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Page 1: Innovation Excellence for Brilliant Generations 15

v

e-PROCEEDING ICON 2020

Organised by

Department of Industry, Community and Alumni Network (ICAN)

15 November 2020

Innovation Excellence for Brilliant Generations

https://terengganu.uitm.edu.my/icon2020/

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vi

e-PROCEEDING 3rd International Innovation,

Invention & Design

Competition 2020

Department of Industry, Community and Alumni Network (ICAN)

Universiti Teknologi MARA Cawangan Terengganu

https://terengganu.uitm.edu.my/icon2020/

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vii

WELCOME FOREWORD BY RECTOR

i

FOREWORD BY DEPUTY RECTOR RESEARCH INDUSTRIAL AND LINKAGES ii

FOREWORD BY CHAIRMAN ICON 2020 iii

PROJECT EXTENDED ABSTRACTS 1 - 279

INNOVATION:

VIID2023 - INTERNAL MODEL CONTROL USING NEURAL NETWORK

(IMCNN) FOR DISSOLVED OXYGEN CONTROL IN BIOREACTOR

1

VIID2028 - TOSUCO VIA FACEBOOK 9

VIID2290 - MATHS ROOM CHALLENGE 12

VIID2291 - CONTINUOUS MARKS TEMPLATE (AUTOMATION) 15

VIID2294 - EZ-COMIC: KAIFA HALUKA 18

VIID2295 - FI KIT 22

VIID2298 - STUDENT APPLICATION FOR SPONSORSHIP LETTER IN CLOUD

(STALIC)

25

VIID2300 - TEGASKAN DIRI: INI HAK SAYA! 29

VIID2301 - BIZMART PENDING (BIZPEND) 32

VIID2302 - BIZMART BOOKS AND SUCH (STRATEGIC

ENTREPRENEURSHIP)

35

VIID2305 - COMPREHENSIVE EXAMINATION SLIPS (COMPRESS) 38

VIID2308 - SHOOH LALAT ! 41

VIID2321 - RISK ASSESSMENT OF HEAVY METALS IN STREET FOOD 44

VIID2322 - HANDY STACKABLE PINEWOOD PALLETS KEEPER 47

VIID2328 - ALLUDIT 52

VIID2331 - PAPAW SEEDS TEA 55

VIID2333 - ENHANCED HOUSING DELIVERY SYSTEM (EHDS) 58

VIID2335 - VIRTUAL COFFEE TALKS FOR ENGLISH CLASS: CONNECTING

THE DOTS BETWEEN ACADEMIA AND INDUSTRY

61

VIID2377 - THE CONCEPT OF USE OF ONLINE LEARNING MEDIA TO

IMPROVE STUDENTS KNOWLEDGE AND UNDERSTANDING

DURING THE COVID-19 PANDEMIC AT MBI AMANATUL

64

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viii

UMMAH, PACET, MOJOKERTO (GENDER AS MODERATING

VARIABLE)

VIID2379 - COFFEE GROUND WASTE COMPOSTED AS BIO-FERTILIZER 68

VIID2380 - CARBONIZE RICE HUSK AS ACTIVATED CHARCOAL FOR

PORTABLE WATER PURIFICATION SYSTEM

71

VIID2381 - ORGANIC DEODORANT ALOE VERA-BASED 74

VIID2386 - CAFOB (COAL ASH FOAMED BRICK) 77

VIID2388 - IMPROVING ONLINE TEACHING METHOD WITH LABORATORY

DEMONSTRATION VIDEO

80

VIID2389 - VIRTY SURVEY: A VIRTUAL REALITY FOR SURVEY TRAINING 83

VIID2391 - LET'S SPELL IT RIGHT (LESPIR) DIGITAL SPELLING

APPLICATION

86

VIID2399 - WASHING MACHINE TRAINER 90

VIID2407 - CIKGUAIBOT: A DIALOGFLOW-BASED CHATBOT TO TEACH AI

IN MALAY

93

VIID2408 - AUGMENTED REALITY (AR) DEVELOPMENT FOR

ENGINEERING EDUCATION

99

VIID2412 - UTILIZATION OF BANANA PEELS AS A FUNCTIONAL

INGREDIENT IN MAKING COFFEE

105

VIID2413 - EMPIRICAL MODE DECOMPOSITION FOR GEOMETRICAL

SHAPE RECOGNITION OF BURIED TARGETS USING GROUND

PENETRATING RADAR IMAGES

109

VIID2414 - BODY MASS INDEX CLASSIFICATION SYSTEM BASED FACIAL

IMAGES USING EMPIRICAL MODE DECOMPOSITION FOR

SOCIAL HEALTH AWARENESS

112

VIID2426 - APLIKASI E-KHUTBAH 116

VIID2432 - DEVELOPMENT OF BAKERY PRODUCTS USING GLUTEN FREE

FLOUR DERIVED FROM COCONUT DREG THROUGH DRYING

AND GRINDING PROCESS

119

VIID2434 - ELECTRONIC ORDERING SYSTEM FOR SME COMPANY 123

VIID2439 - KOSISWA E-MARKETPLACE MOBILE APPLICATION 126

VIID2440 - MUCA: A POTENT OF INFLAMMATION REDUCER AND

INFECTION FIGHTER CREAM

129

VIID2442 - E-CLINE ( ELECTRIC- CLOTHES LINE) 132

VIID2454 - CONTROLLING A COOKING GAS VALVE (CGGV) USING

SMARTPHONE

137

VIID2456 - VOC-A-TAC! 140

VIID2461 - WASTE MANAGEMENT SYSTEM BY IOT 143

VIID2468 - “STEW” SMART-ASSISTANCE TEACHING WORKSTATIONN 146

VIID2469 - ARISE ARCHERS SCORE 152

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ix

VIID2472 - STUDENTS' ATTENDANCE NOTIFICATION ALERT 155

VIID2477 - SNAP-IT!: AUGMENTED LETTER CARDS TO IMPROVE LETTERS

RECOGNITION SKILLS

158

VIID2482 - CoSB GAME (CONSTRUCTION SITE BOARD GAME) 161

VIID2485 - UPCYCLING IDEAS: TURNING PLASTIC THRASH INTO WOOD

PLASTIC COMPOSITES

164

VIID2486 - KLAPPER CHEESELIKE SPREAD 167

VIID2496 - UTILIZATION OF EXTRACT MORINGA OLEIFERA AND ALOE

VERA TO REGENERATE WOUNDS AND INHIBIT INFECTION IN

WOUNDS CAUSED BY PSEUDOMOAS AERUGINOSA BACTERIA

170

VIID2497 - NETGUARD: SECURING ONLINE ACTIVITY USING INTEGRATED

OPENVPN, PI-HOLE, AND IPS ON RASPBERRY PI

174

VIID2504 - ‘LOW CARB’ KEROPOK LEKOR 177

VIID2506 - COVID-19 WARGA LOGGER 180

VIID2511 - CODING LINGO 183

VIID2514 - HEALTHY MIND APPLICATION (HEMA) BASED ON COGNITIVE

BEHAVIOURAL THERAPY (CBT) FRAMEWORK

187

VIID2519 - GET GRADUATES TO BECOME AGROPRENEURS 191

VIID2523 - ALOE COAT: EDIBLE SHELF LIFE EXTENDER 196

VIID2526 - THE IMPACT OF MATHEMATICS INNOVATION GAME ON

STUDENTS'PERFORMANCE: NAME THE NUMBERS!

199

VIID2544 - MATCH-IT 2.0: A CARD GAME FOR LEARNING LEGAL CASES 203

VIID2551 - “LOVE ME” KIT: PREVENTION IS BETTER THAN CURE 206

VIID2555 - DAKOVID19 (DAKON COVID-19) IS AN EFFORT TO PRESERVE

TRADITIONAL GAMES IN PREVENTING THE TRANSMISSION OF

COVID-19 FROM AN EARLY AGE DURING THE PANDEMIC

210

VIID2562 - INTERACTIVE LEARNING THROUGH BUSINESS BOARD GAMES:

SHAREHOLDERS

217

INVENTION:

VIID2364 - STUDENT’S IMPROVEMENT IN PERFORMANCE, CONCEPTION,

AND INTEREST IN COMPOUND NOUNS LEARNING VIA INOMAJ

220

VIID2382 - HIDDEN STORAGE SIDE TABLE 226

VIID2419 - DEVELOPMENT OF A GRAPHICAL USER INTERFACE

PLATFORM FOR PREDICTING ROOFTOP PHOTOVOLTAIC

POWER GENERATION

229

VIID2420 - PAMACARAG+: SUSTAINABLE CAR SANITIZER 232

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x

VIID2443 - EFFECT OF RECTANGULAR SLOT ON HOLLOW PYRAMIDAL

ABSORBER

235

VIID2502 - BITERBE 238

VIID2512 - THE IMPRESSION OF A SINGLE TRIANGULAR SLOT ON

HOLLOW PYRAMIDAL MICROWAVE ABSORBER

243

VIID2513 - D-ALERT DEVICE 246

VIID2541 - EASY STUDENT ACCESS (EASTAC) 249

VIID2558 - MANAGEMENT INFORMATION SYSTEMS (MIS) INTERACTIVE

REPORT: AN INTRODUCTION OF MICROSOFT EXCEL AS

LEARNING TOOL FOR NON-COMPUTING STUDENTS

252

DESIGN:

VIID2383 - THE DEVELOPMENT OF RELATIONAL DATABASE FOR

INFORMATION SYSTEM USING MS ACCESS : A METHODOLOGY

FOR BEGINNER USER

256

VIID2390 - DESIGN OF POSTERIOR LUMBAR INTERBODY FUSION CAGES

WITH VARIOUS INFILL PATTERN FOR 3D PRINTING

APPLICATION

260

VIID2460 - DEVELOPEMENT OF VIRTUAL REALITY (VR) APPLICATION

FOR RECREATIONAL LAKE MODEL IN UITM CAWANGAN

PERAK

267

VIID2503 - ANALYSIS OF IONIZED SUPERSONIC PROPULSION ELECTRIC

AIRCRAFT : A PROSPECT OF THE FUTURE OF AVIATION IN

PHYSICS

272

VIID2552 - POSSIBLE DESIGN APPLICATION OF A HOME-GROWN

MICROALGAE PHOTOBIOREACTOR (PBR) IN TROPICAL

CLIMATE

276

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Bismillahirrahmanirrahim,

Assalamualaikum Warahmatullahi Wabarakatuh & Salam Sejahtera,

Alhamdulillah, let us extend our sincere gratitude to Allah S.W.T for giving

us an opportunity to be here today for the 3rd International Innovation,

Invention & Design Competition (ICON 2020).

First of all, a special welcome to all participants of the 3rd International Innovation, Invention and

Design Competition (ICON) 2020. UiTM Cawangan Terengganu is honoured to play as a host

virtually for the event, which I believe it would become a signature for us. Thus, I would like to

congratulate the fraternity ICON 2020 organising committee, for finding worth the effort of making

this a truly memorable event. ICON 2020 would not be possible without your professional service and

dedication. I was informed that the response for ICON has been very positive despite the fact that it is

the first virtual competition held since the first ICON that was held in Taman Tamadun Islam, and the

second was in Terengganu Science & Creativity Centre (TSCC).

ICON 2020 witnesses the congregation of academicians and professionals from all over the world to

take part in these knowledge-sharing sessions. With its inspiring theme, Innovation Excellence for

Brilliant Generations, I hope this bi-annual event, would become an inspiration for those who are

striving to be instruments of change and set a precedent for those who are looking to make a difference.

This competition is meant to share ideas, exhibit and present creations, innovations and inventions

produced by professionals, academicians and non-academicians, higher education and also school

students. Connecting all these parties will eventually creating a liveable environment and creative

ambience for future generations.

I would also like to commend all participants of ICON 2020 for their enthusiasm in playing a vital

part of continuing efforts to illuminate the nature and mechanisms of innovation. This virtual platform

is also expected to assist the future generation of leaders and aspire young talents and entrepreneurs

by giving them the tools they need to succeed, to serve the society in a better way. I believe, achieving

this is the responsibility of all, a collaborative approach will drive innovation for the benefit of our

future generations, our community, and the environment - as Aristotle has said that, “The whole is

greater than the sum of its parts.”

Once again, on behalf of the UiTM Cawangan Terengganu, I would like to congratulate all the ICON

2020 core team and committee members for their supports and contributions to its success, the

wonderful people associated with it, without them the ICON 2020 would not be possible. Even though,

there are a lot of last-minute changes due to pandemic of Covid-19, this inspirational event has

changed to virtual platform.

It is my hope that everyone would not gain only the benefits intellectually from participating the

competition, but this would also be the platform for every participant to promote the products and

studies to the local community and entrepreneurs. Thank you for participating and I wish to see you

again in the next ICON.

Thank you.

Assoc Prof Ts Dr Mazidah Puteh

Rector

UiTM Cawangan Terengganu

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Assalamualaikum Warahmatullahi Wabarakatuh and Salam sejahtera,

Congratulations to the organiser, the Department of Industry, Community, and Alumni Network

(ICAN), UiTM Cawangan Terengganu, for successfully organising the 3rd International Innovation,

Invention, and Design Competition 2020 (ICON 2020). This organised event would be a platform for

academicians and professionals to share new discoveries and contemporary inventions with all

participants. All participation would be assessed based on the standard of academic and industry

evaluations. In line with this, ICON 2020 would be more pertinent as it articulates the need for

collaborative and defining efforts between the university and industry players, particularly in shaping

the future.

UiTM Cawangan Terengganu has started organising the competitions of IID since 2010 and this has

become a signature bi-annual event for us. However, this year, we have decided to bring the

competition into a virtual platform due to the Covid-19 pandemic that has attacked all over the world,

which would give more exposure to the participants and other interested parties to be present in the

digital platform.

It is really hoped that, this prestigious event ICON2020 could also bring many innovative and creative

designers, and would be able to market the name of UiTM Cawangan Terengganu to a higher level

and increasing our visibility, globally.

Thank you.

Dr. Haji Rosman Mahmood

Deputy Rector

Research, Industrial and Linkages

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Assalamualaikum Warahmatullahi Wabarakatuh and Salam Sejahtera

First and foremost, I would like to thank all the committee members for their hard work and

commitments in ensuring the 3rd International Innovation Invention and Design ICON2020 can be

held successfully. Millions of thanks also to all professional, academicians, students of higher learning

and school that participated in the competitions that was organized.

Not forgetting to thank the Rector, UiTM Cawangan Terengganu and the management who have given

their cooperation and strong support in making this prestigious event succeeded. May this ICON2020

provide meaningful input to produce a society and younger generation who appreciate the innovations,

in adapting and facing the new norm.

The seriousness of ICON 2020 in ensuring the implementation of programs in the field of innovation,

inventio and design in a planned manner opens space and opportunity for all to compete at a more

competitive level.

With its inspiring theme ‘Innovation Excellence for Brilliant Generations’, it will be a source of

inspiration for everyone who is determined to be an instrument of change and a set model for those of

us who are looking to make a difference. In addition, this is a platform in nurturing and driven into the

innovations for the benefits of our future generations.

Thank you.

Mohaini Binti Mohamed@Naba

Chairman

ICON2020

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VIID2023 - INTERNAL MODEL

CONTROL USING NEURAL NETWORK

(IMCNN) FOR DISSOLVED OXYGEN

CONTROL IN BIOREACTOR

Nurhalifah Ibrahim1, Fuzieah Subari1, Zalizawati Abdullah1, Nor Hazelah Kasmuri1

1Faculty of Chemical Engineering, Shah Alam Campus, Universiti Teknologi

MARA, 40450 Selangor Darul Ehsan, Malaysia.

E-mail: [email protected]; [email protected]

Abstract: The study presented the development of control strategy of dissolved oxygen (DO) in

bioreactor. DO is one of the key elements that influence bioreactor performance and essential for aerobic

bacteria in bioreactor. Hence any uncontrolled fluctuation in DO concentration may lead to problem in

aerobic growth or a decrease in the efficiency of microorganism metabolism which eventually lead to

detrimental production and the production of undesirable by-products. Biological process is highly

dynamic process made it challenging to design using conventional PID controller as any changes cause

instability to the controller parameters. In this study, system identification toolbox in MATLAB was used

to simulate mathematical model of process based on simulation data running from MINIFORS

(MINIFORS, Infors). Artificial neural network (NN) with Levenberg-Marquardt training algorithm and

feed-forward back propagation network was used as a training method. The model consists of single

input (aeration rate) and single output (dissolved oxygen) and simulation was carried out in Simulink

environment in MATLAB. In step response, result shows that the control strategy has 0% overshoot

percentage and faster settling time compared to PID controller. IMCNN also able to reach each of

multiple set point without overshoot. For disturbance test, performance of IMCNN in dealing with

disturbance shows satisfactory performance. It can see that disturbance slightly affecting the process and

able to reach their target set point smoothly. Overall performance, IMCNN shows good performance to

control DO concentration in bioreactor. The findings of this study will be great useful for the many

industry such as bio process, waste water and others.

Keywords: Bioreactor, Dissolved oxygen, Internal Model Control, Neural network, PID

INTRODUCTION Bioreactor is widely used in industry since it has found wide application including wastewater treatment,

cell culture and tissue engineering, the cultivation of algae for oxygen generation in space exploration

and production of high-value pharmaceuticals and bulk chemicals in industrial biotechnology [1].

Parameters need to be monitor in bioreactor is temperature, pH, aeration, agitation and dissolved oxygen

level [2]. This parameter needs to be monitor to make sure process can successfully perform without

problems.

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2

DO concentration is very important to improve the productivity and for reduce the operating cost of a

bioprocess. Now days, microorganisms are used to produce commercial product [3]. In aerobic process,

the cells required oxygen, the DO concentration is one of the important parameters that need to be control

in the process. Maintaining DO concentration is important for aerobic process in the growth medium. If

oxygen is not enough, it will either lead to stop the aerobic growth or a decrease in the efficiency of

metabolism, as well as the production of undesirable by-products [4]. When controlling the dissolved

oxygen in bioreactor, it is sufficient to keep it at certain level [3].

Nonlinear dynamic behavior in bioreactor made it difficult to control. To overcome the problems, many

studies have done to control nonlinear process such as internal model control approach, differential

geometric approach, predictive control design, reference synthesis technique and others. The

proportional integral (PI) and Model Reference Adaptive Control (MRAC) is used to control DO in

bioreactor [5]. The PI controller is implemented in the system and it is observed that the DO level is not

maintained at desired level. It also produced higher rise time and peak overshoot. By using MRAC

controller, it gives satisfy response which it reduced the rise time and peak overshoot compare to previous

PI controller. The PI control did not produce desired result during DO control but while using MRAC, it

found that the result is improved [5].

Next approach is by implemented fuzzy logic in the system to control DO concentration [6]. The

performance of fuzzy logic is highly improved but still occurrence of oscillation and peak overshoot was

observed. The Internal Model Control (IMC) is introduced into system to improve the problem. IMC is

found to be robust with small disturbance rejection [7]. The study to compare the performance IMC using

Neural Network (NN) and PID controller is done [8]. Based on the study, the IMC shows that at initial

phase its encounter difficulties where the past information about inputs and outputs that is not available

for NN controller. But after this stage IMC performs better than the PID controller.

Neural Network (NN) has been used in process control strategies for years. The purpose of using neural

network is that its excellent ability to model nonlinear process and process that is difficult to understand

[9]. The Neural Network has been introduced in many studies to observe the performance in the system

such as a predictive tool for the prediction of xylitol production [10]. The result of the simulation shows

that the prediction accuracy of NN models was superior and was found to be an efficient based model

for prediction for microbial production of xylitol in bioreactor. Besides that, NN also has been used in

sequencing batch reactor to control dissolved oxygen concentration [11]. This research proposed, internal

model control using neural network (IMCNN) to control dissolved oxygen in bioreactor. The modeling

of bioreactor is done by using system identification in MATLAB. The input is rate of aeration and the

output is DO concentration. Designing NN model consist of forward and inverse model that will be used

in IMC.

RESEARCH METHOD & RESULT

In this section, the design of internal model control using neural network will be discussed consists of variable selection, modeling of bioreactor, design of neural network (NN) model and develop internal

model control (IMC) using neural network.

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1. Variable of the Process

The controlled variable in this research is dissolved oxygen (DO) concentration. This DO concentration

is maintained by manipulating aeration rate. This research performance is depended on overshoot

percentage and settling time. Table 1show the list of variables that will be used in this research.

Table 1 List of Variable used in this research.

Variables Properties

Manipulated Variable Aeration rate

Controlled Variable Dissolved oxygen (DO) concentration

Dependent Variable 1 Overshoot percentage

Dependent Variable 2 Settling time

2. Modeling of Bioreactor

The bioreactor equipment model used in this experiment is MINIFORS, Infors. The experiment was

done at aeration 1L/min and 2L/min at agitation of 200 rpm. The DO concentration is taken at time 0s

until time at DO concentration reach 100%. This data will be used in modeling of bioreactor. The

modeling of bioreactor is done by using system identification in MATLAB.

In the system identification, input and output parameters, aeration and DO concentration, respectively

is set and time domain data is used. The starting time is 0s and the sample time is 0.05s. There are three

model used to model the process which; transfer function model, nonlinear model and process model,

respectively. Table 2 shows the comparison data for nonlinear ARX model, transfer function model and

process model. Based on the result, the nonlinear ARX model show the good result which it fit 99.52%.

Therefore, nonlinear ARX model is selected to represent the process in Simulink.

Table 2 Comparison of Nonlinear model, Transfer function model and process model

Parameter Nonlinear ARX

model

Transfer function

model

Process model

Fit (%) 99.52 95.63 25.34

3. Design of Neural Network Model

Design of neural network (NN) will be included forward and inverse model. Before NN based controller

can be used, the forward and inverse model must be performed together. NN with Levenberg-Marquardt

training algorithm and feed-forward back propagation network was used as a training method. The

network is considered trained if the mean square error (MSE) of performance criteria is less than 0.001

error. The lower value of MSE is better.

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Forward Model

The forward modeling is training NN model to predict the output of the system. The input used based

on past variable value, and the output is the present variable. In this research, there is two input used

which are past data of aeration and past data of DO value and the output is the present DO value.

The training of forward model is done with 4 until 10 neurons. Table 3 shows the result after training

of FNN. Based on the finding, FNN model with 6 neurons is selected since it gives best result with

lowest MSE, where training, validation and testing is 1.07399e-9, 1.08081e-9 and 3.31128e-9.

Table 3 Result of training FNN model

MSE/ No.

Of neuron

4 5 6 7 8 9 10

Training 2.52785e-7 9.48468e-9 1.07399e-9 3.82462e-8 2.63375e-9 3.00069e-8 3.18968e-9

Validation 2.52048e-7 5.85105e-8 1.08081e-9 4.44780e-8 1.41768e-7 4.83935e-8 1.26642e-8

Testing 3.69168e-7 1.63642e-7 3.31128e-9 2.26751e-8 7.03557e-9 1.63199e-4 2.97414e-4

Inverse Model

Inverse modeling refers as to predict the input of the system based on past data of inputs and outputs

taken from previous experiment conducted using equipment MINIFORS, together with desired output

by training the NN model. The training is fed with the present and past input and present variable as

output to predict the current input. The input is past data of aeration rate and present DO concentration

and the output is present aeration.

The training of INN is done same with FNN with 4 until 10 neurons. Table 5 shows the result after

training INN. Based on result, INN model with 4 neurons is choose since it gives best result with lowest

MSE, where training, validation and testing is 6.61055e-25, 8.22088e-25 and 8.68785e-25.

Table 4 Result of training INN model

MSE/ No.

Of neuron

4 5 6 7 8 9 10

Training 6.61055e-25 9.44901e-20 4.57705e-22 8.70815e-22 1.22448e-11 9.57338e-21 1.56008e-17

Validation 8.22088e-25 7.07323e-20 1.23031e-21 9.39665e-22 2.27166e-11 6.42299e-21 1.15498e-17

Testing 8.68785e-25 7.30814e-20 9.12928e-22 8.17621e-22 9.96640e-12 1.29936e-20 9.34021e-18

4. Develop Internal Model Control using Neural Network

In internal model control (IMC) design, both forward neural network (FNN) and inverse neural network

(INN) that was selected from Table 3 and Table 4 is used. Figure 1 shows the simulation diagram of

IMCNN. The FNN is placed in parallel with the process model to compare with process model and the

error between the process output. The FNN is substrated from set point before fed to the inverse model.

The parameter that will be measured is step response, set point and disturbance test. The performance

is based on overshoot condition and settling time.

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a) Step Response

Figure 1 shows the simulation diagram of IMCNN. The simulation is run for 3000s to see the step

response result whether it reach the set point or not. The step response of IMCNN is compared with the

PID controller. Table

5 shows the result comparison of IMCNN and PID controller and Figure 2 shows the step response of

IMCNN and PID controller from the simulation. Based on the result, IMCNN shows good performance

with no overshoot and undershoot compare to the PID controller with overshoot 11.798% and

undershoot 3.155%. Besides that, IMCNN also have faster settling time which is 43.023s compare to

the PID controller with settling time of 163.008s. Based on the result shows IMCNN give better

performance compare to the PID controller in the step response.

Table 5 Comparison of IMCNN and PID controller.

Controller Overshoot (%) Undershoot (%) Settling time (s)

IMCNN 0 0 43.023

PID 11.798 3.155 163.008

Figure 1 Simulation Diagram of IMCNN Figure 2 Step response of IMCNN and PID

controller.

b) Set Point Test

The set point test is done on IMCNN to see whether it managed to reach it set point. In this set point

test, PID is added to be used with IMCNN. The method used id PID based IMCNN. PID will be tuned

and tuning will be done mathematically to match with the model. Table 6 shows the tuning value of

PID. This tuning parameter is the best for the process to achieve set point faster with less overshoot.

The test is done with multiple set point tracking. Figure 3 shows the simulation diagram of PID based

IMCNN. Figure 4 show the response of IMCNN with multiple set points. The set point, dissolved

oxygen is set for 100,135,160 and 110. From the simulation result, it shows that IMCNN is able to reach

each of the multiple set points without overshoot in 1200s.

Table 6 Tuning of PID

Controller Value

P 0.010229496

I 0.001166573

D -0.473597109

PID

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Figure 3 Simulink Model of PID based IMCNN for Figure 4 Simulation Result of multiple set

points of set Point Test 100,135,160 and 110

c) Disturbance Test

From the set point test above, the disturbance is added after the process system to see if it able to reach

the set point. Figure 5 shows the Simulink model with added disturbance. The step disturbance is set to

the final value of 20. Figure 6 shows the respond of the simulation model with multiple set points

tracking with disturbance. From the result, it shows that after added disturbance into process, overshoot

occurs at the first set point of 100 but able to reach the set point. It can see that disturbance slightly

affected the process and able to reach their target set point.

Figure 5 Model of PID based IMCNN for Figure 6 Simulation Result of multiple

set points disturbance test of 100,135,160 and 110 with

disturbance

FINDINGS Bioreactor required precision and controlled environment to support the growth of microorganisms.

Parameters need to be monitor in bioreactor is temperature, pH, aeration, agitation and dissolved oxygen

level [2]. To ensure maximum productivity this parameter need to be monitor in the process. This study

will help to control DO which is usually a problem in bioreactor. Bioreactor is widely used in industry

since it has found wide application including wastewater treatment, cell culture and tissue engineering,

the cultivation of algae for oxygen generation in space exploration and production of high-value

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7

pharmaceuticals and bulk chemicals in industrial biotechnology [1]. The findings of this study will be

great used for the many bio process industry.

Biotechnology has been used in production of food processing products, pharmaceutical products, fine

chemicals and agricultural products [4]. These productions are aerobic in nature, in which oxygen is

necessary for microorganism growth, maintenance, and product synthesis. In fermentation process,

microorganisms require oxygen for respiration [5]. It is important to maintain DO concentration at

desired value to make sure microorganisms can survive and ensuring efficient operation of the fermenter.

So, this finding will be useful for biotechnology industry.

In waste water treatment, this study will be great help for waste water industry to control DO level. The

DO concentration in aeration tank in an activated sludge process is an important parameter need to be

control. A high and low DO will cause problem, therefore it is important to maintain DO at certain level

[13]. As the microorganisms lose their food, they collide and stick together and form floc. When it has

too much DO, this will break up the flocs. This will bring a major problem during settling process because

floc is broken into smaller and less dense and cannot be suspended at the bottom. This DO control will

improves the efficiency of wastewater treatment and reduces energy consumption.

CONCLUSIONS This research proposed IMCNN to be used to control DO concentration in bioreactor. Designing NN

model consist of forward and inverse model that will be trained for multiple time, as a result 6 neuron

FNN and 4 neurons of INN was chosen since it has lower MSE. The NN model then will be used along

with IMC. There is 3 test that will be done to evaluate the performance of IMCNN which were step

response, set point and disturbance test. For step response, the performance of IMCNN will be compared

with PID controller. Based on the result, IMCNN shows good performance with no overshoot and

undershoot compare to the PID controller with overshoot 11.798% and undershoot 3.155%. Besides that,

IMCNN also have faster settling time which is 43.023s compare to the PID controller with settling time

of 163.008s. Then, the performance of IMCNN will be tested for set point test. Based on result obtained,

IMCNN able to reach each of multiple set points of 100, 135, 160 and 110 without overshoot. Then, the

multiple set points will be further tested with added of disturbance into the process. From the result

obtained, performance of IMCNN in dealing with disturbance shows satisfactory performance. Although

overshoot occurs at the first set point of 100 but manage to reach the set point. It can see that disturbance

slightly affecting the process and able to reach their target set point smoothly. From the result, IMCNN

is recommended to be used to control DO concentration in bioreactor.

REFERENCES [1] Wang, B., Wang, Z., Chen, T., & Zhao, X. (2020). Development of Novel Bioreactor Control Systems

Based on Smart Sensors and Actuators. Frontiers in Bioengineering and Biotechnology, 8(February),

1–15. https://doi.org/10.3389/fbioe.2020.00007

[2] Maschinen, B., Investition, A., Beschaffungen, G., Ersatzbeschaffungen, B., & Mittelherkunft, S. (n.d.).

No

主観的健康感を中心とした在宅高齢者における健康関連指標に関する共分散構造分析Title.

[3] Akesson, M., & Hagander, P. (1998). Control of Dissolved Oxygen in Stirred Bioreactors. Report TFRT, 7571, 7571, 1–16. https://portal.research.lu.se/portal/files/4770852/8727192.pdf

[4] Zheng, R., & Pan, F. (2019). On-line tendency control of dissolved oxygen concentration during

aerobic fed-batch fermentations. Applied Sciences (Switzerland), 9(23).

https://doi.org/10.3390/app9235232

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[5] Chitra, M., Pappa, N., & Abraham, A. (2018). Dissolved Oxygen Control of Batch Bioreactor using

Model Reference Adaptive Control scheme. IFAC-PapersOnLine, 51(4), 13–18.

https://doi.org/10.1016/j.ifacol.2018.06.008

[6] Traoré, A., Grieu, S., Puig, S., Corominas, L., Thiery, F., Polit, M., & Colprim, J. (2005). Fuzzy control

of dissolved oxygen in a sequencing batch reactor pilot plant. Chemical Engineering Journal, 111(1), 13–

19. https://doi.org/10.1016/j.cej.2005.05.004

[7] Faouzi, B., Abderrazak, C., & Tarek, G. (2004). Internal model control using neural networks.

Proceedings of the IEEE International Conference on Industrial Technology, 2(1), 1121–1126. https://doi.org/10.1109/isie.1996.548401

[8] Dias, F. M., & Mota, A. M. (2001). A Comparison between a PID and Internal Model Control using

Neural Networks.

[9] Prasath, A. (n.d.). Neural Networks in Process Control. 2016. Retrieved May 3, 2020, from

https://www.linkedin.com/pulse/neural-networks-process-control-arun-prasath

[10] Pappu, J. S. M., & Gummadi, S. N. (2016). Modeling and simulation of xylitol production in bioreactor

by Debaryomyces nepalensis NCYC 3413 using unstructured and artificial neural network models.

Bioresource Technology, 220(2016), 490–499. https://doi.org/10.1016/j.biortech.2016.08.097

[11] Azwar, Hussain, M. A., & Ramachandran, K. B. (2006). The study of neural network-based controller

for controlling dissolved oxygen concentration in a sequencing batch reactor. Bioprocess and Biosystems

Engineering, 28(4), 251–265. https://doi.org/10.1007/s00449-005-0031-2

[12] Sohail, M. S., & Quadeer, A. A. (n.d.). Internal Model Control of Linear and Non-Linear Systems Using

Neural Networks. Electrical Engineering Dept., King Fahd University of Petroleum & Minerals

(KFUPM), 260260, 1–13.

[13] Du, X., Wang, J., Jegatheesan, V., & Shi, G. (2018). Dissolved oxygen control in activated sludge process

using a neural network-based adaptive PID algorithm. Applied Sciences (Switzerland), 8(2).

https://doi.org/10.3390/app8020261

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VIID2028 - APPLYING ‘TOSUCO VIA

FACEBOOK’ TO PROMOTE BETTER

WRITING SKILLS AMONG SECONDARY

SCHOOL STUDENTS

Manoranjini A/p Sandaraj, Lydia anak Emak and Associate Professor Dr Melor Md Yunus

Faculty of Education, Universiti Kebangsaan Malaysia, Bangi Campus, 43600 Bangi Selangor,

Malaysia

[email protected]

Abstract: The Ministry of Education has implemented the requirement to have a minimum of credit in English

examination paper. Thus, it is important for students to have better writing skills to excel in their SPM English

examination. The identified problem that leads to the innovation of ‘ToSuCo via Facebook’ is the students’

difficulties in narrating proper paragraphs in essay writings. They are unable to elaborate the relevant supporting

sentences and supporting details of the topic sentence in each paragraph. ‘ToSuCo’ is a name formed from the initial

syllables of Topic Sentence(To), Supporting sentences(Su) and Concluding sentence(Co). The innovation of

‘ToSuCo via Facebook’ is introduced to guide the students in composing better paragraphs for their essay

composition and they are to do their paragraphs composition using ‘ToSuCo’ strategy on Facebook. Therefore, the

main objective of this study is to examine the effectiveness of using Facebook as a pedagogical tool in teaching

writing skills. ‘ToSuCo via Facebook’ is a method for students to generate their ideas via Facebook by providing

supporting sentences and a concluding sentence in the ‘comment’ section for each topic sentence updated as

Facebook status by their teacher, live on Facebook. This research is mainly focusing on the formulated research

question: How effective is the use of Facebook as a platform to help the Form 5 students to construct supporting

sentences and a concluding sentence clearly to a given topic? Mixed method design is used to observe the

effectiveness of the ‘ToSuCo via Facebook’ project among the selected samples for this innovation. The sample of

the study is selected by using random sampling method which the samples are comprises of 30 form 5 students of

SMK Selirik, a sub-urban school in Kapit Town. 10 of the 30 samples are from pure Science stream and another 20

students are from Science and Technology stream. The data is collected through the assessments and interviews.

According to the findings, 50% of the samples score 9/10 marks of the Post-Test. 30% scored 8/10 and 20% scored

7/10 marks compared to the Pre-test assessment which all 30 samples scored below 5% prior to the introduction of

the ‘ToSuCo via Facebook’. Students are expected to boost up their writing skills to ensure a better score in the SPM

English subject. It is hoped that the findings of this innovation could benefit both the students and teachers to write

better pieces and add value to teach writing in a more technological assisted manner. Hence, it is the researcher’s

aspiration that this innovation could serve as a base for teaching writing in a more interesting manner.

Keywords: ToSuCo, Facebook, Social Media, Main Ideas, Supporting Sentences, Writing Skills.

INTRODUCTION

The current education scenario here in Malaysia requires urgent intervention to ensure students in

secondary adopt better writing techniques. According to the Malaysian Education Blueprint 2013-2025,

Form 5 students have generally scored lower in English public examination papers compared to the

national language examination paper. The Ministry of Education has also implemented the requirement to

have a minimum of credit in English examination paper. This is to enable Form 5 students to obtain the

SPM certificates at the end of their Form 5 education as of 2016. Thus, it is important for students to have

better writing skills to ensure better scores in their examination.

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The use of technology in teaching mainly teaching English has been the norm in many parts of the world

as we embark on 21st century learning. According to Raja & Nagasubramani (2018) the use of computers

in schools has made teaching more convenient and interactive helping students to learn in more interesting

and interactive environment. Mona (2017) also supports the same outcome from her research as many

students were enthusiastic to learn and it helped them to build the necessary skills to write better.

METHODOLOGY

A mixed-method design was used to measure the efficacy of ‘ToSuCo via Facebook’ in improving

students’ paragraphs writing skills. The participants were selected by using random sampling method

which the samples are 10 students from pure Science stream and another 20 students are from Science and

Technology stream. The samples are all form 5 students of SMK Selirik, a sub-urban school in Kapit

Town. The participants were fully informed on the execution of ‘ToSuCo via Facebook’ in their English

Language writing class for two weeks and they were fully aware that they were the samples of the research

of the efficacy of ‘ToSuCo via Facebook’ innovation in composing better paragraphs in their essay

writings. The instruments used for the data collection are pre-test and post test results as well as the semi-

structured interview with all 30 participants about the effectiveness of using ‘ToSuCo via Facebook’

writing strategy in composing their paragraphs in essay writing class.

FINDINGS Table 1. Results

PARTICIPANTS PRE-TEST

(Before ToSuCo via

Facebook)

10%

Intervention (Introduction

of ToSuCo via Facebook)

10%

POST-TEST

(ToSuCo via

Facebook)

10%

1 BIBIANA ERICA ANAK RAMBOK 4 5 8

2 DAYLEENDA DHEMI ANAK JAMPONG 5 6 9

3 GEORGE ENGGONG ANAK VALENTINE 4 5 9

4 GLORIA MELLEST SEM 3 5 9

5 JEFFERSON ANAK JONATHAN 2 4 8

6 JEFFERY NGELAYANG ANAK LANGAT 4 6 9

7 JENNIFER GADING ANAK JAMES 3 4 7

8 PAULINE ANAK BELIKAU 4 5 8

9 PERTYCILLA UMANG ANAK TIBOM 4 5 9

10 SIJA ANAK ICHONG 3 4 7

11 AHMAD AQIP BIN ZAIDI 4 5 8

12 ALEXANDER KANYAN ANAK FRANCO 3 4 7

13 ALGUILERA LAING ANAK DONNY 4 5 9

14 ALVINE ANAK RENGGA 4 5 9

15 AMMISHA REMENY ANAK PHILIP 3 4 7

16 ANATHYASIA LIT ANAK NGALANG 3 4 7

17 ARIELISTAIR JARENG ANAK JIAMIT 3 4 9

18 AZLYNNE ANAK NELSON 4 5 8

19 BEA DANIA ANAK BILONG 4 5 9

20 CHRISTEN SHANE ANAK JUKUT 3 4 9

21 CLARENCE KIPON ANAK ELVIS 3 4 7

22 DAIRY MALINDO ANAK JOSEPH 4 5 9

23 ERICA ANAK JELUM 4 5 8

24 FABIAN BABAI ANAK AWANG 4 5 9

25 MICHELLE KUPA ANAK BUJA 4 5 8

26 PATRICHIA ELLYANA ANAK SEMAR 4 5 9

27 PRISCILA MILOH ANAK EDWIN 4 5 8

28 WILNESE MAS ANAK WALKER 4 5 9

29 MAC EDISON ANAK JAMBA 4 5 9

30 JULIANA ANAK JABANG 4 5 8

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According to Table 1, 50% of the samples score 9/10 marks in their Post-Test. 30% scored 8/10 and 20%

scored 7/10 marks compared to the Pre-test assessment which all 30 samples scored below 5% prior to the

introduction of the ‘ToSuCo via Facebook’. Based on the semi-structured interview result with all 30

participants, 100% of them agree that ‘ToSuCo via Facebook’ is very helpful for them to compose their

paragraphs in their essay writings.

CONCLUSIONS Teachers are frequently looking for new and innovative ways to improve student performance in the

classroom. The innovation of the writing strategy, ‘ToSuCo via Facebook’ is one of the strategies that

could really help the students in composing their paragraphs to produce better essay in their essay writings.

It is hoped that the findings and the efficacy of this innovation as experienced by the 30 participants could

benefit both the students and teachers to write better pieces and add value to teach writing in a more

technological assisted manner. Hence, it is the researcher’s aspiration that this innovation could serve as

a base for teaching writing in a more interesting manner.

REFERENCES

Malaysia Education Blueprint 2013 - 2025 Executive Summary E-12

Patsy, M.L. & Spada, N. 2013. How Languages are Learned. Oxford: Oxford University Press.

R. Raja*, P. C. Nagasubramani, 2018 Impact of modern technology in education Journal of Applied and Advanced

Research, 2018: 3(Suppl. 1) S33 S35 https://dx.doi.org/10.21839/jaar.2018.v3S1.165

Mona M. H. 2017 Using WhatsApp to Enhance Students’ Learning of English Language “Experience to Share”

Higher Education Studies; Vol. 7, No. 4; 2017 http://doi.org/10.5539/hes.v7n4p74

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VIID2290 - MATHS ROOM CHALLENGE

Vibianny Raymond1, Munirah Rossdy2 1Faculty of Science and Mathematics, Universiti Pendidikan Sultan Idris

2Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Sabah Branch, Kota

Kinabalu Campus

[email protected]

[email protected]

Abstract: This innovation, known as Maths Room Challenge, is a community engagement effort under the University

of Social Responsibility. The project is about approaching school students and innovatively teaching Mathematics,

as students have always thought that Mathematics is complicated. The suggested activity would also allow students

to shift their mindset about Mathematics and develop their technological skills. Bookwidgets software is being used

to develop this project. Also, students and the community, such as the people around them, in particular parents and

teachers, must work together to complete the project successfully. It would also allow both the university and the

school to work together in the future. The community should be inspired by the latest concept of how to help students

be better at Mathematics. They will know the importance of Mathematics and the fun of Mathematics as well. They

can also make use of technological facilities. Then, despite the new norm, the community chain will continue to

communicate with each other. The initiative would have a positive effect on students and the neighbourhood.

Keywords: mathematics; new norm; community engagement; technology

INTRODUCTION

Mathematics becomes one of the important branches of study nowadays. Therefore, our country,

Malaysia, should take action to enhance mathematical skills among the students. However, some students’

attitudes might be positive, or vice versa towards the subject will affect the performances (Setapa et al.

2016). The method of delivering the lesson also might affect the students’ attention because the generation

nowadays tends to be bored easily. The traditional way of teaching Mathematics might affect the

perception of students to perform well in the subject. Apart from that, the students would always fear to

study Mathematics because they have set in their mind that Mathematics is only for the genius

(Mohammad Ali & Che Hassan, 2019).

In this paper, we discuss the alternative way to deliver the subject in an exciting method. Today, it is easy

to access the provided software and application for education due to the technological facilities. Therefore,

we have to take the opportunity to develop teaching skills among teachers and lecturers. Due to that, both

teachers and students should work together and cooperate. It is to ensure the effectiveness of the teaching

and learning process as well as the students’ performance in Mathematics. To do this, we use the

BookWidgets software, a Belgium-based platform that aids in blended learning (Menon, 2019). It allows

the teachers to create course content and to teach efficiently. The innovation, Maths Room Challenge

provides beneficial skills for everyone.

METHODOLOGY

Maths Room Challenge consists of 5 mini activities, which are Quizzes, Hangman, Wordsearch,

Crossword Puzzle and Arithmetic. The quizzes are divided into three parts; Primary level in Bahasa

Melayu, Primary level in English and Secondary level in English. The hangman also being apart into three

different types of levels. Meanwhile, the word search and crossword puzzle are considered into two levels;

primary and secondary level. The arithmetic mission is to solve all the basic questions to find the missing

word. If one question gets wrong, the latest alphabet obtained will disappear.

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The method that we used to engage with the students during the Movement Control Order (MCO) is more

efficient as we are not allowed to gather, and the schools are not available during the time being. Also, the

innovation project helps to remind the students that they need to study despite a long holiday. Besides, the

project is using technological facilities and involving games that can attract students to join. While the

students enjoy completing the activities, they will increase their interest in Mathematics indirectly. We

believe that this innovation project can evolve the students’ perception of Mathematics that the subject is

just for genius and too complicated to score.

FINDINGS

The innovation project’s participants are 701 students from primary schools and secondary schools around

Malaysia.

Figure 1. The participants based on school levels

Based on Figure 1, the pie chart shows that there are 58% of primary students which is 406 in total.

Meanwhile, the other 42% are secondary students or 295 students in total.

Figure 2. Do the participants enjoy the programme?

The figure above indicates that 82% of the participants enjoy the project which is 575 students meanwhile

18% of the participants are in moderate, 126 students and none one of the students state “No”.

58%

42%

Primary Students

SecondaryStudents

82%

18%

Yes

Maybe

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Figure 3. Do the participants like Mathematics after joining the programme?

Based on the pie chart above, there is 76% of the participants (518) like Mathematics more after joining

the programme while the rest 24% (183) is moderate.

CONCLUSIONS The innovation project aims to approach school students in Malaysia and to teach Mathematics with an

interesting method. The results showed that this Maths Room Challenge project attracted the students to

join and indirectly shifted their mindset that Mathematics is fun and attractive. Based on the total of

participants (701 students), the project is able to attract the students to join it. To strengthen the statement,

82% of the participants enjoy the programme. At the same time, 76% of the respondents like to do better

in Mathematics after joining it.

These findings will help students to perform well in Mathematics because their attitudes become more

positive toward the subject. Hence, this project helps Malaysia to ensure the skills in Science, Technology,

Engineering, and Mathematics (STEM) will be the top in the world list. Thus, we have to organize more

programmes in the future about STEM, especially Mathematics.

ACKNOWLEDGEMENT We are very grateful to all the participants for their contributions in this innovation and research project.

Acknowledgements are also extended to those who have contributed to this study.

REFERENCES Mohammad Ali, N. A. & Che Hassan, N. (2019) Mathematics Anxiety and Mathematics Motivation among Students

in the Faculty of Science of a Public University in Malaysia, International Journal of Academic Research

in Progressive Education and Development, 8(4) 952-963

Menon, S. A. (2019) Designing Online Materials for Blended Learning: Optimising on BookWidgets, International

Journal of Linguistics, Literature and Translation (IJLLT), 2(3) 166-174

Setapa, M., Wan Mustapha, W. A. H., Mohd Kanafiah, S. F. H., & Kamarul Zaman, L. (2016). A Study of

Students’

Perception toward Mathematic, Journal of Applied Environmental and Biological Sciences, 6(7S) 28-33

76%

24%Yes

Maybe

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VIID2291 - CONTINUOUS MARKS

TEMPLATE (AUTOMATION)

Khalid Amin Mat1*, Siti Rapidah Omar Ali2, Nur Shafini Mohd Said3, Nasiha Abdullah4 1,2,3,4Faculty of Business and Management, Universiti Teknologi MARA Cawangan Terengganu, Kampus

Dungun, 23000 Dungun, Terengganu, Malaysia

E-mail: [email protected]

* Corresponding author

Abstract: Continuous marks template (automation) is create using Microsoft Excel version 2020 software. This

innovation can help the employees in education industry especially lecturers to provide feedback to their students

with ease of mind. As it comes with automated calculation for all marks given by the lecturer. The template also

built-in with formula to prevent any marks input that exceed the full mark set by the lecturer. This can be achieved

by setting the data validation for all data input by the lecturer. Missing marks are also visible to the lecturer using

conditional formatting in the software itself. All of this effort is to provide a reliable template to help all lecturers to

achieve the objective of zero error in giving marks to the students. In addition, this template can also help the lecturer

to guide their students to get the best grade for the subject and protect the privacy of the student that can lead to low

motivation, stress, embarrassed by others if they get low continuous assessment marks and display the marks to all

students. There is also template for students that can be used to set their goals for final assessment to get the highest

grade as possible or simply to pass the subject. This template could be the savior to both lecturers and students will

all the mark calculation that can lead to time consuming just to know which grade they still have hope for. As

conclusion, with the innovation of this template, hopefully it can help the students to boost their motivation level

and confidence with their effort to get their desire grade for particular subject and indirectly improve students’

performance in learning and achieve better grade in their study.

Keywords: Continuous mark, Automation, Microsoft Excel, Students’ performance, Data validation

INTRODUCTION The idea to create this template comes when almost every semester, lecturers need to key in the continuous

marks to give to the students. It is time consuming to prepare the marks and at the same time to make sure

all the marks given is accurate. After show it to the students, many questions regarding their continuous

marks such as whether they can pass the subject, whether they can get A or achieve certain grade for the

subject etc. All the questions are bothersome, but lecturer need to overcome that in order to help the

students set their goal for their final assessment. Watkins (2019) stated that the goal setting does make an

impact on the students’ growth on their performance. Goal setting should be specific, measurable,

attainable, realistic, and time sensitive. In order for students to view goals as meaningful, they must have

a clear understanding of what specific target(s) they are aspiring to accomplish. In order to do that, we

need to provide lecturers the solution to become proficient in each step of goal setting before the students

take their final assessment (Dotson, 2016). Microsoft Excel is a powerful tool that can be used in order

to solve this problem. Astuti and Bhakti (2018) stated that Microsoft Excel is usually used to analyze

values in school activities due to its extensive ability in processing and presenting data. Therefore, the

objectives of this project are as follow:

i. To find out the mean value of utility for continuous marks template (automation).

ii. To find out the mean value of usability for continuous marks template (automation).

iii. To find out the mean value of aesthetics for continuous marks template (automation).

iv. To find out the mean value of identification for continuous marks template (automation).

v. To find out the mean value of value for continuous marks template (automation).

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•Kick-off Call

June 2020

•Data gathering

July 2020

•Release 1.0

August 2020

•Project Testing

September 2020

•Project Wrap-up

October 2020

METHODOLOGY The research methodology used was product testing that allowed the researcher to collect quantitative

information about user usage perceptions towards the product. The product testing and questionnaire is

handed out to 34 individuals including lecturers and students in Universiti Teknologi MARA Cawangan

Terengganu Kampus Dungun to test the product’s utility, usability, aesthetics, identification, and value.

Aesthetics can be defined as the visual appeal of the template such as color, layout, design etc. (Hart,

2014). Figure 1 below show the milestone to complete continuous marks template (automation).

Figure 1. Project Milestone for Continuous Marks Template (Automation)

FINDINGS

This project aims to provide solution for lecturers to prepare continuous marks to give the students and at

the same time provide them with automated formula to help the students set their goal for final assessment

in order to get better grade. From the product testing, descriptive statistics as shown in Table 1.

Table 1. User Experience Characteristics: Descriptive Statistics

No Item Mean Std Deviation Level

1 Utility 4.04 0.90 High

2 Usability 4.06 0.78 High

3 Aesthetics 4.16 0.90 High

4 Identification 4.09 0.81 High

5 Value 4.17 0.92 High

Reference: Khalid et al. (2020)

The template significance “Value” come in first place with the highest average (4.17). This, in turn,

reflects the high degree of approval and consensus of the study sample, supported by the percent of the

standard deviation (0.92). Value was the most influencing variable when using software (Badran & Al-

Haddad, 2018). In second place came “Aesthetics”, which had a mean of (4.16), followed by

“Identification” with a mean of (4.09). “Usability” ranked fourth with a mean of (4.06) and standard

deviation of (0.78). Finally, “Utility” had a mean of (4.04) with a standard deviation of (0.90).

CONCLUSIONS This template can be used by all lecturers and students to achieve the main objective which is to set the

right goal for their final assessment. It can save a lot of time that can be used for other activities to improve

the learning environment. From the findings, it can be concluded that the template is user friendly and

very easy to use. The template can be used and benefit any level education system including school,

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university, private learning etc. The template can be improvised to fulfill specific requirement need by

others in the future. It is recommended to used Microsoft Excel to provide solution too any problems that

required calculation, formula and validation.

REFERENCES Astuti, Irnin Agustina Dwi & Bhakti, Yoga Budi. “Interactive Learning Multimedia Based Microsoft Excel on the

Temperature and Heat.” Unnes Science Education Journal 7, no. 1 (2018): 1-6.

Badran, Omar, & Al-Haddad, Shafig. “The Impact of Software User Experience on Customer Satisfaction.” Journal

of Management Information and Decision Sciences 21, no. 1 (2018): 1-20.

Dotson, Ronnie. “Goal Setting to Increase Student Academic Performance.” Journal of School Administration

Research and Development 1, no. 1 (2016): 44-46.

Hart, Jennefer. “Investigating User Experience and User Engagement for Design.” A Thesis submitted to The

University of Manchester for the Degree of Doctor of Philosophy in the Faculty of Humanities (2014):1-

262.

Watkins, Vesta. “The Effects of Goal Setting and Data Tracking on Student Performance.” Master’s Theses

and Capstone Projects (2019): 1-32.

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VIID2294 - ‘KAIFA HALUKA’ AS A

MEDIUM TO SUPPORT ARABIC

LANGUAGE LEARNING

Muhammad Luqman Ibnul Hakım Mohd Saad1, Mohammed Iqbal Badaruddın2 , Razimi Zakaria3, Mohd

Baharim Mayidin4, Mohd Azizi Ab Ghani5, Mohd Sollah Mohamed6

1,3,4,5,6Akademi Pengajian Bahasa UiTM Kelantan, 2Fakulti Seni Lukis & Seni Reka UiTM Kelantan

[email protected], [email protected], [email protected],

[email protected], [email protected], [email protected]

Abstract: Using textbooks traditionally to learn Arabic is a major challenges faced by students especially in UiTM

Kelantan. This is because; learning second language requires appropriate technique and effective medium to

understand the foundation of the language. This situation was seen in the classroom when the students are unable to

focus and cannot give their full attention to the learning activities. Based on the observation, an innovation which is

Arabic bilingual comic (in transliteration) and Malay were created for the purpose of improving the process of

learning Arabic language, specifically in UiTM Kelantan. This innovation is an improvement on the teaching and

learning process where lecturers typically use textbooks as the medium of instruction and direction in the classroom.

This study was conducted to examine the extent to which the use of Kaifa Haluka Comics (KKH) as a supporting

medium to learn Arabic. The survey was conducted on two components analysis namely (1) usefulness and (2) ease

of use. The first component includes a set of questions related to improving achievement and usefulness in learning

Arabic while the second component involves the use of QR Code. A total of 127 students who took elective Arabic

language courses code TAC101 & TAC151 were involved in this study. The data were collected using questionnaires

given in Google form application format. Based on the findings, KKH shows significant impact to students learning

Arabic. In addition, the use of KKH contributes to students’ learning achievement. In terms of ease of use, students

strongly agree that the use of QR Code facilitates the reading process. In conclusion, majority of students agree KKH

is a tool that can be used to facilitate their learning of Arabic. The positive response received from UiTM Kelantan

students shows the acceptance of the product as a learning aid.

Keywords: Arabic language learning innovations, interactive learning, 'kaifa haluka' comics

INTRODUCTION

Mc Cloud (1993) explains in the book entitled Understanding Comics that by using comics as a medium

we could be attracting the interest of readers because it is easier to comprehend. Its usage at this moment

are more than being a leisure reading material, it also acts as an effective learning aid to facilitate a better

learning experience. According to Gene (2003), the use of comics has its benefit on education by

enhancing the learning motivation, provides visual stimulation, improves the medium of instruction, very

popular, and develop thinking skills of the students. He explained that this motivational feature is related

to the human natural attraction to pictures that serves to record and maintain students’ interest. It is in line

with studies done by Abdul Murad (2013) which states that the aspects of motivation can be improved by

providing material for learning in the form of comics that matches the students’ learning style based on

their cognitive ability.

Smith (2006), said that comics are a combination of text and illustrations that have the power to assist

excellent students in learning as well as developing strong imagination. Illustrations act as a clue to what

is presented in the text (Nor Sakinah, 2015). In line with that, comics are a tool that has the potential to be

used for language teaching and learning at all levels. The findings of a study by Abdul Halim & Norshidah

(2017) entitled 'Use of Comics in Teaching Towards Communication Skills' shows that there is an increase

in students’ communication during the teaching and learning process in the classroom with their teachers

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and peers. According to them, the use of comics as a teaching aid seems to help improve the level of

communication skills. In addition to raising interest and focus on the lesson, the use of comics also

manages to change some of the perceptions about learning by using a theme and fun method in the

classroom

McVicker (2007) through his study entitled Comic Strip as a Text Structure for Learning to Read offers a

method by making comic strips as a tool for reading skills. According to him, the importance of visual

literacy must be acknowledged by making an effort towards improving them. Hence, comics could be

used as a tool to develop the skills of visual literacy because it can act as another alternative source to

reading materials. Besides that, a study entitled Connecting Through Comics: Expanding Opportunities

for Teaching and Learning by Bolton Gary (2012) states that the challenge now is for the teachers to create

meaningful lesson for the students who are facing abstract learning content. In line with that, he describes

on how comics can facilitate learning through alternative learning strategy that includes cognitive aspects,

motivation, and information processing. Havva Yaman (2010) in her article, Cartoons as a Teaching Tool:

A Research on Turkish Language Grammar Teaching, also discusses the needs for 21st century students

to possess communication and critical thinking skills. According to her, ideas from students must be

presented not only through writings but also communication technology. She also adds that cartoons and

comic books can be good medium for 21st century classroom teaching. Conclusively, comic books have

the potential to enhance the teaching and learning process and improve language skills of students. Nor

Sakinah (2015) found that the use of Arabic language comic books had improved students’ achievement

and received positive perceptions from them. This proves that using comic books in Arabic language

learning creates interest among the students to learn the language.

PROBLEM STATEMENT

One of the major challenges faced by many students learning second language (L2) in academic

environment is the lack of usage of the language. (Abdul-Hakeem Kasem, 2016: 41). Learning second

language requires commitment, practice, appropriate methodology to understand the foundation of the

language and other relevant factors (Muhamadul Bakir, 2007:61). In accord with the statement, Kaifa

Haluka is used to generate interest among the students to learn Arabic language. According to Muhamadul

Bakir (2007: 62), teaching Arabic is not an easy task because the language teachers need to put major

effort in improving and simplifying the teaching and learning activities.

RESEARCH OBJECTIVE

The objective of the study is to explore the use of Kaifa Haluka Comic as a supplementary medium to

learn Arabic language.

RESEARCH METHODOLOGY

Data for this study was collected using questionnaire which was distributed to 127 respondents who were

students of UiTM Kelantan who took Arabic language courses (TAC101 & TAC151) as their elective

subjects. TAC101 (Arabic language Level 1) and TAC151 (Arabic language Level 3) are elective courses

offered to diploma students. The questionnaire was developed using Google Form app to ease the data

analysis process. The findings of this study are discussed in the next section.

DATA ANALYSIS

There were 127 UiTM Kelantan students who participated in this study. The analysis is carried out based

on 2 major aspects; Usefulness and ease of use of KKH.

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Figure 1. Analysis of Usefulness of KKH

Analysis on the Usefulness of KKH

Figure 1 shows the results of a survey on the usefulness of KKH. A total of 89 respondents (70.08%)

believed that the use of comics improved their Arabic language learning achievement. While 20 (15.75%)

and 18 (14.17%) respondents respectively viewed this comic has a positive effect and can be used as an

effective medium. In addition, 99 respondents (77.95%) thought this comic was useful in learning Arabic

followed by 16 respondents (12.60%) and 10 respondents (7.87%) who were positive with this medium

of learning the Arabic language. Nonetheless, only 2 respondents (1.58%) are still skeptical about the

usefulness of the comic. Overall, none of the respondents thought that the use of comics did not have a

good effect on their Arabic language learning.

Figure 2. Analysis of Ease of Use of KKH

Analysis on the Ease of Use of KKH

Figure 2 shows the data on the ease of use of KKH. 75.59% or 96 respondents strongly agreed that the use

of QR Code facilitates the reading process. It is followed by a total of 20 respondents (15.75%) whom

perceived that it was an easy application to use. While 11 respondents (8.66%) responded not sure about

the ease of use of KKH. Based on observation, the ease of use was assessed based on the interactive

aspects applied in the comic. This shows that the use of the comic is at a satisfactory level. One of the

reasons is because the reading of KKH not only bound to reading per se but the application interactive

concept that comes along with the comic. A majority of 98 respondents (77.17%) strongly agreed that

KKH to facilitate their Arabic language learning. This is followed by 17 (13.39%) and 11 (8.66%)

respondents respectively agreed that KKH is a positive tool in learning Arabic. There was one respondent

(0.78%) who stated that the comic is useless. Nonetheless, it can be concluded that KKH can facilitate the

readers to learn the Arabic language.

70.08%

15.75%14.17%

The Use of KKH Improves Arabic Language Achievement

SangatBerguna

Berguna

Tidak Pasti77.95%

12.60%7.87% 1.58%

KKH Useful In Learning Arabic

SangatBergunaBerguna

Tidak Pasti

TidakBerguna

75.59%

15.75%8.66%

Using Qr Code Makes Reader Easier

SangatBerguna

Berguna

Tidak Pasti77.17

%

13.39%

8.66%0.78%

KKH Facilitates Learning Arabic

SangatBergunaBerguna

Tidak Pasti

TidakBerguna

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CONCLUSION

The results of the survey show that the use of KKH can improve the learning of Arabic language among

the students, especially the students at UiTM Kelantan. Most of the students viewed KKH as having a

positive effect and can be used as an effective medium in their learning of the language. In terms of ease

of use, students strongly agreed that the use of QR Code facilitates the reading process because it is easier

for them to use. The ease of use is assessed based on the interactive aspects applied in the comic. In

conclusion, most students strongly agreed that KKH is an instrument that can be employed in learning the

Arabic language.

REFERENCES

Abdel-Hakeem Kasem. (2016). Innovation in Language Education: Enriching Arabic Language Learner

Experiences and Proficiency in2D and 3D Environments. IOSR Journal Of Humanities And Social Science (IOSR-

JHSS). Volume 21, Issue 9, Ver. 6 (Sep. 2016) PP 40-46.

Abdul Halim Mohd Nasa & Norshidah Mohamad Salleh. (2017). Penggunaan Komik Dalam Pengajaran

Terhadap Kemahiran Komunikasi Murid Bermasalah Pembelajaran. Prosiding Seminar Pendidikan Serantau ke-VIII

(2017). Fakulti Pendidikan Universiti Kebangsaan Malaysia Bangi.

Abdul Murad Bin Abd Hamid. (2013). Pembangunan Dan Penilaian Komik Penceritaan Digital Dalam

Persekitaran Pembelajaran Berasaskan Teori Konstruktivisme Bagi Pembelajaran Bahasa Melayu Pelajar Pendidikan

Khas. Ijazah Sarjana Pendidikan. Fakulti Pendidikan. Universiti Teknologi Malaysia.

Badarudin, Mohamed Iqbal & Mohd Saad, Muhammad Luqman. (2017). Kaifa Haluka - Komik Bahasa

Arab. Al Gazel Studio.

Bolton-Gary, C. (2012). Connecting Through Comics: Expanding Opportunities for Teaching and Learning.

University of South Carolina Beaufort, Bluffton SC, USA. US-China Education Review B 4 (2012) 389-395. Earlier

title: US-China Education Review, ISSN 1548-6613: David Publishing.

Gene, L., Y. (2003). Comic In Education bertarikh 1 Oktober 2018. Diakses dari

http://www.geneyang.com/comicsedu/index.html.

Havva Yaman. (2010). Cartoons as a Teaching Tool: A Research on Turkish Language Grammar Teaching,

Educational Sciences: Theory & Practice 10 (2) • 1231- 1242. Faculty of Education, Department of Turkish

Teaching, Sakarya, Turkey.

Mc Cloud, C. (1993). Understanding Comics: HarperCollins.

McVicker, C, J. (September, 2018). Comic Strip as A Text Structure For Learning To Read. The Reading

Teacher. 61(1), pp 85-88.

Mohd Saad, Muhammad Luqman & Badarudin, Mohamed Iqbal &. (2018). Penerapan Nilai-Nilai Islam

Melalui Komik Interaktif ‘Kaifa Haluka’. International Conference on Islam and Global Issues (iCIGI2018).

Universiti Teknologi MARA (UiTM) Kelantan.

Muhamadul Bakir Yaakub. (2007). Teaching Arabic As A Second Language: An Evaluation Of Key Word

Method Effectiveness. Jurnal Teknologi, 46(E) Jun 2007: 61- 72. Universiti Teknologi Malaysia.

Nor Sakinah Ismail Zawawi. (2015). Keberkesanan komik dalam pembelajaran Bahasa Arab di Sekolah

Menengah. Tesis Sarjana. Universiti Malaya.

Smith, A., (2006). Teaching With Comic. University Of Lethbridge, Kanada.

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VIID2295 - FinIns KIT

Dr Norhayati Alias1, Pn Noor Hasniza Haron2, Cik Puteh Mariam Ismail3, Dr Mazurina Mohd

Ali4

1Umiversiti Teknologi MARA

[email protected], [email protected], [email protected],

[email protected]

Abstract: Students always have difficulty to understand Financial Instrument (FI) concepts, one of

Financial Reporting Modules. They generally fail to apply the knowledge of accounting standard in the

preparation of general-purpose financial statement. Therefore, the objective of this kit is to provide one

stop center for all information that should have been made known to the students in order to grasp the

knowledge of Financial Instrument (FI). In addition, it will help students to understand the FI concept and

its link to exam question. Prior to the innovation, most textbook will start with the explanation using the

following step recognition of FI, measurement of FI, classification of FI and presentation of FI (traditional

model). Due to this flow, students are taught on the measurement of transaction cost before they were

introducing to FI classification. However, the correct treatment of transaction cost depends on the

classification. Thus, it will be best to introduce the classification first. Other issues with this flow, students

have an idea that FI is another item other than asset, liabilities or equity. Therefore, the new model

proposed the following steps: presentation, recognition, classification and measurement to solve the

issues. In addition, no simulation kit was built to support the digital learning. Based on this new model,

students perform well for their class exercise, less time spend on question and answer session and less

guidance. In addition, FI is always perceived as a complex standard, especially for users and preparers of

financial statements. This new model will help to simplified the complexity and removing paper-based

information towards digitalization.

Keywords: Financial Instruments, Financial Reporting, Accounting Standard.

INTRODUCTION This innovation project is related to Financial Reporting (FR) subject offered for CPA Australia

candidates. The subject is based on the International Financial Reporting Standards (IFRS), which are

issued by the International Accounting Standard Board (IASB). The subject has 7 modules, and this

innovation subjects related to Module 6 Financial Instrument. This innovation project helps students to

strategize to survive the FR paper and increase their understanding and hence better chances of passing.

The objectives of the project are

(i) To help students to understand the Financial Reporting concept and its link to exam question and

(ii) To increases student’s motivations and confidence that they can pass FR papers.

METHODOLOGY This study is driven by the interpretive paradigm (Denzin and Lincoln 2000) as interpretive research

attempts to understand a phenomenon through accessing the meanings that participants assign to them

(Klein and Myers 1999). This research uses the case study research method as this is an exploratory study

(Yin 1994). The case study was conducted at IPN. Participants are students sitting for Financial Reporting

CPA exam for two semesters. The first semester students were given a before innovation approach. For

the second semester, students were introduced to new model for FI. The data collected from exam results

for these two semesters were analysed to enable the researcher to interpret the data, in order to identify

“the lessons learned of the case study”. The methodology used for this project is case study approach by

analyzing passing rate before and after the new models for FI are used.

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FINDINGS In teaching the financial reporting paper, students generally fail to apply the knowledge of accounting

standard in the preparation of general-purpose financial statement. When they learn accounting standard

in piecemeal, they cannot visualize the big picture, hence not are able to present proper financial statement

as required by the accounting standards. The following process discussed what problem has been

encountered in teaching and what new process that has been undertaken to help them to strive for FR papers.

Before innovation

Prior to the innovation, the study found out that students have difficulty to understand the Financial

Instrument (FI) concept, one of FR modules. Most textbook including CPA modules will start with the

following step: Recognition of FI, measurement of FI, classification of FI and presentation of FI as follows:

Following this flow, there are two problems that students were facing:

● Problem 1- students are taught on the measurement of transaction cost before they were introducing to FI classification. Transaction cost is a cost incurred due to acquisition or issuance cost such as brokerage fees. This transaction cost will give effect to the value of FI either expense off or

capitalized. It will be charged either to profit and loss or account as part of the financial assets. Therefore, it is important to identify the FI classification first to derive to the correct value of the FI.

● Problem 2 - students have an idea that FI is another item other than asset, liabilities or equity. For

example, student is taught accounts receivables as a separate asset at lower level accounting courses.

However, at higher level of accounting syllabus, accounts receivables are introduced as part of

financial assets due to requirement of accounting standard. Financial assets refer to cash, contractual

obligations to receive cash or another financial asset from another entity and an equity instrument of

another entity. This mean for simple transaction; credit sales give rise to receivables. However,

knowledge at higher level in relation to accounting standard, credit will give rise to contractual

obligation to pay later. Both have same meaning that will give rise to financial assets. This is the part

that a student thought it is two different items without realizing that FI is actually an item under

classification of asset, liability and equity.

After innovation

The process starts by showing students example of FI that they can find in Statement of financial position

such as cash, receivables and derivatives (step 4). This will help to solve problem 2 which student now

know the position of financial instruments items either as financial assets, financial liability or equity

instruments in statement of financial position. Secondly, students are told about the definition and

recognition of financial instrument that comprise of financial asset, financial liabilities and equity (step

1). Thirdly, the FI classification using company business model (step 3) are explained. Finally, explain

to students using journal entries treatment on the measurement of FI (step 4). This will help to solve

problem 1 where students are able to determine the correct classification of the transaction cost whether to

capitalize or expense off. Therefore, the correct value of FI can be determined.

FI PRESENTATION

(Step 4)

FI RECOGNITION (Step 1)

FI CLASSIFCATION

(Step 3)

MEASUREMENT FI (Step 2)

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In addition to improvise this learning process, FinIns Kit are built to support their digital learning for this

subject. The kit is introduced to provide one stop center for all information that should have been made

known to the students in order to grasp the knowledge of Financial Instrument. Despite overwhelm

information related to Financial Instrument that has been mentioned earlier, menu on the left side of the

FinIns Kit will guide the users/students to navigate the information needed according to their needs. FI

Kit is built on a coherent manner, a step by step basis to ensure that information needed be able to

communicate to the users/students. The kit is easily accessible by the users, speed up the process, and

lower the risk of errors when evaluating FI. It is built to transform by removing paper-based information

(eliminating the textbook for reference) towards digitalization. Users/students may also take quizzes

available on the FinIns Kit and subsequently have accessed to the automatic summaries and scores for the

quizzes attempted earlier.

Passing rate are used to measure the effectiveness of this innovation as follows;

Table 2. Passing Rate

Semester Innovation World rate (%) IPN Passing rate (%)

July-Dec 2018 No 61.8 32

Jan-June 2019 Yes 64.5 55

For July-Dec 2018, 22 students sat for the FR exam and only 7 students passed. Thus, the passing rate is

32%. However, the passing rate improved for Jan-June 2019 sitting to 55%. Out of 31 students, 17 students

passed. This include 2 students with High Distinction (12%), 3 students with distinctions (18%) and 2

students with credit (12%). The findings revealed that the new model introduce to simplified the

complexity of FI KIT, the findings shows that students perform well for their class exercise, less time spend

on question and answer session and less guidance. Generally, the innovation helps IPN students to

complete their professional exam and contributes to numbers of professional bumiputra. Specifically, the

results for each semester improve.

CONCLUSION Based on this new model, students perform well for their class exercise, less time spend on question and

answer session and less guidance. In addition, Financial Instruments is always perceived as a complex

standard, especially for users and preparers of financial statements. This new model will help to simplify

this complexity. Generally, the innovation helps IPN students to complete their professional exam and

contributes to numbers of professional bumiputra. Specifically, the results for each semester improve as

we have quite at least one student that pass with High Distinction, Distinction and Credit. Considering

they are full time workers; this is really a big achievement. This method can be further expanded for other

financial reporting module.

REFERENCES CPA websites

Denzin, N. K. and Lincoln, Y. S. (2000). Handbook of Qualitative Research.

Klein, H., Z. and Myers, M., D. (1999) “A Set of Principles for Conducting and Evaluating Interpretive Field”. Yin,

R. K. 1994. Case study research: design and method. Thousand Oak, California:Sage Publications, Inc.

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VIID2298 - STUDENTS’ APPLICATION

LETTER IN CLOUD

Mohd Norafizal Abd Aziz1, Siti Aishah Mohammad2, Eily Azer3, 1Faculty of Computer and Mathematical Sciences

2Faculty of Business Management ,3Students Affair Department

Universiti Teknologi Mara Pahang Branch, Raub Campus

Malaysia

[email protected]

Abstract: During the pandemic of COVID-19, most of the University operation has to be stopped due to limited

movement and new norms procedures determined by the government. Unfortunately, students’ application letter has

to proceed due to demand on students for sponsorship purposes. Therefore, we had invented an innovative solution

using cloud computing technology for the student letter application, whereby the process will continue and remain

as usual with minimal cost and systematically. It also aligns with the digitalized campuses as one of the Sustainable

Development Goal (SDG) introduced by the University to contribute green initiatives with an economical approach

that will bring the success of digitalization and SDG together. Therefore, we had invented the application of StALIC

to support those initiatives using the cloud application consists of Google Suites, and Autocrat and several trial-run

had been conducted to observe the approach. We had a positive response from the students regarding the innovation,

with 98% of respondents agree on the innovation to be used, easy to maintain with simple and wide access by using

smart devices anytime and anywhere. Besides, this innovation has been implemented in UiTM Pahang, Raub

Campus, with 26 students’ application letters produced in a day compared to 1-2 letters as in the manual approach

previously.

Keywords: Cloud computing, Students’ Application Letter, StALIC

INTRODUCTION

In the new norms, the digitalized approach has played an important aspect in merely most operational

sectors. The use of technology is a must to support the continuity of the operation. Students’ Affairs

department managing the students’ letter application for sponsorship purposes to acknowledge the

students’ status for sponsorship purposes. Unfortunately, the manual approach has distracted the students

from getting important documents due to the pandemic situation. Therefore, we had to change the concepts

of preparing and delivering the documents in very systematic ways of operations. We had invented the

Student’s Letter Application in Cloud or also known as StALIC, as one of the digital templates to produced

students’ letter application purposely for sponsorship in a faster way, which also economically in terms of

shortening time, reducing printing cost, and support the green technology approach in Sustainable

Development Goal of UiTM during the pandemic. Cloud computing technology describes the adoption of

virtual applications that will empower the user to determine systematic processes or operations for the

organization. The various domains of cloud computing adoption in medical, education, and many relevant

others had improvised the process to be more systematic and efficient. Cloud computing is an evolving

paradigm that is ubiquitous in managing and sharing resources, which results in minimal effort or services

(Mell & Grance, 2011). Current studies have shown the significance of cloud computing adoption in

education and innovation practices (Vaidya et.al, Asadi et.al, 2020) with the acceptable capabilities of the

cloud computing technology to be adopted with various practices in learning, education, intention to used,

attitudes and many others perceived factors that will determine the success of cloud computing adoption.

To ensure an excellent choice of services, cloud computing plays important choices in the educational

perspective to access information management systems effectively and efficiently (Nataraj et.al, Scalera

et.al, Qasem et.al, 2020). This justification will empower the cloud computing technology as the

technology has empowered users, organizations, and services into different dimensions of changes

significantly with the current pandemic situation and will allocate the beneficial investment for the higher

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learning operation to discover better resources digitally superb improvements on the infrastructure.

Therefore, the opportunity to enhance the current manual management of operation using cloud computing

is crucial as this technology will navigate such benefits such as simple sharing of information and reduce

cost in implementation for the organization during the pandemic situation (Vaidya et.al, 2020)

METHODOLOGY

StALIC has been developed in a cloud computing environment using the Google Sheet template, including

the AutoCRAT merging techniques to effectively produce students’ letters. The implementation of

StALIC is started with students having to scan the QR-Code provided by the department or access the

StALIC link provided on the UiTM Pahang website. Students should fill-up the form digitally and submit

the form for verification by the Students’ Affairs staff before the letter producing. The successful

application with complete details and verification will produce a sponsorship letter and send it to the

respective applicants using emails for their copy and references. The process’s duration is targeted to be

completed in one (1) day than the previous manual approach with 5-7 days overall. At the same time and

no cost will be incurred by the department which contributed to almost 0% of reducing the budget for

printing cost which support the sustainability program in a green technology environment, reduce

workforce, and efforts by using the proposed innovation, StALIC. Therefore, this innovative project will

be sighted two objectives are to reduce the preparation time of the sponsorship letters for students in less

than one (1) day and to reduce the operational cost including papers, a staff workforce with a minimal cost

which is beneficial for the organization to sustain the good budgeting through the pandemic situation. The

operational flow of StALIC is illustrated in Figure 1.

Figure 1. StALIC operational flows

FINDINGS We had conducted a trial-run for the StALIC template for a week and gathered users' satisfaction with the

innovation of StALIC. Most of the respondents agreed and were satisfied with the capabilities of StALIC

to acknowledge the operation of sponsorship letters’ in a reasonable time according to the feedback, with

82% agreed to the questionnaire after using the StALIC template. On the other hand, 86.7% of the

respondents also satisfied with the implementation, which is easy to access through the digitalization

approach compared to manual operation with reducing physical contact and applying social distancing

during the pandemic situation with the operation of the department remains to be better in future. The rest

of the StALIC satisfaction survey result is shown in Figure 2.

Verify

Scan the QR-Code

or StALIC Link

Students’ Affairs

Department

START

END

StALIC generate the Application

Send to the Applicant

email

Submit Send to BHEP

Not complete

Complete

generate

PIC Update status

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Figure 2. StALIC Satisfaction Level during Trial-Run period

CONCLUSIONS As for now, StALIC has been implemented in UiTM Pahang and had shown a positive impact on the

environment, overall operation supporting the new norms, and economically in managing and reducing

cost for UiTM Pahang. StALIC has been registered in MyIPO (Registration No: LY2020002591), which

empowered the process to be commercialized into various sectors to support the new norms initiatives

with the use of cloud computing technology in various aspects of operations and daily life.

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REFERENCES

Asadi, Z., Abdekhoda, M. & Nadrian, H. Cloud computing services adoption among higher education faculties:

development of a standardized questionnaire. Educ Inf Technol 25, 175–191 (2020). https://doi.org/10.1007/s10639-

019-09932-0

Mell, P., & Grance, T. (2011). The NIST Definition of Cloud Computing. Retrieved October 27, 2020, from

https://nvlpubs.nist.gov/nistpubs/Legacy/SP/nistspecialpublication800-145.pdf

N. Nataraj, N. Karthikeyani and R. V. Nataraj, "Cloud for Education," 2020 6th International Conference on

Advanced Computing and Communication Systems (ICACCS), Coimbatore, India, 2020, pp. 184-188, DOI:

10.1109/ICACCS48705.2020.9074351.

Qasem, Y.A.M.; Abdullah, R.; Yaha, Y.; Atana, R. Continuance Use of Cloud Computing in Higher Education

Institutions: A Conceptual Model. Appl. Sci. 2020, 10, 6628.

S. Vaidya, N. Shah, K. Virani, and K. Devadkar, "A Survey: Mobile Cloud Computing in Education," 2020 5th

International Conference on Communication and Electronics Systems (ICCES), COIMBATORE, India, 2020, pp.

655-659, DOI: 10.1109/ICCES48766.2020.9138053.

Scalera, M.; Gentile, E.; Plantamura, P.; Dimauro, G. A Systematic Mapping Study in Cloud for Educational

Innovation. Appl. Sci. 2020, 10, 4531.

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VIID2300 - TEGASKAN DIRI: INI HAK

SAYA! AN INNOVATIVE COUNSELLING

TO ENHANCE ASSERTIVENESS SKILL

Salmi Razali, Khairol Ahmad Ramadzan Md Isa, Halimatun Saadiah Razak, Fadzriatul Hafinaz, Saratul

Adzikin Ahmad Tarmizi and Nurul Aqilah Hussin

Department of Psychiatry, Faculty of Medicine, Campus Sg Buloh and Selayang, Universiti Teknologi MARA, Selangor, Malaysia

E-mail: [email protected]

Abstract: Being nonassertive predisposes an individual to low self-esteem, being oppressed and becoming the

victim of bully or abuse. Hence, enhancing assertiveness skills is vital to upholding rights and preventing

exploitation and victimization. This project aims to increase knowledge and teach clients on assertiveness skills.

We reviewed, applied, enhanced and developed an innovative product called TEGASKAN DIRI: INI HAK SAYA!

©. Informed by findings of empirical research and clinical experiences of qualified mental health specialists, the

content of this project serves as part of evidence-based counselling in psychological medicine. It is a counselling

package to enhance assertiveness skills, guided by the professionals who share step-by-step, the useful and

organized tips based on a formula called "HAK SAYA", This counselling comes as a face-to-face consultation,

booklet, webpage and mobile app. The sustainability and scalability of the module are assured by the presence of the

webpage for online public users and its global views through mobile phone. The webpage also provides a link for

a referral to mental health professionals. This counselling has been used as parts of award-winning programs.

