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INFORMATION AND REGISTRATION PACKET

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INFORMATION AND REGISTRATION PACKET

2016  ICU  World  Cheerleading  Championships  General  Information  

Bold  denotes  change    

 The  International  Cheer  Union  (ICU)  will  host  the  2016  ICU  World  Cheerleading  Championships  on  Thursday  and  Friday,  21-­‐22  April  2016  at  the  ESPN  Wide  World  of  Sports®  Complex.    Since  many  countries  converge  to  Florida  this  weekend;  expense,  time  and  highest  anticipated  national  participation  was  the  criteria  in  this  decision.    Many  athletes  and  coaches  will  participate  in  the  ICU  World  Cheerleading  Championships;  then  will  also  have  their  teams  perform  at  the  Cheerleading  Worlds  Saturday,  Sunday  &  Monday.    

I.  Tentative  Schedule  of  Events  Thursday,  21  April  2016  • ICU  World  Championship  Opening  Ceremonies  • ICU  World  Championship  Competition  • ICU  VIP  Reception  &  Athlete  Cultural  Exchange  

 

Friday,  22  April  2016  • ICU  World  Championship  Competition  • ICU  Closing  Ceremonies    Saturday-­Monday,  23-­25  April  2016  • Club  Worlds  Championships  • Club  Worlds  Block  Party  (Monday)    

II.  Divisions  (8  total):  A).  Team  Cheer  (4  divisions)  Based  on  the  objectives  of  growth  for  existing  and  emerging  nations,  the  2016  ICU  World  Cheerleading  Championships  will  offer  2  levels  of  cheerleading  for  the  Coed  &  All  Girl  divisions.  Note:  Nations  can  select  one  of  the  following  All  Girl  Divisions:  1. All  Girl  Elite  (equivalent  to  Level  5)  2. All  Girl  Premier  (equivalent  to  Level  6)  Note:  Nations  can  select  one  of  the  following  Coed  Divisions:  1. Coed  Elite  (equivalent  to  Level  5)  2. Coed  Premier  (equivalent  to  Level  6)  Note  (a):  Each  nation  can  enter  one  (1)  All  Girl  Division  (Elite  or  Premier)  and  one  (1)  Coed  Division  (Elite  or  Premier)  Note  (b):  The  2016  World  Champions  in  the  Team  Cheer  All  Girl  Elite  and  Team  Cheer  Coed  will  be  required  to  advance  to  the  Premier  Division  in  the  2017  ICU  World  Cheerleading  Championships.  

 

B).  Team  Cheer  (2  divisions)  Based  on  the  idea  of  participation  and  global  representation,  the  2016  ICU  World  Cheerleading  Championships  will  offer  the  following  divisions:  1.  Team  Cheer  Hip  Hop  2.  Team  Cheer  Freestyle  Pom  Notes:  All  divisions  are  available  to  all  nations.  Crossover  of  teams  into  each  category  is  allowed  as  needed  for  each  country.    

D).  Doubles  (2  divisions)  Reflective  of  the  ICU  Team  Cheer  divisions  in  each  discipline  (rules  &  score  sheets),  the  following  are  based  on  the  ICU  initiative  of  global  participation  opportunities  for  athletes,  as  well  as  global  development  of  cheer  around  the  world.  All  divisions  are  available  to  all  nations  who  wish  to  participate:  1. Doubles  Team  Cheer  Hip  Hop  (2  athletes)  2. Doubles  Team  Cheer  Freestyle  Pom  (2  athletes)  Each  nation  can  only  have  1  entry  per  nation  per  division.    

III.  Time  of  Routine  A.  Team  Cheer  (Coed  &  All  Girl):  1. Cheer  portion:  can  be  placed  in  the  beginning  or  middle  of  

routine.  Time  minimum  requirement  thirty  seconds  (details  below).  

2. Maximum  time  between  Cheer  and  Music  portion:  20  seconds  

3. Music  portion:    a. Coed  &  All  Girl:  Two  minutes,  thirty  seconds  

(2:30)  b.        Team  Cheer  (Hip  Hop  &  Freestyle  Pom):                  Two  minutes,  thirty  seconds  (2:30)  c.          Doubles:  One  minute,  thirty  seconds  (1:30)  

 

IV.  Cheer  Portion  of  Routine  (Team  Cheer  Coed  &  All  Girl  Divisions  Only)  Based  on  importance  of  separation  of  cheerleading  from  other  sports;  making  it  a  unique  sport  globally,  a  cheer  will  be  included  in  the  beginning  or  middle  of  routine.  Use  of  native  language  in  the  cheer  and  also  using  a  more  national  pride  style  cheer  is  encouraged.  The  Cheer  portion  of  the  routine  is  worth  10  points  (of  100  points)  and  is  based  on  the  ability  to  lead  the  crowd  for  the  team’s  nation,  use  of  signs,  poms,  and  practical  use  of  stunt/  pyramids  to  lead  the  crowd.    Video  examples  will  be  provided;  again,  native  language  is  encouraged.    

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V.  Team  Size/Number  of  athletes  per  team  Objective  is  to  best  represent  global  cheerleading  in  its  present  status  allow  best  size  to  form  the  best  routines,  without  creating  a  financial  barrier  for  emerging  nations.  1. Team  Cheer  (Coed  &  All  Girl  Divisions)  -­‐  

Minimum  16  athletes,  maximum  24  people  2. Team  Cheer  (Hip  Hop  &  Freestyle  Pom  

Divisions)  -­‐  Minimum  12  athletes,  maximum  24  people.  3. Doubles  (Hip  Hop  &  Freestyle  Pom  

Divisions)  -­‐  2  athletes  

 VI.  Age  of  Athlete  1. Elite/Level  5  divisions:  

14  years  or  older  within  the  year  of  the  World  Championship  

2. Premier/Level  6  division:  15  years  or  older  within  the  year  of  the  World  Championship  

3. Team  Cheer  (Hip  Hop  &  Freestyle  Pom  Divisions):  14  years  or  older  within  the  year  of  the  World  Championship.  

