rodney brown cv
TRANSCRIPT
![Page 1: Rodney Brown CV](https://reader036.vdocuments.mx/reader036/viewer/2022092617/5870e8211a28abcf288b622f/html5/thumbnails/1.jpg)
RODNEY BROWN
Email: [email protected] Artwork: http://rodbrown.portfoliobox.net Mobile: +31 6 53 56 77 02
PROFESSIONAL OBJECTIVE
To provide assistance, creative input, and insight to design and development teams and to support all
design requirements and client requirements by following best practice guidelines and design and
development standards.
PROFILE
Accomplished professional with over ten years of progressive experience as a Designer and Animator, in
fast paced, high energy, multi-platform environments. Possess a versatile skill set drawing from
traditional and technical disciplines. Passionate about design and willing to go over and above to
complete work on time. Recognised for ability to bring fresh perspective to products without losing
original intent. Highly organised and able to improve procedures, processes and time tracking in every
position.
TECHNICAL SKILLS
Gaming Production Software
Adobe Products (PS/AI/ID/AE)
3D Studio Max
Maya 3D software
Adobe Animate CC
V-Ray Rendering
Z - Brush
Animation skills
2D &3D modelling animation
Graphic design
Concept sketching and illustration
Painting and back-ground art
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Character Design
PROFESSIONAL EXPERIENCE
Graphic Designer
Blackmores Ltd 2015 – 2016 Duties
Producing Graphic and eLearning materials using a wide range of innovative software to create media rich content, in particular using ‘InDesign, Photoshop, Illustrator & Articulate Storyline’
To create graphic design needs, producing educational print communications for internal and external clients.
Editing and upgrading interoffice presentations and communications both hard and soft copies.
Graphic Designer (contract)
McGloins Pharmachueticals 2014 Duties
Producing product packaging designs, UI and 3D working model for TAAV Vaporaire VaporPRO from concept to roll out.
Lead Gaming Animator and Designer
TCS John Huxley 2011 – 2014 Duties
Creating and developing 2D & 3D casino gaming displays, assets, digits, fonts, logos and layouts
by using Photoshop, Flash, Maya 2010 and After-Effects.
Liaising with the technical director and gaming systems administrator on all aspects of
animation and design from concept to post-production.
Creating and building animation scenes and skins using Flash key-framing animation,
background design, motion and shape tweening and special effects animation with render
software.
Sketching and designing characters, props, and/or effects to then build and animate and apply
into gaming scenes and skins including “win” screens.
Tablet/Layout I-Pad designer (Contract)
Access Electronics Australia 2012 Duties
Designed and created 2D icon assets, that is, symbols for TV, Radio, Apple TV, DVD, music, CD
and home security.
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Communicated with the IT and systems department on the guidelines in which formats and
resolutions sizes the individual assets needed to be exported.
Designed and created background layout designs for ‘Crestron Systems’ interface according to
client specifications for use nationally and abroad.
Project Animator (Contract)
G1 Media Group 2011 Duties
Built and developed concept storyboards according to client specifications.
Created an animatic about nutritional information by using After-Effects assets animation and
compositing for ‘Coca-Cola’ tm, for development on their “Live Positively” website.
Animated awards clips using pin animation to manipulate character and scenes in an
exaggerated comedy style animation for the “Shonky Awards 2011” products of the year.
In-Team Animator
Redapple Interactive Education & Skwirk.com.au 2005 – 2009 Duties
Created 2D animations from conception to screen by using Flash, key framing, motion building,
character symbol animation, and lip-sync animation.
Modelled and created 2D and 3D characters, backgrounds and environments.
Animated scenes for educational purposes along the NSW and Victorian school syllabus
including subjects such as geography, history, physics and biology; these syllabuses were used to
give children a highlighted and entertaining education.
Built and styled flash animated interactive games including creating buttons and rollover
information.
Created animated advertising Internet banners for external marketing.
Junior Animator
Moving Ideas Animations 2003 – 2004 Duties
Created storyboards.
Designed and animated characters for advertising projects using traditional animation styles.
Created inbetweening and exaggerated movements of the animated characters through Flash.
EDUCATION
Master’s Degree in 3D Animation and Computer Science
University of Westminster, London (2009 – 2010)
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Bachelor of Visual Arts in Fine Arts
University of Sydney: Sydney College of the Arts (2000 – 2002)
REFEREES
Meralda Bateman (Education Director – Blacmores Ltd)
Ph: +61 2 9910 5402 (Wk)
+61 414 649 925
Email: [email protected]
Harley Jackson ( Techincal Director – TCS John Huxley/GES Gamging Systems)
Ph: +61 419 015 232
Email: [email protected]