Practicing HAK SAYA, has been shown to reinvigorate the clients with high assertiveness skills. This counselling

module can be used by mental health providers as a tool for their routine counseling to improve assertiveness skills

and enhance self-esteem of their clients. Further information is available at

https://haksayahuitm.wixsite.com/mysite

Keywords: Assertiveness, virtual counselling, teleconsultation, positive psychology

INTRODUCTION

Assertiveness skill is the “skill, art or ability to assert oneself” (Huges, Kinder, and Cooper 2020). People

with good assertiveness skill can stand up for their own or other people's rights politely and positively,

without being neither aggressive nor passively admitting to unacceptable behaviour. Assertive

individuals can share their opinion, a voice out their disappointment and accept comment and criticism

without hurting others, or becoming dismayed themselves. Assertiveness individuals stand up for their

rights by expressing thoughts, feelings and beliefs in direct, honest and appropriate ways (n.d 2020,

Razali 2020, 2018, Razali and Abdul Wahab 2019, Huges, Kinder, and Cooper 2020). People with poor

assertiveness skills are submissive and passive making them easily becoming the targets or the victims

of bully and abuse. This can occur not only among children or adolescence at school but also among

adults at the workplace. The victims most often silently suffering great physical and psychological pain,

humiliation, and stress. Hence, having good assertiveness skills is essential to avoid victimization,

improve self-esteem, reduce stress and, prevent mental illness and ensure optimum quality of life (n.d

2020, Razali 2020, 2018, Razali and Abdul Wahab 2019, Huges, Kinder, and Cooper 2020).

While having good assertiveness skills has proven to be beneficial, seeking help from mental health

professionals (such as a counsellor, psychologist or psychiatrist) to improve this essential

psychological skill is stigmatizing. Hence, as an alternative for face-to-face consultations, online

counselling, or teleconsultation can help reduce the stigma (Razali 2020). In Malaysia, for those who

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require assistance to boost their self-esteem and increase their assertiveness skills, there has been very

limited online counselling or teleconsultation by credential specialists in mental health available for

public and patients. Hence, this project aims to offer an innovative counselling module prepared by

qualified mental health professionals for clients (especially patients and the public). The module aims

to increase knowledge, raise awareness and teach the clients how to enhance their assertiveness skills.

MATERIAL AND METHODS

Methodology

Recent literature which include empirical research and books related to assertiveness skills were

reviewed. The articles were read iteratively, and the key points were summarized. The main themes

related to assertiveness skills include upholding own rights without violating others’, being neither

passive nor aggressive, ability to politely say ‘NO’ and having effective communication. These

fundamental skills were translated into a formula called HAKSAYA. Embracing to religious practice

was also added to suit the local sociocultural context. The module was published and disseminated as a

booklet and available online at https://haksayahuitm.wixsite.com/mysite. Then, the effectiveness of

this module was tested among 120 vulnerable girls sought shelters at two private homes and three

government sponsored rehabilitation centers.

The innovative product

The innovative product is called TEGASKAN DIRI: INI HAK SAYA! © Copyright: MyIPO:

LY2017002491; CRLY00007891. This module shares step-by-step, the useful and organized tips by

using the HAKSAYA. By applying the formula, the clients can boost their assertiveness skills and

restructure their mind and behaviour from being passive or aggressive to be more assertive. This skill

may help the clients to uphold their rights, live happier with optimum quality of life.

Novelty

It is a counselling package to enhance positive thoughts based on the assertiveness skills approach.

We use our national language Bahasa Melayu for easy application by all Malaysians. Face-to-face

consultation with our specialist is available at the clinic. In order to ensure privacy, minimize stigma

associate with mental health consultation and arrangement of suitable personal time, this innovative

module also comes in the forms of booklet, webpage and mobile app (Razali 2020). The hardcopy of

the booklet is available for patients who participate in the counselling clinic. Free softcopy of the

booklet is also available at the webpage for downloading. For sustainability of the module, the

webpage is available for online public users. The scalability of the module is infinite as it can reach

global views through their mobile phone (Razali 2020).

Benefit

As parts of our outreach effort to ensure Malaysians have the optimum quality of life, the webpage

provides a link for a referral to mental health professionals. Adherence to TEGASKAN DIRI, INI

HAK SAYA! © will ensure the clients are able to be assertive and stand for their rights.

Commercialization

This module has been incorporated in an award-winning counselling program for the vulnerable girls

and women at shelters called Modul Terapi Minda dan Kesihatan Wanita or PEACE for Women©

(Razali 2018) and counselling for students called SMART Minda© (Razali and Abdul Wahab 2019).

This innovative counselling will soon reach the global public through its website and mobile app. Our

future plan is to make the virtual teleconsultation with a mental health specialist to be available at

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UiTM Private Specialist Centre for private patients. Soon, it will be used as parts of the counselling

program for Hospital Universiti Teknologi MARA (HUiTM).

CONCLUSION Being assertive is essential for good self-esteem, optimum mental health and quality of life. These

positive psychological elements can be enhanced using TEGASKAN DIRI, INI HAKSAYA! ©.

Through various methods of consultation, this innovative counselling may provide accessible services

to patients with mental health problems and the public in general.

ACKNOWLEDGEMENT

This project is supported by BESTARI (P) 600-IRMI/DANA 5/3/BESTARI (P) (007/2018) grant

REFERENCES

Huges, R, A Kinder, and C.L Cooper, eds. 2020. Assertiveness. Edited by The Wellbeing Workout:

Palgrave and MacMillan.

n.d. 2020. "Assertiveness - An Introduction." retrieved 2 September 2020

from https://www.skillsyouneed.com/ps/assertiveness.html.

Razali, Salmi. 2018. "Kaunseling Kemahiran Efikasi Kendiri; Modul Terapi Kesejahtaeraan Minda

dan Kesihatan Wanita . Retrieved 2 September 2020

from https://www.openlearning.com/courses/modul-terapi-kesejahteraan-

minda-dan-kesihatan- wanita/HomePage/."

Razali, Salmi. 2020. "Kaunseling dan Psikoterapi @ HUiTM ; POSITIF ; Retrieved 2 September 2020

from https://mindapositif7.wixsite.com/huitm."

Razali, Salmi, and Noor Aiennatul Mardhiyah Abdul Wahab. 2019. "Kaunseling Meningkatkan

Keberdayaan Minda Pelajar; Self-Motivation; Smart Minda; Retrieved 2 September 2020

from

https://uitmsmartminda.wixsite.com/mysite/copy-of-s-tangani-stres."

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VIID2301 - BIZMART PENDING

(BIZPEND)

Putra Faizurrahman Zahid1, Nik Nor Hasimah Nik Ismail (Dr.)2 , Nurul Syaqirah Zulqernain3, Nik Suriati

Nik Hassan4, Zurina Ismail (Dr.) 5

1Universiti Teknologi MARA Kelantan

[email protected] 2Universiti Teknologi MARA Kelantan

[email protected] 3Universiti Teknologi MARA Kelantan

[email protected] 4Universiti Teknologi MARA Kelantan

[email protected] 5Universiti Teknologi MARA Kelantan

[email protected]

Abstract: Bizmart Pending project is a social entrepreneurship project. This project is about the voluntary giving of

help, but in the form of foods, to those in needs. This assistance is to ease the burden of any student in UiTM campus

Machang, Kelantan whose have difficulties in purchasing foods. These target students can get the foods for free at

Bizmart Pending shelf, which is located in Student Centre, UiTM Kelantan, Machang campus. On top of that, Bizmart

Pending also offer food for sales and providing a vehicle for sadaqah. For those who willing to purchase, they can

donate or pay for the purchases in the tube provided. Bizmart donated shelves and some food worth not less than

RM500 to kick-start the project. As a token for the social entrepreneurship project, the name Bizmart is taken into

the project name. 'Pending' is for the concept of this project, to show the concept of taking first and paying later, for

those who cannot afford to buy food at the time but do not want to take it for free, and want to pay it later. The word

“pending’ also mean that the food is always there in the shelves. Those who are really desperate could take the food

for free. So basically, the concept we provide is that food can be paid as a normal purchase, pending purchase; take

first and pay later, or take it for free if the target group is really in need.

Keywords: Food bank, Social Entrepreneurship, UiTM Kelantan

INTRODUCTION The application of basic social entrepreneurship concept in university environment would bring significant

changes for the community, especially for students who are in need. Bizmart UiTM Kelantan started that

initiative by placing foods and drinks on open racks and made available for the students. It is placed

strategically in the student centre near the open walkway for the students to either purchase, buy on credit

(partially or fully), or simply take the foods for free if they are in need. The rack itself also serves as a

centre of donation where anyone and anybody could generously contribute foods or money to buy foods.

All the money collected from sales and monetary donation will be used to purchase more foods and restock

the rack for the next turnover.

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METHODOLOGY With this effort, Bizmart UiTM Kelantan achieved the objective of serving the university’s community of

social entrepreneurship model application through blue ocean strategy. The outcome/novelty in social

entrepreneurship can be conceptualized as a multidimensional model involving three dimensions:

innovativeness, proactiveness, and risk taking. These behavioural attributes are generally consistent with

the extant literature in the for-profit domain that identifies entrepreneurship as a behavioural manifestation

(Covin & Slevin, 1986), rather than a cluster of traits or individual characteristics or indeed relying on the

‘great person’ theory of leadership. The findings also provide support for the behavioural conceptualization

of social entrepreneurship proposed by Prabhu (1998) and Mort et al. (2003). Conclusion that can be made

suggest that the behaviour of social entrepreneurs towards risk-taking is substantially different from that

found in for-profit literature and in the recent not-for-profit literature attempting to conceptualize social

entrepreneurship. Social entrepreneurship strives to achieve social value creation and this requires the

display of innovativeness, proactiveness and risk-taking behaviour. This behaviour is constrained by the

desire to achieve the social mission and to maintain the sustainability of the existing organization. In doing

so they are responsive to and constrained by environmental dynamics. They continuously interact with a

turbulent and dynamic environment that forces them to pursue sustainability, often within the context of

the relative resource poverty of the organization. Therefore, the creation of a centre of contribution for

university’s community presents the opportunity for altruism and philanthropic activity. The combination

of selling and contributing foods altogether introduces a new notion for the model applied, where selling

foods in cash and credit term combined with contribution or donation of free foods for those in need. The

following is a Bizmart Pending application model processed from the Social Entrepreneurship model:

Picture 1: Bizpend Innovation

FINDINGS

In this model, the unique criteria or applicability is when the capital, processing and management fees is

not charged by Bizmart UiTM Kelantan instead it utilizes the entity resources for its own CSR initiative.

For every purchase, every donation, and every cent of money all of those will go into Bizmart Pending

restocking of foods. Bizmart UiTM Kelantan also uses this effort to optimize its own resources for the

project by getting more competitive price of foods purchasing as it owns a retail shop nearby the location

of the project. Furthermore, there is no segregation among the target community between the one who

could purchase and the one who could not. In addition, anybody who wishes to contribute can do so by

giving foods or money for Bizmart Pending anytime and using any method that they prefer. In addition, it

also solved the issue of selecting target to those who need to purchase, and who to support (free food), due

to the self-assessment criteria in utilizing Bizmart pending.

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CONCLUSIONS The commercialization value of this project could potentially be beneficial for the university and Bizmart

by creating similar project implemented in other universities, campus or area which have a community and

an organization that could manage the operation. Furthermore, foods stocking and repurchasing should be

managed in a way that is suitable to any entity that are truly ready for social entrepreneurship through CSR

initiative.

REFERENCES

Covin, J. G., & Slevin, D. P. The Development and Testing of a Firm-Level Entrepreneurship Scale (1986). Frontiers

of Entrepreneurship. Boston, MA: Babson College.

Dees, J. G. The Meaning of "Social Entrepreneurship" (1998). Stanford University: Draft Report for the Kauffman

Center for Entrepreneurial Leadership: 6 pp.

Mair, J., & Marti, I. Social Entrepreneurship Research: A source of Explanation, Prediction, and Delight. Journal of

World Business, 41; 36-44.

Mort, G. S., Weerawardena, J. and Carnegie, K. Social entrepreneurship: Towards

Conceptualization (2003). International Journal of Nonprofit and Voluntary Sector Marketing, 8, no.1, 76-89.

Peredo., A., M., & McLean, M. Social Entrepreneurship: A Critical Review of the Concept (2006). Journal of World

Business, no.41, 56-65.

Prabhu, G. N. Social Entrepreneurial Management (1998). Leadership in Management.

www.mcb.co.uk/services/conferenc/sept98/lim/ paper_a2.htm, Visited 2 Sept, 2017.

Seelos, C., & Mair, J. Social Entrepreneurship: Creating New Business Model to Serve the Poor (2005). Business

Horizon, no.48, 241-246.

Weerawardena, J., & Mort, SG., S. Investigating Social Entrepreneurship; A multidimensional Model (2006). Journal

of World Business, no. 41, 21-35.

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VIID2302 - BIZMART BOOKS AND SUCH

(STRATEGIC ENTREPRENEURSHIP)

Siti Sarah Mohamad1, Nik Nor Hasimah Nik Ismail (Dr.)2, Putra Faizurrahman Zahid3, Nurul Syaqirah

Zulqernain4, Nik Suriati Nik Hassan5

1Universiti Teknologi MARA Kelantan

[email protected] 2Universiti Teknologi MARA Kelantan

niknor @uitm.edu.my 3Universiti Teknologi MARA Kelantan

[email protected] 4Universiti Teknologi MARA Kelantan

[email protected] 5Universiti Teknologi MARA Kelantan

[email protected] Abstract: Bizmart Book and Such is a business model entity developed in UiTM Kelantan for retail laboratory and

serve the purpose of generating income for the university. It also acts as a referred business training centre for

university students. Different from a practical attachment, Bizmart is a university’s unit of business that runs and

manages by students, and the benefits is goes back to university and to the students.

Keywords: Business, Enterpreneurship

INTRODUCTION The focal point of this strategic entrepreneurship model is that it has simulated retail lab run at real time

even on real business transactions. Experienced lecturers who have expertise in retail, marketing,

management, and finance would be ready to guide any students so that their knowledge learned in the

classroom could be translated ideally and practically in real retail business. In addition, the students’ effort

and involvement would earn them wages. The education could be more on practical, advantages toward

the learner (students) and the provider(university).

Figure 1. Bizmart Books and Such Logo

In the beginning, the students would be doing inventory purchase planning, stocking, displaying

inventories and selling, afterwards they would be involved in decision making activities such as adding

product lines or product mixes, purchase budgeting, pricing strategy initiative and many more. Training

ground by Bizmart could be huge, supports by the professional trainer, and lecturers from business faculty

add advantages on top of getting ordinary diploma and degree.

Bizmart Philosophies is to create a one stop center of student development and training of business based

on real time real business transaction. The business is simply a real retail business but with the utilization

of current and full-time students, learn and manages the business to earn not only wages and salary, but

also incorporate their credit of curriculum in training and business management. The knowledge and

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experiences of running real time business transaction is different from running typical business, as Bizmart

owns by the university. The ownerships and right also differ from the typical cooperation due to non-

capital acquisition is made.

The backbone of Bizmart lines several operations that lead to the notion of advantages. Bizmart is real

business own by university that made the university less dependence of tenants. Bizmart runs by the

university’s members, who is students and lecturers, could become productive and increase the utilization

of the resources. Knowledge, expertise and energy could contribute back to the university’s income

generation. The models of business may look similar to typical business models, but with the incorporation

of training and practices recognized by the university, and give value added by reducing leakages of money

outflows and improve hands-on education.

METHODOLOGY In 2014, Bizmart launched its operation with just one-unit retail and today the expansion of that business

model leads to two more segments for printing and bookstore. In summary, Bizmart is a shop that operates

for the students and by the students, located in a university and owned by the university. Potentially,

Bizmart’s retail lab model is huge as it includes business development and ideas that would utilize

university students’ potential as well as their openness for participation and training. This model also has

the prospect for syllabus incorporation and CGPA integration, contributes directly to university’s

productivity, and becoming as an economic and effective in-house opportunity for students’ retail training

centre. Bizmart contributes to the university in numerous ways as well as being known for achieving

excellent ROI. Bizmart Philosophies are created for the purpose of supporting the development of this

business model (strategic entrepreneurship) without compromising the fundamental of business elements.

Figure 2. Strategic Entrepreneurship application by Bizmart

FINDINGS

The key philosophies of Bizmart is to ensure and maintain the goodness of products and services so that

the entity meets the standard of offering only quality products and services. The second key element in

Bizmart model is the highest philanthropic of business objective which is being profitable. It is important

and necessary to cover the operation cost, as well as generating income to the university. Third, Bizmart is

providing cheaper alternatives for the students to purchase quality products and services. Fourth, increasing

inflows of economy for the university by reducing outflows to external or outside business competitors.

Fifth, Bizmart would also serve as a business training centre for students with the guidance of academic

professionals in the university. Lastly, Bizmart could serve as a CSR unit to university in quantitative and

qualitative measurement. For example, Bizmart helps by employing the students in need. The student who

has difficulty in getting extra money could choose to work and being trained by Bizmart so they will earn

and learn. Bizmart is based on the fundamentals practice for business by the university towards the society.

The elements involved the business nature may not be distinct from the conventional practices. Moreover,

Bizmart was established by utilizing the forte of Faculty of Business and Management in order to

implement and reengineered the retails system for starters, especially graduates who are passionate and

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interested to involve in business specifically in retails. This entity transpires the theoretical foundation into

a more practical solution without jeopardizing the critical elements of business. These elements could serve

as guidance for the stakeholders to establish future necessary modules of retails practicality. Furthermore,

this guideline could become a phenomenon as the university drives on the initiative of ‘income-generating

university’.

CONCLUSIONS The ultimate objective for Bizmart in the future is to become the one stop centre for retails training,

simulation, benchmarking for quality retailing not only in the scope of UiTM Kelantan, but in the direction

of a bigger scope which is for the society as a whole. The standard operational procedures of business

management are crucial to the success of this entity. In other developed country such as Japan, they have

a university that utilized engineering students for maintenance of the university. Doing all the technical

tasks as part of the degree curriculum. The university do not have to hire technician because the tasks could

be performed by the students. So in Malaysia, we should have this kind of lab and real hands-on activities

for the benefits stated above. The professional training and education combined with cost effectiveness

and income generation. Why need outsider to serve and earn while the existing university’s resources exist

and available? All in all, the knowledge attained by everybody in Bizmart could be the catalyst of expertise

transfers. Bizmart is making UiTM Kelantan better and better. In the end, it is the stakeholders’

responsibility to keep the innovative empowerment within, within the committee members, and within the

society.

REFERENCES

Dogan, N.The Intersection of Entrepreneurship and Strategic Management: Strategic Entrepreneurship (2015),

Procedia - Social and Behavioral Sciences, 195, 1288-1294

Gölgeci,I., Larimo, J., and Arslan, A. Institutions and Dynamic Capabilities: Theoretical Insights and

Research Agenda for Strategic Entrepreneurship (2017), Scandinavian Journal of Management, 33, no.4, 243-252

Webb, J., W., Ketchen, D., J. Ireland, R. D. Strategic Entrepreneurship Within Family-Controlled Firms:

Opportunities and Challenges (2010), Journal of Family Business Strategy 1, no. 2, 67-77

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VIID2305 - COMPREHENSIVE

EXAMINATION SLIPS (ComprESs)

Jamal Othman1, Muniroh Hamat2 , Norshuhada Samsudin3 , Noor Azizah Mazeni4 ,

Mohd Fahmi Zahari5 , Sharifah Sarimah Syed Abdullah6

1,2,3,4,5,6Jabatan Sains Komputer & Matematik, Universiti Teknologi Mara Cawangan Pulau Pinang

[email protected], [email protected], [email protected],

[email protected],

[email protected], [email protected]

Abstract: Final Examination Slip is an official document for students to be allowed to sit for examination. Incomplete

information on examination slip can cause delay in arrival at the examination venue or make the students to be absent

from sitting the examination papers due to the carelessness in scrutinizing the examination schedule. The current

examination slips only state the subjects and group name registered for each subject. A web-based application system

named Comprehensive Examination Slips (ComprESs) has been developed using a common methodology called

System Development Life Cycle (SDLC) and practiced among ICT practitioners in system development. ComprESs

allows the students to check and generate examination slips with detailed information on examination schedules such

as date, time, venue and table numbers for each examination paper. Users demonstrated positive response through

physical system testing and online feedback. Through online feedback analysis, the result portrayed that ComprESs

has solved the main objective of incomprehensiveness of examination slips and the highest impact was that the

examination management ran smoothly and efficiently. Currently, ComprESs has been replicated to 10 UiTM

campuses and faculties throughout Malaysia.

Keywords: ComprESs, Comprehensive Examination Slips, SDLC, Prototyping.

INTRODUCTION Besides the student and course registration, class scheduling and ongoing assessments marks management,

examination management is the most important activity process managed specifically by the Examination

Unit under the Department of Academic Affairs. The UiTM Quality Manual [1] and UiTM Examination

Procedure Manual [2] listed that examination management involves the preparation of examination

schedules, preparation and printing of question papers, examination invigilation, examination placement,

examination operation and marks management.

Examination slip is a formal document that needs to be shown to the invigilators to be allowed to sit for

final examination. Failure to present the slip will cause the students not eligible to sit the final examination.

This examination regulations stated in the Examination Procedure Manual [2]. The current examination

slip is incomprehensive as it only states the course code and group registered in the current semester. Other

important information or attributes such as examination date and time, examination venue and allocated

table numbers are not stated in the examination slip. The unstated information needs to be referred to other

separate websites and manually written on the slips. There have been several incidents or cases that

occurred in the pass examination whereby the students accidentally referred to incorrect examination date

and venues. Some students are less meticulous in cross checking the examination schedules with

examination slips. The objective of this project is to produce comprehensive examination slip in which all

important attributes such as the examination date and time, venue and allocated table numbers are printed

on the slip. The project scope was focused on the prime examination only especially during June and

December examination of each year. Supplementary and intersession examinations were excluded.

Zhang [3] has stated Comprehensive Examination Slip can lead to effective and efficient examination

operation besides creating harmonized examination environment. The examination management does not

only focus on the importance of quality of examination question, but also the handling of examination

operation aspect that needs to be considered seriously. This is to ensure that the students are comfortable

in answering the question papers without any interruption, handled with high integrity and operated at

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standard examination operating procedures, as mentioned in Examination Procedure Manual [2]. Banerjee

[4] has reported, in 2001, almost 25,000 students from India were reported to have intended to commit

suicide as they were unprepared for final examination as well as interpersonal conflicts, financial problems

and carelessness in checking the examination schedules. Kumari [5] emphasized that the examination slip

should portray the elements of comprehensive information, which helps to reduce the students’ pressure

during examination season.

Basically, this project was developed using the System Development Life Cycle (SDLC) methodology.

SDLC is the common method used for system development. This method helps the project team to produce

comprehensive examination slips in line with the main objective of the project, which is to meet the users’

functional requirements, and tested thoroughly to produce high quality application systems.

METHODOLOGY The System Development Life Cycle (SDLC) was used to develop the application called Comprehensive

Examination Slips (ComprESs). This methodology consisted of five (5) important phases namely Analysis,

Design, Implementation, Testing and Maintenance [6].

Figure 1. System Development Life Cycle (SDLC)

The analysis phase was the crucial part as all information collected need to be verified and constantly

updated with changes from the user requirements. In addition, problem statements need to be clearly

defined besides measurable project objectives so that the project goal can be achieved. Interviews with the

students and examination unit staff as well as the benchmarking with internal and external education

institutions were conducted to strengthen the data collection and project objective.

The design phase was performed once the analysis report documentation was verified and endorsed by the

users and top management. A prototyping method was used to develop the website or application system.

Tavolato [7] proposed the prototyping methods run concurrently during the design, implementation and

testing phases in SDLC. Prototyping method helps to shrink the project duration and budget. The prototype

was tested by a group of students and staff. Based on the first prototype, several suggestions and

recommendations were raised for system enhancement. The second prototype was reviewed and

improvised with attractive features and unique functions. The second version of prototype was tested

simultaneously by more than 100 students. The network performance, system efficiency, concurrency

problems, system crashed, database performance, system security and other nonfunctional requirements

were examined to finalized the system performance and software quality assurance.

After several cycles of prototype versions, the system or website was finally launched successfully to be

accessed by almost 6000 students at the UiTM Cawangan Pulau Pinang. Online questionnaires and online

customer feedback corner were provided in the application system. Based on the feedbacks gathered, the

system enhancement continued during the final phase of SDLC, the maintenance phase.

FINDINGS

Several attractive findings were obtained after the implementation of ComprESs. In a study by Othman

[8], he has proven that among the outstanding findings were that the operational cost was depreciated by

almost 60% as compared to previous manual system. Moreover, Examination Unit did not need to print

the class list of students’ seating numbers as it can be done easily by referring to the seat number through

ComprESs. Furthermore, there were no issues of students’ absenteeism during examination as the

examination slip was comprehensively designed with complete information of examination schedules such

as date, time, venue and seating number. The students responded that the accessibility was very fast and

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that all information were gathered directly from a single website. The following table shows the

summarized analysis of online questionnaires in terms of satisfaction level among students. Generally, the

users were satisfied with the application system.

Table 1. Analysis of online questionnaire on ComprESs

Question Item Average Mean Mode

1. The examination slip is comprehensive. 4.56 5 5

2. ComprESs proved that the examination operation can run efficiently. 4.56 5 5

3. Accessing and generating the slips are easy and fast. 4.66 5 5

4. Information in the examination slips are clear and not confusing. 4.73 5 5

5. I’ll recommend all users to refer the examination schedules through ComprESs. 4.61 5 5

*Total of 62 students responded to the online questionnaires. The Likert Scale from 1 to 5 are applied which the scale 1 is worst

until the final scale 5 is excellent.

CONCLUSIONS Conclusively, this project has been successfully implemented with excellent users acceptance level.

ComprESs has won several innovation competitions at national level with gold medals. This application

has been already replicated to 10 campuses and faculties in UiTM. For examination session in December

2019, a total of 30,931 (99.1%) had accessed the system showing high users’ acceptance and satisfaction.

System enhancement is unstoppable whenever new ideas are thrown for improvising.

REFERENCES

[1] Kualiti (2008). Manual Kualiti UiTM Cawangan Pulau Pinang ISO 9001:2008. (n.d.).

[2] UiTM (2016). Examination Procedures Manual: Academic Assessment Division of UiTM. Springer.

[3] Zhang, T., Liu, M. and Zang, W. Z. (2014). Research on the Effective Management of Examination Reform. Open

Journal of Social Sciences, Vol. No. 2, Page 105-108.

[4] Banerjee, S. (2001). Youth and Exam Stress, Social Welfare, 48(17).

[5] Kumari, A. and Jain, J. (2014). Examination Stress and Anxiety: A Study of College Students. Global Journal of

Multidisciplinary Studies, Vol. 4, Issue 01, Page 31-40, ISSN: - 2348-0459.

[6] Dora, S.K. and Dubey, P. (2013). Software Development Life Cycle (SDLC) Analytical Comparison and Survey

on Traditional and Agile Methodology. Journal of Research in Science & Technology, Vol. No. 2, Issue No.8, Page

22-30, ISSN: 2277-1174.

[7] Tavolato, P. and Vincena, K. (1984). A Prototyping Methodology and Its Tool. Springer-Verlag Berlin

Heidelberg, Page 434-446, ISBN : 978-3-540-13490-9.

[8] Othman, J. et al. (2020). Othman, J., Wan Mohd Rosly, W.N.S., Samsudin, N., Syed Abdullah, S.S., Mazeni,

N.A., Hamat, M., Zahari, M.F., Hasan, S., Daud, N., Md Kassim, A. (2020). Penyata Peperiksaan Komprehensif

(ComprESs) : Ke Arah Pengurusan Peperiksaan yang Efisien. Jurnal Inovasi Malaysia (JURIM), Edition No. 3, Issue

No. 2, Page 12-25, ISSN: 2600-7606.

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VIID2308 - SHOOH LALAT!

Mohd Izwan Mohd Zaki1, Aniza Arifin2, Malissasahila Abdul Manap3, Azlina Samsudin4,

Mohd Hazrin Iman Noorkhizan5 & Mohd Suhaimi Saiful6

Jabatan Seni Kulinari 1,2,3, Jabatan Pengurusan Hotel 4,5 Bliese (M) Sdn. Bhd 6

Fakulti Pengurusan Hotel & Pelancongan, UiTM Cawangan Terengganu Kampus Dungun

23000, Dungun, Terengganu

[email protected], [email protected], [email protected],

[email protected], [email protected], [email protected]

Abstract: The most common domestic insects known as houseflies, or scientifically named as Musca domestica L.,

which related to various etiological agents. It is one of the household pervasive insect which transmit the bacteria

and pathogens in the food and human. This study is to develop gel-based and chemical-free flies repellent for domestic

and commercial usage. Even though there are several man-made or chemical repellent products available in the

market, this product can be added to the repellent product range in readily market. It is more safer, chemical-free and

environmentally friendly repellent which can be used up to one (1) month with the aromatic scent of citrus and clove.

Finding from this trial, it shows that the gel-based repellent can be practical and functional as chemical repellents to

repel the flies. However, this gel-based repellent, is safer and eco-friendly as compared synthetic repellent.

Keywords: housefly, musca domestica, repellent, eco-friendly, insect

INTRODUCTION

The most common domestic insects known as houseflies, or scientifically named as Musca domestica L.,

which related to various etiological agents. (Hazarika, H., Tyagi, V., Krishnatreyya, H., Islam, J., Boruah,

D., Kishor, S., Chattopadhyay, P., & Zaman, K, 2020). The Musca domestica easily can affect the human

settlements, as it is fed on human foodstuffs and wastes where they can carry various disease agents (World

Health Organization, 1991). This project is to develop gel-based and chemical-free houseflies repellent for

domestic and commercial use. This product can be added to the repellent product range in readily market.

A research has found that plants and their extracts have been used for ages to defend against or repel

arthropods (M´arcio Robert Mattos da Silva & Eduardo Ricci-J´unior, 2020). It is more safe, chemical-

free and environmentally friendly repellent, as the main ingredients of this product consists of jelly (agar-

agar), lime, cloves and essential oils. This product can be suitably used in living room, kitchen area, food

storage, and bedroom. It’s also suitable for commercial use such as café and restaurant or hotel areas.

The objectives of this product innovation are to produce a safe, chemical-free and eco-friendly repellent

that repel flies in a natural and safer way. Particularly in any foodservice establishments as the repellent

may be used in any areas without the worries of chemical reaction towards the equipment, or the area of

serving food. It is safe to put on the dining table, buffet counter and food display counter. In addition, the

second aim is to replace the wax repellent product, in order to eliminate combustion and to avoid of

releasing of carbon dioxide.

METHODOLOGY In foodservice industry, there are so many varieties of fly’s repellent in order to cover and ensure the foods

are safe and free from flies. In addition, the house flies carry more than 100 pathogens, including bacteria,

viruses, fungi and parasites which can cause harm and disease to the humans and animals (Khamesipour,

et.al.,2018). Shooh Lalat! repellent is purposely created in order to produce a safe, chemical-free and eco-

friendly repellent that repel house flies in a natural and safer way. As mentioned above, all ingredients for

producing this repellent are natural and free from chemical. Related to one of the ingredients, essential oil

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42

can be act as one of effective ingredient to produce environmentally friendly and effective repellent,

essential oils could be an efficient method and may become one of the factors of overall reduction in the

population of insects (Kumar, Mishra, Malik & Satya, 2012). In producing the repellent, jelly is used to

replace wax, as in the market repellent product comes in wax or candles. Consequently, in order to

eliminate combustion and to avoid of releasing of carbon dioxide, our repellent used jelly as a substitute

and consumers can directly use after bought from the store. At this phase, it could help reduce the air

pollution. This product has a good market prospect for today’s consumers that emphasizes healthy lifestyle,

usage of chemical-free products as well as environmentally friendly.

Lime (Citrus aurantiifolia)

In traditional medicine, lime (C. aurantiifolia) is utilized as an astringent, antiseptic, anthelmintic, mosquito

repellent, digestive and appetite stimulant, for stomach diseases, as an antiscorbutic, tonic, diuretic, and

for headache, arthritis, sore throats, coughs and colds (Invasive Species Compendium, 2020).

Cloves (Syzygium aromaticum)

Clove can be referred as an unopened flower bud growing on a tree belonging to the family Myrtaceae.

Scientific name known as Syzygium aromaticum, Eugenia aromaticum or Eugenia caryophyllata. Clove

buds have a dark brown color, possess intense fragrance and burning taste and have a powerful fragrant

odor, which is warm, pungent, strongly scented and slightly astringent. It is useful in culinary uses, as well

as many benefits for medicinal and act as a home remedy in curing several ailments / diseases. In addition,

commercial use of the clove is for the production of clove oil that contain the active constituents, which

have antioxidant, anti-fungal, anti-viral, anti-microbial, anti-diabetic, anti-inflammatory, antithrombotic,

anesthetic, pain reliving and insect repellent properties (Milind & Deepa, 2010).

In producing this repellent, the researchers cook the agar-agar string with water in a small saucepan. Once

mixed, turn on the heat and bring it to a medium - full boil, stirring constantly. After the mixture has

blended, and the agar-agar string has dissolved, add rock sugar. Let it simmer on low heat. At this stage,

the researchers add fresh lime juice, citrus essential oil, 5 nos of cloves and clove essential oils. After that,

remove the saucepan from the stove and pour the mixture into a repellent mould. Allow it to cool and let

the mixture set in the refrigerator about 20 minutes.

FINDINGS

Shooh Lalat! repellent is made using jelly (agar-agar), and two essential ingredients; lime and cloves. These

elements act as fragrant as the houseflies try to elude. The researchers put the repellent in a specified area

such as; on the dining table, restaurant, kitchen area and so on. The finding from this simple experiment,

proved that this gel-based repellent can prevent and keep away the flies from the food area. İt can be seen

that, the houseflies trying to avoid near the repellent’s area. Although this finding shows that this repellent

able to repel the houseflies, however, for this innovation, it can only be used in small areas, specific area

(e.g; dining table, buffet counter,etc) with small scale radius. This repellent might not be effectual in a

large area, and require numerous number of repellent to be used.

CONCLUSIONS In conclusion, Shooh Lalat! repellent can be used in domestic household or any commercial foodservice

outlets. It is safe to put on the dining table, buffet counter as well as food display counter, as there is no

chemical involve in the production. This product used 100% natural ingredients; thus, it can be categorized

as chemical-free and natural product. Besides, it’s also safe for the environment, and eco-friendly.

Although these findings show that this repellent able to repel the houseflies, however, it might not be

effective for the large space area, therefore for future researchers, they might find the solution on improving

the repellent suitable for larger space. Additionally, there are some key limitations in the evidence

collected, as the researchers not be able to produce an experiment in the control condition. Therefore, for

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43

future research, it can be recommended that the repellent undergo full, complete lab analysis test, with and

added improvement in terms of ingredients, packaging and so on.

REFERENCES

Hazarika,H., Tyagi, V., Krishnatreyya, H., Islam, J., Boruah, D., Kishor, S., Chattopadhyay, P., & Zaman, K. (2020).

Essential oil based controlled-release non-toxic evaporating tablet provides effective repellency against Musca

domestica. Acta tropica, 2(10). Retrieved from https://doi.org/10.1016/j.actatropica.2020.105620

Invasive Species Compendium. (2020). Citrus aurantiifolia (lime). Retrieved from

https://www.cabi.org/isc/datasheet/13438#tousesList

Khamesipour, F., Lankarani, K. B., Honarvar, B., & Kwenti, T. E. (2018). A systematic review of human pathogens

carried by the housefly (Musca domestica L.). BMC public health, 18(1), 1049. https://doi.org/10.1186/s12889-018-

5934-3

Kumar, P., Mishra, S., Malik, A. & Satya, S. (2012). Insecticidal Evaluation of essential oils of Citrus sinensis L.

(Myrtales: Myrtaceae) against housefly, Musca domestica L. (Diptera: Muscidae). Parasitol Res 110:1929–1936

M´arcio Robert Mattos da Silva , Eduardo Ricci-J´unior. (2020). An approach to natural insect repellent formulations:

from basic research to technological development, Acta Tropica (2020). Retrieved from

https://doi.org/10.1016/j.actatropica.2020.105419

Parle, Milind & Deepa, Khanna. (2010). Clove: A champion spice. International Journal of Research in Ayurveda

and Pharmacy. 2(1):47–54.

WHO. World Health Organization. (1991). Houseflies. Carriers of diarrheal diseases and skin and eye infections.

Chapter 6 in the housefly. Training and information guide (intermediate level). Geneva: Retrieved from

https://www.who.int/water_sanitation_health/resources/vector302to323.pdf

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VIID2321 - RISK ASSESSMENT OF

HEAVY METALS IN STREET FOOD

Wan Noni Afida Ab Manan1, Nik Nur Syafika Nik Hashim1, Nurul Zulaikha Che Ghani1, Nur Sha’adah

Zainuddin1 1Faculty of Applied Sciences, Universiti Teknologi MARA Cawangan Pahang, 26400 Bandar Pusat

Jengka, Pahang, Malaysia

[email protected]

Abstract: Two food items, namely, Keropok Lekor and fried banana were collected from stalls nearby Bandar Pusat

Jengka, Pahang to evaluate the levels of heavy metal and associated health risk to the people that consume it. The

samples were analyzed for the quantification of selected heavy metals (Al, Cd, Cu and Pb) on Inductively Coupled

Plasma Optical Emission Spectrometry (ICP-OES). Health risk associated with the intake of these metals were

evaluated in terms of estimated daily dose intake (ADDpot), and noncarcinogenic risks by Target Hazard Quotient

(THQ) and Hazard Index (HI). İt’s found that the highest value for THQ was in fried banana and Keropok Lekor that

sold in stalls nearby S2 which are Cd, 3.33 x 10-5 and 1.186 x 10-4 respectively. For the HI values are 1.861 x 10-4

and 6.075 x 10-4 for both samples. THQ and HI values measured were below than permissible limit, suggesting the

consumer are not in harmful health effect like cancer.

Keywords: health risk, heavy metal, street food

INTRODUCTION Street food represents an important source of nourishment. However, food quality and safety are still the

major concern due to the higher consumption of food containing heavy metal and it will give bad effect to

human health (Wan Noni Afida et al., 2019). The concentration of heavy metal in street food has increased

rapidly due to their modern lifestyle and people nowadays are preferring to eat street food (Parkar and

Rakesh, 2014). Nevertheless, human nowadays do not concern about the heavy metal uptake to their

ingestion system that tends to be a serious health problem in long term effect. The location of street food

that sold near roads and overcrowded areas are easily exposed to the heavy metal (Nuapia et al., 2018).

Poor hygienic practices can be major factor for bacterial contamination in street food. Individuals who eat

street food may possibly expose to the foodborne hazard such as salmonellosis, listeriosis, typhoid fever,

cholera, and diarrhea (Asiegbu et al. 2016; Wan Noni Afida et al., 2019). The importance of this study is

by assessing human exposure risk of heavy metals through food consumption. It can help to ensure the

food safety by identifying the contents of the food through analytical methods. The samples that were taken

for this research were randomly chosen around Bandar Pusat Jengka as a preliminary study.

METHODOLOGY Sample preparation and analysis

This study focused on an important street food on semi urban area. The samples were collected from three

stalls were labelled as S1, S2 and S3, respectively. The criteria of site selection were chosen based on the

location of stall nearby main road, crowded area and easily accessible road. The samples were prepared by

wet digestion method, then analyzed using Inductively Coupled Plasma Optical Emission Spectrometry

(ICP-OES) to determine the selected heavy metals concentration.

Health risk estimation

Average Daily Dose (ADDpot) was used for non-cancer effects or non-carcinogenic effects, while for

effects where the biological response or cancer effects were described in terms of lifetime possibilities,

LADDpot (Zolfaghari et al., 2018). Target Hazard Quotient (THQ) was used to calculate the non-

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45

carcinogenic risk of heavy metals (Fathabad et al., 2018). Hazard index (HI) was calculated after the

calculation of THQ for non-carcinogenic. If THQ value <1, the consumers are unlikely experience the

adverse health effects, while if the THQ value is 1 or >1, they might be exposed to the adverse health effect

(Shaheen et al., 2016). Table 1 shows the equation for health risk.

Table 1. Equations of health risk

Equation Meaning References

Average Daily Dose (ADDpot)

ADDpot = (C x IR x ED) / (BW x AT)

C = Concentration of toxic material (mg/kg), IR = Ingestion

Rate (g/person/day), ED = Exposure Duration (day), BW =

Body Weight (kg), AT = Averaging Time (days).

Zolfaghari et al.

(2018)

LADDpot = (C x IR x ED) / (BW x

LT)

LADD is only for carcinogenic where it takes the form of

equation above, with Lifetime (LT) replacing the averaging

time

Zolfaghari et al.

(2018)

Target Hazard Quotient (THQ)

THQ = ADDpot / RfD

ADDpot = Average Daily Dose (mg/kg/day), Reference dose

(RfD) = oral reference dose of the heavy metals (mg/kg.d) via

the oral exposure route

Fathabad et al.

(2018)

Hazard index (HI)

HI = ∑THQ

= THQ food 1 + THQ food 2 + …….

+ THQ food n,

The HI value represents the combination of all non-

carcinogenic effects of all the selected elements

Shaheen et al.

(2016)

FINDINGS

Daily intake of heavy metal

Table 2 show the average daily dose (ADDpot) of both food samples. From the table, the highest values

were recorded mostly from Keropok lekor for selected metals. This might be due to major ingredient in

making Keropok lekor is the fishes which absorb via digestive tract, skin, and gills (Garnero et al., 2018).

Emission from automobiles contributed to air pollutant release to the surrounding and thus, affect the street

food (Ab Manan et al., 2018). Table 2 Average daily dose (ADDpot) of Food Samples

Sample

points

Average Daily Dose (ADDpot) (mg/kg.day) (x10-7)

Ala Cua Cdb Pbb

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

S1 1.957 3.386 0.900 0.4286 0.9571 1.100 0.9571 0.2857

S2 1.529 3.857 1.100 0.7571 1.000 1.186 0.2857 4.671

S3 1.714 1.857 0.5714 0.7143 1.043 1.186 0.3286 0.4714

a Average Daily Dose for Non-Carcinogenic (ADD) b Average Daily Dose for Carcinogenic (LADD)

Non-carcinogenic risk

Based on Table 3, all the Total Hazard Quotient (THQ) values showed below than 1 for both food samples.

This means the buyers are unlikely experience the harmful health effects.

Table 3 Non-carcinogenic risks of Food Samples

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46

CONCLUSIONS The total hazard index (HI) for both samples are not exceeding the limit which are (1.861 x 10-4) for fried

banana and (6.074 x 10-4) for Keropok Lekor. Both THQ and HI are less than 1 showing the consumers are

not in adverse health effect. However, long term consuming the street food could possibly affect the health

and people should consume moderately. The findings of this study reveal the health risks associated with

the consumption of heavy metals through the intake of street food in study area.

REFERENCES

Ab Manan, W.N.A., Sulaiman, F.R., Alias, R. and Laiman, R. 2018. Determination of selected heavy metal

concentration in an oil palm plantation soil. Journal of Physical Science, 29 (Supp.3) 63-70.

Asiegbu, C.V., Lebelo, S.L. and Tabit, F.T. 2016. The food safety knowledge and microbial hazard awareness of

consumers of ready-to-eat street-vended food. Journal of Food Control 60, 422-426.

Fathabad, A.E., Shariatifarb,N. Moazzenb, M., Nazmarab, S., Fakhric, Y., Alimohammadib, M., Azarid, A. and

Khaneghahe, A. M. 2018. Determination of heavy metal content of processed fruit products from Tehran's market

using ICP-OES: A risk assessment study. Food and Chemical Toxicology 115, 436-446.

Garnero P.L., Monferran, M.V., Gonzalez, G. A., Griboff, J. and Angeles, B.M.D.L. 2018. Assessment of exposure

to metals, As and Se in water and sediment of a freshwater reservoir and their bioaccumulation in fish species

of different feeding and habitat preferences. Journal of Ecotoxicology and Environment Safety 163, 429-501.

Nuapia, Y., Chimuka, L. and Cukrowska, E. 2018. Assessment of heavy metals in row food samples from open

markets in two African cities. Chemosphere 196, 339-346.

Parkar, J. and Rakesh, M. 2014. Leaching of elements from packaging material into canned foods marketed in

India. Food Control 40, 177-184.

Shaheen, N., Irfan, N. M., Khan, I.N., Islam, S., Islam, M.S. and Ahmed, M.K. 2016. Presence of heavy metals in

fruits and vegetables: Health risk implications in Bangladesh. Journal of Chemosphere 152, 431-438 pp.

Wan Noni Afida Ab Manan, Nik Nur Syafiqa Nik Hashim and Nur Sha’adah Zainuddin. 2019. Determination of

selected heavy metals in street food around Jengka Area. GADING Journal for Science and Technology, Vol 2 No

(2): 2637-0018, 34-39.

Zolfaghari, G., Atash, Z. A. S. and Sazgar, A. 2018. Baseline heavy metals in plant species from some

industrial and rural areas: Carcinogenic and non-carcinogenic risk assessment. Jornal of MethodsX, 5, 43-

60 pp.

Sample

points

Total Hazard Quotient (THQ) (x10-5) Total THQ

Al Cu Cd Pb (x 10-5) (x 10-4)

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

Fried

Banana

Keropok

lekor

S1 0.0196

0.0339 0.225 0.1072 0.225 11.0 1.347 0.7143

4.782 1.1855

S2 0.0153

0.0386 0.275 0.1893 0.275 11.86 0.8163 11.678

4.437 2.3766

S3 0.0171

0.0186 0.1429 0.1786 0.1429 11.86 0.9389 1.1785

4.376 1.3236

HI 18.61 6.0744

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VIID2322 - HANDY STACKABLE

PINEWOOD PALLETS KEEPER

Nurrohana Ahmad1, Hazlin Hasan2, Shofiyah Zulkifli1, Siti Zalifah Mahmud1 1Faculty of Applied Sciences (Wood Industry)

2Faculty of Business Management

UiTM Cawangan Pahang, 26400 Bandar Pusat Jengka, Pahang Darul Makmur

[email protected]

Abstract: Furniture is a movable object which is needed in residents, office or in other locations to support various

human activities such as resting or working and is commonly limited to one single function. A variety of materials

are used in furniture production and the issue of material shortage has led to the reason of alternating the usual

hardwood to pinewood pallet in making furniture. The objectives of this study were to determine the design and

marketing factors of a storage keeper using a more economical pinewood pallet (Pinus spp) which is handy yet

functional for a confined space and attractive enough to the market. The keeper was produced from pinewood pallets

and used shellac as a finishes. A set of questionnaire was distributed randomly to 97 respondents with wood industries

background from the private and government sectors as well as self-employed respondents. Descriptive statistics was

used to determine the influential factors in terms of design and marketing. Majority of the respondents agreed that

the stackable keeper is attractive and unique though it was produced from pinewood pallet and it is highly accepted

and has a high commercialization value.

Keywords: pallet, pinewood, stackable, storage keeper

INTRODUCTION Furniture can be defined as movable objects used to help human in their activities such as working, seating,

resting or sleeping. Furniture is usually something that every home need in providing a better environment

and comfortability toward its user. The furniture are normally produced using several types of raw

materials which include wood, plastic, metal, rattan, bamboo and other resources depending on the function

of the furniture [1]. Product features, size and cost are several factors that would attract customers when

buying storage furniture. Furthermore, customer would choose furniture that last long as it will save their

money for a long period of time [2]. However, nowadays people who live in a metropolitan area face a

problem like increasing population that makes them prefer to save or conserve their living space [3].

People dealing with limited areas are forced to be more creative in order to make a small area become a

comfortable living space. As a result, many products have to be designed and created to make the

movement of people easier and make the room look more minimalist and neater. In order to overcome the

problem of limited space, people need to choose functional and practical furniture that can be very useful

to maximize room space. Among the most recurring issues of compact living or office spaces are storage

areas [4]. Thus, these notions and issues have triggered the researchers to come out with the idea of a

storage keeper that could be stacked and moved easily to fulfill the needs of the market. According to [5],

the conceptual design of a new line of modular and stackable furniture use indoors must follow ergonomic,

functional, safety and easiness of assembly. Modern furniture still focuses on the basic function of

furniture, but with the addition of multipurpose and adjustable furniture concept, which is one piece of

furniture can serve two purposes at once, thus greatly increased the high demands and meet the needs of

users.

Therefore, the objectives of the study were to design and produce a storage keeper that is handy yet

attractive enough to be commercialized. The storage keeper was made into stackable and handy pieces to

provide an alternative solution to consumers who have limited and confined living and working spaces.

The function of this stackable furniture is to save space and it is suitable to be used indoor. Pinewood

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pallet has been selected to be used as the alternative material in order to reduce the cost of productions as

well as to conserve the environment through the use of recycled materials. Innovations sourced from

buyers and suppliers are often inclined more towards cost reductions and the focus is more on finding

alternative raw materials rather than applying new processes or implementing a new design scheme [6]. It

is further supported by [7] that the idea of using pallets is based on concepts such as recycling and self-

construction. Wooden pallets are a great combination of weight, rigidity, durability and cost. Pallet

furniture is very stylish right now, and it is easy and extremely cheap to build [8]. Most of the species

available for making wooden pallets are from Pinus species.

METHODOLOGY A questionnaire was distributed to 100 respondents randomly but only 97 questionnaires were valid for

data analysis. The questionnaire was being divided into three parts; Part A which covered the Demographic

of the respondents, Part B which covered the Design Factors of the storage keeper, namely elegance and

aesthetic values, attractiveness and uniqueness and suitability while Part C which covered the Marketing

Factors, namely competitiveness, affordability and commercialization. A Likert Scale of 1 to 5 was used

to determine the responses from the respondents with Scale 1 = Strongly Disagree and Scale 5 = Strongly

Agree. The IBM SPSS Statistics Version 25 was used to analyze the descriptive statistics of the data

collected from the respondents on the mean and standard deviation. The analysis was conducted to answer

the research question on the influence of design and marketing factors towards the production of a storage

keeper.

A softwood species known as pinewood pallet or scientifically known as Pinus spp. was used as the raw

material to produce the handy stackable keeper. The pinewood was chosen because of its light colour and

natural defect that gives aesthetic value to its appearance. The pallet is wooden material used for handling,

storing and stacking object or goods. It has rigid horizontal platforms and easily carried by machine [9].

In the manufacturing process, the wooden pallet with various thicknesses was fed into the thicknesser

machine to get the good surface, and similar thickness (Figure 1). Then the wood was cut using rip saw to

get the similar width. The length of the wood was cut using circular saw. The purpose of this cutting was

to make sure that the size and measurement of each component needed to make the product can be obtained.

After the raw material has been cut into required sizes, all parts of pinewood pallet were assembled in order

to join all of the separated parts by using associated tools such as glue, screw, and joints to ensure the glue

is cured. The Polyvinyl Acetate (PVAc) was used to glue the wood pallets together to form wider sizes.

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Figure 1. Manufacturing process on Stackable Keeper

Then, the stackable keeper went to the finishing process that is called sanding process. The main purpose

of sanding process is to remove mill marks, which were caused by woodworking machines and to remove

other flaws such as dents and gouges that might have been caused during handling. The most efficient

method of doing this is to begin sanding with coarse enough grit sandpaper. After sanding process has been

completed, shellac was then applied on pinewood pallet surface using spray. Then, the wood surface went

through a light sanding process by using low grit sandpaper. After the second sanding process was

completed, it was followed by the application of second shellac on pinewood pallet surface by using spray.

The finishing process was done in open outdoor area for ventilation process so that the shellac can dry

easily. The finishing process should not be done during rainy time because it could affect the quality of

the finishing and it might leave defects on the wood surface.

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FINDINGS The result of the study conducted showed that the pinewood pallet stackable keeper is highly attractive and

unique with the mean score of 4.27 and standard deviation of 0.729 (Figure 2). This shows that the use of

pinewood pallet which comes from wood waste can be turned into a trendy and attractive handy stackable

keeper that meets the respondents’ expectation. The findings of the study have also proven that the

pinewood pallet stackable keeper has an elegant look and has high aesthetic values with a high mean score

of 4.24 and standard deviation of 0.814. A mean score of 4.22 and standard deviation of 0.819 for its

suitability as indoor storage furniture due to its handy size and multipurpose concepts adds on to its novelty

value, thus making it worth to be commercialized as it meets customer’s expectation.

Figure 2. Mean and Standard Deviation on Design Factors

The favorable findings on the design factors above have in a way affected positively the findings of the

marketing factors of the pinewood stackable keeper (Figure 3). The result of the study conducted showed

that the pinewood pallet stackable keeper has a high chance of being commercialized with the mean score

of 4.31 and standard deviation of 0.651. This shows that the pinewood stackable pallet meets the

expectations of the consumers thus, the chances to be commercialised as an alternative storage keeper

solution for compact living and office spaces is high. The findings of the study have also proven that the

pinewood pallet stackable keeper is competitive enough to be marketed with a mean score of 4.11 and

standard deviation of .0776 while a mean score of 4.07 and standard deviation of 0.807 for its affordability

making it attractive to consumers from all economic background.

4.24

4.27

4.22

4.19

4.2

4.21

4.22

4.23

4.24

4.25

4.26

4.27

4.28

Elegance& Aesthetic

Value

Attractiveness &

Uniqueness

Suitability

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51

Figure 3. Mean and Standard Deviation on Marketing Factors

CONCLUSIONS As a conclusion, the production of the handy stackable keeper made from pinewood pallets as envisioned

by the researchers proved to be a good alternative solution to the problem of storage keeping for confined

and limited living and office spaces faced by the majority of the people today. The findings of the study

have shown that apart from the attractiveness and uniqueness of the stackable keeper, the pinewood pallets

used in producing the storage keeper is more economical compared to other solid woods. The storage

keeper has a high commercial value as it could be produced at economical cost due to the lower cost for

raw material. In addition, the researchers believed that by producing a stackable keeper made pinewood,

it would help the industry in maximizing the use of wood waste, thus help conserve the environment. It is

hoped that the commercialization of handy pinewood pallet stackable keeper can contribute to the revenues

of the furniture industry in a long run.

REFERENCES [1] J. Ratnasingam, “A matter of design in the South East Asian wooden furniture industry,” Holz als Roh- und

Werkst., vol. 61, pp. 151–154, 2003.

[2] M. White, “Five Factors to Consider When Buying Business Storage Furniture,” 2015. [Online]. Available:

http://office-envy.com/2015/11/03/five-factors-to-consider-when-buying-business-storage-furniture%0A.

[Accessed: 20-Sep-2020].

[3] K. Kawiaka and V. Windham, “Modular Transformable Furniture System,” US 2003/0218365A1, 2003.

[4] Fhilcar Faunillan and J. Davidson, Compact Living - Maximizing Your Limited House Space. JD-Biz Corp

Copyright, 2015.

[5] S.-Q. R. G. Velázquez-Blázquez J.S., N.-M. J., S.-G. F.L., and C. F. J. F. Parras-Burgos D., “Conceptual

design of foldable and stackable furniture for preschool classrooms,” in Advances in Design Engineering.

INGEGRAF 2019. Lecture Notes in Mechanical Engineering, F. Cavas-Martínez, F. Sanz-Adan, P. Morer

Camo, R. Lostado Lorza, and J. Santamaría Peña, Eds. Springer, Cham, 2020, pp. 86–93.

[6] J. Ratnasingam, C. K. Ark, S. Mohamed, L. C. Liat, G. Ramasamy, and A. L. Senin, “An Analysis of Labor

and Capital Productivity in the Malaysian Timber Sector,” BioResources, vol. 12, no. 1, pp. 1430–1446,

2017.

[7] S. Ganea, “Make your own furniture using pallets,” 2019. .

[8] S. Fisher, “Use wooden pallets for easy and frugal building projects at home,” 2019. .

[9] U. Buehlmann, M. Bumgardner, and T. Fluharty, “Ban on landfilling of wooden pallets in North Carolina:

an assessment of recycling and industry capacity,” J. Clean. Prod., vol. 17, no. 2, pp. 271–275, 2009.

4.11

4.07

4.31

3.95

4

4.05

4.1

4.15

4.2

4.25

4.3

4.35

Competitiveness Affordablity Commercialization

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VIID2328 - AlluDit (All You Do It)

Siti Nurulhuda Mamat, Nor ‘Asyiqin Abu, Nor Aishah Mohd Ali, Khair Syakira Bustamam

Faculty of Accountancy, Universiti Teknologi MARA, Cawangan Melaka,Kampus Alor Gajah, 78000

Melaka Malaysia

[email protected], [email protected], [email protected],

[email protected]

Abstract: Teaching auditing as a subject to the accounting students can be a challenging task as they have not been

exposed to the audit working environment, thus lack understanding in applying the audit theory into practice. Students

tend to learn the audit theory by memorizing from textbooks. Hence, AlluDit, an interactive e-learning audit

simulation tool is designed to address this issue. This tool brings an insight into a real-life audit experience to

undergraduate students to elevate their skills and techniques in audit. Students are given a hands-on opportunity to

engage in audit virtually via gaming mode; choosing the right dialogues with fictitious audit clients, selecting most

appropriate audit procedures and seeking the right source documents for audit evidence. This simulation envisages to

replace the traditional method of teaching audit subjects.

Keywords: audit, interactive, undergraduates.

INTRODUCTION Learning process can be a challenging task to the accounting students particularly the auditing subject as

they have not worked in the auditing environment and this may influence the successful study of the

subject. The traditional way of teaching auditing subjects which is merely technical and very descriptive;

solely receiving information through oral presentation, memorizing from books and doing assignments and

thus lacking on the soft skills can be considered as mundane to these students. This raises overload tension

in the classroom and puts pressure for students undergoing audit practical training on the fact that they

cannot grasp the theory they have learnt into real auditing practices which require high critical thinking

and problem-solving skills. At the same time, the industry players such as employers and professional

accounting bodies are having the same concern over the need for students to acquire new and different

skills in line with the evolution of the accounting industry towards Industrial Revolution (IR) 5.0. (Gittings,

Taplin and Kerr 2020)

Experiential Learning Theory (ELT) by Professor David Kolb proposed the idea that people could improve

their soft skills from direct experience. One form of experiential learning is student-centered learning

where students do what they have learned through hands-on experience, reflect from the whole experience

and repeat the experience to build skills. The significance of experiential learning is evident from past

literature and many identify simulation as an excellent teaching method under ELT. Learning via a

simulative environment provides students with a learning environment that resembles reality where

students can transform the knowledge to real-life situations (Peng-Chun, Huei-Tse and Sheng-Yi 2014,

Mark, Tad and Arline 2019). Incorporating simulation games in teaching has shown positive influence

towards improving learning outcomes (Hernandez-Lara, Serradell-Lopez, and Fito-Betran 2019) .

Simulation games also act as the best supplement to better understand theoretical concepts besides the

traditional lecture-based lessons (Vlachopoulos and Makri 2017, Robert C 2010) The effectiveness of

simulation activity in audit education has been confirmed in terms of enhancing skills of analysing and

solving problems, encouraging teamwork and developing high critical thinking skills in performing audit

(Saadullah and Elsayed 2020, Rafael, Sanchez and Sobrino 2018) .

The objective of a simulation includes an interactive e-learning audit simulation tool to (1) help assist

students engaging in a real-life audit experiences to elevate skills and techniques in audit, (2) offer hands-

on opportunity engaging audit virtually via gaming mode and (3) adds on to what the traditional learning

methods would have provided.

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53

METHODOLOGY Audit simulation requires students to participate in the auditing process of property, plant and equipment

that resembles the actual financial statement audit process. In this simulation, students were asked to

perform lead schedules with given drafted financial statements, current and previous audit working papers

along with the client's supporting schedules. The lead schedules are then graded and students’ perception

over the activity are further discussed.

A half-day program was conducted to introduce AlluDit as an audit simulation tool to groups of students

to assess responses and effectiveness of this innovation. The population of the study was students who

already studied the basic audit classes during their Bachelor of Accountancy at Universiti Teknologi

MARA and are going to undergo 6-month practical training. A survey is self-designed, prepared and

distributed after the simulation is over and lead schedules are graded. The survey for The ALLUDIT

Project was conducted among 133 semester six students from Faculty of Accountancy UiTM Melaka on 7

November 2019. It was distributed to the students via google form at the end of the program. The survey

is organized into two (2) sections. The first section is Likert scale measurement to assess the effectiveness

of the program with the scale interval of 1 for strongly disagree up to the scale of 5 for strongly agree. The

second section includes a short answer question asking students’ opinion on the simulation experience

The students are required to try and use the simulation accordingly. This is intended to obtain feedback

from the students on the operation and completion of the simulation developed. The results of this survey

will be used to improve the programs run by the Faculty of Accountancy in the future.

A total of 31 students responded to the survey. 51.6 % of the respondent highly agreed on the positive

impact the program developed and 61.3.% of the respondent highly agreed that the simulation practice

helps them in applying accounting theory to practice. On the other hand, 48.8% respondents’ highly agreed

that the simulation increased their understanding on the preparation of fixed asset accounts especially in

conducting audit in property, plant and equipment cycle. The continuation of the program was highly

agreed by 77.4% respondents. The objective and module developed in the simulation were clearly delivered

and relevant with the accounting syllabus. These were highly agreed by 61.3% and 67.7 % respondents

simultaneously.

FINDINGS The overall feedback indicated that the students were mostly positive about the effectiveness of the

simulation activity in helping them to have a better understanding of audit theories. They agreed that the

simulation contributes a significant impact to their present study. In addition, the students opined that the

simulation learning helps them to relate audit theory into practices. During the simulation, students were

seen to be enthusiastic to complete the lead schedules evidenced from the reluctance of students to hand

over their work due to their commitment in completing the simulation. Lastly, they enjoyed doing the

simulation and suggested that it be continually implemented in future programs.

CONCLUSIONS The call for changes in accounting education for students to acquire new soft skills led to the design of

AlluDit. The simulation is designed to offer auditing students an interactive experiential learning tool

complementing the lecture-based lesson to assist them to better understand audit theory and application.

The simulation provides students with activity that resembles the reality of audit practice with the support

of documents and students were asked to perform one part of the financial statement auditing process.

Students were able to work through the simulation effectively. However, there are some limitations to this

simulation. Firstly, it only covers one part of the financial statement external audit process where it does

not start from the initial audit planning process. Secondly, it does not incorporate the actual length of time

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54

required in performing audit of PPE in real life to the simulation activity due to limited time frame. Future

simulations could incorporate other audit areas. To sum up, simulations add tangible experience where it

brings a professional's beginning work experience and technical skills into academic. By using AlluDit,

learners can apply knowledge to the real world and solve complex problems.

REFERENCES Ana Beatriz Hernandez-Lara, Lopez, and Fitro-Beltran. “Students’ Perception of the Impact of Competences on

Learning: An analysis with business simulations.” Computers in Human Behavior 101. (2019). 311-319.

https://doi.org.10.1016.j.chb.2019.07.023.

Bautista-Mesa, Rafael, Horacio Molina Sánchez, and Jesús Nicolás Ramírez Sobrino. "Audit workplace simulations

as a methodology to increase undergraduates’ awareness of competences." Accounting Education 27, no. 3 (2018).

234-258.

Edmonds, Mark, Miller, Tad and Savage, Arline. “Accounts Receivable: An audit Simulation.” Journal of Accounting

Education 47. 2019. 75-92.https://doi.org/10.1016/j.jaccedu.2019.04.001.

Lara Gittings, Ross Taplin, and Rosemary. “Experiential Learning Activities in University Accounting Education: A

systematic literature review.” Journal of Accounting Education 52. (2020). 1-13. https://doi.org.10.1016/j.jaccedu.

2020.100680.

Peng-Chun Lin, Huei-Tse Hou, Sheng-Yi Wu and Kuo-En Chang. “Exploring College Students’ Cognitive

Processing Patterns during a Collaborative Problem-solving Teaching Activity Integrating Facebook Discussion and

Simulation Tools”, Internet and Higher Education 2. (2014). 51-56. https://doi.org.10.1016/j.jheduc.2014.05.001.

Shahriar M. Saadullah and Nader Elsayed. “An Audit Simulation of the Substantive Procedures in the Revenue

Process - A Teaching Case Incorporating Bloom’s Taxonomy”, Journal of Accounting Education 52. (2020). 1-10.

https://doi.org.10.1016/j.jaccedu.2020.100678.

Vlachopoulos, Dimitrios and Makri, Agoritsa. “The Effect of Games and Simulation on Higher Education: a

Systematic Literature Review” Technology in Higher Education 14, no. 22. (2017). 1-33.

https://doi.org.10.1186/s41239-017-0062-1.

Zelin II, Robert C. "An Exploration Of The Effectiveness Of An Audit Simulation Tool In A Classroom Setting."

American Journal of Business Education (AJBE) 3, no. 9 (2010). 7-12.

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VIID2331 - PAPAW SEEDS TEA

Dr Norhaya Hanum Mohamad1, Haslina Che Ngah2, Nur Amanina Idris1, Amir Manshoor1, Mohamad Amiruddin Mohamad1

Jabatan Seni Kulinari 1 Jabatan Pengurusan Hotel 2

Fakulti Pengurusan Hotel dan Pelancongan, UiTM Cawangan Terengganu

Kampus Dungun Sura Hujung, 23000, Dungun, Terengganu

[email protected], [email protected],

[email protected], [email protected],

[email protected]

Abstract: Papaya, pawpaw or scientifically named as Carica papaya Linn is a tropical fruit commonly found

abundantly in Malaysia. Besides the fruit flesh, other parts of the fruit including the skin and seeds are nutritional,

hence its versatility. The local community, however, only consume the fruit flesh as the potential of the seed is

unaware of. More often than not, the seeds are discarded as food waste, despite many scientific studies show

promising health benefits, for instant, as antioxidant, to improve digestive system and to lower blood cholesterol

level. The objective of this study is to utilise the benefits of the seed through a formulation into papaya seed-based

tea. Furthermore, this effort also leads to food waste reduction. In this research, four formulations of seed-based tea,

which consist of crushed and whole seeds, with and/or without the flesh were tasted. The taste test survey was

evaluated based on participant preference towards the texture, color, aroma and taste. The result reveals that the

crushed papaya seed with dried papaya flesh is mostly preferred.

Keywords: papaya, papaya seed, pawpaw, tea, healthy

INTRODUCTION In the food and beverage industry, 80% of waste is accounted for by unused sections of fruits and

vegetables in food preparation, while the remaining 20% by consumer-generated left-over food. The Food

Aid Foundation reported in 2016 that Malaysians were wasting nearly 15,000 tonnes of food every day,

including 3,000 tonnes of edible food. In Malaysia, municipal solid waste (MSW) production was 7.34

million tonnes in 2005 and is expected to grow up to 10.9 million tonnes in 2020 (Manikam, 2020).

Papaya carica L. is possibly originating from southern Mexico and Costa Rica. The plant was

subsequently introduced to Sri Lanka, Australia, The Philippines, Hawaii, South Africa, India and the

entire tropical and subtropical regions. Its nutritional value and medicinal properties of almost all parts of

the plant, including leaves, fruits and seeds make papaya economically valuable (Corrales and Zee, 2020).

Nevertheless, the leaves and flesh alone are the most frequently used parts. The fruit flesh of papaya is

typically used as a fruit dessert and raw material in papain industry, the leaves are usually cooked as

vegetable, whereas the papaya seeds have not been widely used. Papaya seeds are usually only used as

potential seeds to be re-planted, but most are considered as waste and be thrown away. Papaya seeds

contain crude protein, crude fibre, papaya oil, fatty acids, carpain, ß-sitostrol, caricin, hentriacontane,

glucotropaeolin, benzyl glucosinolate, benzyl isothiocyanate, benzyl thiourea, an enzyme myrosin and

caressing (Ávila, Kugo, Hornung, et al., 2020).

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56

Benzyl glucosinolate in the seeds and pulp of C. papaya is hydrolysed by myrosinase to produce benzyl

isothiocyanate. The seeds extract was reported to demonstrate bactericidal activity. Unripe fruit seeds are

rich in benzyl isothiocyanate, a chemical-containing sulphur reported to be an effective germicide and

insecticide. These substances are essential for plant natural defense mechanisms (Ávila, Kugo, Hornung,

et al., 2020). Medicinal uses of papaya seeds include anti-fertility agent in males. The paste of the seeds

is used the treatment of ringworms, psoriasis, carminative, counter irritant, emmenagogue, vermifuge,

liver cirrhosis and abortifacient. In other studies, seeds of papaya have shown anthelmintic properties

against nematodes found in animals (Ameen, Aziz, Baba et al., 2018). The antiimplantation, anti-fertility

and abortifacient properties of papaya seed extracts were reported by Gadzama et al. (2016).

Much attention has been given to health benefits from the consumption of naturally made and plant-

derived foods and food products. Currently, the acquisition of the body system of these health-promoting

nutrients has focused on supplementation. One type of food supplement is in the form of tea (Liu, Xiau,

Du, et al., 2020). Tea is the most widely consumed beverage in the world, after water (United States

Department of Agriculture, 2014). In general, tea (green) is safe, non-toxic and does not have any side

effects after consumption (Ferdousi, Araki, hashimoto et al., 2018).

Thus, the objective of this study is to extract the benefits of papaya seed while reducing wastage level by

innovating the papaya seed-based tea. The Papaw Seed Tea (papaya Seed Tea) is an excellent product

with plenty on novelties. This is a revolutionary innovation for a commodity that is not yet on the market.

Besides, this is the healthy tea product that is made from local fruit. The use of papaya seed waste would

help minimize carbon printing and the nutrient found in papaya seed would provide health benefits for

consumers. Overall, Papaya Seed Tea has a low production cost and requires a fast production process

and time. Altogether, it is found that the tea is indeed beneficial and can be commercialized on par with

established tea products in the market.

METHODOLOGY Papaya seeds and flesh were separated and washed. The flesh was cut and thinly sliced prior to drying.

Both samples were then dried at 60°C in a dehydrator for 20 hours. The dried seeds and flesh were ground

into powder. The powder was later formulated into four types of preparation, which are (i) crushed

papaya seed, (ii) whole papaya seed, (iii) crushed papaya seed with flesh and (iv) whole papaya seed

with flesh.

All formulations were filled into individual sachet and arranged accordingly as attractive packaging

(Figure 1).

Figure 1. The Process of Papaya Seed Tea

Fifty respondents participated in the sensory test to study their preference for the texture, colour, aroma

and taste of the Papaw Seed Tea drinks. The sensory evaluation was used through the descriptive test.

The five (5) point of Likert Scale; 1= very poor, 2= poor, 3= neutral, 4= good and 5= excellent was used

to measure the consumer response.

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57

FINDINGS Based on the sensory test analysis, out of 4 comparison tests, the majority of respondents prefer the

whole papaya seed with dried papaya flesh and crushed papaya seed with dried papaya flesh. We,

however, have decided to proceed our production with the crushed papaya seed with dried papaya

flesh, as a previous study showed that crushed papaya seeds are better absorbed by the body than the

whole papaya seed (Ferdousi, Araki, Hashimoto et al., 2018). Most respondents accept the Papaya

Seed Tea in term of texture, color, aroma, and taste. Consumption of papaya seed is cheap, natural,

harmless, readily available, mono-therapeutic and prevent against intestinal parasitosis, especially in

tropical communities.

CONCLUSION Papaya Seed Tea is at the same level with other global tea brands when considering the texture, colour,

aroma and taste. Introducing Papaya Seed Tea to the consumer may increase their awareness of its

benefits. Besides, this product may interest the health-conscious consumer, especially if they are tea

drinkers. Due to the low cost and availability of raw materials, the development would be

economically feasible. On the other hand, there are some key limitations in obtaining the raw material

as most consumers just discard the seeds due to lack of awareness of their benefits. For the future

research, the Papaya Seed Tea will complete its laboratory analysis tests, improvements in varieties

of ingredients and better packaging. This project might encourage other innovators to create waste-

based product to reduce excessive food waste. This may contribute to lower the impacts of climate

change and global warming.

REFERENCES 1. Ameen, S. A., Azeez, O. M., Baba, Y. A., Raji, L. O., Basiru, A., Biobaku, K. T. Odetokun,I. A.

“Anthelmintic Potency of Carica papaya seeds against Gastro-intestinal Helminths in Red Sokoto goat.”

Ceylon Journal of Science, 47(2), 137. (2018). https://doi.org/10.4038/cjs.v47i2.7509.

2. Ávila S, Kugo M, Silveira Hornung P, et al. “Carica papaya seed enhances phytochemicals and functional

properties in cornmeal porridges.” Food Chemistry. (2020 Apr);323:126808. DOI:

10.1016/j.foodchem.2020.126808.

3. F. Ferdousi, R. Araki, K. Hashimoto, H. Isoda “Olive leaf tea may have hematological health benefit over

green tea Clin. Nutr. (2018), 10.1016/j.clnu.2018.11.009

4. Fallas-Corrales, R., van der Zee, S.E.A.T.M. (2020) “Diagnosis and management of nutrient constraints in

papaya” Fruit Crops: Diagnosis and Management of Nutrient Constraints, 607-627 Elsevier

9780128187265

5. Gadzama, P. A., Wurochekke, A. U., & Mahmoud, S. J. “Antioxidant activity of carica papaya seed extracts

on indomethacin-induced ulcer in rats.” International Journal of Science and Research (IJSR), 5(1), 699–

703. (2016) https://doi.org/10.21275/ v5i1.nov152843.

6. R.V. Siva Manikam (2020), Reducing Food Waste During A Pandemic. Bernama

https://www.bernama.com/en/thoughts/news.php?id=1844547#:~:text=In%202016%2C%20the%20Fo

od%20Aid,10.9%20million%20tonnes%20in%202020 Accessed: 10/10/2020

7. United States Department of Agriculture [USDA], Special Focus–Green Tea,

http://www.usada.org/uploads/suppconfusion.pdf Accessed: 05/10/2020

8. Zenghui Liu , Mengchao Xiao , Zhaofeng Du , Mengwan Li ,Huiming Guo , Ming Yao , Xiaochun Wan

Zhongwen Xie. “Dietary Supplementation of Huangshan Maofeng Green Tea Preventing Hypertension of

Older C57BL/6 Mice Induced byDesoxycorticosterone Acetate and Salt,”

The Journal of Nutritional Biochemistry (2020), doi:https://doi.org/10.1016/j.jnutbio.2020.108530

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VIID2333 - ENHANCED HOUSING

DELIVERY SYSTEM (EHDS)

Dr. Syahrul Hezrin Mahmud1, Mohd Ariff Nafizi Ibrahim1, Mohd Husnin Mat Yusof2, Muhammad

Fauzi Embong2, Ramizatunnisah Jais2, Mohd Hata Ismail3 1UiTM Cawangan Terengganu Kampus Dungun, 2UiTM Cawangan Terengganu Kampus Kuala

Terengganu [email protected]

Abstract: Home ownership has been an alarming issue among more than half of 1.6 million Malaysian civil

servants who are still tenants. They might have an intention to own a house, yet the present Housing Delivery

System (HDS) that is practised by most building companies known as Build Then Sell (BTS), an improved one

to Sell Then Build (STB) that still requires future homeowners to make initial payments along the process of

possessing a house. This therefore have hindered their intentions. Thus, Enhanced Housing Delivery System

(EHDS), a business model re-engineering of housing delivery system that focuses both on a concept of buying

and building a house, is formulated by utilizing benefits of the scheme offered by Lembaga Pembiayaan

Perumahan Sektor Awam (LPPSA) to surmount any financial distractions that may be caused by those HDSs.

Aarez Holding Sdn. Bhd, a fast-growing building company that has pioneered the implementation of EHDS in its

operations, manages to absorb all initial costs along the possessing process as a final contract price, leaving its

clients to have no cash-outflow distractions at all. To builders and building companies: EHDS acts as a selling

point to attract more prospects. Nevertheless, EHDS is one of the Post-Covid 19 strategies in accelerating

businesses related to property development.

Keywords: Marketing, House Delivery System, Home Ownership, Business Strategy.

INTRODUCTION

The figure of more than half of 1.6 million Malaysians who worked as government servants and entitled

for home financing facilities offered by Lembaga Pembiayaan Perumahan Sektor Awam (LPPSA) at

an affordable rate of 4 percent reducing balance method and yet to have their own houses is quite

alarming. [1] Their intention of possessing houses have hindered by the present Housing Delivery

System (HDS) used by most building companies known as Build Then Sell (BTS) that requires them

to make initial payments along the process of purchasing a house. In most cases, these payments

prevented the government servants from securing housing financing facilities since they did not manage

to pay the 10 percent deposit upon signing the sale and purchase agreement as well as other incidental

costs [2].

Having contended with the issues of initial payments required by BTS, Aarez Holding Sdn. Bhd

(AAREZ) has collaborated with Universiti Teknologi MARA Cawangan Terengganu (UiTMCT) in

developing a new business model inspired by BTS known as Enhanced Housing Delivery System

(EHDS) that is scaffolded from a land purchased scheme offered by LPPSA that allows one to build his

or her house on his or her own lot.

METHODOLOGY EHDS is derived from the primaeval development of improvement or innovation of former models of

HDS known as 10:90 Build Then Sell (10:90 BTS), 100% Build Then Sell (100% BTS) that benefited

both buyer and builder. In formulating EHDS, the researchers had to affirm house buyers to be aware

of differences featured in both BTS and STB in order to protect their rights in purchasing houses from

builders. Besides that, all factors concerning home ownership issues were also considered since the

process of purchasing a house requires a long-term investment with large benefits [3]. Another concern

to address is the price ranges and locations of the targeted properties [4]. In addition, the buyers too

have a burdening concern regarding down payment and other initial payments such as legal fees, stamp

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59

duty payment, valuation fees and real estate professional fee that they have to made in purchasing a

house.

FINDINGS

In addressing such concerns, EHDS allows builders or building companies to absorb all related costs as

a final contract price and this allows the buyer to pay for all expenses only in form of monthly

installments via LPPSA. Table 1 features all details involving the initial payments required by the

conventional HDS to be paid by a government servant who wants to build a house valued at RM 300

000.00 on his or her own lot.

Table 1. Enhanced Housing Delivery System (EHDS): Its Application

Stage Process Activity Initial Paymnts

Conventional

HDS

EHDS

Pre-

Construction

Consultation Consultation and Site Visit No No

Quotation/Proposal No No

Financial Qualification No No

Acceptance of Agreement Commitment Fee:

RM 1 000.00

No

Preparation

& Approval

of House

Plan

Floor Plan Drafting RM 1 000.00 No

Finalize Plan RM 2 000.00 No

Plan Submission RM 3 000.00 No

Plan Approval RM 1 000.00 No

Legal

Process and

Housing

Financial

Application

Application through lawyer RM 1 000.00 No

Approval of home financial

facilities by LPPSA

RM 1 000.00 No

Sales and Purchase and

processes including stamp duty,

mortgage and other related

documentations

RM 4 000.00 No

Total Initial Payments for Pre-Construction Phase: RM 14 000.00 No Payment

While-

Construction

Construction Site preparation RM 36 000.00 No

Construction process

Monthly

commitment

based on progress

No

Quality control No

Vacant Possession No

CCC Monthly Installment

Total Initial Payments for While-Construction Phase: RM 36 00.00 +

Monthly

payment based

on progress

No Payment

Post-

Construction

Warranty

and after

sales service

After sales service

Warranty No No

Total Initial Payments for While-Construction Phase: No Payment No Payment

Total Initial Payments for All Phases: RM 50 000.00 No Payment

Table 1 has simulated that a government servant is required to pay approximately RM 50 000.00 for

initial payments that might be issued during the two-construction stages Nevertheless, EHDS allows

the government servant to start paying his or her loan via monthly installment to the bank only after he

or she had received the certificate of Compliance and Completion (CCC) since all related costs were

absorbed by the builder or the building company as the final contract price.

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CONCLUSIONS Therefore, EHDS permits no initial payments to be paid by a future house owner all along the process

of purchasing and possessing his or her house. Thus, the implementation of EHDS has been pioneered

by AAREZ in its operations recently. Having a determination to help its prospects to have better

opportunity of possessing their own houses with EHDS, the collaborative innovation of both UiTM and

itself, AAREZ has encapsulated its business mission as “Kini Anda Boleh Miliki Rumah Tanpa Tunai”

and the advertisement as featured in Figure 1 has been advertised and circulated thoroughly to the

company’s potential clients via social medias.

Figure 1. EHDS: Its Commercialization by Aarez Holding Sdn. Bhd.