4. Doubles  (Hip  Hop  &  Freestyle  Pom  Divisions):  14  years  or  older  within  the  year  of  the  World  Championship  

Note:  This  age  range  best  represents  cheerleading  on  the  global  status  for  national  team  competition;  however,  all  federations  can  adjust  their  own  team  age  ranges  to  be  more  restrictive  (older)  than  the  World  Championship  parameters  as  needed.    Each participant must be a minimum of 14 years of age within the year of competition. There is no set maximum age. Any team proven to be in violation of the age requirements will be automatically disqualified.  VII.  Performance  Surface  1. Team  Cheer  (Hip  Hop,  Freestyle  Pom  &  Doubles  

Divisions):  Marley  dance  floor  or  a  wooden  parquet  floor  surface.  (minimum  surface  area  of  42  feet  x  42  feet  or  12.8  meters  x  12.8  meters)  

2. Team  Cheer  (Coed  &  All  Girl  Divisions):  No  spring  floor,  standard  foam  mat  surface.  (9  strips  /  42  feet  x  54  feet  or  12.8  meters  x  16.5  meters)  Note:  For  the  reason  of  accessibility,  cost,  and  ICU  objective  of  grassroots  growth  of  cheerleading  within  every  nation,  a  standard  foam  mat  was  selected  for  the  Team  Cheer  Coed  &  All  Girl  Divisions,  and  Partner  &  Group  Stunt  Performances.    

 

VIII.    Cross-­Overs  (athletes  participating  in  multiple  divisions)    Based  on  the  number  of  national  teams  anticipated  in  the  2016  ICU  World  Cheerleading  Championships,  crossovers  between  divisions  will  only  be  allowed  in  the  ICU  (cross-­‐overs  will  not  be  allowed  for  the  USASF  Club  Worlds  on    23-­‐25  April  2016).  

 IX.  Residence  of  Athletes  All  athletes  are  required  to  be  permanent  residents  of  their  respective  nation  on  the  2016  World  Championship  date.    Federation  to  determine  status.  

 X.  ICU  World  Anti-­Doping  Code:  Guidelines  and  Operations  Procedures  The  ICU  is  committed  to  doping  free  sport,  and  strictly  follow  the  enclosed  guidelines  and  procedures  of  the  ICU  WADA  approved  Anti-­‐Doping  guidelines  and  procedures  for  the  safety  of  our  athletes  and  fairness  of  play  for  our  sport.    http://www.cheerunion.org/aspnet_client/FreeTextBox/upload/documents/AboutUS/Documents/ICU_Guidelines_Drug-­‐Testing.pdf    

XI.  ICU  Rules  and  Regulations  against  Illegal  Betting  and  Competition  Fixing  The  ICU  is  committed  to  fair  play  for  our  athletes  and  the  integrity  of  the  sport,  and  follows  rules  and  regulations  in  the  fight  against  illegal  betting  and  competition  fixing.    http://www.cheerunion.org/aspnet_client/FreeTextBox/upload/documents/AboutUS/Documents/ICU_Rules_Competition-­‐Fixing.pdf      

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REGISTRATION DEADLINES & PAYMENT POLICIES

REGISTRATIONS RECEIVED AFTER YOUR DEADLINE WILL BE ACCEPTED BASED ON HOTEL AVAILABILITY. HOTELS MAY FILL UP PRIOR TO PUBLISHED DEADLINE DATES.

All of the items are due with Registration by March 10, 2016.All changes will result in a $200 per change fee after March 17, 2016.

FOR CANCELLATIONS RECEIVED ON OR BEFORE April 8, 2016.All monies will be refunded with the exception of two hundred dollars ($200.00) per person that will apply to cover hotel and entertainment guarantees. Cancellations received after April 8, 2016 will result in a FULL FORFEITURE of all monies paid. All cancellations must be in writing to ICU World Cheerleading Championships. We will not accept cancellations by phone.

TEAM PAYMENT MUST BE IN THE FORM OF A CREDIT CARD, CASHIER’S CHECK, MONEY ORDER, OR WIRE TRANSFER!! NO GYM/BOOSTER/PERSONAL CHECKS!

PARTICIPANT BIRTH CERTIFICATESTeams will no longer be required to submit a picture and a copy of each participants birth certificate with their registration. However, a copy of each participants birth certificate or passport must be made readily available upon request of a ICU Official. Copies of your athlete’s birth certificates on a USB/Zip drive is acceptable.

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AIRPORT TRANSPORTATION

Registration available online @ www.cheerunion.org

If you need transportation to and from the Orlando International Airport (MCO), you must read this information carefully. We will be sending you a transportation packet of important instructions for setting up your transportation to and from the airport. This packet should arrive about 4 weeks prior to the event.

H Transportation between Orlando International Airport (MCO) and the Walt Disney World® Resort will be provided by Disney’s Magical Express. Attendees utilizing another airport will need to find alternate transportation.

H Disney’s Magical Express provides motorcoach transportation to/from the Walt Disney World® Resort and special luggage delivery service.

H Disney’s Magical Express requires a reservation. Each guest must be registered at a Walt Disney World® Resort prior to contacting Disney’s Magical Express.

H After registering for the event, each team will be provided with specific details to book their Disney’s Magical Express reservation. Reservations need to be completed 14 days prior to arrival. Guests will be asked to provide a mailing address and inbound/outbound flight information.

H Disney’s Magical Express will mail Airport Transportation Booklets which include detailed arrival instructions and special luggage tags.

