ongoing participation

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Design for ongoing participation Denis Gillet & Adrian Holzer

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Page 1: Ongoing participation

Design for ongoing participation

Denis Gillet & Adrian Holzer

Page 2: Ongoing participation

Design for Ongoing Participation

Chapter 5

Page 3: Ongoing participation

The Usage Lifecycle

Return Visit

Emotional Attachment

Awareness

Unaware

Sign-Up

InterestedFirst use

Regular use

Passionate use

Page 4: Ongoing participation

How ?More advertising ?

More features ?

More funding ?

More motivation ?✔

Page 5: Ongoing participation

Two parts1. Identify the right motivations

2. Create interfaces that support those motivations

Page 6: Ongoing participation

Why do people participate?

Page 7: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 8: Ongoing participation

Manage identity

Or else...

Page 9: Ongoing participation

SPAM

Page 10: Ongoing participation

Comment trolls

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Gaming

Page 12: Ongoing participation

Deception

Page 13: Ongoing participation

Enable identity or else

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Accounts

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Simple Handleusername & email identifier

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Full profileprofile picture avatarshort bio & demographicsfriends & group affiliationlikes / dislikes & activities

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Profiles do not guarantee honesty

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Has to fit the domain

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Show what is happening

Loss of interest if information does not change quickly enough “profiles grow old fast”

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SolutionsLifestreamComment wall

Status

Notifications

Page 21: Ongoing participation

Watch out for Social Network Fade

Profiles must support an activity not be ends by themselves

Page 22: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

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Emphasize uniqueness

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Movies For You

Page 25: Ongoing participation

An experiment in uniqueness

MovieLens.org sent emails to participants

Those who received emails emphasizing uniqueness contributed more

Page 26: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 27: Ongoing participation

Leverage reciprocity

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Page 29: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 30: Ongoing participation

Allow for reputation# of friends

# reviews written

Rating of reviews written

Quality of comments

Member since

Page 31: Ongoing participation

Nice to have reputation

Page 32: Ongoing participation

Crucial reputation

Page 33: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 34: Ongoing participation

Confer ownership

Page 35: Ongoing participation

The endowment effect people value things more when they own them

Page 36: Ongoing participation

Participants give a selling or a buying price of NCAA final tournament tickets

buying priceselling price

Page 37: Ongoing participation

✔Flickr’s navigation is all about you

Motortopia.com went a bit too far

Page 38: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 39: Ongoing participation

Promote a sense of control

Page 40: Ongoing participation

Facebook Use case

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News feed was introduced in 2006

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It stirred up controversy

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22 year old CEO Mark Zuckerberg had to intervene, apologized and added privacy controls

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Within a few days, the issue was over

only a small percentage of users changed their privacy settings...But

seems to be more about control than secrecyPrivacy

Page 45: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 46: Ongoing participation

Promote a sense of efficacyA sense of doing

good work

Provide feedback on how helpful people’s contributions were

Page 47: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

Page 48: Ongoing participation

Fun features

Fun for fun’s sake, or fun to engage

Page 49: Ongoing participation

Valentine 2008

Page 50: Ongoing participation

Reputation Control

Uniqueness

Efficacy

Ownership

Reciprocity

Fun

Identity

Groups

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Attachement to a group

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The center of social software

Find people interested in the same weird things you are

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Page 54: Ongoing participation

Get to the Regular Use in

SpeakUp

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Efficacy

Message rating give feedback

Groups

Sense of audience membership in a room

Identity

None, or avatars

Page 56: Ongoing participation

Get to the Regular Use in

Chachachat

Page 57: Ongoing participation

Identity

Simple handle

Marc

Fun Reputation

Reciprocity

Give phrases, receive phrases

Page 58: Ongoing participation

The Usage Lifecycle

Awareness

Return VisitSign-Up

Emotional Attachment

Unaware

InterestedFirst use

Regular use

Passionate use

Page 59: Ongoing participation

Design for passion

Page 60: Ongoing participation

No silver bullet

“A big part of the hurdle is to help users learn [and thus] empower them” [Kathy Sierra]

Users become “Kick ass users”

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Page 62: Ongoing participation

Conclusion

Identify the basic motivations and support them

To promote ongoing participation

Page 63: Ongoing participation