However, in order to implement EHDS, the company needs to have fortified financial capabilities since

AAREZ needs to finance all costs involving pre-construction stage. In addition, the company also needs

to utilized all advantages of having networking with its suppliers and other stakeholders to provide

financial support to this new business model of HDS. Moreover, additional proper analysis is required

to eveal the effectiveness of EHDS in helping the marketing aspects of the company towards strategic

direction of the corporate objectives which are sustainability and profitability. Furthermore, EHDS can

act as a selling point to attract more prospects On the other hand, EHDS is one of the Post-Covid 19

strategies that is vital in accelerating businesses related to property development.

REFERENCES

[1] Ministry of Human Resources Malaysia (2015), “Statistik Pekerjaan dan Perburuhan [employment and labour

statistics]”, available at: http://myhos.mohr.gov.my/ebook/istatistik2_2015/bil2_2015. ppsx.

[2] Bujang, Ahmad Ariffian. "Pemilikan harta tanah kediaman: Satu kajian penilaian ke atas Peraturan Kuota Lot

Bumiputera di daerah Johor Bahru." Ph.D. dissertation, Dept of Arts and Social Science, Universiti Malaya, 2006.

[3] Bramley, Glen. "Affordability, poverty and housing need: triangulating measures and standards." Journal of

Housing and the Built Environment 27, no. 2 (2012): 133-151.

Salfarina, A. G., M. Nor Malina, and H. Azrina. "Trends, problems and needs of urban housing in

Malaysia." Malay 248 (2010): 62.

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VIID2335 - VIRTUAL COFFEE TALKS

FOR ENGLISH CLASS: CONNECTING

THE DOTS BETWEEN ACADEMIA AND

INDUSTRY

Wan Najmiyyah Wan Md Adnan1, Aileen Farida Mohd Adam2, Najlaa’ Nasuha Mohd Radin3

1,3Academy of Language Studies, Universiti Teknologi Mara Cawangan Terengganu, Kampus

Dungun, 23000 Dungun, Terengganu, Malaysia 2Academy of Language Studies, Universiti Teknologi Mara Cawangan Pulau Pinang, Kampus

Permatang Pauh, 13500 Permatang Pauh, Pulau Pinang, Malaysia

[email protected]

Abstract: One of the new dimensions highlighted by the Ministry of Higher Education Malaysia is the importance

of having academia-industry linkage and that universities should work closer with the industry players. One of

the ways of achieving this is by getting industry players into the classroom to connect with the students. Virtual

Coffee Talks is a pioneer project conducted during Open and Distance Learning (ODL) for English for

Professional Interaction course and its main objective is to expose students to the professional environment by

inviting professional guest speakers into the classroom through virtual coffee talks sessions. This project also

encourages knowledge transfer and collaboration between academia and industry players. Some of the challenges

of open and distance learning is to keep students engaged and to ensure that students would have better learning

experiences. The project has received positive feedbacks from the students and the invited speaker. This project

also has commercialization potential as it can encourage academia-industry linkage and open up possibilities of

further collaborations with different industry players. Since it is conducted online, the virtual coffee talks can also

be established inter-campuses and inter-varsities and this would provide students with better learning experiences.

Keywords: language learning, professional interactions, open and distance learning, academia-industry linkage

INTRODUCTION Essence in communication, which include empathy, relationship-building and communications are

among the necessary soft skills, listed to be in great demand by the employers (Rozana, 2019). Hence,

English for Professional Interaction (ELC 650) was introduced by UiTM to equip students with

necessary interpersonal skills in their personal growth and professional interaction skills in the

workplace. However, since most of the learning process takes place in an academic setting, the skills

become inauthentic as the students are not really exposed to the real workplace environment. Therefore,

virtual coffee talk for English class was introduced to allow learners to communicate with the industry

players in the classroom. This is also to tackle the issue of weak collaboration with the industry as

highlighted in Malaysia Education Blueprint 2013 - 2025 (Ministry of Education Malaysia, 2013).

Thus, it is important for educators to be aware that using technology for learning need to be utilised

better through various strategies. Leslie (2019) stated that engagement has been shown to impact

students’ success positively. Thus, ODL has given more opportunities to educators than ever before to

invite industry players into their classrooms in order to share their views and knowledge with the

learners. Nevertheless, there are few concerns that this project wished to address; 1) the fact that English

for Professional Communication is heavily based on academic materials with little exposure to real-

world situation; 2) one of the major issues of Open and Distance Learning (ODL) is how to keep

students engaged to the subject taught; and 3) there is still disconnectedness between academia and

industry players. Therefore, the main objectives of this projects are:

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1. To enrich students’ knowledge

2. To expose students to real-world situations

3. To attract students for fun online learning

4. To encourage academia-industry linkage in terms of collaborative projects

METHODOLOGY The project invited a professional speaker for 40-minute coffee talk online session via Google Meet

during English for Professional Interaction (ELC 650) class. Among the sub-topics being discussed are

skills to have at workplace, professional appearance, professional work ethics and cultural differences

at workplace. This project took place in April 2020 and the participants were 24 degree students from

Hotel & Food Service Management, Universiti Teknologi MARA Cawangan Terengganu, Kampus

Dungun. This study was purely qualitative and used observation and immediate student feedback. The

invited speaker was the Director and Head for Corporate Sales and Marketing at one of the established

asset management companies in Malaysia. She became the Head of Business Communication at the age

of 28 and won regional CIMB Emerald Award in 2013 as the Best Country Middle Manager (Malaysia).

Her work deals with fund investment and management from Security Commission Malaysia, unit trusts,

private retirement scheme and financial planning. Below was the designed lesson plan that took place:

Figure 1. Coffee Talk Lesson Plan

FINDINGS

It was found that the Coffee Talk enriched students’ knowledge.When interviewed, students had

expressed their eagerness and excitement towards what they have learned and how they can apply it in

the real-world situations. Another finding is that students responded positively to fun online learning

for ELC650. The students were also very responsive and excited. The students also responded positively

to having longer Coffee Talk sessions in the future. Next, the coffee talk also exposed students to real-

world situations. The speaker provided useful tips regarding cultural differences at workplace and

provide different point-of-views regarding the reality of working environment. Students were also

highly motivated throughout the coffee talk with inspirational stories from real-life professional. Lastly,

the coffee talk encouraged academia-industry linkage in terms of collaborative projects. Both students

and speaker expressed positive responses towards the flexibility of using Google Meet for Virtual

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Coffee Talk session. The ODL platform actually provided an advantage for more collaborative projects

between academia and industry.

COMMERCIALISATION POTENTIAL

Plans of inviting professionals from different industries would offer different points-of-views on how

different industries work. This also provides invaluable experience for the students to prepare them for

the workplace environment. Furthermore, this project would be a stepping-stone to encourage more

academia-industry linkage and opens up possibilities of further collaborations (virtual coffee talks,

virtual knowledge sharing, virtual office tour etc) with more professional industry players. Another

commercialization potential is that this project can be expanded not only between academia-industry

but also as inter-varsities or inter-campuses projects. This could also be offered as part of the syllabus

and can further be developed to be used on Massive Open Online Courses (MOOC) platform.

CONCLUSION It is hoped that it would motivate students and give them confidence to face these professionals in

virtual coffee talks session like this. It is also hoped that this project would encourage students to be

more engaged in English for Professional Interaction class, and lastly, this project can also open up

possibilities for academia-industry linkage in terms of future collaboration especially in knowledge-

sharing sessions.

REFERENCES

Lawrence, Lim & Abdullah. (2019). Strengths and Weaknesses of Education 4.0 in the Higher Education

Institution. International Journal of Innovative Technology and Exploring Engineering, Vol. 9 Issue 2S3,

pp. 511 – 519, DOI: 10.35940/ijitee.B1122.1292S319

Leslie, H. J. (2019). Trifecta of Student Engagement: A Framework for an Online Teaching Professional

Development Course for Faculty in Higher Education. Journal of Research in Innovative Teaching &

Learning, Vol. 13 No. 2, 2020, pp. 149-173, DOI 10.1108/JRIT-10-2018-0024

Ministry of Education Malaysia. (2013). Malaysia Education Blueprint 2013 - 2025.

https://www.moe.gov.my/menumedia/media-cetak/penerbitan/dasar/1207-malaysia-education-

blueprint-2013-2025/file

Rozana, S. (2019, February 20). Demand for soft skills in the workplace. New Straits Times, Retrieved from

https://www.nst.com.my/

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VIID2377 - THE CONCEPT OF USE OF

ONLINE LEARNING MEDIA

TO IMPROVE STUDENTS’

KNOWLEDGE AND UNDERSTANDING

DURING THE COVID-19 PANDEMIC

AT MBI AMANATUL UMMAH, PACET,

MOJOKERTO (GENDER AS

MODERATING VARIABLE)

Aulia Sulhia1, Atsila AufIani2, Azka Amalia Putri3, Ahadin Wildan Amin4, Ihtishamul Hasan5

12345MBI Amanatul Ummah, Pacet, Mojokerto, Indonesia

[email protected] ABSTRACT: Covid-19 pandemic/has a significant impact on various sectors in all countries in the world,

including in Indonesia, especially in the education sector. From mid-March 2020 to the beginning of July 2020,

the teaching-learning process was carried out online. Various types of learning methods were used to deliver

subject matter with the hope of maximizing students’ knowledge and understanding amid limitations during the

Covid-19 pandemic. This study aims to determine whether the concept of use of online learning media to improve

MBI Amanatul Ummah students’ knowledge and understanding during the Covid-19 pandemic. (gender as

moderating variable). This study used quantitative research approach. Data were collected through questionnaires

distributed via Google form. The population of this study was 252 students, while the sample used was 109

students. The data collected were processed and analyzed using SPSS, simple linear regression analysis test, and

different test between group of male students and group of female students. The results of this study show that

gender can moderate the use of online learning media to improve students’ knowledge. In addition, gender can

also moderate the use of online learning media to increase students’ understanding. However, the results of this

study show that there is no effect the use of online learning media to improve students’ knowledge. The

implication of this research is the use of online learning media during the Covid-19 pandemic by considering

several things, such as subjects, subject matter, types of online learning media used, types of learning methods

used, the time of delivery of the material, and several other supporting indicators.

Keywords: Gender, Online Learning Media, Knowledge, Understanding, Covid-19

INTRODUCTION

During the Covid-19 pandemic in Indonesia, in the second week of August 2020 there were 132,816

confirmed cases of Covid-19 including 5,968 deaths. The high number of Covid-19 cases has caused

the joint policy of 4 (four) ministers regarding the implementation of the learning process in several

Covid-19 Pandemic zones to experience no change. In the green and yellow zones, the educational

learning process can be carried out face-to-face at schools using standard health protocols for the

prevention of Covid-19. Meanwhile, in the orange and red zones the educational learning process is

being held online. Online learning process at all levels of education, from kindergarten to university,

has started since the beginning of the Covid-19 pandemic in mid-March 2020. The online learning

process has many advantages and disadvantages. The advantages of the online learning process are that

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the learning time is shorter, students can develop themselves, and education in Indonesia becomes more

advanced, while the disadvantages of the online learning process are that tasks become increasingly

pile up, the need for internet data or quotas becomes more and more, learning material is difficult to

obtain, and students do not easily hold discussions.

Various attempts have been made to minimize disadvantages in the online learning process. Schools

choose an online media platform that is considered the easiest and most suitable for teachers and

students, such as the use of the WhatsApp, Facebook, Telegram and web applications designed by the

schools. For students, they always try to keep up with the learning process properly amidst limited

internet quota and limited internet signal in remote villages. All parties are trying to minimize these

shortcomings with the aim of increasing student knowledge and understanding during the Covid-19

Pandemic.

Objectives of The Study

Increasing students' knowledge and understanding of science, one of which is influenced by the learning

media used. The use of online learning technology has an influence on the students’ knowledge and

understanding. This study will explain and confirm that the concept of learning in Islamic boarding

schools, by grouping students by gender, male and female, which is associated with the relationship

between the use of online learning processes and students' knowledge and understanding, has a different

effect. The formulation of the problem in this study is: "Can gender moderate the effect of the use online

learning media on an increase in students’ knowledge and understanding at MBI Amanatul Ummah,

Pacet, Mojokerto during the Covid-19 pandemic?”

RESEARCH METHODOLOGY

This research is an Ex Post Facto research which explains the cause and effect relationship [1]. In this

study, researchers used a quantitative research approach. The population of this study was 252 tenth

grade students of MBI Amanatul Ummah, while the sample size was 109 students. If the number of

subjects is large, it can be taken between 10 - 15% or 20-25% or more [2]. There were 4 (four) variables

adopted in this study: (1) Online learning media (X1) as an independent variable, (2) Student’s

knowledge (Y1) as the dependent variable, (3) Student’s understanding (Y2) as the dependent variable,

and (4) Gender as a moderating variable. The questionnaires were distributed to students via google

form https://bit.ly/2THB2YS for 1 (one) month, from May 28, 2020 to June 28, 2020. The questionnaire

is a data collection technique done by giving a set of questions or written statements to respondents to

be answered (Sugiono, 2012). First, data analysis was carried out through validity test, reliability test,

and simple linear regression analysis with the formula: Y = α + bX. Second, data analysis was carried

out by separating and comparing data between male students’ group and female students group.

RESULTS AND DISCUSSION

Based on the data analysis, the first linear regression equation obtained is as follows: Y1 = 11.622 +

0.745X. This equation means that if the constant value is 11.622 and the value of the use of online

learning media (X) is 0, so the value of the students’ knowledge (Y1) is 11.622. The regression

coefficient value of the variable of online learning media (X) is 0.745, meaning that if the value of

online learning media is high or equal to 1 with the assumption that other variables are constant, then

the student's knowledge (Y1) will change by 0.745. The coefficient value is positive, meaning that there

is a positive relationship between the use of online learning media and student’s knowledge.

The results of this study indicate that the use of online learning media has an effect on students'

knowledge during the Covid-19 pandemic. The effect of the use of online learning media on the male

and female students’ knowledge has different values. According to the majority of the male group,

online learning media is not effective, the software used is more effective, online learning has better

access to information about students to parents, and students get new experiences

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Table 1. Male Students’ Responses to the Use of Online Learning Media, Students’ Knowledge, and Students’

Understanding (%).

Statement Male Students

SD D A SA

1 0 67 33 0

2 10 33 57 0

3 10 43 47 0

4 5 38 43 14

5 0 10 67 23

6 0 24 47 29

7 0 29 57 14

8 0 38 48 14

9 10 43 43 4

10 5 38 33 24

11 5 5 76 14

12 0 0 76 24

13 5 19 62 14

14 0 52 24 24

15 5 38 47 10

16 10 43 33 14

Source: Primary Data Processed (2020)

Meanwhile, according to the majority of the female group, the online class is better applied to theoretical

subjects, the software used is ineffective, dissatisfied with online learning for practical subjects,

learning in class is more effective than online learning, online learning has many weaknesses in

interaction between students and teachers, students have more ability to learn through online learning

methods, evaluation of student abilities is less appropriate when done online, there is an increase in the

use of online media in the educational process, and students get new concepts of knowledge. Which

states that one of the functions of electronic learning for learning activities is as a supplement [3] Table 2. Female Students’ Responses to the Use of Online Learning Media, Students’ Knowledge, and Students’

Understanding (%).

Statement Female

SD D A SA

1 2 60 35 3

2 6 32 56 6

3 23 50 21 6

4 6 53 40 1

5 2 34 55 9

6 0 7 40 53

7 0 11 57 32

8 2 31 58 9

9 7 60 31 2

10 5 18 60 17

11 1 17 63 19

12 2 5 66 27

13 1 31 60 8

14 7 50 41 2

15 3 44 50 3

16 4 45 49 2

Source: Primary Data Processed (2020)

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Based on data analysis, the second linear regression equation obtained is as follows: Y2 = 9.766 -

0.612X. This equation means that if the constant value is 9.766, and the value of the variable of online

learning media (X) is 0, so the students’ understanding (Y2) is 9.766. The regression coefficient of the

use of media (X) is 0.612, meaning that if the value of the variable of online learning media is high or

equal to 1, with the assumption that other variables are constant, then the students’ understanding (Y2)

will change by 0.612. The coefficient value is negative, meaning that there is no positive relationship

between the use of online learning media and students’ understanding.

The results of this study indicate that the use of online learning media has no effect on students'

understanding during the Covid-19 pandemic. The non-impact of the use of online learning media on

the male and female students’ understanding has different values. According to the majority of the male

students’ group, with online learning media, students get an in-depth study of material that is useful for

increasing knowledge, students understand the general framework of the subject, and students do not

understand the essence of the subject. Meanwhile, according to the majority of the female students’

group, students do not understand the important definitions of the subject. Several factors can affect the

ability of students to understand concepts. Some important factors are the learning models and media

used by the teachers. The learning models and media applied by the teachers are still monotonous

because the teachers still apply limited learning models and media. One of the communication barriers

in the learning process, including the use of online learning media, is the lack of students’ understanding

[4]

CONCLUSIONS

The use of online learning media has an effect on students’ knowledge during the Covid-19 pandemic,

but based on gender moderation, male and female groups have different values. The use of online

learning media has no effect on students’ understanding during the Covid-19 pandemic, but based on

gendere moderation, male and female groups have different values. The implication of the results of

this study is that the selection of appropriate and easy online learning media is one of the keys to

improving students' knowledge and understanding during the Covid-19 pandemic.

REFERENCES [1]Sukardi, 2007. Competency Education Research Methodology and Practice. Bumi Aksara, Jakarta.

[2] Arikunto, S., 2018. Quantitative Research Methods. Alfabeta, Jakarta.

[3] Siahaan, S.M., 2002. Analysis of Teacher Teaching Motives in Building Students’ Instrumental

Understanding and Relational Understanding by Using Problem Solving Schemes Based on the Toulmin

Argument Model. Bandung: SPs. UPI.

[4]Daryanto, 2010. Learning: its role is very important in achieving learning goals. Gava Media, Yogyakarta.

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VIID2379 - USED COFFEE GROUND

COMPOSTED AS BIO-FERTILIZER

Aida Nabilah Mohd Khairudin1, Siti Asyiqin Binti Shikh Ahmad Alias1, Nurul Shazwin Binti

Samsuddin1, Siti Noraiza Ab Razak1,2 1Center for Diploma Studies (CeDS),

Universiti Tun Hussein Onn Malaysia, Pagoh Campus, Muar,

84600 Johor, Malaysia. 2Microelectronics and Nanotechnology – Shamsuddin Research Centre (MiNT-SRC)

Universiti Tun Hussein Onn Malaysia, Parit Raja, Batu Pahat,

86400 Johor, Malaysia.

E-mail: [email protected]

Abstract: The main objective is to produce an economical and environmental friendly composted fertilizer based

on used coffee grounds. In order to achieve the main objective, beforehand, a coffee grounds that was added with

other selected natural compounds was composted. Next, the effect of coffee fertilizer towards chili plants growth

was observed. Few important factors that affected the growth of the chili plant from using used coffee ground

includes the pH and the usage ratio of fertilizer to soil. The coffee-mixture fertilizer gives the most eligible pH

to be used as fertilizer for chili plant growth at pH 5.30. From the observation, two tablespoon of coffee-mixture

fertilizer which added to a pot of soil gives a positive effect to the growth of chili plant. The average diameter of

plant leaves recorded at week three was 2.55 cm while the height of the plant was 34 cm.

Keywords: bio-fertilizer, used coffee ground, composted fertilizer.

INTRODUCTION Some studies have shown that using a non-composted coffee grounds in high concentrations around

plants will actually exploit their growth. The grounds need to break down before they are truly a benefit

to plants and with the help of microorganisms in order to release their nitrogen. Furthermore, using

coffee grounds in compost piles tends to help the pile reach higher internal temperature (Jennifer, 2011).

This is an important step in proper composting which helps kill weed seeds and pathogens that may be

present in the pile.

A suitable and proper way for using coffee grounds in the landscape is to either mix them in with

existing soil, or in a compost pile mix with the suitable composition ratio with one-part coffee grounds

to one-part leaves or other dry material plus one-part grass clippings or other green material. The use

of chemical fertilizers produced a ‘pretty’ fruits and vegetables. However, an excessive use of

chemicals fertilizers will cause many drawbacks to consumer as well as to environment (Raphael,

Kurian, and K. Velmourougane, 2011). In order to overcome this problem, coffee grounds are used as

an alternative resource. Coffee grounds has a lot of potential to act as a fertilizer to plants based on the

information gained about its benefits to plants (Liu and Price, 2011). Coffee grounds have been shown

to have a nearly neutral pH around 6.5 to 6.8. Most plants needed nutrients to be slightly acidic to

neutral, in the 5.8 to 7 range (Nguyen, Dzung, and Khanh, 2013). The advantages of using waste coffee

grounds as a bio-fertilizer is that it adds up organic material to the soil. Thus, water retention, drainage,

and aeration in the soil is improved. Besides, the addition of several natural ingredients such brown

sugar, fresh milk, rinsed rice water in composted coffee grounds will provide extra benefits in plant

growth (Serber, 2020).

METHODOLOGY i. Used coffee grounds fertilizer preparation

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The experiment was conducted using two samples of used coffee grounds fertilizer, named as Sample

1 and Sample 2. Sample 1 was a mixture of used coffee grounds, milk, expired yogurt, rinsed rice water

and brown sugar, while Sample 2 was originally a coffee grounds-based. Both are sealed in air-tight

container for few days in cool conditions and fermented for two weeks. After two weeks, both are

opened and aired under sunlight for four hours.

ii. Chilli growth

Two pots were filled with soil with different amounts of fertilizer into the soil. Pot A and pot B were

added with two and three tablespoons of Sample 1, respectively. The third pot (Pot C) was filled with

soil and Sample 2 as a control setup. The plants were watered daily. The height of chili plants, average

of leaves diameter and its physical growth was recorded for three-week time frame.

FINDINGS

Since chili plant is an acid-loving plant with pH level of soil ranging from 5 to 7.5; coffee grounds

fertilizer is very suitable for the perfect growth for chili. From Table 1, both types of used coffee ground

fertilizer show an acidic pH level. However, coffee mixture fertilizer gives the most eligible pH to be

used as fertilizer for chili plant growth which is pH 5.3.

Table 1. pH value of used coffee ground and coffee-mixture fertilizer.

Sample pH

Sample 1 4.86

Sample 2 5.30

Figure 1. Height of chili plant in three weeks-observation with different amount

of fertilizer (A: 2 tsp., B: 3 tsp., and C: coffee-based).

Figure 1 shows a graph of chili plant growth while Table 2 shows the average of the plant’s leaves

within three weeks period. The variables involve are Pot A (two table spoon of coffee-mixture

fertilizer), Pot B (three table spoon of coffee-mixture fertilizer) and Pot C as a control sample with

coffee-based fertilizer. The graph in Figure 1 shows a slight growth spur of the plants for each variable.

The highest plant height recorded in week three was Pot C which is 36.6 cm. However, in terms of

physical growth, Pot C shows many drawbacks in terms of number of leaves, the colour of the leaves,

and also the amount of chili as shown in Figure 2. Among these three-sample plant, Pot A shows the

most reliable result as the plant is growing well with consistent growing height, with moderate amount

of green leaves and chilies.

Table 2. The average diameter of chili plant’s leaves recorded in three weeks period for each sample.

Pot Average diameter of chili plant leaves (cm)

Week 1 Week 2 Week 3

A 2.52 2.58 2.55

B 2.44 2.44 2.48

C 1.78 1.85 1.75

29

30

31

32

33

34

35

36

37

W1 W2 W3

Pla

nt

hei

gh

t (c

m)

Week

A

B

C

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Figure2. Physical observation on chili plant growth in three weeks.

CONCLUSIONS A bio-fertilizer is a substance which contains living microorganisms which, when applied to seeds,

plant surfaces, or soil, colonize the rhizosphere or the interior of the plant and promotes growth by

increasing the supply or availability of primary nutrients to the host plant. In this project, coffee ground

is use as bio fertilizer. In this project, the bio-fertilizer of used coffee grounds added with a mixture of

milk, expired yogurt, rinsed rice water and brown sugar shows better effect on plant growth compared

with the used coffee ground fertilizer.

REFERENCES

Raphael, Kurian, and K. Velmourougane. 2011. “Chemical and microbiological changes during

vermicomposting of coffee pulp using exotic (Eudrilus eugeniae) and native earthworm (Perionyx

ceylanesis) species.” Biodegradation 22: 497-507.

Nguyen Anh Dzung, Tran Trung Dzung, Vo Thi Phuong Khanh. 2013. Biology Department, Faculty of

Natural Science & Technology, Tay Nguyen University, Vietnam, Resources and Environment 3(4): 77-

82 doi: 10.5923/j.re.20130304.03

Jennifer Schultz Nelson, 2016. Coffee as Fertilizer, http://web.extension.illinois.edu/

Liu, K., and G.W. Price. 2011. "Evaluation of three composting systems for the management of spent coffee

grounds." Bioresource Technology 100.2: 7966-74.

Serber, Zach. 2020 “Zymergen and FMC Team up to Harvest the Next Crop Protection Breakthrough”,

zymergen.com, Aug. 20, https://www.zymergen.com/blog

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VIID2380 - CARBONIZE RICE HUSK AS

ACTIVATED CHARCOAL FOR

PORTABLE WATER PURIFICATION

SYSTEM

Fitri Haiqal Kamarulzaman1, Abdul Muin Abdul Rahim1, Nur Najwa Imani Abd Hadi1, Siti Noraiza

Ab Razak2* 1Center for Diploma Studies (CeDS),

Universiti Tun Hussein Onn Malaysia, Pagoh Campus, Muar,

84600 Johor, Malaysia. 2Microelectronics and Nanotechnology – Shamsuddin Research Centre (MiNT-SRC)

Universiti Tun Hussein Onn Malaysia, Parit Raja, Batu Pahat,

86400 Johor, Malaysia.

E-mail: [email protected]

Abstract: Activated charcoal is a substance with porous structure, high surface area and low cost besides known

for good adsorbent as it high adsorption capacity. Activated carbon works by adsorption process which polluted

molecules in the water is treated by trapping inside the pore structure of the carbon substrate. As such, this study

aimed to produce a carbonize rice husk as an activated charcoal for portable water purification. The potential of

the rice husk as an activated carbon for portable water purification system was identified by an experiment which

is conducted for seven months involving a sample of rice husk as activated rice husk charcoal. The rice husk was

first clean using distilled water to remove contaminant and being carbonized at two different temperature to

produce an activated charcoal. Next, the activated charcoal was impregnation in potassium hydroxide, KOH; and

again underwent carbonized process at two different temperature. Few parameters to identify the safe level of

drinking water was performed such as the total dissolved solids (TDS), pH and dissolved oxygen (DO). The data

obtained for total dissolved solids (TDS), pH and dissolved oxygen (DO) are 284 mg/L, 7.08, and 4.12 mg/L

respectively. The results shows that the consumption of low TDS (below 10 mg/L) contributes to the loss of

minerals from body tissues. As for this research, the TDS measured after treatment using modelled water filter

was 284 mg/L which considered as good TDS level for drinking water. This proves on the success experiment

conducted which contributes to eco-friendly portable water purification and effective ways to reduce the waste of

rice husk.

Keywords: water purification system, activated charcoal, rice husk, activated charcoal, TDS.

INTRODUCTION

Rice is the most widely consumed staple food for a large of world's human population, especially in

Asia. It is the agricultural commodity with the third-highest worldwide production (Faostat, 2019). In

rice manufacturing, the by-product from paddy grinding is rice husk. Rice hulls or known as rice husks

are the hard protecting coverings of grains of rice. Its low humidity and simple operation causes rice

husk is widely used as fuel in many industrial factories and as biomass fuel in electricity generating

(Gado, 2017 and Gado and Morsy, 2017). Besides, its availability is one of the advantages of rice husk

being commercialize in wide applications because the rice plants are produced in sustainable manner.

Apart from that, rice husk can also be used as an activated charcoal for water purification. Activated

carbons have exceptional adsorption properties because of their high surface area, large adsorption

capacity and fast adsorption kinetics (Tongpoothorn, Sriuttha, Homchan, Chanthai and

Ruangviriyachai, 2011). Water that passing through activated carbon is used to undertake organic

contamination, taste, or objectionable odour. Activated carbon usually used as the secondary

purification techniques of portable water purification. As such, this study focuses on portable water

purification using rice husk that enable to lessen the cost of water filter than the commercial water filter

products. Beside of being portable, it provide a clean and pure water as well as the usage of rice husk

is one of the effective ways to reduce the waste of rice husk. The filter that contain activated carbon

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also effective to eliminate pathogens, toxic compounds, taste and odour from the water are the

conducive filter.

METHODOLOGY In producing the water filter, rice husk samples were washed with the distilled water to remove dirt and

any contaminant and dried in the oven at 100oC for 12 hours. After that, the rice husk was carbonized

at two different temperatures which is 200oC and 400oC for an hour in a laboratory furnace to produce

charcoal. Samples were then crushed into small size (850 mm) to obtain the charcoal of rice husk. After

production of charcoal, 200g of carbonized rice husk was impregnation in 250 mL 1M of potassium

hydroxide, KOH for three hours and later cleaned with distilled water until its pH value is seven before

drying it in the oven. The dried samples were carbonized again at two different temperatures which is

400oC and 700oC for two hours in laboratory furnace and finally, the activated carbon was produced.

Figure 1. Six layer of portable water filter.

After activated carbon has been produced, a portable water filter was designed with six stages as shown

in Figure 1. Two mineral water bottles with volume of 1.5 liter were used as a water filter container and

also as a container to collect the filtered water. The first layer of the water filter is sand followed with

silica sand is filled in the second layer while activated charcoal treated at depth of 10 cm added into the

third layer. The fourth layer is silica sand again with granule stone with diameter 1 to 3 mm on the fifth

layer and finally, granule stone with diameter 3 to 5 mm will be the sixth layer in water filter.

FINDINGS

The produced water filter using rice husk were then analysed on the Ph level, total dissolved solid,

conductivity and dissolved oxygen of filtered water to identify on the applicability for drinking purposes

compared with untreated water sources. The portable water filter using activated charcoal from rice

husk were able to filter for clean water. Activated charcoal in the water filter played important role in

filtering the polluted water. Table 1 shows that the parameter tested in the water sample.

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Table 1. The parameter tested in water sample.

Parameter Water sample of Ledang Waterfall

Before treatment After treatment

Total dissolved solid

(mg/L)

318 284

pH 6.75 7.08

Dissolved Oxygen (mg/L) 4.23 4.12

The permissible limit for drinking water is 500 mg/L. Water with Total dissolved solid less than 50 is

considered as an excellent value for drinking and it tastes good (Interim National Water Quality

Standards For Malaysia, 2019). A research has been conducted to study the effect of low TDS water on

human health (Committee, 1993). The results shows that the consumption of low TDS (below 10 mg/L)

contributes to the loss of minerals from body tissues. As for this research, the TDS measured after

treatment using modelled water filter was 284 mg/L which considered as good TDS level for drinking

water. From the results obtained, the percentage difference is 43% which is low and considered safe to

be consumed. As such, the water purification using rice husk is proven to be effective and safe for

drinking besides consuming low cost for various usage.

CONCLUSIONS In conclusion, the result obtained from the experiment are proven that portable water filter contains

activated carbon can be used to reduce contaminant and produce safe to drink water. The parameter

used in the experiment are TDS, pH and DO which is the value obtained after treatment are 284 mg/L,

7.98 and 4.12 mg/L respectively. The result acquired from the water sample are within the range set by

the Environmental standard. Thus, the production of rice husk as activated carbon to purify the water

from any pathogens, toxic compounds, or suspended solids are successful.

REFERENCES

Abdallah Gado, M., 2017. Preparation of Poly-Aniline-Magnetic Porous Carbon Composite for Using as Uranium

Adsorbent. American Journal of Materials Synthesis and Processing, 2(3), p.32

Committee, I.C.R., 1993. Committee report: research needs for inorganic contaminants. Journal‐American Water

Works Association, 85(5), pp.106-113.

FAOSTAT. (2019). Retrieved from http://www.fao.org/faostat/en/

Gado, M. and Morsy, A., 2017. Preparation of Poly-Aniline-Magnetic Porous Carbon Composite for Using as

Uranium Adsorbent. American Journal of Materials Synthesis and Processing, 2(3), pp.32-40.

Interim National Water Quality Standards For Malaysia. (2019). Retrieved from http://www.wepa-

db.net/policies/law/malaysia/eq_std.htm

Tongpoothorn, W., Sriuttha, M., Homchan, P., Chanthai, S. and Ruangviriyachai, C., 2011. Preparation of

activated carbon derived from Jatropha curcas fruit shell by simple thermo-chemical activation and

characterization of their physico-chemical properties. Chemical engineering research and design, 89(3),

pp.335-340.

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VIID2381 - ORGANIC DEODORANT

ALOE-VERA BASED

Nurul Iman Yusuf1, Jaysrini Mahalinga Moorthy1, Taruna Kugan R.Indran1, Siti Noraiza Ab Razak1,2 1Center for Diploma Studies (CeDS),

Universiti Tun Hussein Onn Malaysia, Pagoh Campus, Muar,

84600 Johor, Malaysia. 2Microelectronics and Nanotechnology – Shamsuddin Research Centre (MiNT-SRC)

Universiti Tun Hussein Onn Malaysia, Parit Raja, Batu Pahat,

86400 Johor, Malaysia.

E-mail: [email protected]

Abstract: Deodorant is a substance which removes or conceals unpleasant smells especially bodily odour caused

by the bacterial breakdown of perspiration in armpits. Generally, the commercial deodorants have aluminum

chlorohydrate which is an active ingredient that helps to reduce the malodour but at the same time it effects the

formation of yellow stain on shirt. This study aimed to produce an organic deodorant aloe vera-based that

contributes to the production of organic deodorant as the best solution to replace the commercial deodorant that

causes yellow stains on clothes and identifying chemical composition of organic deodorant. Aloe vera, xanthan

gum, glycerine and apple essential oil has been used in the production of the deodorant. Aloe vera skin was

cleansed as part of the preparation and the gel was obtained. The peeled aloe-vera were then refrigerated and later

compressed into aloe vera juice mixed with glycerine and xanthan gum to produce an organic deodorant. The

deodrant was then put into test through observation on white shirts. Observation was conducted for seven days

from the use of commercial deodorant and organic deodorant and proven that organic deodorant does not form

any yellow stains while commercial deodorant does form on white shirts. While for the chemical composition,

glycerine shows that at peak 3293.60 cm-1 O-H stretch is presence while at peak 2280.22 cm-1 and 2934.54 cm-1

shows the presence of C-H stretch. Besides that, intensity of the band at 3307.90 cm-1 in aloe vera juice shows the

presence of O-H stretch and the absorption bond at 1634.84 cm-1 which shows the presence of C=O stretch of

carboxyl group because of polysaccharides such as glucose and mannose. As the conclusion, the used of organic

deodorant aloe vera-based help to prevent the formation of yellow stain on shirt and safe to use.

Keywords: Organic deodorant, aluminum chlorohydrate, aloe vera based deodorant, antiperspirant.

INTRODUCTION

Generally, deodorant is used to reduce the body odor that caused by the production of sweat processed

from the breakdown and fermentation of secretions at apocrine sweat glands. Gram positive bacteria

such as Corynebacterium xerosis, and Staphylococcus epidermis are the types of bacteria that makes

the odour smells foul. Thus, the use of aluminum salts in the commercial deodorant helps to minimize

the rate of malodour from sweat (Callewaert, Lambert, and Van de Wiele, 2017). However, the

combination of sweat and aluminum salt cause the yellow stains formed which can be clearly seen on

white shirt. The area in the sweat reacts with the acidic and aluminum components of the deodorant that

resulting in the formation of yellow stains that deposited on the light coloured clothing (Enselberg,

2012).Yellow sweat stains may also occur without any deodorant ingredients. Skin lipids, sebum and

dirt particles in the air can alone cause the yellow stains but the use of deodorants can make the yellow

stains to develop faster. In order to overcome this problem, studied on natural ingredients has been

conducted to find an alternative solution. One of the most potential ingredient is aloe vera since the

properties and compositions of aloe vera contributes a lot of pharmacological properties such as anti-

inflammatory, anti-viral, anti-oxidative, anti-bacterial, immune stimulant, antifungal, analgesic,

antitumor, anti-diabetic and inhibit tumor cells activate. Apart from that, the aloe vera also stimulates

the cell growth and enhances the restoration of damaged skin in human (Gangwar, Singh, Kewat and

Vikram, 2017). Thus our main objective is to produce organic deodorant aloe vera-based which helps

to prevent the formation of yellow stains and to identify chemical composition of organic deodorant.

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METHODOLOGY Sample preparation began with cleaning process of aloe vera skin. Secondly, the aloe vera gel is

obtained from the plant by peeling off the green skin as shown in Figure 1. The aloin (a yellowish sap

that located under the leaves) is removed from the gel and stored into refrigerator to prevent the loss of

biological especially through the degradative decomposition of the gel matrix. Other than that, gels that

are extracted from the leaves has a higher stability than the outer gel. After an hour, the aloe vera gel

is compressed to obtain the aloe vera juice. Aloe vera is placed in a bright, indirect sunlight or artificial

light under the temperature between 55 and 80 oF (13 to 27 oC). After that, the aloe vera gel is

compressed into aloe vera juice and mixed with glycerin and xanthan gum to produce an organic

deodorant.

Figure 1. Schematic diagram of research flowchart.

Next, 20 ml of glycerin is added into a small container with 0.5 g to 1 g of xanthan gum and the solution

is mixed using milk frother. Finally, 5 to10 drops of apple essential oil are added into the mixture and

placed into a roller glass bottle.

FINDINGS

The aloe vera based deodorant were then put into testing for seven days alongside with commercial

deodrorant as shown in Figure 2 and Figure 3. Based on the observation, yellow stains starts to form on

the 4th day as on the white shirt thats used commercial deodorant. Meanwhile, yellow stains does not

present on white shirt that tested by organic deodorant within 7 days. So, the use of aluminium

cholorohydrate in commercial deodorant can cause formation of yellow stains is accepted.

Figure 2. Organic deodorant testing.

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Figure 3. Commercial deodorant testing.

Besides that, samples of organic deodorant, glycerine and aloe vera juice were analysed by using

Fourier Transformation Infrared Spectroscopy (FTIR) in form of liquid state. Strong and broad intensity

of the band at 3307.90 cm-1 in aloe vera juice shows the presence of O-H stretch which is sugar units.

While, the absorption bond at 1634.84 cm-1 shows the presence of C=O stretch of carboxyl group

because of polysaccharides such as glucose and mannose while anthraquinnones and saponins has an

antibacterial activity. Meanwhile in glycerine shows that at peak 3293.60 cm-1 O-H stretch is presence

while at peak 2280.22 cm-1 and 2934.54 cm-1 shows the presence of C-H stretch. In addition at peak

1031.93 cm-1, there is a presence of C-O stretch in glycerine.

CONCLUSIONS As a conclusion, organic deodorant does not form any yellow stains while commercial deodorant does

form on white shirts. Thus, theory on aluminum chlorohydrate can cause the formation of yellow stains

is accepted. Besides, FTIR analysis on aloe vera juice, glycerin and organic deodorant shows the

chemical compositions presence in organic deodorant. Finally, the analysis of data concluded that the

properties of organic deodorant is suitable to be applied on human skin and have the same role to the

commercial deodorant.

REFERENCES

Callewaert, C., Lambert, J. and Van de Wiele, T., 2017. Towards a bacterial treatment for armpit malodour.

Experimental dermatology, 26(5), pp.388-391.

Enselberg, H., 2012. Composition and method for removing stains from fabrics. U.S. Patent 8,268,769.

Gangwar, C., Singh, P., Kewat, R.N. and Vikram, N., 2017. Biochemical Composition and Enzymatic Activity

of Aloe vera (Aloe barbadensis L.). Int. J. Curr. Microbiol. App. Sci, 6(11), pp.3572-3576.

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VIID2386 - CAFoB (COAL ASH FOAMED

BRICK)

Mohamad Ezad Hafez Mohd Pahroraji1, Khairul Anuar Maarof2 1,2Faculty of Architecture, Planning and Surveying, UiTM Cawangan Sarawak, Samarahan Campus,

94300 Kota Samarahan. Sarawak, Malaysia [email protected], [email protected]

Abstract: Conventional clay and sand bricks are very popular building materials for wall construction.

Unfortunately, both bricks are fabricated using depleting and dwindling non-renewable natural resources that went

through polluted processes during fabrication. Clay bricks are fabricated using clay and utilized polluted

hardening process that require firing in kiln at high temperature for long hours. Sand bricks are fabricated using

sand and require incorporation of polluted binder such as Portland cement. This practice degrades and destroy the

environment in the long run due to the continuous exploitation and extraction as well as pollution from the

fabrication processes. Hence, the utilization of industrial waste as substitution or alternative raw material and

binder are significant for fabrication of bricks. Such significant industrial waste are coal ash and ground granulated

blast-furnace slag (GGBS). Coal-fired thermal power plant produces tonnes of coal ash and could substitute clay

and sand as raw material. Steel manufacturing factory produces GGBS and could substitute Portland cement as

binder. Therefore, to response towards the increasing of awareness in using green technology building material

and fabrication process, CAFoB (Coal ash Foamed Brick) is proudly introduced. CAFoB is masonry unit

composed of industrial waste and fabricated using green technology. CAFoB is also lightweight due to the usage

of foaming technique. CAFoB eliminates reliance on clay, sand, Portland cement, and avoid firing process for

production of bricks. Ultimately, the introduction of CAFoB will benefit the energy industry, construction industry

and community by recycle and reduce industrial waste into useful building materials application while protecting

and preserving earth for the prosperity living of mankind and the future generations.

Keywords Coal ash, Ground granulated blast-furnace slag, Brick, Industrial waste, Foaming technique.

INTRODUCTION The wide use of clay and cement sand bricks as building materials has given rise to depleting and

dwindling of natural resources, thus gradually degrading the environment in the long run due to high

temperature of firing, high utilization of energy, and high emission of carbon dioxide (CO2). Hence, the

use of industrial waste as alternative materials and binder for fabrication of bricks was found significant

to overcome this problem. Industrial waste that is available worldwide in massive amounts and

constantly produced is coal ash which constitutes of mainly fly ash and bottom ash. The combination

use of fly ash and bottom ash as raw materials for fabrication of bricks is an ideal solution to maximize

the utilization of coal ash since most studies elsewhere focused on the utilization of fly ash or bottom

ash alone. Moreover, ground granulated blast-furnace slag (GGBS), an industrial waste from iron

making could be used as alternative binder to Portland cement when unfired method is used for

hardening process. The pozzolanic behaviour and cementitious properties of GGBS is similar with that

of high-calcium Class C fly ash but much weaker when compared to the Portland cement. However,

unlike Portland cement, GGBS requires alkali to hydrate in order to perform as binder due to its slow

cementitious properties. In order to accelerate its properties, GGBS needs to be activated in an alkaline

environment. Hydration of GGBS could be activated with the presence of lime due to high amount of

calcium oxide (CaO). Therefore, GGBS is often referred to as alkali activated binder. The use of GGBS

as binder for brick fabrication using coal ash as raw material has not been widely explored. The

development of lightweight building materials with good properties are always a constant quest for

researchers due to advantages such as reduction in the deadweight, better thermal insulation and less

cost in transportation and erection. Many studies using industrial waste in making bricks demonstrated

less effort of applying any technique or method in reduction of bricks’ weight, instead more relying on

the lower value of specific gravity of raw materials. The reduction in weight could be achieved through

applying foaming techniques by using foam agent. Studies by researchers have reported on the

utilization of fly ash as raw material for brick fabrication. However, there is paucity of published work

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on the combination use of fly and bottom ash as main raw materials incorporating hydrated lime-

activated GGBS as binder. There is also less evidence on the research effort carried out in development

of a lightweight bricks using industrial waste. Therefore, the novelty of this study emphasized on the

utilization of fly and bottom ash as main raw materials, stabilized using HL-GGBS system as binder

and the incorporation of foam for fabrication of CAFoB. The effect of foam to the properties of CAFoB

was investigated.

METHODOLOGY Fly ash, hydrated lime and GGBS were procured and used as received without any prior treatment,

whereas bottom ash was dried in the oven. Other materials used were potable tap water and foaming

agent synthetic type. The mixing and fabrication of the CAFoB was carried out at room temperature.

Prior to commence, steel moulds size of 215mm x 102.5mm x 65mm were prepared and cleaned for

smooth surface using air compressor and applied with oil. Pan mixer was rinsed with water and wiped

dry. All materials were weighed using digital balance according to the series of mixture proportions.

Prior to commencing, all materials were placed in the pan mixer and mixed for 1 minute for the materials

to homogeneously blend. Next, water was poured gradually during mixing until all the materials were

uniformly mixed and turned into slurry. Mixing continued further for 10 minutes for the materials to

properly blend before injecting foam that was generated using NCT model foam generating machine

into the mix slurry using foam nozzle. This was a pre-formed foaming method. The foam generating

machine can produce foam with foam flow rate at 4 litres per second. The quantity of foam injected

was monitored by using stopwatch in accordance with the foam flow rate. The mixing continues further

for the foam to properly blend into the mix slurry. After that, the fresh slurry was scooped and poured

into the steel moulds. Vibration to the specimens was avoided to maintain the stability of foam and

preserve the bubbles. CAFoB was placed at drying area for 48 hours prior to removal of mould. After

removal from the steel mould, CAFoB was wrapped using several layers of cling films to preserve the

moisture and kept at the storage rack for air curing at specified days prior to tests for engineering

properties.

FINDINGS

Coal ash and hydrated lime-activated GGBS are significant as constituent for fabrication of CAFoB.

The reason GGBS need to be incorporated with hydrated lime is to provide alkali for GGBS activation

and acceleration. Coal ash consists of SiO2, an element that contributes to hardness, whereas GGBS is

rich with CaO and SiO2 that do not only contribute to hardness but also acts as catalysts to the

development of strength. The activation of GGBS with hydrated lime in the presence of water increased

the content of CaO. The CaO in GGBS and hydrated lime react chemically with SiO2 in coal ash to

form calcium silicate hydrate compounds that bind the particles to establish strength. The utilization of

hydrated lime as activator to GGBS to form HL-GGBS binder system was able to enhance strength,

lower water absorption, improve salt attack resistance but provide no significant effect to density and

thermal conductivity. Furthermore, the incorporation of foam has resulted in reduction of density, thus

provide lightweight effect and improvement to the thermal conductivity.

CONCLUSIONS The summary of properties for CAFoB are shown in Table 1. In conclusion, the production of CAFoB

is feasible and viable. CAFoB development is significant to be used for building application. The

fabrication method has potential to contribute in environmental conservation and residual utilization.

Hence, CAFoB could be regarded as alternative or substitution to traditional bricks thus provide benefit

to the construction industry, energy industry and community.

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Table 1: Summary of properties for CAFoB compared to conventional clay and sand brick

No. Engineering Properties CAFoB Clay

Brick

Sand

Brick Remarks

1 Compressive strength (N/mm2) 13.26 8.41 7.45 Higher is Better

2 Density (kg/m3) 1,457 1,725 1,807 Lower is Better

3 Flexural Strength (N/mm2) 2.15 1.41 1.76 Higher is Better

4 Water Absorption (%) 15 18 9 Lower is Better

5 Salt Attack Resistance (%) 4.24 16.73 5.55 Lower is Better

6 Thermal conductivity (W/mK) 0.224 0.325 0.546 Lower is Better

7 Sound transmission loss (dB) 33 37 32 Higher is Better

8 Sound absorption (coefficient) 0.15 0.05 0.05 Higher is Better

REFERENCES

Chindaprasirt, P., and K. Pimraksa. "A Study of Fly Ash-Lime Granule Unfired Brick." Powder

Technology 182, no. 1 (2008): 33-41.

Freidin, C. "Cementless Pressed Blocks from Waste Products of Coal-Firing Power Station." Construction and

Building Materials, no. 21 (2007): 12-18.

Oner, A., and S. Akyuz. "An Experimental Study on Optimum Usage of Ggbs for the Compressive Strength of

Concrete." Cement and Concrete Composites 29, no. 6 (2007): 505-14.

Rahmat, Mohamad Nidzam, and Norsalisma Ismail. "Sustainable Stabilisation of the Lower Oxford Clay by Non-

Traditional Binder." Applied Clay Science 52, no. 3 (2011): 199-208.

Rahmat, Mohamad Nidzam, Norsalisma Ismail, and John M. Kinuthia. "The Potential of Utilising Industrial

Waste as Lightweight Building Components - a Preliminary Investigation." Modern Applied Science

Vol.4, no. No.10 (October 2010 2010): 35-46.

Wan, Huiwen, Zhonghe Shui, and Zongshou Lin. "Analysis of Geometric Characteristics of Ggbs Particles and

Their Influences on Cement Properties." Cement and Concrete research 34, no. 1 (2004): 133-37.

Wongkeo, Watcharapong, and Arnon Chaipanich. "Compressive Strength, Microstructure and Thermal Analysis

of Autoclaved and Air Cured Structural Lightweight Concrete Made with Coal Bottom Ash and Silica

Fume." Materials Science and Engineering: A 527, no. 16-17 (2010): 3676-84.

Wu, Hwai Chung, and Peijiang Sun. "New Building Materials from Fly Ash-Based Lightweight Inorganic

Polymer." Construction and Building Materials, no. 21 (2007): 211-17.

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VIID2388 - IMPROVING ONLINE

TEACHING METHOD WITH

LABORATORY DEMONSTRATION

VIDEO

*Siti Khadijah A. Karim, Nursuria Md. Setamam, Roziana Bujang, Nur Syamimi Zainuddin, Shahida

Hanum Kamarullah

Faculty of Applied Sciences,

Universiti Teknologi MARA (UiTM) Pahang,

Jengka Campus,

26400 Bandar Tun Abdul Razak, Jengka, Pahang

*Corresponding email: [email protected]

Abstract: Throughout the years back, technology has played an important role in introducing the online teaching

and learning. In the recent pandemic Covid-19, the higher education industries has increasingly embraced online

learning. Despite the development and expansion of online teaching, there is gap on assessing students for

practical sessions as this would require students’ engagement and hands-on demonstration using equipments and

chemicals, especially for applied sciences courses. Our project aims to improve online classes in respect of the

practical sessions, which in turn, facilitates lecturers in designing assessments activities for practical classes. The

laboratory demonstration video works as a tool for students to obtain step-by-step demonstration which helps

them to grasp the concept of the practical topic as if they were in the laboratory. This study was based on creating

an interactive hands-on video demonstration following the formal laboratory manual that is provided to students.

We have created a laboratory demonstration video around Plant Tissue Culture sterilisation technique. At the end

of the video, students understanding to the demonstrated topic could be assessed with the included short questions

in google form. Upon the submission, it will also be recorded as students attendance.

Keywords: Laboratory demonstration, online teaching, sterilisation technique

INTRODUCTION

Open distance learning is a fast developing approach in higher education industries. It brings several

advantages to the university and the students, where it is cost effective, it provides flexibility,

convenience, and accessibility, both at time and place (Singh and Hurley, 2017). However, the

challenge in teaching science subjects online is to ensure the hands-on skills and the knowledge around

it to be delivered to students. Practical classes requires demonstration using equipments which could

not be done in front of a desktop. Meanwhile, generation of simulation applications for every practical

topics require professional ICT expertise, thus, it is expensive. Therefore, the use of demonstration

videos can be a tool in improving the effectiveness in online teaching. Our project aims to improve

online classes in respect of the practical sessions, which in turn, facilitates lecturers in designing

assessments activities for practical classes. The laboratory demonstration video works as a tool for

students to obtain step-by-step demonstration which helps them to grasp the concept of the practical

topic as if they were in the laboratory.

METHODOLOGY

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Universiti Teknologi MARA (UiTM) Jengka, Pahang, has provided the materials, chemicals, and

apparatus used in this study. Authors sourced out the plant samples (chili seeds), computer software,

and digital camera. The video demonstration was recorded by using a digital camera. Before the

recording process started, all equipments and apparatus were set up in a laminar flow. The recorded

video was edited using computer software. This video assists lecturers on creating the assessments for

students through the short questions that are included in the Google form, in which students need to fill

in after the class. Upon the form submission, it will be recorded as a proof of students’ attendance or

engagement. Figure 1 summarises the methodology steps for the video production.

Figure 1: Flow chart summarising the methodology for the video production.

FINDINGS

The video demonstration was recorded for seeds sterilization technique (Figure 2). The video was

produced to be provided to students during an Online Distance Learning (ODL) session. The

demonstration steps are following the laboratory manual that is provided to students, so students can

refer to the manual while watching the video to improve their understanding on the topic, where it

mimics hands-on laboratory demonstration. Online video demonstration could also provide students a

freedom in controlling their learning time as they can re-watching the videos to improve their

understandings on the respective practical topic (Caviglia-Harris, 2016). Furthermore, video

demonstration is also a suitable method for flipped classroom, where students watch the videos outside

the classroom and discussion can be done in physical lecture class. In order to evaluate students’

understanding, we included a short assessment at the end of the video. The form could also be used as

a proof of students’ attendance when the link is set to open within a certain period of time (Figure 2).

Figure 2: Contents in the video demonstration. Left: Hands-on demonstration. Right: Short assessment.

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CONCLUSIONS

This project is hoped to improve the effectiveness in online distance learning, in respect to practical

classes. Hands-on laboratory demonstration is converted into video demonstration that provide step-by-

step demonstration for the topic. Although it can be quite challenging to create video demonstration for

topics that involve complex laboratory procedures, but it is much convenient compared to the simulation

applications generations. This project could also be a sharing material among UiTM campuses as well

as to other universities. On top of that, it also be included as a learning material for open learning

subjects that will attract international participants/students.

REFERENCES

Caviglia‐Harris, Jill. "Flipping the undergraduate economics classroom: Using online videos to enhance teaching

and learning." Southern Economic Journal 83, no. 1 (2016): 321-331.

Singh, Raghu Naath, and David Hurley. "The effectiveness of teaching and learning process in online education

as perceived by university faculty and instructional technology professionals." Journal of Teaching and

Learning with Technology 6, no. 1 (2017): 65-75.

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VIID2389 - VIRTY SURVEY: A VIRTUAL

REALITY FOR SITE SURVEY TRAINING

Izrahayu Che Hashim1, Azlizan Adila Mohamad2, Noorsazwan Ahmad Pugi3,

Ahmad Shahriman Ahmad Ridzwan 4

123 Department of Surveying Science & Geomatics, Faculty of Architecture, Planning and Surveying, Universiti Teknologi MARA, Perak Branch

4 Faculty of Architecture, Planning and Surveying, Universiti Teknologi MARA, Perak Branch

* [email protected]

ABSTRACT: Site surveying education requires fieldwork that complements and strengthens class taught theoretical

concepts. Fieldwork also builds student expertise with instruments and survey techniques. This fieldwork is also

influenced by weather, leading to postponed fieldwork, decreasing the time students spend with resources, and

disrupting / delays the academic plan. Also, lecturers frequently experience the need to repeat similar directions on

instrument operations to individual students, and lack an excellent way to document each student's learning progress.

Besides, considering the increase in online education demand due to the COVID-19 pandemic introduce unique

surveying challenges. Virtual reality (VR) increasingly gains ground in education, overcoming fieldwork constraints,

and improving learning. Virty Survey was developed to solve these issues for low-cost survey training in a virtual

environment. The functions currently provided by Virty Survey include (1) the visualization of a total station instrument

and (2) simulating setting up a real survey instrument for the design of students learning activities to practice surveying

tasks in a virtual environment.

Keywords: Surveying, Fieldwork, Virtual Reality, Simulating.

INTRODUCTION

A standard survey course involves both indoor and outdoor training, covering surveying theories, and gives

students the opportunity to get acquainted with the proper use of survey instruments (Noéh,1999). In site

surveying training, survey instruments are costly, hard to maintain, and sensitive to weather conditions. The

lecturers also find it difficult to provide the class with high-quality materials. Moreover, Wang (2005) says

on-the-job approaches only offer novices a small opportunity to observe real working conditions. To solve

this dilemma, VR simulation technologies are pursued to meet stringent challenges in instrument operation

training. VR training can be useful. Training in real-life scenarios will be impractical as a real field scenario

can be risky, logistically challenging, unduly costly, or too hard to manage. In recent years, the development

of VR has rapidly used for education applications, as to provide a simulated surveying experience Kuo et al.,

(2007); Gilli´eron et al., (2015) and Franzluebbers et al., (2020). In this project a computer-based simulator,

Virty Survey, was developed to promote site survey training in a VR environment based on the active

experiences gained from the aforementioned investigators.

RESEARCH METHODOLOGY

The device used in this project were the headset camera (Oculus Quest), two handheld and tracked cameras,

and an integrated Android-based simulation computing device, without any external cables. In this project,

the user-centered design framework was introduced. Figure 1 demonstrates the Virty Survey design process.

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Figure 1. The design process used in Virty Survey

In developing Virty Survey, we first need to create 3D model the survey instruments on computer. Then, a

scene visualization module is needed to create a training scene in the virtual environment. Next, the 3D model

that has been developed is imported into the training scene. Then, using the full capabilities of VR Mode in

Unreal Editor toolset to design start-up, programming scripts and build worlds in a virtual reality

environment. Once the environment is completed with the appropriate tools and project settings properly

configured, we compile it and build a virtual reality project targeting Android, and then load and run the

APK on Oculus devices.

RESULTS AND DISCUSSION

We developed an application that supports teaching activity during site surveying training. The functions

currently provided by Virty Survey include; (1) the scene visualization of surveying instruments such as a

total station, tripod and prism instrument. (Figure 2(a)) and (2) the scene of simulating setting up a real survey

instrument with the written instructions.

(a) (b)

Figure 2. (a) The scene visualization of surveying instruments and (b) The scene of simulating setting up a real survey

instrument with the written instructions.

CONCLUSION

In this project, the Virty Survey application, a VR simulator for site surveying training, has been presented.

The user-interface and functional components of the Virty Survey have been carefully designed to meet

teaching and learning needs in site surveying training. Although some compromises still need to be made,

mainly due to the lack of high-fidelity haptic (touch) feedback for controls and inadequate fine-detail

resolution of displays, the overall usability has been determined to be adequate to serve current applications.

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REFERENCES

[1] Franzluebbers, Anton, Alexander James Tuttle, Kyle Johnsen, Stephan Durham, and Robert Baffour. "Collaborative

Virtual Reality Training Experience for Engineering Land Surveying." In International Conference on Remote

Engineering and Virtual Instrumentation, pp. 411-426. Springer, Cham, 2020.

[2] Gilliéron, Pierre-Yves, Geoffrey Vincent, and Bertrand Merminod. “Blending a MOOCS With Interactive

Teaching.” No. CONF. 2015.

[3] Kuo, Hui-Lung, Shih-Chung Kang, Cho-Chien Lu, Shang-Hsien Hsieh, and Yong-Huang Lin. "Feasibility Study:

Using A Virtual Surveying Instrument in Surveyor Training." In Proceedings of the 2007 International Conference on

Engineering Education (ICEE 2007). 2007.

[4] Noéh, Ferenc. "Training for the architecture students in surveying at the Technical University of Budapest."

Periodica polytechnica Civil Engineering 43, no. 1 (1999): 55-61.

[5] Wang, Xiangyu, and Phillip S. Dunston. "Heavy Equipment Operator Training Via Virtual Modeling

Technologies." In Construction Research Congress 2005: Broadening Perspectives, pp. 1-10. 2005.

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VIID2391 - IMPROVING YEAR 4 PUPILS

SIGHT WORDS RECOGNITION IN

SPELLING BY USING LET'S SPELL IT

RIGHT (LeSPIR) DIGITAL SPELLING

APPLICATION

Mohd Saharudin bin Setapa1, Muhammad Zulharraz bin Zulkhairy2,

Muhammad Faheem Azfar bin Mohd Pisol3 & A’isy Sofyan bin Mohd Salehuddin4

Sekolah Kebangsaan Putrajaya Presint 11(1), MALAYSIA

E-mail: [email protected]

Abstract: Let's Spell It Right (LeSPIR) Digital Spelling Application is an innovation on enhancing year 4 pupils sight

words recognition as a way of improving pupils' skill in spelling. Most pupils tend to misspell words during spelling

activity. Misspelling of words occurs because pupils did not recognize the words spelling structure or also known as

orthography. This innovation aimed to identify the effectiveness of LeSPIR and pupils' interest in using LeSPIR.

Participants are required to use the application by spelling different words by arranging letters correctly throughout the

action. The words used in the application are selected from the common words in the textbook and are listed according

to different categories. Pupils also used the dictionary, audio and quiz which is built in with the application to help them

complete the spelling. After four times using LeSPIR, participants were able to spell words correctly by recognizing its

spelling structure and they enjoyed using the game. Overall, the impact of using LeSPIR enabled pupils to reduce errors

in spelling. For further improvement, it is suggested that pictures can be used when introducing words to pupils so that

the spelling structure of those words can be recognized accurately.

Keywords: LeSPIR, sight words, spelling, spelling structure.

INTRODUCTION To become proficient in English Language, of course, there are many areas that need to be covered such as

listening and speaking, reading, writing, and grammar. These are the core skills of the English Language that

need to be learned during primary schooling. In the core skills of reading and writing, there is another sub

skill that needs to be mastered by pupils which is spelling. The mastery of the language would not be

successful without spelling. According to Hook & Jones in 2009, spelling is an influencing factor as it helps

to build fluency and automaticity which facilitate reading and writing skills [1]. LeSPIR aims to identify the

effectiveness of its usage in helping pupils with spelling of sight words and to identify pupils’ interest in

using LeSPIR in spelling. The problems of spelling usually happen because pupils could not recognize the

spelling structure of words whereby, they could not identify the letters used in spelling of a word which then

lead to misspelling. Spelling becomes the vital part that links to the success of reading and writing as both

require pupils to excel in spelling in order to read fluently and write constructively. Johnson in 2013 stress

that pupils need to be able to spell accurately for spelling not to take a negative effect on their fluency and

comprehension [2]. Without correct spelling, both spoken and written language will affect the intended

meaning and may lead to a misunderstanding. To help pupils with spelling, LeSPIR was introduced to them.

LeSPIR is a digital spelling application which pupils can learn to spell words easily by recognizing its

spelling structure. Through its usage, pupils are able to improve their spelling where they can spell words

correctly and recognize it’s spelling structure by identifying the letters used in a word spelling.

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METHODOLOGY The focus of study is on improving pupils’ recognition of sight words and its spelling. According to Fraulein,

Jeff, Tan, Allizah & Nyolet in 2012, sight words are words that appear many times in a text which can be

read by sight without having to decode them [3]. The lack of word recognition among pupils may happen

due to certain reasons which pupils do not recognize the word spelling structure (orthographic). Haitham Y.

Taha in 2013 stated that speller relies on his/her orthographic knowledge while spelling the words and speller

uses his/her orthographic knowledge to spell new words using the pattern analogy and his/her root knowledge

[4]. However, if there is no recognition towards the words, spelling would not be correct due to the inaccurate

spelling structure. To answer the research question which is to identify the effectiveness and pupils interest

in using LeSPIR, Kemmis and McTaggart’s (1988) research design model is applied in this research as this

model encompasses four steps starting with planning, acting, observing, and reflecting. The planning was

based on pupils’ problems in the classroom where they can’t spell words correctly and it leads to the

development of LeSPIR, in the acting process. To identify the effectiveness and pupils’ interest in using

LeSPIR the data was analyzed using different methods such as interview and document analysis in the

observing steps. The reflecting steps are applied in the findings and through it improvements can be

suggested in order to improve the functionality of LeSPIR.

FINDINGS

Three participants have been chosen to undergo the usage of LeSPIR. Three participants were selected

because during the initial data collection, only three students got the lowest marks in the assessment

conducted. These three pupils showed a similar pattern of misspelling of sight words where they could not

recognize the words spelling structure in spelling. Thus, they were selected as the participants in this research.

To identify the effectiveness of LeSPIR, an assessment of initial and final assessment of spelling of sight

words was conducted for the participants to identify The questions set for initial and final assessment are the

same as to monitor their ability in using spelling throughout the usage of LeSPIR. The assessment consists

of three sections where pupils have to complete paragraphs using correct words spelling. Also, an interview

was done to answer the second research questions which is participants’ interest in using LeSPIR. The

interview involved all the participants and it was done in semi-structured format. All participants manage to

show positive improvement between before the initial assessment and final assessment. Their scores increase

almost between the range of 35% to 50% between both assessments done. This could prove that the use of

LeSPIR gave an impact towards their score in the initial and final assessment. For the interview, the positive

responses given by participants shows that they are interested in using LeSPIR in improving their learning

of spelling of sight words. Every participant said yes when they were asked if LeSPIR gives them enjoyment

and fun in the learning of spelling of words.

Figure 1. Analysis of Initial Assessment and Final Assessment Score

Table 2. Analysis of interview

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No. Questions Responses (Summary)

1. Do you enjoy using LeSPIR? Yes

2. Are you motivated to learn using LeSPIR? Yes

3. Do you have fun learning to spell using LeSPIR? Yes

CONCLUSIONS

From all the data obtained, it proves that LeSPIR was effective in solving pupils' problems in spelling and

could develop their interest in using it. The improvement of pupils after using LeSPIR could be seen in the

document analysis where pupils managed to show positive improvement from the average of 40% to 90%

which showed that LeSPIR was effective in solving their problems. Pupils' interest in using it can be seen

through the interview and observation data where all participants manage to give positive responses and

shown positive behavioural remarks that they were interested in using it. In future research, it is

recommended that researchers should introduce the words to the pupils along with a picture because pupils

can be initiated to recognize words faster if they get an initial description about what the words are about. In

LeSPIR, pupils were introduced to solve the words by giving them a hint of the meaning of the words which

was taken from a dictionary. However, for descriptive words such as rocket, star, building and flower it is

recommended to go along with a picture.

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REFERENCES

1. Hook, P.E. & Jones, S.D. (2009, April 9). The Importance of Automaticity and Fluency for Efficient Reading

Comprehension. Spelling City, pp. 9-14.

2. Johnson, M. (2013). The Relationship Between Spelling Ability and Reading Fluency and Comprehension in

Elementary Students. Master Degree Dissertation, 1-22.

3. Fraulein, A., Jeff, H., Tan, P.L., & Allizah, B. (2012). Module of Teaching Reading and Vocabulary

Skills in The Primary ESL Classroom. Malaysia: Ministry of Education.

4. Haitham Y. Taha. (2013). Reading and Spelling in Arabic: Linguistic and Orthographic Complexity.

Theory and Practice in Language Studies, Vol. 3, No. 5,, 721-727.

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VIID2399 - WASHING MACHINE

TRAINER

Nur Nabila Nizar 1

, Alif Asnawi Romlan 2

, Muhammad Hanis Saliman Abd Wahab 3

, Ammir Kasni 4

,

Azrul Muhairi Mohd Badri 5

, Maryam Jameelah Hashim6

12345 Department of Electrical Engineering (Green Energy System), Politeknik Port Dickson,

Negeri Sembilan

6Faculty of Business and Management, Universiti Teknologi MARA Kampus Puncak Alam,

Cawangan Selangor

* [email protected]

ABSTRACT: This study emphasizes the work of washing made easier by using an automatic washing machine.

However, the problem occurs when there is damage to the washing machine. The washing machine needs servicing or

purchase a new washing machine without knowing the actual situation. Sometimes, the washing machine component

that does not work correctly and cause damage. Therefore, our students have designed a project called the "Washıng

Machıne Traıner" (WMT). This study aims to identify the damage suffered by the washing machine. This project design

facilitates the teachers' teaching and learning process while enhancing the students' understanding, especially in the

Electrical Maintenance and Repair syllabus. The project can attract students and another electrical maintenance provider

to identify the washing machine system's default. With this design, we hope that students could reduce maintenance

costs and save a lot of time detecting the washing machine's default. This project has its originality error code displayed

at the washing machine for easy viewing and commercialized in the future.

Keywords: Washing Machine, Trainer, Electrical Maintenance, Detect Damage, Error Code

INTRODUCTION

Various new products and technologies have been developed to respond to the government's commitment to

make Malaysia a sustainable and competitive nation globally. Not to mention the institutions of learning in

this country where it emphasizes the development and advancement of technology in the study module.

Among the main factors that lead to ineffective teaching and learning is the lack of teaching aids and

unsatisfactory learning management. A learning activity based on hands-on experiences with teaching aids

should be influential for college students [1]. Most electrical engineering students face difficulties in

understanding the washing machine system and how to fix it. This problem is more worrying as it impedes

the teaching and learning process itself. The issue arose when the existing washing machine module failed

to detect damage to the washing machine. It was found that 69% of the interviewed washing machine

consumers discarded the products because of a defect and the remaining were due to other factors [3]. The

washing machine's interior design is complicated and challenging to see, resulting in difficulties for students

and instructors to entirely carry out the learning process. Therefore, we designed a project called "Washing

Machine Trainer" (WMT), which should educate electrical engineering students to enhance their

understanding. This project has introduced an alternative trainer for washing machines to replace the existing

one. Improvements have been made to some parts of the washing machine to detect damage to the washing

machine. This project will show how to deal with problems in the event of damage to the washing machine.

We designed a washing machine trainer that will facilitate students and instructors in a more effective

learning process.

Objectives of the Study

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The study's main objective is to design and facilitate the instructors' teaching and learning process, enhancing

the students' understanding, especially in the Electrical Maintenance and Repair syllabus. The following

specific objectives are:

1. To ease the student's understanding of the washing machine system more effectively.

2. To detect damage to the washing machine for learning purposes.

LITERATURE REVIEW

The previous researcher claimed that product design needs to be supported by sound testing methods.

However, repeatable, reproducible processes for testing product durability under real-life stress conditions

are often not available, as in washing machines [2]. Therefore, this study introduces a washing machine

trainer kit to ease student understanding and training purposes. This teaching tool is entertaining and

informative learning. It aims to test students' knowledge on a subject quickly through a hands-on activity.

This invention's importance is to increase students' interest and attention towards the Electrical Maintenance

and Repair course learning. Additionally, it provides opportunities for instructors and students to detect faults

and maintain the washing machine operations. Moreover, the teaching aid facilitates understanding the

washing machine's internal parts: visible, lightweight, easy installation, easy diagnosis, or troubleshooting

problem.

RESEARCH METHODOLOGY

Various tools are applied to facilitate and speed up the workload in developing a sophisticated and advanced

nation. Our project is an innovation-driven by the aim of facilitating classroom learning. This process is a

challenging process for both teachers and students. This project intends to detect the washing machine's

damage using banana jack lux that jump the wire from washing machine to trainer board. Firstly, to develop

the project, assemble all the components, and turn it into functioning hardware. Next, write the codings so

that the project can fully work. Both hardware and software are very much needed to make the project

functioning correctly. Therefore, the electrical components and washing machine model's suits the trainer's

size is in order. Referring to the picture below, the MCB, power monitor, banana jack lux, and washing

machine are placed on the trainer to make it easy to learn and teach. The procedure is by pulling out the

banana jack lux. Then the error code will display at the washing machine. Automatically, there is an effect

on the washing machine where the electricity will cut off, and the washing machine operation will be

disconnected. The washing machine will display the error code. The measurement of electrical voltage in

this study is by using the voltmeter and ammeter. A voltmeter is to measure the difference in electrical

potential between two points in an electric circuit. Whereas an ammeter is to measure the quantity of

electricity flowing through an electric conductor.

Figure 1: Mechanical Design/ Product Layout

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RESULTS AND DISCUSSION

Only little data are available on detecting the damage of the washing machine using a trainer, and the

measurements are hard to obtain. Although this report lacks data, this is the first work that tries to elucidate

the contribution of washing machine trainer to detect damage incurred. The result shows that this WMT

project helps the students and instructors easily understand the washing machine system and see damage

from the washing machine. Moreover, by using the WMT, instructors can save time and reduce the cost to

identify the washing machine's damage and as a teaching aid in their teaching and learning process. This

project has achieved its objectives based on the result and analyses that they have acquired.

CONCLUSION

It is the work of the diploma of electrical engineering students for their yearly project assessment. The aim

is to detect the damage incurred by washing machines and use them as a teaching tool for the respective

users. Therefore, from the procedure above, we conclude that by using the washing machine trainer,

instructors and students can easily detect damage from the displaying error code on the washing machine.

We proposed implementing this WMT project at the Port Dickson Polytechnic to facilitate lecturers as a

teaching tool to identify the damage in the washing machine.

REFERENCES

[1] Chou, Y.C., Yen, H.Y., Yen, H.W., Chao, Y.L. & Huang, Y.H. (2015). The Effectiveness of Teaching Aids for

Elementary Students' Renewable Energy Learning and an Analysis of Their Energy Attitude Formation. International

Journal of Environmental & Science Education, 2015, 10(2), 219-233.

[2] Felice, A., Mauro, C., Rainer, S. & Alexander, B. (2018). Durability assessment of products: analysis and testing of

washing machines, EUR 29487 EN, Publications Office of the European Union, Luxembourg. ISBN 978-92-79-98136-

4.

[3] Rainer, S., Alexander, B., Felice, A., & Mauro, C. (2020). Durability of washing machines under real life

conditions: Definition and application of a testing procedure. Journal of Cleaner Production,Vol 261

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VIID2407 - CIKGUAIBOT: A

DIALOGFLOW-BASED CHATBOT TO

TEACH AI IN MALAY

Nurfadhlina Mohd Sharef1, Nurul Amelina Nasharuddi2, Evi Indriasari Mansor3, Masrah Azrifah

Azmi Murad4, Normalia Samian5, Muhd Khaiser Omar6, Faaizah Shahbodin7, Waidah Ismail8,

Mohammad Hamiruce Marhaban9, Noreen Izza Arshad10 1,4Assoc. Prof. Dr., Faculty of Computer Science and Information Technology, UPM, MALAYSIA

2,5Dr., Faculty of Computer Science and Information Technology, UPM, MALAYSIA 3,6Dr., Faculty of Educational Studies, UPM, MALAYSIA

7Prof. Dr., Centre for Academic Excellence and Scholarship, Universiti Teknikal Malaysia Melaka, 76100 Hang Tuah Jaya, Melaka, MALAYSIA

8Assoc. Prof. Dr., Institute of Autonomous Systems, Universiti Teknologi PETRONAS, 32610, Bandar

Seri Iskandar, Perak, MALAYSIA 9Assoc. Prof. Dr., Faculty of Science and Technology, Universiti Sains Islam Malaysia, Bandar Baru

Nilai, 71800 Negeri Sembilan, MALAYSIA

10Prof. Dr., Vice Chancellor Office, Universiti Sains Islam Malaysia, Bandar Baru Nilai, 71800 Negeri Sembilan, MALAYSIA,

[email protected]*, [email protected], [email protected],

[email protected], [email protected], [email protected], [email protected],

[email protected], [email protected], [email protected]

Abstract: Chatbot is an Artificial Intelligence (AI) technology that serves as a digital assistant that interprets and

processes users’ requests. Existing chatbot applications for teaching and learning have addressed subjects like

language, and economics, but none are available to facilitate learning AI or ability to communicate in Malay

language. Therefore, CikguAIBot, a chatbot that focuses on assisting the Malay-speaking community in learning

the basic concepts and algorithms of AI is developed. The purpose of the CikguAIBot is to provide an alternative

to learning materials and interaction modality with the instructor. The target user of the chatbot ranges from

secondary school learners to lifelong learners. CikguAIBot is deployed as a Telegram application and executable

through mobile apps and web access. The completion of learning, activities and assessments of the whole content

of CikguAIBot takes about one hour. The chatbot consists of 65 intents and 7 entities, and is developed using

DialogFlow, a Google-based tool. Suggestion chips and cards are used as the interaction means which allow users

to navigate from one content to another. Natural language interaction is also allowed so users can chat with the

chatbot. Quizzes in the form of true-false and multi-choice questions are created within each topic as a learning

reinforcement purpose. Immediate feedback to answers in the quiz is also provided so the students could use the

responses as self-learning. The chatbot also offers infographic, links to external resources and videos.

Effectiveness of CikguAIBot will be evaluated based on perceived usability, personification, functionality and

conversational intelligence; after user’s usage of the chatbot. An online quiz is also prepared to measure the user’s

knowledge attainment. Usability testing on CikguAIBot will include usage of content elements such as texts,

infographics, videos, web pages and emoticons. Testing on the layout and flow design are also incorporated.

Natural language understanding component is also included for both small talk and content enquiries. The chatbot

is also capable of understanding the user’s shared emotion and would recommend suitable videos as a response.

CikguAIBot preliminary testing has indicated that the chatbot is an interesting learning tool, engaging and offers

easy basic knowledge attainment.

Keywords: Chatbot, Learning Artificial Intelligence, Malay-based learning tool, Telegram-based learning apps.

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INTRODUCTION

Chatbot is an artificial intelligence technology that offers a standardized information management and

communication yet providing conversational question-and-answer format and screen tools mimicking

human-assistance. Chatbot for education has great potential to complement human educators and

education administrators. For example, it can be around the clock tutor to answer and clarify any

questions from students who may have missed class. A chatbot can be implemented either by ruled based

or artificial intel-ligence based. Existing chatbot solutions for teaching and learning addresses language

learning, economic topics or multiple subject matter, but none is available in Malaysia, what more in

Malay language.

CikguAIBot (Sharef et. al, 2020) is a chatbot that focuses on assisting the Malay-speaking community

in learning the basic concepts and algorithms of Artificial Intelligence (AI). The purpose of the

CikguAIBot is to provide an alternative to learning materials and interaction modality with the instructor.

The target user of the chatbot ranges from secondary school learners to lifelong learners.

METHODOLOGY

CikguAIBot is developed using Dialogflow, a development suite on Google Cloud. It is the second

version in this project, where the first version is based on neural network (Palasundram et. al, 2019). It

has built-in natural language processing features, and integrations with popular communication channels

such as Telegram, Whatsapp and Facebook Messenger. There are 8 AI topics and 10 AI algorithms

covered. CikguAIBot is deployed as a Telegram application and executable through mobile apps and

web access. The completion of learning, activities and assessments of the whole content of CikguAIBot

(Table 1) takes about one hour.

Table 1. Scope of content in CikguAIBot

Konsep AI Algoritma AI

Bab 1: Pembelajaran Mesin Topik 1 - Pembelajaran Diselia

Topik 2 - Pembelajaran Tidak Diselia Topik 3 - Pembelajaran Pengukuhan

Algo 1: Naive Bayes

Bab 2: Perlombongan Data

Topik 1 - Perolehan Data

Topik 2 - Pembersihan Data

Topik 3 - Pengelasan Data

Topik 4 - Ramalan

Topik 5 - Gugusan Topik 6 - Penyatuan

Topik 7 - Pengenalpastian Anomali Topik 8 - Pengukuran Model AI

Algo 2: Pokok Keputusan

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Bab 3: Sains Data

Topik 1 - Analitik Penjelasan

Topik 2 - Analitik Diagnostik

Topik 3 - Analitik Ramalan

Topik 4 - Analitik Preskripsi

Algo 3: Regresi

Bab 4: Pemprosesan Bahasa Tabii

Topik 1 - Pemahaman Teks

Topik 2 - Penjanaan Teks

Algo 4: Rangkaian Neural

Bab 5: Pengecaman Imej Algo 5: Mesin Sokongan Vektor

Bab 6: Agen Perisian Algo 6: Hutan Rawak

Bab 7: Pencarian Pintar Algo 7: Peningkatan Kecerunan

Bab 8: Pengkomputan Evolusi Algo 8: K-Means

Algo 9: Jiran Terdekat-K

Algo 10: Apriori

The chatbot consists of 65 intents and 7 entities, and is developed using DialogFlow, a Google-based

tool. Suggestion chips and cards are used as the interaction means (Figure 1) which allow users to

navigate from one content to another. Natural language interaction is also allowed so users can chat

with the chatbot. Quizzes (Table 2) in the form of true-false and multi-choice questions are created

within each topic as a learning reinforcement purpose. Immediate feedback to answers in the quiz is

also provided so the students could use the responses as self-learning. The chatbot also offers

infographic, links to external resources and videos.

Figure 1: Interaction modes and scope of CikguAIBot

Among the functions included in the chatbot is pop quizzes given in some of the topics of the chatbot. There are a

total number of 6 quizzes being asked, related to the topics in the chatbot. The answers are also being given directly

after the answer attempt. The list of topics that contains the quizzes is in Table 2.

Table 2. Quizzes in CikguAIBot

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Konsep AI Algoritma AI

Bab 1: Topik 3: Pembelajaran Pengukuhan Algo 3: Regresi

Bab 2: Topik 4: Ramalan Algo 8: K-Means

Bab 3: Topik 2: Analitik Diagnostik

Bab 7: Pencarian Pintar

Other than displaying information about AI on the chatbot itself, it also contains links to other websites

and videos in case the users would like to know more about certain concepts or algorithms.

