue: sales

Only  do  the  minimum  to  get  to  the  next  stage  of  the  business  

Page 40: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Target  Market  

App  Store  

Device  

OS  Version  

Plauorm  

Carrier  

Language  

Country  

Interests  

Age  

Gender  

TECH  REGION  

PEOPLE  

Page 41: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Necessary  Team  Skills  Mix  

•  Business  Leadership  •  Sales  and  MarkeAng  •  Technical  •  CreaAve  •  OperaAons  

Advisors  

Contract  

Part-­‐Time  

Core  Team  

Page 42: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Components  of  an  App  

User  Experience  Editorial  Content  Digital  Media  Content  Mobile  Plauorm(s)  Coding  Mobile  Plauorm(s)  TesAng  Cloud  Services  Coding  Cloud  Services  TesAng  Cloud  Services  IntegraAon    

APP  

Page 43: The Business of Mobile Apps

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Plauorm  Technology  Choices  

Op1ons   Examples  

Plauorm   iOS,  Android,  Blackberry  OS,  Bada,  Web  

OS  Versions   Android  V2.3,  Blackberry  OS5,  iOS4.2  

Form  Factors   Smartphone,  Tablet,  Phablet  

Devices   Blackberry  9000,  Nexus  S,  iPhone  3GS,  Fire  

Development  Tools  -­‐  NaAve   ObjecAve  C,  C++,  Java  

Development  Tools  -­‐  Web   HTML5,  CSS3,  Javascript,  JQueryMobile  

Cross-­‐Plauorm  Frameworks   Appcelerator,  PhoneGap,  Sencha  

Game-­‐Oriented  Development     Torque,  Unity,  Game  Salad  

Apps  as  a  Service   Purple  Forge  

Page 44: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Game  Environments

Page 45: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Cloud  Services  Op1ons   Example  

Role  your  own  •  Servers:  Amazon,  Rackspace,  GoDaddy,  ..  •  Sosware:  e.g.  Open  Source  Sosware  •  Services:  e.g.  Apigee  

Commercial  APIs  

•  YouTube,  Flickr,  Facebook,  Twi[er,  Picasa,  LinkedIn,  Flurry,  Google  AnalyAcs,  Urban  Airship,  Parse,  Apple  Game  Center,  Apple  Push  NoAficaAon,  Google  Search,  Google  Maps,  YellowPages,  OpenFeint  

•  See  h[p://programmableweb.com  for  more  examples  

Usage  ConsideraAons  

CondiAons  of  Use  SLA  Cost  (parAcularly  wrt  usage)  Capacity/Scaling,  Usage  quotas,  Usage  thro[ling  rates  Data  Privacy  Data  Ownership  Security  FaciliAes  LocaAon    

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©    2012  Purple  Forge  Corpora1on  

Technical  Resourcing  •  Project  management  •  Technical  leadership    •  ImplementaAon  skill  sets  will  be  dependent  upon  the  

technology  choices  made  (or  vice  versa)  •  Different  implementaAon  skill  sets  required  and  exist  

in  individuals    •  Skills  vary  by  plauorm,  e.g.  Android,  iOS,  Blackberry  •  Some  example  skill  types:  

•  Server  Apps  and  OperaAons    •  Mobile  APIs  •  2D/3D  Gaming  •  Graphic  Designer  •  Unity  Developer  •  Torque  Developer  •  3D  Graphics  Model  Designer  •  User  Experience  Designer  •  Database  Developer  •  Website  Developer    •  Tester  •  OperaAons  

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Outsourcing  Labour  

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©    2012  Purple  Forge  Corpora1on  

Outsourcing  Infrastructure

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©    2012  Purple  Forge  Corpora1on  

Simplified  ProducAon  Cycle  

Project  Established  

API  Spec  

Wireframes   Prototype/Mockups  

Incremental  Development  

Placeholder  Media   Test  

Add    Final  Media  

Test   Sign-­‐offs  

Submit  to  Distribu1on  

Available  for  Download  

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©    2012  Purple  Forge  Corpora1on  

Wireframe  Example  

h[p://sixrevisions.com/user-­‐interface/website-­‐wireframing/  h[p://inspiraAonfeed.com/inspiraAon/25-­‐examples-­‐of-­‐wireframes-­‐and-­‐mockups-­‐sketches/  

h[p://www.balsamiq.com/  

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©    2012  Purple  Forge  Corpora1on  

Agenda  

•  Pre-amble •  Part 1 - Building a Mobile App Business •  Discussion •  Break •  Part 2 - Selling, Challenges, Operationalizing •  Discussion

Page 52: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

Selling  

•  Resellers  •  Partners    •  Direct      •  App  Stores  

“TECHIES”  marginalize  the  effort  associated  with  selling  the  way  “SALES”  marginalize  the  complexity  of  implementaAon.  