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THE ICU WORLD CHEERLEADING CHAMPIONSHIPS PARTICIPANTS/COACHES REGISTRATION FORM 2016 ICU WORLD CHEERLEADING CHAMPIONSHIPS

• Please fill in BOTH addresses (Print or tyPe in blue or black ink) •m Please send info to our GYM/TEAM ADDRESS below:

Team Name/Country Representing

Person to Receive Information

Gym/Team Address

Gym/Team City/State/Zip or City/Country

( ) ( )Gym/Team Phone Gym/Team Fax

m Please send info to the HOME ADDRESS below:

Person to Receive Information

Home Address

Home City/State/Zip or City/Country

( )Home Phone E-mail Address

( )Cell Phone

list your FEDEX SHIPPING ADDRESS below (no P.o. boxes, Please):

Person to Receive Information

Street Address

City/State/Zip or City/Country

( ) ( )Daytime Phone Alternate Phone

PLEASE CHECK ALL THE APPLY.

TEAM CHEERm All Girl Elite (equivalent to Level 5)m All Girl Premier (equivalent to Level 6) m Coed Elite (equivalent to Level 5)m Coed Premier (equivalent to Level 5)

TEAM CHEERm Hip Hopm Freestyle Pom

DOUBLESm Doubles Hip Hopm Doubles Freestyle Pom

• Please Read and Sign Cancellation Policy! •• HOTELS MAY FILL UP PRIOR TO PUBLISHED DEADLINES •

Flight Information:

________________________Arrival Date

________________________Airline/Flight #

________________________Flight Time

________________________Departure Date

________________________Airline/Flight #

________________________Flight Time

Note: Transportation between Orlando International Airport (MCO) and the Walt Disney World® Resort will be pro-vided by Disney’s Magical Express. Attendees utilizing another airport will need to find alternate transportation.

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m EXTRA NIGHTS (AVAILABLE ONLY WITH FIVE NIGHT TRAVEL PACKAGES) I would like to stay an extra night on: m Wednesday, April 21, 2016 m Thursday, April 22, 2016 m Monday, April 25, 2016 m Tuesday, April 26, 2016

Optional Extra Nights: Since the hotel has very limited space available for these nights, reservations for the extra nights will be accepted on a first come-first served basis.

All rooms at the All Star Resort regardless of occupancy) ............................................................................................................................$169.00 per room, includes taxAll rooms at the Coronado Springs Resort (regardless of occupancy) ....................................................................................................................$259.00 per room, includes tax

ACCOMMODATIONS2016 ICU WORLD CHEERLEADING CHAMPIONSHIPS

Gym/Team Name City, State/Country

Event Producer that awarded the bid ______________________________________________

DIRECTIONS:1. Choose the package type and Resort you wish to purchase.2. Choose the type of room you wish to stay in (quad, triple, double or single)3. Return with a full payment to The ICU World Cheerleading Championships office.• HOTELS MAY FILL UP PRIOR TO PUBLISHED DEADLINES.• All Walt Disney World® Theme Park tickets are valid April 17 – May 7, 2016

MAILING ADDRESS:International Cheer Union6745 Lenox Center Court

Suite 300Memphis, TN 38115

mFOUR NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for any four night stay between April 22 (check-in) through April 27 (check-out) includes: • Four nights and Five days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Four day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities

all star resort coronado sPrings resort

Quad (4 per room) .........................$605.00 per person ....................$715.00 per personTriple (3 per room) ........................$665.00 per person ....................$805.00 per personDouble (2 per room) .......................$795.00 per person ....................$995.00 per personSingle (1 per room) .......................$1130.00 per person ..................$1455.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

mFIVE NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for any five night stay between April 21 (check-in) through April 27 (check-out) includes: • Five nights and six days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Five day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities

all star resort coronado sPrings resort

Quad (4 per room) . . . . . . . . . . . $635.00 per person . . . . . . . . . . . $755.00 per personTriple (3 per room) . . . . . . . . . . . $725.00 per person . . . . . . . . . . . $895.00 per personDouble (2 per room) . . . . . . . . . . $885.00 per person . . . . . . . . . . $1105.00 per personSingle (1 per room) . . . . . . . . . . $1295.00 per person . . . . . . . . . . $1695.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

mTWO NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for the two nights of April 23 (check-in) through

April 25 (check-out) includes: • Two nights and three days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Three day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities all star resort coronado sPrings resortQuad (4 per room) .........................$500.00 per person ....................$565.00 per personTriple (3 per room) ........................$525.00 per person ....................$605.00 per personDouble (2 per room) .......................$570.00 per person ....................$685.00 per personSingle (1 per room) .........................$735.00 per person ....................$925.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

mTHREE NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for any three nights stay between April 22 (check-in) through April 27 (check-out) includes: • Three nights and four days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Three day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities

all star resort coronado sPrings resort

Quad (4 per room) .........................$545.00 per person ....................$625.00 per personTriple (3 per room) ........................$585.00 per person ....................$685.00 per personDouble (2 per room) .......................$665.00 per person ....................$800.00 per personSingle (1 per room) .........................$905.00 per person ..................$1145.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

You may upgrade your Four Day PARK HOPPER® to a 5 Day PARK HOPPER® for an additional $30 per person. Please indicate this on your rooming list by filling in the m.

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Gym/Team Name ______________________________________City______________ State________ Country_________________Event where team received bid __________________________ Sponsoring Event Producer_________________________________Medical Forms needed: Total # of Adults __________ Total # of Minors __________

H Medical Release forms are required for coaches and participants only!ROOMING LIST

IMPORTANT: This form must be completed in order for your registration to be accepted. Reservations will be entered according to the dates below and charged as such. List below names in full of people staying in either quad (4), triple (3), double (2), or single (1), rooms. In parenthesis, specify one of the following for each person: (P) = Participant (C) = Coach ( F) = Family/FriendPLEASE NOTE: Rollaway beds are not available. (PLEASE PRINT OR TYPE) m Upgrade to 5 Day Park Hopper (Please color for upgrades only)

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P/C/FAGE Arrival Date

Depart Date

Ticket Upgrade

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THE ICU WORLD CHEERLEADING CHAMPIONSHIPS PARTICIPANTS/COACHES (COMMUTER PACKAGES) REGISTRATION FORM

• Please comPlete the section below ONLY if you are not Purchasing the travel Package! •m Our team will NOT be attending on the travel package. We will be making our own arrangements. Listed below is information regarding where we will be staying in Orlando, including a phone number.