FINDINGS

Effectiveness of CikguAIBot is evaluated based on perceived usability, personification, functionality and

conversational intelligence; after user’s usage of the chatbot. An online quiz is also prepared to measure

the user’s knowledge attainment. The features in CikguAIBot (Figure 2a) are welcome screen,

personalisation, self-regulated learning, interaction through text and menu and self-assessment. Usability

testing on CikguAIBot will include usage of content elements such as texts, infographics, videos, web

pages and emoticons. Testing on the layout and flow design are also incorporated. Natural language

understanding component is also included for both small talk and content enquiries. The chatbot is also

capable of understanding the user’s shared emotion and would recommend suitable videos as a response.

CikguAIBot preliminary testing has indicated that the chatbot is an interesting learning tool, engaging

and offers easy basic knowledge attainment (Figure 2b).

(a)

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(b)

Figure 2. (a) Examples from CikguAIBot interaction; (b) Testimoni based on pilot testing of CikguAIBot

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CONCLUSIONS Usage of chatbot in teaching and learning is still slow compared to its implementation in more

commercial industries such as banking, airlines and travelling. This work presents CikguAIBot, a

chatbot in Malay to teach learners on basic concepts of AI. It is hoped that CikguAIBot will be

beneficial in supporting learners as an alternative learning modality.

REFERENCES Sharef, N. M., et. al. 2020. “Learning-Analytics based Intelligent Simulator for Personalised Learning”, International Conference of Advancements in Data Science, e-Learning and Information Systems (ICADEIS2020), Lombok.

Palasundram, K., Sharef, N. M., Nasharuddin, N. A., Kasmiran, K. A., Azman, A. 2019 “SEQ2SEQ Models

Performance for Education Chatbot”, International Journal for Educational Technology, 24(14), pp. 56-68.

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VIID2408 - AUGMENTED REALITY

(AR) FOR INNOVATIVE TEACHING

AND LEARNING IN ENGINEERING

EDUCATION

Nur Idawati Md Enzai1*, Norhayati Ahmad2, Mohd Amir Hamzah Ab. Ghani3 123Faculty of Electrical Engineering, Universiti Teknologi MARA,

23000 Dungun, Terengganu, Malaysia

[email protected], [email protected], [email protected]

Abstract: Engineering Education specifically requires significant laboratory equipment which incurs financial

cost as well as safety precautions. The unprecedented pandemic that occured recently has also influenced

engineering education particularly in teaching and learning process. As a result, online distance learning (ODL)

has to be implemented, shutting down access to physical laboratory. This project chooses Augmented Reality

(AR) Method for addressing the deficiencies of ODL method. AR is known for its capacity to overlay rich media

into this present reality by utilizing web-empowered gadgets, for example, telephones and tablets, making it

available regardless of time and location. Moreover, AR could help in increasing students' engagement and

gaining their attention in teaching and learning. In this project, an AR has been created based on system

development method by utilizing Assemblr application. The created AR system was then given to chosen

engineering educators for them to assess in terms of awareness and usability by answering a questionnaire survey.

Their responses are studied and presented in this paper and considered for future improvement and real

implementation in class with students.

Keywords: Augmented Reality, Education, Engineering

INTRODUCTION

Human have always been able to adapt to life change and create innovation to overcome obstacles

coming their way. The same goes for the pandemic situation that have been experienced all over the

world recently. The deadly pandemic has taken over the world, affecting all aspects of life including

education. Engineering education in particular relies heavily on usage of pyhsical apparatus and

laboratory equipment. Direct access to laboratory cannot be enjoyed as the process of teaching and

learning has to be conducted online. Augmented Reality (AR) could solve this issue by providing virtual

experience of experimental-based lessons. AR is not a new concept anyway; it has been implemented

in many aspects of education previously. The related works can be summarized in Table 1, Table 2 and

Table 3 as follows:

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Table 1: Key Emerging Themes

Key Emerging Themes Literature Review

Professional Development AR also worked well in higher education setting, in particular when it comes

to courses which involve mechanisms of machinery and systems as well as

complicated theories (Bower, Howe, McCredie, Robinson, & Grover,

2014).

Diverse Learners The application of the technology covers extensive fields including art,

tourism, archaeology, emergency management, entertainment, leisure,

industrial manufacturing and education. (Chen et al., 2019).

Motivation The developed AR apps using Unity 3D and Vuforia was able to translate a

complex laboratory setup into an AR content where the interactivity focuses

on assisting the practical training, showing details description of the training

system elements. It is concluded that majority of the learners exhibit a

positive attitude towards AR technology (Bazarov, Kholodilin, Nesterov, &

Sokhina, 2017).

Safety In addition to ability to address the issue of lack of resources due to financial

and space constraints, safety of students can also be assured through

minimal practice of dangerous experiments (Martín-Gutiérrez, Fabiani,

Benesova, Meneses, & Mora, 2015).

Improvement/Learning

Enhancement

The students’ results have shown improvement in their learning experience

and understanding, subsequently proving that AR works well in portraying

complex concepts (Yip, Wong, Yick, Chan, & Wong, 2019).

Table 2: Most Common Methodologies

Most Common

Methodologies

Literature Review

Classroom observations The studies aim to affect performance and stimulate learners’ motivation

through application of AR in their curriculum subjects where in this case the

test was done to 24 engineering students. (Bazarov, Kholodilin, Nesterov, &

Sokhina, 2017).

Surveys Review studies which concentrate on possible factors of AR in education

was conducted in (Bacca, Baldiris, Fabregat, & Graf, 2014). Based on their

studies, Science tops the usage of AR in education with 40.6%, followed by

21.9% of humanities and arts and 15.6% of engineering, manufacturing and

construction.

Qualitative research The studies from a series of focus groups shows that this method of learning

process would improve the understanding of a subject due to the

instantaneous example shown and interactivity of the system. (Mustafa

Kamal, Mohd Adnan, Yusof, Ahmad, & Mohd Kamal, 2019).

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Table 2: Limitations

Limitations Literature Review

Limitation of technology However, poor internet connection that cause buffering is somewhat an

annoyance and disruptive. The challenges that could hamper the progress

of mixed reality education are apparent such as the scarcity of appropriate

technical infrastructure and the costly content development process that

affect both educators and students. (Mustafa Kamal, Mohd Adnan, Yusof,

Ahmad, & Mohd Kamal, 2019).

The studies agree that AR technology can be applied in educational settings

but not without its downside such as lack of student’s activities tracking

mechanism, virtual objects collision detection, the trackers and virtual

objects relationship and so on. (Mota, Ruiz-Rube, Dodero, & Figueiredo,

2016).

Lack of Expertise/Training Without proper training to teachers, AR can be overwhelming as multiple

tasks must be done simultaneously such as lecturing, operating the AR,

reading, answering question and so on (Thomas, Linder, Harper, Blyth, &

Lee, 2019)

METHODOLOGY The AR development for this project comprise two main steps: 3D images and AR marker creations.

3D images are what the users can view when they scan the AR markers. Figure 1 below shows the

general architecture of Augmented Reality (AR). Meanwhile Figure 2 depicts the flow chart of our AR

development.

Figure 1: General Architecture of Augmented Reality (AR)

Real Image Image capturing Image processing

3D image creation

Marker selection Import 3D model Model adjustment

3D modelled

AR creation

Real object

Augmented Reality Scene

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Figure 2: Flow Chart of AR Development

FINDINGS As Engineering Education is a vast area, for initial testing Microprocessor course is chosen to be

integrated with AR. Computer hardware components are the content for the introduction part of this

course. Hence, the development of AR is based on computer hardware components. When the

corresponding markers are scanned, the 3D objects of selected components will appear. The users have

to utilize Assemblr application to experience the AR. Figure 3(a), 3(b), 3(c) and 3(d) show some

components of motherboard namely: CPU chip, SATA, hard drive and graphic card.

Figure 3. AR view of (a) CPU chip (b) SATA (Serial AT Attachment) (c) hard drive (d) graphic card

A survey was also conducted to collect user experience feedbacks of the developed AR. Three main

criteria of the questions are: background, awareness and usability. The respondents are seven

engineering educators from various working background experience as shown in Figure 4 below:

(a)

(b)

(c)

(d)

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Figure 4. Responses on working experience

Figure 5. Responses to question: I have heard about AR before

Figure 6. Responses to question: I know how AR functions

Figure 5 and Figure 6 indicate that most of the users are already familiar with AR. Meanwhile based

Figure 7 and Figure 8, the respondents acknowledge that AR is indeed beneficial in enhancing students’

interest in learning.

Figure 7. Responses to question: Students can be more interested in learning by using this AR

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Figure 8. Responses to question: The interface of this AR is user friendly

Overall, the developed AR is well received by the selected users. However, the users also pinpointed

the flaws in terms of loading time and the need for enhanced image quality which will be taken into

account for further improvement.

CONCLUSIONS An AR has been created in this work by incorporating introductory content of Microprocessor course

for initial implementation and testing. Selected engineering educators tested the initial version of the

developed AR dan answered the survey questionnaire to provide their feedbacks in terms of user

awareness and AR usability. Their responses reflect their acknowledgment of the developed AR in

assisting and improving teaching and learning process. Later on, the created AR will be improved based

on the respondents' criticisms and will go through more testings with bigger number of respondents

prior to being executed for real classes.

REFERENCES

Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education:

A systematic review of the literature. Educational Research Review, 20, 1-11.

Bazarov, S., Kholodilin, I. Y., Nesterov, A., & Sokhina, A. (2017). Applying Augmented Reality in practical

classes for engineering students. Paper presented at the IOP Conference Series: Earth and Environmental

Science.

Bower, M., Howe, C., McCredie, N., Robinson, A., & Grover, D. (2014). Augmented Reality in education–cases,

places and potentials. Educational Media International, 51(1), 1-15.

Martín-Gutiérrez, J., Fabiani, P., Benesova, W., Meneses, M. D., & Mora, C. E. (2015). Augmented reality to

promote collaborative and autonomous learning in higher education. Computers in Human Behavior, 51,

752-761.

Masood, T., & Egger, J. (2020). Adopting augmented reality in the age of industrial digitalisation. Computers in

Industry, 115, 103112.

Mota, J. M., Ruiz-Rube, I., Dodero, J. M., & Figueiredo, M. (2016). Visual Environment for Designing Interactive

Learning Scenarios with Augmented Reality. International Association for Development of the

Information Society.

Mustafa Kamal, N. N., Mohd Adnan, A. H., Yusof, A. A., Ahmad, M. K., & Mohd Kamal, M. A. (2019).

Immersive Interactive Educational Experiences–adopting Education 5.0, Industry 4.0 Learning

Technologies for Malaysian Universities. Paper presented at the Proceedings of the International

Invention, Innovative & Creative (InIIC) Conference, Series.

Thomas, R., Linder, K. E., Harper, N., Blyth, W., & Lee, V. (2019). Current and Future Uses of Augmented

Reality in Higher Education. IDEA Paper# 81. IDEA Center, Inc.

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VIID2412 - UTILIZATION OF BANANA

PEEL AS A FUNCTIONAL INGREDIENT

IN MAKING COFFEE POWDER Wan Nor Hafiza Binti Wan Sulaiman1, Khair Zufar Bin Sutresno1, Muhamad Hakimi Bin

Mohd Yusoff1, Aiman Hakim Bin Nordin1 1Politeknik

Merlimau, Melaka

wan_norhafiza@pmm.

edu.my

Abstract: In Malaysia banana is the second most commonly planted fruit, the most consumed fruit and a lot of

entrepreneurs are making a variation of banana by-products. Resulting in increasing consumption of banana, it

also shows an increase in the volume of waste produced especially peels. The peels are usually just left as solid

waste at large expense and not being used for any other purposes. Observing the potential and benefits, research

has been conducted to develop a new flavor of coffee made from banana peel waste and to determine the level

of acceptance towards banana peels coffee among respondents. A number of 30 respondents were selected

randomly and descriptive analysis was used to study the data collected by using SPSS. The findings indicated

the acceptance level of the respondent towards banana peel coffee is at a high level. In conclusion, banana peel

coffee made from banana peel waste contains nutrients and is accepted positively.

Keywords: Banana, peels, waste, coffee

INTRODUCTION In the world, banana is among of the ten most main harvests and the fourth largest producer at over 7

million tones and produced by conventional agriculture sector. According to Hassan and Peh (2018),

approximate 90 million tons of banana fruit are produced mainly in tropical areas such as South

Eastern Asia (47%), South and Central America (28%) and Africa (13%). In Malaysia, banana a is a

second mostly planted fruit, the most consumed fruit and very important tropical fruits in the

worldwide market (Birdle et al,2014, Nipon et al, 2014; Farahana Nabila et al, 2019, A’isyah

Mardhiyyah et al, 2019).

Nowadays, a lot of entrepreneurs are making variety of banana by-products. Banana developed the

second largest production and became the fifth in export revenues with local consumption per capita

of 9.4kg in 2014 (Farahana Nabila et al, 2019). There are two (2) types of most popular commercial

banana in the Asian markets which known as Eumusa and Phusocaulis (Syarul Amizul and Ahmad

Zuhairi, 2013; A’isyah Mardhiyyah et al, 2019). Resulting in increasing consumption of banana, it also

shows an increase in the volume of waste produced especially banana peels (Hassan and Peh, 2018).

There several industries based on banana products such as manufacturing of banana cake, banana

chips, banana fritter and many more. These industries use banana flesh as raw ingredients and discarded

the peels into the waste at the end of the process (Noor Fatimah and Wan Lutfi, 2017). Usually, banana

peels are just left as solid waste at large expense and are not being used for any other purposes

(Castillo-Israel et al, 2015; Birdle et al,2014; A’isyah Mardhiyyah et al, 2019). Based on Abdul Sattar

et al (2017), there is a massive amount of fruit waste produced from agricultural sector and fruit

processing industries such as banana, papaya, apple, pomegranate, pear, citrus and grapefruit. Banana

peels contain an important quantity of wasted produces from banana processing, which is equivalent

to 40% of the total weight of fresh banana.

Banana peels are organic waste that contains a large amount of carbohydrates and basic nutrient for

microbial growth (A’isyah Mardhiyyah et al, 2019; Zainal Adil et al, 2013). Banana peels also rich in

lignocelluloses and has high absorbing potentiality (Jayalakshmi, Bhavya and Saritha, 2016).

According to Debabandya et al (2010), banana peel is rich source of starch (3%), crude protein (6-

9%), crude fat (3.8– 11%), total dietary fibre (43.2–49.7%) and polyunsaturated fatty acids. Banana

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peels also can be utilized for extraction of banana oil that can be used for food flavoring. In addition,

banana peel also has anti-fungal, antibiotic properties which can be used for humans’ health benefits

(Yamunadevi, 2018). Remedial benefits of banana peel include relied from pain, swelling, itching,

bruising, wrinkles and sunburn (Salqa and Komal, 2018). As concluded, banana peel had also good

antioxidant potential. Therefore, it’s highly suggested to determine the uses of these peels in food

products as they are packed with antioxidants and polyphenols. A study by Emaga et al (2008) found

the maturation of banana fruits has shown to impact of dietary fibre compositions in banana peels.

Based on previous literature, banana waste materials are rich in nutrients and minerals.

Most of banana peels are used in cosmetics and millions of tons of peels are left to decompose. As

stated by Yamunadevi (2018), banana peel is considered as a waste product due to environmental

pollution. It also supported by Siti Nor Amirah et al (2019), banana peel waste is generally disposed of

in community landfills and contributing to current environmental pollution. According to Noor

Fatimah (2017), the disposal of these huge volume of wet organic can eventually harm the

environment and lead to human health problems. Sandra and Mas’Udah (2019) mentioned, a

significant amount of banana peels waste is rising annually. Therefore, the objectives of this research

are to utilize banana peels as a functional ingredient in making new flavor of coffee and to determine

the acceptance level of respondents towards Banana Peel Coffee.

METHODOLOGY

Formulation of the Banana Peel Coffee

Fresh banana peels were collected from local stall of pisang goreng located at Merlimau, Melaka.

Researchers have designed a formulation to produce Banana Peel Coffee as shown in Figure 1

respectively.

Figure 1. Production process of Banana Peel Coffee

Analysis of Sensory Evaluation

This study has used quantitative research design. A set of sensory evaluation questionnaire by using

Hedonic Scale was used to determine the acceptance level of respondents. Sensory evaluation was

used to analyze the senses of smell, texture, colour and taste of Banana Peel Coffee. Sampling were

focused within Merlimau, Melaka and 30 respondents were given the questionnaire randomly. Data

collected from the questionnaires were analyzed using Statistical Package for Social Science and

interpreted using mean score. The mean value range interpreting is in Table 1.

Table 1. Mean Value Range Interpretation

Mean Score Interpretation Level

1.00 to 2.33 Low Weak

2.34 to 3.66 Medium Moderate

3.67 to 5.00 High Good

(Source: Sekaran, 1992)

Wash the banana peels until not sticky

Weighted and put banana peel coffee inside the sachet

bag

Store Banana Peel Coffee at room temperature

Grind the banana peels using electrical

blender

Dry the banana peels in oven for 25 minutes

Measure the weight of banana peels

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FINDINGS Below is the analysis to determine the acceptance level of respondents towards Banana Peel Coffee.

The four questions were to determine the sensory evaluation in term of colour, smell, taste and texture

of Banana Peel Coffee.

Table 2: Mean Score of Respondents’ Acceptance Level Towards Banana Peel Coffee

Characteristics Mean value Interpretation

Taste 4.30 High

Texture 4.10 High

Colour 4.10 High

Smell 4.30 High

Average mean 4.20 High

Based on Table 2 indicated that averagely the acceptance level of respondents towards Banana Peel

Coffee are at high level in term of taste, texture, colour, smell and overall acceptance.It shows that,

respondents positively accepted the Banana Peel Coffee flavor. Respondents can accept the taste of

Banana Peel Coffee because of the benefits contains in banana peels. Debabandya et al, 2010, concluded

that banana peels are rich in vitamin, pectin, sugar and lignin. Its supported by Phatcharaporn et al,

2009, these results indicated that banana peels were safe and valuable functional ingredients for human

consumption.

CONCLUSIONS In conclusion, the acceptance level of the respondent towards the Banana Peel Coffee made from

banana peel waste is positively accepted. Other than that, Banana Peel Coffee is one of alternative

way which is utilized from organic waste that could be used again as an innovative product and will

help protect the environment and lifespan of landfills.

REFERENCES A’isyah Mardiyyah Shaharoshaha, Siti Mariam Sulaimanand Roslinda Seswoya, “Energy Recovery from

Anaerobuc Digestion of Banana Peels.”International Journal of Recent Technology and

Engineering 8, no 3 (2019):6269- 6273.

Abdul Sattar Qureshi, Imrana Khushk, Salman Raza Naqvi, Altaf Ahmed Simiar, Chaudhry Haider Ali,

Muhammad Naqvi, Muhammad Danish, Ayyaz Ahmed, Hamis Majeed, Abdul Nabi Mir Jatt,

Mohammad Rehan and Abdul-Sattar Nizami. “Fruit Waste to Energy Through Open Fermentation.”

9th International Conference on Applied Energy 142 (2017): 904-909.

Birdle, S. P., Hoe. S. T., Fook. Y. C., and Mohd Ismail Abdullah. “Banana by-products: an under-utilized

renewable food biomass with great potential.” Journal of Food Science Technology 51, no. 12

(2014):3527-3545.

Castillo-Israel, K. A. T., Baguio. S. F., Diasanta, M. D. B., Lizardo, R. C. M., Dizon, E. I. and Mejico, M.

I. F. “Extraction and characterization of pectin from Saba Bana [Musa ‘saba’ (Musa acuminate x

Musa balbisiana)] peel waster: A preliminary study.” International Food Research Journal 22, no.1

(2015): 202-207.

Debabandya, M., Sabyasachi, M. and Namrata, S. “Banana and its by-Product Utilization: An Overview.”

Journal of Sceintific and Industrial Research 69, (May 2010): 323-329.

Emaga, T.H., Robert, C., Ronkart, S.N., Wathelet, B. and Paquot, M. “Dietary Fiber Components and Pectin

Chemical Features of Peels During Ripening in Banana and Plantain Varieties.” Bioresource

Technology 99 (2008): 4346-4354.

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Farahana Nabila Zainal A’bidin, Rosnah Shamsudin, Mohd Salahuddin Mohd Basri and Zanariah Mohd Dom.

“Physical and Mechanical Properties of Unripe Nipah Banana Fruit (Musa acuminate balbisiana).”

Pertanika Journal Science and Technology 27, no.1 (2019):149-157.

Hassan Pyar and Peh, K.K. (2018). “Chemical Compositions of Banana Peels (Musa sapientum) Fruit

cultivated in Malaysia using Proximate Analysis.” Research Journal of Chemical and Environment 22,

Special Issue III (2018): 108-113.

Jayalakshmi, G., Bhavya, K. D. and Saritha, V. (2016). “Legitimate Use of Plant Waste Products for Drinking

Water Treatment.” Journal of Environmental Research and Development 11, no. 02 (2016). E-ISSN

2319-5983.

Nipon, P., Siriorn, B. and Haosagul, Ssssssss.“Feasibility of Biomethane Production from Banana Peel.”

International Conference on Technologies and Materials for Reneawable Energy, Environment and

Sustainability 50 (2014): 782-788.

Noor Fatimah Kader Sultan and Wan Lutfi Wan Johari. “The Development of Banana Peel/Corn Starch

Bioplastic Film: A Preliminary Study.” Bioremediation Science and Technology Research 5 no.1,

(2017):12-17.

Phatcjaraporn W., Siripan, J. and Sorada, W. “The Effects of Banana Peel Preparations on the Properties of

Banana Peel Dietary Fibre Concentrate.” Songklanakarin Journal Science Technology 31, no.6

(2009):605-611.

Syarul Amizul Azizan and Ahmad Zuhairi Abd Majid. “Menglobalisasikan Penggunaan Serat Batang Pisang

Tempatan dalam Penghasilan Pembungkusan Struktur Sokongan Pembungkusan Produk (ICT).”

International Conference on Local Knowledge Terengganu (2018).

Salqa, K. and Komal, Yadav.“Comparison of Phytochemical and Antioxidant Properties of Three Tropical

Fruits (Apple, Banana, Papaya) Blended with Milk with Peels and without Peels.” International

Journal of Innovative Research and Advanced Studies 5, no.7 (2018):216 – 221.

Sandra, S. and Mas’ Udah. “Significance of Biodrying Reactor Sedign to Organic Waste Treatment as

Energy Source: A case of Banana Peel Waste.” American Journal of Engineering Research 8, no.

10 (2019):100-105. E-ISSN: 2320-0847.

Sekaran, U. Research Methods of Business: A Skill-building Approach. Ed. 2. (New York: John Wiley & Sons.

Inc, 1992)

Siti Nor Amirah Mohd Rafee, Lee, Y.L., Mohd Riduan Jamalludin, Norawanis Abdul Razak, Nur Lailina

Makhtar and Ras Izzati Ismail. “Effect of Different Rations of Biosmaterials to Banana Peels on the

Weight Loss of Biodegradable Pots.” Acta Technologica Agriculturae 1(2019):1-4.

Yamunadevi, P. “Charachterization of Proximate, Phytochemical and Antioxidant Analysis of Banana (Musa

sapientum) Peels/Skins and Objective Evaluation of Ready to Eat/ Cook Product Made with Banana

Peels.” Journal of Current Research in Nutrition and Food Science 6, no.2 (2018):382- 391.

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VIID2413 - EMPIRICAL MODE

DECOMPOSITION FOR

GEOMETRICAL SHAPE

RECOGNITION OF BURIED TARGETS

USING GROUND PENETRATING

RADAR IMAGES

Hasimah Ali1, Ahmad Firdaus Ahmad Zaidi1, Mohd Shuhanaz Zanar Azalan1, Tengku Sarah Tengku

Amran2 1Faculty of Electrical Engineering Technology, UniMAP, 02600 Arau, Perlis.

2Nuclear Agency Malaysia, Bangi,43000 Kajang, Selangor.

[email protected]

Abstract: Ground penetrating radar (GPR) is one of the promising non-destructive imaging tools investigations

for shallow subsurface exploration such as locating and mapping the buried utilities. In practical applications,

GPR images could be noisy due to the system noise, the heterogeneity of the medium, and mutual wave

interactions thus, it is a complex task to recognizing the hyperbolic signature of buried objects from GPR images.

Therefore, this project aims to develop nonlinear feature extraction technique of using Empirical Mode

Decomposition (EMD) in recognizing the four geometrical shapes (cubic, cylindrical, disc and spherical) from

GPR images. A pre-processing step of isolating hyperbolic signature from different background was first

employed by mean of Region of Interest (ROI). The hyperbolic signature that describes the shapes was extracted

using EMD decomposition to obtain a set of significant features. In this framework, the hyperbolic pattern was

decomposed of using EMD, to produce a small set of intrinsic mode functions (IMF) via sifting process. The IMF

properties of the signature that exhibit the unique pattern was used as potential features to differentiate the

geometrical shapes of buried objects. The extracted IMF features were then fed into machine learning classifier

namely Support Vector Machines. To evaluate the effectiveness of the proposed method, a set data collection of

GPR-images has been acquired. The experimental results show that the recognition rate of using IMF features

was achieved 99.12% accuracy in recognizing the shapes of buried objects whose shows the promising result.

Keywords: EMD, GPR, hyperbolic signature, shape recognition, SVM.

INTRODUCTION Ground penetrating radar (GPR) is one of the promising technologies used as non-destructive test for

subsurface exploration such as land mines detection, geotechnical investigation, mapping and locating

the buried objects (Lai et al., 2018). In general, the GPR system transmits a short pulse of

electromagnetic waves at high frequency into the subsurface by mean of moving the GPR system along

the ground surface. These waves propagate to the ground at different medium with a velocity that

depends on the dielectric property of the medium. If the wave hits the objects, a portion of the waves

reflects back to the surface received by the antenna (Syambas, 2012). In practical applications, GPR

images could be noisy due to the system noise, the heterogeneity of the medium, and mutual wave

interactions thus, it is a complex task to recognizing the hyperbolic signature of buried objects from

GPR images (Dou et al., 2017). Thus, this project aims to develop geometrical shape recognition of

buried objects using empirical mode decomposition (EMD) based on GPR images. The rationale for an

initial focus on EMD features is motivated by the similarity of EMD (to pre-existing feature extraction

technique and several aspects of EMD features which make them particularly well suited to utilities

detection in GPR. In this framework, the GPR images were decomposed into a set of intrinsic mode

functions (IMFs) via sifting process. The IMF properties of the signature that exhibit the unique pattern

was used as significant features to recognize the geometrical shapes of buried objects The IMFs were

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extracted and formed a feature vector as input to Support Vector Machines (SVM) classifier to

recognize four geometrical shapes; cubic, cylindrical, disc and sphere of the buried objects

METHODOLOGY Figure 1 shows the GPR system unit. It consists of a few components which are antenna transmitter and

receiver, battery, control unit, and vision ground software. The RAMAC/GPR 800 MHz shielded

antenna has been used for the GPR scanning as well as for the data collection. In this experiment, four

geometrical shapes such as cubic, cylindrical, spherical and disc were employed as samples of buried

targets. These samples were then buried in the sandbox test bed with depth of 20 cm from the top surface

individually. Figure 2 shows the block diagram of the proposed method. The acquired GPR images

were firstly pre-processed to remove unwanted noise. The pre-processed images were then subjected to

the empirical mode decomposition (EMD) for extracting the GPR features based on hyperbolic

signature. The extracted EMD features were then used as input to SVM classifier to recognize the

geometrical shapes of the buried objects.

Figure 1. GPR system

Figure 2. Block diagram of the proposed method

FINDINGS Figure 3 shows the examples of the results of EMD decomposition of cubic GPR images in terms of

IMF 1, IMF 2, IMF 3 and residue. Based on the obtained we can be inferred that; the IMFs reveal the

pattern structure from the finest to coarsest of the original image. The relative mean of the data decays

to zero when the order of the IMF increases, reflecting the nature of EMD. The first and second IMF

(IMF1 & IMF2) effectively contains the largest magnitude extrema in the GPR images which contribute

to the highest local information that describe the characteristic of distinct geometrical shape of GPR

images. Thus, IMF 1and IMF 2 were fed into SVM classifier to recognize the four geometrical shapes

which are cubic, cylindrical, disc and spherical.

Figure 3. Example of the results of EMD decomposition on cubic GPR images and their corresponding IMFs

(IMF 1, IMF 2, IMF 3 and residue).

A total of 340 images (87 cubic, 82 cylindrical, 86 disc and 85 spherical were used to evaluate the

proposed method using 10-fold cross validation. Table 1 shows that the confusion matrix of IMF2

features using SVM classifier. It can be seen from Table 1 that the average recognition rate of IMF2

features was achieved 99.12%. In term of shape, spherical shows the perfect recognition rate. On the

other hand, cubic, cylindrical and disc shapes have shown promising results with approximately

GPR

acquisition

and data

collection

GPR Image

pre-

processing

ROI of

Hyperbolic

Signature

Data

Feature

Extraction

using EMD

Data

analysis of

a set of

IMFs

SVM

classification

on

geometrical

shapes

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accuracy of 98 %. It shows that the IMF2 features contains significant information that able to classify

the geometrical shapes of cubic, cylindrical, disc and spherical.

Table 1: Confusion matrix of IMF2 features using SVM classifier for cubic, cylindrical, disc and spherical

shapes. Cubic Cylindrical Disc Sphere Average

Cubic 86 1 0 0

Cylindrical 0 81 1 0

Disc 1 0 85 0

Sphere 0 0 0 85 99.12%

Total 87 82 86 85 340

CONCLUSIONS This project has presented the used of EMD technique as feature extraction with SVM classifier in

recognizing four geometrical shape such as cube, cylindrical, disc and sphere based on hyperbolic

pattern in GPR image. The research findings reveal that a set of intrinsic mode functions of IMF1,

IMF2, IMF3 and residue via sifting process have shown unique characteristic of pattern structure

(coarsest to finest) with respective geometrical shapes. Furthermore, the used of IMF2 as significant

features with SVM classifier achieved the highest result which is 99.12% averagely. Thus, the used

EMD as feature extraction in recognizing shape based on hyperbolic signature in GPR images have

demonstrate a promising result. In future, further study should conducted using EMD in recognizing

shape of unsupervised targets.

REFERENCES

Dou Q., Wei L., Magee D. R. & . Cohn A. G. Real Time Hyperbolae Recognition And Fitting In GPR Data, IEEE

Transactions on Geoscience and Remote Sensing, 55 (1), 2017,pp. 51-62

Lai W W-L, Derobert X, Annan P. A review of Ground Penetrating Radar application in civil engineering: A 30-year journey

from locating and testing to imaging and diagnosis, NDT and E International, 96(2018) 58-78.

Huang N. E., Shen Z,Steven R. Long , Manli C. Wu , Hsing H. Shih, Quanan Zheng ,Nai-Chyuan Yen , Chi Chao Tung and

Henry H. Liu. The empirical mode decomposition and the Hilbert spectrum for nonlinear and non-stationary time

series analysis, Proceeding of The Royale Society. Mathematical, Physical and Engineering Sciences, 1998

Syambas N R 2012 An Approach for Predicting the Shape and Size of a Buried Basic Object on Surface Ground Penetrating

Radar System. Hindawi Publishing Corporation International Journal of Antennas and Propagation Volume 2012.

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VIID2414 - BODY MASS INDEX

CLASSIFICATION SYSTEM BASED ON

FACIAL IMAGES USING EMPIRICAL

MODE DECOMPOSITION FOR SOCIAL

HEALTH AWARENESS

Hasimah Ali1, Ooi Shen Yee1, Wan Khairunizam Wan Ahmad1, Mohamed Elshaikh2 1Faculty of Electrical Engineering Technology, UniMAP, 02600 Arau, Perlis. 2Faculty of Electronic Engineering Technology, UniMAP, 02600 Arau, Perlis

[email protected]

Abstract: Human faces contain rich information. Recent studies found that facial features have relation with

human weight or body mass index (BMI). Decoding “facial information” from the face in predicting the BMI

could be linked to the various health marker. This project proposed the classification of body mass index (BMI)

based on appearance-based features of facial images using empirical mode decomposition (EMD) as feature

extraction technique. The facial images that describe the body mass index was extracted using EMD to obtain a

set of significant features. In this framework, the facial image was decomposed using EMD to produce a small set

of intrinsic mode functions (IMF) via sifting process. The IMF features which exhibit the unique pattern were

used to classify the BMI. The obtained features were then fed into machine learning classifier such as k-nearest

neighbour and support vector machines (SVM) to classify the three BMI classes namely normal, overweight and

obese. The obtained results show that the IMF2 feature using SVM classifier achieved recognition rate of 99.67%

which demonstrate a promising result towards the development of social health awareness system.

Keywords: BMI, EMD, facial images, SVM.

INTRODUCTION Human faces contain rich information such as facial or emotion expression, age, gender, ethnicity and

personal traits. It also contains a number of cues that could predict the health status for example, the

facial attractiveness was found to predict future longevity (Gallagher et al., 1996). Recent studies in

human perception show that the facial features have relation with human weight body mass index

(BMI). Decoding “facial information” from the face, reveal useful cues, thus it received great attention

from psychologist, computer scientists and behavioural sciences. BMI is a measure of body fatness

based on body height and weight of an individual (Wen and Guo, 2013; Wen, 2015). Decoding

information of body mass index (BMI) from the face could also be linked to the various health marker.

Obesity can highly affect our body health and have significant relation associated with the risk of

various diseases such as diabetes, cardiovascular, stroke and some common adults’ cancer (Renehan et

al.,2008). Hence, by utilizing BMI based facial images it would be able to is very crucial for us to aware

the level of healthiness through BMI for each individual in order to encourage the awareness of health.

Therefore, this project proposes an appearance-based technique using Empirical Mode Decomposition

(EMD) in predicting the BMI based facial images. The key benefit of using EMD is that the basic

functions can be directly extracted from the signal itself, which offers a truly data-driven approach and

also brings not only high decomposition efficiency but also sharp frequency (Huang et al, 1998). In this

project, the facial images were subjected to EMD technique to produce a set of intrinsic mode functions

(IMFs) via sifting process. The obtained features were then fed to two different classifiers, which are

k-Nearest Neighbour (KNN) and Support Vector Machines (SVM) independently for evaluation of

classification performances.

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METHODOLOGY Figure 1 shows the block diagram of the proposed method. It consists of four (4) steps; BMI facial

image database, image pre-processing, features extraction and classification. A publicly available BMI

Facial Image database called MORPH-II database was employed. The pre-processing techniques such

as face detection, face cropping, grayscale transformation, image rescaling and histogram equalization

have been applied. The preprocessed facial images were subjected to features extraction technique using

Empirical Mode Decomposition. As the name implies, the EMD technique was used to extract features

at multiple scales or spatial frequencies of nonlinear and non-stationary data. These features called

intrinsic mode functions (IMFs) were extracted by sifting process. Every mode (IMF) contains

information of a specific scale, which is conveniently separated. Spatial information is retained within

the mode. Figure 2 shows the results of applied EMD decomposition on BMI facial images. The EMD

decomposes the facial image into a set of intrinsic mode functions (IMFs) which are IMF1, IMF2, IMF3

and residue. Then, the extracted IMFs were fed as input into k-NN and SVM classifiers in order to

classify the BMI classes which are normal, overweight and obese.

Figure 1. Block diagram of the proposed method

Figure 2. Performance of applied two-dimensional EMD on facial image for normal, overweight and obese.

FINDINGS

The 2D decomposition via sifting procedure of an image provides a representation that is able to

interpret. The first component (IMF1) contains the finest spatial scale in the signal. Whereas, the residue

now contains information about larger scales (Nunes et al, 2003)]. It can be seen from Figure 2 that a

set of IMFs exhibits the pattern structure from the finest to the coarsest relative to original image. The

IMF1 and IMF2 give the most distinct details including the boundary lines along the face region such

as eyes, nose and mouth. In this research, IMF1 and IMF2 were extracted for further analysis and

classification since IMF1 and IMF2 have the characteristics of having greater extreme magnitude in

which they contribute to the higher local information describing the behavior of BMI classes. To

evaluate the effectiveness of the proposed method, 10-fold cross validation technique was employed.

The whole database (300 images) is randomly divided into ten sets of having the same distribution of

different BMI facial images. The k-NN and SVM classifiers were adopted to classify the BMI classes

(normal, overweight and obese) based facial images using the extracted IMF features (IMF 1 & IMF2).

Table 1a & Table 1b show confusion matrix of IMF2 features using k-NN and SVM, respectively. As

Original BMI

Facial Images

Image Pre-Processing

Feature Extraction: Empirical Mode Decomposition

BMI Classification (k-NN & SVM)

Overweight

Residue IMF1 IMF2 IMF3

Normal

Obese

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observed in tables (1a &1b), the IMF2 features + SVM classifier has the highest average recognition

rate which is 99.67%. This can be inferred that the IMF2 has the ability to distinguish different class

of BMI based on facial images with the assist of machine learning classifier specifically SVM.

Table 1a. Confusion matrix of using IMF2 features with k-N classifier.

Status

Normal

Overweight Obese

Average

(%)

Normal 98 0 0

Overweight 2 100 0

Obese 0 0 100

Total 99.33

Table 1b. Confusion matrix of using IMF2 features with SVM classifier

Status

Normal

Overweight Obese

Average

(%)

Normal 99 0 0

Overweight 1 100 0

Obese 0 0 100

Total 99.67

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CONCLUSIONS This project has presented the classification of body mass index (BMI) based facial images using

empirical mode decomposition technique for social health awareness. Based on the results, three IMFs

(IMF1, IMF2, IMF3) and a residue were obtained from original facial images by sifting process whose

exhibit the unique pattern of texture information. Based on the results obtained, it shows that the IMF2

features + SVM classifier has the highest recognition rate which is 99.67%. The use of EMD technique

as feature extraction show a promising result in recognizing the BMI classes. Even though, the EMD

has achieved good performance, however this technique has computational expensive as the number of

database increases. Therefore, further study should be conducted in minimizing the computational cost

so that real time social health awareness system could be developed.

REFERENCES

Gallagher D, Visser M, Sepulveda D, Pierson R, Harris T, Heymsfield S,How useful is body mass index for

comparison of body fatness across age, sex, and ethnic groups? Am. J. Epidemiol. 143 (3) (1996) 228–239

Nunes J, Bouaoune Y, Delechelle,E, Niang O & Bunel P (2003). Image analysis by bidimensional empirical mode

decomposition. Image and Vision Computing, 21(12), 1019–1026

Renehan A G, Tyson M, Egger M, Heller R F, Zwahlen M. Body-mass index and incidence of cancer: a systematic

review and meta-analysis of prospective observational studies, Lancet 2008 (371) (2008) 536–546

Wen L 2015 Facial Image Analysis for Body Mass Index, Makeup and Identity" (2015). Graduate Theses,

Dissertations, and Problem Reports. 6938

Wen L and Guo G D 2013 “A computational approach to body mass index prediction from face images,” Image

and Vision Computing, vol. 31, no. 5, pp. 392–400, 2013.

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VIID2426 - APLIKASI E-KHUTBAH

Satria Arjuna bin Julaihi1, Dr. Saimi bin Bujang2, Dr. Hadenan bin Towpek3,

Zubaidah binti Bohari4 1,4Faculty of Computer Science and Mathematics, UiTM Sarawak, 2,3Academy of Contemporary Islamic Studies,

UiTM Sarawak,

[email protected], [email protected], [email protected], [email protected]

Abstract: Friday Prayer is obligatory for every adult male Muslim. One of its terms, is the delivery of Khutbah or

sermons by the imam in front of the prayer congregation. Most Religious authorities in Malaysia at the state and

federal level, namely Jabatan Agama Islam Negeri and Jabatan Kemajuan Islam Malaysia, have websites that

provide collections of Khutbah, ready for download. Nevertheless, the availability of these Khutbah are still

depending on the internet connectivity and availability of printer. For individuals who need to deliver Khutbah at

short notice, and especially in the rural area, downloading and printing is a problem. These prolems can be

overcomed with the e-Khutbah application. This is also an example of technology facilitating the process of

worship to Allah SWT. This application is built with the aim to assist anybody that is asked to deliver Khutbah at

short notice, especially in the area that has poor internet connectivity. It will make easy the process of Khutbah

delivery, whereby the imam will only need to have their smartphone instead of having papers. In the context of

Universiti Teknologi MARA (UiTM), the e-Khutbah application is used in the teaching and learning of the Course

Pengurusan Institusi Masjid, Code HKR113.

Keywords: Khutbah, Friday, Prayer, Masjid, Teaching.

INTRODUCTION

The problem statement behind the building of the Aplikasi eKhutbah, or eKhutbah Apps is

firstly, the current state of the khutbah text. The Khutbah texts currently used by the imams,

religious teachers and students in Malaysia are still in the conventional form [1], which are

using paper. Obtaining the Khutbah text from the religious authority office website will require

download and printing, meaning the dependence on internet connectivity and availability of a

printer and paper.

Secondly, if internet access is a problem, the individuals who want to deliver the Khutbah need

to go and ask for the text directly from the nearest religious authority office either at the state

or federal level, namely Jabatan Agama Islam Negeri and Jabatan Kemajuan Islam Malaysia

[3]. This will incur cost and is timely.

Thirdly, sometime in emergency situations, the designated imam or religious teacher fail to be

present at the mosque, nearing to the prayer time. In such a case, the mosque committee will

need to search among the prayer congregation, an individual that can deliver a Khutbah

immediately [2]. There is no time for internet surfing and downloading, nor doing printing

works. This is where e-Khutbah apps will be very handy.

The first objective of the Aplikasi e-Khutbah is to assist the imam or religious teachers in

delivering Khutbah at any Mosque, even in the area with poor internet coverage and even at

short notice. The second objective is to make easy the delivery of Khutbah with just by referring

to a smartphone, without the hassle of bringing the text on paper. Fourthly is, to save time and

money in obtaining the Khutbah text, by just installing the apps. Lastly, the fifth objective is

to prepare the students in the delivery of Khutbah in a more organized manner.

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NOVELTY

The Aplikasi e-Khutbah is built using Bahasa Malaysia, that is tailor-suit for usage in Malaysia.

It is local in nature. In term of its content and context. Taking local issues, and environment.

Apart from that, the Khutbah themes is regarding the Islamic celebrated days in Malaysia

context, like Maal Hijrah, Malidur Rasul, Israk and Mikraj, Ramadhan and many more.

It also has the second Khutbah prepared based on the different states in Malaysia. This is done

like this because in the second Khutbah, there is a section that contain prayer for the state’s

head of religion, who are the Sultans and the Yang Di-Pertua Negeri. Thus making the second

Khutbah different from state to state.

The app is equipped with the “Next” button, rather than the need to scroll down to read the rest

of the Khutbah text, the user just needs to click the “Next” button to go to the next content of

the Khutbah. This will make sure that the person delivering the Khutbah, will be looking at

specific pages, not over scrolling the page when they are reading through their Khutbah text.

USEFULNESS

Once the eKhutbah apps had been installed in the phone, it can be used anywhere, even in

Mosque that doesn’t have internet connection. Apart from that, it can also be used to train new

imam and students in the delivery of Khutbah. Furthermore, it can help resolve problem of

when there is a need for someone to deliver the Khutbah at short notice.

COMMERCIALIZATION

The Aplikasi eKhutbah can be commercialized for the usage of the imam and religious

teachers, to assist them in delivering Khutbah. They just need internet to install the apps. When

installed, it can be used anywhere and at any time. Making them always prepared for delivering

Khutbah, even at short notice.

The other main group of user is the UiTM Students taking the Course Pengurusan Institusi

Masjid, Course Code: HKR113. This Course is a co-curriculum course that involve practical

of giving Khutbah. This app will assist the students in their training of Khutbah delivery and

thus making them more well managed in this matter.

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METHODOLOGY

The systematic flow of the Aplikasi eKhutbah is as shown in the diagram below:

Figure 1: Systematic flow of Aplikasi eKhutbah.

CONCLUSIONS

This is the first attempt to build such an apps. Therefore, in the matter of Khutbah themes there are

limited themes put in the apps at present. For future version, the content can be updated by having newer

version of the apps. When the user updates their apps, they will also get new sets of Khutbah. As a

conclusion, this app is an effort to make use of technology in terms of making easy the act of worship

and ibadah.

REFERENCES

1. Ahmad, Zulkefli, Khairulnizam Karim and Suzy Aziziyanasaili. 2015. “Analysis On Inter-Faith

Relations In Friday Sermon Texts In Pahang, Malaysia: A Preliminary.” International Journal of

Education and Research. 3.

2. Alade, Owoyemi Samuwilu. 2019. “An Analysis Of The Arguments And Counter Arguments On The

Language Of Delivery Of Khutbatul-Jumu‘Ah (Friday Sermon) In The Muslim World.” Jurnal Hadhari

11 (1) 155-171 ejournals.ukm.my/jhadhari ISSN 1985-6830 eISSN 2550-2271.

3. Nor, M.R.M. 2012. “Multicultural discourse from the Minbar: a study on khutbah texts prepared by

Jakim Malaysia.” Islam and Multiculturalism: Between Norms and Forms. JSPS Asia and Africa Science

Platform Program, Organization of Islamic Area Studies, Waseda University, Tokyo, Japan, 55-62. ISBN

978-4-904039-52-6

MASUK Info eKhutbah

Panduan Khutbah

Khutbah

Rukun Khutbah

Syarat Khutbah

Tajuk Utama

Sub Tajuk Utama

Khutbah 2

Senarai Negeri

Senarai

Menu Utama

Teks Khutbah 1

Teks Khutbah 2

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VIID2432 - COCONUT DREGS FLOUR VS

WHEAT FLOUR: COMPARISON IN

NUTRITIONAL VALUE AND BAKERY

PRODUCT FORMULATION

Hamidah Noor binti Md Yusoh 1*, Nurul Natasha Binti Abdul Latiff 2, Najihah Nasuha Binti Jaafar 3,

Nur Izzati Binti Ghazali 4 1Department of Tourism and Hospitality, Politeknik Merlimau, 77300 Melaka, Malaysia

[email protected]

Abstract: In Malaysia, coconut is the fourth important industrial crop after oil palm, rubber and paddy in terms of

total planted area. Approximately 85% of the coconut structure consists of wastes that are not used by the agro-

industrial chain for the generation of new products. There are a lot of grated coconuts discarded from the coconut

milk factory. Coconut dreg can be used to make a type of flour which is high in fiber and consists a lot of nutrient.

White flour contains gluten which is a key to unique ability of wheat in the production of leavened product. However,

gluten can cause intolerance to some group of people. Looking at its potential and benefits, a research has been

conducted to create new form of free gluten flour from coconut dreg. Therefore, objectives of this study are to

determine the ratio of CDF to wheat flour (CDF:Wheat Flour) in different bakery product formulations, determine

the nutrition content and gluten value of the coconut dreg flour (CDF). The Gas Chromatography- Mass Spectrometry

(GC-MS) was used to determine the nutrition value of the CDF and immunochemical analysis was used for the

analytical method to determine gluten markers in CDF. Result indicated that the presence of protein at 9.1g/100g,

carbohydrate content at 67.2g/100g, fat content is 17.8g/100g and total energy content is 465kcal/100g and there is

no gluten presence in the CDF sample. Result also shows that CDF can mix well in developing different ratio

formulation with wheat flour. In conclusion, the CDF suitable to be used in producing various bakery products,

contains nutrients and free gluten.

Keywords: coconut dreg, gluten free, flour, nutrients

INTRODUCTION Malaysia is prosperous with a wide variety of foods and dishes. Its local traditional meals symbolize

culinary diversity from multi-ethnic such as Malay, Chinese, Indian and Nyonya. Most traditional foods

such as curries and local delicacies uses coconut milk as the main ingredient (Marina and NurulAzizah,

2014). Coconut milk is commonly used in traditional food dishes in Malaysia, Indonesia, Thailand and

Philippine (Phattayakorn and Wanchaitanawong, 2009). In Malaysia, coconut is the fourth essential

industrialized crop after oil palm, rubber and paddy in terms of total planted region.It is also one of the

oldest agro-based industries (Sivapragasam, 2008). There has been an increase in consumption of both

fresh and industrialized green coconut and Cocos nucifera (Neto et al., 2016). There are a lot of grated

coconuts surplus from the coconut milk factory but the coconut dreg can be put to make variety of used

(Andrew, 2014). Neto et. al., (2016) stated that, around 85% of the coconut composition consists of wastes

that are not utilized by the agro-industrial chain for the production of new products.

Coconut dregs are frequently disposed in open dumps, slopes and landfills. In addition to causative to

propagate illnesses, degradation of landscapes, and create stink, the coconut dreg has become an

environmental problem due to the production of methane gas, one of the main greenhouse gases, in

anaerobic conditions (Brito et al., 2004).The coconut dreg deposit is not easy to degrade under natural

surroundings, taking over 8 years to decay entirely into the location (Carrijo et al., 2002). However, coconut

residue obtained after the extraction of the coconut milk can be made into coconut flour. Coconut flour is

a good source of dietary fiber and can be added to bakery products (Paucean et. al., 2016). It’s characterized

by high functionality due to properties such as: prevention of chronic diseases, e.g.diabetes mellitus,

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cardiovasculardiseases (CVD) and colon cancer (Trinidad et al., 2006). The celiac disease in susceptible

people is gluten induced/sensitive entropy characterized by damage of small intestinal mucosa caused by

gliadin fraction of wheat (Rai et al., 2014). People suffering from celiac disease find it difficult to adopt a

diet completely free of gluten but with nutritional quality. The addition of coconut flour to the formulations

improved the nutritional properties of the gluten-free dish, increasing the lipid and protein contents and

reducing the carbohydrate content. (Queiroz et. al., 2017).

In current years, gluten‐free (GF) goods have become trendy, fueling a rising market, as they not only cater

to persons but also with medical requirements to consumers who search for a GF diet. In their development,

it is essential to pay attention to dietary value (Pellegrini and Agostoni, 2015). According QonitahAzzahra

(2016), bread dregs from coconut dregs can be develop as prevention of coronary heart disease because

bread dregs coconut have high dietary fibre and could decrease the availability of cholesterol. It also has

the capacity to bind with bile acids and avoid its re-absorption in the liver thus, restrain cholesterol

production. Coconut flour also works well in cupcakes, and a variety of other coconut-based recipes

(Hamidah et. al., 2018). Therefore, objectives of this study are to determine the ratio of CDF to wheat flour

(CDF:Wheat Flour) in different bakery product formulations, determine the nutrition facts, and to indicate

the gluten value of the coconut dreg flour (CDF).

METHODOLOGY There are three steps in achieving the research objectives. The first step is the Coconut Dreg Flour (CDF)

production. The second step is the analysis of nutrition and gluten content of CDF. Finally the third step is

developing suitable CDF: wheat flour ratio.

Figure 1. Production and analysis flow of Coconut Dreg Flour (CDF)

Referring to Figure 1, the coconut dreg was collected aseptically from NSL Delima Niaga; a Small Medium

Industry (SME) producing fresh coconut milk that had sign a collaborative agreement with Politeknik

Merlimau. Then, the coconut dreg sample (CDS) was thinly spread inside a food dehydrator. The

dehydration process was done at 650C for 12 hours. Next, the coconut dreg was milled at Malaysian Flour

Mill to produce fine coconut dreg flour (CDF). For nutrition content analysis, CDF was sent to Melaka

Institute of Biotechnology. Gas Chromatography- Mass Spectrometry (GC-MS) was used to determine the

nutrition values. CDF was also sent to SGS (Malaysia) Sdn Bhd to identify the gluten value in the sample.

Finally the third step is developing suitable CDF to wheat flour ratio (CDF:wheat flour).

FINDINGS

Referring to Table 1, the nutrition analysis result signifies that the CDF contains protein, carbohydrate, fat

and energy comparable to the wheat flour. This in relevant with research by Pellegrini and Agostoni, (2015)

and QonitahAzzahra (2016) stating that the coconut flour contains various nutrients and beneficial in

promoting good health as a utilize prevention of coronary heart disease.

Coconut dreg sampel (CDS)

collection

Dehyarate CDS at 650C for 12 hours

Pour into flour mill

Analyze the nutrition and

gluten content of CDF

Determine bakery

formulation ratio

CDF:Wheat flour

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Table 1. Comparison of nutrition content between Coconut Dreg Flour (CDF) and wheat flour

Test Parameter Coconut Dreg Flour(CDF) Wheat flour

Protein

Carbohydrate

Fat

Gluten

Energy

9.1 g/100g

67.2 g/100g

17.8 g/100g

0 g/100g

465kcal/100g

15.8 g/100g

84.21 g/100g

1.67 g/100g

2.21 g/100g

368kcal/100g Source: Melaka Institute of Biotechnology and SGS (Malaysia) Sdn Bhd (2020)

Previous studies have reported coconut flour is also gluten-free and its nutritional composition is quite

comparable to that of wheat flour (Paucean et. al., 2016). It is proven in this gluten analysis test using In-

house based on R-Biopharm ELISA Test Kit (R7001) done by SGS (Malaysia) Sdn Bhd indicated that

there is no gluten detected in CDF sample. This finding also relevant with Queiroz et. al., (2017), proving

by the addition of coconut flour to the formulations improved the nutritional properties of the gluten-free

dish, increasing the lipid and protein contents and reducing the carbohydrate content.

Table 2. Ratio of CDF: Wheat flour in producing formulations of bakery products

Formulation Ingredient Quantity Ratio

Formulation I :

(Cornflakes Biscuits)

Margerin

Castor sugar

Coconut dreg flour

Bicarbonate of soda

Cornflakes

Vanilla essence

Eggs

Raisins

68 g

68 g

136 g

68 g

136 g

2.5 g

57 g

68 g

1:0 (using CDF

only)

Formulation II :

(Oat Cookies)

Coconut dreg flour

Flour

Brown Sugar

Butter

Sugar

Eggs

Vanilla essence

Baking powder

Bicarbonate of soda

Milk chocolate

Oatmeal

84 g

42 8

100 g

125 g

110 g

57 g

2.5 g

1 g

1 g

50 g

100 g

CDF:Wheat flour

2: 1

CONCLUSIONS In conclusion, CDF can be use entirely or in different ratio in bakery products without altering products’

original taste while adding the beneficial gluten free value to the end product to fulfill the demand for

delectable gluten-free foodstuffs.

REFERENCES

Andrew, B. (2014). Coconut and Sustainable Development: Adding Value to a Wasted Resource.

Retrieved from:https: www.triplepundit.com/2014/08/coconuts-sustainable-development-

adding-value-wasted-renewable-resource/

Brito et al. (2004). Properties of Particleboard Made with Cocus nucifera residues and Pinus

elliottii particles. Floresta e Ambiente, 11(2). 01-06.

Carrijo et al. (2002). Fibre of Green Coconut Shell as an Agricultural Substrate. Horticultura

Brasileira. 20(4), 533-535.

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Hamidah NMY., Wan NHWS, Ruhana WI., (2018). Consumer Acceptance Towards Double Cocoa Cupcake from

Coconut Dreg Flour and Optimization Study on Nutrition Facts. Proceedings 8th National Conference in

Education - (CiE-TVET) 2018, 805 – 813

Marina A. M., and NurulAzizah S. (2014). Use of Coconut Versus Dairy Milk Products in

Malaysian Dishes: Comparison of Nutritional Composition and Sensory Evaluation. Journal of Food and

Nutrition Research, vol. 2, no. 4 (2014): 204-208. doi: 10.12691/jfnr-2-4-12

Neto et al. (2016). Nutritional Value of Whole Coconut, Coconut Powder and Coconut Fibre

Treated with Sodium Hydroxide for Sheep. Ciencia e Agrotecnoloia, 40 (4): 475-483.

Paucean A., Man S., Muste S., Pop A. (2016). Development of Gluten Free Cookies from Rice and Coconut Flour

Blends. Bulletin UASVM Food Science and Technology 73(2)/2016

ISSN-L 2344-2344; Print ISSN 2344-2344; Electronic ISSN 2344-5300

Pellegrini N, Agostoni C. (2015). Nutritional aspects of gluten‐free products. Journal of the Science of Food and

AgricultureVolume 95, Issue 1. https://doi.org/10.1002/jsfa.7101

Phattayakorn K., Wanchaitanawong P. (2009) Antimicrobial activity of Thai herbs extracts against coconut milk

spoilage microorganism. Kasetsart Journal Natural Science 43: 752-759.

QonitahAzzahra, AlfuNikmatulLaily,AsiyahMutmainnah. (2016). Bread Dregs Coconut: Utilization of Coconut

Dregs as Prevention of Coronary Heart Disease. International Journal of Advances in Science Engineering

and Technology, ISSN: 2321-9009

Queiroz A. M., Rocha R. F. J., Garruti D. S., Silva A. P. V., Araujo I. M. (2017). Preparation and characterization

of gluten-free cookies enriched with coconut flour: an alternative for celiacs. Braz. J. Food Technol. vol.20

Campinas 2017. http://dx.doi.org/10.1590/1981-6723.9716

Rai S, Kaur A, Singh B (2014). Quality characteristics of gluten free cookies prepared from different flour

combinations. J Food Sci Technol. 51(4):785–789

Sivapragasam, A.(2008). Coconut in Malaysia – current developments and potential for re-vitalization. 2nd

International Plantation Industry Conference and Exhibition, Shah Alam, Malaysia.

Trinidad T.P., Mallillin A.C., Valdez D.H., Loyola A.S., Askali- Mercado F.C., Castillo J.C., Encabo R.R., Masa

D.B., Maglaya A.S., Chua M.T. (2006). Dietary fiber from coconut flour: A functional food. Innovative Food

Science and Emerging Technologies. 7: 309–317.

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VIID2434 - ELECTRONIC ORDERING

SYSTEM FOR SME COMPANY

Siti Nurul Hayatie Ishak1, Intan Nazurah Zakaria2 1,2Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Terengganu Campus,

21080 Kuala Terengganu, Terengganu, Malaysia

[email protected]

Abstract: The transaction processing system (TPS) is often used to collect, store, modify and retrieve data transactions

in the manufacturing industry. An electronic ordering system is a part of TPS that enables the organization to better

manage information in the most effective and efficient way. However, managing the information related activity can

be challenging for many small medium enterprises (SMEs) who rely on paper-based method. The problem arises

when the company has limited number of manpower to manage the information of their daily orders. It also difficult

to generate the summary reports which will be used by the manager to evaluate company performance and to makes

better decision in forecasting process as no database is used in the business. Thus, an electronic ordering system

(EOS) has been developed to solve the problems. This system is developed by implementing the principle of user

interface model emphasizes on learnability and robustness and embedded adapted waterfall model as a system

development methodology. Moreover, a set of questionnaires has been prepared for users and experts to test the

functionality and usability of the system. Based on the result, the highest mean is for learnability construct which is

4.60 (SD=0.50). As all means are above 4 and standard deviation (SD) is less than 1, this is shows that the learnability

of the system is good and it has achieved some of the principles in the theory that has been implemented in the system.

As a conclusion, it is argued that this system can enhance the ordering process for manufacturing company to acquire

the necessary goods, and implementing the principles user interface design can assist users to learn the system more

easily and achieve maximum performance by using this system.

Keywords: ordering system, principles of user interface design, small medium-sized enterprises (SME), learnability,

robustness

INTRODUCTION

Order processing is a process where the order data is gathered from the customer directly or by the customer

service employee and it is stored in the central database and will be sent to the accounting and shipping

department [1]. Order processing is related to four main components of the supply chain which are supplier,

factory, distributor, and retailer. The retailer and distributor are placing orders; whereas, factory and

supplier work in collaboration with one another in order to fulfill these orders. This project focuses on local

SME particularly a manufacturer company that produces the instant noodles. The business profit is earned

by supplying and selling instant noodles to the distributor, retail shops and individual customer. Due to the

small size of the business, the company faces an inadequate problem of employees to handle business

processes. The staff should perform multiple tasks to fulfill the instant noodle ordering process. The

decision to recruit new staff also comes at a cost, and the study found that a further 27 percent of small

businesses are worried about how they will fund the hiring of new employees [2]. Thus the aim for this

project is to develop an online ordering system. Developing an online ordering system can enhance the

customer experience with the manufacturer through a customer service representative (CSRs) [6]. CSR can

resolve issues regarding customer problems more quickly because they have complete electronic access to

documentation [4]. In the field of human-computer interaction, there is interface design rules used to

support usability that helps to engage customer by providing better user interface design for the system [3].

Usability is a web design approach, by which it determines how difficult for a user to learn and access an

application. These principles are divided into three main categories which are learnability, flexibility, and

robustness [4]. Learnability is the capability of an interactive system to enable users to learn how to use it

initially, and then exploit all features offered easily. Meanwhile, flexibility relates to the multiplicity of

ways that users and system exchange information. In the learnability, this project focuses on three specific

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principles that support learnability which are predictability, familiarity, and consistency.

METHODOLOGY

This project consists of five phases which are knowledge acquisition, project initiation, project delivery,

project close and project evaluation. For system development, EOS implemented adaptive waterfall model

and it is adapted in the five phases of the project. The preliminary study is conducted at the early phase to

identify the current business process and problems related with ordering process. The project delivery

includes the process of capturing the user requirements and analyzing the system requirements to assist for

designing the system. The most vital phase is the implementation phase where the designs of the system

being executed and followed by the testing of the system. Meanwhile, the two last phases are focusing on

documentation. Figure 1 shows the framework for this project.

Figure 1. Project Framework

System Design & Modules

This system is designed by considering the roles of customer, staff, supplier, and manager. The ordering

process catered the registration process for the new customer until the requisitions process completed by

the supplier. Before submitting requisitions to the supplier, the manager will approve the order requisition

made by the staff. The manager will make a payment when the invoice is generated by the system once the

raw material has arrived at the factory. Customer can leave messages to the staff for inquiries. Then, the

system will generate the order and send it to the staff via the system. Figure 2 shows Purchase Order page

for the customer to buy the products.

Figure 2. Purchase Order Page

List of raw materials and product can be viewed by the manager and the information can be updated. Staff

is able to send requisition form to the manager if the inventory level reaches reorder point. Furthermore,

the manager can give approval either to approve or reject the order with reasonable reasons on the

requisitions for raw materials made by the staff.

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FINDINGS There were 30 respondents participated in testing and evaluation phase. Several sets of test plans are

distributed to 30 respondents. The users are required to scale the system based on the scale provided which

are 1 for strongly disagree, 2 for disagree, 3 for not sure, 4 for agree and 5 for strongly agree. Majority of

respondents for this testing are male with total of 17 respondents (56.7%) while female with 13 respondents

(43.3%). The ages of respondents are from 18-33 years and above. The education level is varying from

SPM to degree level and employment status is from student, self-employed and employed. The test plan

are divided into six constructs which are user interface(A), usability (B), efficiency (C), learnability (D),

robustness (E) and satisfaction (F). Construct D and E are derived from the principle of user interface

design. Figure 3 shows the overall result for the six constructs. The range of mean for this result is between

values of 4.60 to 4.47.

Figure 3. Average Mean Value for Six Constructs

CONCLUSION The development of EOS has assisted the company to fulfill the orders efficiently and ensure supply for

raw materials are consistent. Furthermore, the principles of user interface design which are learnability and

robustness have been implemented in the system which the result shows that the users agreed the

importance of these two elements to be embedded in this system. As a conclusion, it is argued that this

system can enhance the ordering process for manufacturing company to acquire the necessary goods, and

implementing the principles user interface design can assist users to learn the system more easily and

achieve maximum performance by using this system.

REFERENCES

[1] Conway Chris. The challenges of hiring for a fast growing SME, in Accounts and Legal: Small business

accountants, 2018.

[2] Ingram David. What Is the Definition of Order Processing Systems? In Houston Chronicle, 2018.

[3] SNH Ishak and IN Zakaria. Implemented the Principles of User Interface Design in Electronic Ordering

System. International Journal of Advanced Trends in Computer Science and Engineering, Vol 8, No.1.5,

2019, pp 145-150.

[4] Mohammad Amin, MD. Alauddin, and Mir Mohammad Azad. Business Transaction Processing System.

International Journal of Computer Information Systems, Vol. 4, No. 5, 2012, pp 11-15.

[5] Smith, S. (2018). Manufacturers And Automated Order Processing: The Benefits, in Manufacturing.net,

2018

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VIID2439 - E-MARKETPLACE

MOBILE APPLICATION FOR

UITMCTKKT STUDENT

Mohd Aiman Danial Bin Bakari1, Nik Marsyahariani Nik Daud2

1,2Faculty of Computer and Mathematical Sciences,

Universiti Teknologi Mara Terengganu Branch, Kuala Terengganu

Campus Malaysia [email protected]

Abstract: Students in UiTM Cawangan Terengganu Kampus Kuala Terengganu (UiTMCT KKT) are encouraged to

involve in entrepreneur activities under the Koperasi Siswa (KOSISWA) UiTMCTKKT. To encourage students in

involving with these activities, a platform that allow for students to engage in online business is proposed. Students can

advertise their products to sell in the platform and at the same time can buy any promoted products online. At the

same time, KOSISWA can monitor students’ activities at the platform. The proposed platform is implemented as a

mobile application. The application is developed using Extreme Programming (XP) methodology where it involves

twelve iterations and four scenarios to complete. The application is tested by the end of each iteration using test cases

and for usability test, questionnaire is distributed to thirty respondents. Based on the testing and evaluation conducted,

respondents agree that the application is easy to use with average mean of 4.8 out of 5. Based on the result, the

implementation of this application will help students in managing their business online and at the same time allowing

for monitoring to be done by KOSISWA.

Keywords: students e-Marketplace, Mobile Apps, Extreme Programming

INTRODUCTION In this coming age, doing online business is considered a normal thing nowadays. People opt for doing

business online as it allowed for more flexible hour and can be done as a side income job. Students are

no exception as they mostly do online business to earn money. Life as a student sometimes necessitate

them to spend some considerable amount of money during their studies for many different reasons such as

paying tuition fees and buying textbooks. Even with financial support such as from scholarship or

students’ loan, some extra income can be used to cover the cost of their studies. UiTM Cawangan

Terengganu Kampus Kuala Terengganu (UiTMCTKKT) encourage their students to be involve in

entrepreneurial activities and one of the approaches use to promote this type of activities is through

Koperasi Siswa (KOSISWA) club. The inclusion of entrepreneurial activities of students is to allow

students to create products or services needed by the community (Lawan, et al. 2015). Most students that

involves with doing business online in UiTMCTKKT conduct their business over social application such

as Telegram and WhatsApp groups. This kind of act lead to many kinds of problems and complaints among

other students as the official groups often used by sellers to spam their advertisement messages. An E-

Marketplace application is proposed as platform that allows students to do their business in a more proper

way.

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E-marketplace is defined as a virtual market where buyers and suppliers meet to exchange information

about product and service and negotiate business transactions (Mukhtar, et al. 2016). Consumer from a

younger generation are familiar with using e-marketplace application as part of their way to do online

shopping (Mintje, Lapian and Mangantar 2020). Thus, developing an application to as platform that allow

user to do online business is proposed. Extreme Programming (XP) methodologies, an agile approach in

developing application is used to develop the it allows for incremental design where customer feedback is

given in continuously (Beck and Andres 2005). Scenarios are identified and iterations are planned based

on the scenario. User evaluation on the application is done by distributing questionnaire to 30 respondents.

The evaluation is done to evaluate the application usability. Based on the result, respondents do agree that

the application has a very high usability with the mean score above 4 out of 5.

METHODOLOGY

In developing the application, Extreme Programming is chosen as the methodology as it allows for a

flexible and take shorter time to develop. There are four main scenarios with the total of twelve iterations

that are planned to develop the application. The first phase in Extreme Programming is Planning in which

the developer write scenario that are obtained from customers. The scenarios are obtained by doing

interview with KOSISWA member and survey done on 120 students to gain their perspectives as buyer

and seller. These are converted into iterations that cover functionality or features of the application. Each

scenario consists vary number of iterations where each of the iteration process take one to two weeks of

implementations. This includes activities such as designing, coding and testing. The type of testing

applied here is black box testing based on test case that are developed using the scenario.

FINDINGS User evaluation was conducted by using a set of questionnaires. A total of 30 respondents are selected to

be part of the evaluating process. The questionnaire consists of seven sections that are used to measure

the usability of the application. The seven sections are ease of use, Design dialogue to yield closure,

support internal locus of control, consistency, feedbacks, satisfaction, and enable frequent user to use

shortcut which are adopted from Schneiderman’s Golden Rules of Interface Design. The scale use for

this questionnaire is between 1 to 5 which represents “Strongly Disagree” and “Strongly Agree”

respectively. For the first rule, ease of use, respondents agree that it is easy to use where all five question

have the mean score of 4.8 out of 5. Respondents also agree that the app design dialogue to yield with

the mean score of 4.77 out of 5. While using the application, respondents agree that the application gives

user a sense of in control with the mean score of 4.69 out of 5. The application also appears to be consistent

in standardizing is user interface as respondents’ rate with the mean score of 4.75 out of 5. Respondents

also agree that the application provide clear feedback with the mean score of 4.75 out of 5. Respondents

agree that the application is satisfying to use with the mean score of 4.72 out of 5. Finally, respondents

agree that it allows for shortcut usage for frequent user with the mean score of 4.74 out of 5. The result

shows that respondents rate the application above 4 out of 5 with standard deviation ranging from 0.3 to

0.6 for all the design guidelines.

CONCLUSIONS

The development of E-Marketplace apps for UiTMCTKKT students can be considered as a success

based on the result gathers from usability evaluation. This can be seen as respondents’ rate above 4 out

of 5 for all aspects of usability that had been questioned. However, the application still needs to be modified

for it to be deployed and used. It is hope that the proposed idea can help students to have better approach

in handling their online business and at the same time allowing UiTM management to monitor the

activities.

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REFERENCES Beck, Kent, and Cynthia Andres. 2005. Extreme Programming Explained: Embraced Change. 2nd. New Jersey:

Pearson Education,Inc.

Lawan, Umar Muhammad, Esther Awazzi Envuladu, Mohammad Aminu Mohammad, Nafisa Yusuf Wali, and

Hadiza Magaji Mahmoud. 2015. "Perceptions and Attitude towards Entrepreneurship Education

Programme, and Employment Ambitions of Final Year Undergraduate Students in Kano, Northern

Nigeria." International Journal of Education and Research 3 (11).

Mintje, Miranda Claudia , Joyce S.L.H.V Lapian, and Marjam Mangantar. 2020. "The Ease Of Use And Confidence

Of Online Shopping At Tokopedia Marketplace Case Study: Mahasiswa Universitas Sam Ratulangi."

Jurnal Riset Ekonomi, Manajemen, Bisnis Dan Akuntansi 8 (4): 633-639.

Mukhtar, Mohamad Alif Fikri, Muhammad Asyraf Ashaari, Ahmad Ridzuan Abd Rahman, and Abd Razak Che

Husin. 2016. "E-marketplace in Malaysia: Challenges and Solutions." Journal of Information Systems

Research and Innovation 10 (1): 1-7.

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VIID2440 - MUCA: A POTENT OF

INFLAMMATION REDUCER AND

INFECTION FIGHTER CREAM

Nur Syafiqah Atikah Nazaharuddin1, Noor Hidayah

Pungot2 1, 2 Faculty of Applied Sciences, Universiti

Teknologi MARA, 40450 Shah Alam, Selangor,

Malaysia [email protected]

[email protected]

Abstract: In Malaysia “Kerukup Siam” or “Buah Ceri Kampung” is the common name for species plants for

Muntingia Calabura. The traditional uses of Kerukup Siam leaves have been scientifically demonstrated to employ

various pharmacological activities such as in anti-inflammatory, anti-bacterial and antioxidants activities. Our

previous phytochemical investigations discovered that flavonoids, phenols, triterpenes, tannins, and saponins are

the main active components that were obtained in Kerukup Siam leaves part. These components are responsible

for the pharmacological activities in the leaves. Throughout this finding, we concluded that Kerukup Siam leaves

have potential to develop a natural skin care product such as skin cream product. From the previous studies it was

suggested the formulated cream of M. Calabura leaves could be used for bacterial infections and to reduce

inflammation. Thus, a natural skin cream product has been designed from Kerukup Siam leaves which is called

MUCA. The objectives are mainly to formulate a natural skin cream from the extract of M. Calabura leaves and to

evaluate the effectiveness of products as an inflammation reducer and infection fighter. This potent skin care

product has been well formulated using a technique of “water in oil emulsion” with the presence of “Habbatus

sauda” for the first time. Our finding revealed that the use of this skin cream on infected and inflamed skin helped

to reduce itch and red inflammation. This finding is hoped to build better skincare for the future especially for the

patients with autoimmune skin diseases such as psoriasis and eczema.

Keywords: Muntingia Calabura, Kerukup Siam, anti-inflammatory, anti-bacterial, antioxidant

INTRODUCTION

Plant extracts and isolated compounds are increasingly used in cosmetics and food supplements to

improve skin conditions as these plants claim to have no side effects, commonly seen with products

containing synthetic agents. Our previous phytochemical investigations discovered that flavonoids,

phenols, triterpenes, tannins, and saponins are the main active components that were obtained in the

Muntingia calabura leaves part. These components are responsible for the pharmacological activities in

the leaves.

In the presence of dermatitis or skin irritation is a condition resulting from the impairment of skin barrier

function. It usually involves itchy, dry skin or a rash on swollen, reddened skin. Or it may cause the skin

to blister, ooze, crust or flake off. This dysfunctional skin barrier then will be infected by bacteria.

Inflammation takes place in response to these damages to the skin barrier. The inflammatory reactions

contribute to tissue repair and infection prevention/control. However, if the dysregulation of

inflammatory skin response persists, chronic inflammatory dermatoses such as atopic dermatitis or

psoriasis will arise.

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Inflamed skin is usually treated with corticosteroids which are generally effective for treatment of psoriasis

as well as atopic dermatitis. Corticosteroids side effects however, include decreased connective tissue

synthesis support, bone loss, increased infection, and etc. In the present invention, the skin cream produced

is capable of topical administration to have a localized effect, completely non-toxic to normal skin, anti-

inflammatory, anti-bacterial, and antioxidant agent. Thus, the objective of this work is to formulate a

natural skin cream from the extract of M. Calabura leaves and to evaluate an effectiveness of products as

inflammation reducer and infection fighter. The methods for MUCA formulation are based on the

dispersion of water extract of Muntingia calabura leaves in oil emulsion. Application of MUCA skin cream

on affected skin areas revealed the reduction of red inflammation and itchiness of the skin.

METHODOLOGY

Preparation of water extract of M. calabura

The fresh leaves of M. calabura were collected from the Alor gajah, Melaka. The surface of the leaves were

cleaned and allowed to air dried for 3 weeks at room temperature. Certain amounts of dried leaves were

measured and soaked with boiling water for 15 minutes to get about 100 ml of water extract.

Preparation of oil phase

The mixture of 70 ml olive oil and 30 ml Habbatus sauda were mixed with 14 grams of cocoa butter and

20 grams of beeswax.The mixture of oil phase was heated using double boiled technique until the mixture

melted. The melted oils were transferred to a blender and allowed to be cooled to room temperature. The

oils were confirmed cooled when the appearance turned to cream colored and half solidified.

Dispersion process of skin cream and skin testing

The half solidified oils were subjected to the highest speed. The water extract was dropped slowly into the

center of the rotating oils and the cream started to thicken. A small amount of skin cream was administered

on itching and inflamed skin twice a day for 10 days.

FINDINGS

The result of skin before and after administration cream shown in Figure 1.

Figure 1. Skin condition before (left) and after (right) application of cream for 10 days.

According to the result, the itchiness and red inflammation at the surface of the skin were reduced. Other than that, the application of skin cream also gives moisture to the dry skin. It was found that no irritant or allergic reactions were documented during the test period. This result is may due to the presence of bioactive components that presence in the Muntingia calabura leaves extract. This secondary metabolite

exhibit antioxidant and anti-inflammatory effects to the skin.[4]

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Moreover, this research uses olive oil and black seed oil to formulate the skin cream. These oils are widely

known because of their benefits that exhibit anti-inflammatory and antioxidant effects. Plant oils have long

been used on the skin for cosmetic and medical purposes because they have been found to have many

positive physiological benefits. For example, plant oil application may act as a protective barrier to the

skin by an occlusive effect, allowing the skin to retain moisture [2][3].

Other than that, skin care products with herbal formulation present a great structural diversity and

multidirectional mechanisms of action, which is not commonly seen in synthetic compounds. Herbal

products have unique delivery system that offer an enhanced penetration through skin with less toxic effects

and enable to reach the deep skin layers intensify the pharmacological effects to the skin.[1]

CONCLUSIONS

In conclusion, formulation of skin cream from Muntingia calabura leaves succeed in giving positive results.

The skin cream testing revealed that the cream can reduce itching and red inflammation of skin.

REFERENCES

[1] Herman, Anna, and Herman Andrzej. 2016. “Topically Used Herbal Products for the Treatment of Psoriasis –

Mechanism of Action, Drug Delivery, Clinical Studies.” Planta Med 82(17): 1447-1455.

http://dx.doi.org/10.1055/s-0042-115177.

[2] Kooti, Wesam, Zahra Hasanzadeh-Noohi, Naim Sharafi-Ahvazi, Majid Asadi-Samani, and Damoon Ashtary-

Larky. 2016. "Phytochemistry, pharmacology, and therapeutic uses of black seed (Nigella sativa)."Chinese journal

of natural medicines 14(10): 732-745. https://doi.org/10.1016/S1875- 5364(16)30088-7.

[3] Lin, Tzu-Kai, Zhong, Lily and Santiago Juan L. 2018. “Anti-Inflammatory and Skin Barrier Repair Effects of

Topical Application of Some Plant Oils.” Int. J. Mol. Sci 19(70). https://doi.org/10.3390/ijms19010070.

[4] Pungot, Noor Hidayah, Zainal Abidin, Nurul Auni, and Nazaharuddin, Nur Syafiqah Atikah. 2020. "Potential of

Malaysian Cherry Leaves (Muntingia calabura) as an Antioxidant Agent." Science Letters 14(2): 103-109.

https://doi.org/10.24191/sl.v14i2.9547

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VIID2442 - E-CLINE: Electronic Easy Cloth

Line

Aisya Kamilia Binti Ahmad Shukri, Nur Amani Izzati Binti Muhammad Tarmizy, Amirah Balqis Binti

Mohd Basri and Nur Izzaty Binti Zainordin

Sekolah Menengah Sains Pokok Sena

Jalan Kuala Nerang, Kampung Panchor, 06400 Pokok Sena, Kedah

[email protected]

ABSTRACT: These days, the precarious climate could be troublesome to individuals to dry their garments outdoors

due to unlikely weather conditions in Malaysia such as rain. Sometimes, people also often forget to bring in their

clothes during rainy days. For working individuals and boarding school students, this would be a matter to look upon

as they lack other time to manage their daily chores and routine as they are not at home to do so. Therefore, an idea

was developed to avoid unhygienic clothes which are wet which is named E-Cline: Electronic Easy Cloth Line that

can automatically detect the presence of rain and intelligently provide transparent shelter to protect them from the rain.

This project is started with the objectives of studying people’s experience in doing the laundry process at home and

other types of accommodation. E-cline offers a low cost laundry clothesline for household usage. In this project, a

prototype is constructed using the combination of several tools which include SG90 Micro Servo, Water Sensor, Light

Dependent Resistor (LDR), ultraviolet type C (UV-C) and also Arduino Uno. On top of that, E-cline is targeted for the

household usage and boarding school students. A series of experiments were conducted to the functionality of the

components. As a conclusion, E-CLINE is an efficient approach to improve human life on their house chores without

human supervision.

Keywords: drying cloth, intelligent appliance, low cost, house chores

INTRODUCTION

In this research, E-CLINE is actually an electronic cloth line that has been invented to ease the burden

especially for Malaysians these days due to precarious climate. It will be troublesome for individuals to dry

their garments outdoors. For working individuals, it would be matter to look upon as they lack time to

manage daily chores and routine. So, an idea was developed to avoid the cloth they dried outdoors from

being exposed to rain and this will overcome their problem of managing their clothes.

PROBLEM STATEMENT

Unstable weather conditions could be a burden in drying clothes especially when it’s raining. This could be

hard for Malaysians to dry up their clothes predominantly during monsoon seasons since Malaysia is located

very near to the equator line. Being near the equator is also a reason why Malaysia only consists of two

seasons which are sunny and rainy days and some of them may be extreme ones. This could be a problem

for individuals to dry their clothes outdoors due to the unlikely weather conditions, especially for those who

always forgets and for those who are busy working.