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©    2012  Purple  Forge  Corpora1on  

Selling  –  Heavy  Lising  Resellers   They  resell  your  product/service  in  return  for  a  %  of  the  sale  30%-­‐60%.    They  

may  white-­‐label.          You  need  to  cold  call  to  find  Resellers.  (Once  established  they  may  call  you!)  

Partners   They  sell  your  product  as  a  complementary  products  or  services  to  their  sales.    They  bring  you  deals.    You  may  need  to  work  on  proposals  with  them.    You  need  to  cold  call  to  find  Partners.    (Once  established  they  may  call  you!)  

Direct   You  do  all  the  heavy  lising  –  direct  calling  to  end  purchaser.      Cold  calling.  MarkeAng  –  Website,  Google  Ads,  TradiAonal  Media.    Closing  “reference  customers”  may  be  required  in  order  to  land  Resellers  and  Partners.  

App  Stores   Publish  thru  App  Stores.    Sales  via  pay  per  download,  pay  per  in-­‐app  digital  content  or  subscripAons.    App  Store  collects  the  revenue  and  handles  returns.          They  take  30%  of  sale.    They  keep  their  cut  on  returns.    MarkeAng  –  Website,  Google  Ads,  TradiAonal  Media  

Page 54: The Business of Mobile Apps

©    2012  Purple  Forge  Corpora1on  

App  Stores  Popularity   Store  User  

Exp  Submission  to  Approval  

Transac1on  Fee  

Market  leader   Best   5-­‐  10  days   30%  

Increasing   Good   Immediate   30%  

Rapidly  declining   Poor   5  to  10++  

days   30%  

Increasing   Good   5  to  10+  days   30%  

 Mobile  Web   Steady  

Very  Poor  -­‐  Google  Search  

N/A   N/A  

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©    2012  Purple  Forge  Corpora1on  

MarkeAng  Strategy  

Publishing in an app store is NOT a marketing strategy

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©    2012  Purple  Forge  Corpora1on  

Gejng  Your  App  NoAced  •  TweeAng  •  Dedicated  Facebook  Page  for  App  •  MenAoned  on  related  Facebook  Page  •  PosAngs  on  related  Facebook  Pages  •  Dedicated  domain  and  website  •  Dedicated  landing  page  that  supporAng  organizaAons  all  point  

to  (e.g.  h[p://getmyapp.me/appname)  •  Dedicated  webpage  on  exisAng  organizaAon's  website  •  MenAoned  on  shared  page  on  exisAng  organizaAon's  website  •  MenAoned  on  front-­‐page  rotaAon  of  organizaAon's  main  

website  in  prominent  manner,  e.g.  large  graphic  banner  •  MenAoned  on  front-­‐page  rotaAon  of  organizaAon's  main  page  

by  a  link  to  another  page  •  Cross-­‐linked  from  related  app  partner  sites  to  a  dedicated  

webpage  for  the  app  •  In  app  cross-­‐selling  catalog  (where  organizaAon  has  mulAple  

apps)  •  App.net  Webpage  •  “Rate  the  app”  nag  •  Blog  coverage  •  Review  sites  coverage  •  Paid  web  adverAsing  •  Sponsored  Blog  RSS  feed  •  Sponsored  eNewsleKer  •  Sponsored  website  •  AdverAsing  on  public  transit  buses  •  AdverAsing  on  airport  screen  Ackers  •  AdverAsing  on  airport  display  screens  •  Google  Ads  Web  •  Google  Ads  Mobile  •  iAds  Mobile  •  Radio  On-­‐air  MenAon/Interview  

