motion estimation implementation in reconfigurable platforms [email protected]

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MOTION ESTIMATION MOTION ESTIMATION IMPLEMENTATION IN IMPLEMENTATION IN RECONFIGURABLE PLATFORMS RECONFIGURABLE PLATFORMS [email protected] [email protected]

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Page 1: MOTION ESTIMATION IMPLEMENTATION IN RECONFIGURABLE PLATFORMS com.tk@fit.ac.cy

MOTION ESTIMATION MOTION ESTIMATION IMPLEMENTATION IN IMPLEMENTATION IN RECONFIGURABLE RECONFIGURABLE

PLATFORMSPLATFORMS

[email protected]@fit.ac.cy

Page 2: MOTION ESTIMATION IMPLEMENTATION IN RECONFIGURABLE PLATFORMS com.tk@fit.ac.cy

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OUTLINEOUTLINE

MOTION ESTIMATIONMOTION ESTIMATION

BLOCK MATCHING MOTION ESTIMATIONBLOCK MATCHING MOTION ESTIMATION

EXISTING MOTION ESTIMATION IMPLEMENTATIONSEXISTING MOTION ESTIMATION IMPLEMENTATIONS

Page 3: MOTION ESTIMATION IMPLEMENTATION IN RECONFIGURABLE PLATFORMS com.tk@fit.ac.cy

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MOTION ESTIMATION (ME)MOTION ESTIMATION (ME)Video compression kernel Video compression kernel based on high based on high correlationcorrelation between frames in a video between frames in a video sequencesequenceOOperation that estimates the motion peration that estimates the motion vectorsvectors of moving objects inof moving objects in sequencesequenceMost Most computationally complexcomputationally complex and power and power intensive operation in video compressionintensive operation in video compressionObjects can have complex shapes and Objects can have complex shapes and motion (rotation, camera zoom etc.)motion (rotation, camera zoom etc.)Block matchingBlock matching ME is an efficient ME is an efficient approximationapproximation

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(x,y)

B

B

s s

s

s

BLOCK MATCHING ME

1

0

1

0

),(),(1

),(N

l

M

k

ljykixRlykxCMN

jiMAE

Συντεταγμένες διανύσματος κίνησης: (x + u), (y + v)

Current Frame Reference Frame

(u,v)

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BLOCK MATCHINGBLOCK MATCHING

ADVANTAGESADVANTAGES– simplesimple– straightforward straightforward – very efficientvery efficient

DISADVANTAGESDISADVANTAGES– Causes block artifactsCauses block artifacts– Can still be computationally intensive for large Can still be computationally intensive for large

frame sizesframe sizes

Efficient search strategy is requiredEfficient search strategy is required

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SEARCH ALGORITHMS: SEARCH ALGORITHMS: FULL SEARCHFULL SEARCH

Exhaustive (raster Exhaustive (raster scan)scan)

Optimum resultOptimum result

Most Most computationally computationally intensiveintensive

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SEARCH ALGORITHMS: SEARCH ALGORITHMS: SPIRAL SEARCHSPIRAL SEARCH

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•Spiral scan with early termination•Worst case equal to FS•Can be trapped in a local minimum

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SEARCH ALGORITHMS: SEARCH ALGORITHMS: THREE STEP SEARCHTHREE STEP SEARCH

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•A search algorithm based on a coarse original search using 9 points

•The search is refined in two subsequent searches around the best match found in each step

•Total number of search points: 9 + 2x18 = 25

•Can be trapped in a local minimum

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MATCHING CRITERIONMATCHING CRITERION

Second most important implementation Second most important implementation factor after the search strategyfactor after the search strategy

Must be as computationally simple as Must be as computationally simple as possible yet provide accurate evaluation of possible yet provide accurate evaluation of candidate blockcandidate block

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POSSIBLE SEARCH CRITERIAPOSSIBLE SEARCH CRITERIA

Mean Absolute ErrorMean Absolute Error

Mean Square ErrorMean Square Error

Sum of Square DifferencesSum of Square Differences

Sum of Absolute DifferencesSum of Absolute Differences