SOLUTION TO THE PROBLEM

In this project, all programs and codes will be installed to Arduino UNO that will give instructions to conduct

this system properly and will automatically retrieve-in the clothes during dark or rainy days and will

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retrieve-out the clothes when the sun shines bright so the E-CLINE makes it easier for people who are not

at home. In addition, this project uses a servo motor in order for the clothes-line to move clothes to the

sheltered area. Besides that, the advantages of this product are, it uses a clean energy source via solar panels

that is implemented to the E-CLINE. It also saves time of the user without minding the clothes that were

hung. Exclusively for E-CLINE, we added a fan that acts as a dryer that won’t damage the clothes’ fabric

unlike an ordinary clothes dryer that uses heat. Furthermore, we added an Ultraviolet-C lamp at the bottom

of the roof of the clothes line to kill bacteria, viruses and other microorganisms since it is germicidal and

could lead to more hygienic clothes. We also add sensors to the circuit in order to make it automatic. The

LDR sensor and water sensor will be used to detect light and rain so that whenever the weather is dark or

raining, clothes will be moving to the shelter provided and will be dried up by the fan.

PLANNING STRUCTURE

The equipment that was integrated into the E-CLINE are Arduino UNO, UV Light Type-C, board, SG90

Micro Servo, water sensor, LDR sensor, ball bearing, battery 9V, fan, plastic rapper, wood, electric tape,

power bank, bolt and nut. To build this E-CLINE prototype, assemble all the components to the Arduino

board and then apply the sketch to the Arduino board. After that, we build the model, assemble everything

together and finally test it.

In addition, we have also conducted an experiment to test the effectiveness of the UV light type-C to kill

bacteria. We put drain water into the petri dish, covered half of the petri dish with paper and left it exposed

to the UV-light for a minute. The experimental results show that the exposed area is clearer than the covered

area. This shows that the UV-light used is effective in killing bacteria and it is not harmful to other living

things.

Assemble all the components to the Arduino board

Apply the sketch to the Arduino board

Build the E-CLINE model

Testing the functionality and effectiveness of the model

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KNOWLEDGE IMPACT

We have used the existing knowledge and integrated other essential equipment to provide the E-CLINE.

CONTRIBUTION TO SOCIETY

This product is very useful for users in order to ease the burden in drying clothes especially when it’s raining.

This innovation also helps people that lack time to manage daily chores and routine especially for working

individuals since they don’t need to be worried about their garments.

COMMERCIALIZATION POTENTIAL

This E-Cline is very suitable for use in most places. It has a great potential to commercialize in boarding

schools, homes, hotels and universities since most students and working people definitely have problems to

dry their garment outdoors. This would be the best choice for them.

COST IMPACT

We have estimated that the cost needed to build this model according to the equipment that was integrated.

The total range cost approximately between RM 89. We have also estimated the market price for E-Cline.

We found that the market price was reasonable and affordable for most people nowadays.

Table 1. PRICE OF E-CLINE (MODEL)

NO ITEM PRICE

(WITHOUT

RECYCLING)

PRICE (RECYCLING)

1 BOARD RM 10.00 RECYCLED

2 ARDUINO UNO RM 26.00 RM 26.00

3 UV LIGHT TYPE-C RM 24.00 RM 24.00

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4 BALL BEARING RM 10.00 RM10.00

5 BATTERY 9V RM 15.00 RM 5.00

6 FAN RM 20.00 RECYCLED

7 TRANSPARENT

PLASTIC (/m)

RM 3.00 RECYCLED

8 BOLT AND NUT RM 5.00 RM 5.00

9 WOOD RM 20.00 RECYCLED

10 ELECTRIC TAPE RM 9.00 RM 9.00

TOTAL RM 157.00 RM 89.00

Table 2. MARKET PRICE OF E-CLINE

NO ITEM PRICE

1 ARDUINO BOARD RM 26.00

2 UV LIGHT TYPE-C RM 24.00

3 90* SERVO RM 30.00

4 AC POWER SUPPLY -

5 FAN RM 50.00

6 TRANSPARENT PLASTIC RM 3.00

7 BOLT AND NUT RM 10.00

TOTAL RM 143.00

CONCLUSION As a conclusion, if E-CLINE is used in daily life, it will save a lot of time and solve problems for many

people. With reasonable and affordable costs, the advantages are very worthwhile and useful for dealing

with the problem of drying clothes and fabrics. This electronic easy clothesline can also avoid the problem

of infectious diseases caused by viruses and bacteria in clothing. We hope this idea can be implemented in

the future to deal with the problem for years to come.

REFERENCES

1. I. A. Salihi, S. A. Huluketi and S. Himani (2019). Designing an Internet of Things Based Automatic

Clothesline, Journal of Sustainable Engineering: Proceedings Series 1 (2).

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2. A. M. Bassily and G. M. Colver (2007). Performance Analysis of an Electric Clothes Dryer, Drying

Technology: An International Journal Vol 21 (3).

3. B. S. S. Kumar, M. Selvaganapathy, I. S. S. Siddharth and G. Kumaresan (2017). Design and Experimental

Study on Automatic Cloth Retrieval and Drying System, International Journal of Advance Research, Ideas

and Innovations in Technology Vol. 3 (2).

4. O. B. Khsrisma, Anwarndi and F. E. Laumal (2019). Propose Design of Smart Clothesline with Tree Diagram

Approach Analysis, Journal of Physics: Conference Series (1175).

5. https://www.electronics-notes.com/articles/electronic_components/resistors/light-dependent-resistor-ldr.php

6. https://www.tutorialspoint.com/arduino/arduino_water_detector_sensor.htm

7. https://www.arduino.cc/en/Guide/ArduinoUno

8. https://www.electronics-lab.com/project/using-sg90-servo-motor-arduino/

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VIID2454 - CONTROLLING A COOKING

GAS VALVE (CCGV) USING

SMARTPHONE

Shamsuddin Amin1, Afiqah Jamaludin1, Mohd Fikri Murshidi1 1Kolej Komuniti Beaufort, Sabah

[email protected]

Abstract: Liquid Petroleum Gas (LPG) is the main source of fuel for a kitchen at home or in business premises. This

is because the cost of its use is lower than electricity. Liquid Petroleum Gas is one of the high risk equipment that can

cause various dangerous incidents such as fire and explosion. The main cause of such incidents is that the user forgets

to close the gas valve after use. Controlling A Cooking Gas Valve (CCGV) Using Smartphone is a tool or device that

can be used to prevent such incidents. With CCGV, we can open or close the flow of cooking gas using only a

smartphone.The findings of the analysis show that the use of CCGV 97% can reduce the incidence of forgetting to

close the gas valve after use. This will reduce the rate of accidents caused by LPG. In addition to improving the level

of user safety, CCGV also applies Industry 4.0 technology. The production of CCGV will be improved for heavier use

for larger industries as well as equipped with gas leak detection sensors.

Keywords: Liquid Petrolem Gas, safety, smartphone, IR 4.0, kitchen.

INTRODUCTION Controlling A Cooking Gas Valve (CCGV) Using Smartphone is a device that integrates LPG pipe valve

with Industrial Revolution (IR) 4.0 technology. It is very much needed nowadays in line with current

technological developments to further strengthen the hospitality industry. Through the device, the

lecturer/user can control (open/close) the cooking gas source valve no matter where he/she is while there is

still internet access. The result of this innovation is from self-awareness and desire in reducing or

overcoming various adverse events that often occur as a result of cooking gas. One of the main causes of

such bad incidents often occurs is because the lecturer/user forgot to close the cooking gas source after use.

Cooking gas that is not closed after use will further increase the risk of unwanted incidents such as fires,

gas leaks and explosions. The objective of producing this device is to facilitate lecturers/users to control the

cooking gas valve, increase the level of safety of cooking gas users and revolutionize Industry 4.0 in the

cooking / training kitchen.

According to G.Gunawan et al, LPG (Liquefied Petroleum Gas) gas cylinders are the main need for the

community to meet cooking or business needs. This is because the use of LPG is cheaper than the use of

electricity. Patricia Gar also stated that the demand for LPG is increasing in Malaysia. However, the use of

this LPG can also pose a great danger if handled improperly. According to Yusliza, it can be said that most

of us ignore and take for granted the safety of the use of cooking gas cylinders, even knowing that cooking

gas is like a time bomb that can at any time cause a dangerous fire. BERNAMA also stated that almost 20%

of the festive season fires occurred due to gas equipment with 116 cases (18.6%) recorded last year. The

training kitchen for culinary programs at Beaufort Community College also uses LPG as their main fuel

source. Therefore, an innovation project has been created (CCGV) to prevent students and lecturers from

being exposed to the dangers of the use of LPG.

Lecturers/users only need to scan the CCGV QR code and then download the CCGV Wi-Fi application. The

application will connect the lecturer/user with the cooking gas pipe valve. the lecturer/user can control

whether to open or close the gas pipe valve. This will indirectly facilitate the work of the lecturer/user to

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close the gas pipe valve if not in use or the cooking class has ended. If the lecturer/user forgets to turn off

the gas source, they can close the main gas valve using a smartphone even if they are elsewhere as long as

there is an internet network.

The results of a study on the effectiveness of the use of CCGV in the training kitchen of Beaufort

Community College found that 100% of the lecturers were satisfied and believed that CCGV could increase

the level of users’ safety. The CCGV safety study showed that 85% of the lecturers were satisfied with the

existing device and 15% of the lecturers thought it needed improvement.

METHODOLOGY Research Questions

Several research questions have been created to find short answers to these problems based on the objectives

of the study:

To what extent can these issues harm LPG users?

Is CCGV really can increase the level of safety of LPG users?

Research Framework

This study attempts to relate the LPG users’ issues with the result to increase the level of safety of LPG

users in Beaufort Community College. The use of CCGV can affect the increased level of security of LPG

users.

Figure 1: Theoretical framework

Figure 1 shows that the application of CCGV can help lecturer/user to always close the gas valve after use.

This can also directly increase the level of user safety.

Data Collection Method

The study of this project applied two methods of data collection techniques. This was done in order to collect

relevant and adequate data to address the objectives of this project.

Online survey

Data is collected from lecturers of culinary program in Beaufort Community College. online feedback forms

have been distributed to all lecturers involved through the goole form platform.

Interview

We made a selection of the participants for an interview. In this context, Hackett stated that the selection

interview will ensure a better selection of people. This encourages us to organize the interview by evaluating

the facts that exist from it in order to achieve the best results.

FINDINGS

The results of the online survey from all respondents found that 100% of them agree and believe CCGV can

improve the level of user safety. This data has been collected through the googleform platform. Where

respondents need to answer some of the questions that have been given.

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Some respondents replied that the internet network in Sabah will limit the use of CCVG. However, we hope

that the internet network in Sabah will be better in line with the passage of time and the progress of Malaysia

towards developed country.

As a result of the interviews conducted on 9 respondents, 8 of them stated that they were satisfied with the

security features on the CCGV device. While one of them suggested that it should be improved and get

SIRIM recognition.

Some respondents also stated that CCGV should be installed in every training kitchen. For now, CCGV is

only installed on the main source of LPG. This is because it is a pilot project and is the first attempt by

CCGV. In the future it will definitely be installed in each training kitchen to make it easier for each training

kitchen lecturer to control their respective LPG valves. This can save gas consumption and indirectly

increase the level of user safety of each training kitchen.

CONCLUSIONS In conclusion, it can be seen that this innovation project (CCGV) is able to increase consumer safety. CCGV

has also implemented the use of the latest technology, namely IR 4.0 technology. Among the IR 4.0

components implemented in CCGV are Internet of Thing (IOT), System Integration, and Big Data Analysis.

The constraint faced while completing this project is the lack of funds in completing the more interesting

and rugged end result. Practical training classes in the training kitchen have also limited the time to complete

this project. In addition, the unstable internet network has also had a less than satisfactory effect on this

CCGV project.

Currently, CCGV is only installed at the main source of LPG gas flow for use in all cooking training kitchens

at Beaufort Community College. Lecturers who use the training kitchen can turn Off and On the gas flow

using a smartphone. This will reduce the risk of forgetting to close the gas valve after use. The lecturer can

check the gas flow status on the smartphone and close it with just one click if it is still not turned off.

As an improvement proposal, this CCGV project will be upgraded to a larger device and can be used at a

larger capacity (heavy duty). This project will also be improved by installing a gas leak detector sensor and

will alert the smartphone in the event of a gas leak.

REFERENCES

Hackett, P. 2003. “The Selection Interview”,The Management Shapers Series (London: Chartered Institute

of Personnel and Development, 2003) 95.

Gunawan, Gunawan & Rahman, Abdul & Anwar, A & Sari, Marliana. 2018. “Design of Gas Detection

System Based on Internet of Thing”. 1. 344.

BERNAMA. 2019. “The Main Causes of Festive Season Fires: Electricity, Negligence While Cooking.”

Sarawakvoice. Accessed October 20, 2020.

https://sarawakvoice.com/2019/06/01/punca-utama-kebakaran-musim-perayaan-elektrik-kecuaian-

ketika-memasak/

Yusliza, 2018. “Gas Cooks Like a Time Bomb.” MyMetro. Accessed October 20, 2020.

https://www.hmetro.com.my/hati/2018/05/338709/gas-masak-bagai-bom-jangka

Patricia Gari, “Demand for LPG Gas Cylinders is High.” Utusan Borneo Online. January 21, 2016. Accessed

October 20, 2020.

https://www.utusanborneo.com.my/2016/01/27/permintaan-tong-gas-lpg-tinggi

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VIID2456 - VOC-A-TAC!: ENGLISH

VOCABULARY WEBSITE FOR YOUNG

LEARNERS

Shanty Carmelie Rif 1, Alexander Andrew Kana2, Melor Md. Yunus3

Faculty of Education

Universiti Kebangsaan Malaysia (UKM)

43600 UKM Bangi,

Selangor, Malaysia

Email:[email protected]

Abstract: Young learners are learners between the ages of four to twelve years old and are basically in their primary

level of education. These young learners are new in learning English language, and hence would face difficulty in

identifying words and meanings, especially those learners in the rural areas in which English is a total ‘alien’ language

to them. Voc-A-Tac! is an educational website designed for young learners to learn vocabulary. This website consists

of three main sections, including the game-based PowerPoint slides, quizzes on Quizizz and kids’ online dictionary to

help young learners’ master vocabulary. The objective of this action research is to aid the development of English

vocabulary among young learners in a fun and interactive way through web-based learning. The action research focuses

on five Year 2 learners in a rural school in Belaga, Sarawak. The implementation of the action research follows the

Kemis and McTaggart (1988) Model. The finding shows that the use of the three main parts in the website to introduce

vocabulary to the participants resulted in a positive improvement in learners’ results. The use of the website also help

to increase learners’ motivation to learn English language.

Keywords: young learners, web-based learning, rural school, constructivism theory, motivational theory.

INTRODUCTION Learning a second language is quite a challenge for most people. In Malaysia, English serves as a second

language. It is taught and learned in schools and used in some higher learning institutions, government, and

private sectors as well. Learning a second language requires a good mastery of vocabulary to master the

language. However, young learners especially from the rural areas are weak in vocabulary and impact their

mastery of the English language. Their weak performance in mastering the English language often leads to

frustration and low confidence and thus demotivates them to learn English.

In this paper, the researcher will focus on the vocabulary development of young learners. An action research

was conducted focusing on improving young learners’ vocabulary development. In line with that, an

innovative project called VOC-A-TAC! was introduced to help learners learn vocabulary in a fun and

meaningful way. VOC-A-TAC! is a web-based learning medium that consist of three parts namely, the

gamified Powerpoint slides, online quiz on Quizizz and an online dictionary for kids. The gamified

Powerpoint slides serves as learning materials where users could download and used it offline, whereas the

online quiz in Quizizz assess learners’ understanding of words based on the slides. The inclusion of online

dictionary in the website would help learners with meaning and accurate pronunciation of words, as well as

help identification of items as it includes pictures and usage of words in sentence form. Through these three

parts of the website, learners could learn, assess and improve their mastery of vocabulary. This is also

supported by Johnson (2016) where he stated that dictionary definitions, reflection and drawing is useful

for learners to master the words [2].

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METHODOLOGY Purpose

The purpose of this study is to investigate the VOC-A-TAC! intervention in improving young learners’

vocabulary development.

Research question

The study seeks to answer the following question:

a. How does the VOC-A-TAC! intervention works in improving young learners’ vocabulary

development?

Research design

The research utilises an action research design adapted from the Kemmis and McTaggart’s Cyclic Model

(1988). Data were collected from pre-test and post-test result, observation checklist and semi-structured

interview questions. The test designed was adapted from the Pre-A1 Starters Wordlist picture book as the

word list suits the learners’ Common European Framework of Reference (CEFR) syllabus. Pre-test was

administered in the first cycle while post-test was administered in the second cycle.

Sampling

The study involves five low proficiency Year 2 learners in a rural school.

Procedure

The researcher observed a huge number of learners were having problem with identifying vocabulary in

English class. The researcher then carried out an intervention using flash cards to introduce the vocabulary,

he then conducted a traditional paper-and-pencil test to test learners’ mastery level. However, the pre-test

results were not satisfying.

The researcher innovated a website for learners to learn vocabulary, called VOC-A-TAC! and use the

materials to teach the intended vocabulary. After using the first part of the innovation which is the

Powerpoint slides, the researcher tested learners’ understanding via an interactive online quiz. The results

of the quiz indicated a lot of improvement in marks which shows that the use of VOC-A-TAC! help them

to master vocabulary. The third part of the innovation, the online dictionary helps learners with their

pronunciation, meaning and use of words in context.

FINDINGS

a) Pre-test and Post-test Table 3. Result of pre-test and post-test

Student Pre-test score Post-test score

SS1 32 84

SS2 28 64

SS3 32 84

SS4 24 60

SS5 40 60

Mean (M) 31.20 70.40

Standard Deviation (SD) 5.933 12.522

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Using the Statistical Package of Social Sciences (SPSS), these are the results of this analysis; pre-test,

M=31.20, SD=5.933 and post-test, M=70.40, SD=12.522. The results show that the learners’ scores are

higher during post-test.

b. Observation

Apart from that, the finding of this study also revealed that the use of various teaching methods had increased

learners’ motivation to learn the language. This could be seen through their enthusiasm and interest during

the process of learning. Martin-Gutierrez et al (2015) stated that the use of any teaching tools or platform

that catches the interest and enthusiasm of learners can enhance their learning positively [1]. The use of

multimedia such as colorful pictures and music background in the teaching and learning process has

attracted learners’ interest to learn. When they are interested in their learning, they could focus on the

vocabulary items learned and scored better in their quiz. This shows that the use of interesting teaching and

learning tools contributes to an improvement in learners’ learning.

c. Semi-structured interview

The researcher also interviewed the participants after pre-test and post-test. The responses are as below:

Table 2 Semi-structured Interview

After pre-test After post-test

“Susahlah teacher”.

SS3

“Ada gambar teacher, ada suara lagi tu!”.

SS2

“Saya tak tau”.

SS1

“Bestlah teacher, picture best!”.

SS1

Based on the responses received, it is obvious that learners are more positive about the use of VOC-A-TAC!

compared to the traditional method in pre-test.

CONCLUSIONS VOC-A-TAC! is one intervention that had improved young learners’ vocabulary through the use of

multimedia in a web-based learning. Besides, the use of VOC-A-TAC! has also impacted positively on

learner motivation to learn English. Based on most responses, the use of VOC-A-TAC! has also made it

easy for them to identify vocabulary correctly.

REFERENCES

Jorge Martin-Gutierrez, Pena Fabiani, Wanda Benesova, Maria Dolores Meneses & Carlos E. Mora,

Augmented Reality to Promote Collaborative and Autonomous Learning in Higher Education (Computers in

Human Behavior, 2015) 752-761.

Rachel Ann Johnson. How can embedding critical literacy practices through the use of text sets foster a

growth mindset in a first grade classroom? (Hamline University, 2016).

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VIID2461 - WASTE MANAGEMENT

SYSTEM BY IoT

Ahmad Izzat Bin Mod Arifin1, Fauziah Binti Deraman2, Suziyani Binti Rohafauzi1, Siti Khadijah Binti

Hasan1, Mohd Saiful Najib Bin Ismail@Marzuki1

1Faculty of Electrical Engineering, 2Faculty of Hotel and Tourism

Universiti Teknologi Mara Terengganu Branch,

Dungun Campus, Malaysia

[email protected]

Abstract: A clean and trash free environment is always desired by all human being and will reflect to the cleanliness

level of the peoples in that area. According to the observation at the rubbish bins area, the bins are always full with

the trash and there must have scrap scattered around the bins as the bins are full and the responsible workers are not

cleaning it. This is might because the workers are not aware of these full bins or busy cleaning at somewhere else in

hoping that the other bins are still not full. However, this situation brings poor view of the environment and produce

unpleasant smell. This also might attract unwanted flies and rodents to the rubbish bins area. Therefore, the purpose

of this research is to prevent the scrap from scattered outside of the bin by locking the lid of the bin using servo

motor. This also will prevent the people from throwing the trash if the bin is already full. The level of trash in the bin

will be showed by the LED indicator and LCD display. LCD display will show the level of the trash in the bin

whether it is EMPTY, MEDIUM or FULL by sensing it using ultrasonic sensor. In addition, the cleaning workers

also can monitor the level of the trash in the bin using the BLYNK application through their smartphones. This waste

management system is planned to provide a clean and trash free view as well as bringing the positive image to the

surrounding.

Keywords: Internet of Things (IoT), blynk, arduino

INTRODUCTION Internet of Things (IOT) is a recent communication paradigm that envisions a near future, in which the

objects of everyday life will be equipped with microcontrollers, transceivers for digital communication,

and suitable protocol stacks that will enable them to communicate with one another and the user, becoming

an integral part of the Internet (Zanella et al., 2014).

The waste management system by IoT is the smart system designed to help maintaining the cleanliness of

the rubbish bin area. This system worked by locking the lid of the bin using servo motor if the rubbish bin

is already full. The level of trash in the bin will be showed by the LED indicator and LCD display. LCD

display will show the level of the trash in the bin whether it is EMPTY, MEDIUM or FULL by sensing it

using ultrasonic sensor. The cleaning workers can just monitor the level of the thrash through smartphones

using the BLYNK application. Therefore, the process of monitoring is more efficient as it will save lots

of time and energy.

This system is designed through observation that show rubbish bin area are always full with the thrash and

most of the time if the trash is not collected, the thrash will be scattered around the bins. This situation

will clearly create poor view to the eye whom seeing it. In addition, if the full rubbish bin is not being

collected, the unpleasant smell might be released, and it will attract unwanted flies and rodents to the

rubbish bin area. According to the study, about 90% municipal solid waste have been exposed and

unorganized waste being throw out in the open place and dumps, that create problem to the public situation

such as health and environment (Sharholy et al., 2008).

Thus, the main objective of this project is to prevent scrap from scattered around rubbish bin due to

uncollected trash. As the servo motor will function to lock the lid when the bin is full, it will prevent the

trash from scattered around the rubbish bin. The second objective of this project is to create a systematic

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waste management system which help cleaning workers works efficiently. The cleaning workers can

monitor the level of trash in the rubbish bin by using the BLYNK application through the smartphones.

So, the monitoring process can be done anywhere without going to the location of the bin.

METHODOLOGY

Figure 1: Block diagram of Waste Management System by IoT

There are four main components in the Waste Management System by IoT as shown in Figure 1. As an

input, the ultrasonic sensor was used to detect the level of the trash inside the rubbish bin. The data will

send to the Arduino as a microcontroller to process based on the condition in the coding that were stored

inside it. The ESP8266 WiFi module are attached with the Arduino to set up the network. It is a self-

contained SOC with integrated TCP/IP protocol stack that can give any microcontroller access to your

WiFi network. Lastly, the condition of the rubbish bin can be monitored by using the Blynk apps.

RESULT AND DISCUSSION

The flow of this project is, when the trash is thrown into the bin, the ultrasonic sensor will scan the level

of trash in the bin according to the depth that has been set which are LOW, MEDIUM and HIGH. When

the bin is full, the ultrasonic sensor will send the info and the servo motor will lock the lid to prevent more

trash being thrown into the rubbish bin. At the same time, notification will be sent to the cleaning workers

stated that the bin is full, and they can clean up the bin. This will save time and energy as the cleaning

workers can just monitor the bin without going to the bin area. The problem like scrap scattered around

the bin and unpleasant smell also can be overcome with this project.

Table 1: The Level of Trash in the Rubbish Bin

Condition/Height(cm) Servo Motor LED Scrap

Empty (43cm – 40cm) Unlock Green

Any scrap

(plastic, bottle,

paper)

Medium (29cm -22cm) Unlock Yellow

Full (20cm – 16c) Lock Red

Table 1 showed the level of trash in the bin that indicate whether the lid being lock or unlock. As being

stated in the table, the LED indicator and LED display will show the different colour according to the level

of the trash as shown in Fıgure 2.

Input

(Ultrasonic

sensor)

Microcontroller

(Arduino) Network

(IoT)

Output

(Update in

the Blynk

App)

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Figure 2: The LED Indicator and LCD Display show the Different Level of Trash

CONCLUSIONS AND RECOMMENDATIONS In a nutshell, the waste management system by IoT is the best system to be used to help cleaning workers

collect the trash when the rubbish bin is full. The BYLNK application also will help the monitoring process

as it can be installed in the smartphones. So, the cleaning workers can easily monitor the level of trash in

the bin anytime and anywhere. In a long run, this system will help to improve cleanliness at the rubbish

bin area and promote the positive image to the surrounding. On the other hand, the improvement or

recommendation can be added to this project in future like this system can be place a GPS Module so it

can give location which bin is full and it will save more time to search and clean it up. Second

recommendation is to place power supply to enhance its lifetime to operate and the third recommendation

is to insert push notification in the prototype.

REFERENCES Zanella, A., Bui, N., Castellani, A., Vangelista, L., & Zorzi, M. “ Internet of things for smart cities”, 2 IEEE Internet

of Things journal, 1(1) (2014): 22-32.

Sharholy, M., Ahmad, K., Mahmood, G., & Trivedi, R. C. , “Municipal solid waste management in Indian cities–A

review”. Waste management, 28(2), (2008): 459-467

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VIID2468 - “STeW”

SMART-ASSISTANCE TEACHING

WORKSTATION

Mohamad Ridzuan Mohamed Rashid1, Helmisyah Ahmad Jalaluddin1, Mohamad Zamin Mohamad

Jusoh1, Amiruddin Ab Aziz2, Hanith Iskandar3 1Faculty of Mechanical Engineering, Universiti Teknologi MARA, Kampus Bukit Besi, Terengganu,

Malaysia 2Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Kampus Bukit Besi,

Terengganu, Malaysia 3Academy of Language Studies, Universiti Teknologi MARA, Kampus Bukit Besi, Terengganu, Malaysia

[email protected]

Abstract: Nowadays, Online-Distant-Learning (ODL) had become dominant teaching and learning environments

through the Internet. The advantages are also seen in effectiveness of presenting complex information and processes

like in conventional class instruction especially during lockdown period due to COVID-19 pandemic around the

world. However, as a challenge for academicians who are not used to deal with gadget and softwares for their teaching

like explanations of formulas, manual drawing and demonstration. To get students engagement, the demand of video-

based learning leads to the need of support device as a workstation for development process of video content using

mobile-phone as a main device. Therefore, this project focuses on developing a simple mobile-phone attached

teaching workstation for video development process. The product is designed using CAD modelling software and

developed by bench fitting process for critical parts. After assemblying and testing, the performance is discussed as

an input for improvement to get a better teaching environment. As an expected result, a satisfaction survey from

teachers, students or respondents are collected with this support kit for learning video development in term of ease

of handling, stability of video device, and value-added feature. These findings would be important to teachers as

basic need in ODL capabilities.

Keywords: Online-Distant-Learning, video-based learning, teaching and learning, workstation, video development

process

INTRODUCTION

The year 2020 is impacted with the worldwide COVID-19 pandemic which affected educational systems.

Many consequences such as far-reaching economic and societal problems lead to life-difficulties to all

people around the world. Moreover, education system is disrupted which leading to the near-total closures

of schools, universities, and other education institutions. Responding to the pandemic, school closure has

lighted on various social and economic issues, including student debt, digital learning, food insecurity,

and homelessness, as well as access to childcare, health care, housing, internet, and disability services.

The impact giving a disadvantage situation to children and their families, causing interrupted learning,

childcare problems, and consequent economic cost to families who could not work [1, 2, 3, 4].

The Malaysia’s Ministry of Education have ordered to all education institution for closure especially the

red zone during the early pandemic in Malaysia [5]. As a substitute to keep continuing education system,

digital learning or online learning from home is encouraged by the Malaysian government. Many

institutions have taken initiative to carry out Open-Distance Learning (ODL) like in the Universiti

Teknologi MARA (UiTM). However, based on statistics and feedbacks by institutions, the process in

delivering teaching is a quite challenging due to lack of proper facilities at home especially on how to

show live teaching materials and conducting lecture at the same time through smartphone. Teacher or

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lecturers and even students may face these circumstances in the whole semester without having

uncomfortable teaching and learning environment.

There are so many established tools to help teaching and learning become more efficient and user friendly,

but most of them are computer-based software. However, as a challenge for academicians who are not

used to deal with gadgets and software as shown in Figure 1 for their teaching like explanations of

formulas, manual drawing, and demonstration on desk. To get students engagement, the demand of video-

based learning leads to the need of support device as a workstation for development process of video

content using mobile-phone as a main device. Therefore, this project focuses on developing a simple

mobile-phone attached teaching workstation for video development process. The product is designed using

CAD modelling software and developed by bench fitting process for critical parts.

Figure 1 Difficulty in Delivering Live Demonstration on Desk

METHODOLOGY

In this section, all of the process and techniques involved for this project are clearly described and

discussed in figure 2 below to achieve the objectives of the project.

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Figure 2. Flowchart of Project Activities

This project was started with defining the problem of statement, this problem was raised up based on the

crisis of pandemic covid-19 and transformation of learning activities from face to face to open distance

learning ordered by university to all lecturers. Then pertinent information was obtained related to the

requirement of this project. From the information, the ideas of the projects were generated. The idea of the

project are focuses on developing a simple teaching workstation which can attach a mobile phone or smart

phone for video development process. Using Computer Aided Drawing (CAD) software as shown in

Figure 3, the product is modelled and developed by bench fitting process for physical critical parts. After

assembly process and testing, the performance is discussed as an input for improvement to get a better

teaching environment.

As an expected result, a satisfaction survey from teachers, students or respondents are collected with this

support kit for learning video development in term of ease of handling, stability of video device, and value-

added feature. These findings would be important to teachers as basic need in ODL capabilities.

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Figure 3. CAD Modelling of STeW

The components of the workstation include PVC pipes as the main base or frame with clips, a device pole,

four plastic boards as side bases which act as light collector, smart phone holder, and a desk lamp as a

backlight to provide clear view of teaching materials as shown in Figure 4.

Figure 4. Components of STeW

FINDINGS

This innovation will give benefit to students and especially academicians. It helps lecturer to deliver

teaching and help learning to become more efficient as shown in Figure 4. By attaching smart phone on

the holder which can be adjusted its position, it may help to shoot or record materials on a desk. Moreover,

having light at the back of smart phone as a backlight may improve lighting on materials to keep clear

view by students. The board panels accumulate light from the desk lamp, so that it may provide clear

vision to the materials on the desk. These components may cost less than RM10.00 as a net price.

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Figure 5 Effectiveness Creates Happiness

Currently, there are about seven lecturers who are using this workstation and give good feedback as they

praised for extraordinary performance of the tool.

Analysis of product satisfaction

Figure 6 Analysis of Satisfaction

From the figure above, 25 out of 60 respondents or 41.67% are satisfied with our product and only 8.33%

are very satisfied. None of the respondents were not satisfied because of the product is very helpful

especially when during they conduct the ODL class.

CONCLUSIONS

As a conclusion, the simple teaching workstation is a very effective aid tools to in order to help

academician in delivering live demonstration on desk with a minimum cost.

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REFERENCES

[1] Aristovnik A, Keržič D, Ravšelj D, Tomaževič N, Umek L., 2020, "Impacts of the COVID-19 Pandemic on

Life of Higher Education Students: A Global Perspective". Sustainability. 12 (20): 8438.

doi:10.3390/su12208438.

[2] Lindzon J., 2020. "School closures are starting, and they'll have far-reaching economic impacts". Fast

Company. [20/10/2020].

[3] Bao, Xue; Qu, Hang; Zhang, Ruixiong; Hogan, Tiffany P., 2020, "Modeling Reading Ability Gain in

Kindergarten Children during COVID-19 School Closures". Int. J. Environ. Res. Public Health. 17: 17.

doi:10.3390/ijerph17176371.

[4] UNESCO, 2020, "Adverse consequences of school closures" [21/10/2020].

[5] MOE: Kementerian Pendidikan Malaysia, https://www.moe.gov.my/en/muat-turun/lain-lain/covid-19

[27/10/2020].

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VIID2469 - ARiSE Archers SCoRE

Muhammad Rahmat Yahaya1, Nur Syuhada Muhammad2, Aemillyawaty Abas3, Nur Umaira Darina

Muhammad Rahmat4 and Allysa A’isyah Nor Azlan5 1CTRM Aero Composite Sdn Bhd, 75350 Melaka, Malaysia

2&3Faculty of Business & Management, Universiti Teknologi MARA, Kampus Bandaraya Melaka, 75300,

Melaka, Malaysia 4Sekolah Kebangsaan (P) Durian Daun, 76100, Melaka, Malaysia

5Sekolah Menengah Kebangsaan Agama Sharifah Rodziah, 75460, Melaka, Malaysia.

[email protected]

Abstract: In traditional archery tournament, it is known that there are many different types of categories, levels,

numbers of arrows, number of rounds and not to forget different demographic of players involved. Due to these

variations, organisers and juries need to place cautions in dealing with scoring system. Currently most of the

traditional archery tournaments in Malaysia, both at professional and amateur levels, still using manually scoring

systems. One of main reasons for not using full automation or digital scoring system is due to expensive software in

the market. As for some free applications featured only basic element which requires many adjustments that can be

very challenging for those who are not technical savvy. This led to the easier traditional practice which is manual

scoring system. Many parties do not realise that score sheet is an official documentation and statement that

symbolised the game and serves as the basic governing body that affect players. However, manual score sheet is

bound to have errors that is unavoidable. This is where ARiSE Archers SCoRE comes in as it was created to minimise

the problem in local archery scoring system tournament. It is a digitise tool where the score data is converted into a

format that processed by word processor; namely MS Excel. ARiSE Archers SCoRE is one of the examples of

digitisation from manual paper scoring to an Excel spreadsheet scoring that assist the organisers to track the scoring

with minimal conversion error. Apart from ensuring minimal conversion error, ARiSE Archers SCoRE also aim for

score consistency, easy score conversion entry and minimal in cost for calculation tool in archery competitions. Score

administrators will key in the points for each arrow, that will be automatically summed for every Ends and will also

be automatically summed for each Rounds. The template is auto calculated and auto link to the main sheet. At the

end of the tournaments, score administrators will just have to print out the final results from the main sheet and the

archers can be ranked accurately. ARiSE Archers SCoRE currently have been tested in several tournaments at district

and state archery tournaments since early 2019 which include Perujian Memanah Liga Melaka II and III tournaments.

This template had proven to be useful where it assisted organisers to acquire quick, accurate and consistency results

as well as low in cost. In the past, manual scoring system had received high numbers of complaints and long disputes

between players, juries and score administrators regarding scores accuracy. Since ARiSE Archers SCoRE being

implemented, the disputes can be settled easily.

Keywords: digitise score sheet, archery, computer-based score sheet, MS Excel, scoring system

INTRODUCTION Meriam Webster defined archery as the art, practice or skill of shooting with bow and arrow, which it was

used as bodily weapon for combat and food hunting in the past. In Islam, archery is one of the main three

physical activity that was encouraged and sunnah by Prophet Muhammad (PBUH) is archery. This sport

requires players to be consistent and ready emotionally, physically and ability to pay attention. Archery

player is taught to be able to focus internal coordination while having to engage in repetition action in

achieving consistent results and actions. Being accurate among players is crucial and at the same time

having accurate and consistent scoring system during a match is equally important.

Score sheet in sport discipline is a quantification measurement in relation to opponent performance. It is

an important documentation and an official representation of the event that governs how the policies and

regulation of a game (Ishee and Larry, 1992). Currently, in Malaysia many archery competition organisers

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opted for manual scoring system that rely heavily on manual calculating procedures. The main factor for

using manual traditional scoring system is due to expensive digital or computerised scoring software.

While to provide benefit of cost cutting, this method had proven to have many drawbacks, include

inaccuracy of data entry and final results, inconsistency of points processing and calculating and

inflexibility mobility among the persons in-charge. In the past, due to some of these drawbacks, long

dispute and many complaints are expected to occur (Jacobs and Park, 2017). There are many automation,

digital or computer-based scoring software and application available in the market to assist in overcoming

this problem. However, one major cons of market available scoring software is the expensive price. This

is where MS Excel software comes handy for such limitation with minimal cost and complicated

processing.

In Archery, even the smallest error can result in elimination (Taha, ArifMat-Jizat, Syed Omar &

Suwarganda (2016). Having a complete scoring system is significant for the entire tournament process.

Thus, developing a computer-based using MS Excel software that cater for Malaysia archery competition

is significant. To this date, no single MS Excel scoring system in Malaysia that is readily available offered

at minimal cost and with minimal amendment needed.

ARiSE Archers SCoRE is developed by the creators who saw lack of efficient scoring system that led to

long dispute and recalculating to achieve accurate results. It is created using MS Excel which consisted of

specific seven different scoring categories that cater different types, level and background of players in

archery tournament. It requires minor adjustment such as name of player, details of associations of players

and types of categories each player involved in. Organizers can also adjust the number of columns and

rows of the Ends, Arrows and Rounds according to the competition terms.

This scoring system begins with the printed standardized hardcopy scoresheet being distributed to the

score keeper. Score keeper will record score for each arrow manually and at the end of the competition,

score keepers will pass the hardcopy sheet scores to the administrators. Administrators will key in the

scores in every “END” Sheet. It then will automatically sum and link to every Ends and every Rounds and

finally will automatically generate the final results in the “OVERALL” sheet. Organizers can straight away

announce the result to the players.

Hence, ARiSE Archers SCoRE is proven to minimize disputes among the players and the juries due to the

zero error in scores calculation. Besides that, this template is also free of charge to be used by competition

organizers. Therefore, it will not only save time to solve the disputes, very accurate scores but also very

much less costly to the organizers.

METHODOLOGY The process of developing ARiSE Archers SCoRE began with the past experiences of the creators where

organisers adopted manual calculation score system. Since the creators of ARiSE Archers SCoRE

involved directly with many archery tournaments, the simplest, easiest and cheaper automation tool to use

is through MS Excel software. It is a widely used software in many computation users in Malaysia.

FINDINGS

In the past, with manual scoring system, the archery organisers relied heavily on paper and manual

calculation process. This had led to long disputes and high number of complaints. ARiSE Archers SCoRE

was tested and implemented in 2019 to test the effectiveness of the scoring system. It included district and

state tournaments including Perujian Memanah Liga Melaka II and III tournaments. The process of

finalising results was very consistent and accurate. No dispute and complaint arise at the end of the

competitions. Physical evidences and accurate calculation were able to be presented to all parties involved

including the players and coaches. ARiSE Archers SCoRE also had so far assisted a few small archery

competition organisers to conduct accurate results. Barnett and Clarke (2002) found such software and

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modelling had been a useful tool in investigating sport scoring sytem. Thus, using software like MS Excel

helps persons in-charge during score calculation process faced very little problem especially in handling

the score entry and formatting. This is since it is designed to have very minimal amendment as.

Interestingly, this automation score system also incurred very little to zero cost to be implemented.

Currently, creators of ARiSE Archers SCoRE are doing a community service by allowing organisers to

use it with no cost.

CONCLUSIONS MS Excel-based score sheet in many games including in archery competition can be considered as a

common practice. However, in Malaysia, there is yet to have one most intensive MS Excel archery score

sheet as ARiSE Archers SCoRE. In addition to its zero-to-minimal cost to be used, ARiSE Archers SCoRE

had assisted archery tournament organisers to produce consistent, accurate and little to zero dispute final

results. Using a widely used software like MS Excel, ARiSE Archers SCoRE can be potential be

commercialized caters to Malaysia and Asian archery competitions that can be considered as almost

intensive and detailed archery score sheet. ARiSE Archers SCoRE also potentially transforms and migrate

to fully digital such as into mobile application that allow for multiple users score entry with total zero

paper usage.

REFERENCES

“Archery.” Merriam-Webster. Merriam-Webster. Accessed October 27, 2020. https://www.merriam-

webster.com/dictionary/archery.

Barnett, Tristan J., and Stephen R. Clarke. "Using Microsoft Excel to model a tennis match." In 6th Conference on

Mathematics and Computers in Sport, pp. 63-68. Queensland, Australia: Bond University, 2002.

Ishee, Jimmy H., and Larry W. Titlow. “Validation of Criterion-Referenced Archery Cutting Scores.” Perceptual and

Motor Skills 76, no. 2 (April 1993): 643–46. https://doi.org/10.2466/pms.1993.76.2.643.

Jacobs, Derek B, and James L Park. “Winning the Team Event at Major International Archery Competitions.”

Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology 231,

no. 4 (December 2017): 355–61. https://doi.org/10.1177/1754337117719777.

Tahaa, Zahari, Jessnor Arif MatYJizatbk, Syed Faris Syed Omarc, and Edin Suwargandad. "Correlation Between

ArcherГs Hands Movement While Shooting and Its Score." Procedia engineering 147 (2016): 145-150.

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VIID2472 - STUDENTS’ ATTENDANCE

NOTIFICATION ALERT

Amirah Hazwani Abdul Rahim1, Siti Fairus Mokhtar2 , Norin Rahayu Shamsudin3, Noor Hafizah Zainal

Aznam4, Asmahani Nayan5 , Razanawati Nordin6 1,2,3,4,5Faculty of Computer and Mathematical Sciences,

6Academy of Language Studies

1,2,3,4,5,6Universiti Teknologi Mara Kedah Branch,

Malaysia

[email protected]

Abstract: Recording class attendance is an essential task in the educational system. By recording class attendance,

educators can monitor the presence of the students. The traditional class attendance method is recorded by the

educator, and later the educator needs to calculate the percentage of student absenteeism manually. Hence, this

manual computation is inefficient as it can cause errors in calculating and wastes a lot of time. The purpose of this

research is to create a students’ attendance notification alert. The alert attendance system could help the educators

and the students to monitor their class attendance efficiently. Later, it can generate the percentage of absenteeism

automatically and give reminders to the students especially those with poor attendance to stay alert. Without the

email alert, students will receive a warning which later will finally penalize them from sitting their final exam. Other

than that, the students with excellence attendance, they too will receive the notification as positive reinforcement. By

monitoring class attendance, and making sure students take responsibility to attend class regularly, the educators can

improve students’ participation and engagement in all courses.

Keywords: attendance monitoring system, notification alert system, student’s absenteeism rate,

INTRODUCTION

Absenteeism is a habit of staying away from attending class without providing a genuine excuse. This

behaviour negatively has a great impact on student’s performance in any higher institutions. Furthermore,

excessive absenteeism raises the risk of a student ultimately dropping out of education [1]. According to

Schoeneberger’s [2] “Longitudinal Attendance Pattern” study, this risk can lead to long term consequences

for these students, such as lower average incomes, higher incidences of unemployment and a higher

likelihood of incarceration. Therefore, an efficient and transparent system is necessary. Since, recording

attendance is a high priority as it is a part of UiTM’s grade calculation. A proper attendance system brings

success for not only the students but also the educational institute.

In 2020, the COVID-19 pandemic has hit the world; and force most higher institutions to carry out online,

and distance learning. Therefore, it is no longer possible to conduct reported manual attendance. It seems

that Radio Frequency Identification (RFID) or face detection system is too difficult to do for a short period.

UiTM has now stressed the use of UFUTURE system to monitor the students’ attendance. Microsoft Form

or Google Form were used by some lecturers to create their own attendance lists. All these attendance

approaches can be incorporated into Microsoft Teams which has been used as a one-stop centre for all

instructional resources, evaluation and students’ participations which make it easier to do the tracking in

lecture and tutorial sessions. The key highlight of this attendance method is to raise awareness of the

absenteeism percentage among lecturers. The approach used does not provide the rate of absenteeism to

ease student tracking, so it is challenging to identify the long-term absences.

Improper control of students’ attendance often raises a concern with the quality of education. Denis et. al

[3] mentioned that poor attendance affects the quality of education and deter the students’ academic

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performance. It is not about the percentage of absenteeism alone, but the alert of the truant students’ data

assists lecturers to advise and consult the students if necessary. Managing attendance with a cloud-based,

digital system not only storing data more efficiently and systematically, but it is also real-time attendance

tracking which will automatically notify both lecturer and student [4]. Notification is a thoughtful reminder

to keep the students updated via email of their attendance details [5]. This is the way to keep the tardy and

truant students updated as quickly as possible, so the given notification may motivate the students to attend

classes regularly.

METHODOLOGY Students’ Attendance Notification Alert is a system created to notify students about their absenteeism rate.

This system is developed by using Google Sheets. The function of alert system is developed directly on

Google Sheet without need to transfer to Excel application to ease the lecturer’s work. Students with

absenteeism rate more than or equal to 10 percent is being notified through their email. The process on

how the system was developed is shown in Figure 1.

Figure 1. Flowchart of Students’ Attendance Notification Alert

Figure 2. Screenshot on the process of absenteeism rate function.

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FINDINGS

This innovation will give benefits to educators and students. It helps the educators to monitor students’

attendance. The educator will get the report on the percentage of student attendance, so it will save time

and effort. The student also will get the email notification if the percentage of absenteeism is more than

ten percent as in Figure 3.

CONCLUSION

In this paper, we have discussed the system called Students’ Attendance Notification Alert. The objectives

are to give a reminder to students on absenteeism rate using email notification to students in UiTM, to help

educators in monitoring students’ absenteeism and to improve the absenteeism record management. The

idea of developing this system is consistent with the design of the email notification system as a reminder

that is currently used in different fields.

Figure 3. Tracking record for and email notification received by student.

This system is developed using Google sheet. By using this system, the educators can carry out the task of

monitoring the attendance of students and measuring the absenteeism percentages of students efficiently.

The task is no longer a burden as the task has become an automated system. Through this automated

method, the university is moving towards becoming an efficient institute. A considerable time and money

can also be saved, such as the time required to fill out forms, calculate manually the percentage of students’

absenteeism and manually issue notification letters to guardians can be greatly reduced. Besides, it is also

possible to reduce message interception, human resources and human errors. It also has the potential to be

commercialized for other national colleges and learning institutions.

REFERENCES [1] Gottfried, M. A. (2009). Excused versus unexcused: How student absences in elementary school affect academic

achievement. Educational Evaluation and Policy Analysis, 31(4), 392-415.

[2] Schoeneberger, J. A. (2012). Longitudinal attendance patterns: Developing high school dropouts. The clearing

house: a journal of educational strategies, issues and ideas, 85(1), 7-14.

[3] Denis, S., Frederick, S., & Frances, N. (2020). Investigating the relationship between school attendance and

academic performance in universal primary education. African Educational Research Journal, 8(2). 152-160.

[4]Vijayalakshmi, V. J. (2020, March). Centralized Attendance Monitoring System. In 2020 6th International

Conference on Advanced Computing and Communication Systems (ICACCS) (pp. 1288-1291). IEEE.

[5] Niharika, M., & Sree, B. K. (2019, December). IoT Based Attendance Management System Using Google

Assistant. In International conference on Computer Networks, Big data and IoT (pp. 21-31). Springer, Cham.

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VIID2477 - SNAP IT-IT!: AUGMENTED

LETTER CARDS TO IMPROVE

LETTERS RECOGNITION SKILLS

Khairul Lutfi Bin Abd Latip1, Atika Eli2 and Melor Md Yunus3

Faculty of Education, Universiti Kebangsaan Malaysia, Bangi Campus, 43600 Bangi

Selangor, Malaysia [email protected], [email protected], [email protected]

Abstract: SNAP-IT! is an innovative tool comprised of custom-made letter cards and videos which utilise the features

of an augmented reality application, CXOCARD, which is originally made as a business card scanner. It is a tool

which provides pupils with attractive letter cards and suitable in terms of its size and scale with the young learners.

It is interactive towards the pupils in which they are able to scan the letter cards to watch custom-made videos on the

letters which comprised of the letters’ name, sounds and examples with pictures. It is proven to be effective in

developing letters recognition skills among the Year 1 ESL learners, nurturing active and independent learning

among them. An action research utilising the pre and post-test instrument, observation checklist and semi-structured

interview involving five Year 1 pupils in one of the national type urban school in Limbang, Sarawak has been carried

out to investigate the effectiveness of SNAP-IT!. The findings showed that the result shown that the pupils have

improved in their ability to recognize letters and sounds of the letters of the alphabet. The improvements can be seen

in terms of the increase of marks between the pre-test and post- test. The findings also proved that the SNAP-IT! was

able to provide active and independent learning among the Year 1 pupils.

Keywords: SNAP-IT!, augmented reality, CXOCARD, letters recognition skills, associating letters sound

INTRODUCTION Early reading literacy is crucial in order for the pupils to progress to the next stage of learning. There are

6 know early literacy skills needed for both reading and writing which include awareness of sounds in

language and relationship of letters and sounds (Hasfiyah et al. 2018, 725). In this paper, the researcher

highlighted problems faced the Year 1 pupils in terms of letter recognition skills based on the teaching

reflection made. An action research was carried out focusing on improving the ability to recognize letters

and its sounds by using the SNAP-IT! tool.

SNAP-IT is an innovative project which utilized an augmented reality application and custom-made

videos and letter cards to teach English letters and phonics. Augmented reality is a system that brings virtual

information or object to any indirect view of user’s real-world environment (Kesim & Ozarslan 2012, 298).

It allows the users to view things in real environment that impossible for other to see the real world as an

imagery attached to real location and objects. Moreover, AR technology could provide educators with

high pupils’ understanding by augmenting physical elements with virtual annotations and illustrations

(Izwan et al. 2017, 6). Hence, the researcher came up with ideas to innovate an augmented reality

application which was originally made to scan business cards, the CXOCARD. Custom-made letter cards

have been made by

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the researcher to be used with the CXOCARD application. Videos on English letters, sounds and

phonics as well as example with pictures are the elements that can be found in the custom-made videos.

Hence, users or pupils can scan the SNAP-IT! cards by using the CXOCARD application and watch it

for learning.

METHODOLOGY A. Purpose

The purpose of this action research is to investigate the SNAP-IT! intervention in improving the letters

recognition skill. Based on the teaching reflection of the researcher, the participants faced problems

in recognizing letters and associating its sounds. From these problems rise the following questions:

1. How does SNAP-IT! can improve the pupils’ letter recognition skills?

B. Research Design

This action research adopts the Kemis and McTaggart (1988) cyclic process of research. Data were

collected with the use of pre-test and post-test, observation checklist and semi-structured interview.

The tests were design by adapting the LINUS 2.0 reading instruments focusing on learning standards

outlined in the Curriculum Standard Document for Year 1 which are learning standard 3.1.1 to identify

and recognize the shapes of the letters in the alphabet and 3.1.2 recognize and sound out with support

beginning, medial and final sounds in a word. The pre-test was administered during the first cycle of

intervention, whereas the post-test was administered during the second cycle.

C. Sampling

In this action research, five pupils were chosen from the Year 1 pupils as they complement the

characteristics of and emergent learner. The characteristics include low level of letter recognition skill

and multiracial. The low letter recognition skill is defined as those who scored below than 2 marks in

the diagnostic test given by the school which was adapted based on the LINUS 2.0 instrument.

D. Procedure

Users or pupils need to scan the SNAP-IT! letter cards by using the CXOCARD application, hence,

videos on the letters will appear in an augmented reality form. Worksheets is given by the teacher in

hardcopy in order to enrich the pupils with the letters learnt from the videos.

FINDINGS A. Pre-test and Post-test

The marks collected in the pre-test and post-test were analyzed by using Statistical Package of Social

Sciences (SPSS).

Table 1: Data Analysis

Pupils Pre-test score Post-test score

P1 30 80

P2 25 70

P3 20 65

P4 20 70

P5 25 65

Mean (M) 24.00 70.00

Standard Deviation (SD) 4.183 6.124

Using SPSS, the following results of this analysis; pre-test, N=5, M=24.00, SD=4.183 and post-test,

N=5, M=70.00, SD=6.124. The results show that the pupils scored higher during the post-test which

indicates that they have improved in letter recognition skills.

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B. Observation

Based on the observation, it can be seen that the respondents were actively engaged during the

intervention. The sense of touch, sight and hearing as well as motor skills involved in the use of

SNAP-IT! were able to increase the pupils’ attention span. They learnt and followed the videos on

letters as they scan the letter cards via CXOCARD. In the second cycle, it can be seen that the

respondents were able to carry out their learning independently in which freedom was given to the

pupils to scan any letter cards provided by the teachers and learnt through it.

C. Interview Analysis

Interview has been carried out among the respondents after the second cycle was carried out. The

respondents have given positive response about the usage of SNAP-IT in improving their letters

recognition skills and nurturing fun learning. Listed below are the responses of two respondents that

indicate that the SNAP-IT helps them to learn effectively.

“Yes, I can learn on my own.”/ “Best”

P1. Interview (Cycle 2)

“Yes, SNAP-IT because it is fun.”/ “The video is like magic.”

P2. Interview (Cycle 2)

CONCLUSION SNAP-IT! has indeed improved the ability to recognize and distinguish letter sounds. This will help

them in the next level of reading literacy. The tool has also improved the pupils’ motivation to learn

in a fun learning environment. They were actively participated during the intervention in which they

focused and followed the videos appeared in augmented reality. Moreover, with the features provided

by SNAP-IT, it has nurtured the pupils to learn independently in which with the existence of

technology and innovative aids will provide opportunities for them to learn at their own pace. Hence,

this shows that the use of SNAP- IT associating the AR technology has many benefits towards the

pupils’ development. Augmented reality in education provides benefits in which it increases the

pupils’ attention, motivation, student-centered learning and many more (Diegman et al. 2015).

Additionally, it also benefits the teachers and society in which the children can be independent for

their own learning where only limited guidance can be given.

REFERENCES 1. Hasfiyah Assan, Nurnadirah Khairul Annuar Asya’ri, and Melor Md Yunus, “Phonic Game as an

Approach to Improve Letters Recognition Skills,” International Journal of Scientific and Research

Publication 11, no. 1 (January 2019): 725-730

2. Izwan Nurli mat Bistaman, Syed Zulkarnain Syed Idrus, and Salleh Abd Rashid, “The Use of

Augmented Reality Technology for Primary School Education in Perlis, Malaysia,” Journal of

Physics: Conference Series 1019, (November 2017):1-9

3. Mehmet Kesim, and Yasin Ozarslan, “Augemented Reality in Education: Current Technologies and

the Potential for Education,” Procedia – Social and Behavioral Sciences 47, (2012): 297-302

4. Phil Diegmann, Manuel Schmidt-Kraepelin, Sven van den Eynden, and Dirk Basten, “Benefits of

Augmented Reality in Educational Environments – A Systematic Literature Review,”

Wirtschaftsinformatik Proceedings, (2015): 103

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VIID2482 - CoSB Game

(CONSTRUCTION SITE BOARD

GAME)

Roseline anak Ikau1, Hemyza binti Budin2, Ahmad Faiz bin Abdul Rashid3 and Wan Mohd Nurdden bin Wan Muhammad4

1,2,3 Faculty of Architecture, Planning and Surveying, UiTM Sarawak, Malaysia. 4 Faculty of Architecture, Planning and Surveying, UiTM Shah Alam, Malaysia.

([email protected], [email protected], [email protected],

[email protected])

ABSTRACT: The development of the CoSB Game (Construction Site Board Game) is as a platform to offer

the students the overview of the construction industry, basically on the general knowledge of the construction

process. The CoSB Game provide the information on the processes involves in the construction works,

comprising the knowledge from site preparation until the completion of the projects. This interactive game fulfils

the syllabus related to construction courses such as Site Management, Building Contract, Project Management,

and, Pre and Post-Contract Administration Practice. It is well known that students having difficulty with theory

related understanding, especially for the period of long discussions in lectures. As a result, the students will often

fail to remember the information delivered during the lecture. The application of CoSB Game in a classroom

provides a more conducive method for the students to improve their understanding of the construction-related

processes – in a stress-free setting. This board game suitable for a tutorial session with supervision by the

lecturers. Through games, students are more motivated to learn, thus, improve their attention in class. Even

more, this game serves as an indicator for the lecturer to verify the level of understanding of the students on the

construction knowledge.

Keywords: Construction Industry, Construction Process, Tool Indicator, Learning Process

INTRODUCTION The construction process commences after the delivery of information provided by the client’s

consultants. This information is in the form of drawings, specification, and quantities. The

construction process embraces a wide range of activities. These activities include the erection,

renovation, repair and also the construction of building structures (A. Supardi et al.,2020). Also,

include in the construction activities are the production, transportation and distribution of construction

material and equipment (Z. Liang, 2012).

The CoSB Game (Construction Site Board Game) is a learning game that has been developed to

support the teaching and learning process involving the built environment for university students. By

using game-based learning technique, the students will be exposed to the learning process differently

compared to the ordinary discussion session. A learning process that incorporates the elements of

games is a technique used to provide collaborative exposure to the students (Horizon Report, 2017).

This method can help students to understand and subsequently apply the information in a more

conducive way than the typical learning process carried out in the classroom.

Objective of the study The purpose of CoSB-Game (Construction Site Board Game) is designed based on the listed objectives:

1. To make available the knowledge on the construction process as per highlighted in the syllabus.

2. To motivate the students to learn and participate in the discussion.

3. To provide an alternative and fun way for the student to do their revision related to

construction process

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METHODOLOGY The main question that leads to the development of this board game is:

How can students memorize the processes involved in the construction more easily?

The questions will be prepared according to some topic related to the construction process in syllabus

such as Site Management, Building Contract, Project Management and Pre and Post-Contract

Administration Practice that will be answered by the players in the game.

Figure 1. The Concept of Game Board

The rules of CoSB Game (Construction Site Board Game) as follows :

1. The game involves 2 to 6 players.

2. During the game, the players need to answer several questions about the construction process.

3. The move is based on the number stated on the dice.

4. If the player stops at the box, the player will be sent to the MAINTENANCE and miss one

(1) turn.

5. After one (1) turn, to continue playing, the player can choose either to roll the dice and get 6

or answer a question from the cards.

6. When the player stops at the , the player needs to pick up a card from the cards and answer

a question.

7. The correct answer entitles the player to roll the dice and the player can move according to the

number stated at the dice.

8. If the player fails to provide the correct answer, the player needs to back a few steps according

to the number stated at the dice.

9. The first player that arrives at the FINISH (CCMGD) is the winner of the game.

PROBLEM STATEMENT

Students normally having difficulties in understand theories by reading materials (printed or digital).

This one- way method of learning requires the students to depends on books or reading materials for

the information regarding the subjects. In the built environment courses, the students are required to

have high imagination to better understanding the subjects. Interactive learning is known for better

knowledge transfer while providing an attractive learning experience by allowing the students to

interact, argue, justify and able to compromise the information. Therefore, the incorporation of an

interactive learning method for knowledge enhancement can be beneficial to Built Environment

students.

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NOVELTY

The number of game-based learning materials that can be used in the tertiary education level (focusing

on a certain subject) in Malaysia is limited. The CoSB Game is designed to provide the theoretical

information of the construction process interactively. This game has a higher potential to be used as

an alternative to the typical teaching and learning experience – combining several subjects related to

the built environment in a single platform, connecting the ideas and knowledge between subjects.

COMMERCIALISATION/IP/COPYRIGHT The CoSB Game has strong potential to be widely used by the lecturer as an indicator to verify the

level of understanding of the students on the construction knowledge. It also serves as an alternative

way of knowledge transfer for a tutorial session. This game can be potentially improved from time to

time in line with the current syllabus. The framework has been registered with an IP from MyIPO

(Copyright No: LY2020005352).

FINDINGS Research has shown that applying game-based learning method in the classroom has helped students

to have a better understanding of the subjects (Holmes & Jamie, 2009). To make the learning process

more interesting, the lecturers can incorporate at least one game a day into the key learning methods

– teaching tool, learning tool, assessment strategy or classroom motivator. The integration of games

in the classroom can increase the overall motivation of the students – students are more motivated to

learn, pay attention and participate in the given tasks. Games also provide the students with an

opportunity to become part of a team and take responsibility for their learning. Games can also be a

great classroom management tool and helping to motivate the class.

CONCLUSIONS By applying a variety of strategies in a game, students are capable to use their active memory to resolve

problems and increase their intellectual cognition. The stimulation of the brain due to strategies in a

game can be a comprehensive brain training. The game also will educate the students about goals,

adaptation, rules, interaction and problem-solving in a fun way, creative and full of passion.

REFERENCES

[1] A. Supardi, I.M Kamil, A. A. Hassan, M. Maisham and N. A. Abdullah (2020). Malaysian Construction

Contract for Professional Practice 1st Edition

[2] The Horizon Report (2007). https://library.educause.edu/resources/2017/2/2017-horizon-report

[3] Holmes, Jamie (2011). “US Military is Meeting Recruitment Goals with Video Games – But at What

Cost?” Christian Science Monitor.

[4] Z. Liang (2012). Brief Discussion on Construction Site Progress Control Management. Innovation and

Application of Science and Technology.

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VIID2485 - UPCYCLING IDEAS:

TURNING PLASTIC TRASH INTO

WOOD PLASTIC COMPOSITES

Noorshashillawati Azura binti Mohammad1, Nurul Husna Mohd Hassan2,

Zaimatul Aqmar Abdullah3, Siti Zalifah binti Mahmud4 1,2,3,4School of Wood Industry, Faculty of Applied Sciences,

UniversitiTeknologi Mara Pahang Branch,

Jengka Campus Malaysia

[email protected]

ABSTRACT: Nowadays solid waste has causing a great issue to global especially plastic waste which has slow

degradation material rate. Plastic waste raises the landfill capacity and causes water pollution. According to

Jabatan Pengurusan Sisa Pepejal Negara (JPSPN), there are 17,000 tonnes of municipal waste produced daily in

Malaysia and 24% of the total waste is plastic waste. According to the National Solid Waste Management

Department, Malaysia (JPSPN) and Malaysian Plastics Manufacturers Association (MPMA), plastic waste can be

divided in to two types namely thermoplastics and thermosets. Thermoplastics are the plastics which can be

recycled and consists of seven types while on the other hand thermosets are plastics which cannot be recycled. In

statistic of JPSPN, Malaysia has 112 landfill facilities however just 6% of them are under environment control.

In year 2001 until 2017, the number of landfills increases into 306. Thus, JPSPN encourages the implementation

of 3R concept which are reduce, reuse, and recycle. Recycling provides opportunities to reduce oil usage, carbon

dioxide emissions and the quantities of waste requiring disposal. Hence, there is need to produce composite

materials from waste material such as recycled plastic and wood waste. Wood plastic composite (WPC) seems

the best option to be alternative or replace the conventional wood materials. WPC has quite similar properties and

characteristics compared to natural wood. These WPC will enhance mechanical strength, dimensional stability,

water resistant, reduce material weight and fuel consumption, lower production cost, and improve

biodegradability. As consumption and production of plastics continue to rise, advances in systems and

technologies are introducing new innovations and creating new opportunities for brands to transform plastics and

waste from trash to resource. In this study plastic waste and wood waste are used as a composite material in

making WPC. The objectives of this research are to study the physical and mechanical properties of WPC produce

from virgin and recycled plastics. In the environment aspect, the addition of plastic waste in WPC will reduce

landfill and pollution. In economy aspect, the reuse of solid waste (plastic and wood waste) as material will save

more money and energy. In summary, recycling is one strategy for end-of-life waste management of plastic

products. It makes increasing sense economically as well as environmentally and recent trends demonstrate a

substantial increase in the rate of recovery and recycling of plastic wastes. Thus, reuse plastic in industry would

be an alternative way to prevent littering of plastic and a substitution of virgin plastic.

Keywords: plastic waste, pollution, recycling, wood plastic composites

INTRODUCTION Plastic waste is littering our oceans and threatening the lives of millions of marine animals. Seals,

whales, dolphins, seabirds, fish, crabs, and many other sea animals are dying and becoming sick because

of this deadly environmental concern [1]. Microplastics are small plastic particles (<1 mm) originating

from the degradation of larger plastic debris. These microplastics have been accumulating in the marine

environment for decades and have been detected throughout the water column and in sublittoral and

beach sediments worldwide. About 80% of micro plastics are from land-based sources like’s bottles

and bags. After ingesting micro plastics, seals, and other animals, may suffer for months or years before

they die [2, 6]. So, plastic recycling is the best solution to solve this problem. Plastic recycling refers

to the process of recovering waste or scrap plastic and reprocessing the materials into functional and

useful products. This activity is known as the plastic recycling process. So, re-use plastic waste for

manufacturing WPC seems like great ways to solve the problem.

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Wood processing industries primarily include sawmilling, plywood, wood panel, furniture, building

component, flooring, particle board, moulding, jointing and craft industries. Biomass from wood

processing industries is generally concentrated at the processing factories, e.g. plywood mills and

sawmills [5]. The amount of waste generated from wood processing industries varies from one type

industry to another depending on the form of raw material and finished product. The biomass wastes

generated from wood processing industries include sawdust, off-cuts, and bark [4]. Recycling of wood

wastes is not done by all wood industries, particularly small to medium scale wood industries. The off-

cuts and cutting are sold or being used as fuel for wood drying process. Bark and sawdust are usually

burned. Recycling of wood wastes is not done by all wood industries, particularly by smallholders.

These wastes are normally used as fuel for brick making and partly also for cooking. Some of the wastes,

like dry sawdust and chips, are being used as fuel for wood drying process. Bark and waste sawdust are

simply burned or dumped [3]. The abundant of wood-based industry waste such as sawdust usually

finds inadequate final disposal (burning, land filling) The utilization of the plastic and wood waste

reduces the disposal costs, and at the same time reduces the manufacturing cost of WPC.

METHODOLOGY

Wood plastic composite were prepared by using dispersion compounder method. Wood waste (25µm

in sizes) and recycled plastic (polypropylene, polyethlene) were blended using dispersion mixing

process. A typical composition for a melt-blended composite is 40 to 60% by weight. The mixtures

were then placed in a rectangular mold box with and the mats were then compressed on aluminum cauls

in a hot-press at 180ºC using a pressure of 3 MPa for 6 min, then panels were cold pressed to an average

target thickness of 3.2 mm. The edges of the WPC board were trimmed off. The mechanical behavior

of the composites was characterized via tensile, flexural, and internal bonding tests in accordance with

ASTM Standards D 638, D 790, and 1037, respectively.

FINDINGS

This innovation benefited the society, environment, industry, and nation. It helped to recycle plastic

waste and used it instead in high quality product, WPC specifically. The mechanical and physical

properties data obtained from this WPC were used to seek the possibility of the WPC to be used in the

industry.

Table 1: Summary of DMRT analysis on different amount of filler loadings

Different

Loading (%)

BENDING TENSILE

TS

WA

MOE MOR

MOE MOR

40 2888.77b

26.12a 4022.73b

8.47a 2.53a 0.23a

50 2263.28a

29.50a 2793.83a

15.77b 4.08a 0.56a

60 2239.69a

28.32a 2605.32a

13.69b 7.40a 0.94a

70 2349.87a

29.05a 2742.89a

15.59b 8.93a 1.03a

CONCLUSIONS In summary, recycling is one strategy for end-of-life waste management of plastic products. It makes

increasing sense economically as well as environmentally. Hence, this study is carried out to address

the environmental issue by recycling plastic and wood waste and can generate new income to the nation.

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Thus, reuse plastic in industry would be an alternative way to prevent littering of plastic and a

substitution of expensive virgin plastic. The results of the study conducted to evaluate the possibility of

utilizing recycled plastic in composites manufacturing indicated that wood waste/recycled plastic meets

minimum requirements apart from physical and mechanical properties of panel. On the other hand, this

study could provide a value-added economic incentive to convert a waste material into marketable

composite product.

REFERENCES [1] Adamcová, Dana, Maja Radziemska, Joanna Fronczyk, Jan Zloch, and Magdalena Daria Vaverkova.

"Research of the biodegradability of degradable/biodegradable plastic material in various types of

environments." Przegląd Naukowy. Inżynieria i Kształtowanie Środowiska 26, no. 1 [75] (2017).

[2] Andrady, Anthony L. "Microplastics in the marine environment." Marine pollution bulletin 62, no. 8

(2011): 1596-1605.

[3] Greinert, Andrzej, Maria Mrówczyńska, and Wojciech Szefner. "The use of waste biomass from the

wood industry and municipal sources for energy production." Sustainability 11, no. 11 (2019): 3083.

[4] Koh, M. P., and W. K. Hoi. "Sustainable biomass production for energy in Malaysia." Biomass and

Bioenergy 25, no. 5 (2003): 517-529.

[5] Mekhilef, S., Saidur, R., Safari, A. and Mustaffa, W.E.S.B., 2011. Biomass energy in Malaysia: current

state and prospects. Renewable and Sustainable Energy Reviews, 15(7), pp.3360-3370.

[6] Van Cauwenberghe, Lisbeth, Ann Vanreusel, Jan Mees, and Colin R. Janssen. "Microplastic pollution

in deep-sea sediments." Environmental pollution 182 (2013): 495-499.

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VIID2486 - KLAPPER CHEESELIKE

SPREAD

Sara Nabila Ismail1, Muhammad Safuan Abdul Latip2, Ameleya Muhammad Ghazali3, Mohd Azuan

Mohd Alias 4, Mohamad Amiruddin Mohamad5 1 Faculty of Hotel and Tourism Management,

University Teknologi MARA Cawangan Terengganu,

Kampus Dungun, Sura Hujung, 23000 Dungun, Terengganu, Malaysia

[email protected]

Abstract: The high demand for cheese has been one of the most significant factors influencing the dairy industries.

Indeed, the demand for the cheese from large scale industrial and home-used has led to massive commercial

production of traditional cheese. As a result, conventional dairy farming continuously increases globally, which

cause abusing and exploitation of animal by the animal breeding industry. Moreover, most of the cheese products

for local consumption are imported, so the price of the cheese product in the Malaysia market is high. Therefore,

the Klapper Cheeslike Spread is introduced. The product is made from a few main ingredients, namely coconut

milk, nutritional yeast, tapioca starch, seaweed gelatine, garlic powder, and salt. The methodology employed in

this project is mainly producing and assessing the life span, storage temperature, colour changes, the melting and

solid point of the Klapper Cheeselike Spread. The test from 30 respondents revealed that most of the respondents

accepted the appearance, aroma, taste, texture, and consistency of the Klapper Cheeselike Spread as similar to the

animal milk cheese spread in the market. Furthermore, the hedonic scale result has shown that the respondents

felt that they liked and welcomed Klapper Cheeselike Spread. Therefore, it can be suggested that coconut milk

can be used as an alternative in cheese making, provided with acceptable sensorial qualities. Moreover, the product

is an excellent choice to protect the environment, reduce the wastewater, and ensure food sustainability

consumption, with a very competitive price to be offered for the market.

Keywords: Klapper cheeselike spread, coconut milk, food innovation, sensorial qualities, hedonic scale

INTRODUCTION The cheese was introduced from a long time ago and originated from animal milk with long shelf life

characteristics (Elek 2014). Cheese contains a high amount of protein and other nutrients for human

(Bachmann 2001). It is considered a good source of energy for the body. However, animal milk such

as cow and buffalo are widely used as the main ingredient for making delighted cheese, without taking

the consideration of the sustainability and adverse effects from commercial animal agriculture towards

the environment. Thus, the dependency on imported cheese products leads to such high prices in the

local market to fulfil the demand (Ocansey 2010). Therefore, the objective of this innovation is to create

an alternative cheese made from a plant-based ingredient that has the same taste with existence cheese

spread in the market.

The Klapper Cheeselike Spread is an excellent product with plenty on novelties. The coconut milk is

used compared to cow or buffalo milk for regular cheese spread. Besides, as most of the cheese products

available in the local market are imported, thus the price is relatively high due to the tax imposed and

other costs. However, by using coconut milk, the raw material price can be lowered as the resources are

abundant locally. Moreover, the Klapper Cheeselike Spread is an effective substitute for regular cheese

spread to reduce the abusing and exploitation of animals by the breeding industry as well as the

environment. The livestock industry emits almost 64% of total ammonia emissions, contributing

significantly to acid rain and acidification of the ecosystem. Besides, the production cost of preparing

the Klapper Cheeselike Spread is low as the cooking time is shorter than regular cheese and required

less energy usage. Indeed, the product is suitable for vegetarians. As the eco-consumerism are arising,

and consumer is concern about environment sustainability (Latip, Newaz, Noh, et al. 2020; Latip,

Newaz, Ramasamy, et al. 2020); thus, the Klapper Cheeselike spread have an excellent potential in the

market.

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METHODOLOGY The innovation of the product was carried out on the development, nutritional evaluation, and

consumers’ acceptability assessment of the Klapper Cheeselike Spread, which is mainly made from

coconut milk. The methodology used in Klapper Cheeselike Spread project was an experiment and

consumers’ acceptability of the product.

The development and nutritional evaluation of Klapper Cheeselike Spread

Two tests are being conducted, which are cheeselike from milk (control) and cheeselike from coconut

milk was prepared in the Food Laboratory of the Faculty of Hotel and Tourism Management, Universiti

Teknologi MARA Kampus Puncak Alam. The Klapper Cheeselike Spread was prepared using a

standardized recipe with the supplementation of milk and coconut milk at different levels. For each

recipe, one control and experimental sample, which is cheeselike from coconut milk, were prepared.

Consumers’ acceptability of Klapper Cheeselike Spread

The sensory evaluation was conducted to examine the consumers’ acceptability of the Klapper

Cheeselike Spread. It is a scientific experiment that involves the humans’ smell, sight, taste and touch

(Wadhwani and McMahon 2012). The sensory evaluation was used through the descriptive test,

comparison test between the original cheese and cheeselike from coconut milk and also the consumers’

preferences and perception of the cheeselike (Sharif et al. 2017). The hedonic scale was also used for

the respondents to rate the Klapper Cheeselike Spread on the scale based on their response.

FINDINGS

Based on the results, there were no changes in the lifespan of the cheeselike spread from 0th day, 3rd day

and 6th day. The Klapper Cheeselike Spread was not affected by the other microorganisms like moulds

or bacteria that can spoil them (Felfoul, Attia, and Bornaz 2017). Meanwhile, for the colour, the CIE

L*a*b* Coordinates was used. The lightness value (L* value) from sample 1 to sample 3 is between

91.30 to 93.93. The L* between 91.30 until 93.93 indicates the Klapper Cheeselike Spread colour is

more to neutral and whiter than the regular cheese. Meanwhile, the red/green coordinate (a* value) from

sample 1 to sample 3 scored between 1.02 to 2.15. The a* value shows that the Klapper Cheeselike

Spread colour has lacked a red colour than regular cheese.

Besides, the Klapper Cheeselike Spread has a good melting ability because of the existence of tapioca

starch. Similarly, the tapioca starch was suggested by previous studies as an excellent ingredient to give

almost similar characteristics of cheese (Sipahioglu and Alvarez 2000; Oberg et al. 2015; Klemaszewski

et al. 2016; Diamantino et al. 2019; Fu and Nakamura 2017). Meanwhile, for the consumers’

acceptability, the paired compared test was used. Most of the respondents accept the appearance, aroma,

taste, texture and consistency of the Klapper Cheeselike Spread as similar to cheese from milk. For the

evaluation of consumers’ preferences and perceptions, the hedonic scale was used.

Most of the respondents were amazed by the Klapper Cheeselike Spread, which accumulated to 46.7

per cent (n=14). The second highest that the respondents were neither like nor dislike in which

accumulated to 23.3 per cent (n=7). However, some respondents likely dislike in which accumulated

16.6 per cent (n=5). Some respondents were moderately like in which accumulated to 10 per cent (n=3).

Lastly, there was only one respondent whom moderately dislike in which accumulated to 3.3 per cent.

Meanwhile, 95 per cent of the respondent during Young Innovator Exhibition 2019 live food tester

accept the appearance, aroma, taste, texture and consistency of the Klapper Cheeselike Spread as similar

to cheese from milk. Indeed, the respondents are excited and love the product.

CONCLUSIONS Klapper Cheeselike Spread is an excellent way of utilizing coconut milk in Malaysia as coconut

resources are abundant. The quality of local coconut is better than imported coconut as they are fresh,

and the coconut milk is creamy and has more fragrant. The respondents who tasted the Klapper

Cheeselike Spread have also accepted the appearance, taste, consistency, texture and even the aroma.

The product itself able to reduce the adverse effects cause by regular cheese making and ensure

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sustainable food consumption in the market. However, there is some limitation of the study existed.

The research required a longer time to test the expired period of the product and the phase of product

deterioration. Besides, a different method of packaging should be tested to preserve the quality of the

product. Lastly, Klapper Cheeselike spread is an excellent substitute product to fulfil the demand from

special diet consumer, including vegetarian and lactose intolerance. Besides, the production cost and

production time of the product is lower compared to the regular product that potentially leads to a much

lower selling price in the market.

REFERENCES

Bachmann, Hans-Peter. 2001. “Cheese Analogues: A Review.” International Dairy Journal 11 (July): 505–15.

https://doi.org/10.1016/S0958-6946(01)00073-5.

Diamantino, Vivian R., Mariana S. Costa, Sebastião R. Taboga, Patrícia S.L. Vilamaior, Célia M.L. Franco, and

Ana Lúcia B. Penna. 2019. “Starch as a Potential Fat Replacer for Application in Cheese: Behaviour of

Different Starches in Casein/Starch Mixtures and in the Casein Matrix.” International Dairy Journal 89:

129–38. https://doi.org/10.1016/j.idairyj.2018.08.015.

Elek, Szabolcs. 2014. “Evaluating the Benefits and Risks of Organic Raw Milk Cheese. Challenges in the

Production of Organic Cheeses Made from Raw Milk.” https://doi.org/10.13140/2.1.5157.0243.

Felfoul, I., H. Attia, and S. Bornaz. 2017. “Shelf Life Determination of Fresh Cheese Subjected to Different

Modified Atmospheres Packaging.” Journal of Agricultural Science and Technology 19 (4): 847–60.

Fu, Wei, and Takashi Nakamura. 2017. “Food Hydrocolloids Effects of Starches on the Mechanical Properties

and Microstructure of Processed Cheeses with Different Types of Casein Network Structures.” Food

Hydrocolloids. https://doi.org/10.1016/j.foodhyd.2017.12.001.

Klemaszewski, Joseph L., Dirk Fonteyn, Fabien Bouron, and Laurence Lemonnier. 2016. Cheese Product With

Modified Starches, issued 2016.

Latip, Muhammad Safuan Abdul, Farhana Tahmida Newaz, Ismayaza Noh, and Amiruddin Mohamad

Mohamad. 2020. “Individual Green Consideration Model: A Conceptual Study.” International Journal of

Management 11 (7): 849–58. https://doi.org/10.34218/IJM.11.7.2020.075.

Latip, Muhammad Safuan Abdul, Farhana Tahmida Newaz, Ravindran Ramasamy, Siti Aisyah Tumin, and

Ismayaza Noh. 2020. “How Do Food Safety Knowledge and Trust Affect Individual ’ s Green

Considerations During The COVID- 19 Pandemic in Malaysia ?” Malaysian Journal of Consumer and

Family Economics 24: 261–85.

Oberg, E N, C J Oberg, M M Motawee, S Martini, and D J Mcmahon. 2015. “Increasing Stringiness of Low-Fat

Mozzarella String Cheese Using Polysaccharides.” Journal of Dairy Science 98 (7): 4243–54.

https://doi.org/10.3168/jds.2014-8733.

Ocansey, Alfred Kabutey. 2010. “Development of Cheese Product from Coconut Milk.” University of Science

and Technology Kumasi.

Sharif, Mian, Masood Butt, Hafiz Sharif, and Muhammad Nasir. 2017. “Sensory Evaluation and Consumer

Acceptability.” In , 362–86.

Sipahioglu, O, and V B Alvarez. 2000. “Structure , Physico-Chemical and Sensory Properties of Feta Cheese

Made with Tapioca Starch and Lecithin as Fat Mimetics” 9 (1999): 783–89.

Wadhwani, R, and D J McMahon. 2012. “Color of Low-Fat Cheese Influences Flavor Perception and Consumer

Liking.” Journal of Dairy Science 95 (5): 2336–46. https://doi.org/10.3168/jds.2011-5142.

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VIID2496 - UTILIZATION OF EXTRACT

MORINGA OLEIFERA AND ALOE

VERA TO REGENERATE WOUNDS

AND INHIBIT INFECTION IN

WOUNDS CAUSED BY

PSEUDOMOAS AERUGINOSA

BACTERIA

Genius Abid Karunia, Apriansa

SMAN 1 Rejang Lebong, Rejang Lebong, Bengkulu,

Indonesia

[email protected]

Abstract: Wound infection is one of the most common cases in tropical countries and it is indicated that the cause

of the event is bacteria that infect wounds without treatment to inhibit and regenerate wounds. An example is

Pseudomonas aeruginosa bacteria that infect many wounds, especially scratches, cuts, and burns. Moringa

oleifera are believed to be one of the plants that have efficacy, as well as Aloe vera which contains chemical

compounds such as flavanoids, tannins, saponins, and others. The purpose of this research is to create a product

that is able to inhibit the development of infection-causing bacteria in the wound and able to regenerate wounds

to improve quickly. This research uses experimental methods and literature studies of several scientific journals.