•  Podcast  review  •  TV  coverage  -­‐    Local  •  TV  coverage  -­‐  NaAonal  •  Special  Feature  by  Apple  •  New  and  Notable  by  Apple  •  Mashable  coverage  •  TechCrunch  coverage  •  CNN  website  coverage  •  Press  Release  -­‐  PR  Web  •  Press  Release  -­‐  Self-­‐distributed  •  eNewsle[er  Announcement  (exisAng  distribuAon  related  to  

organizaAon)  •  Print  Newspaper  Coverage  -­‐  NaAonal  •  Print  Newspaper  Coverage  -­‐  Local  •  Topic  of  App  -­‐  Common  Interest  •  Topic  of  App  -­‐  Local/Regional  Interest  •  Topic  of  App  -­‐  Niche  Common  Interest  •  Topic  of  App  -­‐  Seasonal  Interest  •  Topic  of  App  -­‐  Event  A[endee  Specific  Interest  •  AdverAsed  with/linked  to  a  specific  event  which  has  people  arriving  /  

interested  on  a  specific  date  •  Event  collateral  -­‐  business  card  handouts  with  links  to  download  page  •  Event  collateral  -­‐  posters  at  event  site  registraAon  and  entrances  •  MenAon  of  app  in  all  press  release  communicaAons  of  organizaAon  •  MenAon  in  .sig  of  email's  for  members  of  organizaAon  •  YouTube  videos  •  QR-­‐codes  in  organizaAons  print  materials  •  AdverAsing  on  print  (e.g.  magazines,  news  papers,  brochures)  •  Push  noAficaAon  to  ask  people  to  "Tell  their  friends"  about  the  app  •  Press  event  by  Mayor  •  App  wins  an  Award  which  is  publicly  announced  by  award  giving  

organizaAon  

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©    2012  Purple  Forge  Corpora1on  

What  Works  

•  App Store Featured App •  App Store What’s Hot •  App Store New & Noteworthy •  App Store Top 50, 25, 10 in Category (accelerates downloads) •  App Store Top 100, 50 Overall (accelerates downloads) •  Major Online News coverage •  National Traditional Media coverage – TV, Newspapers •  Regional Traditional Media coverage – TV, Newspapers •  Part of existing coordinated campaign / event marketing •  eMail Newsletters to established list •  App cross selling •  Prominent placement on established org/business website •  Press release •  Awards

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©    2012  Purple  Forge  Corpora1on  

The  Holy  Grails  

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©    2012  Purple  Forge  Corpora1on  

Press,  TV,  Papers,  Blogs,  Apple,…  

Apple  Featured  

Online  News  Coverage  

Big  Launch  

Digital  signage,  websites,  print  ads  for  specific  events  

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©    2012  Purple  Forge  Corpora1on  

Web,  eMail,  Media,  Event  Event  Ends  

Event  Starts  

Media  Coverage  Starts  

eMail,  Web  Launch  

Few  weeks  before  Event  Starts  

MenAoned  in  associated  campaign  

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©    2012  Purple  Forge  Corpora1on  

Launch,  Press,  Event  

Media  Coverage  Starts  

Week  Before  Event  Starts  

Event  Starts  

Event  Ends  

eMail,  Media,  Web  Launch  

MenAoned  in  associated  campaign  

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©    2012  Purple  Forge  Corpora1on  

Press,  Social,  Featured,  Event  Event  Ends  

Featured  

Strong  Press,  Social  Launch  

Event  Starts  

MenAoned  in  associated  campaign  

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©    2012  Purple  Forge  Corpora1on  

Do  nothing…  free…  common  interest  

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©    2012  Purple  Forge  Corpora1on  

Do  lots…  get  nothing…  go  free    

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©    2012  Purple  Forge  Corpora1on  

Zombiegram  

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©    2012  Purple  Forge  Corpora1on  

Challenges  –  Technology  

•  TesAng:  n  x  n  problem  •  MulA-­‐language  •  MulA-­‐version    •  MulA-­‐plauorm  •  App  upgrade  management  •  Dev  environment  management  •  Dev  skillsets  management  •  FragmentaAon    

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©    2012  Purple  Forge  Corpora1on  

FragmentaAon  •  Blackberry is off the scale – includes variants by carrier (BB10 may be

better?) •  Android fragmentation is a rapidly growing challenge •  Apple – constrained, minimal fragmentation •  Form factors - Smartphone, Tablet, Phablet (phone-tablet hybrid) •  Screen sizes / resolutions - graphics x “n” •  OS versions •  OS forks (e.g. Amazon Fire) •  App Stores (e.g. Google, Amazon, Blackberry Android, others++) •  No such thing as an “Android App”, only “Android Compatible”

FragmentaAon  =  cost  to  develop,  cost  of  hardware  to  test  on,  poor  user  experience,  lengthy  Ame  to  deliver,  support  issues  (and  a  stain  on  your  reputaAon)  

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©    2012  Purple  Forge  Corpora1on  