Hotel Name

Name Registered Under

Hotel Address

( ) / /2016Hotel Phone Date of Check-in

Advisor’s Signature

# of Coaches # of Participants

• Please Read and Sign Cancellation Policy! • • HOTELS MAY FILL UP PRIOR TO PUBLISHED DEADLINES •

COMMUTER REGISTRATION FEES:For those participants and coaches not purchasing the travel package, there are non-refundable Commuter packages available. (These fees do not include Worlds transportation or entry into the Private Block Party at Disney’s Hollywood Studios® on Monday night.)

COMMUTER PACKAGES Qty.

3 Day package – $330 Includes: Three day Walt Disney World® PARK HOPPER® Pass that alsoprovides entry into all Worlds Competition Venues

4 Day package – $360 Includes: Four day Walt Disney World® PARK HOPPER® Pass that alsoprovides entry into all Worlds Competition Venues

5 Day package – $390 Includes: Five day Walt Disney World® PARK HOPPER® Pass that alsoprovides entry into all Worlds Competition Venues

Total number of Private Block Party tickets I would like to purchase. * The Private Block Party at Disney’s Hollywood Studios® is an additional $40 per person (this does not include transportation).

PLEASE DO NOT INCLUDE

FAMILY MEMBERS. THEY SHOULD USE THE EXTRA TICKET ORDER

FORM.

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EXTRA TICKET ORDERS2016 ICU WORLD CHEERLEADING CHAMPIONSHIPSNOTE: Transportation is NOT included with purchase of these tickets.

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Extra tickets may ONLY be ordered on www.cheerunion.org.

If you purchase the ICU World Cheerleading Championships hotel package, or commuter package, a Walt Disney World® PARK HOPPER® pass will be included and will include admission into all competirtion venues.

If you wish to purchase additional PARK HOPPER® passes (with admission into all competition venues) you must order online at: www.cheerunion.org.

1. Select the Championships Tab.2. Select ICU World Cheerleading Championships REGISTRATION/EVENT INFO.3. Select EXTRA TICKET ORDER.4. Follow prompts as indicated.

• Pre-Purchased PARK HOPPER® passes will be available for pick up at the ICU World Cheerleading Championships registration/merchnadise tents located at the team hotels beginning Wednesday, April 20, 2016

• All PARK HOPPER® passes are valid April 17 - May 7, 2016.

• Extra ticket orders are due April 7, 2016

• Tickets also may be purchased at the merchandise tents located at the team hotels while supplies last.

m THREE DAY PARK HOPPER® - $240.00 each Includes Three Days admission to ESPN Wide World of Sports®. All Walt Disney World® Theme Park Tickets are valid April 17 - May 7, 2016.

m FOUR DAY PARK HOPPER® - $270.00 each Includes Four Days admission to ESPN Wide World of Sports®. All Walt Disney World® Theme Park Tickets are valid April 17 - May 7, 2016.

m FIVE DAY PARK HOPPER® - $300.00 each Includes Five Days admission to ESPN Wide World of Sports®. All Walt Disney World® Theme Park Tickets are valid April 17 - May 7, 2016.

m COUNTER SERVICE MEAL VOUCHERS - $16.00 each (One entreé, dessert and beverage per voucher - at designated Theme Park dining locations. Lunch or Dinner Only. Does not include dessert.)

m SUNDAY EVENING CELEBRATION PARTY AT DISNEY’S HOLLYWOOD STUDIOS® - $40.00 each**

(Included in the ICU World Cheerleading Championship Hotel Packages.)

TICKETS ARE VALID APRIL 17, 2016 through MAY 7, 2016.

If any family members wish to charge their payment on a credit card, we accept VISA, MasterCard, Discover or American Express. Below list the person wishing to charge, their credit card number, expiration date and amount to be charged along with their signature. Please send this infor-mation along with your registration. (One form per family group.)

CREDIT CARD TYPE: m VISA m MC m AMEX m DISC Total Amount Charged: $_________________

Account Number: Exp. Date: ___/___/___ Security Code: _______________

Name (Print) Signature

Billing Address* Daytime Telephone Number

City/State/Zip or City/Country

Email Address Cell Phone Number

If this credit card payment is NOT for your entire group, please list person(s) and amounts to be paid with this credit card.List person(s) and amounts to be paid with this credit card. Person(s) Amount1. ____________________________________ ____________________________2. ____________________________________ ____________________________3. ____________________________________ ____________________________4. ____________________________________ ____________________________5. ____________________________________ ____________________________6. ____________________________________ ____________________________7. ____________________________________ ____________________________8. ____________________________________ ____________________________9. ____________________________________ ____________________________10. ___________________________________ ____________________________

CREDIT CARD PAYMENTS 2016 ICU WORLD CHEERLEADING CHAMPIONSHIPS

Gym/Team Name ___________________________________________________________________

City ___________________________________________State/Country ________________________

* In order for credit cards to be processed, we MUST have the billing address for the credit card being charged. This address MUST include the zip code for the billing address.

THIS FORM MAY BE DUPLICATED.

( )

( )

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Team Name ________________________________________________________

City_____________________________ State________ Country _______________

CANCELLATION POLICYFor cancellations received on or before April 8, 2016, all monies will be refunded with the exception of two hundred dollars ($200.00) per person that will apply to cover hotel and entertainment guarantees. Cancellations received after April 8, 2016 will result in a FULL FORFEITURE of all monies paid. All cancellations must be in writing to The ICU World Cheerleading Championships. We will not accept cancellations by phone.