Experimental methods include the process of extracting Moringa oleifera, taking Aloe vera, making gels and

benchmarking with some existing products. While the study of literature is done as a reference. Based on the

research, obtained results that Moringa oleifera extract and Aloe vera are able to be one of the products that can

inhibit bacterial infections and regenerate wounds like some products that are already on the market. It is hoped

that this research will be able to be one of the innovations worth selling and supporting creative economic drivers

especially during the COVID-19 pandemic as it is today

Keywords: Aloe vera, Bacteria, Moringa oleifera, Wounds

INTRODUCTION Pseudomonas aeruginosa is a type of bacteria (germ) had been found commonly in the environment,

like in soil and in water. Of many different types of Pseudomonas, the one that most often causes

infections in the blood, lungs (pneumonia), or other parts of the body after surgery.

WHO (World Health Organization) revealed there are about 13 bacteria that belong to a type of

harmful bacteria. Examples in gram-negative bacteria Pseudomonas aeruginosa, Acinobater

baumanni, and Enterobacteriaceae are considered who are considered the most serious threats by

WHO, and classified as ‘CRITICAL’ type bacteria because they are resistant to several type of drugs.

Many studies have shown that Moringa oleifera contain Saponins, Flavanoids, Tannins, Albumins and

other compounds that act as antibacteria and antifungal as well as Moringa oleifera can play in role in

accelerating skin regeneration. (Kasolo et al., 2011; Kawo et al., 2007). Flavonoid have been shown

to be broad-spectrum targeted antibiotics. (Sri et al., 2011). Aloe vera contains Tannins, Phenols, and

saponins and can accelerate the regeneration of wouns. Based on that, researchers are interested in

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conducting research on the use of Moringa oleifera and Aloe vera to inhibit infection by Pseudomonas

aeruginosa bacteria based on incision wound, scratches and burns.

METHODOLOGY In this research, carried out by experimental methods and literature review. The experimental method

was carried out to make a gel and tested on mice (Mus muculus) in several groups / doses. Making the

gel includes extracting Moringa oleifera, taking Aloe vera, then proceeding with mixing it with several

chemicals such as Methyl Parabens, Glycerol, Propylenglycol, Triethanolamine and Sodium CMC.

The gel is made in two doses, namely 60 mg and 80 mg. Furthermore, mice were divided into three

groups and three treatments. The first group was the group that was treated with cuts, the second group

with burns, and the third group with lacerations. The three groups were again separated into 3 different

treatment groups, namely no treatment (negative control), treated with a gel dose of 60 mg, and

treatment with a dose of 80 mg. Also put Pseudomonas aeruginosa on a pentri dish to check whether

this gel is able to hold and inhibit the bacteria from growing. To ascertain where it goes, the gel has

also been tested several times.

FINDINGS After the research and trials were carried out, the results showed that mice with a dose of 80 mg had a

fast rate of regeneration and healing.

Table 1.

Treatment D

a

y

0

D

a

y

1

D

a

y

2

Da

y 3

Da

y 4

D

a

y

5

Da

y 6

Avera

ge

Negative Control 0,3

0,26

0,22

0,19

0,15

0,1

0,08

0,18

At Dose of 60 mg 0,3

0,19

0,12

0,06

0,01

0 0 0,10

At Dose of 80 mg 0,3

0,18

0,09

0 0 0 0 0,08

Table 1 shows Incision Wounds, a Mus muculus sample with a dose of 80 mg showed satisfactory

results. The cuts can be completely closed on the day fourth, while the mus muculus with a dose 60

mg takes five days.

Table 2.

Treatment Day 0 Day 3 Day 7 Day

14

Day

21

Negative Control 3,00 3,00 2,60 1,75

0,30

At Dose of 60 mg 3,00 3,00 2,10 0,98

0,14

At Dose of 80 mg 3,00 3,00 2,40 0,75

0,10

Table 2 shows burns, giving gel influence in dealing with burns. To be able recover completely take

> 20 days

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Table 3

Treatment Day

0

D

ay

1

D

ay

2

Day

3

D

ay

4

Day

5

Negative Control 1 0,9

0,85

0,7 0,4

0

At Dose of 60 mg 1 0,9

0,85

0,6 0,3

0

At Dose of 80 mg 1 0,8

0,65

0,4 0 0

Table 3 shows the effect of the gel on healing Scratch wounds which takes 4 days at dose of 80 mg,

and takes 5 days at dose 60 mg.

On a Petri dish that has been placed with the Pseudomonas aeruginosa bacteria, it shows that

MORIVERAGEL is able to hold and slow down bacteria to grow so that it is difficult to infect a

wound. In addition, the gel has passed the test stages such as the organoleptic test, the gel was observed

visually by paying attention to the characteristics of the gel. There is an effect between the active

substance of Moringa leaf extract and Aloe vera with the carrier substance contained in the gel, because

it does not show any change in the gel formula, thus showing that the ingredients in the gel are stable

and do not undergo a decomposition process during the 7-day storage time.

Homogeneity requirements should not contain palpable harsh materials. The homogeneity test results

show that the gel meets the homogeneous requirements, does not contain particles and clumps of the

gel that can be touched which means the ingredients in the gel (Moringa oleifera extract, Aloe vera,

methyl paraben, triethanolamine, glycerin, sodium CMC, and propylenglycol) merges.

Gel that meets the pH requirements is that in skin preparations, it should have a pH that is

approximately the same as the pH of the skin so that it is not easy to irritate the skin, which is between

5- 7 (Swastika et al., 2013). All gels meet pH requirements, because if the gel is too acidic and too

alkaline it affects the skin, if it is too acidic it will irritate the skin, and if it is too alkaline it will make

the skin dry, therefore pH testing is very important in gels for wounds and preventing infection. ,

because the pH of the gel can affect the wound and even the condition of the skin.

One of the requirements in the gel is that it meets the requirements for sticking the gel. The adhesion

requirement for topical preparations is not less than 4 seconds. MORIVERAGEL is made to meet the

requirements of more than 4 seconds, the gel adhesion can affect the duration and speed of absorption

of a drug into the skin.

CONCLUSION

Based on the research that has been done, there is a significant influence between the administration

of Moringa oleifera and Aloe vera to the wound infection bt Pseudomonas aeruginosa, the higher dose

of gel, will faster the wound heals and closes.

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REFERENCES

Swastika, A. (2013). ). Aktivitas Antioksidan Krim Ekstrak Sari Tomat (Solanum lycopersium L.). Traditional

Medicine Journal, 132-140. Syamsuni, H. (2006). Farmasetika Dasar Dan Hitungan Farmasi. Jakarta:

EGC.

Kasolo, J.N., Bimenya, G.S., Ojok, L., Ochieng, J., Ogwal-okeng, J.W. 2010. Phytochemicals and uses of

Moringa oleifera leaves in Ugandan rural communities. Journal of

Medicinal Plants Research, 4(9):753-757.

Kawo, A.H. 2007. Water purification potentials and in-vivo toxicity evaluation of the aqueous and petroleum

ether extracts of Calotropis procera (Ait.F) Ait.F. latex and Moringa oleifera Lam seed powder. PhD

thesis.. Microbiology Unit, Department of Biological Sciences, Bayero University, Kano. 184.

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VIID2497 - NETGUARD:

SECURING ONLINE ACTIVITY

USING INTEGRATED OPENVPN,

PI-HOLE, AND IPS ON

RASPBERRY PI.

Abidah Mat Taib1, Mohammad Fikri Hanif Ishak2, Muhammad Tholhah

Zabari3, Nur Khairani Kamarudin4, Nor Azira Mohd Radzi5 Universiti Teknologi

MARA Perlis, Malaysia [email protected],[email protected], [email protected],

[email protected], [email protected]

Abstract: The Internet has been connected to nearly every single gadget that humans owned and it is becoming

essential to all types of communication. However, with the dependency on the internet, users are faced with a

security threat. Most users are insensitive and unaware of their data are being watched and monitored by Internet

Service Providers (ISPs) and other third-party companies. A third-party company is monitoring the users with each

information they fill in the search box so that they know the user’s interest and then will pop up advertisement

which related to the user's interests. Unethically, these third-party will have all the user’s sensitive information.

Looking at the needs of users, a device that can protect the user is needed. A device with a capability to conceal the

user's Internet Protocol (IP) and protect them from any tracker and advertisement from the internet is proposed in

this project. The OpenVPN server can hide the user’s IP address that is being used in another country and making

it safe for the user from being tracked by an attacker. Subsequently, blocking any Domain Name System (DNS)

request for known pursuing and advertising domain is achieved by using the Pi-Hole project that is being kept by

the online community. Not only that but also with the implementation of OSSEC IPS inside the Raspberry Pi also

has effectively barred the brute force attack from inside the network to provide extra protection. The NetGuard is

the device with these integrated features that guarantee users security in network activities while enjoying a smooth

network performance.

Keywords: Advertisement, DNS, IPS, OpenVPN, Raspberry Pi.

INTRODUCTION Every device connected to a network; are risky to security technology. These include unauthorized

access, Denial of Service (DoS) attacks and repurposing of a device by downloading malware, as with

other devices attached to the network. One technique is by using hardware such as firewalls and IPS

can be used to analyse types of attacks and implement security tools [1] [2].

This paper presents an innovation of implementing a VPN router on a Raspberry Pi that is proficient to

encrypt the end-to-end connection between a user’s device to servers so that attackers cannot intercept

the

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data [1][2]. Also, a Pi-Hole is combined into this project to block advertisements at the user’s device.

Pi- Hole works as a DNS sinkhole that blocks queries of advertisements from being forwarded to the

internet, unlike ad-block that hides advertisements and only works with supported browsers [3]. OSSEC

(open- source host-based intrusion detection system) IPS is also performed for improved security.

Firewall functions as an intrusion prevention system (IPS), but it focuses on attack deterrence on layers

that most firewalls are not yet capable of translating [1][2]. This project is to develop a network tool

that can secure the whole network environment from man-in-the-middle (MITM) attacks, adware, and

any suspicious packets using Raspberry Pi technology.

METHODOLOGY NetGuard development comprises three main features; network encryption via OpenVPN, implementing

Pi-Hole to block advertisement and preventing potential intrusion using OSSEC IPS. AVPN connection

is reputable by using OpenVPN to secure and encrypt the data transferred by the user to ensure safer

browsing of the internet without worries of data being captured by the third party. To block any DNS

request online advertisement or tracking site the implementation of Pi-Hole inside the VPS alongside

OpenVPN is done so users are in an ad-free setting. The Raspberry Pi 3 B will boot up using Raspbian

which is a dispersal of Linux for Raspberry Pi. The Putty can be connected remotely using Raspberry Pi

after configurations are done for remote connection set up. A graphical desktop; Virtual Network

Computing (VNC), sharing system are used to control the interface of the Raspberry Pi 3 B. The

Raspberry Pi is attached to OSSEC IPS [3].

Three main aspects are tested for NetGuard; first is the anonymity of user online and the data sent from

the user to the internet is prone to MiTM attack or not. The second is testing the Pi-hole feature which is

to block all queries that matched advertisement queries with the tracker queries constructed to the user’s

device while internet browsing. The third is analyzing the IPS implemented inside the Raspberry Pi.

Brute force attacks conducted to the Raspberry Pi to check the effectiveness of the OSSEC IPS.

FINDINGS The test conducted for the anonymity of user online was checking the IP address with a location leak test

and DNS leak test. The two leak tests are performed to ensure that the users’ location and DNS do not

leak to the public. Besides, it is to make sure that users’ sensitive data is secure and encrypt all the traffic

request and process by them. The result showed that the user’s IP address location is exposed which

allows the attacker to trace the user’s current location. However, after connecting to the VPN that is

implemented in Netguard, the ISP of the network has been hidden by replacing the actual ISP to Digital

Ocean which is the VPS used for the OpenVPN. VPN hides the user’s address thus making the attackers

assume that the user’s location is real though it is a fake location. A detailed discussion of the conducted

leak test result can be found in [1] and [2].

In avoiding the advertisement, the Netguard helps the user to browse the Internet without any pop-up

advertisement as it is blocked by implementing Pi-hole. Figure 1 below is the snippet from the Pi-hole

GUI that shows the number of queries made by the websites and the number of advertisements that have

been captured and blocked by Pi-hole during Internet browsing by 5 users for 24 hours. During the

browsing hour, a total of 1,437 of queries have been made by 5 users and a total of 259 queries have been

blocked. This shows that approximately 18% of the total queries contain advertisements and have been

successfully blocked by the Pi-hole in 1 day.

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Figure 1. Number of Queries Blocked in 1 Day

OSSEC IPS that was built in the Netguard can block and at the same time log all the anomaly activities in the

network. Figure 2(a) below shows Level 3 alert rate logged by OSSEC IPS during the last 30 minutes of network

activity. Level 3 alert refers to any successful or authorized events which include successful login attempts. Next,

figure 2(b) shows Level 7 alert rate that refers to bad words matching that include “bad”, “error”, and others. This

means that the OSSEC IPS works successfully as it can log all the activities made in the network.

a) Level 3 Alert rate during 30 Minutes

b) Level 7 Alert rate during 30 Minutes

Figure 2. Alert rate produced by OSSEC IPS

Finally, the network performance test was done to monitor the effect of using VPN, Pi-hole and IPS to the network

by using Speedtest by Ookla. This testing compares ping, download and upload speed before and after using all

the features of Netguard. As been presented in [1], the applying of Netguard might affect a little bit of the users’

online activities. Despite this experience, the user can feel at ease as their online activities are secure and free from

annoying advertisements [1] [2].

CONCLUSIONS The configuration for NetGuard is user friendly to ensure even novice users can use and implement it to secure

their network. The NetGuard guarantee users’ security in network activities while enjoying a smooth network

performance.

REFERENCES A.M.Taib, M.F.H. Ishak, N.K. Kamarudin, M.Y. Darus and N.A.M. Radzi, “Securing Network Using Raspberry Pi by

Implementing VPN, Pi-Hole, and IPS (VPiSec)”, International Journal of Advanced Trends in Computer Science and

Engineering, 2020, 9(1.3 Special Issue), pp. 457-464.

A. M, Taib, M. T, Zabri, N. A. M. Radzi and A. K. Evizal, “Netguard: Securing Network Environment Using Integrated

OpenVPN, Pi-Hole, and IDS on Raspberry Pi”, Chapter in Book of Charting the Sustainable Future of Asean in Science and

Technology, Proceedings from the 3rd International Conference on the Future of Asean (ICoFA 2019), Volume 2, 2020. 97-

110.

D. Teixeira, L. Assunção, T. Pereira, S. Malta, P.Pinto OSSEC IDS Extension to Improve Log Analysis and Override False

Positive or Negative Detections, Journal of Sensor and Actuator Networks, 2019, 8,46

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VIID2504 - ‘LOW CARB’ KEROPOK

LEKOR

Siti Rapidah Omar Ali1, Nur Shafini Mohd Said2, Khalid Amin Mat3, Siti Khadijah Hasan 4

1,2,3Faculty of Business Management, 4Faculty of Electrical Engineering

Universiti Teknologi MARA Cawangan Terengganu, Kampus Dungun

[email protected], [email protected],[email protected], [email protected]

Abstract:A very popular dish namely keropok lekor is a fish sausage-like food eaten by communities and all races in Malaysia.

The demand for keropok lekor among customer has been increasing as well. Usually produced daily to fulfil market request,

it is widely be bought in the local market especially in school canteen, night markets and many more. While many can enjoy

keropok lekor, it is a slightly different for those with some health issues such as diabetes and obesity who need to be more

cautious in selecting food. This study seeks to establish an improvise version of keropok lekor with some ingredient’s

modification so that people with related health problem can enjoy keropok lekor with healthier choice. The use of almond

flour and psyllium husk substituting sago flour is the main ingredients besides a few other side ingredients to flavor it. It is

showed that new created keropok lekor with low carbohydrate ingredients taste not much different with the original keropok

lekor but some alteration of taste should be considered. There is no significant different in terms of smell, colors and look

compared to the original keropok lekor. Apart from that, it is no substantial effect on blood sugar since psyllium husk and

almond flour contain low carbohydrate substance and acceptable ingredients in most low carbohydrate diets as well as the

obesity and type 2 diabetes management. Hence, this study suggests that these two main ingredients could replace sago flour

in keropok lekor to enhance the nutritional values and at the same time the quality aspects of keropok lekor can be preserved.

Keywords: Low carbohydrate, keropok, lekor

INTRODUCTION

Fish cracker or ‘keropok lekor’is a traditional Malay snack originated from Terengganu. Terengganu has been

the leading manufacturer of Keropok Lekor, which initially devised by fishermen and has become their major

economic income (Hatta, 2015). It is also known as the famous local food in the state. It is also a delicacy that is

loved by everyone as a complemented during teatime. The basic ingredients of Keropok Lekor are minced fish,

sago flour, sugar, salt, crushed ice and permitted flavour enhancer (Malaysian Fisheries Department, 2014). The

flour and/or starch are used as the fish flesh filler in the Keropok Lekor preparation. However, the use of sago

flour as the main ingredients in the original keropok lekor contain high carbohydrate which is should be avoided

by people in type 2 diabetes and obesity diet management. 100 grams of sago flour normally consists of 94 grams

of carbohydrate which is considered high. Further, to make keropok lekor tastier, keropok producers or

manufacturers will often add a lot of sugar and monosodium glutamate (MSG) into the dough.

Generally, diabetics are incapable to process high carbohydrates. Sago flour might put a diabetes patient at some

risk since the starch gets converted into sugar or glucose very quickly. Sugar and MSG also should be avoided

since these substances can affect our health and risk for certain diseases in the long run. With the ingredients

substitute to healthier choice, makes this new version of keropok lekor can be enjoyed without guilty by everyone.

Using almond flour and psyllium husk as the main ingredients besides minced fish, make this low carb keropok

lekor is the best for healthier choice.

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MATERIALS AND METHODS This low carb version of keropok lekor uses few premium and organic materials. Almond flour is a

gluten- free nut flour that comprise of ground blanched almonds. It is often used as a low-carb

replacement for wheat flour. Almond flour is higher in protein and lower in starch than many other

gluten-free flours, which is pleasing for a low-carb diet. Psyllium is a form of fiber made from the husks

of the Plantago ovata plant’s seeds. Almost entirely of the carbs in psyllium husk come from fiber which

can help control blood sugar. Psyllium husk can benefit for gluten-free versions as its capability to imitate

the texture (Franziska, 2020).

A variety of fish to choose from to make this low carb keropok lekor like sardines, mackerel, tamban

and others. This fish was deboning manually and minced using food processor. These ingredients were

mixed in the food processor. For better taste and texture, salt, sweetener, and baking powder were added

to the main ingredients. Himalayan pink salt was used instead of common white salt. The white salt is

normally highly processed and strongly ground, with most of its impurities and trace minerals

eliminated. Meanwhile, having pure harvesting process, pink Himalayan salt is believed to possess

many other minerals and trace elements that are not found in regular white salt (Kriss, 2018).

Apart from that, lakanto sweetener was used replacing regular white refined sugar. Person with diabetes,

overweight or other health related issues, lakanto sweetener seems to be exceptional choice to sugar

since there is no change in blood sugar or insulin levels. White refined sugar possess 50% glucose and

50% fructose makes it 100% carbs and have harmful influences on weight gain and blood glucose (Kris,

2018). Major manufacturers and producers of keropok lekor added monosodium glutamate (MSG) to

make it tastier, but in this low carb keropok lekor MSG is excluded. The dough then shaped and rolled.

Keropok lekor then steamed or boiled for a few minutes. The steamed Keropok Lekors were rest and

left to cool down to the room temperature. To preserve its quality and texture, low carb keropok lekor

can be placed in freezer. This low carb keropok lekor can be served directly after boiled or streamed or

for those who do not really like the fishy smell, deep fry might be the option.

Figure 1: Low Carb Keropok Lekor Making Process

Step 1

Fish is completely clean. Rub off the meat

Step 2 Fish meat minced finely. Add ice cube,

almond flour, whole psyllium husks.

himalayan pink salt, baking powder and lakanto. Blend until it becomes a smooth dough.

Step 3 Roll the dough into a tube-shaped

Step 4 Using double boiler technique, steam it

Step 5 Set aside to cool

Step 6 Another option to enjoy is deep-fry in hot oil

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FINDINGS

Findings revealed that the new created keropok lekor with low carbohydrate ingredients taste not much

different with the original keropok lekor but some alteration of taste should be considered. There is no

significant different in terms of smell, colors and look compared to the original keropok lekor. Apart

from that, it is no substantial effect on blood sugar since psyllium husk and almond flour contain low

carbohydrate substance and acceptable ingredients in most low carbohydrate diets as well as the obesity

and type 2 diabetes management. With approximately contain only 2gram net carbs, 14grams fats, 18

grams protein and 4 grams fiber make this keropok lekor better choice for those concern with

carbohydrate contain and deal with other related health issues. Hence, this study suggests that these two

main ingredients could replace sago flour in keropok lekor to enhance the nutritional values and at the

same time the quality aspects of keropok lekor can be preserved. This low carb keropok lekor can be

enjoyed in two ways, either steamed or deep fry. For those concerns with the nutritional and health

purpose, boiled or steamed low carb keropok lekor should be considered compared to deep fry.

CONCLUSION

It can be concluded that, almond flour and psyllium husk employed as the alternative for sago flour is

likely possible to be used in producing healthier version of keropok lekor. The smell, colors, taste, and

look are not much different to original keropok lekor offers a great marker that it could be produced

without experiencing the differences compared to the original version. The nutrient content in psyllium

husk and almond flour compared to high carbs content in sago flour added advantage to this new

formulated keropok lekor. Hence, the findings supported that by substituting sago flour and other side

ingredients with healthier items is an option to develop the nutritional content while preserving the

value of attributes.

REFERENCES .

Hatta, W.N.N.W.M. (2015). The Authentic of “Keropok Lekor” Process. Arts and Design Study, 27, 1–

7.

Malaysian Fisheries Department. (2014). Retrieved on October 27, 2020 from Department of Fisheries

Website: http://www.dof.gov.my/index.php/pages/view/1.

Franziska, S. (2020). Psyllium husk guide. Retrieved on 27 October 2020

from https://www.dietdoctor.com/low-carb/guides/psyllium-husk.

Kris, G. (2018). Types of Salt: Himalayan vs Kosher vs Regular vs Sea Salt. Retrieved on 27 October

2020 from https://www.healthline.com/nutrition/different-types-of-salt.

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VIID2506 - COVID-19 WARGA LOGGER

Luqmanul Hakim Bin Zulkornain 1, Mohd Saiful Najib Bin Ismail @ Marzuki 2, Mohamad Taib Bin

Miskon 3, Siti Khadijah Binti Hasan 4, Wan Ahmad Khusairi Bin Wan Chek 5 1,2,3,4,5 Universiti Tekonologi MARA (UiTM) Cawangan Terengganu

Kampus Dungun 23000 Sura Hujung Terengganu

[email protected]

Abstract: The year 2020 was welcomed with the rise of the Covid-19 pandemic. Millions of deaths have been

recorded and although it has shown signs of slowing down, there is yet to be any cure for the disease. The disease

spreads through contact and is also airborne as affected persons could spread it through coughing and sneezing. The

only measure to be taken is to identify those with symptoms and the easiest way is to take their body temperature

reading. Those with a reading of 37.5 degree Celsius and above is deemed as to be of a high risk of being affected.

Since contact is also a problem, taking temperature reading using temperature guns can still expose one to infection.

The objective of having this device is to reduce contact with the device itself thus reducing the risk of infection. The

device is able to log body temperature reading as well as data such as staff or students ID or even phone number

without contact with the device itself. The device was developed using an Arduino board coupled with sensors such

as the contactless temperature sensor, IR sensor, buzzer, and a Bluetooth module (to connect to the Android device)

for temperature reading. For data logging and the device makes use of an Android device with an application

developed using the MIT App Inventor 2. After the temperature is read, users will have to scan their ID card or

generate a barcode consisting of their name and phone number using a barcode generator website on their own phone

to be scanned by the Android device. After these two processes are completed, the data will be automatically logged

into a database for screening and later use. The whole process doesn’t require any contact with the device thus

minimizing the risk of Covid-19 infection. It also made use of staff and student ID cards which are always being

carried around the campus.

Keywords: Covid-19, pandemic, temperature, risk management, IOT.

INTRODUCTION The year 2020 was welcomed with an ugly start with spread of the Covid-19 pandemic. Although it has

shown signs of slowing down, the cure is yet to be found. The most effective measure in fighting the

pandemic is through prevention (Bruinen de Bruin et al. 2020; Hussein et al. 2020). This is done through

identifying those infected and to avoid their contact with others. The government has outlined a standard

operating procedure where premises have to log visitors’ personal data and to check their body temperature

for each visit (Hussein et al. 2020).

The government, organizations, as well as private premises have come up with several ways to log visits.

Among them are the MySejahtera mobile application, e-Saring, Google Form, and the easiest would be

manually taking body temperature reading and manually writing personal data in a physical log book.

These however, come with their own handicaps. MySejahtera does not log body temperature reading, e-

Saring is time consuming as there are a lot to declare, Google Form and both MySejahtera and e-Saring

require mobile phones with internet connection, and manually writing personal data in physical workbook

requires contact and this may spread the virus (Han and Yang 2020; Bruinen de Bruin et al. 2020; Benzell,

Collis, and Nicolaides 2020).

The paper aims to come up with a solution for these handicap. It aims to propose a device which could log

both personal data and body temperature reading without any contact. The proposed device is mobile and

can connect to any Android powered devices. The proposed device is aimed to be used in organizations

and will employ the use of staff or matric cards with barcode containing personal data.The device works

by having members of an organization taking the reading of their body temperature using the device and

flashing their staff or matric cards with barcode containing personal data in front of the connected Android

powered phone. The data will then be uploaded to the database. This results in having both personal data

and body temperature reading logged into the database for further use in fighting the pandemic.

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METHODOLOGY In developing the prototype, the first step taken was to identify the handicaps in the current logging

methods employed in the war against the pandemic. After the handicaps were identified, possible solutions

were discussed and it was found that having both personal data and body temperature reading would

provide a better logging solution as the data logged would be more comprehensive for further use

(Beddows and Mallon 2018; Singh and Saikia 2017).

Following this, ideas for prototype were discussed and it was decided that Arduino paired with mobile

application will be used as the solution to the problems. The body temperature reading would be taken

using a device developed using Arduino and sensors. Sensors used are MLX 90614 contactless

temperature, IR sensor, buzzer, and HC-05 Bluetooth module. Data logging would be done using an

Android device, in this case, an Android powered smartphone installed with the application developed to

connect to the Arduino device, scan personal data barcode, and send the data to the database. The flow of

the project is illustrated in Figure 1.

Figure 1: The block diagram illustrating project flow.

The device was developed and tested for the best circuitry, coding and design for it to be mobile and

reliable. This is done via employing coding and simulation on Arduino IDE. Then, the Android application

was developed and tested using MIT App Inventor 2. The end prototype was tested in real time situation

for errors and accuracy issues.

The device works by having members of an organization taking the reading of their body temperature

using the device and flashing their staff or matric cards with barcode containing personal data in front of

the connected Android powered phone. The data will then be uploaded to the database. This results in

having both personal data and body temperature reading logged into the database for further use in fighting

the pandemic.

FINDINGS

It is found that the prototype is capable of logging both personal data and body temperature reading.

Furthermore, it also logs the date and time for each visit. Data logging proves to be able to be done without

any contact with the device hence reducing the risk of infection.

It was also found that the device behaves according to the coding. This is illustrated in Table 1 where the

when a body part is placed in front of the IR sensor at a proximity of below 2cm, the buzzer beeps indicting

the start of the process and the temperature sensor is triggered and the body temperature reading is taken.

The data is displayed in the mobile application on the connected Android smartphone. Nothing happened

when the proximity is above 2cm. When the temperature is displayed on the smartphone, a barcode scanner

window will appear. Placing the staff or matric card to be scanned completed the process as data is logged

into the database.

Body part is placed in

front of the IR sensor

<2cm

MLX 90614 sensor reads

the body temperature

(buzzer on)

Arduino sends body temperature

reading to Android smartphone

via Bluetooth using HC-05

Personal data barcode

is scanned using the Android smartphone

Personal data and

body temperature are logged into database

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CONCLUSIONS This product complements the existing devices and applications utilized in curbing the Coronavirus

infection. It can log both body temperature reading and personal data information. By having these, a

better prevention method in the war against the pandemic can be exercised.

REFERENCES

Beddows, Patricia A., and Edward K. Mallon. 2018. “Cave Pearl Data Logger: A Flexible Arduino-

Based Logging Platform for Long-Term Monitoring in Harsh Environments.” Sensors

(Switzerland) 18 (2). https://doi.org/10.3390/s18020530.

Benzell, Seth G., Avinash Collis, and Christos Nicolaides. 2020. “Rationing Social Contact during the

COVID-19 Pandemic: Transmission Risk and Social Benefits of US Locations.” Proceedings of

the National Academy of Sciences of the United States of America 117 (26): 14642–44.

https://doi.org/10.1073/pnas.2008025117.

Bruinen de Bruin, Yuri, Anne Sophie Lequarre, Josephine McCourt, Peter Clevestig, Filippo Pigazzani,

Maryam Zare Jeddi, Claudio Colosio, and Margarida Goulart. 2020. “Initial Impacts of Global Risk

Mitigation Measures Taken during the Combatting of the COVID-19 Pandemic.” Safety Science

128 (April): 104773. https://doi.org/10.1016/j.ssci.2020.104773.

Han, Yu, and Hailan Yang. 2020. “The Transmission and Diagnosis of 2019 Novel Coronavirus

Infection Disease (COVID-19): A Chinese Perspective.” Journal of Medical Virology 92 (6): 639–

44. https://doi.org/10.1002/jmv.25749.

Hussein, Molla Rashied, Md. Ashikur Rahman, Md. Jahidul Hassan Mojumder, Shakib Ahmed, Samia

Naz Isha, Shaila Akter, Abdullah Bin Shams, and Ehsanul Hoque Apu. 2020. “Trust Concerns in

Health Apps Collecting Personally Identifiable Information during COVID-19-like Zoonosis.”

http://arxiv.org/abs/2009.07403.

Singh, Pushkar, and Sanghamitra Saikia. 2017. “Arduino-Based Smart Irrigation Using Water Flow

Sensor, Soil Moisture Sensor, Temperature Sensor and ESP8266 WiFi Module.” IEEE Region 10

Humanitarian Technology Conference 2016, R10-HTC 2016 - Proceedings.

https://doi.org/10.1109/R10-HTC.2016.7906792.

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VIID2511 - CODING LINGO

Adeline Engkamat1, Hemyza Budin2 , Ismariani Ismail3 1,3Fakulti Sains Komputer & Matematik,, Universiti Teknologi Mara Cawangan Sarawak

2Fakulti Senibina, Perancangan dan Ukur, Universiti Teknologi Mara Cawangan Sarawak

[email protected], [email protected], [email protected]

Abstract: Learning to write a computer program using a programming language is just like learning a foreign

language. In a foreign language, it is important to learn its alphabet, words, and grammar. As for a programming

language, the significant rule to write meaningful programs is to learn and understand the special symbol, words, and

syntax rules and semantic rules. Before students begin programming, it is practical to understand the basic

terminology and master the rules. Therefore, Coding Lingo is developed to introduce programming terminology to

students in a fun way. It is an educational card game that is used to innovate teaching and learning methods by

incorporating fun activity, both in and outside classrooms, either in schools or universities. This learning activity will

encourage the students to learn and use official programming terms and enable them to communicate correctly and

effectively with others. Playing this card game also enables the students to get a break from staring at screens too

long. It also encourages students to collaborate, communicate and work in teams during learning by playing. Coding

Lingo would be beneficial in turning the dry and complex subject matter into an interesting subject and further

motivate and excite all introductory programming students. The collection of data involved the 70 students of

Diploma in Computer Science, UiTM Cawangan Sarawak. Prior to the distribution of questionnaires, the participants

were guided on how to use the card game. From the findings, high responses were obtained for the users’ satisfaction

elements. In addition, Coding Lingo promotes self-directed learning, useful, fun and interactive card game for a

teaching and learning aid. Hence, this innovative learning activity will contribute to improving and deepening the

students’ fundamental knowledge of the programming language.

.

Keywords: Coding Lingo, card game, innovative learning activity, programming terminology.

INTRODUCTION

A programming language is like a foreign language. In foreign languages, understanding the alphabet,

words, and grammar is the key to mastering the language. The same rules are applied in the learning

process of a programming language. It is significant to learn and understand the basic terminology, such

as special symbols, words, and syntax rules and semantic rules. These terms are common in curriculums

for tertiary education, where the students will be exposed to the basic concepts and methods of artificial

intelligence, and problem-solving using a computer programming language [1]. A basic understanding of

programming concepts involving basic algorithms development (summation, average, counting, minimum

and maximum) and writing computer programs enable the students to builds their knowledge that can be

further developed without having to relearn terms and concepts at a later time [2, 3]. The best practice to

understand the language is by relating the terms to previous experiences and use the term in

communication (oral and written) [4].

Students in introductory programming courses are required to understand the basic terminology and master

the syntax rules and semantic rules. However, students are having difficulties in understanding and

memorizing the programming terminology by reading books and referring to websites. The students are

easily bored with lots of readings, and this reduces their interest to learn the programming concepts,

making it difficult for them to understand the technical terms used. This is reflected in their exam marks

where students have difficulties in answering theory-based exam questions related to definitions and

concepts.

Thus, Coding Lingo, is developed as an educational game that provides a different learning experience for

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the students to learn and understand the official programming terms. The usage of Coding Lingo in the

classroom provides collaborative exposure to the students, encouraging collaboration, communication,

and teamwork [5]. Hence, this innovative learning activity will contribute to improving and deepening the

students’ fundamental knowledge of the programing language.

METHODOLOGY

Coding Lingo is introduced as an educational card game that is used to innovate teaching and learning

methods for programming terms and definitions, by incorporating fun activity, both in and outside

classrooms as shown in Figure 1, either in schools or universities. This educational game can be

incorporated in the teaching and learning of courses related to the fundamentals of algorithms, computer

problem solving, programming paradigm, programming with C++, and any computer programming

subjects.

Coding Lingo This card game consists of 70 terms cards, a dice and player scorecard.

1. The number of players can be between two (2) to four (4) persons.

2. Player A flips a card and hands it over to Player B.

3. Player B will read out the description of the term and Player A has to guess the term. Another way

is, player B reads out the term and Player A provides the definition.

4. If player A can guess the term or definition correctly, the player can roll the dice and the points

that will be recorded in the scorecard is based on the dice.

5. The failure in guessing the term or definition correctly will result in the player to miss a turn.

6. The winner is the player with the most points when time is up or all the word cards are used.

Testing the Game The card game was tested out with 70 students of Diploma in Computer Science, UiTM Cawangan

Sarawak. The class began by grouping the students into a group of 2 to 4 participants. The time taken for

them to play Coding Lingo was approximately 30 minutes. Marks are recorded in the players’ scorecard.

After the class had ended, the students were given a set of questionnaire and they were asked to rate each

item that related to theirs satisfaction in playing Coding Lingo.

NOVELTY

LECTURE

TUTORIAL

INSIDE

CLASSROOM

OUTSIDE CLASSROOM

Figure SEQ Figure \* ARABIC 1: The implementation of Coding Lingo

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Online web sites, flashcards and books are available for learning the computer programming terms and

definitions. However, a card game for learning the computer programming terms and definitions is new.

Most card games available in the market focus on learning the coding structures and codes excerpts only.

Coding Lingo is a card game that focuses on learning, understanding, and memorizing the programming

terms.

COMMERCIALIZATION POTENTIAL

Coding Lingo has the potential to be used as educational STEM games to promote interest in technology

and programming among students in schools. It is universal; thus, it can be used as teaching aid in the

class, which can be used by educators in schools and higher learning education that offer computer science

and computer programming subjects. As a self-learning tool, Coding Lingo enables the students to share

the fun learning experience with their friends and to immerse their learning capabilities through play. This

game card has been registered with an IP from MyIPO (Copyright No: LY2020005317).

RESULTS AND DISCUSSION

User Satisfaction

N Min Max Mean

Std.

Deviation

● The game can help me in

understanding & using official

programming terms.

70 4 5 4.86 .350

● The game provides a leisure way

of learning. 70 3 5 4.66 .559

● The game can increase

understanding compared to only

reading notes/books.

70 2 5 4.39 .686

● The game encourages student's

interaction and communications. 70 3 5 4.73 .533

● The game can make my revision

fun and allows me to memorize

programming terms more easily.

70 2 5 4.52 .694

● The game is attractive

Valid N (listwise)

70

70

3

5

4.65

.537

Table 1: The mean scores of the User Satisfaction Elements in Coding Lingo

As depicted in Table 1, all items in the user satisfaction elements in Coding Lingo have high mean scores

ranging from 4.39 (SD=0.686) to 4.86 (SD=0.350). From the findings, it revealed that the respondents

were satisfied with the user satisfaction elements in Coding Lingo. As shown by the evidence from the

survey, Coding Lingo was used to good effect as a supplementary learning aid. Coding Lingo was able to

attract the students’ attention to the card game and they displayed the desire to participate in knowledge

enhancement activities.

CONCLUSION

It is documented that the usage of game-based learning in the classroom has a better impact on students'

understanding of the subjects [1]. The application of Coding Lingo in classroom activities increases the

students learning ability to use official programming terms. This will enable them to communicate

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correctly and effectively with others. This card game also enables the students to reduce their screen hours

and encourages the students to collaborate, communicate and work in teams while learning and playing.

This will benefit the introductory programming students.

REFERENCES

Szeliski, Richard. 2010. Computer vision: algorithms and applications. Springer Science & Business

Media, 2010.

Malik, S. I., Shakir, M., Eldow, A., & Ashfaque, M. WMalik, Sohail Iqbal, Mohanaad Shakir, Abdalla

Eldow, and Mohammed Waseem Ashfaque. 2019. "Promoting algorithmic thinking in an

introductory programming course." . International Journal of Emerging Technologies in Learning

(iJET) 14, no. 01 (2019): 84-94.

Malik, S. I., Mathew, R., & Hammood, M. M. Malik, Sohail I., Roy Mathew, and Maytham M. Hammood.

"2019. PROBSOL: A web-based application to develop problem-solving skills in introductory

programming." In Smart Technologies and Innovation for a Sustainable Future, pp. 295-302.

Springer, Cham, 2019.

Soosai Raj, A. G., Ketsuriyonk, K., Patel, J. M., & Halverson, R. 2018.Soosai Raj, Adalbert Gerald,

Kasama Ketsuriyonk, Jignesh M. Patel, and Richard Halverson. "Does Native Language Play a Role

in Learning a Programming Language?." In Proceedings of the 49th ACM technical symposium on

computer science education, pp. 417-422. 2018.

Blau, I., Shamir-Inbal, T., & Avdiel, O. 2020Blau, Ina, Tamar Shamir-Inbal, and Orit Avdiel. . "How does

the pedagogical design of a technology-enhanced collaborative academic course promote digital

literacies, self-regulation, and perceived learning of students?." The internet and higher education 45

(2020): 100722.

Abidin, H. Zainol, and FH Kamaru Zaman. 2017. "Students' perceptions on game-based classroom

response system in a computer programming course." In 2017 IEEE 9th International Conference on

Engineering Education (ICEED), pp. 254-259. IEEE, 2017.

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VIID2514 - HEALTHY MIND

APPLICATION (HEMA) BASED ON

COGNITIVE BEHAVIOURAL

THERAPY (CBT) FRAMEWORK

Zahidah Zulkifli 1, Nur Nadhirah Shamsul Nizam

1Department of Information Systems, Kulliyyah of Information and Communication Technology, International

Islamic University Malaysia [email protected]

Abstract: The statistic of depression in Malaysia is increasing from 12% in 2011 to 29% in 2017 as stated by The

Patron of the Malaysian Psychiatric Association (MPA). Some of the cases reported are due to peer pressure

through social media, problems in the workplace or home and lack of social skills that lead to depression.

Cognitive Behavioral Therapy Framework (CBT) is an approach which combines cognitive and behavioral

techniques that helps the patients understand the thoughts and feelings that influence behaviors. Thus, the objective

of this paper is to develop a healthy mind application (HEMA) based on CBT framework. In order to develop the

system, a research and analysis has been conducted beforehand to investigate the current problems and the best

system features for the system. This research has implemented System Development Life Cycle (SDLC) as the

methodology that involved series of interviews with counselors and International Islamic University Malaysia

(IIUM) students, and also a survey to IIUM students. The proposed system is developed by PHP language and

using the Laravel framework. The code editor for the development is using the Atom and Visual Studio Code.

With the system, patients can undergo therapy using online platform with the certified IIUM counsellors. It

promotes a better mind whereas the patients can undergo therapy in a flexible way.

Keywords: mental health, depression, cognitive behavioral therapy, web-based system,

INTRODUCTION The most extensive survey ever been carried out nationwide was the National Health and Morbidity

Survey (NHMS) which were priory carried out every 4 years interval. Overall, the prevalence of

generalized anxiety disorder (GAD) among the adult of 16 years and above was 1.7% and the prevalence

of lifetime depression and current depression were 2.4% and 1.8% respectively. In 2012, NHMS focused

on the health issues among the adolescent and the attempted suicide was reported by 6.8% which was

apparently high (Ritchie, Roser, 2018). Depression will be a major mental health illness among

Malaysians by 2020 as more people are expected to experience increased stress due to work and family

pressure, says Tan Sri Lee Lam Thye. In a nutshell, as the technology is growing, the people tend to

follow the updated lifestyle from the social media. There is no specified place for mental health people

to share their thoughts and emotions towards others. CBT is an approach which combines cognitive and

behavioral techniques that helps the patients understand the thoughts and feelings that influence their

behaviors. According to Very Well Mind, the goal of CBT is to teach patients that while they cannot

control every aspect of the world around them, they can take control of how they interpret and deal with

things in their environment. CBT is usually a short-term treatment option which is often more affordable

than other types of therapy and has been shown to effectively help patients overcome a wide variety of

maladaptive behaviors (Cherry, 2019). On the other hand, in a 2009 study published in the Lancet, 38%

of patients who received up to 10 sessions of CBT via Instant Messaging recovered from their

depression.

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Hence, the objectives of this project are:

1. To investigate the current problem involving mental health issues among IIUM students.

2. To develop a healthy mind application (HEMA) based on CBT framework.

Our main targeted users will be the IIUM students that are facing mild and moderate depression or

anxiety and need therapy to boost up their spirit.

METHODOLOGY SDLC is a workflow process which defines the core stages and activities of development cycle. SDLC

aims to produce a high-quality software that meets customers’ expectations, reach completion within

time and cost estimates. This project has implemented the SDLC in conducting this project. Table 1

below shows how SDLC has been implemented to the proposed system project.

Table 1: Implementation of SDLC

SDLC PHASE PHASE DESCRIPTION PROPOSED SYSTEM’S PHASE

Planning &

Ideation

Brainstorming the ideas based on the

problem stated by the targeted users.

*Learn about the users, observe and

engage with the targeted users.

*Summarize the information about

mental health and its issues. *Review the existing system in Literature Review.

Requirement

Gathering

Gather and document the system

requirements with the stakeholders.

*Conducting a data collection for

user requirement gathering.

*Use questionnaires for the surveys and conducting an interview session with IIUM counsellor and students.

Requirement

Analysis

Transform the user requirement

into traceable, complete and

consistent requirements.

* Analyse the data collection and

present it in chart or graph. *Identify the highest *Draw the system analysis design diagram

for the proposed system.

Design To translate the requirements into

software design.

*Drawing the sketches for the system and its features. *Create the prototype based on the sketches.

Development Build the actual software in specified

platform.

*Connect with the database. *Build the system using web application framework. *Ensure all the functionalities and

features are well developed.

Testing To ensure the system meets user’s

requirements.

*Conducting a User Acceptance Test

(UAT).

*Fix the errors.

Deployment Deliver the software to the users. *Evaluate the system by get the feedback

from the users.

FINDINGS On the second phase of SDLC, the data collection is divided into two parts. The first one is the

questionnaire that will be given to the IIUM students and the second part is the interview session with

the IIUM counsellor. 99 responses have been collected from the survey ad 2 counselors has been

interviewed in the interview sessions. From the findings, a use case diagram, as shown in Figure 1 has

been illustrated as part of the analysis and design part.

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Figure 1: Use case diagram of the proposed system

The system is fully developed by using the Laravel framework and connected with the MySQL for the

user authentication and database part. It is using the free open source server, xampp to connect between

the application and database. On the other hand, PHP language is used by the developer to complete the

web application. The user acceptance test (UAT) has been conducted during the development of the

project which is after the beta testing. Figure 2 and 3 shows pages in the HEMA CBT system.

Figure 2: The Home Page of The System Figure 3: Student Dashboard

The User Acceptance Test (UAT) is conducted with 3 students and 1 counselor and based on the results,

participants are actively giving suggestion on the improvement of the system and they have been added

to the system which are the placement of the SOS button and fixing some bugs that happened during

UAT. The alert pop-up was also added in the system using the sweet alert function. With this alert, user

is more aware of the changes made in the system

CONCLUSIONS In conclusion, HEMA CBT is able to help students with mental health disorder to have a better mind,

to minimize the barrier between students and therapist and create awareness of mental health among

students. In addition, it provides a platform for people that are experiencing depression problems to

have their therapy in anywhere and at any time. The main function which is to allow the therapy to

conduct online is also achieved by using the Skype ID. Moreover, the other features such as

‘Assessment’ and ‘Appointment’ are also working successfully. The ‘diary’ which is the handout for

students to complete as it is one of CBT requirement is also completed with the ‘Learn More’ function.

In other words, the system is completed with the student and counsellor having different view according

to the requirement that the developer received throughout the development of the system.

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REFERENCES Ritchie, Roser. "Mental Health". Published at Our World in Data, Oxford Martin School,

University of Oxford, 2018.

U.S. Department of Health & Human Services, “What is Mental Health?” Last modified May 28,

2020. https://www.mentalhealth.gov/basics/what-is-mental-health

Cherry, “What Is Cognitive Behavioral Therapy (CBT)?” Last modified March 18, 2019.

https://www.verywellmind.com/what-is-cognitive-behavior-therapy-2795747

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VIID2519 - GET GRADUATES TO

BECOME AGROPRENEURS

Sarina Hashim & Muzamil Mustaffa

Faculty of Applied Sciences

Universiti Teknologi MARA (UiTM) Cawangan Pahang,

26400 Bandar Tun Abdul Razak Jengka,

Pahang, Malaysia

Corresponding author: [email protected], [email protected]

Abstract: Motivational members always say when you are diligent, you can make money. They always remind us

that there are many ways to improve the living standard of our self and our family. Therefore, an agricultural-based

programme has been developed to provide opportunities for prospective graduates to explore the field of

entrepreneurship. The programme has been implemented at Laman Agroteknologi, UiTM Cawangan Pahang. From

the basic agricultural projects up to the sale of agricultural products, this programme only offered to interested

students. The goal of the programme is to produce agricultural entrepreneurs full-time or part-time when they have

graduated later. The first group training started in 2017 involving theory classes and basic workshops of modern

agriculture. The success of the first chili cultivation project through fertigation technique attracted more students to

participate in this programme. Until 2020, there are four groups of students who are successfully trained here. Each

group showed improvements in agricultural techniques and made an increase in agricultural yields and sales revenue.

In conclusion, this programme has achieved the goal of producing graduates skilled in basic agriculture and business.

27 students have successfully obtained SSM certificates. Some of them have become agropreneurs who can make

money from agriculture practices and constantly deepen their knowledge and understanding of agricultural business.

Keywords: Agricultural-based projects, agricultural products, agropreneurs

INTRODUCTION

Entrepreneurship is the process of doing something new or something different for the purpose of creating

wealth for the individual and adding value to society (Kao, 1993). In Malaysia, entrepreneurship has found

its way to the Malaysian universities since the mid-1990s. Government believed that entrepreneurship

education could nurture unconventional talents and skills, and directly influence students’ personality, and

increase students’ intention to start viable and sustainable business enterprises (MoHE, 2011). To achieve

the goals, government has made entrepreneurship course compulsory for all students in public universities

to foster entrepreneur skills in youths, since graduates cannot be entirely absorbed in formal salary wage

employment. They also provide entrepreneurship education and training because skills can be learned and

translated to viable and sustainable business enterprises over time. Many research conducted to show the

effectiveness of entrepreneurship education especially in Malaysia (Ooi & Ahmad, 201;2 Asliza et al.,

2015; Azman et al., 2018; Nor Azizan et al., 2019). Through entrepreneurship, they hope the country can

generated several ongoing innovations to improve its goods, services and enhance the quality of live.

To complement government efforts on various entrepreneurship support programmes, universities have

also been working tirelessly to inculcate entrepreneurship knowledge and spirit in students. The effective

way to educate entrepreneurship course is teaching through class discussions, workshops, and training.

Prabhu (2020) studied the entrepreneurship education and he concluded that the entrepreneurial

programmes should equipped with the required skills, together with characteristics that would motivate

graduates to become entrepreneurs even while in their various campuses.

Agricultural entrepreneurship is one of the branches of entrepreneurship that has good potential in the

country. As an agricultural country, there are many agricultural elements that can be highlighted and

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commercialized. In response to the government's call to succeed in entrepreneurship programme,

Universiti Teknologi MARA Cawangan Pahang (UiTMCP) has launched an agricultural entrepreneurship

programme. The programme aims to train graduates how to success in agriculture field and to earn money

with agriculture business.

Agricultural entrepreneurs

The Knowledge Transfer Programme (KTP) was officially launched by Minister of Higher Education on

26 June 2012. As shown in Figure 1, KTP aim to enable the development and improvement of the quality

of products, services, and policies to be shared for mutual benefits between the stakeholders - academia,

industry/community, and the graduate/postgraduate intern (MoHE, 2011). Therefore, Public Higher

Education Institutions (IPTA) should effectively engage with government aims and direction, especially

for graduate or postgraduate to enhance their personal and professional development.

Figure 1: Model of KTP implementation in Malaysia.

Universiti Teknologi MARA Cawangan Pahang (UiTMCP) have taken steps to respond to the

government’s goal to provide the platform for the exchange of tangible and intangible intellectual property,

expertise, learning and skills between academia and graduates. Therefore, half the KPT grant awarded was

used to setting up the project area and agricultural equipment. The agricultural-based projects had been

started and implemented in an area of one acre at Laman Agroteknologi, UiTMCP. From the basic

agricultural projects up to the sale of agricultural products, this programme only offered to interested

students. The first group of graduates started in 2017, with only four members. But then, the number of

graduates involved is increasing and they started to set up fertigation system. They also attended the theory

classes and basic workshops of modern agriculture. The graduates were also made trips to several

successful agricultural area located in Maran and Temerloh. This academic visit inspired them that

agricultural is a profitable business.

The first batch had implemented chilli cultivation by fertigation technique with 500 polybags. They

learned the plant physiological characteristics and the care and control of the disease. They learned the

basic components need by plant – soil, light intensity, water, and nutrients. They were not born in an

agricultural environment and they had to learn and adopt farming techniques and technology from scratch.

As quality cannot be measured it can only be seen through the productivity, hence training plays major

role in quality field (Krishnaveni and Veeramani, 2020). They have successfully implemented it and can

sold their product to the surrounding community and market.

The students had learned the most effective way to improve the agricultural skills is by practicing

independent working and team working. They plans, implements, operates and assumes financial risk in a

farming activities and agricultural business. In entrepreneurship programmes, the students own the

materials and other required inputs and keep financial records to determine return to investment. They are

always ready to take a risk because they enjoy the excitement of a challenge. They are highly motivated

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and always diversify agricultural products (Table 1). Until 2020, there are four groups of students (or 35

students) who are successfully trained here. Each group made improvements in agricultural techniques

and showed an increase in agricultural yields and sales revenue. This programme has achieved the goal of

producing graduates skilled in basic agriculture and agricultural business with 27 students have

successfully obtained SSM certificates.

Table 1: List of products from Laman Agroteknologi, UiTMCP.

No. Items Price

1. Chilli fruit / cili besar (1 kg) RM10

2. Chilli fruit/cili bara (1 kg) RM15

3. Chilli plant (cili besar) (15x15 inch polybag) RM18

4. Chilli plant (cili bara) (15x15 inch polybag) RM15

5. Chilli saplings (4x4 inch polybags) RM 5

6. Eggplant (15x15 inch polybag) RM 10

7. Eggplant saplings (4x4 inch polybags) RM 5

8. Yard long bean (15x15 inch polybag) RM 10

9. Yard long bean saplings (4x4 inch polybags) RM 5

10. Herbaceous plant (4x4 inch polybags)

- kesum, selasih, pudina, bayam, kencur, cekur,

temu pauh, kunyit, rosemary, aloe vera and many

more)

RM 5

11. Liquid fertilizer (AB) RM 10

12. Polybags - 4x4 inch, 4x9 inch, 9x9 inch, 15x15

inch

(1 kg)

RM 9

13. Mix soil (3 bags) RM 10

14. Cocopeat (1 kg) RM 10

SUCCESSFUL AGROPRENEURS

In general, high levels of entrepreneurship skills are associated with competence in the process of

opportunity identification, the ability to undertaking problems, the creativity to make decision and arrange

of skills associated with developing and implementing business plans. Lans et al. (2014) deeply discuss

the three key elements of entrepreneurial behaviour - innovativeness, risk taking and pro-activeness. The

graduates themselves should be more self-directive toward removing the general stigma by seeking

knowledge and self-participating in the industry to understand more about agricultural sector (Saili et al.,

2018).

According to Department of Business Innovation and Skills (2015), there are five basic step that will guide

the graduate to become agropreneur:

1. Plan what need to be done, always involve in planning process to encourage ownership of the task, and

set expectations

2. Monitor and periodically evaluate individual performance

3. Develop the individual skills through training, challenging work, and opportunities for advancement

4. Review the performance using a rating scale or other form of objective measurement

5. Reward good performance with positive reinforcement

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Agropreneur’s attitude determine how they approach everything in life every day. They should

have a good attitude and characters that will determine how successful there are and how far they will

go in life. Most people approach success from the outside in, but a real success come from inside out. The

key success of agropreneurs are skills and innovative thinking in making the agricultural products

attractive and be the choice of people. Nor Azizan et al. (2019) listed the entrepreneurial characteristics -

locus of control, need for achievement, risk taking propensity, innovation, self-confidence, leadership skill

and tolerance of ambiguity. They demonstrated that entrepreneurial characteristics are important

determinant of students’ entrepreneurial intentions. The skills and abilities can help entrepreneurs become

successful business people and valuable contributors to their communities. Simple suggestion by Robert

(2020), a successful entrepreneur always learn how to sell, always be a student, learn through trial and

error, have an entrepreneur mindset and work more to give more to others.

CONCLUSION

Agropreneurs should be learn something outside the box and challenge themselves to do better every day.

Successful agropreneur must have more belief in their ability to control situation, have problem-solving

abilities and they are social initiative types. Agropreneurs are important for the economy. If successful,

their innovations can improve their standard of living, and by successfully creating jobs opportunities to

others, they contribute to the development of the nation.

REFERENCES

Asliza, Y., Noor Haslina, A. & Hasliza, A.H. (2015). Promoting agropreneurship among gen Y: An

integration of individual, institutional and social level factors. Australia Journal of Basic and Applied

Science, 9(14), 74-86.

Azman, A., Rahmat, S.R., Mohd, S. & Samsurijan, M.S. (2018). Knowledge transfer programme

implementation: A review of selected countries. International Journal of Academic Research in Business

and Social Sciences, 8(11), 587-597.

Department of Business Innovation and Skills. (2015). Entrepreneurship skills: Literature and policy

review. BIS Research Paper, No 236, Hull University Business School, UK. Pp. 1-50.

Kao, R.W.Y. (1993). Defining entrepreneurship: Past, present and?”. Creativity and Innovation

Management, 2(1), 69-70.

Krisnaveni, K. & Veeramani, G. (2020). A study on effectiveness of training and development in Hatsun

Agro Product Ltd., Kanchipuram. International Journal of Advanced Science and Technology, 29(8), 688-

695.

Lans, T., Seuneke, P., & Klerkx, L. (2014). Agricultural entrepreneurship. Retrieved from https://www.

researchgate.net/publication/260985365

MoHE (Ministry of Higher Education). (2011). Knowledge Transfer Programme – KTP Policy. Higher

Education Department, Ministry of Higher Education, Malaysia.

Nor Azizan, C.E., Jaiyeoba, H. & Sheila, A.Y. (2019). The effects of students’ entrepreneurial

characteristics on their propensity to become entrepreneurs in Malaysia. Education and Training, 2018-

2029.

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Ooi, Y.K., & Ahmad, S. (2012). A study among university students in business start-ups in Malaysia:

Motivations and obstacles to become entrepreneurs. Int. Journal of Business and Social Science, 3(19),

181-192.

Prabhu, J.J. (2020). A study and analysis of entrepreneurial skills and entrepreneurship education:

recommendation for arts and science college students. IJSART, 6(3), 849-855.

Robert, K. (2020). Five secrets to being successful entrepreneur. Retrieved from https://www.youtube.

com/watch?v=p4miETh5M14.

Saili, A.R., Mazia, M.S, Saili, J., & Hamzah, N.M. (2018). Youth inclination in agropreneurship:

Strategies of youth participation in small holding farming activities. Sci. Int. (Lahore), 30(3), 497-500.

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VIID2523 - ALOE COAT: EDIBLE SHELF

LIFE EXTENDER

Nor Lailatul Wahidah Musa, Liliwirianis Nawi, Nur Thabitah Shaikh Nasir, Nurun Nadhirah Md

Isa, and Sarah Laila Mohd Jan

Faculty of Applied Sciences, Universiti Teknologi MARA Pahang, Jengka Campus, 26400 Bandar Tun Abdul Razak

Jengka, Pahang, Malaysia

[email protected]

Abstract: Fruits in tropical climate often exhibit short shelf life. For that reason, safe, edible and environmental

friendly coatings that can extend shelf life and conserve fruits quality are required. The aim of this work was to

study the effects of edible coating incorporated with aloe vera gel on the fresh-cut apples. In this study, the apple

slices were coated with two concentrations of aloe vera gel (50% and 100%), gelatin (1%) and distilled water

(negative control) using the dipping method and were kept in zip lock bag at 4°C for 9 days. The weight loss,

titratable acidity, ascorbic acid amount, antioxidant activities of fresh-cut apples were analyzed and compared at 2nd,

6th and 9th day of treatments. The sensorial qualities were evaluated by using 5-point hedonic scale technique. Apple

slices coated with aloe vera (100%) concentration was shown to have a significant reduction in weight loss with a

high content of titratable acidity, ascorbic acid and antioxidant activity as compared to the other coating after 9 days

of treatments. The sensory quality using 5-point hedonic scale was also recorded higher for apple slices coated with

aloe vera (100%) concentration during most of the storage period. As a conclusion, the overall assessment of the

present study found that aloe vera coating (100%) concentration has the potential to extend the shelf life and

retarding the quality losses of fresh-cut apples.

Keywords: aloe vera, coating, shelf life, apple.

INTRODUCTION

Fresh-cut fruit cannot retain all the quality attribute and nutrient content due to peeling and cutting

process. The quality of the high perishable fresh-cut fruit will decrease due to many different

environmental effects such as enzymatic browning, decaying and water loss. Traditional preservation

techniques such as drying, salting, and acidification have been used to prevent the spoilage and growth of

bacteria in fruits, but it will reduce the nutritional content inside the fruits. In contrast, preservation by

using edible coating has been demonstrated to be more effective in protecting the fruits without degrading

the nutritional value of the fruit. Edible coatings are thin films of consumable material deposited on the

surface of the fruits for additional protective of natural wax (McHugh and Senesi, 2000). Recently,

interest has increased in using aloe vera gel-based edible coating material for fruits and vegetables. This

gel is tasteless, colorless and odorless. According to Chauhan et al., (2014), aloe vera can be used as

edible coatings for fruits as its biological competency can avoid softening, drying, controlling rate of

respiration and reduce the time for oxidative browning, and minimize microorganism proliferation. The

main purpose of this study was to assess the effect of aloe vera gel coating in extending the shelf-life of

apple fresh-cuts.

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METHODOLOGY

Aloe vera leaves were obtained from Kuala Lipis, Pahang. The upper epidermis of aloe vera was removed

and the inner mucilaginous material was cut into small dice and the gel was blends using a food processor

(Panwar and Mishra, 2015). The mixture was filtered to eliminate fibre and pasteurized at 70°C for 45

minutes. The gel was cooled immediately to an ambient temperature for 5 minutes, followed by adding

1% ascorbic acid and 1% citric acid. Then, apples were cut into slices and cooled to ambient temperature

before coating. A five step method was used to ensure the proper coating of the apple slices. The apple

slices were dipped into each coating solution, aloe vera gel (50%) concentration (AL50) and aloe vera gel

(100%) concentration (AL100), gelatin (1%) and distilled water (-ve control) for 2 minutes and allowed

the coating dripped off for 2 minutes before submerged into calcium chloride solution for 1 minute. The

prepared apples slices were kept in zip lock bag and stored in refrigerator at 4°C for 9 days. Quality

attributes of apple slices were assessed using titratable acidity (TA), weight loss determination, ascorbic

acid content and antioxidant activities at 2nd, 6th and 9th day of treatments. Ascorbic acid analysis and

antioxidant activities were carried out by using titration method and DPPH assay, respectively. Sensory

evaluation was performed to evaluate the samples by visual inspection of color, odor, texture, firmness

and overall quality using 5-point hedonic scale from Lim (2011). The collected data on various

parameters were statistically analyzed using ANOVA.

FINDINGS

After nine days of treatments, apple slices coated with AL100 shows the significant least reduction

(p<0.05) in titratable acidity (TA) weight loss, ascorbic acid and antioxidant activity compared to the

other coating formulations. Results are shown as in Table 1.

Table 1: Effect of application of different coatings on quality attributes of the apple slices after nine days

of storage in 4°C.

Treatment

Titratable

acidity

reduction (%)

Weight loss

reduction (%)

Ascorbic acid

reduction (%)

Antioxidant

activity

reduction (%)

AL100 10 5.1 65 34.7

AL50 14 13.27 75 39.1

Gelatine 46 31.23 76 46.9

Control 31 34.7 76 40

TA indicates the total organic acid content in a fruit which impact the flavour of food. TA reduction

correlative with fruit maturity as organic acid such as malic acid, which is abundant in apples, is

converted into sugars. Also, during fruit ripening, organic acids are used in the respiration process, further

decreasing the TA level which causes fruit rotting (Thakur, Gothwal, and Singh 2017). Weight loss is

mostly due to respiration and transpiration processes. Due to the hygroscopic properties of aloe vera, it

tends to absorb moisture from the surroundings. Porosity of apple treated with aloe vera gel is reduced

due to the bindings of the gel molecules to the surface of apple slices and the gel acts as semi-permeable

barrier against gaseous oxygen and carbon dioxide, thus reducing water evaporation (Misir, Brishti, and

Hoque 2014). Ascorbic acid is a potent water-soluble reducing and antioxidant agent commonly found in

fruits. As respiration rate and total soluble sugars increased, the content of ascorbic acid decreased. Aloe

vera gel reduces the diffusion of oxygen into cells, reducing the oxidation of ascorbic acid into

dehydroascorbic acid. Antioxidant activity correlates positively with the concentration of ascorbic acid

contained in a fruit. Aloe vera contains aloe-emodin, a type of anthraquinone, which retain antioxidant

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activity and thus increase the resistance of tissues to decay (Sridevi et al. 2018). Colour and appearance

are the most common attributes used by consumers to assess the freshness of fruits. After nine days of

treatment, AL100 scored the highest acceptability on all sensory tests. Aloe vera slows down polyphenol

oxidase, an enzyme that contributes to browning of fruits so that the fruits can maintain their original

colour for longer duration (Chauhan, Gupta, and Agrawal 2014). In odour sensory test, as the storage

period extends, control and gelatine samples started producing unpleasant smells. Aloe vera delays

ripening process of fruit which in turns delays softening of fruit, thus maintaining the texture of fruit

(Misir, Brishti, and Hoque 2014).

CONCLUSIONS

Aloe vera has positive outcomes on maintaining the titratable acidity, ascorbic acid content, antioxidant

activity and moisture of fruits. It increased the shelf life and maintained overall quality of fruits by

delaying deterioration of fruit, thus preserving beneficial nutrients. It is also harmless, biodegradable and

safe for the health and environment. As the duration of shelf life is extended, food waste can be avoided.

REFERENCES

Chauhan, Shweta, K. C. Gupta, and Mukesh Agrawal. 2014. “A new approach of hurdle technology to

preserve mango fruit with the application of aloe vera gel and calcium chloride.” International Journal of

Current Microbiology and Applied Science 3, no. 5: 926-934.

Lim, Juyun. 2011. “Hedonic scaling: A review of methods and theory.” Food quality and preference 22,

no. 8 (June): 733-747.

McHugh, T. and Senesi, E. 2000. “Apple Wraps: A Novel Method to Improve the Quality and Extend the

Shelf Life of Fresh‐cut Apples”. Journal of Food Science 65, no. 3: 480-485.

Misir, Jawadul, Fatema H. Brishti, and Md. Mozammel Hoque. 2014. “Aloe vera gel as a novel edible

coating for fresh fruits: a review.” Am. J. Food Sci. Technol. 2, no. 3 (June): 93-97.

https://doi.org/10.12691/ajfst-2-3-3

Panwar, Sonu, and Mishra, Bhawana. 2015. “Effect of Aloe vera based composite edible coatings on

physical characteristics of peeled carrots during storage at room and refrigerated temperatures”.

International Journal of Agriculture Sciences 7, no. 3 (July): 460-464.

Sridevi, P., V. Vijaya Bhaskar, P. Subbaramamma, and D. R. Salomi Suneetha. 2018. “Effect of aloe vera

gel on the physiological, biochemical and quality parameters of pomegranate arils cv. ‘Bhagwa‘.” Int. J.

Curr. Microbiol. App. Sci 7, no. 1 (January): 1757-1766. https://doi.org/10.20546/ijcmas.2018.701.213.

Thakur, Jay Prakash, Padam Prakash Gothwal, and Iboyaima Singh. 2017. “Post-harvest treatments for

extension of mango fruit var. Dashehari (Mangifera indica L.).” International Journal of Food Science

and Nutrition 2, no. 4 (July): 156-162.

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VIID2526 - THE IMPACT OF

MATHEMATICS INNOVATION GAME ON

STUDENTS’ PERFORMANCE:

NAME THE NUMBERS!

Puteri Faida Alya Zainuddin1, Azilawati Banchit2, Lai Tze Wee1 1Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Cawangan Sarawak

[email protected], [email protected] 2Faculty of Business and Management, Universiti Teknologi MARA, Cawangan Sarawak

[email protected]

Abstract: Many university students are still weak in math even though they have spent more than a decade in the

formal education system. The objective of this simple but copyrighted innovative game is to educate the players to

classify numbers as real, odd, even, prime, whole, integer and rational/irrational numbers in a fun way. Most of the

digital games are available in the market for the same objective of this game, but as there are still many areas in

Sarawak which do not have proper and stable internet line, this type of game can be easily made available to

teachers as another teaching tool aside from the typical pen and paper method. An analysis of pre-diploma students

in a local University performed significantly better in the post-test results after playing the game showing

improvement of understanding in classifying numbers. Therefore, as the learning process is developed from playing

the game, students will have fun learning which is known to help improve their knowledge and understanding better.

Keywords: number, classification, mathematics, innovation, game

INTRODUCTION He (Allah SWT) taught Adam the names of all things, then He presented them to the angels and said,

“Tell Me the names of these, if what you say is true?”. They (the Angels) replied, “Glory be to You! We

have no knowledge except what You have taught us. You are truly the All-Knowing, All-Wise.”(The

Qur’an, 2:31-32)

Numbers do have names or identity as in any other settings where humans must classify them so that

everyone can understand of what, in this case, the specific numbers, are called and what they mean. In

this game, the players will pick up a card with the assigned numbers and then place it in the correct cup

with sticks to attain marks. By the end of the game, the player with the highest marks will be the winner.

This innovation is unique as the game will not only involves the participation of players, but also the

answers are made available by a unique QR code provided to ensure they can do their own self-check

even when they are playing outside of school or class hours. Numerous games have been produced for the

same objective but most of them are accessible with need of the players to own electronic devices and

internet access. As there are still many areas in Sarawak which do not have proper and stable internet line,

this type of game can be easily made available to teachers as another teaching tool aside from the typical

pen and paper method.

Another motivation to create this game is also because there are still many students in the universities

who are still weak in math even though they have spent more than a decade in the formal education

schools (Ali and Hassan 2019). One of the main reasons indicated by the students was that they suffer

from mathematic anxiety or feeling fearful, stressed and anxious which lead to rejection towards the

subject (Ali and Hassan 2019, Puteh and Khalin 2016, Arem 2009). There is also a huge concern to the

Malaysian Government as it is reported that students interested in the field of science, technology,

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engineering and mathematics (STEM) are dwindling with only 44% of students took STEM subjects in

2018, a lot less than the government’s target of 60% (The Star 2019). Learning math does not only

involved calculating but the students need to apply techniques of memorising, understanding and

reasoning (Muhajir 2019) for which this is necessary in the basic but important beginning step to classify

numbers. It is well established in the literature that children who are proficient with basic numerical

skills, will be able to perform advanced mathematics which are arithmetic (Nosworthy et al. 2013),

fractions (Mou et al. 2016, Fuchs et al. 2013) and geometry (Lourenco and Bonny 2017). In fact, these

students seem to be successful in their other subjects in school, and later in their life (Ray and Smith

2010, Nguyen et al. 2016, Williams 2019, Berger, Mackenzie, and Holmes 2020) where eventually, they

will earn higher salaries resulting in higher accumulated gross domestic product (GDP) for the country

(Bregant 2016).

METHODOLOGY The aims of this pre and post-tests is to measure whether the memorisation and understanding process to

classify the numbers have been achieved after playing the game. Two sets of quizzes have been prepared

and to be answered by students before and after they have played the game. The scores in the were then

recorded and analysed to identify the impact of “Name the Numbers!©” on their performance.

FINDINGS The players consisted of 30 pre-diploma students, 73.3% of female while the remainders were male who

had only studied the subject during their secondary schools. For the normality test, the p-value of the

Shapiro-Wilk test is less than 0.05 which indicates that the data was not normally distributed. Therefore, a

Wilcoxon-Signed Rank test has been used to evaluate the impact of the game on students’ performance.

Table 1. Rank Table

After – Before

Playing N

Mean

Rank

Sum of

Ranks

Negative Ranks 7a 8.71 61.00

Positive Ranks 19b 15.26 290.00

Ties 4c

Total 30 a. After < Before; b. After > Before’ c. After = Before

Table 2. Wilcoxon Signed Ranks Analysis

After – Before Playing

Z statistic -2.925a

p- value 0.003

a. Based on negative ranks.

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Based on Table 1, there were 7 students scored lower in the quiz after they played the game whereas 19

students scored better in the quiz after they played the game. Four out of 30 students scored the same

before and after they played the game. The median of the scores shows there is an improvement for the

majority of the students before (Median = 5.5) and after (Median = 6.5) they have played the game.

Furthermore, the Wilcoxon Signed-Rank test according to the Table 2 indicated that there is a statistically

significant difference in students’ result before and after playing the game (T = 290, z = -2.925, p < 0.05).

It can be concluded that the game has a positive impact on students’ performance in classifying the

numbers.

CONCLUSIONS It is imperative that people who deal with numbers daily from earning salaries and buying groceries, to

watching the numbers of Covid-19 pandemic patients; to understand what the numbers mean to enable

making rational decisions which involve their quality of life for themselves and others surrounding them.

As quoted in the Al Baqarah surah, verse 31 to 32 earlier, men and women are equipped with the ability

to rational and judge what is right and wrong through understanding and this begins by being able to

name them. This paper shows that to classify the numbers subject, an easy but usually are taken lightly by

students and sometimes even by the teachers and lecturers, can be incorporated in a fun and simple game.

The results conducted which are shown here have also proven that it does significantly help the players to

achieve its objective which is to name or classify the numbers. More data must be collected by allowing

other students of all ages to participate in the game to ensure that the results are not just confined to this

non-parametric analysis alone. Nevertheless, the objective to make STEM the main choice of most

students remains one of the Government’s priority and hopefully naming the numbers would be a small

step to help achieve that for the benefit of the student him/herself, community, country, and the world.

REFERENCES Ali, Nuur Adila Mohammad, and Norlizah Che Hassan. 2019. "Mathematics Anxiety and Mathematics

Motivation among Students in the Faculty of Science of a Public University in Malaysia."

Arem, Cynthia A. 2009. Conquering math anxiety: Nelson Education.

Berger, Nathan, Erin Mackenzie, and Kathryn Holmes. 2020. "Positive attitudes towards mathematics and

science are mutually beneficial for student achievement: a latent profile analysis of TIMSS

2015." The Australian Educational Researcher:1-36.

Bregant, Tina. 2016. "Mathematical Competence of a Child–Life Success of an Adult." Interdisciplinary

Description of Complex Systems: INDECS 14 (4):353-359.

Fuchs, Lynn S, Robin F Schumacher, Jessica Long, Jessica Namkung, Carol L Hamlett, Paul T Cirino,

Nancy C Jordan, Robert Siegler, Russell Gersten, and Paul Changas. 2013. "Improving at-risk

learners’ understanding of fractions." Journal of Educational Psychology 105 (3):683.

Khattab, Mustafa, Abu-Isa Webb, Aaron Wannamaker, and Hisham Sharif. 2016. The Clear Quran: A

Thematic English Translation of the Message of the Final Revelation: Book of Signs Foundation.

Lourenco, Stella F, and Justin W Bonny. 2017. "Representations of numerical and non‐numerical

magnitude both contribute to mathematical competence in children." Developmental Science 20

(4):e12418.

Mou, Yi, Yaoran Li, Mary K Hoard, Lara D Nugent, Felicia W Chu, Jeffrey N Rouder, and David C

Geary. 2016. "Developmental foundations of children’s fraction magnitude knowledge."

Cognitive development 39:141-153.

Muhajir, Muhajir. 2019. "Understanding of Early Number and Numeration of Mathematics at IIUM

Educare, Gombak, Malaysia." Jurnal Ilmiah Soulmath: Jurnal Edukasi Pendidikan Matematika

7 (1):1-12.

Nguyen, Tutrang, Tyler W. Watts, Greg J. Duncan, Douglas H. Clements, Julie S. Sarama, Christopher

Wolfe, and Mary Elaine Spitler. 2016. "Which preschool mathematics competencies are most

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predictive of fifth grade achievement?" Early Childhood Research Quarterly 36:550-560. doi:

https://doi.org/10.1016/j.ecresq.2016.02.003.

Nosworthy, Nadia, Stephanie Bugden, Lisa Archibald, Barrie Evans, and Daniel Ansari. 2013. "A two-

minute paper-and-pencil test of symbolic and nonsymbolic numerical magnitude processing

explains variability in primary school children's arithmetic competence." PloS one 8 (7):e67918.

Puteh, Marzita, and Siti Z Khalin. 2016. "Mathematics anxiety and its relationship with the achievement

of secondary students in Malaysia." International Journal of Social Science and Humanity 6

(2):119.

Ray, Katherine, and Maureen C Smith. 2010. "The kindergarten child: What teachers and administrators

need to know to promote academic success in all children." Early Childhood Education Journal

38 (1):5-18.

The Star. 2019. "Govt worried over dwindling number of STEM students." The Star.

Williams, Avis Carla. 2019. "Early Numeracy in Kindergarten and Examining the Effects of

Socioeconomic Status on Math Achievement Research Project." Brenau University.

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VIID2544 - MATCH-IT© 2.0: A CARD

GAME FOR LEARNING LEGAL CASES

Nur Hidayahtul Nabihah Binti Manas1, Noor Amira Syawani Binti Abd Rahman2, Mohd Rozaimy Bin

Ridzuan3, Siti Nadiah Binti Nain4, Muhamad Hafiz Bin Hishamudin5 1Tunku Abdul Rahman University College (TAR UC), Pahang Branch

[email protected] 2Universiti Teknologi Mara (UiTM), Kampus Raub, Cawangan Pahang

[email protected] 3Universiti Teknologi Mara (UiTM), Kampus Raub, Cawangan Pahang

[email protected] 4Tunku Abdul Rahman University College (TAR UC), Pahang Branch

[email protected] 5Mr & Mrs H (UT0013605-D), Kuantan, Pahang

[email protected]

Abstract: Teaching legal cases to the non-law students, who are the students from other programs such as

Accounting, Business, and Science Policy, is challenging for law educators. There are many legal cases in one law

course; thus, it turned down the students' interest in learning it. Besides, with most of the lectures still using classic

methods, it has further caused them to feel the law course as dry, repetitive, and boring. This paper presents our

implementation of an innovative approach: game-based learning using the card game to learn, understand, and

remember the legal cases. To produce valid data and valuable insights for this study, we carried out action research.

There are 75 students who volunteered to be part of this study. Even though it is a small-scale study, it can still

contribute to the existing knowledge in improving the current law pedagogy that we have.

Keywords: Educational Games, Action Research, Innovative

INTRODUCTION A non-law school such as business, accounting, and science policy schools has included law courses as

mandatory or core courses in the program structure. The common law courses that can be found in many

diploma and degree programs are business law or commercial law (Ku Yusof et al. 2017, 1-6). Both

courses have a similar topic, which the contract law as the main topic. The students are required to pass it

to graduate from the program they choose. However, it appears that learning law for the students from

these non-law schools is not a pleasant experience for them (Kariyawasam & Hang 2014, 1-20; Pasley &

Yoder 2016,1-6). The issue is because there are too many legal cases that they have to learn. With that

number of cases, the students feel terrified as they unable to understand and remember the legal cases.

Not only that, it requires a lot of reading and there is no interactive method in teaching legal cases other

than common lecture. Thus, it makes the students feel the law courses are difficult, boring, and very dry.

With this mindset and environment, it will increase the failure rate in the quiz and examinations.

In response to this, we try to adjust the classic teaching and learning methods like Socratic and Casebook

methods by introducing the card game as the innovative method in learning the legal cases. Teaching and

learning using games has been widely adopted and claimed to be effective in students' learning process

from various range of ages. Existed evidences show many other courses such as biology,

entrepreneurship, and software engineering has been implemented this method, but not for law courses.

(Vandercruysse, Clarebout & Vandewaetere 2012, 628-647; Su, Cheng & Lin 2014, 504-515; Soska &

Wolff 2016, 576-584; Aries et al 2020, 763-768). Match-It© is 6 in 1 card games that focuses on the legal

cases in contract law. The first version of Match-It© was introduced to the students in 2019. After we

received the feedback from the first version of Match-It©, we have upgraded it. Among the upgraded

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features are we have published a book and an e-book titled '50 Cases for Law of Contract' as the answer

reference, the visual graphic of the card such as color-coded and numbering sequence paired between

these cards. With the upgraded version, Match-It© is available to students who study law and the public

as awareness or early exposure to contract law.

METHODOLOGY We decided to adopt action research as the methodology for this study. Action research is a continuous

process conducted by educators to monitor their teaching practices (Mills 2018, 56-60). It is not about

learning why we do certain things, but rather how we can do things better (Ferrance 2000, 1-3). This

method allows us to experiment and identify the strengths and weaknesses of this card game in learning

legal cases. We conducted two observations with two quizzes in two different settings to get valid data.

The settings are before and after introducing Match-It© to the students.

FINDINGS Before introducing Match-It© to the students, the students were distracted during the classic lecture

method. They lose their interests after the first 20-30 minutes and start to talk with their next friends, fall

asleep or play with their phones. The students also unwillingly to answer the questions. This observation

clearly shows that the students are not interested in listening to the classic lecture method and prove what

has been claimed by many other scholars in the previous studies. However, when we introduced the card

game, Match-It©, to the students, all of them are focus on how to play and win it. They take the initiative

to ask questions regarding the case and its principles. They also occupied with the book which listed out

the cases as the answers reference. None of them are playing with their phone nor falling asleep. There

are loud noises due to the students' discussion as all of them take part in the game. This observation

proves that learning using card game together with the book as answer reference are effectively improve

the engagement in the lecture and at the same time can increase the interest and motivation for students in

learning law. Thus, making law class less boring.