Challenges  -­‐  Business  

•  RestricAons  by  app  store  •  Shising  App  Stores  policies  •  Privacy  •  Security  •  PCI  compliance  •  Open  source  risk  management  •  Rapidly  changing  trends  and  

demographics  •  Provenance  /  Copyright    •  IP  risks    •  IP  ownership  

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©    2012  Purple  Forge  Corpora1on  

Intellectual  Property  •  Intellectual Property

–  You assign all rights, e.g. hired gun –  You retain all rights –  You license

•  exclusive, non-exclusive •  source code and/or binary •  Indemnification against infringement

•  Splitting IP Ownership –  Code versus content –  Indemnification considerations

•  Open Source –  Exposure to IP claims –  Risk of having to make proprietary code public

•  Employment Contracts –  If doing “on the side” you may be violating your

employment contract and compromising your product IP Mobile  App  

Graphics/Media  

Content  Code  

Unknowable  world  –  assigning  away  IP  is  giving  away  future  business  opportuniAes,  e.g.  derivaAve  works  

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©    2012  Purple  Forge  Corpora1on  

OperaAonalizing  Your  Business  •  If  creaAng  something  of  value  with  others  involved  -­‐  

good  paper  makes  good  friends/business  •  Legal  enAty  establishment    -­‐  form  of  company,  

shareholder  agreement,  stock  opAon  plan,  HST  number  •  Bank  account  /  paypal  account  /  google  market  

account  /  itunes  app  store  account  /  android  market  /  RIM  developer  accounts  /  cloud  service  accounts  –  company  controlled    

•  Infrastructure  –  file  shares,  SCM,  bug  tracking,  project  management  –  company  controlled  –  virtual  /  SaaS  products  

•  Employment  contracts  –  IP  assignment,  NDA,  terms  for  divorce  

•  Insurance    •  Taxes  -­‐  paying  and  collecAng  and  remijng    •  AccounAng    •  Payroll  •  HST  collecAon/payment  •  Contracts  •  Intellectual  Property  (IP)  –  patents,  trade  secrets  •  Trademarks  •  Business  plan  •  Roadmap  

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©    2012  Purple  Forge  Corpora1on  

IniAal  Money  /  Launching  Base  

•  Gejng  first  customer  to  pay  up-­‐front  

•  Government  programs  •  University  /  College  collaboraAons  •  Personal  Savings  •  Friends  and  family  •  Unpaid  labour  from  founders  •  Equity  /  stock  opAons  •  Good  will  •  Spouse’s  paycheck  •  Doing  contract  work  in  parallel  

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©    2012  Purple  Forge  Corpora1on  

The  Opportunity  is  Now  

•  Build  your  network  of  potenAal  collaborators/partners  

•  Leverage  your  schools  experts  –  informal  discussions  around  their  interest  areas/areas  of  research  

•  Experiment  with  new  technologies  and  how  you  and  your  friends  might  use  them  

•  Government  programs  –  summer  jobs,  research  grants  

•  Resell  another  companies  products  

•  Apply  to  Lead  to  Win  

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©    2012  Purple  Forge  Corpora1on  

Lead  to  Win  

•  Apply to Lead to Win (it’s free!) •  Will “fill in the details” •  Will support your efforts to grow a sustainable business •  Need to have a business idea and desire to make it a reality •  Next sessions Feb 21-23 (Days 1 to 3) , Mar 20-22 (Days 4 to 6)

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©    2012  Purple  Forge  Corpora1on  

Next  Steps  •  Lead to Win - Receiving Applications Now •  Feedback on your ideas – Lead to Win can

help •  Monthly Networking Sessions to connect

people who are looking to form teams – Lead to Win

•  Join the Ottawa Chamber of Commerce – meet some prospective customers

•  Lead to Win Mobile Stream – Interest? Send Tony a note with what you need to build your business!

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©    2012  Purple  Forge  Corpora1on  

Agenda  

•  Pre-amble •  Part 1 - Building a Mobile App Business •  Discussion •  Break •  Part 2 - Selling, Challenges, Operationalizing •  Discussion

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©    2012  Purple  Forge  Corpora1on  

Case  Study  4  

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©    2012  Purple  Forge  Corpora1on  

About  Me  

[email protected]    h[p://linkedin.com/in/brianrhurley    h[p://twi[er.com/brianhurley    h[p://slideshare.com/brianhurley    h[p://purplejuncAon.com  (lots  of  lists  of  useful  stuff  related  to  tools  and  stats)    h[p://purpleforge.com  

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Thank You!

www.purpleforge.com [email protected]