it 252 computer organization and architecture introduction richard helps (based on slides from...

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IT 252 Computer Organization and Architecture Introduction Richard Helps (based on slides from Chia-Chi Teng)

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IT 252Computer Organization

and Architecture

Introduction

Richard Helps(based on slides from Chia-Chi Teng)

What is computer architecture about?

• Computer architecture is the study of building computer systems.

• IT 252 is roughly split into four parts.– First, we will discusses instruction set architectures—the bridge

between hardware and software.– Second, we introduce more advanced processor

implementations. The focus is on pipelining, which is one of the most important ways to improve performance.

– Next, we talk about memory systems, I/O, and how to connect it all together.

– We will also introduce you to Assembly and C programming throughout the course.

Why should you care?

• It is interesting.– You will learn how a processor actually works!

• It will help you be a better system designer and integrator.– Understanding how your program is translated to assembly

code lets you reason about correctness and performance.– Better understand the relationship between hardware and

software– Demystify the seemingly arbitrary (e.g., bus errors,

segmentation faults)• Many cool jobs require an understanding of computer

architecture.– The cutting edge is often pushing computers to their limits.– Supercomputing, games, portable devices, etc.

• Computer architecture illustrates many fundamental ideas in all computing discipline.– Abstraction, caching, and indirection …

Personnel

Lecturer— Prof. Richard Helps

[email protected]

—Office hours• W 12-2 PM• Or by appointment

TA— Michael Zanandrea (Labs)

[email protected]— TBD (Homework)

—TA Office hours• F 12-1 PM in CTB 365, or by appointment

Course webpage: http://it252.groups.et.byu.net/12fa/IT252.php

Administrivia

• The textbooks provides the most comprehensive coverage– "Computer Systems: A Programmer's Perspective" 2nd Edition,

by Randal E. Bryant & David R. O'Hallaron– The C Programming Language, Kernighan & Ritchie, 2nd ed.

• Read the text prior to class• class will supplement rather than regurgitate the

text• You need to do the reading. It will impact class discussion,

homework, labs and tests

Grading

• Professionalism: Attendance, Attitude, Participation, 5% final grade

• Homework – Usually due on every Friday and Monday, check course website often for detail and update, 25% final grade

• Quizzes – about 8, in class, 10 pts each, 15% final grade• No make-up, but drop lowest score.

• Lab reports – Due date to be specified by TA, 25% final grade

• Exams - final and at least one mid-term; usually open-book, take home, untimed 30%

Homework

• Homework exercises provide added impetus to keep up with the reading.

• Textbook problems plus other• Assignments are listed on course web page by weeks,

usually due on Monday of the following week.• Turn in: on Gradebook • We really want to encourage discussion, both in class and

in lab.• But zero tolerance for cheating, don’t go there. Don’t look

for solutions online.

• HW1 due two weeks from today on 9/6, due to Labor day. Start early.

Labs

No lab this week. Lab 1 week of 10-14 Sept. Labs in Room 335 Lab report: TA will give you detail

To-Do list

• Read chapter 1 before Thursday• Please read the entire course web thoroughly, today

• Course web is dynamic, please check back often

• IT 252 Gradebook• check your email daily (IT252 in subject line)• keep up with the reading: this week …• homework due

– Check website (again, turn in on Gradebook & on paper)• lab report due

– TA discretion via Gradebook

What is Computer Architecture?It’s the study of the ___________ of computers Structure: static arrangement of the parts Organization: dynamic interaction of the parts and their

control Implementation: design of specific building blocks Performance: behavioral study of the system or of some

of its components

04/20/23 10

Another definition: Instruction Set Architecture (ISA)

• Architecture is an interface between layers• ISA is the interface between hardware and software• ISA is what is visible to the programmer (and ISA might be

different for OS and applications)• ISA consists of:

– instructions (operations and how they are encoded)– information units (size, how they are addressed etc.)– registers (or more generally processor state)– input-output control

04/20/23 11

Computer structure: Von Neumann model

04/20/23 12

Memory hierarchy

I/Ocontrol ALU

RegistersPC

state

Memory busI/O bus

CPUData path +

Control

1945

Computer Organization• Organization and architecture often used as synonyms• Organization (in this course) refers to:

– what are the basic blocks of a computer system, more specifically

• basic blocks of the CPU• basic blocks of the memory hierarchy

– how are the basic blocks designed, controlled, connected?

• Organization used to be transparent to the ISA.• Today more and more of the ISA is “exposed” to the

user/compiler.

04/20/23 13

Moore’s Law

• In 1965, Gordon Moore predicted that the number of transistors that can be integrated on a die would double every 18 to 24 months (i.e., grow exponentially with time).

• Amazingly visionary – million transistor/chip barrier was crossed in the 1980’s.– 2300 transistors, 1 MHz clock (Intel 4004) - 1971– 16 Million transistors (Ultra Sparc III)– 42 Million transistors, 2 GHz clock (Intel Xeon) – 2001– 55 Million transistors, 3 GHz, 130nm technology,

250mm2 die (Intel Pentium 4) - 2004– 140 Million transistors (HP PA-8500)– Today: 2.6 Billion transistors (10-core Xeon)– http://en.wikipedia.org/wiki/Transistor_count

Illustration of Moore’s Law

http://www.indybay.org/newsitems/2006/05/18/18240941.php

Power Consumption: Watt/cm^2

http://www.anandtech.com/print/5626

Evolution of Microprocessor Speeds

Where is the Market?