All changes will result in a $200 per change fee.

I have read the cancellation policy and understand and accept its contents. I have also advised all participants, par-ents and chaperones of my group of this cancellation policy.

___________________________________________ __________________________________________________ Coach Signature Date

Each adult traveling on the travel package and each participant’s parent must sign below.Your application will not be entered without ALL signatures. We have read the cancellation policy and understand and accept its contents.

1. ____________________ 11. _________________ 21. _____________________31. __________________

2. ____________________ 12. _________________ 22. _____________________32. __________________

3. ____________________ 13. _________________ 23. _____________________33. __________________

4. ____________________ 14. _________________ 24. _____________________34. __________________

5. ____________________ 15. _________________ 25. _____________________35. __________________

6. ____________________ 16. _________________ 26. _____________________36. __________________

7. ____________________ 17. _________________ 27. _____________________37. __________________

8. ____________________ 18. _________________ 28. _____________________38. __________________

9. ____________________ 19. _________________ 29. _____________________39. __________________

10. ___________________ 20. _________________ 30. _____________________40. __________________

• HOTELS MAY FILL UP PRIOR TO PUBLISHED DEADLINES •

• NO GYM CHECKS WILL BE ACCEPTED •

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TEAM ROSTERGym/Team Name _____________________________________________________________________

City_____________________________ State________ Country ___________________________________

Please list the names of all participants that are performing on the floor at The ICU World Cheerleading Championships. Athlete and/or team crossovers are allowed at the ICU.

I declare that all participants below:Please print or type the names so they are legible. It must be the name that is printed on their Driver’s License or Official Identification. (NO NICKNAMES)

* Review all Rules & Guidelines *

_______________________________________________ _______________________________________________________ Director Team Coach

Director/Coaches names you would like listed on the video screen at the event(LIMIT OF THREE PLEASE)

________________________________ ________________________________ ________________________________

Participant’s Name

1. _________________________________ p ___

2. _________________________________ p ___

3. _________________________________ p ___

4. _________________________________ p ___

5. _________________________________ p ___

6. _________________________________ p ___

7. _________________________________ p ___

8. _________________________________ p ___

9. _________________________________ p ___

10. _________________________________ p ___

11. _________________________________ p ___

12. _________________________________ p ___

13. _________________________________ p ___

14. _________________________________ p ___

15. _________________________________ p ___

16. _________________________________ p ___

17. _________________________________ p ___

18. _________________________________ p ___

19. _________________________________ p ___

20. _________________________________ p ___

Participant’s Name

21. _________________________________ p ___

22. _________________________________ p ___

23. _________________________________ p ___

24. _________________________________ p ___

25. _________________________________ p ___

26. _________________________________ p ___

27. _________________________________ p ___

28. _________________________________ p ___

29. _________________________________ p ___

30. _________________________________ p ___

31. _________________________________ p ___

32. _________________________________ p ___

33. _________________________________ p ___

34. _________________________________ p ___

35. _________________________________ p ___

36. _________________________________ p ___

ALTERNATES ATTENDING

37. _________________________________ p ___

38. _________________________________ p ___

39. _________________________________ p ___

40. _________________________________ p ___

Alte

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M- M

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TEAM CHEER All Girl Elite All Girl Premier Coed Elite Coed Premier

TEAM CHEER Hip Hop Freestyle Pom

DOUBLES Doubles Hip Hop Doubles Freestyle Pom

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2016 ICU World Championships TEAM CHEER DIVISIONS RULES & REGULATIONS

Items in Black Bold are the differences from last rules cycle

Bold  Text  denotes  change  from  2015  I.  GENERAL  RULES  1. All  teams  must  be  supervised  during  all  official  

functions  by  a  qualified  director/advisor/coach.  2. All  directors,  advisors  and  coaches  should  have  an  

emergency  response  plan  in  the  event  of  an  injury.    II.  TOURNAMENT    1. The  2016  ICU  World  Cheerleading  Championships  

will    take  place  on  Thursday  and  Friday,  21-­‐22  April  2016,  before  the  USASF  Club  World  Championship  in  Orlando  Florida,  23-­‐25  April  2016.    

2. The  competition  is  scheduled  to  be  held  at  the  ESPN  Wide  World  of  Sports  ®  hp  Field  House.  

3. The  tournament  officials  shall  have  the  right  to  alter  the  time  and  location  of  the  competition  in  the  event  changes  become  necessary  due  to  inclement  weather,  facility  problems,  television  production  requirements,  or  any  other  situation  deemed  by  the  tournament  officials  to  be  essential  to  the  successful  execution  of  the  championship.    

III.  HOW  TO  HANDLE  PROCEDURAL  QUESTIONS  A. RULES  &  PROCEDURES  —Any  questions  

concerning  the  rules  or  procedures  of  the  competition  will  be  handled  exclusively  by  the  director  /  coach  of  the  team  and  will  be  directed  to  the  Competition  Director.  Such  questions  should  be  made  prior  to  the  team’s  competition  performance.    

B. PERFORMANCE  —  Any  questions  concerning  the  team’s  performance  should  be  made  to  the  Competition  Director  immediately  after  the  team’s  performance  and/or  following  the  outcome  of  the  competition.  

 IV.  SPORTSMANSHIP  All  participants  agree  to  conduct  themselves  in  a  manner  displaying  good  sportsmanship  throughout  the  competition  with  positive  presentation  upon  entry  and  exit  from  the  performance  area  as  well  as  throughout  the  routine.  The  advisor  and  coach  of  each  team  is  responsible  for  seeing  that  team  members,  coaches,  parents  and  other  persons  affiliated  with  the  team  conduct  themselves  accordingly.      Severe  cases  of  unsportsmanlike  conduct  are  grounds  for  disqualification.      