Chart 1: Students’ Performance in the Quizzes

Chart 1 shows an increase in the percentage of students who passed the quiz after being introduced with

Match-It©. The requirement to pass the quiz is to obtain a minimum of 50 out of 100 marks. The pre-quiz

results, which is before the introduction of the card game, are 56% pass and 44% fail. These numbers

change to 76% pass, and 24% fail. In brief, this data shows that the students can understand and

remember more legal cases when using the card game in the classroom.

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CONCLUSIONS In summary, Match-It is unique as it can help students to learn the legal cases effectively in an interactive

way. Since this game offer 6 in 1 option on how to play the game, it enables the educators and students to

choose which activity is deemed to be suitable to fit their teaching and learning style. Based on the

observation and research, none of the sellers in the market is selling this kind of product. Even though

using card games during the lecture is still new for the law courses, extending this study further is

possible. It does effectively address the challenges in learning legal cases and its principles among the

students. We hope that Match-It© will be beneficial widely not only to the students but also to the public

at large.

REFERENCES

1. Aries Vional, Lista Ayu Saraswati , Liana Wijaya, and Ridho Bramulya Ikhsan, 2020. “Gamification

in Learning Process and its Impact on Entrepreneurial Intention,” Management Science Letters, vol

10, no 4 (2020), 763-768.

2. Eileen Ferrance, Action Research. (Rhode Island: LAB Brown University, 2000), 1-3.

3. Kanchana Kariyawasam, and Hang Yen Low, “Teaching Business Law to Non-Law Students,

Culturally and Linguistically Diverse (‘CaLD’) Students, and Large Classes,” Journal of University

Teaching & Learning Practice, vol 11, no 2 (2014), 1-20.

4. Ku Mohd Amir Aizat, Bin Ku Yusof, Rafidah@Malissa, Binti Datuk Salleh, Lenny, James Matah,

Geeta, Sammanthan, Habibun Nisa Binti Mohamed Ajmal, and Muhammad Azril Bin Roslan,

“Exploring New Approaches in Teaching LAW299 to Non-Law Students in UiTM Sabah.” In

Kolokium Hal Ehwal-Akademik 2017 UiTM Cawangan Sabah, 1-6. Sabah, Malaysia.

5. Geoffrey E. Mills, Action Research: A Guide for Teacher Researcher. (Boston: Pearson, 2018), 56-

60.

6. Will Pasley, and Traci Yoder. 2016. “Changing Legal Pedagogy.” Accessed September 30, 2020,

from National Lawyers Guild (NLG): https://www.nlg.org/wp-content/uploads/2016/03/Changing-

Legal-Pedagogy.pdf

7. Alexander Soska and Christian Wolff. 2016. “An Experimental Card Game for Software Testing.” In

2016 IEEE Global Engineering Conference (EDUCON), 576-584. Abu Dhabi, UAE.

8. TzuFen Su, Meng-Tzu Cheng, and Shu-Hua Lin, “Investigating the Effectiveness of an Educational

Card Game for Learning How Human Immunology is Regulated,” CBE-Life Science Education, no

13(2014): 504-515.

9. Sylke Vandercruysse, Geraldine Clarebout, and Mieke Vandewaetere. 2012. “Game-Based Learning:

A Review on the Effectiveness of Educational Games.” In Handbook of Research on Serious Games

as Educational, Business and Research Tools. 628-647, Hershey, PA: IGI Global.

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VIID2551 - “LOVE ME” KIT:

PREVENTION IS BETTER THAN CURE

Ts. Norkamruzita Saadon1, Nor Ashikin Yusof1, Dr. Fatahiya Mohamed Tap1, and

Dr. Nur Syukriah Abd Rahman1

UiTM Cawangan Terengganu Kampus Bukit Besi

[email protected]

Abstract: Malaysia is experiencing the third wave of COVID-19 cases and this is a fearful warning to

Malaysians. The number of COVID-19 positive cases has been in 3 digits for the past few days and due to

this, the Malaysian government has taken several measurements to control the virus from infecting more

people, including making aggressive campaigns in reminding people to keep them safe, like the campaign

in washing their hands. However, many Malaysians were found not completely embraced to the new

normal. This is due to some factors, like the unavailability of hand wash or hand sanitizer, especially

when they are outside of their house. Thus, the objectives of this research are to formulate hand sanitizer

which not only kills bacteria but also moisturizes hands, to formulate hand wash which is natural and safe

for any type of skins, and to develop a prototype of a portable kit which can help Malaysians to instill the

new norm of washing their hands. The novelty of this product is our own formulated hand sanitizer and

hand wash, which have been registered for their Intellectual Property (IP) rights. The hand sanitizer has

been tested for its effectiveness on the inhibition of microbial growth using disk-diffusion method, and

the results revealed mild inhibition on certain microbial growth. For the hand wash, the physical

characteristic testing has been conducted, which includes its pH, dryness and cleaning ability. The testing

revealed that the hand wash has a pH of 5.5, which could restore and support the skin pH, and it was

found to moisturize and able to remove dirt after its application. With the believe in “prevention is better

than cure”, this product “Love Me” kit has the potential to encourage Malaysians, even the young ones, to

adapt to the new norm of washing hands frequently in their daily activities since the kit is portable and

available to be used at any situation. “Love ME” kit, as the name goes, will remind Malaysians that

loving our own selves (by preventing ourselves from being infected) is the first and crucial part to be

done before we protect our loved ones from being the COVID-19 victims.

Keywords: COVID-19, natural hand wash, hand sanitizer, prevention kit, microbial growth.

INTRODUCTION On 25 January 2020, Malaysians were startled with the first detected positive COVID-19 case and that

was the beginning of a continuous battle in fighting the pandemic. Since then, Malaysian government has

taken many measures and implemented procedures, including the measurements to control the virus from

infecting more people, and these efforts auspiciously reduced the number of positive cases after battling

the second wave of the pandemic which started on 27 February 2020. However, since 20 September 2020,

the number of positive COVID-19 cases keeps soaring and as a result, Malaysia is experiencing the third

wave of the pandemic. This has induced the Malaysian government to intensify the procedures and

measures implemented earlier, including the campaigns in promoting hand hygiene. According to the

Minister of Health, Malaysia, Dr Adham Baba “Hand hygiene has always been considered by the experts

as the single most effective infection control measure” (CodeBlue, 2020). However, hand hygiene,

specifically hand washing, has not yet been completely embraced by Malaysians as part of their new

normal, based on a study done in 11 countries, The findings revealed that Malaysia has the highest

percentage in the hand-washing activity, which is 76 percent (Arumugam, 2020) and this percentage

should remind Malaysians that efforts in instilling the new normal should be continuously done. Another

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study was conducted on the hospital workers’ poor conformity to the recommended instructions for hand

hygiene and the results revealed that among the reasons for poor conformity were the irritation to the skin

caused by the hand wash and the unavailability of hand products (Garon, 2020). Hence, the objectives of

this research are to formulate hand sanitizer which not only kills bacteria but also moisturizes hands, to

formulate hand wash which is natural and safe for any type of skin, and to develop a prototype of a

portable kit which can help Malaysians to instill the new norm of washing their hands. The novelty of

this product relies on its own formulated hand sanitizer and hand wash, which have been registered for

their Intellectual Property (IP) rights. The same formula of hand sanitizer has been used to provide hand

sanitizer for the campus’s internal use.

METHODOLOGY In the product development, the IDEO approach has been adopted (“Frameworks for the Product

Development Process” 2020), which involves 6 steps; observe, ideate, visualize, prototype, gather

feedback and implement. The product development is in the fourth stage, which the prototype was

developed. The methods involved three stages, which are:

a) Formulating the hand sanitizer

Two qualities were considered in formulating the hand sanitizer; it should be able to kill bacteria and

moisturizes the hands. The hand sanitizer was sent for a lab testing, to measure its effectiveness on the

inhibition of microbial growth using disk-diffusion method. The hand sanitizer was supplied to the three

campuses for internal usage during the Movement Control Order (MCO). Feedback of the hand sanitizer

will be conducted in the fifth stage.

b) Formulating the hand wash.

The formulation was based on the natural ingredients to ensure its safety for all type of skins. The

physical characteristic testing was conducted, which includes the test on its pH, dryness and cleaning

ability.

c) Developing the prototype

The prototype of the kit was developed after the observation on the demand of the similar product in the

market was conducted.

FINDINGS a) Results on the lab test done on the hand sanitizer

A sample of the formulated hand sanitizer was sent for a lab testing to measure its effectiveness on the

inhibition of microbial growth using disk-diffusion method. The results are as shown in Table 1 below.

Table 1 shows that the hand sanitizer had mild inhibition on the Micrococcus luteus growth, and low

inhibition on Bacillus cereus and Staphylococcus aureus. No inhibition was detected on Pseudomonas, E.

Coli and Klebsiella pneumoniae. The medical grade hand sanitizer (Septo-Sol 80) showed mild inhibition

on the growth of all microbes except for Klebsiella pneumoniae (low inhibition). The 70% ethanol

showed no inhibition on the tested microbes, and Gentamicin showed strong inhibition on all microbes’

growth. The result shows that the formulated hand sanitizer is capable to inhibit all the gram positive

bacteria and unable to inhibit all the gram negative bacteria.

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b) Results on the hand wash

The testing revealed that the hand wash has a pH of 5.5, which could restore and support the skin pH, and

it was found to moisturize and able to remove dirt after its application.

c) Developing the prototype

To cater the needs of each gender and age category, the kit was developed in three sets, which are for the

men, ladies and children. For the adults, the kits consist of a portable hand wash and hand sanitizer, which

are formulated to cater the needs of individual gender. For the children’s kit, only the hand wash is

provided due to safety precautions. The hand wash for the children was formulated using natural

ingredients, which makes it to be a safe product to be handled by the children with less adult supervision.

CONCLUSIONS The “Love Me” kits are believed to help in overcoming the barriers which Malaysians may have in

adapting hand hygiene as their new normal. All the kits are portable, which help the users to clean their

hands in any circumstances. The adults’ kits provide two different methods in cleaning their hands, and

this can help the adults to maintain their hand cleanliness. The ingredients have been formulated in order

to reduce the problem on skins. The formula is natural and safe for all types of skin. The formula and the

design of its containers are the kit’s novelty. Hence, it is believed that the kit has a good

commercialization potential in the current situation, where everyone wants to stay safe.

REFERENCES

Al-Naggar, Redhwan Ahmed, and Karim Al-Jashamy. “Perceptions and Barriers of Hands Hygiene

Practice among ...” International Medical Journal Malaysia , April, 2014.

https://www.researchgate.net/publication/261288350_Perceptions_and_Barriers_of_Hands_Hygiene_Pra

ctice_among_Medical_Science_Students_in_a_Medical_School_in_Malaysia.

Arumugam, T., 2020. Study: Increased Handwashing Among Malaysians Amid Covid-19 Outbreak |

New Straits Times. [online] NST Online. Available at:

<https://www.nst.com.my/news/nation/2020/03/571953/study-increased-handwashing-among-

malaysians-amid-covid-19-outbreak> [Accessed 31 October 2020].

“Frameworks for the Product Development Process.” 2020. Productboard. March 13, 2020.

https://www.productboard.com/glossary/product-development-process/.

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Ilana Garon. “Hand Hygiene: Unexpected Challenges and Cutting-Edge Solutions.” InfectionControl.tips,

July 9, 2020. https://infectioncontrol.tips/2020/07/09/hand-hygiene-unexpected-challenges/.

“WHO Welcomes Health Minister Adham Joining '#SafeHands Challenge'.” CodeBlue, September 8,

2020. https://codeblue.galencentre.org/2020/09/08/who-welcomes-health-minister-adham-joining-

safehands-challenge/.

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VIID2555 - DAKOVID19 (DAKON COVID-

19) IS AN EFFORT TO PRESERVE

TRADITIONAL GAMES IN PREVENTING

THE TRANSMISSION OF COVID-19

FROM AN EARLY AGE DURING THE

PANDEMIC

Febi Auliyah Duwi Insani1, Siti Fathimatuz Zahro2, Tsania Nur

Fajriyah3

1, 2, 3Islamic Senior High School 1

Gresik [email protected]

Abstract: The outbreak of Covid-19 (Corona Virus disease-2019) throughout the world has caused major changes

in the life order of every organism around the world, especially changes in the aspect of education, such as

children who initially can learn directly are now forced to participate in distance learning which of course can

change children's learning and play patterns, where initially children can play with their friends on the guidelines

of school learning, now children are only focused on taking part in learning from home. One solution to

overcome this problem is the existence of learning media in the form of educational toys so that children will not

feel bored in receiving the learning material. In the Millennial era like now, many educational providers choose to

use technology as an educational toy, even though there are still many traditional games that are rarely used and

almost eroded by the times, so that in addition to learning while playing, children can also get to know the

traditional game culture that should be preserved. Based on these problems, we took the initiative to provide

solutions in the form of innovations in traditional dakon games combined with learning Covid-19 material which

until now is still rarely taught in learning, so that children can learn Covid-19 material while playing and

preserving the culture of play traditional. This research uses the type of field research (field research) as for the

method used in this research is a qualitative analysis method. In addition, this study also uses a literature study

design using data and references from online media, books, and journals. This study is limited to school-age

children (focusing on elementary school students), the sample of this study is elementary school students grade

4th, 5th, and 6th. The research instruments used in this study were observation and interview questionnaires. Data

analysis technique used in this research is descriptive quantitative and qualitative.

Keywords: Dakon, covid-19, childhood, and traditional games.

INTRODUCTION The outbreak of Covid-19 (Corona Virus disease-2019) all over the world has caused major changes in

the life order of every organism around the world, including children, especially changes in the

educational aspects of these children, children who can initially learn now directly forced to take part

in distance learning which of course can change the pattern of learning and playing children, where

initially children can play with friends on the sidelines of school lessons, now children are only focused

on taking lessons from home.

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In fact, not a few children claim to be stressed and bored with this distance learning pattern, this is

largely due to the number of tasks given to the child. Likewise with educational providers and

teaching staff who feel overwhelmed in providing material to students, especially material about the

dangers of the Covid-19 pandemic.

One solution to overcome this problem is the existence of learning media in the form of educational

toys so that children will not feel bored in receiving the material. In the Millennial era like now, many

educational providers choose to use technology as educational toys, even though there are still many

traditional games that are rarely used and almost eroded by the times, which can be used as

educational toys, so that apart from learning while playing, children can also play. know the

traditional game culture that should be preserved. Traditional games themselves are all forms of

games that have existed since ancient times and have been passed down from generation to

generation.

Based on these problems, we took the initiative to provide solutions in the form of innovative

traditional games combined with learning material for Covid-19, which until now is rarely taught in

learning, so that children can learn Covid-19 material while playing and preserving the culture of play

traditional.

OBJECTIVES OF THE STUDY

The main objective of this research is to provide learning media for children in the form of innovative

traditional games combined with Covid-19 learning materials, which until now are rarely taught in

learning. The following specific objectives are set to achieve the main objectives:

1. Preserving traditional Indonesian culture

2. Providing knowledge of the dangers of Covid-19 to children to prevent transmission from an

early age

3. Providing interesting and fun learning media, so that children do not get bored easily in learning.

LITERATURE REVIEW Traditional games are all forms of games that have existed since ancient times and have been passed

down from generation to generation to each generation. The traditional game of congklak is a game

known by various names throughout Indonesia which is usually played by two people using a board

called a congklak board and two seeds called congklak seeds or congklak fruits. In this study,

Congklak is one of the learning media. According to James W. Brown [1], the teaching media consists

of a medium and a device. In the sense that this medium is a teaching medium more than just materials

and tools, as well as the people who provide it and operate it, utilize it, organize it and process it, and

how the materials and tools themselves interact with children.

According to Kurniati [2], the traditional game of congklak is a game that focuses on mastery of the

brain, strategy, body movements and counting. This game has several roles, including training

children's numeracy skills and fine motor skills. With the traditional game of congklak, children can

learn to count by counting congklak seeds, besides that, when children put congklak seeds one by one

on the congklak board, this can train the child's fine motor skills. Train fine motor manipulation skills

so that children are ready to write. In addition, the role of the traditional congklak game is that children

are required to be patient when waiting for their friend's turn to play.

Teaching strategies are always adapted to the child's learning habits. Strategy according to Al-

Syaibany [3] is a popular term in cognitive psychology, which means mental procedures in the form of

stages that require the allocation of cognitive efforts and are always influenced by cognitive choices or

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children's learning habits. A good choice is a choice of learning habits that arise because of

encouragement from within the child. Therefore, children are expected to focus their attention more so

that they really understand and think about what they are experiencing. Meanwhile, the teacher's job in

this case is to use teaching methods that allow children to use learning strategies that can introduce

skills in the teaching and learning process, one of which is learning while playing.

The ability to count is the ability to use reasoning, logic, and numbers According to Daniel Muijs and

David Reynolds [4] that the ability to count or mathematical intelligence is the ability to use reasoning,

logic, and numbers. Logical / mathematical lerner thinks conceptually in terms of logical and numerical

patterns, looking for relationships between pieces of information. They ask a lot of questions and enjoy

experimenting. One of the new ways to teach counting to children is through learning congklak games

for children related to everyday life. How to improve children's numeracy skills does not have to

always use the old methods, namely by using formulas, because this old method can lead to failure in

children. In line with this, a child has a good talent in arithmetic and mathematics. Unfortunately, he

was not taught mathematical theory in the correct way. Instead he was being taught mathematical

theories in the wrong way. The result is no doubt that this child will be weak in mathematics. For this

reason, teaching children does not have to always be dealing with serious formulas, but they can be

included in their daily activities. Like through games, in this way we indirectly teach children about the

concept of addition and subtraction.

Method is an important factor in improving children's abilities. Often the success or failure of programs

to increase numeracy skills in children is related to the methods used by teachers / parents in learning,

because methods have an important role in achieving the goal of increasing children's brain ability.

With a good and appropriate method, it is hoped that the goal of increasing children's brain ability can

be maximally achieved. The playing method according to Armai Arief [5] is a teaching method where

the teacher provides the opportunity for children to play certain games such as those found in everyday

life. Play has several meanings, another element of play is repetition, repetition the child gets the

opportunity to consolidate his skills,

Increasing the ability of the brain for children who prioritize skills, is not the same as formal learning

in elementary, junior high and high schools because there are several conditions that must be created in

the learning process to achieve skill cultivation and brain development. For this reason, a method that

is considered to be more varied is needed, including playing congkak. The choice of this method is of

course aimed at increasing the brain's ability of children. The theory of Practice for Adulthood from K.

Gross in Muksin [6] states that playing is an opportunity for the development of skills and knowledge

of children, which are very important for them when they are approaching adulthood. Through play,

children can develop their creativity. Play is very important for the cognitive development of a child by

training the ability to adapt to the environment and a pleasant atmosphere. And through play, children

can develop their brain and bodily abilities that exist in them.

The results of temporary observations at the Sukadana Pembina Kindergarten that one of the cognitive

development methods in Kindergarten conducted by the teacher are using the congklak play method. In

line with this, playing congklak can directly help children's cognitive abilities. In the field of children's

cognitive abilities, they are still relatively low, especially those who cannot count, add and subtract.

RESEARCH METHODOLOGY This research was conducted from 10 September 2020 to 15 October 2020 at MI Tashwirul Afkar,

Gresik Regency. This research uses a descriptive quantitative approach and interview techniques. The

quantitative approach technique in this research is done by dividing the pretest and posttest. In

addition, this study also uses a literature study design using data and references from online media,

books, and journals. The sample selection was carried out by using probability sampling method,

namely by determining the class as the research sample. We determine as many as 3 classes for each

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grade level. The students to be interviewed were randomly selected as many as 20 to 30 students from

the existing student sample. The results of the analysis after the pretest and posttest were by collecting

grade 4, 5, and 6 who played the role of DAKOVID19 game player as an effort to add insight into

Covid-19 during the pandemic by taking the value of level card test results that had either never been

studied or had been studied. The data obtained from the results of observations, pretest and posttest, as

well as interviews will be further analyzed. The data that has been collected is then analyzed to get

conclusions for this study.

HOW TO PLAY DAKOVID19 GAME

The number of players in this game is 3 people, namely 2 people as the main players and 1 person as

the referee as well as the reader of questions on the CO card. The main purpose of this game is to be

maintained from the dakon game, which is usually the highest number of seeds in the main hole

(usually called the winner).

Decides which player goes first i.e. First player takes all the seeds out of each hole on their side of the

board. Move clockwise around the board and drop one seed into each hole in an attempt to reach its

own storage area at the end of the board. Don't drop the shell into storage.

The first step of the game starts with counting 7 seeds into each hole on the side of your board. Leave

your storage area (in the end) empty. If your board has less / more than 7 holes on each side, fill each

hole with an equal number of playing seeds into each hole on the side of the board.

If the last hole where you dropped the seed: If "there is a seed in it" then you have to take all the seeds

out of that hole and place them in your storage area and continue the board game as you did at the start

of the game. If it is "empty" then leave your seed in the hole and end your turn. Your turn is up, and

now it is your opponent's turn. And if it is "in your safe" then you have another turn. Take all the

acorns out of any hole on your side of the board and keep turning it clockwise moving around the

board.

After the first player's turn runs out (dies), start the opponent's turn and play the same way. This round

ends when a player runs out of seeds on the side of the board.

The next step is that the referee gives the player questions to answer. If the player answers correctly

then the player can continue the journey if the seed falls in the hole with the seed and so on until you

run out of seeds first (lose the road), your opponent wins the round (wins the road). Then proceed to

the next player and so on. If the player answers the CO card incorrectly, the player must be stopped so

that he cannot continue the journey and the journey is continued by the next player.

As for the end of this game, the game continues with successive rounds until one player loses all the

seeds in their hole, or both players want to stop playing, then the number of seeds will be counted to

see who is the most, and thus the winner.

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RESULTS AND DISCUSSION

Figure 1. The results of the DAKOVID19 in Islamic pretest and posttest playing

scores Elementary School Tashwirul Afkar Gresik Indonesia

The results of this study can also be seen in the bar chart above (Figure 1), from the picture it can be

seen that the pretest score of grade children was 4.5.6 lower than the posttest score after the children

played DAKOVID19, this means that knowledge children are increasing after learning while playing

using the game DAKOVID19, this study shows that DAKOVID19 is successfully implemented.

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Figure 2. Results of analysis of student responses after playing

DAKOVID19

Based on the data from the analysis above (figure 2), the children are interested and like to play the

game DAKOVID19, the children's interest and liking are due to several factors as follows:

1. Children can recognize and preserve traditional games which are almost extinct

2. Children feel happy and not bored because they can learn while playing.

3. Children receive educational, interesting and interactive learning media.

4. Making the child not individualistic so that he can socialize with his friends through the

game DAKOVID19.

5. Children can learn mathematics such as adding and subtracting by playing DAKOVID19 so

that children's cognitive abilities can increase

6. Children can grow and develop their creativity by playing DAKOVID19.

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CONCLUSIONS DAKOVID19 is a traditional toy that is collaborated with knowledge about COVID-19 while

maintaining the concept of the rules of the dakon game and a form of preserving the Indonesian culture

/ heritage. The application of the DAKOVID19 game has succeeded in increasing the average post-test

score and giving students a sense of joy / happiness.

REFERENCES

James, W Brown. 1997. AV Instruction: Technology, Media, and Methods. Fifth, New York:

McGraw- Hill Book Company.

Kurniati. 2006. Traditional Games in Indonesia. Bandung: Youth Rosdakarya.

Al-Syaibany. 2004. Learning Methods. Bandung: Youth Rosdakarya.

Daniel Muijs and David Reynolds. 2008. Effective Teaching: Theory and Application. Yogyakarta:

Student Library.

Armai Arief. 2002. Introduction to Islamic Education Science and Methodology. Jakarta: Ciputat

Press.

Muksin. 2006. Play and Mathematical Intelligence. Bandung: Youth Rosdakarya.

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VIID2562 - INTERACTIVE LEARNING

THROUGH BUSINESS BOARD GAMES:

SHAREHOLDERS

Phoon Lee Yong

Tunku Abdul Rahman University College, Pahang, Kuantan, Malaysia.

[email protected]

Abstract: In every single organization, shareholders play an essential role. Whether it is a public corporation or

private corporation, an organization needs a shareholder to start their business. According to Forbes, one of the Top

Billionaires is Warren Buffett, who is well-known as the best investor of all time stated that shareholders do not

guarantee an individual to be a billionaire. Still, it is the stepstone for an individual to become a billionaire.

However, high-status individuals usually are the shareholder of a particular organization. As the saying goes, it is

easy to enter the market as a shareholder, but it is not easy to make sure the business strategies are well applied.

Therefore, this study's objectives are to let the players understand the business's nature, the primary business

strategies to be applied for different forms of business, and understand the risk as a shareholder in the real-life

business industries. A questionnaire had been distributed to identify the business theories after the

“SHAREHOLDERS” game was introduced. The positive result proves that players clearly understand the

fundamental business theories as a shareholder.

Keywords: Business, Shareholder, Educational Game

INTRODUCTION The Coronavirus disease (COVID-19) pandemic had infected over 32 million people worldwide and

caused over 991 thousand death ("WHO Coronavirus Disease (COVID-19) Dashboard" 2020). In

Malaysia, over 10 thousand people were infected in this pandemic. This pandemic outbreak began in the

year-end of 2019, and until today, yet to have any medicine to cure it. COVID-19 pandemic brings

significant problems to every sector, including primary, secondary, and tertiary sectors (Nicola et al.

2020).

During the COVID-19 pandemic outbreak, most of the business change their business from brick and

mortar to e-commerce, but still, shareholders are needed. In the marketing mix, price always the most

critical element because it always brings changes to the product (Kotler et al. 2019). The same goes for an

organization. Shareholders are essential because each individual's business strategies bring the change to

the organization, whether positive or negative.

The economy crisis happens worldwide due to production stop operating in this acute crisis, and many

workers are influenced by the COVID-19 pandemic (Craven et al. 2020). To survive in this critical

moment, most business people started to invest in share markets, but unfortunately, most of them face

loss (Capelle-Blancard and Desroziers, 2020). They do not understand the rules and real-life of the

business. Therefore, this “SHAREHOLDERS” is introduced to explain the operation of the share

markets. It also guides the players to think critically while investing in the minimum risk and increasing

their capital.

This card game brings the perspectives and knowledge of business theories and strategies in a real-life

scenario. Students can enhance their knowledge of business strategies and understand risk management.

Students will learn how to trade in and out in the market with the strategies throughout this game and

avoid bankruptcy. According to Davis (2020), Warren Buffett is the top 400 wealthiest billionaires in the

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world known as the best investor. This game is introduced and applied to encourage the students to treat

Warren Buffett as a role model and enhance the world's economy in the future by using share markets and

business skills.

METHODOLOGY This game is based on the real-life of the competitive business world. There will be 49 cards for six

different organizations in three different sectors. There also will include 12 unique cards that indicated the

risk in the real business world. Besides that, there will be a pack of capital included in this game pack.

The capital is indicating the money to trade in and out of the share in the market. Apart from that, there is

an anti-monopoly pin for each organization to avoid the market's player monopoly.

This game is suitable for the students' age 15 and above. It can be played up to 4 players. The game start

with different characters. Each character might have different amount of capital and share before the real

game start which indicated in the real life, individuals are from different background and they might start

their shareholders’ journey in a different pathway. In being a shareholder, players have to figure out how

to use minimum capital to get the share and avoid getting the anti-monopoly chip. Besides that, players

also need to find ways to earn the market share and be the most successful shareholder.

FINDING “SHAREHOLDERS” is a game that integrates business theories, strategies, and capital. Most business

games focus on selling property and earning rental by referring to research, which does not generate a

massive impact on the business concept to players. By playing “SHAREHOLDERS,” it not only let the

players understand the differences of sectors, but it also enhances the business strategies in trade in and

out of the share and ways to monopolize and anti-monopoly in the competitive business world.

Students age 15 and above are called for a pilot test, and a set of questionnaires was distributed after the

game. The questionnaire is used to identify students' understanding regarding shareholders in three

different types of sectors and business strategies in the real-life business world.

Chart 1: Pilot Test Result.

Chart 1 shows after playing the games, 100% of students understand in the real-life of the business world.

In the game, there are different characters with different backgrounds. To become a successful

shareholder, they must fully utilize their knowledge to make sure they can monopolize the organization

by holding the largest share and gaining more capital from the market.

Students also clearly knew in this trading business world; they might face different risks, whether they

might be the largest shareholder or lose their capital and share by the end of the game, which aligns with

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the real-life business. This game can close the gap of students who are curious about the market share and

yet to have the opportunity to explore it.

CONCLUSIONS In short, business students are well encouraged to play this game. It helps them to understand how a

shareholder is created and have a better picture of shareholders in real-life scenarios in a short period.

Besides, there are different characters to be random pick by each player. With this, it helps them to figure

out several business strategies to be applied toward different characters in real-life. If this game is

implemented in education, it is more effective and efficient than students sitting hourly in the lecture hall.

This game is worthy of commercializing because it brings advantages to all business students.

REFERENCES

1. Capelle-Blancard, G. and Desroziers, A., 2020. The Stock Market Is not the Economy? Insights from

the COVID-19 Crisis. SSRN Electronic Journal.

2. Craven, Matt, Linda Liu, Matt Wilson, and Mihir Mysore. 2020. "COVID-19: Implications For

Business". Mckinsey & Company. https://www.mckinsey.com/business-functions/risk/our-

insights/covid-19-implications-for-business.

3. Davis, Dominic-Madori. 2020. "Meet The 15 Richest People In Africa Who Have A Collective Net

Worth Of Over $73 Billion". Business Insider. https://www.businessinsider.in/thelife/news/meet-the-

15-richest-people-in-africa-who-have-a-collective-net-worth-of-over-73-

billion/slidelist/78173321.cms.

4. Kotler, Phil T, Gary Armstrong, Lloyd C Harris, and Hongwei He. 2019. Principles Of Marketing.

Harlow, United Kingdom: Pearson Education Limited.

5. Nicola, Maria, Zaid Alsafi, Catrin Sohrabi, Ahmed Kerwan, Ahmed Al-Jabir, Christos Iosifidis,

Maliha Agha, and Riaz Agha. 2020. "The Socio-Economic Implications Of The Coronavirus

Pandemic (COVID-19): A Review". International Journal Of Surgery 78: 185-193.

doi:10.1016/j.ijsu.2020.04.018.

6. "Warren Buffett". 2020. Forbes. https://www.forbes.com/profile/warren-buffett/?list=rtb%2F. 7. "WHO Coronavirus Disease (COVID-19) Dashboard". 2020. Covid19.Who.Int.

https://covid19.who.int/.

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VIID2364 - STUDENT’S IMPROVEMENT

IN PERFORMANCE, CONCEPTION, AND

INTEREST ON COMPOUND NOUNS

LEARNING VIA INOMAJ

Aqeef Farrel Bin Juzairi1, Muhamad Haris Bin Mohd Hamdi2,

Ahmad Afandi Bin Yusri 3

SK. Bayan Lepas Dua

[email protected]

Abstract: This study aims to investigate the usage of innovative flashcards called Inomaj to help students’ performance,

conception, and interest in compound nouns learning. This study was conducted on year 1 students. This study is based

on a quantitative method that was collected through classroom assessments, pre, and post-tests, observations, and

questionnaires. Before the treatment session, students were given a Pre-Test to determine their performance in the

classroom assessment. The student’s attitude during the treatment session was recorded by the observation method

through the checklist. Post-tests were given to respondents after the treatment session ended. The questionnaire was

conducted to collect information and feedback from them after using Inomaj. All data obtained is analyzed based on the

content analysis approach. The findings show that the usage of Inomaj is effective to improve their performance in

compound nouns learning. The post-tests result showed about 83% improvement. Similarly, students also interest to

learn and able to conceptualize compound nouns.

Keywords—Inomaj, flashcards, students, conceptualize, compound nouns

INTRODUCTION

Compound nouns are very unique and productive vocabulary. This statement was also supported by linguists

such as Asmah (1993), Abdullah and Ainon (1994), Liaw and Abdullah (1994). Although different terms have

been used by Asmah (equivalent phrase), Abdullah and Ainon (compound phrase), & Liaw and Abdullah

(plural noun), they are actually referring to the same word formation. The usage of plural nouns still widely

discussed despite many linguists wrote relevant articles. Moreover, the type of compound nouns that want to

study also does not have uniformity in detailed terms and descriptions. The confusion as to whether it is a

compound word or phrase is still a question. These conflicts have in fact opened up opportunities for clearer

explanations, especially in this study. By Asmah (1982), Malay as the 'equivalent phrase' that give the

impression in the minds of the Malays who like to look at the incidence and nature in pairs. The adverb phrase

described by Asmah (1982) is the word that describes the verb. Examples of name phrases, work phrases,

personality phrases and adverbial phrases. Her opinion is same with Abdullah and Ainon (1994) which states

that one of the special features of the Malay language is like to use the two words overlap meaning. They

believed that there are two types of word phrases. The first type consists of two words that have almost

identical meanings. In describing Malay’s compound nouns, the prevailing analysis was conducted by

members of the language is based on the shape, type, function and meaning. Generally, most researchers agree

on the classification of Malay compound nouns in terms of functionality. For example in the study by Asmah

(1982), Liaw and Abdullah (1994), Abdullah (2006) and Nik Safiah Karim, Farid M. Onn, Hashim Haji Musa

and Abdul Hamid Mahmood (1989, 2008). They divide compound words into plural nouns, plural verbs, and

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plural adjectives. For students in primary school, it is very important for them to learn compound noun. This

is because they must able to make conception. So, one of the efforts to help them is by trying to innovate them

with an innovative learning tool.

PROBLEM STATEMENT

1. Low Achievement

- Year 1 students from 1 UTM got almost lower marks in classroom assessment.

2. Misconception

- Students cannot generalize about compound nouns term.

3. Unattractive Learning

-They easily get bored and focus cannot be done.

METHODOLOGY 1.0 REFLECT

1.1.1 Classroom Assessments Result

Table 1. Pre-test Result

NUMBER OF STUDENT MARKS

2 0-20 (very low)

5 30-50 (low)

3 60-70 (moderate)

- 80-90 (good)

- 100 (excellent)

10 STUDENTS TOTAL

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1.1.2 Observation Result Before Treatment

Table 2. Preliminary Observation Analysis

1.1.3 Questionnaire Result Before Treatment

Table 3. Preliminary Questionnaire Analysis

NO. STATEMENT Yes

Person (%)

No

Person (%)

1. Student get ready when teacher

enter the class.

2 (20) 8 (80)

2. Student keep on focusing

during lesson.

1 (10) 9 (90)

3. Student participate very well

during lesson. .

2 (20) 8 (80)

4. Student can easily understand

about the topic given.

1 (10) 9 (90)

5. Teacher able to use an

interesting method during

lesson.

1 (10) 9 (90)

NO. STATEMENT Yes

No. (%)

No

No. (%)

1. I know and understand about

compound nouns.

1 (10) 9 (90)

2. I completely love to learn the

compound nouns topic so much.

1 (10) 9 (90)

3. I can say any compound nouns

taught by teacher.

2 (20) 8 (80)

4. I can say other words that form

compound nouns.

0 (-) 10 (100)

5. I can apply some compound noun to

form new words.

0 (-) 10 (100)

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2.0 PLAN

i. The game will be started by a judge and followed by two players.

ii. The judge will explain the rules of the game. Each game will be given the same red and yellow

marked flash cards.

iii. The first player will first choose a picture card to place in the middle of the Inomaj site.

iv. Players will answer and place the correct card on the basis of a picture card. Each answer will be

checked by the judge via AR tool named Aurasma.

v. Each question that is answered correctly will get 10 marks. If the player fails to answer correctly,

the player will ger no score.

vi. Students who successfully complete the score and finish the game are considered winners.

3.0 ACT

4.0 OBSERVATION

The results will be analyzed and interpreted in the form of tables and percentages to examine the results of the

study through post-test result, checklist, and questionnaire.

FINDINGS

Table 4. The Comparison Marks Result

Subject Pre-Test Mark

(%)

Post-Test Mark

(%)

Score Advancement

(%)

1 20 50 30

2 60 90 30

3 50 90 40

4 20 50 30

5 40 80 40

Figure 1. The Action

Learning process

without treatment Pre-Test

Data

Collection

Usage of

treatment

and data

collection

Post-Test

Data Analysis

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Table 5. Questionnaire Analysis

NO. STATEMENT Yes

No. (%)

No

No.

(%)

1. I know and understand about compound

nouns.

9 (90) 1 (10)

2. I completely love to learn the compound

nouns topic so much.

10 (100) 0 (-)

3. I can say any compound nouns taught by

teacher.

9 (90) 1 (10)

4. I can say other words that form compound

nouns.

8 (80) 2 (20)

5. I can apply some compound noun to form

new words.

9 (90) 1 (10)

Table 6. Checklists Analysis

CONCLUSIONS

Based on the findings, students showed improvement in their achievement. They love to learn in a conducive

atmosphere. In addition to this, innovative flashcards called Inomaj came with an augmented reality tool that

impressed them to have fun in learning. In fact, students know how to provide a brief, complete description

of the compound nouns. Some respondents can give more than one example from another word. The affective

aspect has also shown positive changes. Subjects became supportive, active, enthusiastic, and interested

6 30 50 20

7 70 100 30

8 30 80 50

9 50 70 20

10 60 100 40

NO. STATEMENT Yes

No. (%)

No

No. (%)

1. Student get ready when teacher enter the

class.

9 (90) 1 (10)

2. Student keep on focusing during lesson. 10 (100) 0 (-)

3. Student participate very well during

lesson. .

10 (100) 0 (-)

4. Student can easily understand about the

topic given.

7 (70) 3 (30)

5. Teacher able to use an interesting method

during lesson.

9 (90) 1 (10)

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during lessons. In the future, the concept of learning for fun by using a technology designed by educators will

help to boost their knowledge. Indeed, the current industrial revolution 4.0, need students to come with a high

level of knowledge and skills.

REFERENCES

1. Abdullah Hassan, & Ainon Mohd. (1994). Tatabahasa dinamika berdasarkan tatabahasa dewan. Kuala

Lumpur: Utusan Publications & Distributors Sdn. Bhd.

2. Abdullah Hassan. (2006). Morfologi. Kuala Lumpur: PTS Professional Publishing Sdn. Bhd.

3. Asmah Hj. Omar. (1982). Nahu Melayu mutakhir. Kuala Lumpur: Dewan Bahasa dan Pustaka.

4. Asmah Hj. Omar. (1993). Nahu Melayu mutakhir (Edisi keempat). Kuala Lumpur: Dewan Bahasa dan

Pustaka.

5. Liaw, Y. F., & Abdullah Hassan. (1994). Nahu Melayu moden. Kuala Lumpur: Fajar Bakti.

6. Nik Safiah Karim, Farid M. Onn, Hashim Haji Musa, & Abdul Hamid Mahmood. (1989). Tatabahasa

Dewan: Perkataan. Kuala Lumpur: Dewan Bahasa dan Pustaka.

7. Nik Safiah Karim, Farid M. Onn, Hashim Haji Musa, & Abdul Hamid Mahmood. (2008). Tatabahasa

Dewan (Edisi ketiga). Kuala Lumpur: Dewan Bahasa dan Pustaka.

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VIID2382 - HIDDEN STORAGE SIDE

TABLE

Ainul Munirah Binti Abdul Jalil1, Nur Hannani Binti Abdul Latif1, Muhd Faiz Bin Ismail1, Dr. Siti

Zalifah Binti Mahmud1, Zaimatul Aqmar Binti Abdullah1

1Department of Wood Industry, Faculty of Applied Sciences,

Universiti Teknologi Mara UiTM Pahang, 26400 Bandar Pusat Jengka, Pahang, Malaysia

[email protected]

Abstract: Furniture is a product used to make a space convenience and support human activities, for working and living

purposes. There are variety of furniture materials including wood, plastic, metal, or any other materials. Side table is

commonly designed to be placed at the side of a sofa or armchair to support magazines and other small items to be used

while sitting. In this study, a hidden storage side table was designed and manufactured using meranti wood for keeping

valuable things and to determine customer satisfaction towards the design, material, satisfaction, commercial value and

price. Meranti wood has been used as the raw material as it is widely used due to its durability and easy working

properties. After the product successfully designed and manufactured, a survey was conducted, and the collected data

was analysed based on questionnaire that had been distributed to 104 respondents of different age, gender, profession

and income. Based on the feedback, commercial has the highest score followed by satisfaction, design, material and

price. Overall, the Hidden Storage Side Table was accepted by most respondents since it provides positive impacts and

benefits to consumer.

Keywords: side table, hidden storage, meranti.

INTRODUCTION Furniture is the materials used to make a place or space suitable for working and living such as tables and

chairs. Furnitures are invented to support human activities such as seating, eating, sleeping and work as storage

(Steve et al., 2015). Table is the commonly used furniture facility in daily life. A table is a furniture with a

flat tabletop or flat upper surface used to support object, for storage, show or manipulation (Bruder et.al,

2017). Table is usually provided with four legs which support and extend downwardly from the bottom end

corners of the tabletop (Wilson et al., 2016). In furniture industry today, people are aware of many types of

furniture that suits their taste and lifestyles. For example, there are many types of table available in the market

which are design with different kind of perspective, purpose, emotions, appearance and symbol. Different

expertise may come up with different ideas such as space saving, traditional or modern concept, cultural

concept and many more ideas to attract customers (Zhou & Chen, 2018).

Houses and garages are the most popular site that usually occurred burglary activities besides schools,

warehouse and shops (Jenion, 2003). This legal activities or crime gives a great impact upon civilians which

house are often breakdown by the burglars. Victim’s properties such as money, gold, diamond and other

valuable things are usually the burglars target. Things at home should be safe enough to be keep, but nowadays

people who involves in abusive of drug uses will bravely enter people house to find valuable things for

exchanging of drugs to their dealer. Every house should have their own secret or hidden storage to keep their

valuable things at home. That is why hidden storage side table is produced to help people to secure their

valuable properties and at the same time, carving is embedded at the legs of the side table to enhance the look

of the side table. The objectives of this study are to produce hidden storage side table for keeping valuable

things at home and to get respondent’s feedback regarding on design, material, satisfaction, commercial value

and price of the side table.

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METHODOLOGY The methods to produce a hidden storage side table include the design process and the manufacturing process.

The product design process accordance to Grimes Industrial Design (James Grimes, 2014). Basically, the size

of side table is around 20 inches height, 17 inches width and 28 inches long (Bagby, 2019). Meranti wood

was obtained from Temerloh, Pahang and product cost estimation are RM200. A set of questionnaires was

distributed to 104 respondents. Likert scale is used in survey forms. Data analysis was performed using

Statistical Package for Social Science (SPSS). Figure 1 shows the process of Hidden Storage Side Table.

Figure 1. Manufacturing process

FINDINGS Table 1 indicates the demographic analysis of this study. The respondents were male (n = 63, 60.6%) and

female (n = 41, 39.4%). Figure 2 shows overall descriptive analysis. The result revealed the commercial

factor obtained the highest score mean was 4.49.

Table 1: Demographic Analysis

Results shows that the respondents were given high score into the commercial of the product which has the

highest mean among the five factors. Commercial factor score was (M = 4.49, SD = 0.79) and followed by

satisfaction (M = 4.41, SD = 0.79), design (M = 4.40, SD = 0.84) and material (M = 4.32, SD = 0.88)

respectively. The lowest preference score was price with the score of (M = 3.90, SD = 1.18).

DEMOGRAPHIC FACTOR FREQUENCY (n) PERCENTAGE (%)

23 – 34 years 64 61.5

AGE 35 – 44 years 20 19.2

Above 45 years 20 19.2

GENDER MALE 63 60.6

FEMALE 41 39.4

GOVERNMENT 52 50.0

PROFESSION PRIVATE 26 25.0

SELF-EMPLOYED 26 25.0

<RM2000 46 44.2

INCOME RM2000 – RM5000 38 36.5

>RM5000 20 19.2

TOTAL 104 100

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Figure 2: Overall Descriptive Analysis Chart

CONCLUSIONS From this study, it can be concluded that most of the respondents realized that the hidden storage in a furniture

is important since many valuable things are kept at home. Meranti wood was used as the raw material is also

suitable due to its physical properties and characteristics that is easy to carve and durable. Based on the results

recorded, all respondents have given their positive evaluations and feedback.

For the entire variable, price had the lowest mean score, meanwhile commercial had the most positive

feedback. The respondents were totally agreed with each variable that related to the product such as design,

material, satisfaction, commercial and price. The respondents also agreed simplicity with touch of simple and

traditional concept can make the product look more stylish. Therefore, the respondents also had accepted that

this product has a great potential to be commercialized in furniture market. Finally, with positive feedback

from the respondents, this hidden storage side table surely can enter the furniture industry market.

REFERENCES Bruder. Woffgang, Arthur Oswald, Veyhl GmbH. “Table Frame and Table”, United States Patern, Pattern No.

US009730512B1. (2017).

Chris Bagby. “Standard Dimension Furniture, Highland Hardware dba Highland Woodworking”, Available

at https://www.highlandwoodworking.com/furnituredimesions.aspx (2019).

James Grimes, “8 Steps to Take You from Product Design to Manufacturing”, Available at

http://www.gidcompany.com/blog/product-design/8-steps-to-take-you-from-product-design-to-

manufacturing/ (2014).

Jenion, Greg. “Analysis of the burglary phenomena: problem solving unspecified temporal break and enters

in the City of Burnaby.” (2003).

Steve Kingston, Mike Gallawa, Howard Porter, Joel Grossman. “Furniture Objects Including Writable

Elements”, Publication number: 20150104779 (2015).

Zhou, Jie., & Chen, Xuejin. “Convertible furniture design. Computers and Graphics, 70, 165–175”. DOI:

10.1016/j.cag.2017.07.033. (2018).

4.40 4.32 4.41 4.49 3.90

0.001.002.003.004.005.00

Overall Descriptive Analysis

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VIID2419 - DEVELOPMENT OF A

GRAPHICAL USER INTERFACE

PLATFORM FOR PREDICTING ROOFTOP

PHOTOVOLTAIC POWER GENERATION

Yun Nee Wee1, Ahmad Fateh Mohamad Nor2

Green and Sustainable Energy Focus Group

(GSEnergy), Faculty of Electrical and Electronic

Engineering, University Tun Hussein Onn Malaysia

(UTHM)

Batu Pahat, Johor,

Malaysia

[email protected].

my

Abstract: Photovoltaic (PV) system is known for being most popular as harvesting energy and has major challenges

due to the difficulty to control the output. The performance of PV panel output is incompatible and is affected due to

the changes of climate condition. Due to unlimited amount of solar radiation and ambient environmental factors, it is

hard to determine the power output of PV panel system. Data is always unavailable due to solar radiation; hence it

will be helpful if solar radiation from the system could be predicted. This project involves the development of

Graphical User Interface Platform (GUI) in order to predict the rooftop PV array. The GUI was developed using

Matlab App Designer. The user just has to enter values of required information such as temperature, rating of PV

panel, number of PV panels and PSH that can be found in the panel’s datasheet and meteorological website or software.

The calculations of the output power generation are performed in the GUI and shown automatically. Data can be

inserted either daily, monthly or annually. The results have shown that the developed GUI has the ability to predict the

rooftop photovoltaic power generation.

Keywords: photovoltaic, solar electricity, renewable energy

INTRODUCTION As years pass by, renewable energy industry has generated billions in economic activity with continuous

and rapid growth, which begins to ensure a world of clean and sustainable energy (Nor et al. 2020).

Renewable energy is also known as green energy can be defined as the electrical energy that is being

generated from the natural sources that can be replenished. The most common renewable energy includes

wind, PV, geothermal, biomass, and hydropower.

PV or photovoltaic (PV) cells are made from silicon or other materials that convert sunlight directly into

electricity. In Malaysia, distributed PV systems generate electricity evenly and locally for buildings, homes,

farms and businesses either through rooftop panels or community projects that power entire neighborhood

(Du, Zhang, and Tian 2018). One of the advantages of PV energy is that it has the least negative impact on

the environment compared to any other energy sources. It does not produce greenhouse gases and does not

pollute the air and water. Moreover, generating own electricity means that there will be less usage from the

utility supplier. This will immediately contribute to savings on energy bills.

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Even though PV system is one of the electricity sources that is clean environment-friendly and endless

energy source, PV system has several problems when implementing PV system in Malaysia. The location

of Malaysia is in a tropical climate zone which experiences extreme rainfall and dry days that take place

regularly every year. The PV panel will only produce power according to its rating under the Standard Test

Condition (STC). STC requires solar radiation of 1000 Watts per square meter and temperature of 25 degree

Celsius. Hence, the PV system will not produce solar power generation value according to its rating due to

the parameters of weather, sun hours and the temperature in Malaysia is averagely above 30 degree Celsius

(Antonanzas et al. 2016). For this reason, the prediction of PV power generation involving the calculation

of parameters such as peak sun hours (PSH) and temperature plays an important role, as the output of the

PV panel will not be produced according to its rating.

METHODOLOGY

The application consists of two windows which are the main menu shown as Figure 1 and the prediction

of PV array generation of one day, monthly and annually which are in tabs. Users just have to key in the

input values at the “Inputs” section which are the PV panel information, system information and

environmental information.

Figure 1: Main Menu of GUI

FINDINGS

This invention has shown that the developed GUI has the ability to predict the rooftop photovoltaic power

generation. Figure 2 shows the GUI of Prediction of Rooftop PV Power Generation for monthly and

annually where all the generated outputs will be shown automatically. Every tab shows all procedures,

explanations and formulas of predicting rooftop photovoltaic power generation in detail which is simple

and easy to understand. This will help enhance users’ understanding about this topic.

.

Figure 2: GUI of Prediction of Rooftop PV Power Generation for monthly and annually

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CONCLUSIONS The project has shown that the developed GUI has successfully calculated the prediction of rooftop PV

power generation. The calculated outputs are depending on the PV panel information, system information

and environmental information. This is one of the important reasons why predicting PV power output is

very crucial especially in PV system design.

REFERENCES

Antonanzas, J., N. Osorio, R. Escobar, R. Urraca, F. J. Martinez-de-Pison, and F. Antonanzas-Torres.

2016. “Review of Photovoltaic Power Forecasting.” Solar Energy.

https://doi.org/10.1016/j.solener.2016.06.069.

Du, Liufeng, Linghua Zhang, and Xiyan Tian. 2018. “Deep Power Forecasting Model for Building Attached

Photovoltaic System.” IEEE Access. https://doi.org/10.1109/ACCESS.2018.2869424.

Nor, Ahmad Fateh Mohamad, Suriana Salimin, Mohd Noor Abdullah, and Muhammad Nafis Ismail. 2020.

“Application of Artificial Neural Network in Sizing a Stand-Alone Photovoltaic System: A Review.”

International Journal of Power Electronics and Drive Systems.

https://doi.org/10.11591/ijpeds.v11.i1.pp342-349.

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VIID2420 - pamaCARAg+: Sustainable Car

Sanitizer

Zainab Razali1, Norrizah Jaafar Sidik2, Saifollah Abdullah3, Roejhan Md Kawi4, Dyia Syaleyana Md

Shukri5 1,5Faculty of Applied Sciences, Universiti Teknologi MARA, Arau Campus, 02600 Arau, Perlis, Malaysia

2Faculty of Applied Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor,

Malaysia 3Centre of Foundation Studies, Universiti Teknologi MARA, Dengkil Campus, 43800 Dengkil,

Selangor, Malaysia 4Faculty of Engineering Technology, Universiti Malaysia Perlis, 02100 Padang Besar, Perlis,

Malaysia

[email protected]

Abstract: pamaCARAg+ is a novel car sanitizer contain silver nanoparticles(Ag+) fabricated from combination of

pineapples and mangosteen peels extracts. This novel product emphasizes the use of green Ag+ enriched with a bundles

of powerful bioactive compounds from both plants offer a promise to sanitize the car interior by killing off

microorganisms and viruses during this COVID-19 pandemic. pamaCARAg+ also formulated as alcohol-free

bioproduct and meant for people who are concern hygiene practical and looking for newfangled product for their

vehicles. From the scientific finding, the ingredients that made up the pamaCARAg+ shown antiviral antibacterial,

antifungal properties, no allergic to skin, and at the same time, it is estimated to be stable at room temperature for a long

term storage. It is believed that pamaCARAg+: Sustainable Car Sanitizer promoting potential marketable hygiene product

in purpose of able to give highly hygiene to our car without consist of alcohol matter.

Keywords: car sanitizer, silver nanoparticles, pineapples, mangosteen, hygiene, COVID-19

INTRODUCTION

Coronavirus disease 2019 (COVID-19) is dramatically defined as illness caused by a novel coronavirus

which was first identified during an outbreak of respiratory illness cases in Wuhan City, Hubei Province,

China (David, 2020). In addition of that, WHO (2019) mentioned COVID-19 was initially reported on

December 31, 2019 and on January 30, 2020, declared the COVID-19 outbreak as a global health emergency

and a global pandemic. The problem become critical when the virus that causes COVID-19 is mainly

transmitted through droplets generated when an infected person coughs, sneezes, or exhales. These droplets

are too heavy to hang in the air, and quickly fall on floors or surfaces. Spread from touching surfaces is not

thought to be a common way that COVID- 19 spread. Therefore, the prevention is not only wearing face

mask, applying hand sanitizer or wash hand practice but need extra precaution with sanitize all the matter

that really close with us, including our vehicle/car.

Consequent from these problem, pamaCARAg+ as sustainable car sanitizer has been invented to sanitize the

car interior by killing off microorganisms and viruses during this COVID-19 pandemic. This novel car

sanitizer consists of silver nanoparticles(Ag+) fabricated from combination of pineapples and mangosteen

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peels extracts. It’s formulated with a green AgNPs with a plethora of powerful bioactive compounds from

both plants extract. Ramteke et.al., (2012) highlighted silver nanoparticles(AgNPs) are the most fascinating

nanomaterials as they possessed a lots of benefits and due to these reason silver nanoparticles have been

explore to be useful in nanoscience and nanotechnology. To name a few, silver ions are widely implemented

in field of micro- electronics, use as catalysts, coating in medical devices, antibacterial coating in water filters,

soaps, wet wipes, detergents and shampoos (Prabhu & Poulose, 2012).

According to Ming et. al. (2015), pineapple or Ananas comosus which is belongs to the family Bromeliaceae

and showed the presence of saponin, terpenoid, flavonoid, amino acid, protein, phytosterol, carbohydrate,

alkaloid and cardiac glycosides contribute to save the cells from destruction that could lead to many diseases.

The plant extracts of pineapple were also used as capping and reducing agent for the silver nanoparticles

synthesis due to their reducing properties available in the extract (Bashpa and Seema, 2017). Karthiga et.al.,

(2012) claimed, there is one active compound found, xanthones in the mangosteen extract that been attracted

special attention of many researches have ability on treating tuberculosis, demonstrated strong antibacterial

activity, antioxidant and anti-proliferate.

In this regard, an emphasize of invention on this pamaCARAg+ as car sanitizer created good atmosphere in

order to improve the hygiene practice among people as well as able to reduce the infection of COVID-19.

This car sanitizer also alcohol free makes its not harm the material used to build the interior of the car. Since

our car interiors are made up of materials such as leather, plastics, vinyl, and polyurethane, using any form of

alcohol to clean these surfaces would quicken its wear and tear process because the alcohol dries up the

leather and vinyl while removing the protective lacquer and exposing its bare surfaces. Creation of

pamaCARAg+ also in direct way with the concern to reduce the accumulation of solid waste in our biosphere.

METHODOLOGY

Ananas comosus and Garcinia mangostana were collected and the peel of both fruits were separated from its

flesh. Weighed and dried in the oven at 50◦ C for 2 days. Later, the dried peels are grounded and extracted

using a water. The solution of extracts was mixed with silver nitrate for the synthesis of silver

nanoparticle(AgNPs). The present of AgNPs fabricated with A. comosus and G. mangostana peel extracts

was characterized using visual observation and UV-Vis Spectroscopy. The formulation of pamaCARAg+

started and undergoes several testing including allergic test, stability and antibacterial assay.

FINDINGS

From the result after 24 hours of incubation, the colour of the mixtures gradually changed to dark brown.

According to Moodley et. al, (2018), primary indication of silver nanoparticles (AgNPs) formation is

signified by a reaction solution colour change to dark brown. Das et.al., (2019) claimed the synthesis of silver

nanoparticles (AgNPs) from A. comosus peel extract was progressive as the colour of the reaction showed

changes from colourless to reddish brown.

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Figure 1: Colour changes indicate the synthesis of AgNPs in combination of pineapple and mangosteen peel

extracts sample after 24hours incubation time

CONCLUSIONS In conclusion, pamaCARAg+ is a car sanitizer formulated from silver nanoparticles synthesize from

pineapple and mangosteen peel extracts as the visual observations showed colour changes from colourless

to reddish dark brown. This novel product has a potential to reduce microorganisms especially

microorganisms that landed on surface of our car interior.

REFERENCES

Bashpa, P., & Seema, D. (2017). Green synthesis of silver nanoparticles from Orthosiphon thymiflorus leaf extract.

International Journal of Green and Herbal Chemistry, 6(4), 207-211.

Das, G., Patra J. K., Debnath, T., Ansari, A., Shin, H-S. (2019). Investigation of antioxidant, antibacterial, antidiabetic

and cytotoxicity potential of silver nanoparticles synthesized using the outer peel of extract of Ananas comosus (L.)

Public Library of Science, 14(8), 1-19.

David, J.C. (2020) What is COVID_19? https://www.medscape.com/answers/2500114-197401/what-is- covid-19

Karthiga, P., Soranam, R., Annadurai, G. (2012). Alpha-mangostin, the major compound from Garcinia mangostana

Linn. Responsible for synthesis of Ag nanoparticles: its characterization and evaluation studies. Research Journal of

Nanoscience and Nanotechnology, 2(2), 46-57.

Ming, R., VanBuren, R., Wai, C. M., Tang, H., Schatz, M. C., Bowers, J. E., & Zhang, J. (2015). The pineapple

genome and the evolution of CAM photosynthesis. Nature genetics, 47(12), 1435-1442.

Moodley, J. S., Krishna, S. B. N., Pillay, K., Govender, S., Govender, P. (2018). Green synthesis of silver nanoparticles

from Moringa oleifera leaf extracts and its antimicrobial potential. Advances in Natural Sciences: Nanosciences and

Nanotechnology, 9, 1-9.

Prabhu, S., & Poulose, E. (2012). Silver nanoparticles: mechanism of antimicrobial action, synthesis, medical

applications and toxicity effects. International Nano Letters, 2(3), 1-10.

Ramteke, C., Chakrabarti, T., Sarangi, B. K., Pandey, R. A. (2012). Synthesis of silver nanoparticles from the aqueous

extract of leaves of Ocimum sanctum for enhanced antibacterial activity. Journal of Chemistry, 2(1), 1-8.

World Health Organization(WHO) (2020). WHO Timeline - COVID-19. https://www.who.int/news/item/27-04-

2020-who-timeline-covid-19

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VIID2443 - EFFECT OF RECTANGULAR

SLOT ON HOLLOW PYRAMIDAL

ABSORBER

Mas Izzati Fazin1, Ahmad Rashidy Razali1 , Hasnain Abdullah@Idris1, Mohd Nasir Taib2 , Norhayati

Mohamad Noor, Azizah Ahmad 1 Faculty of Electrical Engineering, Universiti Teknologi MARA, Cawangan Pulau Pinang, Kampus

Permatang Pauh, 13500 Permatang Pauh, Pulau Pinang 2 Faculty of Electrical Engineering, Universiti Teknologi MARA, 40450 Shah Alam, Selangor

[email protected]

Abstract: A microwave absorber is one of the key electromagnetic frequency (EMF) component to be created and used

when communication technology emerges. Basically, non-echo room called anechoic chamber equipped with microwave

absorber internal wall is designed to minimize energy disruption interference from unwanted sources by absorbing

electromagnetic radiation reflections. Instruments that exposure radiation can affect the electromagnetic devices. Thus,

electromagnetic equipment must go through a performance test in order to assess its operating condition prior to

deployment. This research work proposed a novel design of a rectangular slot on hollow pyramidal microwave absorber.

The implementation of the design is carried out in CST simulation to analyze the absorption performance for the desired

frequency range of 1GHz to 12GHz. It is also fabricated and measured using Vector Network Analyzer (VNA) for

verification. In the observation, simulation and fabrication results proved that the novel rectangular slot has produced a

better absorption performance compared to unslotted design. It was also observed to generate good results at all frequency

band which make it a good candidate for low cost but good performance microwave absorber.

Keywords: microwave absorber, pyramidal, slot array, electromagnetic wave

INTRODUCTION The electromagnetic wave are passes through the free space and penetrate through a substance that allow the

wave to be reflected, transmitted or absorbed. The electromagnetic wave absorber design is improved by

materials that have an electric or magnetic dipole (Idris et al. 2016). Permittivity and permeability are

significant material parameter that are typically studied to determine the absorption properties of the material

(Liu et al. 2015). The pyramid shape is the most well-known standard microwave absorber material that

commonly offered by electromagnetic anechoic chamber manufactures. The unique pyramidal design offered

great wideband performance at both normal incidence and at wide angle incidence angles. It is mainly used

to minimize forward scattering, however provide good back scattering properties, making it ideal for use in

all positions inside an anechoic chamber (Orakwue and Onu 2019).

Apart of that, there is a concept called slotted array that is used to improve the performance of the antenna

and microwave absorber. In the field of antenna technology, a lot of attention has been given to slotted array

design to increase the antenna performance in wireless communication and broadcasting system. Thus, the

theory of basic slot array is proposed in this work by generating the ideas from the slot antenna achievement

in order to enhance the performance in pyramidal microwave absorber. This has initiated absorber researchers

come out in various directions to improve the existing absorption performance. A few researchers have proved

that the slot array design is one of the technique to improve the performance (Abdullah@Idris et al. 2016;

Yusof et al. 2017).

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METHODOLOGY 1.1. Absorber Design

There are two types of hollow pyramidal microwave absorber have been designed with different designs.

Figure 1 shows the design for the Model A and Model B. The size of single hollow pyramidal microwave

absorber is complied with the industrial standard which is 20cm length x 20cm width x 40cm height.

Model A Model B

Figure 1 : Models of Hollow Pyramidal Microwave Absorber

1.2. Simulation and Measurement

The optimization process is carried out to analyze performance results. Parameters considered during the

optimization process are shape, dimension and material properties of the microwave absorber. For

measurement process, the free space arch reflectivity measurement method is used to analyze expected

absorption performance.

RESULTS

Figure 1 and 2 show the absorption performance obtained by simulation and measurement process for both

designs. Meanwhile, Table 1 shows the maximum absorption results obtained by both designs during

simulation and measurement.

Figure 2 : Simulation results for Model A and Figure 3 : Measurement results for Model A and

Model B Model B

Table 1 : Absorption performance

Frequency band

(GHz)

Model Simulation (dB) Measurement (dB)

L (1-2) A -29.28 -2.79

B -29.01 -3.39

S (2-4) A -37.49 -5.36

B -39.06 -14.44

C (4-8) A -46.06 -37.83

B -59.15 -38.16

X (8-12) A -57.11 -48.12

B -62.15 -59.35

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FINDINGS

The results prove that the slotted absorber has given better absorption performance compared to non-slotted

model. The contribution of this research will be a novel and pioneer findings in terms of the studies and

analysis in slot array on hollow pyramidal microwave absorber absorption properties. This innovation can

improve hollow pyramidal microwave absorber absorption performance and serve as the gauge for advance

microwave absorption research for researchers.

CONCLUSIONS The rectangular slot on hollow pyramidal microwave absorber is proven to have better absorption performance

at all frequency band in both simulation and measurement. The rectangular slot design has a potential to be

used as alternative method in order to enhance the reflectivity performance.

ACKNOWLEDGEMENT The authors would want to specific the appreciation to Kementerian Pengajian Malaysia FRGS/1/2018/TK1

0/UITM/02/20 and all the events involved, mainly the Microwave Laboratory, UiTM Penang staff at some

stage in the study were conducted.

REFERENCES

Abdullah@Idris, Hasnain, Mohd Nasir Taib, Mohamad Syafiq Iskandar Nazaruddin, Najwa Rawaida Ahmad, Azizah

Ahmad, Noor Azila Ismail, Linda Mohd Kasim, Nazirah Mohamad Kasim, and Norhayati Mohamad Noor. 2016.

“ Slot Radial Array Design on Hollow Pyramidal Microwave Absorber.” In Applied Mechanics and Materials,

850:77–81. https://doi.org/10.4028/www.scientific.net/amm.850.77.

Idris, Fadzidah Mohd, Mansor Hashim, Zulkifly Abbas, Ismayadi Ismail, Rodziah Nazlan, and Idza Riati Ibrahim.

2016. “Recent Developments of Smart Electromagnetic Absorbers Based Polymer-Composites at Gigahertz

Frequencies.” Journal of Magnetism and Magnetic Materials 405 (July 2018): 197–208.

https://doi.org/10.1016/j.jmmm.2015.12.070.

Liu, Shu Ting, Kang Kang Yan, Yuan Hu Zhang, Shi Di Jin, Ying Ye, and Xue Gang Chen. 2015. “Magnesiothermic

Reduction of Rice Husk Ash for Electromagnetic Wave Adsorption.” Journal of Magnetism and Magnetic

Materials 394 (June 2015): 266–73. https://doi.org/10.1016/j.jmmm.2015.06.074.

Orakwue, Stella Ifeoma, and Igochi Praise Onu. 2019. “Pyramidal Microwave Absorber Design for Anechoic Chamber

in the Microwave Frequency Range of 1GHz to 10GHz.” European Journal of Engineering Research and

Science 4 (10): 1–3. https://doi.org/10.24018/ejers.2019.4.10.1409.

Yusof, Ahmad Syahmi, Hasnain Abdullah, Najwa Rawaida Ahmad Ahmad Fauzi, Noor Azila Ismail, Ahmad Rashidy

Razali, Azizah Ahmad, Mohd Nasir Taib, Azwati Azmin, Nazirah Mohamat Kasim, and Aiza Mahyuni Mozi.

2017. “Slotted Triangle on Hollow Pyramidal Microwave Absorber Characteristics.” In Proceedings - 6th IEEE

International Conference on Control System, Computing and Engineering, ICCSCE 2016, 563–68.

https://doi.org/10.1109/ICCSCE.2016.7893639.

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VIID2502 - BITERBE (Bitter Melon

Rosemary Leaf Tea) AS A SOLUTION

USING BITTER MELON AND

ROSEMARY'S LEAVES AS A CURE FOR

DIABETES MELLICURE

Ni Luh Putu Eka Yanti, Ni Made Sukma Permata Sari, Kadek Ardelia Dwi Aprily

One Kuta Junior High School

e-mail: [email protected]

ABSTRACT: The study was aimed 1) to learn how bitter melon processing and rosemary's leaves became BITERBE.

2) what prospects for BITERBE in the fight against diabetes. 3) how do people respond to BITERBE. This type of

research is an exploratory description. There are two sets of data in this study, namely primary and secondary. Results:

1. The process of making BITERBE begins with the washing of bitter melon and Rosemeri, then cutting and drying it,

the next step of blending and continuing with the process of packaging BITERBE powder into a tea bag weighting 10

grams per bag; 2) BITERBE has excellent prospects as an alternative health drink for the prevention and treatment of

diabetes mellitus because it contains charantin, polypeptide-p, lektin, carnosic acid, rosmarinic acid. 3). BITERBE has

been received as good responses from the public as evidenced by the data that led that overall, the society affected to the

author's products have been in accordance with the tastes of the community with a percentage of 90% and will continue

to be improved to get the most out of it.

Keyword: bitter melon, rosemary, BITERBE, diabetes mellitus

INTRODUCTION

Diabetes mellitus is a condition in which the sugar content in the blood exceeds normal and tends to be

decreased. Diabetes is also called a chronic and lifelong condition, which affected to the body's ability in using

energy from digested foods. Diabetes mellitus is a disease that has been suffered by many people, namely as

many as 350 million people worldwide, aabout 3 to 4 million people died of diabetes in 2004. More than 80

percent of diabetes mellitus are related to the deaths occur in middle to low income countries. The World

Health Organization (WHO) estimates the number of diabetes mellitus are related the deaths will be double

between 2005 and 2030. Meanwhile, in Southeast is of Asia, from 82 million in 2017, to 151 million in 2045.In

Indonesia estimately 90% of all diabetes mellitus cases in the world.

During at this time, diabetes mellitus treatment is still using insuline injections, taking anti-diabetic drugs,

taking aspirin and reducing carbohydrous foods, which requires very expensive costs. Therefore, the authors

took the initiative to find the solutions to prevent and treat diabetes by using natural ingredients in the form

of plants that are easily cultivated, such as bitter melon and rosemary plants. The combination of these plants

is processed into a drink that is favored in the community in the form of tea. The combination of these

ingredients is expected to have a physical and psychological impact. The physical impact is to prevent and

treat diabetes mellitus, while the psychological impact is the fragrant aroma of rosemary can obtain calm in

the mind when consuming it. Through this study, the authors could make healthy drinks in the form of

BITERBE. BITERBE (Bitter Melon Rosemary's leaf) as a product innovation made from local food

treatment diabetes melittus.

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Formulation of Problem in research: 1) how bitter melon processing and rosemary’s leaves became

BITERBE? 2) to know the prospects for BITERBE in the fighting against diabetes? and 3) to know public

response about BITERBE? Research purposes: 1) to find out bitter melon processing and rosemary’s leaves

became BITERBE; 2) to find out the prospects for BITERBE in the fight against diabetes; 3) To find out

public response about BITERBE.

This innovation in rosemary and bitter melon is expected to be one of the strategies for treating diabetes

mellitus and needs to be introduced to communities in order to increase the supplying product. The results of

this study are expected to increase the public's knowledge of the efficacy of BITERBE. As we know that with

the content owned by BITERBE can be used as a solution in preventing diabetes mellitus

LIBRARY REVIEW

Diabetes Melittus

Diabetes Mellitus (DM) is a disease caused by metabolic disorders characterized by an increasing in blood

sugar called hyperglycemia (Ada, 2018). DM is a hidden disease before symptoms appears that seem like easy

hunger, thirst and frequent urination. These symptoms are often noticed when the sufferer has felt a complaint,

so called the silent killer (Isnaini and Ratnasari, 2018). Diabetes mellitus is a health disorder in the form of a

collection of symptoms caused by increased blood sugar (glucose) levels due to deficiency or insuline

resistance. The disease is caused by obesity due to a high lifestyle and diet.

DM became a common public disease, becoming a public health burden, widespread and carrying many deaths

(Bustan, 2007). Diabetes mellitus is a metabolic disorder that is genetically and clinically included

heterogeneous with manifestations of a loss of tolerance to carbohydrates. The body cannot be converted

carbohydrates or glucose into energy because the body is unable to produce or produce less insuline and it is

not even able to use the resulting insulin, so glucose cannot enter the cell to convert into energy and cause

glucose levels in the blood to increase. The condition can cause damage in various tissues in the body ranging

from blood vessels, eyes, kidneys, heart and nerves called complications from Diabetes mellitus (Sugianto,

2016).

Bitter Melon

The meaning of Bitter Melon is a fruit vegetable that is widely grown in the yard. The stem is longer to more

than two meters long, is propagated with the help of its tendrils shaped like twists, has a small stem size

forming many branches (R. Sutarya 1995).

The classification of pare plants is as follows:

Division : Spermatophyta

Sub Division : Angiospermae

Class : Dicotyledoneae

Ordo : Cucurbitales

Family : Cucurbitaceae

Genus : Momordica

Species : Momordica charantia L.

Bitter Melon plants are widely found in the tropics, grow well in the lowlands and can be found growing wild

in derelict soils, moors, cultivated or planted in the yard by are being vined on fences, for fruit to be taken

(Widyaningrum 2011). This plant does not require much sunlight, so it can thrive in rather sheltered places.

Plants a year, creeping or climbing with a buyer's tool or spiral-shaped tendrils, many branching, smelling

bad. Single leaf, long round shape, heart-shaped base, dark green color. Taju is coarse-toothed until noticed

Single flower. sex in one tree, long stemmed, yellow. The round fruit is elongated, irregularly speckled, the

taste is bitter. The color of the fruit is green, when ripe orange that breaks with 3 valves. Seeds a lot. yellowish

brown, flat shape hard (Widyaningrum 2011).

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Rosemary

Rosemary plant is one of the family in flowering plants those are widely utilized as a source of fragrances,

essential oils, spices and cooking seasonings. Menurur Suthar (2014), the family Lamiaceae is a plant of the

mint family so it has a distinctive smell of each species. Some species of the family plant Lamiaceae are

planted located in the surrounding environment (Anggraini, et al. 2017). Rosemary (Rosmarinus officinalis

L.) which is a family of Lamiaceae is a spice-producing plant and cooked seasoning of the same name.

Rosemary is commonly used in Mediterranean cuisine, such as Italian, Greek/Turkish cuisine, and the

Levantia region. Classification according to USDA (2019) rosemary plants is as follows:

Kingdom : Plantae

Superdivision : Spermatophyta

Division : Magnoliophyta

Class : Magnoliopsida

Subclass : Asteridae

Order : Lamiales

Family : Lamiaceae/Labiateae

Genus : Rosmarinus L.

Species : Rosmarinus officinalis L.

RESEARCH METHODS

The data collection techniques the authors are using are experiments and references. An experiment is an

action taken to test a hypothesis against a problem. The experiment the authors conducted was to prove that

bitter melon and rosemary can be used as BITERBE.

The data that has been collected by the author is still in raw data. Therefore, the data must be processed first

through various stages. These stages are sorting and coded with the aim of summarizing data on rosemary

waste to the research process on BITERBE production that has been collected to make it simpler and according

to the needs of the author. Then the data is presented in a narrative way.

DISCUSSION

Bitter melon and Rosemeri Processing into BITERBE

BITERBE manufacturing process 1) Wash Pare and Rosemeri cleaned, drained 2) cut thinly into pieces of

pare. 3) dry the pare and rosemeri for approximately 2 days, or use the oven at 100ºC for 3 minutes 4) Once

dry, wait for the pare and rosemary to be cool.5) mix Puree the pare and rosemary using a blender. 6) Put 1

teaspoon of pare powder and rosemary in a tea bag.7) Paste the tea bag with sealer. In driened kg of pare and

wet rosemeri, it can produce 700 grams of pare and dried rosemary that can fill 70 bags of BITERBE weighting

10 grams per bag. For maximum results, BITERBE can be brewed with hot water as much as 150 ml and

consumed as much as 2 times a day.

The Prospect of BITERBE As an Alternative To Diabetes Mellitus Drugs

During this time, diabetes mellitus treatment is still using insulin injections, taking anti-diabetic drugs, taking

aspirin and reducing carbohydrous foods, which require very expensive costs. Prevention and treatment of

diabetes by using natural ingredients in the form of plants that are easy to cultivate, among others pare and

rosemary plants (BITERBE) become a new breakthrough and excellent prospects. In terms of health

BITERBE has an excellent content of substances for health, where in pare contains charantin, polypeptide-p,

lektin, carnosic acid, rosmarinic acid and rosemery contains carnosic acid, carnosol, ursolate, carsonic acid

and rosmarinic.

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Charantin, vicine, and polypeptide-p are active antidiabetes substances. One of the functions of charantin is

to lower blood sugar levels in the body. Meanwhile, polypeptide-p is known as a compound that resembles

insulin. The above three substances have an effect to help the body reduce blood sugar levels. Laboratory

research shows that the content in substances in pare has the ability to fight cancer cells. Research reveals that

pare has anticancer properties and is potentially used as an exterminating agent of various types of cancer,

such as breast, colon, prostate, liver, and blood cancer (https://www.alodokter.com). The content of saponins,

flavonoids, polyphenols, and vitamin C pare fruit serves as antioxidants aimed at warding off free radicals

that can interfere with the survival of Leydig cells due to diabetes mellitus (Agoes, 2010).

Carnosic acid, carnosol, ursolate, and rosmarinic have anti-cancer properties. Antioxy and anti-inflammatory

compounds in rosmery are beneficial in warding off free radicals that can cause a variety of problems for the

body. As a result, the immune system increases, the circulation gets smoother. Carsonic acid is an antioxidant

and antimicrobial acid compound, which is beneficial in preventing neurodegenerative diseases such as

alzeimer and dementia.

Community Response to BITERBE

The authors distributed a questionnaire that would collect data on people's responses to BITERBE. The

respondent was a community of 20 people aged 15-24 years old located in Kuta Village, Kuta District, Badung

Regency with a questionnaire return rate of 100%.

Table 1. Results of Community Response Recapitulation (QUESTIONNAIRE I)

ET 1 2 3 4 5 6 7 8 9 10 T P

FA 9 9 9 - - - 13 10 17 17 84 42%

A - - - 3 2 1 7 5 3 3 24 12%

LA 4 4 4 3 3 5 - 5 - - 28 14%

DA 7 7 7 14 5 6 - - - - 46 23%

HAD - - - - 10 8 - - - - 18 9%

TOTAL 20 20 20 20 20 20 20 20 20 20 20 100%

Based on the classification results of the questionnaire it is known that the score (5) appears in the ninth, and

tenth statements. The two statements were the most dominant statements chosen by the respondents, each

chosen by 17 respondents. The ninth statement that stated " I felt the primacy of biterbe after a week of

consuming it" and the tenth statement stating " I agree that biterbe was an innovation using bitter melon and

rosemary as a cure for Diabetes Mellicure" has proven that BITERBE is an innovation in the utilization of

pare and rosemary as a diabetes mellitus drug with the content of charantin, polypeptide-p, lektin, carnosic

acid , rosmarinic acid required by the body with the recommendation of consumption of 2 bags per day in

order not cause side effects. Therefore, BITERBE is the right solution to utilize pare and rosemary as diabetes

mellitus drugs.

Table 2. The results of society’s recapitulation (QUESTIONNAIRE II)

Indicators Assessment Total

Excessive Appropriate Less

1 Taste 0 18 2 20

2 Smell 0 20 0 20

3 Colour 0 20 0 20

4 Amount 0 58 2 20

5 Presentase 0% 90% 10 % 100%

From the above data can be concluded that overall the society assesses the author's products have

been in accordance with the tastes of the community with a percentage of 90%. However, it became an

important note on the taste of BITERBE which was rated less by 2 respondents.

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CONCLUSIONS The following statements can be concluded as : 1. The process of making BITERBE begins with the washing

of bitter melon and Rosemeri, then cutting and drying it, the next step of blending and continuing with the

process of packaging BITERBE powder into a tea bag weighting 10 grams per bag; 2) BITERBE has excellent

prospects as an alternative health drink for the prevention and treatment of diabetes mellitus because it

contains charantin, polypeptide-p, lektin, carnosic acid, rosmarinic acid. 3). BITERBE has been received as

good responses from the public as evidenced by the data that led that overall, the society affected to the

author's products have been in accordance with the tastes of the community with a percentage of 90% and will

continue to be improved to get the most out of it.

The results of this study are expected to be a source of information and reference in the utilization of pare and

rosemeri through BITERBE. BITERBE is not the perfect work for that more research is needed in increasing

the use of pare and rosemeri as healthy drinks to prevent diabetes mellitus. 2). This innovation in BITERBE

is expected to be one of the strategies for prevention of diabetes mellitus and needs to be introduced to the

community in order to increase for it fans.

REFERENCES American Diabetes Association (ADA). (2018). American Diabetes Association Standards Of Medical Care In

Diabetes—2018. https://diabetesed.net. Diunduh pada 26 Oktober 2020.

Agoes, A. 2010. Indonesian Medicinal Plants. Jakarta: Salemba Medika

Anggraini, Putu. Jecika, et al. 2017. Imperative and Politeness in " Presidential Debates Between Barrack Obama and

Mitt Romney " Transcript. Journal of Humanist, Faculty of Culture Unud. Vol 18. 2. ISSN: 2302-920X

Bustan, M. N. 2007. Epidemiology : a disease not contagious. Mold 2. Jakarta : Rineka Cipta

Isnaini, Nur & Ratnasari. (2018). Risk Factors Affect The Incidence of Type Two Diabetes. Aisha Journal of Nursing

and Midwifery, 14 (1), 59-68

I Ketut A.Y, Made S.A, Son of A.G.O.D. 2013. "Identification of The Chemical Compound Group of Estrak Ethanol

Pare Fruit (Momordica charantia) and Its Effect on The Decrease in Blood Glucose Levels of Male White

Rats (Rattus novergicus) Induced By Aloksan." Udayana Veterinary Bulletin.

Sutarya, R., and Gerrard Grubben, 1995, Guidelines for Planting Lowland Vegetables, Gajah Mada University Press,

Yogyakarta.

Widyaningrum, H. 2011. Book of Medicinal Nusantara plants. Yogyakarta : Pressindo Media.