290

933

488

1143

892

135

4

862

1294

1122

1315

0

200

400

600

800

1000

1200

1998 1999 2000 2001 2002

Embedded

Desktop

Servers

Mill

ions

of C

ompu

ters

Today’s Market

Embedded: 15 billion+ devices

Desktop/Laptop: 900 million to 1 billion

Servers: Unknown specific but at least 3 million in the world, not including virtual

Sources from Intel, AMD, GE, and other.

Impacts of Advancing Technology

• Processor– logic capacity: increases about 30% per year– performance: 2x every 1.5 years

• Memory– DRAM capacity:4x every 3 years, now 2x every 2 years– memory speed:1.5x every 10 years– cost per bit: decreases about 25% per year

• Disk– capacity: increases about 60% per year

ClockCycle = 1/ClockRate

500 MHz ClockRate = 2 nsec ClockCycle1 GHz ClockRate = 1 nsec ClockCycle4 GHz ClockRate = 250 psec ClockCycle

Admin

Using the LS site

Example Machine Organization

• Typical workstation design target– 25% of cost on processor– 25% of cost on memory (minimum memory size)– Rest on I/O devices, power supplies, box

CPU

Computer

Control

Datapath

Memory Devices

Input

Output

PC Motherboard Closeup

Inside the Pentium 4 Processor Chip

Some Computer families• Computers that have the same (or very similar) ISA

– Compatibility of software between various implementations• IBM

– 704, 709, 70xx etc.. From 1955 till 1965– 360, 370, 43xx, 33xx From 1965 to the present– Power PC

• DEC– PDP-11, VAX From 1970 till 1985– Alpha (now Compaq, now HP) in 1990’s

04/20/23 29

More computer families• Intel

– Early micros 40xx in early 70’s– x86 (086,…,486, Pentium, Pentium Pro, Pentium 3, Pentium 4)

from 1980 on– IA-64 (Itanium) in 2001

• SUN– Sparc, Ultra Sparc 1985 0n

• MIPS-SGI– Mips 2000, 3000, 4400, 10000 from 1985 on

– CISC vs RISC– Complex Instruction Set vs Reduced Instruction Set– What is an instruction?

04/20/23 30

Where Are We Now?

CS142 & 124

IT344

Operating Sys

(if used)

Registers• Registers are the “bricks” of the CPU• Registers are an essential part of the ISA

– Visible to the hardware and to the programmer• Registers are

– Used for high speed storage for operands. For example, if variables i,j are in registers ax,cx respectivelyadd ax,cx # i = i + j

– Easy to name (most computers have limited number of registers visible to the programmer)

– Used for addressing memory

04/20/23 32

Registers (ct’d)• Not all registers are “equal”

– Some are special-purpose (e.g. program counter, stack pointer)

– Some are used for integer and some for floating-point– Some have restricted use by convention

– Orthogonal Instruction sets– When any instruction can apply to any register or any

memory address the I.S. is called “orthogonal”– Most instruction sets are “mostly” orthogonal– Learning the bits that are not orthogonal (and why) is a

significant part of computer architecture

04/20/23 33

Memory system Memory is a hierarchy of devices with faster and more

expensive ones closer to CPU—Registers—Caches (hierarchy: on-chip, off-chip)—Main memory (DRAM)—Secondary memory (disks)

04/20/23 CSE378 Gen. Intro 34

Information units Basic unit is the bit (has value 0 or 1) Bits are grouped together in units and operated on

together:—Byte = 8 bits—Word = 2 or 4 bytes—Double word = 2 words—Etc.

Integer: usually 4 bytes

Note that word length depends on the architecture. — Architectures exist with 24-bit words and others.

04/20/23 CSE378 Gen. Intro 35

Memory addressing

• Memory is an array of information units– Each unit has the same size– Each unit has its own address– Address of an unit and contents of the unit at that

address are different

04/20/23 36

address

012

-123170

contents

This content could be pointing to address ‘0’

Addressing• In most of today’s computers, the basic unit that can be

addressed is a byte. (how many bit is a byte?)– MIPS (and pretty much all CPU today) is byte addressable

• The address space is the set of all memory units that a program can reference– The address space is usually tied to the length of the registers– Intel 384/486/Pentium has 32-bit registers. Hence its basic

address space is 232 = 4G bytes– MIPS has 32-bit registers. – Older micros (minis) had 16-bit registers, hence 216 = 64 KB

address space (too small)– Some current (Intel CoreX, Alpha, Itanium, Sparc, Altheon)

machines have 64-bit registers, hence an enormous address space (264 = 18 ExaBytes (1018))

04/20/23 37

Addressing words Although machines are byte-addressable, 4 byte integers are the

most commonly used units Every 32-bit word starts at an address divisible by 4

04/20/23 38

int at address 0

int at address 4

int at address 8

The CPU - Instruction Execution Cycle

The CPU executes a program by repeatedly following this cycle1. Fetch the next instruction, say instruction i2. Execute instruction i3. Compute address of the next instruction, say j4. Go back to step 1

Of course we’ll optimize this but it’s the basic concept

04/20/23 40

What’s in an instruction?• An instruction tells the CPU

– the operation to be performed via the OPCODE– where to find the operands (source and destination)

• For a given instruction, the ISA specifies– what the OPCODE means (semantics)– how many operands are required and their types, sizes etc.

(syntax)• Operand is either

– register (integer, floating-point, PC)– a memory address– a constant

04/20/23 41