 V.  INTERRUPTION  OF  PERFORMANCE  A. UNFORSEEN CIRCUMSTANCES 1. If, in the opinion of the competition officials, a team’s

routine is interrupted because of failure of the competition equipment, facilities, or other factors attributable to the competition rather than the team, the team affected should STOP the routine.

2. The team will perform the routine again in its entirety, but will be evaluated ONLY from the point where the interruption occurred. The degree and effect of the interruption will be determined by the competition officials.

3. If  a  team  needs  to  re-­‐perform  a  routine  but  fails  to  do  the  routine  in  its  entirety,  then  this  team  will  receive  a  score  based  on  the  lower  level  performance.

B. FAULT OF TEAM 1. In the event a team’s routine is interrupted because of

failure of the team’s own equipment, the team must either continue the routine or withdraw from the competition.

2. The competition officials will determine if the team will be allowed to perform at a later time. If decided by officials, the team will perform the routine again in its entirety, but will be evaluated ONLY from the point where the interruption occurred.

3. If  a  team  needs  to  re-­‐perform  a  routine  but  fails  to  do  the  routine  in  its  entirety,  then  this  team  will  receive  a  score  based  on  the  lower  level  performance.

C. INJURY 1. The only persons that may stop a routine for injury

are: a) competition officials, b) the advisor / coach from the team performing or c) an injured individual.

2. The competition officials will determine if the team will be allowed to perform at a later time. If the competition officials allow a routine to be performed at a later time, the spot in the schedule where the re-performance is to take place is at the sole discretion of competition officials. The team may perform the routine again in its entirety, but will be evaluated ONLY from the point where the interruption occurred.  

3. If a team needs to re-perform a routine but fails to do the routine in its entirety, then this team will receive a score based on the lower level performance.

4. The injured participant that wishes to perform may not return to the competition floor unless: a. The competition officials receive clearance from,

first, the medical personnel attending to that

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participant, the parent (if present) AND THEN the head coach/advisor of the competing team.

b. If the medical personnel do not clear the participant, the participant can only return to the competition if a parent or legal guardian in attendance signs a return to participation waiver.

c. In  the  event  of  a  suspected  concussion,  the  participant  cannot  return  to  perform  without  clearance  from  a  physician  (MD/DO)  that  has  training  related  to  head  injuries,  and  waiting  24  hours,  even  with  a  waiver  from  a  parent  or  legal  guardian.  

d. In  addition  to  the  head  injury  policy,  we  encourage  you  to  be  familiar  with  the  specific  law  where  the  competition  is  being  held.  

 VI.  INTERPRETATIONS  AND  /  OR  RULINGS  Any  interpretation  of  any  aspect  of  these  Rules  and  Regulations  or  any  decision  involving  any  other  aspect  of  the  competition  will  be  rendered  by  the  Rules  Committee.  The  Rules  Committee  will  render  a  judgment  in  an  effort  to  ensure  that  the  competition  proceeds  in  a  manner  consistent  with  the  general  spirit  and  goals  of  the  competition.  The  Rules  Committee  will  consist  of  the  Competition  Director,  Head  Judge,  and  a  designated  competition  official.    VII.  DISQUALIFICATION  Any  team  that  does  not  adhere  to  the  terms  and  procedures  of  these  “Rules  and  Regulations”  will  be  subject  to  disqualification  from  the  competition,  will  automatically  forfeit  any  right  to  any  prizes  or  awards  presented  by  the  competition,  and  may  also  forfeit  the  opportunity  to  participate  the  following  year.    VIII.  SPOTTER  POLICY  In  an  effort  to  promote  a  higher  level  of  safety  for  competing  athletes  The  ICU  World  Cheerleading  Championships  will  provide  spotters  for  all  rehearsal  and  competition  floors.      To  provide  the  safest  competitive  environment,  teams  should  not  attempt  skills  beyond  their  ability  level.    IX.  GENERAL  SAFETY  RULES  1. All  athletes  must  be  supervised  during  all  official  

functions  by  a  qualified  director/coach.  2. Coaches  must  require  proficiency  before  skill  

progression.  Coaches  must  consider  the  athlete,  group  and  team  skill  levels  with  regard  to  proper  performance  level  placement.  

3. All  teams,  gyms,  coaches  and  directors  must  have  an  emergency  response  plan  in  the  event  of  an  injury.  

4. Athletes  and  coaches  may  not  be  under  the  influence  of  alcohol,  narcotics,  performance  enhancing  substances  or  over-­‐the-­‐counter  medications  that  would  hinder  the  ability  to  supervise  or  execute  a  routine  safely,  while  participating  in  a  practice  or  performance.  

5. Athletes  must  always  practice  and  perform  on  an  appropriate  surface.  Technical  skills  (stunts,  pyramids,  tosses  or  tumbling)  may  not  be  performed  on  concrete,  asphalt,  wet  or  uneven  surfaces  or,  surfaces  with  obstructions.  

6. Soft-­‐soled  shoes  must  be  worn  while  competing.  No  dance  shoes/boots,  and/or  gymnastics  slippers  (or  similar)  allowed.  Shoes  must  have  a  solid  sole.  

7. Jewelry  of  any  kind,  including  but  not  limited  to,  ear,  nose,  tongue,  belly  button  and  facial  rings,  clear  plastic  jewelry,  bracelets,  necklaces  and  pins  on  uniforms  is  not  allowed.  Jewelry  must  be  removed  and  may  not  be  taped  over.  Exception:  medical  ID  tags/bracelets.  Clarification:  Rhinestones  are  legal  whether  adhered  to  the  uniform  or  the  skin.  