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VIID2512 - THE IMPRESSION OF A

SINGLE TRIANGULAR SLOT ON

HOLLOW PYRAMIDAL MICROWAVE

ABSORBER

Mohamad Faisal Asmadi1, Hasnain Abdullah 2, Mohd Nasir Taib3,

Linda Mohd Kasim4, Nazirah Mohamat Kasim5, Noor Azila Ismail6 12456Faculty of of Electrical Engineering, Universiti Teknologi MARA, Cawangan Pulau Pinang, Kampus

Permatang Pauh, 13500 Permatang Pauh, Pulau Pinang 3Faculty of Electrical Engineering Universiti Teknologi MARA (UITM), 4050 Shah Alam,

Selangor,Malaysia

[email protected]

Abstract: The growth of electronic technologies, especially in telecommunication systems give rise to the demand for

anechoic chambers. Microwave absorber is an essential thing in anechoic chamber construction, since the side walls, the

roof and the ceiling of the anechoic chamber are shielded by it. Much exposure radiation to the electronic equipment can

degrade the quality life of the equipment. The interference signal from other sources can interfere with the operation of

the instrument system. This has initiated the researchers to invent a new design by proposing the triangular slotted on

hollow pyramidal microwave absorber to improve the absorption performance. The equilateral and isosceles triangle

slotted has been designed on a hollow pyramidal absorber. The measurement was conducted using an arch measurement

method at frequency range 1GHz to 12GHz. Both designs performance is compared and analysed their absorption

performance. Overall, the generated results show that the isosceles triangle slotted has a better performance compared to

the equilateral triangle slotted.

Keywords: microwave absorber, triangular slotted, anechoic chamber

INTRODUCTION

Recently, a novel type of microwave absorber has been receiving attention by researchers to provide a cost

effective, friendly environment and enhance the existing pyramidal absorber performance. The main

characteristic of a room anechoic chamber must have low reflectivity, low scattering and low backscatter,

which provide an environment free of extraneous signals (Chung et al. 2015). Microwave absorbers are special

materials that can eliminate unwanted radiation by electromagnetic waves. Special material called Radiation

Absorbing Material (RAM) is typically used in the fabrication of microwave absorbers, for example black

carbon, ferrite, graphite, bamboo charcoal and urethane. However, black carbon is the easiest and cheapest

material that exists in the current market. The RAM is able to absorb electromagnetic radiation by reducing

reflection waves because of their dielectric properties which permittivity and permeability (Idris et al. 2015).

Microwave absorber is available in a variant design such as flat absorber, pyramidal absorber, hollow

pyramidal absorber, wedges absorber, multilayer dielectric absorber, hybrid dielectric absorber, walkway

absorber, and convoluted microwave absorber. Pyramidal and wedge absorbers are mostly used in anechoic

chambers due to its wide frequency and wide incident angle characteristics for the efficient absorption of

arbitrary incoming electromagnetic waves from devices under test within (Yohandri et al. 2018). The slotted

array on hollow pyramidal microwave absorber is one of techniques to improve the absorption performance

by tuning the impedance matching of the pyramidal absorber (Abdullah@Idris et al. 2016). This project is

proposed the two different design of triangular slotted on hollow pyramidal absorber in order to observe their

absorption performance.

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METHODOLOGY

There are two types of slotted design on hollow pyramidal absorbers which are equilateral and isosceles

triangle. The dimensions of a single hollow pyramidal absorber are similar to the commercial size which is

40 cm height 20 cm width x 20 cm length. The base has 6 cm length x 6 cm height. Figure 1 and Figure 2

show the dimension of triangular slotted design pyramidal absorber and measurement under arch measurement

reflectivity method respectively (Hofmann et al. 2019).

Figure 1: a) Equilateral triangle. b) Isosceles triangle. Figure 2: Arch measurement method.

RESULT

Figure 3: Comparison result Figure 4: Absorption data

FINDINGS

This innovative design would be initial studies by researchers because it has better results to enhance the

pyramidal microwave absorber. The researcher has tended to focus on the triangle slotted technique and the

arrangement of slotted on pyramidal absorber to improve their absorption performance. The Isosceles triangle

slotted pyramidal absorber has high maximum absorption at high frequency band and it prefers to be used in

high frequency applications such as antennas. Due to the lightweight and easy to handle of the triangular

slotted on hollow pyramidal absorber design will attract the researchers and industry to implement in anechoic

chambers.

2.145.61

22.97

30.62

2.82

19.03

30.88

43.50

0

10

20

30

40

50

1 - 2 [L] 2 - 4 [S] 4 - 8 [C] 8 - 12 [X]

Ab

sorp

tio

n (

dB

)

Frequency (GHz)

Maximum Absorption

Equalateral triangle slotted Isosceles triangle slotted

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ACKNOWLEDGEMENT

The authors would want to specific the appreciation to Kementerian Pengajian Malaysia FRGS/1/2018/TK1

0/UITM/02/20 and all the events involved, mainly the Microwave Laboratory, UiTM Penang staff at some

stage in the study were conducted.

CONCLUSIONS

Overall, the triangular slot on the pyramidal absorber gives effect on the absorption performance. Based on

the results, the isosceles slotted design obtained higher absorption at all frequency bands than to the equilateral

triangle slotted. The highest maximum absorption achieved at X frequency band which is - 43.50 dB.

.

REFERENCES

Abdullah@Idris, Hasnain, Mohd Nasir Taib, Mohamad Syafiq Iskandar Nazaruddin, Najwa Rawaida Ahmad,

Azizah Ahmad, Noor Azila Ismail, Linda Mohd Kasim, Nazirah Mohamad Kasim, and Norhayati

Mohamad Noor. 2016. “Slot Radial Array Design on Hollow Pyramidal Microwave Absorber.”Applied

Mechanics and Materials 850: 77–81.

https://doi.org/10.4028/www.scientific.net/amm.850.77.

Chung, Boon Kuan, Universiti Tunku, Abdul Rahman, and Kuala Lumpur. 2015. “Anechoic Chamber Design

Wave Absorbers,” 1–20. https://doi.org/10.1007/978-981-4560-75-7.

Hofmann, Willi, Christian Bornkessel, Andreas Schwind, and Matthias A. Hein. 2019. “Challenges of RF

Absorber Characterization: Comparison between RCS- and NRL-Arch-Methods.” EMC Europe 2019 -

2019 International Symposium on Electromagnetic Compatibility, 370–75.

https://doi.org/10.1109/EMCEurope.2019.8871983.

Idris, Hasnain Abdullah, Mohd Nasir Taib, Fatimah Zaharah Ali, Najwa Rawaida Ahmad, Asmalia Zanal,

Azwati Azmin, Mohd Hussaini Abbas, Rohaiza Baharudin, and Norhayati Mohamad Noor. 2015. “The

Study of Green Biomass Coated Hollow Microwave Absorbing Material.” ARPN Journal of Engineering

and Applied Sciences 10 (20):9862–69.

http://www.arpnjournals.org/jeas/research_papers/rp_2015/jeas_1115_2951.pdf.

Yohandri and Z Affandi. 2018. “Optimization of Pyramidal Radar Absorber for Anechoic Chamber

Application Optimization of Pyramidal Radar Absorber for Anechoic Chamber Application,” 0–6.

https://doi.org/10.1088/1742-6596/1116/3/032043.

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VIID2513 - D-ALERT DEVICE

Nur Farahiah Ibrahim1, Shahrizan Drahman2, Siti Aishah Mohd Spawi3, Faznoliza Jamil4 1Universiti Teknologi MARA, Cawangan Sarawak

2Biomedix Solutions Sdn Bhd 34Tadika Aktif Ceria, Kota Samarahan

[email protected]

ABSTRACT: The COVID-19 pandemic struck the world in December 2019 and has infected more than 44 million

people and caused 1.18 million death as of October 2020. After 15 weeks of MCO to curb the spread of COVID-19 in

Malaysia, nursery and kindergarten have been allowed to resume their operation to support working parents with strict

SOP from the government especially the enforcement of safe social distancing. It’s is very difficult for educators and the

children themselves to ensure safe social distancing due to their carefree nature. D-Alert is created to remind children to

maintain their safe distance. The device is mainly constructed using Arduino NANO and a TOF sensor, powered by a

rechargeable Li-Po battery pack. Implementing the VCSEL TOF enables accurate and rapid distance measurement in a

compact dimension. The technology is safe for the human eye compliant with latest standard IEC 60825-1:2014. The

device would detect the proximity of a person within the TOF FOV accurately up to two meters and would sound an

audible alert tone when the person is within one meter. The device is limited in its functionality as it is not yet able to

distinguish between a person, object or an obstacle and the narrow FOV of the TOF sensor limits device detection at

±13.5◦ in both vertical and horizontal plane. Improvement could be made to the sensing methods by implementing multi

TOF sensors to widen the FOV to a more applicable range for human conversation. The usage of a smaller board with

smaller battery supply would be ideal to create a package which is slimmer and lighter and could be clipped on to clothes,

pockets or tags. Further works into the device would enable for a limited AI functionality in distinguishing between a

person or an object. In the case study, D-Alert device is suitable to be used by children and is a useful everyday device

for everyone, reminding us to maintain safe social distancing as opposed to more costly implementation method available

in the limited market.

Keywords: children, social distancing, alert, TOF and Arduino NANO

INTRODUCTION COVID-19 was first reported in Wuhan, China in December 2019 has shocked the world. The World Health

Organization (WHO) has declared it as a pandemic on 12 March 2020 and has called upon the global

community to work together to combat it. As of 28 October 2020, there have been 43,766,712 confirmed cases

of Covid-19 including 1,163,459 deaths (WHO, 2020). Few Non-Pharmaceutical Interventions (NPIs) has

been introduced to help in containing the spread of Covid-19 such as mandatory face mask, isolations,

quarantine, social distancing and traffic restriction. Social Distancing is the most effective and easiest

implementation of NPI for containing the spread (Yacong Bo et al., 2020).

On 18th March 2020, Malaysia government announced 2020 Movement Control Order (MCO) to prevent the

spread of Covid-19 after an increasing number of case and death reported in the country (Ain Umaira et al.,

2020). The MCO which first scheduled to end in 14 April 2020 has been extended many times with improving

phases. During Recovery MCO, the government has allowed several sectors to resume their operations

(Wikipedia, 2020). For pre-schools, kindergartens, nurseries and day care centers, they were allowed to

resume their operations on 1st July 2020 to support working parents with strict SOP from the government

especially the enforcement of safe social distancing (Ministry of Education, 2020).

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From the preliminary study that is done, it is found that educators are having difficulty to ensure children

adhere to safe social distancing to their carefree nature, especially in a small enclosed area like a kindergarten

or nursery. They do know that they have to maintain a safe distance, but more often than not they tend to

forget or do not know how far they should distance themselves between others. D-Alert device is designed to

assist and to remind the user especially the children to maintain safe social distancing.

D-Alert is constructed using Arduino NANO and a TOF sensor, powered by a rechargeable Li-Po battery

pack. The usage of VCSEL TOF enables accurate and rapid distance measurement in a compact dimension.

The device would detect the proximity of a person within the TOF FOV accurately up to two meters and

would sound an audible alert tone when the person is within one meter. However, the device has limitation in

its functionality as it is not yet able to distinguish between a person, object or an obstacle and the narrow FOV

of the TOF sensor limits device detection. Improvement could be made to the sensing methods by

implementing multi TOF sensors to widen the FOV to a more applicable range for human conversation

METHODOLOGY After study is made, D-Alert device is then constructed using Arduino NANO, LIDAR time-of-fight (TOF)

and other electronics components. TOF sensor have been selected due to its significant benefits over distance

sensing in terms of wider range, faster reading and greater accuracy. TOF sensor works by emit IR-LED at

the target object from its transmitter. The pulse of the LED is then picked up by the target and reflected back.

Distance is then calculated by using the relationship between constant speed of light in air and the time

between sending/receiving of the signal.

Arduino NANO was used as the prototype platform due to its low cost, wide compatibly with various sensors

and user-friendly IDE with great community support. A LiDAR TOF using VCSEL source was used and care

is taken to ensure the selected TOF sensor complies to optical radiation safety standards as per IEC 60825-

1:2014. The TOF is able to measure up to two meters accurately within 3% in best situation. It is also superior

to the conventional ultrasonic sensor from its accuracy, adaptability, power consumption and most

importantly, very compact size. Powering the system is a rechargeable 3.7V 3800mAh Li-Po with a DC-DC

converter, increasing the output voltage to 5V for Arduino NANO board. It is calculated that the TOF sensor

and the Arduino NANO consume less than 20mA, thus battery life would be in the weeks. The whole system

is housed in a small ABS box hooked on to a lanyard.

FINDINGS On-site test of D-Alert device was done with the educator’s supervision. It is found that D-Alert is successful

in implementing its design ideas with both the wearer and the other party being made aware of safe distancing.

After extended testing, the students were able to instinctively increase the social distancing upon receiving

the audible alert. Both educator and student have a positive acceptance towards D-Alert usage and mentioned

the easiness of detecting safe distancing.

During the design process, it was noted that D-Alert has some limitation in its ability to distinguish between

a person, object or an obstacle. This is alleviated by instructing the children to remove the device when they

are at their table and only to wear it when they are roaming around, either playing or conversing. Further

works would enable the device to distinguish the detection between a person or an object by implementing AI

with additional sensor.

The device is also limited in its detection due to the narrow FOV of the TOF at ±13.5◦ in both vertical and

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horizontal plane. Improvement could be made to the sensing methods by implementing multi TOF sensors to

widen the FOV to a more applicable range for human conversation. Four TOF sensors at 30◦ apart would

enable a 120◦ cone of detection in front of the device, suitable for the detection of social distancing in a normal

interaction.

Ergonomics of D-Alert could be improved to be smaller, lighter and more universally adaptable to everyday

clothing. Minimizing the circuit by using the more compact controller at 3.3V, usage of slimmer and lighter

battery circuitry which enables the device to be shaped into a clipped badge form-factor. This would enable

the D-Alert to be more practically adapted by clipping the device to clothes, id tag, bags etc.

CONCLUSIONS From the finding, it can be concluded that D-Alert device have successfully met its design purpose of ensuring

safe social distancing between one another even with its current limitation. Further works into D-Alert would

significantly improve its application not only in a kindergarten environment, but in day-to-day life,

everywhere at the office, market, meetings and events.

REFERENCES Ain Umaira Md Shaha, Syafiqah Nur Azrie Safria, Rathedevi Thevadasb, Nor Kamariah Noordinc, Azmawani

Abd Rahmand, Zamberi Sekawie, Aini Iderisf, Mohamed Thariq Hameed Sultana. 2020. “COVID-19

outbreak in Malaysia: Actions taken by the Malaysian government.” International Journal of Infectious

Diseases, Volume 97: 108-116.

https://www.ijidonline.com/article/S1201-9712(20)30400-8/fulltext

Ministry of Education. 2020. “Garis Panduan Pembukaan Semula Sekolah”

https://www.moe.gov.my/pekeliling/3480-garis-panduan-pembukaan-semula-prasekolah/file

Shawn from Seedstudio “Types of Distance Sensor and how to select one?” Accessed Oct 20, 2020

https://www.seeedstudio.com/blog/2019/12/23/distance-sensors-types-and-selection-guide/

Wikipedia. 2020. “Malaysia Movement Control Order.” Accessed Oct 29, 2020.

https://en.wikipedia.org/wiki/2020_Malaysia_movement_control_order

World Health Organization (WHO). 2020. “Coronavirus Disease 2019 (COVID-19) Situation Report.”

Accessed Oct 28, 2020.

https://covid19.who.int/

Yacong Bo,1,2# MSc; Cui Guo,1# PhD; Changqing Lin,3 PhD; Yiqian Zeng,1 MSc; Hao Bi Li,4 BSc;

Yumiao Zhang,3 PhD; Md Shakhaoat Hossain,3 MSc; Jimmy W. M. Chan,3 PhD; David W. Yeung,5

BSc; Kin-on Kwok,1 PhD; Samuel YS Wong,1 PhD; Alexis K. H. Lau,4,6* PhD; Xiang Qian Lao,1*

PhD. 2020. “Effectiveness of non-pharmaceutical interventions on COVID-19 transmission in 190

countries from 23 January to 13 April 2020.” International Journal of Infectious Diseases.

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VIID2541 - EASY STUDENT ACCESS

(EaStAc)

Nurul Syuhada Baharuddin1, Nurul Aisyah Awanis binti A Rahim2, and Humaira Nuha Mohd Hisam3

1,2,3Faculty of Business and Management, Universiti Teknologi MARA, Cawangan Terengganu, Dungun

Campus, 23000 Dungun, Terengganu, Malaysia

[email protected]

Abstract: The spread of virus COVID-19 has been declared as a pandemic and it has taken the world by storm and forced

us to adapt to drastic changes in our daily routine. The education system is in no exception - major changes and new

norms must be applied and practiced. There are no more face-to-face meetings in the entire process of student registration

to courses registration, and even classes. All matters are now resorted to strictly only open-distance learning (ODL) and

virtual meetings. Thus, EaStAc has been specially created to provide a super coordinated and systematised platform that

is time-saving and user-friendly. EaStAc is an invention, a new mechanism or a checkpoint for all-round engagement

between lecturers and students, especially initial of the semester. EaStAc introduces an easy way, a platform for both

students and lecturers to access the right courses and groups. It is effective not only for educators but also for repeaters

or students from excluded batches as they will be able to reach their particular classes easier. EaStAc has utilizes the

basic technology with a cost-effective platform as the material needed is only any mobile device with internet connection.

This platform is very practical to tackle all age groups, even those who are not tech-savvy due to time constraint and lack

of knowledge on mobile device applications. With the flexible and customisable user interface, EaStAc has a great

potential to be applied to anyone who has the similar interest and objectives, especially in higher learning institutions all

over the world.

Keywords: student access, mechanism, platform, virtual meeting, ODL

INTRODUCTION

Undeniably, the 2020 pandemic has changed our daily routine a complete 180 degrees, including our

education system. In order to adapt to this new norm that has altered our day-to-day living activities, most of

higher learning institutions have to resort to only virtual meetings and open-distance learning (ODL) to

decrease the potential spreading of COVID-19. ODL system is a system that utilizes communication to convey

announcements, course administration information, course material, also as a sharing, supporting and

encouraging platform that acts as a medium of discussion and clarification (Mayende, Prinz, & Isabwe, 2017).

Online learning appeals to diverse groups of students with ranging academic needs that conventional

education classes are inadequate or incapable of fulfilling (Gilbert, John, & College, 2015). Due to the

COVID-19 pandemic, the classes had to be carried out virtually (Moawad, 2020).

On certain occasions, such as classes for new intakes, the process of learning becomes more complicated due

to lack of two-ways communication. This situation will require the helpless instructors or lecturers to

personally reach out the students or any class representatives on their own. This is obviously a burden - time

consuming, tedious, and involves a lot of people. However, it is a vital step as it is by far the only efficient

way to convey information to the classes. Therefore, a platform is necessary to play the role as a hub for the

lecturers to reach the student in order to acquire the contact number of the class representatives.

The communication between lecturers and students is vital because inefficiency in this matter will lead to lack

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of motivation, difficulty in understanding learning materials and decrease in communication level between

those two parties (Alawamleh, Al-Twait, & Al-Saht, 2020). Nevertheless, online learning method do have its

advantages if the process were done in clear communication level with excellent engagement included (Burke

& Fedorek, 2017).

METHODOLOGY

EaStAc mechanism has been created in order to help the communication process between stated parties to

run smoothly. The following is the process of creating EaStAc:

Diagram 1: The methodology of EaStAc creation

FINDINGS

It is proved that EaStAc is a first of its kind as this is an innovation of one-touch platform for lecturers to

reach their students, especially initial of the semester. Aside from the said efficiencies, students who are

repeaters or from any excluded batch will be able to look for their classes for any particular semester easier.

Besides that, the variety of mediums included allows user to alter and set the application to suit their

preferences and creates flexible user interface. Contradict with study by Alhat (2020), EaStAc has proven

that as its mechanism is simple, but proficient – virtual learning can now be experienced by everyone

comfortably not only to the urban individuals who are experts in technology. Figure1 has shown from 95

respondents of the consumer satisfaction, 63 (67%) agreed that EaStAc is useful while 45 (47.9%) describe

this mechanism is practical.

Figure 1: Consumer Satisfaction over EaStAc

Ready to use.

Share link folder to all lecturers and students.

Class Representatives create a group messaging platform for all related courses and copy the link to one drive created.

Create a group messaging platform for Class Representatives.

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EaStAc also provides maximum particle impact through total student participation as students’ motivation is

crucial in making sure the classes are conducted successfully (Lee & Martin, 2017). The efficiency of this

platform is not only limited to educators solely, core and servicing faculty will also be able to benefit from it

as all data are centred. This will further increase the positive ripple as cost, energy, and time can be saved

tremendously, and it will also reduce burnout issues among lecturers.

CONCLUSION

By and large, the creation of EaStAc system will help lecturers and students to enjoy the process of ODL. The

issues difficulty in acquiring contact information of respective student or lecturer will be solved. In the future,

it is hoped that EaStAc will be developed progressively by serving more functions such as lecturers and

students personal details therefore it is easier to do two ways communication and ease the learning transferring

and sharing process. With the flexible and customisable user interface to suit various groups of students and

courses, EaStAc has a great potential to be applied to anyone who has the similar interest and objectives,

especially in higher learning institutions all over the world.

REFERENCES

Alawamleh, M., Al-Twait, L. M., & Al-Saht, G. R. (2020). The effect of online learning on communication between

instructors and students during Covid-19 pandemic. Asian Education and Development Studies.

https://doi.org/10.1108/AEDS-06-2020-0131

Alhat, S. (2020). Virtual Classroom: A Future of Education Post-COVID-19. Shanlax International Journal of

Education, 8(4), 101–104. https://doi.org/10.34293/education.v8i4.3238

Burke, A. S., & Fedorek, B. (2017). Does “flipping” promote engagement?: A comparison of a traditional, online, and

flipped class. Active Learning in Higher Education, 18(1), 11–24. https://doi.org/10.1177/1469787417693487

Gilbert, B., John, S., & College, F. (2015). Online Learning Revealing the Benefits and Challenges How has open access

to Fisher Digital Publications benefited you ? Fisher Digital Publications.

Lee, J., & Martin, L. (2017). Investigating students’ perceptions of motivating factors of online class discussions.

International Review of Research in Open and Distance Learning, 18(5), 148–172.

https://doi.org/10.19173/irrodl.v18i5.2883

Mayende, G., Prinz, A., & Isabwe, G. M. N. (2017). Improving communication in online learning systems. CSEDU 2017

- Proceedings of the 9th International Conference on Computer Supported Education, 1(December), 300–307.

https://doi.org/10.5220/0006311103000307

Moawad, R. A. (2020). Online Learning during the COVID- 19 Pandemic and Academic Stress in University Students.

Revista Romaneasca Pentru Educatie Multidimensionala, 12(1Sup2), 100–107.

https://doi.org/10.18662/rrem/12.1sup2/252

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VIID2558 - MANAGEMENT

INFORMATION SYSTEMS (MIS)

INTERACTIVE REPORT: AN

INTRODUCTION OF MICROSOFT EXCEL

AS LEARNING TOOL FOR NON-

COMPUTING STUDENTS

Juliana Hamka Kamaroddin1, Wan Aryati Wan Ghani1, Azman Ariffin2 and Nor Diana Ahmad3

1Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA Cawangan Negeri

Sembilan, Kampus Seremban, 70300 Seremban, Negeri Sembilan, Malaysia 2Faculty of Engineering and Life Science, Universiti Selangor, 45600 Bestari Jaya, Selangor, Malaysia

3Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40500 Shah Alam,

Selangor,

Malaysia

[email protected]

Abstract: Information systems improves business performance. Understanding the nature of businesses is crucial and

investing on information systems to efficiently drive or operate the business will indirectly determine success or

failure. Information systems are used in every aspect of life and they are designed with the purpose to make people’s

life easier. Young graduates in the millennial era are mostly well educated and self-employed, with great tendencies

of starting their own business. That being said, the use of technology and the exposure to information systems help to

create technologically literate graduates by means of preparing them to venture in Small and Medium Enterprises

(SMEs). This study proposes Microsoft Excel as a tool to expose and support non-computing students to understand

information systems concept in daily activities so to speak. An average of 3 to 4 rating out of 10 points was calculated

based on an initial study to assess students’ background and knowledge about Microsoft Excel among undergraduate

students enrolling Management Information Systems (MIS) course. At the end of each semester, the outcome of

potentially good information systems developed using Microsoft Excel have been presented by groups of students.

Thus, this study suggests that the MIS background creates an avenue for non-computing undergraduate students to

instill them with a passion for technology in this millennial era.

Keywords: Management Information Systems (MIS), Small and Medium Enterprises (SME), Microsoft Excel,

millennials, non-computing students

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INTRODUCTION Information systems are used in every aspect of life and they are designed with the purpose to make people’s

life easier. It is known that information systems are so essential to run, manage and transform businesses.

Understanding the nature of businesses is crucial and investing on information system is a great way for

firms to achieve strategic business objectives: operational excellence, new products, services, and business

models, customer and supplier intimacy, improved decision making, competitive advantage and survival

(Laudon and Laudon, 2018).

Young graduates in the millennial era are mostly well educated and self-employed, with great tendencies

of starting their own business. Millennial refers to the generation born between 1980 and 2000

(PricewaterhouseCoopers, 2011) and is also labelled as iGen and tech-savvy generation because they were

brought up with smart technologies (Schullery, 2013). Research has shown that early exposure to smart

technologies since childhood and adolescence influence the way millennials’ brain are functioning with

ability to access, sort, categorise and remember information competently (Tapscott, 2009).

This study proposes Microsoft Excel as a tool to expose and support non-computing students to understand

information systems concept in daily activities so to speak. An average of 3 to 4 rating out of 10 points was

calculated based on an initial study to assess students’ background and knowledge about Microsoft Excel

among undergraduate students enrolling Management Information Systems (MIS) course. Microsoft Excel

is a spreadsheet software developed by Microsoft. It is a handy software/tool that can be used to store,

organize and make sense of many data sets.

Research conducted by Barrett (2015) found that 80% of first year undergraduate belief that education is

important to secure for good paying job. To venture into business sector, they need to equip basic skills

beyond traditional topical knowledge in the employment process. This is supported by Freidman and

Friedman (2015) that education institution must stress and teach skills that help students be successful and

survive and thrive in the new knowledge economy. It is found that a high percentage of middle-skilled jobs

demand at least a basic understanding of spreadsheets, and some even advanced level skills (Formby et al

2017). That being said, the use of technology and exposure to information systems help to create

technologically literate graduates by means of preparing them to venture in Small and Medium Enterprises

(SMEs).

The MIS course prepares students with the fundamental concepts and theories of MIS in organisations. At

the end of each semester, they are required to demonstrate their skill to analyse some business problems,

develop systems solutions using Microsoft Excel to facilitate decision making in business applications.

Thus, this study suggests that the MIS background creates an avenue for non-computing undergraduate

students to instill them with a passion for technology in this millennial era.

METHODOLOGY The expected outcome of the project is a deliverable of an MIS interactive application that uses Microsoft

Excel as a tool to manage sets of data and produced useful reporting for organisations. They are required to

work in a team of 3 to 4 people. Figure 1 illustrates the overall methodology for the application

development. First: They need to propose a business context and define appropriate business problem to be

solved. Second: They need to develop data relationship and data dictionary related to the problem that they

proposed. In this course they learn about foundations of business intelligence that prepares them with some

knowledge about databases and information management. Third: They need to generate about 1000 records

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of dummy data. They are taught to apply Microsoft Excel feature (data validation) and function (Vlookup)

to accelerate the data generation process. Vlookup is a built-in function in Microsoft Excel that is

categorized as a lookup or reference function. Fourth: Once the data are ready, they will start to perform

data analysis using Microsoft Excel’s most powerful feature which is the pivot table. A pivot table is a table

of statistics that summarizes the data of a more extensive table. It allows user to extract the significance

from a large and detailed data set. Fifth: They will create charts and interactive dashboards that helps engage

stakeholders through visualisations produced from raw data. Sixth: They are expected to interpret

visualisations into a MIS report.

Figure 1. Methodology for MIS application development

FINDINGS The MIS application shall consist of collection of Microsoft Excel worksheets in a workbook, which

comprise of raw data, data analysis, charts and dashboards. The prototype described in this invention is

about an information system to manage business operation of a café. Some of the analysis performed are:

(i) analysis of weekly sales, (ii) analysis of café operating hours, (iii) analysis of menu performance, (iv)

analysis of staff performance and (v) What-If analysis to forecast business sales and profit. Figure 2 shows

an excerpt from the application that shows an illustration of analysis of menu preferences by customers.

Define business context &

business problems

Develop data relationshiop

& data dictionary

Generate dummy data

Perform data analysis

Create charts and interactive dashboards

Interpret charts and

dashboards for report

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Figure 2. Excerpt prototype of MIS application

CONCLUSIONS Microsoft Excel is the most fundamental spreadsheet software or tool used by organisations in making

sense of big data that their business generates in daily business transaction. We found that it is the most

appropriate tool that can be utilised by non-computing students to prepare their computer skills in managing

data.

In this prototype, the data is generated for a month business operation. A spectrum of one-year business

operation can be seen if the transaction date is generated for 12-months business operation. More analysis

can be done which needs students’ extra effort, creativity and observation in finding common requirements

for a typical business MIS report.

REFERENCES Barrett, Michael, Elizabeth Davidson, Jaideep Prabhu, and Stephen L. Vargo. "Service Innovation in the Digital

Age: Key Contributions and Future Directions." MIS Quarterly 39, no. 1 (2015): 135-154.

Formby, Samuel K., Dawn Medlin, and Virginia B. Ellington. "Microsoft Excel®: is it an important job skill for

college graduates?" Information Systems Education Journal 15, no. 3 (2017): 55.

Friedman, Hershey H., and Linda Weiser Friedman. "Six steps to transform an ordinary college into an exceptional

institution." Available at SSRN 2730371 (2016).

Laudon, Kenneth C., and Jane P. Laudon. Management information systems: managing the digital firm. Pearson

Education Limited, 2018.

Schullery, Nancy M. "Workplace engagement and generational differences in values." Business Communication

Quarterly 76, no. 2 (2013): 252-265.

Tapscott, D. (2009). Grown up digital: How the Net generation is changing your world. New York, NY: McGraw-

Hill.

PricewaterhouseCoopers, P. W. C. "Millennials at work. Reshaping the workplace." URL: http://www. pwc.

ru/en_RU/ru/hr-consulting/publications/assets/millenials-survey. pdf (дата обращения (2011).

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VIID2383 - THE DEVELOPMENT OF

RELATIONAL DATABASE FOR

INFORMATION SYSTEM USING MS

ACCESS: A METHODOLOGY FOR

BEGINNER USER

Nor Azlina Aziz Fadzillah ¹, Rozianiwati Yusof ², Norhafizah Hashim³, Noorihan Abdul Rahman4 123Faculty of Computer and Mathematical Sciences

Universiti Teknologi MARA Seremban Branch

Negeri Sembilan Campus

Persiaran Seremban Tiga/1, Seremban 3, Negeri

Sembilan, Malaysia

4Faculty of Computer and Mathematical Sciences

Universiti Teknologi MARA Machang Branch

Kelantan Campus

Machang, Kelantan, Malaysia

*[email protected]

Abstract: A relational database management system (RDBMS) is a software that enables a relational database to be

developed, modified, and managed. In today's information era, a massive amount of data is produced every second. As

the amount of available data grows, the problem of managing the information becomes more difficult. People from any

industry also influence with this phenomenon. Without fully utilize and managing the data, the data produced will be

wasted. So, all people should know the basic ways of managing the data and turn into information. Therefore, one

methodology has been proposed as guidelines for developing a relational database for the information system using

Microsoft Access. In UiTM, this methodology has been applied to students who are taken the ICT450 course, which is

a Database Design and Development. This course is providing a foundation for the design, implementation and

management of database systems. This research aims to demonstrate and create a database using MS Access software

based on the proposed methodology. The students will be evaluated on the understanding of relational database

development by developing an Information system as their project. The rubric form was used to evaluate the student's

project development performance. Most of the students manage to obtain more than 90% marks for their project by

following all the steps in the proposed methodology.

Keywords: Relational database, IS, MS Access, Methodology, Basic

INTRODUCTION

Microsoft Access is a software from Microsoft office for relational database development. It comes with the

Microsoft Jet Database Engine with a graphical user interface. This software provides an environment for

users to enter data easier and faster using a form. It can also ferret out errors such as duplicate records, records

with misspellings, and records with missing information and fix them. This software has been said one of the

easiest software for database development. To be in line with Industry Revolution 4, which emphasizes on

advanced technology that causes information exploding, all peoples should know the way to manage and

analyze data. Without utilize all the data, it can be wasted. Many types of database application software for

the relational database has been used by many developers such as Oracle, Microsoft SQL Server and MySQL

(Qiangqiang, H., et. al., 2019; Eugene, I., et. al., 2019). However, Microsoft Access is the best software for a

beginner user in developing a database and get useful information. Based on past research, many researchers

have proposed a methodology to fit with the purpose of the study, Mohankumar (2016) proposed a model

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based on SDLC to reduced energy consumption on server. Meanwhile Chaudry (1999) proposed a

methodology for relational database focused on imprecise dataset. Therefore, many researches can be done

based on SDLC methodology to fulfill the aims of study.

METHODOLOGY

This section elaborates on how a database is going to be developed by using active participation among users

and database designers. Initially, business problem and opportunities are identified for clarifying database

requirements (Christian, L., et. al, 2019). At this stage, the database designer needs to identify the solution

from storyboard which has been provided previously from the user interface design (Wei, Z., et al, 2019).

Storyboard gives the storyline to the database designers which enable them to come out with the logical model

for developing a database. The activity of designing and developing database is crucial for ensuring dynamic

relationship between the user interface and end users. Overview of strategic requirements is discussed to

ensure the precise design of the database in the later phase. The use of system requirements is also useful in

extending the view from logical model to the physical model of the database whereby physical model helps

the programmer to link the database and the execution of the system implementation. During the elicitation

stage in system analysis, possible business rules are also contributed in producing possible entities, attributes,

relationships and possible constraints. This can help the database design to plan what are the data included in

the system product.

A Methodology for Beginner User Using Microsoft Access

The methodology for beginner user consists of five steps in developing the database system by using Ms

Access, which are data analysis, ERD modelling, creating form, sql testing and producing a report (figure

1.0). Basically, there are four objects used in MS Access: table, form, queries and report. The first step in this

methodology is data analysis which to construct the table structure by defining the entities, the attributes, the

primary key and the datatype. These tables consist of one or more entities. All related data will be input in

this table. For example, in Flower Ordering System, it may consist of three entities which are customer, order

and flower. For each entity, define the data or the attribute (custID, custName, orderID, colour, price), the

datatype (text, number, date) and the primary key (custID, orderID).

The second step is to design the ERD model. The iterative process has been applied in creating the ERD

model. Iteration means carrying out a process repeatedly, in which the ERD model connected all tables. This

diagram will create a relationship among those entities based on the primary key and the foreign key by

clicking the enforce referential integrity function. This function is use as a check list in order to show the

connectivity of the relationship. Do the same processes for all related tables by joining the same attributes

name. The connection between each table must be error free . If there are some errors, the designer should

repeat the process and update the primary key or the foreign key in each table object.

The third step is to design a form object as an interface for the user. This form is created from the table object.

In this form, the user can add, update or delete data by using the button wizard. This button wizard also have

other function such as to retrieve the first data, the next data, or the last data, where the user can simply choose

the button actions. Once user make changes on any data in the form object, the action button will update the

related data in the table object.

The fourth step is to test and run the system by writing the queries statement (SQL). This query will display

the selected data that a user has chosen from the table object. The most common operators involve in SQL

statements are logical operators (AND, OR, NOT), comparison operators (<, <=, >, >=, ==, !=) and arithmetic

operators (+, - , /, *). The fifth step is to generate a report by selecting any data from the tables or SQL

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statement. This report can be used by management people for decision making.

Figure 1. A methodology for beginner user using MS Access

FINDINGS

This section describes the performance of the students in the database project development. The student

performance has been evaluated based on the methodology for beginner user and the rubric evaluation form.

The rubric form consists of marks for tables and ERD, construct queries, design forms, and generate reports.

This project has been tested to 31 students from the Degree of Statistics program in Semester Mac-July 2020.

They were divided into nine groups with three or four members each. Table 1 shows the results of the students’

projects.

Table 1 Students' Database Project Result

Group Tables and

ERD

Construct

Queries

Design

Forms

Generate

Reports

Total mark

(26)

Percentage

%

1 9 3 7 4 23 88.46

2 9 3.5 8 3.5 24 92.30

3 9 3.5 8 3.5 24 92.30

4 9 3 8 3 23 88.46

5 9 3.5 8 3.5 24 92.30

6 9.5 3.5 8 3.5 24.5 94.23

7 9 3.5 7 3.5 23 88.46

8 9 3.5 8 3.5 24 92.30

9 9.5 4 8 4 25.5 98.08

The five-steps in the methodology was assessed in the rubric evaluation form of which 26 marks are allocated

for this part. The creation of table and ERD shows that all groups able to get at least 9 marks out of 10 which

is the crucial part in developing a database system. Then, for the next three steps, most groups obtained just

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0.5 – 1 mark lower than the subpoint. As a result, six of the groups managed to get more than 90% for the

methodology section. It shows that although they are not from Computer Science field, they are able to

develop the database project based on the steps in the proposed methodology.

CONCLUSIONS

This study shows that the five basic steps in the proposed methodology for developing a database are easy to

follow even though the students are not from the Computer Science program. As they accomplished Step 1

and 2 without much problem, the other next steps will be much easier to be completed.

This course offers only the basics of database design and development for beginners.

REFERENCES

Eugene, I. C., Matthew, P., and Souripriva, D., Improving RDF Query Performance Using In-memory

Virtual Columns in Oracle Database, IEEE 35th International Conference on Data Engineering (ICDE),

Macao, pp. 1814-1819, 2019.

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https://docs.oracle.com/cd/B19306_01/server.102/b14220/intro.htm.

MySQL, accessed Jun 2020, https://dev.mysql.com/doc/refman/8.0/en/what-is-mysql.html,.

Oracle Database, accessed Jun 2020,

https://en.wikipedia.org/wiki/Oracle_Database#Releases_and_versions.

Qiangqiang, H., Zhichun, G., and Bin, Z., Design and Implementation of Oracle Database Incremental Data

Capture Based on Trigger and Identification Table, Journal of Physics: Conference Series, vol. 1237, Issue

2, 2019.

Mohankumar, M. and Anand, K.M., Green Database Design Model in Software Development Life Cycle

Phase Indian Journal of Science and Technology, vol. 9, Issues 30, 2016.

Chaudry, N., Moyne, J. and Rundensteiner, E.A, An Extended Database Design Methodology For

Uncertain Data Management, Journal of Information Sciences, vol 121, Issues 1-2, 1999.

Christian, L., Joeri, V. L., and Eva, S., Implementation Challenges of Self Service Business Intelligence: A

Literature Review,Proceedings of the 51st Hawaii International Conference on System Sciences (HICSS),

pp 5055-5063, 2018.

Wei, Z., Ao, D., Xi, C., and Zhang-lin, C., VIStory: interactive storyboard for exploring visual information

in scientific publications, International Symposium on Visual Information Communication and Interaction

(VINCI 2019), pp 1-8, 2019.

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VIID2390 - DESIGN OF POSTERIOR

LUMBAR INTERBODY FUSION

CAGES WITH VARIOUS INFILL

PATTERNS FOR 3D PRINTING

APPLICATION

Muhammad Hazli Mazlan1, Wan Nur Arifah Mior Idris1, Nur Sarah Abdullah1, Nur Dalilah Diyana

Nordin2 1Electronic Engineering Department, Faculty of Electrical and Electronic Engineering, Universiti Tun

Hussein Onn Malaysia, Malaysia. 2Center of Information Technology, Universiti Tun Hussein Onn Malaysia,

Malaysia.

[email protected]

Abstract: Degenerative disc disease is a spinal condition when intervertebral disc which can help to protect the nerves

and increase the flexibility of the spine begin to breakdown. Mostly this disease occurs in the lumbar spine, because

the main function of the lumbar spine is to bear the weight of the body and these vertebrae are much larger in size to

absorb the stress of carrying heavy objects. There are many treatments for this disease and one of the treatment

techniques is Posterior Lumbar Interbody Fusion (PLIF) surgery. There are many unresolvable clinical implications

due to Posterior Lumbar Interbody Fusion (PLIF) procedures such as cage retropulsion, mechanical cage failure, cage

migration and stress shielding effects. In order to overcome these problems, the effectiveness of the interbody cages

should be improved. In this project, various infill pattern of interbody cage design was used to develop the ideal

interbody cage that can be implanted to suit bones’ compatibility’s order to reduce the consequences of PLIF technique

by using Finite Element Analysis (FEA). Type of material that used was Polylactic Acid (PLA) and Solidworks

software was used to design the interbody cages. The cage dimension was set to 205 mm in length, 100 mm in height

and 60 mm in width. The designed interbody cage was implanted between first lumbar (L1) and second lumbar (L2)

vertebra which was extracted from CT scan images in 3D Slicer software. The implanted model was analysed in Ansys

workbench software to determine the structural strength of the designed interbody cage after implantation. From Ansys

Workbench Software, the implanted model analysed in terms of Von Mises Stress, and Maximum Principal Stress

values, then compared to their theoretical values. The main factors were the limitations of the load and the conditions

of the motions or movements such as flexion, extension, axial rotation, lateral bending and compression force.

Keywords: Degenerative Disc, Finite Element Analysis, Posterior Lumbar Interbody Fusion, Von Mises Stress

INTRODUCTION Spine of human consists of the cervical spine, the thoracic spine, the lumbar spine, and sacral bones. The

entire spine was called as vertebrae and made up of 24 bones. Lumbar osteoarthritis, disk degeneration,

degenerative disk disease, and spondylosis are terms that used to describe functional changes to the

vertebral bodies and intervertebral disk spaces that may be related with clinical pain syndromes [1]. One of

the most prevalent disease of human spine is disc degeneration. The cause of degenerative disc can be

difficult to identify, as there are various potential anatomic sources of pain in the lumbar spine [2]. Low

back pain occurs due to the changes of degenerative in the intervertebral disc, facet joint degeneration and

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deep soft tissues surrounding the spine. The potential risk factors includes age, body weight index (BMI),

lifestyle and osteoporosis.

In order to treat the degenerative discs disease, the most usually method used is Posterior Lumbar Interbody

Fusion (PLIF) surgery. PILF procedure is a method that eliminating a disc and combining vertebrae together

in the lower back which is in the lumbar region [3]. However, the retropulsion of the interbody cage

following the surgery is one of the issue that have the addressed [4]. To overcome the complication, two

different of the interbody cage patterns will be used to identify which pattern is more compatible to implant

between spinal bones.

METHODOLOGY

1. Methodology Flow Chart

Figure 1 illustrates the whole process of the project development. It involves the process of developing

interbody cages using rectilinear and honeycomb infill pattern as well as its corresponding Finite Element

Analysis (FEA) approach to analyse the strength of developed cages. Basically there are four stages to be

accomplished in order to achieve the objectives of the study [5]. It consists of CT data acquisition, 3D

model development of interbody cages, Finite Element Analysis (FEA) of the constructed cages and

conclusion. The L1 and L2 vertebra were first extracted from CT scan image using 3D Slicer Software.

After that the interbody cages were developed using the Solidworks software. Interbody cages were

designed based on two different types of infill patterns namely as rectilinear and honeycomb pattern. Next,

the interbody cage was implanted and attached in between L1 and L2 vertebra. Finally, the cage models

were analysed using FEA software. The analysis is consider on basic physiological motions of L1 and L2

which are compression, flexion, extension, axial rotation and lateral bending. From the data obtained by

the Ansys Workbench software, the conclusion was determined as which infill pattern design parameters

are more suitable to be implanted in the lumbar vertebrae, without jeopardizing the structural integrity of

the lumbar segment.

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Figure 1. Flowchart of the project.

2. Lumbar Vertebrae development using 3D Slicer Software

Firstly, the images of CT scan must be extracted using 3D Slicer software. The data of the spine must be

downloaded from the 3D Slicer by selecting the human cardiovascular system from CTACardio. The L1 and

L2 vertebra location were carefully selected from the data to be extracted.

3. Interbody Cage Development

The dimensions of interbody cage were set to 205 mm in length, 100 mm in height and 60 mm in width.

These dimensions of interbody cage are the commercialized specifications available on the market to meet

the requirements for supporting the vertebral body after insertion. The external edges of the cage have

dimensions of 25 mm both left and right side. The shape of rectilinear was designed on the surface of the

interbody cage which located in front and the right of the two planes. The dimensions of the rectilinear

shape were set at 4.24 mm for the length of each side and the distance between the rectilinear was set at

2.12 mm. After the rectilinear design was completed on the interbody cage surface, extrude cut the shape

with through two-dimensional to obtain rectilinear shape extruded cut for both front planes. Same goes to

the right plane, the rectilinear shape was extruded with through two-dimensional. Figure 2 shows the

rectilinear pattern after extruded cut at the frontal plane.

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Figure 2. Rectilinear infill pattern after extruded cut the infill design

For the interbody cage with honeycomb infill pattern, the surface of interbody cage was extruded cut with

honeycomb hexagonal pattern. The shape of the honeycomb pattern was designed in the surface of the

interbody cage which located in front and the right of two sided. The dimensions of the honeycomb shape

were set at 3.46 mm for each length and the distance between of the rectilinear is 2 mm. Figure 3 shows

the honeycomb pattern design view from the frontal plane of interbody cage.

Figure 3. Honeycomb infill pattern design at the frontal view of interbody cage

4. Implant the interbody cage in between L1 and L2 vertebra

From the 3D Slicer software, the vertebral model of L1 and L2 was transferred to the Solidworks software

by converting the format of the model to the Stereolithography (STL) format. In the Solidworks, the

interbody cages were implanted between L1 and L2 vertebra. This assembled Solidworks file was saved and

imported to the Ansys analytics software in IGS () file format.

5. Analysis the design in Ansys Workbench Software

In the Ansys Workbench, Static Structural analysis system was chosen. This is because, the static structural

is used to determine the stresses, strength and forces in the structures or components. It is related to this

research which is to apply the load on the interbody cage. In order to obtain the results, some steps should

be followed in the analytic static structural which are engineering data, geometry, model, setup and solution.

In the engineering data, the mechanical properties information of the material need to key in such as the

Young Modulus, Density, Poisson’ ratio. Yield Strength and Tensile Ultimate Strength of the material used.

In this research, the material used was Polylactic Acid (PLA).

FINDINGS A. RESULTS

1. Von Mises Stress

The whole strength of the developed interbody cage was evaluated based on Von Mises stress and

Maximum Principal Stress. These values are essentially reflected in the Yield strength and Ultimate Tensile

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strength of the cages. Von Mises stress wasused to compare withthe material yield strength. Von Mises

Stress can be used as an index in biomechanical research to measure the impact of loading on the tissue.

Thus, the higher the stress value of Von Mises Stress as compared to the Yield Strength of the materials,

the higher the risk of failures the structure Figure 4 and 5 show the results of the Von Mises Stress

distributed on the honeycomb and rectilinear infill pattern cage produced during the compression motion.

The external force applied was 400N while the compression motion force applied was 1000Nmm.

Figure 4. Von Mises Stress applied on the Honeycomb Infill Pattern in between L1 and L2 during the compression motion

Figure 5. Von Mises Stress applied on the Rectilinear Infill Pattern in between L1 and L2 during the compression motion

2. Maximum Principal Stress Results

Theoretically, the failure of any material occurs when the Principal Stress of the material was exceeded

the Ultimate Tensile Strength of of the material when the load is applied. Figure 6 shows the results of the

Maximum Principal Stress of interbody cages of honeycomb infill pattern during compression motion.

Figure 7 shows the result of the Maximum Principal Stress of rectilinear infill pattern during compression

motion.

Figure 6. Maximum Principal Stress applied on the Honeycomb Infill Pattern in between L1 and L2 during the

compression motion

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Figure 7. Maximum Principal Stress applied on the Rectilinear Infill Pattern between L1 and L2 during the compression

motion

B. DISCUSSION

Table 1 show the results of the Von Mises Stress of honeycomb infill pattern and rectilinear infill pattern

cage design during compression, flexion, extension, axial rotation and lateral bending motions. All the Von

Mises Stress values that obtained were compared to the Yield Strength of the Polylactic Acid (PLA). Yield

Strength is the strength at which a determined amount of enduring deformation occurs. In other words, the

strength that a material can withstand without any deformation. From the Table 1 it can be observed that

all the values of the Maximum Von Mises Stress of physiological movements L1 and L2 are lower than the

actual Yield Strength of Polylactic Acid (PLA). This is because, honeycomb infill pattern is more resistant

to Von Mises Stress on it. For Rectilinear Infill Pattern, it can be observed that all the values of Maximum

Von Mises Stress that applied on Rectilinear Infill Pattern with physiological movements L1 and L2, are

higher than the actual Yield Strength of Polylactic Acid (PLA). This shows that the rectilinear pattern is

unable to withstand the applied loads.

Table 1. Summary on Von Mises Stress

Physiological

motions of L1 and

L2

Honeycomb Infill Pattern Rectilinear Infill Pattern

Actual Yield

Strength (MPa)

Maximum

Von Mises Values (MPa)

Actual Yield

Strength (MPa)

Maximum Von

Mises Values

(MPa)

Compression 70 18.459 70 182.98

Flexion 70 8.57 70 594.04

Extension 70 28.186 70 87.626

Axial Rotation 70 31.658 70 355.07

Lateral Bending 70 20.181 70 360.24

Table 2 show the Maximum Principal Stress of honeycomb infill pattern and rectilinear infill pattern design

cage that produced during all physiological motions namely as compression, flexion, extension, axial

rotation and lateral bending. It can be observed that, for the all physiological movements of the spine,

Maximum Principal Stresses for the rectilinear infill pattern cage tend to produce higher stress if compared

to the honeycomb infill pattern cage. More importantly, some of the stresses have exceeded the Ultimate

Tensile Stress of the cage material. This condition might significantly increase the risks of cage failures.

This condition can be observed when the cage was exposed to flexion, extension, lateral bending and axial

rotation movement. Overall, the honeycomb infill pattern cage exhibits better structural integrity that can

withstand the stress generated on the cage without pose any risks of cage failure if compared to the

rectangular infill pattern cage.

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Table 2. Summary on Maximum Principal Stress

Physiological

motions of L1

and L2

Honeycomb Infill Pattern Rectilinear Infill Pattern

Ultimate Tensile Strength (MPa)

Maximum Principal Stress (MPa)

Ultimate Tensile Strength (MPa)

Maximum Principal Stress (MPa)

Compression 73 25.261 73 41.976

Flexion 73 8.112 73 196.12

Extension 73 32.076 73 30.041

Axial Rotation 73 37.117 73 283.39

Lateral Bending

73 21.811 73 148.21

CONCLUSION In this study, the structures of the interbody cage of honeycomb and rectilinear were investigated using the

Finite Element Analysis (FEA). Our results indicated that the honeycomb infill pattern exhibited higher

dimensional accuracy and higher compressive properties than rectangular structures. The value of Von

Mises Stress and Maximum Principal Stress obtained on the honeycomb infill pattern is lower than the

value of Von Mises Stress and Maximum Principal Stress on the rectilinear infill pattern.

ACKNOWLEDGEMENT

This research was supported by Universiti Tun Hussein Onn Malaysia, under TIER1-H118. We thank and

acknowledge our colleagues from Kyushu University and Juntendo University Japan who provided insight

and expertise that greatly assisted the research.

REFERENCES [1] C. Centeno et al., “Treatment of lumbar degenerative disc disease-associated radicular pain with

culture-expanded autologous mesenchymal stem cells: A pilot study on safety and efficacy,” J.

Transl. Med., vol. 15, no. 1, pp. 1–12, 2017.

[2] K. Akeda, T. Yamada, N. Inoue, A. Nishimura, and A. Sudo, “Risk factors for lumbar

intervertebral disc height narrowing: A population-based longitudinal study in the elderly

Epidemiology of musculoskeletal disorders,” BMC Musculoskelet. Disord., vol. 16, no. 1, pp. 1–9,

2015.

[3] R. J. Mobbs, K. Phan, G. Malham, K. Seex, and P. J. Rao, “Lumbar interbody fusion: techniques,

indications and comparison of interbody fusion options including PLIF, TLIF, MI-TLIF,

OLIF/ATP, LLIF and ALIF.,” J. spine Surg. (Hong Kong), vol. 1, no. 1, pp. 2–18, 2015.

[4] Y. Li et al., “Trends of surgical treatment for spinal degenerative disease in China: A cohort of

37,897 inpatients from 2003 to 2016,” Clin. Interv. Aging, vol. 14, pp. 361–366, 2019. [5] M. H. Mazlan, M. Todo, H. Takano, and I. Yonezawa, “Effect of cage insertion orientation on

stress profiles and subsidence phenomenon in posterior lumbar interbody fusion,” J. Med. Bioeng.,

vol. 5, no. 2, pp. 93–97, 2015.

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VIID2460 - DEVELOPMENT OF VIRTUAL

REALITY (VR) APPLICATION FOR

RECREATIONAL LAKE MODEL IN UiTM

CAWANGAN PERAK

Sr. Gs. Mohd Najib Bin Husain1, Dr. Munirah Radin Bt Mohd Mokhtar2, Ahmad Shahriman Bin Ahmad

Ridzwan3

Department of Surveying Science and Geomatics

Faculty of Architecture Planning and Survey

University of Technology MARA Perak Branch, Seri Iskandar Campus

32610 Seri Iskandar, Perak, Malaysia

[email protected], [email protected], [email protected]

Abstract: This paper explains the development of virtual reality application based on UiTM Perak recreational lake area

for possible future development project. This project is to recreate, redesign, and simulate the recreational lake through

3D visualization. This project started with creating graphics of 3D models objects of all visible elements surrounding the

recreational lake using Autodesk Maya 2016 and Adobe Photoshop CS5 modeling software. Later these objects were

exported into Unreal Engine 4 software for more designing and programming before becoming outstanding realistic

graphics of application software package. This newly built software packages of .apk format finally extracted and being

installed into VR headset Oculus Quest equipment. The achieved results showed that the installed VR application runs

smoothly with Oculus Quest headset and the users also can interact with some elements in 3D worlds. In conclusion, this

project showed that using the VR application as a tool in any project development is very useful and effective for the

decision-makers to deliver the best planning, spot any problems before the construction begins, make any changes, and

later on create better projects.

Keywords: Virtual reality, Autodesk Maya 2016, Adobe Photoshop CS5, Unreal Engine 4 and Oculus Quest.

.

INTRODUCTION Virtual reality (VR) is a simulation application of immersion experience that can be similar to or completely

different from the actual world. Immersion is a unique experience that is connecting the real world with virtual

reality. Therefore, many project developments dealt with a lack of vision for their proposed structure and

meanwhile, the VR technology in project development is a good approach to fill the gap. Now with VR

technology, someone’s imagination can turn to be near reality as he or she will be able to see and experience

the proposed structure before it is constructed (Milovanovic J. et al., 2017). This does not mean reviewing

blueprints, study the digital layout, or watching a video animation of the structure. But possibly immerse in

the VR world by entering a room of any propose building structure, walking through it and interact with

elements by touch or picking things up and rearranging the layout structure (Ahmad K. Bashabsheh et al.,

2019)

Lately there are many research papers consists for VR technology in constructions industry, as for example

M. Al-Adhami et al. (2018) presents a result of an experiment to integrate three different types of Architecture,

Engineering and Construction (AEC) digital modeling data. They also proposed a workflow for immersive

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virtual reality (IVR) applications in construction, visualization and building performance analysis. Their

experiment deals with construction simulation, rapid generation of the VR scene for existing building and

airflow visualization. Meanwhile Wang, P et al. (2018) in their study presents a critical review of previous

construction engineering education and training (CEET) based on VR-related journal papers. They conclude

that, VR have capabilities to increase students’ participation, interaction and motivation. This review also

highlights the latest trend of integrated teaching materials support, by using VR and other technologies with

construction information management perspective of Building Information Modelling (BIM).

Therefore, the main goal of this project is to design and produce virtual reality software applications then to

be used for design, planning and development in the future. The other goal is to prove the potential of VR as

a best display and interpretation tools for built environment in Malaysia. This project scope includes VR

software application generated with limited study area at Recreational Lake in UiTM Cawangan Perak. The

method adopted in this project is designing and generate the application using the 3D modelling software’s

and programming then install it in VR headset to be accessible for users. The result showed that the application

successfully being generated and achieved its main goal to become the best display model and interpretation

for built environment.

METHODOLOGY

Flowchart 1. VR Application Development Process

This project methodology mainly consists of several steps. Firstly, selecting site location, site investigation,

and collecting data by taking several images surrounding the recreational lake area. Then all the spotted

objects will be further studied to assess their true dimension, shape, and design. Second is, develop, recreate,

and redesign 3D graphic models based on the real objects and also creating the proposed structure by using

the combination of Adobe Photoshop CS5 and Autodesk Maya 2016. After that all of this models or objects

exported to Unreal Engine 2016 software to be design and programmed with the virtual environment and later

producing an android software application (Figure 1). Flowchart 1 explain briefly the process involved in

VR application development. The third step is conducting a test for the software applications surrounding the

recreational lake of UiTM Cawangan Perak for best view and as a comparison between recreated visuals and

the real environment. Lastly the final step is analyzing and discussing the result.

Create 3D model .fbx

Autodesk Maya 2016

and Adobe Photoshop

CS5

Import .fbx 3D model into Unreal Engine 4

Design and programming inside

Unreal Engine 4

Compile .apk format to extracting packaging

Install .apk into VR headset Oculus Quest

Run program inside Oculus Quest

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Figure 1. Screenshot Images of Autodesk Maya 2016 Software, Unreal Engine 4 Software,

and Oculus Quest Headset Device

The following are the process details involved in each step as mention previously.

1. Create a 3D model object using Autodesk Maya 2016 (format use is ‘.fbx’) and Adobe Photoshop CS5.

Later all of the 3D models need to be exported into the Unreal Engine for designing and programming.

2. Google Earth image of Recreational Lake in UiTM Cawangan Perak is used to be as a base and

guideline of the real environment, then later edited through Adobe Photoshop. This step is important as

a guide to the design environment aspects with Unreal Engine 4 and to get a real measurement to be as

close as possible.

3. After done creating a 3D model object, the next step is designing the environment through Unreal

Engine 4. The process starts with importing a 3D model that exports from Autodesk Maya 2016 into

Unreal Engine 4. Such programming is to be done with Unreal Engine 4 and later to be extract into .apk

(Android Version) format.

4. By using Blueprint inside Unreal Engine 4, someone can do adjustments in programming such as

creating load level, lighting adjustment, reflection, resizing an object, movement control etc.

5. When extracting packaging into .apk format, make sure it is the right setting for VR compatibility. One

of them is the SDK version and need to be set to 25 SDK versions. Finally, extract packaging to .apk

format (ASTC package type is selected), which to be installed into VR headset Oculus Quest.

6. After finish the extracting packaging, it is ready to install to VR headset Oculus Quest. Plugin USB

cable from PC to VR headset, then run setup for installation.

7. After done installing the software application to the device it is ready now to run the VR headset Oculus

Quest for VR simulation.

FINDINGS

Figure 2 showed that the visuals from the installed VR application run smoothly with the Oculus Quest

headset. The users also can interact with the elements created in the virtual reality environment. The

application quality image is very good as every aspect and detail of the surrounding area look similar to the

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actual look of real environment (Figure 3). There are three types of aspects created during the previous

process. Firstly, existing recreational lake environments such as trees, grass, lake, sky, and some decorative

stone. Secondly are existing objects such as electricity poles, jetty, exercise equipment, gazebo, jogging trek,

and UiTM Perak Billboard. Last and the most important aspect is the proposed structure for future

development such as Cafeteria and Student Union Building. The result showed that the proposed structure

blends very well with the surrounding lake area. The minimalism and open concepts of the proposed structure

can be the future landmark of UiTM Cawangan Perak or simply can be changed with the other design or

concepts.

Figure 2. Screenshot images from VR application of Recreational Lake with proposed structure in

UiTM Cawangan Perak

Figure 3. Images of Real Environment at Recreational Lake in UiTM Cawangan Perak

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CONCLUSIONS

The journey of this virtual reality project is quite interesting as this is our first attempt in a very short time

thus proving that virtual technology can be accessible, cheaper, and affordable to all levels in society,

especially for construction and development groups. The final results showed that the installed VR application

successfully works with the Oculus Quest headset and the users also can interact with the elements in 3D

worlds with or without a physically present in that area. This application amazingly works very well as it has

a capability of 3600 vision angles, so the users quickly can experience a full immersion into the virtual

environment of the recreational lake model at UiTM Cawangan Perak. This project showed that VR

application is unique, very useful and effective for the decision-makers to deliver the best planning, spot any

problems before the construction begin, and make any changes. This project also showed the wide potential

of virtual reality in the future to be used with Geographical Information System-Building Information

Modelling (GIS-BIM), civil engineering, landscaping, architecture, and many more areas in Malaysia.

REFERENCES

Ahmad K. Bashabsheh, Hussain H. Alzoubi, Mostafa Z. Ali (2019). The application of virtual reality technology in

architectural pedagogy for building constructions.Alexandria Engineering Journal Volume 58, Issue 2, June

2019, Pages 713-723

Wang, P., Wu, P., Wang, J., Chi, H. L. & Wang, X. (2018). A critical review of the use of virtual reality in construction

engineering education and training. International Journal of Environmental Research and Public Health, 15 (6),

1204.

M. Al-Adhami, L. Ma and S. Wu. (2018). Exploring Virtual Reality in Construction, Visualization and Building

Performance Analysis. 35th International Symposium on Automation and Robotics in Construction (ISARC

2018).

Milovanovic J., Moreau G., Siret D., Miguet F., (2017). Virtual and Augmented Reality in Architectural Design and

Education: An Immersive Multimodal Platform to Support Architectural Pedagogy. 17th International

Conference, CAAD Futures 2017.

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VIID2503 - ANALYSIS OF ELECTRIC

SUPERSONIC IONIZED

PROPULSION AIRCRAFT: A

PROSPECT OF THE FUTURE OF

AVIATION IN PHYSICS

I Gde Agung Sudanta

Mohammad Husni Thamrin Senior High School

[email protected] ABSTRACT: Commercial aviation technology has evolved over time, and the next major advance, is the

supersonic flight era. Due to technical barriers that exist, technical innovation needs to be addressed, including

clean electric aviation. The obstacles faced by lithium-ion and fuel cells are considered to combines the

technologies, making it the optimal choice with the advantages, which is the essence of hydrogen-ion batteries.

Power applications is an ion propulsion engine, due to the advantages of propulsion without moving parts. This

research is key to supersonic electric aviation technology that could pave the way for future investment and

development. With existing limitations, the development method in this research is based on the analysis of

aircraft design, which shows methods for increasing efficiency. Mathematical calculations for supersonic flow,

ion propulsion, and energy generation are provided and give satisfactory results.

Keywords: Supersonic Flight, Ion Propulsion, Hydrogen-Ion Battery

INTRODUCTION

Since the 1950s, aviation technology has evolved, from the propliners, then the jetliners, and, the

supersonics. This technology has benefits and drawbacks in several aspects. With some technical hurdles,

there are scepticisms. To reduce costs and carbon footprint, an increased efficiency and reliable electric

energy source design is required. Technical problems facing lithium-ion and fuel cells, make combining

these technologies is a major advance with advantages. The power application is an ion propulsion

technology, a propulsion system without moving parts. This has the potential that cannot be underestimated,

as components can be made lighter, due to no need to withstand extreme pressure, hence, reduces

maintenance, costs, and noise. This is key to supersonic electric aviation technology for future investment

and development, but this certainly takes time. This investigates innovations in electric supersonic flight

technology, to compete with existing technology. Aircraft design, propulsion systems, and energy sources

for supersonic flight are comprehensively studied and investigated.

LITERATURE REVIEW 1.1. Aerodynamics Considerations

In supersonic flow, fluids (air) are considered as compressible flow, and theoretical calculation involved ideal

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gas assumption (Anderson 1989). One factor for efficiency is the lift to drag ratio on wing airfoil, where was

calculated as 27.224. Area rule is a concept to considering the drag effect on a body, which defined the ideal

cross-sectional area distribution, and thus minimizing wave drag and sonic boom. The other is swept delta

wing design, which delays the formation of shockwave on an airfoil by manipulating airflow vector, increasing

maximum aircraft cruising speed. With 80o swept angle design, the aircraft design could reach up to 3.25 Mach

before the shockwave occurs on the airfoil. While dihedral wing (upward angle relative to the fuselage) maintain

stability during mid- flight by manipulating pressure gradient during a maneuver in flight (Anderson 2017).to

improve the achievement of students because without teaching aids, the teaching and learning process has lesser quality

and reduced effectiveness as well as lower academic achievement.

1.2. Ion Propulsion

The propulsion system involves four major parts: intake and compressor, hall chamber, ionization and

accelerator chamber, and exhaust nozzle. The ionization and accelerator zone (chamber) involve three major

components. Considering general thrust equation and applying ion movement to electric field equation, with

the potential difference on screen and accelerator grid is 18.8 kV, the exhaust ion velocity can reach up to

500,000 m/s, minimizing required intake mass flow rate, enabling thrust for acceleration up to supersonic,

and for sure, overcoming the drag. The magnetic field array, which is perpendicular to the vector velocity

of the ion, leads it to follows a curved path due to the magnetic force. The emitted electron current from the

hollow cathode is ionizing gas, and neutralizing exhaust plasma (Goebel, et.al. 2008), (Brophy 1984), (Xu

2018).

1.3. Energy Requirement and Design

Energy requirement during flight is defined using the work-energy theorem and calculated as 52 GJ. Thus,

the approximate fuel (hydrogen) needed is ~450 kg, without considering the support system. The

advancement is electrolyser, catalyst, and the main membrane (PEM) with hydrogen storage (PSM)

separation, thus, reducing weight and cost (Larminie, et.al. 2003). PEM and PSM are wrap in a cylinder to

maximizing effective diffusion surface area, increasing power output. Proton (𝐻+) intercalates in a porous

activated carbon layer and can be transported in the processes (Liu 2011). The waste product of the reaction

(water) then ejected out, reducing dead weight. Current from batteries then enters full-bridge series-parallel

resonant inverter (Kong 2011), which converts DC to AC. The high voltage transformer (Williams 1995) is

designed to efficiently step up to the required voltage. AC high voltage then enters the full-wave Cockcroft-

Walton voltage multiplier to be converted to DC (Thakare 2015).

RESEARCH METHODOLOGY This research is quantitative analytical and computational research. The method used in this research is a

literature review, designing, calculation, and computational fluids dynamics (CFD) analysis, which is done

using ANSYS Student 2020 R2 software and fluent solver type. The simulations initial conditions are: planar

2D space, adaptive sizing mesh, 5 level resolution; density-based solver, steady time; energy equation, and

spalart- allmaras (1 eqn) for viscosity; fluids are considered as air, ideal gas, the temperature is 298 K;

velocity-inlet type, 800 m/s (supersonic), 80 m/s (subsonic); and pressure-outlet type; Hybrid initialization

methods, 10,000 number iteration, 1 reporting interval.

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RESULT AND DISCUSSION 1.4. Design Overview

<<,

Fig. 1: Aircraft (a) Front, (b) Top, (c) Side Fig. 2: Propulsion System Fig. 3: Energy Storage (a) System, (b) Cell

The aircraft design involved a dihedral delta wing, as shown in Figure 1.a and 1.b. This gives stability and

efficiency during flight, as well as considering the Area-Rule principal. The propulsion system engines in

Figure 2, which are placed under the wings, are designed to efficiently transport and accelerate supersonic

flow in form of a high-speed plasma current. The system involved parts as shown. A hydrogen-ion battery

system is designed to store energy in sufficient way. In Figure 3.a (not to scale), the system consists of parts

as shown. Fig 3.b shows a detailed configuration of battery components.

1.5. Computational Fluids Dynamics Results

Below are the results of the CFD simulations, which clearly shows the fluid (air) pressure distribution across

fuselage (supersonic flow) and on airfoil design (supersonic and subsonic flow).

Fig. 5: Pressure from (a) side, (b) top Fig. 6: Pressure on (a) supersonic flow, (b) subsonic flow

In Figure 5.a, the occurrence of minimum pressure gradient under-fuselage indicating a low shockwave

formation, thus a minimum sonic boom generation during flight. Besides, a significant pressure difference

occurs on the top, especially on the cross-sectional change point, indicates high-quality meshing with

smooth change of cross-sectional area across the plane is needed. Figure 5.b shows the top side, where

conditions of the previous case are applied. In both Figure 6.a and 6.b, the angle on the top of the airfoil

generates a considerable high-pressure gradient on the different sides. Using the understanding of

Newtonian fluid mechanics, this indicating generated lift force on the airfoil, in both supersonic and

subsonic flight, with a low angle of attack (Versteed, et.al. 2007).

CONCLUSION

Simulations of supersonic flight conditions with CFD, and calculation in ion propulsion and energy system,

have been performed with satisfactory results. Aerodynamic consideration shows a reliable lift to drag ratio

on the airfoil and minimum sonic boom generation, while guaranteeing flight stability. And the designs show

the possibility of the ion propulsion engine and energy system to support the electric supersonic flight. The

recommendations for future research is designing the prototype for performance testing in a wind tunnel

and real conditions.

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REFERENCES

Anderson, J. D. 2017.

Fundamentals of Aerodynamics.

6th. New York: McGraw-Hill

Education.

Jansen, A.N., et.al. 1999.

"Development of a High-Power

Lithium-Ion Battery." Journal of

Power Sources 902–905.

Thakare, A. R. 2015. "Analysis of

Cockcroft-Walton Voltage Multi-

plier." International Journal of Scientific and Research Publication.

Anderson, J. D. 1989. Introduction to Flight.

3. New York: McGraw-Hill.

Kong, Peng, et.al. 2011. “Series

Parallel Resonant High Frequency

Inverter”. Energy Procedia.

Versteeg, H.K., et.al. 2007. An

Introduction to Computational Fluid

Dynamics. Edinburgh Gate: Pearson Education.

Brophy, J.R. 1984. Ion Thruster

Performance Model. Government,

Fort Collins: National Aeronautic

and Space Administration.

Larminie, J., and A. Dicks. 2003.

Fuel Cell Systems Explained. 2nd.

West Sussex: Willey.

Vielstich, W., et.al. 2003. Handbook of

Fuel Cells. New York: Willey.

EG&G Technical Services. 2004. Fuel

Cell Handbook. 7th. West

Virginia: U.S. Department of

Energy.

Liu, Z. 2011. "H+ Ions on

Graphene Electrode as Hydrogen

Storage Reservoirs." 3257-3264.

Williams, K. L. 1995. Fundamentals

of Current Transformer. Grand Trans-

former Inc

Goebel, D. M., et.al. 2008.

Fundamentals of Electric

Propulsion: Ion and Hall Thruster.

California: Jet Propulsion

Laboratory.

Raymer, D.P. 2012. Aircraft Design,

A Conceptual Approach. 5th.

Reston: American Institute of

Aeronautics and Astronautics.

Xu, H. 2018. "Flight of an Aeroplane

with Solid State Propulsion." Nature

532- 535.

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VIID2552 - DESIGN APPLICATION OF A

HOME-GROWN MICROALGAE

PHOTOBIOREACTOR (PBR) FOR

TROPICAL CLIMATE

Mohd Tajul Izrin Mohd Tajul Hasnan1, Julitta Yunus1,2, Siti Aishah Ramli1, Sabarinah Sheikh Ahmad1,

Padzil@Fadzil Hassan1,

1Faculty of Architecture, Planning and Surveying, Universiti Teknologi MARA, Shah Alam, 40450 Shah

Alam Selangor, Malaysia 1Center for Islamic, Philanthropy and Social Finance, Universiti Teknologi MARA, Melaka, Malaysia

[email protected]

Abstract: Microalgae are among the most adaptive organisms on the planet and have become the largest contribution of

oxygen for billion years. Abundant studies verify the reduction of carbon dioxide (CO2) levels are remarkably

contributed by the photosynthesis performed by algae. The ability of microalgae of becoming an alternative renewable

source of energy to the industry has gained widespread attention from the environmental aspects. Research all around

the world proves that there are possibilities in the application of microalgae as one of the promising technologies in the

integration with architecture. Malaysia has shown numerous applications, studies, and research related to microalgae

cultivation in the past few years. The studies mostly cover knowledge on biotechnology and bioengineering which

focused on the production of biomass and its advantages to environmental applications. Nonetheless, there is almost no

exploration of microalgae as an innovative sustainable approach in the Malaysian context. This might be due to the

viability of the project involved a complex cultivation system in buildings – with some still in the testing phase and high

cost due to limited demand for the technology. Therefore, this research intended to introduce microalgae at the smallest

scale yet significant which is home. This high potential application with the architectural integration aims to increase the

comfort level of the building occupants through the reduction of CO2 emissions, increasing oxygen as well as biomass

production. The technology intends to act as a building facade in reducing heat gain and the growth will upgrade the

aesthetical value through shades of green. Furthermore, modular technology allows the ability to suit the Tropical climate

condition which high prospect to expand as a bigger project. Selective precedent studies had been systematically and

critically reviewed the applications of integrated algae-concept products around the world. Thus, gained the

understanding of the process of integrated implementations. Thus, lead the future possible developments of the viable

symbiosis of microalgae and architecture applications in Malaysia.

Keywords: microalgae, photobioreactor, cultivation, building facade, tropical climate

INTRODUCTION

The rapid development of the urban population in cities has become a global concern to the environmental

aspects. With the increasing population by the year, the need to provide demands on housing, transportation,

employment, and infrastructures are also growing. The air quality in cities is becoming worse due to increased

demand (Kim and Patel 2018). These demands will eventually lead to more environmental issues in cities

such as increased energy usage, increased land exploitation, worsened pollutions, and increased CO2 and

greenhouse gas emissions. Thus, the efforts in mitigating climate change are becoming one of the top priorities

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to the world to provide a better place for us and the future generation.

In Malaysia, microalgae have been cultivated for numerous purposes such as in producing biofuel and

biomass, as well as in reducing water contaminants and air pollution. The study of microalgae has more

strength in the biotechnology and bioengineering sector as there is considerable potential for microalgae

utilization for biodiesel production in Malaysia. However, several challenges have become constraints to

commercially promote microalgae biofuels as a viable technology, e.g. cultivating microalgae requires

suitable resources of land, temperature, water, and CO2 all located on one site (Rajkumar and Takriff 2016).

Therefore, it is crucial to develop a prototype with the best available resources to ensure microalgae can be

harnessed to its potential.

Due to its high beneficial traits, microalgae have opened up opportunities in other sectors such as construction.

Recently, the ability of microalgae to enhance energy efficiency in buildings has gained the attention of

architects and designers to explore the integrated microalgae building facades. Ilvitskaya and Chistyakova

(2020) asserted that there are abundant potentials in its application in architecture i.e. the micro level of using

as building facades promotes energy saving, CO2 emissions reduction, biofuel production, oxygen generation

and wastewater treatment. Adding to these, Mirrahimi et al. (2016) stated that buildings surfaces in Malaysia

have continuous exposure to solar radiation due to the hot and humid climate which resulted in heat gain.

Hence, for the heat gain reduction strategy, Ismail and Al-Obaidi (2019) proved that microalgae can

effectively reduce heat gain up to 44.9% solar radiation in the experimented building facade as a suitable sun

shading strategy in tropical climate. This supports the approach as a highly potential asset to be developed

further into a systematic modular unit on building application. That being so, the study aims to identify factors

of microalgae cultivation on the selected precedent study that will consequently contribute to the production

of the modular design of PBR on the next stage of the research.

METHODOLOGY

This is still ongoing research. The research is currently at the phase of studying the application of microalgae

in architecture and identifying the viability of the process. Hence, it will establish the possible design

parameters to be considered for microalgae application in Malaysia context. This paper aims to utilize the

approach of qualitative method and data analysis conducted as shown in Figure 1. The primary stage consists

of a review of the benefits of microalgae and its potential as an innovative sustainable approach in mitigating

climate change.

Figure 1: Research Methodology

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FINDINGS AND DISCUSSION

Studies were selected based on its application for household users and the flexibility of the implementation. Critical

analysis was carried out to determine the factors affecting the ease of application for indoor use of microalgae cultivation.

The findings of the analysis are illustrated in Table 1.

Factors BioBombola

London, UK

The Coral in Rhode Island

School of Design, US

Algae Curtain

in Lille, France

Algal Infused Living

Furniture in Pittsburgh, US

Designer EcoLogic Studio Hyunseok An Studio Loop.pH Jacob Douenias, Ethan Frier

Project Details

Fosters communities to cultivate algae garden

An indoor microalgae farm to sustainably integrate algae

A living photosynthesizing textile installation

Role of algae in our homes as lighting and furniture.

Species Cyanobacteria Cyanobacteria - Cyanobacteria

Intention Fosters a fulfilling daily

interaction with nature

Intends to change the perception

of algae, and promote its health and environmental benefits

An evolution of the

everyday battery from harvesting a living matter

The designer envisions a kind

of symbiotic relationship between residents and algae

System A single customized PBR is

a 1-meter-tall lab-grade glass

container filled with 15 liters of living

photosynthetic Spirulina

strain and the culture

medium with nutrients.

It is a wall-mounted structure

comprised of 16 cells arranged

in a grid pattern with each cell replenishes its stock on a

biweekly cycle. As algae grow,

it changes color from clear to

varying shades of green

The design is made up of

transparent tubes knotted

into large architectural

drapes suspended in sunny

windows. Living algae is

pumped through the textile

soaking up the daytime sun

The system is connected via

a series of tubes and wires,

housed in the central control cabinet which contains pumps,

tubing, manifolds, LED drivers,

air pumps, heater connections,

and filters.

Harvesting A simple and entertaining

process that performed several times per week

A simple filtration process by

straining the water using a mesh filter

- Can be harvested from glass

vessels that function as high functioning PBRs.

Production It produces up to seven (7)

grams of Spirulina per day (one tablespoon)

Each culture cell produces 2g of

algae – recommended daily intake amount

Biofuel can be used daily. It generates biomass for heat,

light, agitation, air supply, and nutrients (spirulina)

Growth Absorb CO2 and oxygenates

homes while producing the

same amount of oxygen as seven indoor plants

Capable of sequestering carbon

at an absorption rate of an

estimated 10 times greater than typical plants

Algae grow ten times

faster than trees and can

produce a huge amount of oil through photosynthesis.

The integration of living matter

into multifunctional home

furnishings

Table 1: Systematic literature review on microalgae cultivation at a scale of indoor used/home based

CONCLUSIONS

The findings show significant reference on the system used for simple indoor cultivation. These factors are to

be considered to replicate the simple design of PBR for microalgae cultivation under tropical climate.

Microalgae's undemanding nature can easily become part of the homegrown plant at any residential house

and has the potential to be utilized at a bigger scale. This paper has achieved the intention to identify factors

of cultivation which will contribute to the production of a one-to-one scale of the modular design of PBR on

the next stage of the research.

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RECOMMENDATION

For future research, it is recommendable to study the challenges of microalgae PBR implementation in tropical

climate building facade to identify the suitability with the tropical context. It is beneficial to find out the

challenges of maintaining the systems and the readiness of the Malaysian industry to engage this innovative

approach as well.

REFERENCES

Ilvitskaya, S. V., and A. G. Chistyakova. 2020. "Microalgae in Architecture as An Energy Source." IOP Conference

Series: Materials, Science and Engineering. Moscow, Russia: IOP Publishing. 944.

Ismail, M. A., and K. M. Al-Obaidi. 2019. "Exploration in Using Algae to Enhance Indoor Environment in the Tropical

Climate." 2nd Asia Conference on Energy and Environment Engineering (ACEEE). Hiroshima, Japan. 25-29.

Kim, Kyoung Hee, and Shikha Patel. 2018. "Sustainable Tall Buildings: Microalgae Facades for City's Energy

Production, Water Conservation, and Good Air Quality." Proceedings of 125th IASTEM International

Conference. Seoul. 53-58.

Mirrahimi, S., M. F. Mohamed, L. C. Haw, N. L. N. Ibrahim, W. F. M. Yusoff, and A. Aflaki. 2016. "The Effect of

Building Envelope on the Thermal Comfort and Energy Saving for High-rise Buildings in Hot Humid Climate."

Renewable and Sustainable Energy Reviews 53: 1508-1519.

Rajkumar, Renganathan, and Mohd Sobri Takriff. 2016. "Prospects of Algae and their Environmental Applications in

Malaysia: A Case Study." Journal of Bioremediation & Biodegradation 7 (1): 321.

https://terengganu.uitm.edu.my/icon2020/