8. Any  height  increasing  apparatus  used  to  propel  an  athlete  is  not  allowed.  Exception:  spring  floor.  

9. Flags,  banners,  signs,  pom  pons,  megaphones  and  pieces  of  cloth  are  the  only  props  allowed.  Props  with  poles  or  similar  support  apparatus  may  not  be  used  in  conjunction  with  any  kind  of  stunt  or  tumbling.  All  props  must  be  safely  discarded  out  of  harm’s  way  (example:  throwing  a  hard  sign  across  the  mat  from  a  stunt  would  be  illegal).  Any  uniform  piece  purposefully  removed  from  the  body  and  used  for  visual  effect  will  be  considered  a  prop  once  it  is  removed  from  the  body.  

10. Supports,  braces  and  soft  casts  which  are  unaltered  from  the  manufacturer’s  original  design/production  do  not  require  additional  padding.    Supports/braces  and  soft  casts  that  have  been  altered  from  the  manufacturer’s  original  design/production  must  be  padded  with  a  closed-­cell,  slow-­recovery  foam  padding  no  less  than  one-­half  inch  thick  if  the  participant  is  involved  in  stunts,  pyramids  or  tosses.    A  participant  wearing  a  hard  cast  (example:    fiberglass  or  plaster)  or  a  walking  boot  must  not  be  involved  in  stunts,  pyramids  or  tosses.      

11. On  the  level  grid,  all  skills  allowed  for  at  a  particular  level  encompass  all  skills  allowed  in  the  preceding  level.  

12. Required  spotters  for  all  skills  must  be  your  own  team’s  members,  and  be  trained  in  proper  spotting  techniques.  

13. Drops  including  but  not  limited  to  knee,  seat,  thigh,  front,  back  and  split  drops  from  a  jump,  stunt,  or  inverted  position  are  not  allowed  unless  the  

16

majority  of  the  weight  is  first  borne  on  the  hands  or  feet,  which  breaks  the  impact  of  the  drop.  Shushinovas  are  allowed.  Clarification:  Drops  that  include  any  weight  bearing  contact  with  the  hands  and  feet  are  not  in  clear  violation  of  this  rule.  

14. Athletes  must  have  at  least  one  foot,  hand  or  body  part  (other  than  hair)  on  the  performing  surface  when  the  routine  begins.  Exception:  Athletes  may  have  their  feet  in  the  hands  of  base(s)  if  the  base(s)  hands  are  resting  on  the  performing  surface.  

15. The  competitors  who  begin  a  routine  must  remain  the  same  throughout  the  course  of  a  routine.  A  performer  is  not  permitted  to  be  “replaced”  by  another  performer  during  a  routine.  

16. An  athlete  must  not  have  gum,  candy,  cough  drops  or  other  such  edible  or  non-­‐edible  items,  which  may  cause  choking,  in  her/his  mouth  during  practice  and/or  performance.  

 ICU  ELITE  DIVISION  RULES  ELITE  DIVISION  GENERAL  TUMBLING  A.   All  tumbling  must  originate  from  and  land  on  the  

performing  surface.    Clarification:    A  tumbler  may  rebound  from  his/her  feet  into  a  stunt  transition.    If  the  rebound  from  the  tumbling  pass  involves  hip-­over-­head  rotation,  then  the  tumbler/top  person  must  be  caught  and  stopped  in  a  non-­inverted  position  before  continuing  into  the  hip-­over-­head  transition  or  stunt.    Example:  Round  off  handspring  and  then  a  bump  or  contact  from  a  base  or  bracer  straight  into  a  back  flip  would  break  this  rule  for  the  Novice/L1  –  Elite/L5  Divisions.    A  clear  separation  from  the  tumbling  to  the  stunt  is  needed  to  make  this  legal.  Catching  the  rebound  and  then  dipping  to  create  the  throw  for  the  rotation  is  legal.  This  would  also  be  true  if  coming  from  just  a  standing  back  handspring  without  the  round  off.  

B.   Tumbling  over,  under,  or  through  a  stunt,  individual,  or  prop,  is  not  allowed.    Clarification:  An  individual  may  jump  over  another  individual.  

C.   Tumbling  while  holding  or  in  contact  with  any  prop  is  not  allowed.  

D.   Dive  rolls  are  allowed:  Exception:  Dive  rolls  that  involve  twisting  are  not  allowed.  

E.   Jumps  are  not  considered  a  tumbling  skill  from  a  legalities  point  of  view.  Therefore,  if  a  jump  skill  is  included  in  a  tumbling  pass,  the  jump  will  break  up  

the  pass.      

ELITE  DIVISION  STANDING  TUMBLING  A. Skills  are  allowed  up  to  1  flipping  and  1  twisting  

rotations.  B. Tumbling  skills  involving  flipping  and  twisting  

immediately  into  a  twisting  tumbling  skill  are  not  allowed.  

C. Twisting  skills  immediately  out  of  a  twisting  tumbling  skill  are  not  allowed.  

 ELITE  DIVISION  RUNNING  TUMBLING  A. Skills  are  allowed  up  to  1  flipping  and  1  twisting  

rotations.  B. Tumbling  skills  involving  flipping  and  twisting  

immediately  into  a  twisting  tumbling  skill  are  not  allowed.  

C. Twisting  skills  immediately  out  of  a  twisting  tumbling  skill  are  not  allowed.  

 LEVEL  5  STUNTS  A.   A  spotter  is  required  for  each  top  above  prep  level.  B.   Single  leg  extended  stunts  are  allowed.  C.   Twisting  mounts  and  transitions  are  allowed  up  to  

2  ¼  twisting  rotations  by  the  top  person  in  relation  to  the  performing  surface.    Clarification:  A  twist  performed  with  an  additional  turn  by  the  bases  performed  in  the  same  skill  set,  would  be  illegal  if  the  resulting  cumulative  rotation  of  the  top  person  exceeds  2  ¼  rotations.  The  safety  judge  will  use  the  hips  of  the  top  person  to  determine  the  amount  of  total  rotation  a  top  person  performs  in  a  skill  set.  Once  a  stunt  is  hit  (i.e.  prep)  and  the  athletes  show  a  definite  and  clear  stop,  they  may  continue  to  walk  the  stunt  in  additional  rotation.  

D.   Free  flipping  mounts  and  transitions  are  not  allowed.  

E.   Single  based  split  catches  are  not  allowed.  F.   Single  based  double  cupies  require  a  separate  

spotter  for  each  top  person.  G.   ELITE  DIVISION  Stunts-­Release  Moves  

1.   Release  moves  are  allowed  but  must  not  exceed  more  than  eighteen  inches  above  extended  arm  level.  Example:  tic-­‐tocks  are  allowed.  Clarification:  If  the  release  move  exceeds  more  than  18  inches  above  the  bases’  extended  arm  level,  it  will  be  considered  a  toss,  and  must  follow  the  appropriate  “Toss”  rules.  To  determine  the  height  of  a  release  move,  at  the  highest  point  of  

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the  release,  the  distance  from  the  hips  to  the  extended  arms  of  the  bases  will  be  used  to  determine  the  height  of  the  release.    If  that  distance  is  greater  than  the  length  of  the  top  person's  legs  plus  an  additional  18  inches,  it  will  be  considered  a  toss  or  dismount  and  must  follow  the  appropriate  "Toss"  or  “Dismount”  rules.  

2.   Release  moves  may  not  land  in  an  inverted  position.  When  performing  a  release  move  from  an  inverted  position  to  a  non-­‐inverted  position,  the  bottom  of  the  dip  will  be  used  to  determine  if  the  initial  position  was  inverted.    Release  moves  inverted  to  non-­‐inverted  positions  may  not  twist.      Exception:  Front  handspring  half  up  (1/2  twist)  to  extended  stunt.    Release  moves  from  inverted  to  non-­‐inverted  positions  landing  at  prep  level  or  higher  must  have  a  spot.  

3.   Release  moves  must  return  to  original  bases.  Clarification:  An  individual  may  not  land  on  the  performing  surface  without  assistance.    Exception:    See  Dismount  “C”.    

  Exception:    Dismounting  True  Double  Cupies.  4.   Helicopters  are  allowed  up  to  a  180  degree  

rotation  and  must  be  caught  by  at  least  3  catchers,  one  of  which  is  positioned  at  head  and  shoulder  area  of  the  top  person.      

5.     Release  moves  may  not  intentionally  travel.  6.     Release  moves  may  not  pass  over,  under  or  

through  other  stunts,  pyramids  or  individuals.  7.   Top  persons  in  separate  release  moves  may  not  

come  in  contact  with  each  other.      Exception:    Dismounting  True  Double  Cupies.  

H.   ELITE  DIVISION  Stunts-­Inversions  1.   Extended  inverted  stunts  allowed.    Also,  see  

“Stunts”  and  “Pyramids.”  2.   Downward  inversions  are  allowed  from  prep  

level  and  above  and  must  be  assisted  by  at  least  3  catchers,  at  least  2  of  which  are  positioned  to  protect  the  head  and  shoulder  area.  Contact  must  be  initiated  at  the  shoulder  level  (or  above)  of  the  bases.      Clarification:  Catchers  must  make  contact  with  the  waist  to  shoulder  region  to  protect  the  head  and  shoulder  area.    Clarification:  Downward  inversion  originating  from  prep  level  or  below  do  not  require  three  bases.  Exception:  A  controlled  power  pressing  of  an  

extended  inverted  stunt  (example:  handstand)  to  shoulder  level  is  allowed.      

3.   Downward  inversions  must  maintain  contact  with  an  original  base.    Exception:    The  original  base  may  lose  contact  with  the  top  person  when  it  becomes  necessary  to  do  so.  Example:    Cartwheel-­‐style  transition  dismounts.  

4.   Downward  inversions  from  above  prep  level:        a.   May  not  stop  in  an  inverted  position.  

Example:  A  cartwheel  roll  off  would  be  legal  because  the  top  person  is  landing  on  their  feet.  Exception:    A  controlled  power  pressing  of  an  extended  inverted  stunt  (example:  handstand)  to  shoulder  level  is  allowed.  

b.   May  not  land  on  or  touch  the  ground  while  inverted.    Clarification:  Prone  or  supine  landings  from  an  extended  stunt  must  visibly  stop  in  a  non-­inverted  position  and  be  held  before  any  inversion  to  the  ground.        

5. Downward  inversions  may  not  come  in                                                  contact  with  each  other.        

J.   Bases  may  not  support  any  weight  of  a  top  person  while  that  base  is  in  a  backbend  or  inverted  position.  

  Clarification:  A  person  standing  on  the  ground  is  not  considered  a  top  person.  

     ELITE  DIVISION  PYRAMIDS  A.   Pyramids  must  follow  Elite  Division  "Stunts"  and  

"Dismounts"  rules  and  are  allowed  up  to  2  high.  B.   Top  persons  must  receive  primary  support  from  a  

base.  C.   ELITE  DIVISION  PYRAMIDS  -­  Release  Moves  

1.     During  a  pyramid  transition,  a  top  person  may  pass  above  2  persons  high  while  in  direct  physical  contact  with  at  least  1  person  at  prep  level  or  below.      Contact  must  be  maintained  with  the  same  bracer  throughout  the  entire  transition.    

  Clarification:  Contact  must  be  made  with  a  base  on  the  performing  surface  BEFORE  contact  with  the  bracer(s)  is  lost.  

2.     Primary  weight  may  not  be  borne  at  2nd  level.    Clarification:  The  transition  must  be  continuous.  

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3.     Non-­‐inverted  pyramid  release  moves  must  be  caught  by  at  least  2  catchers  (minimum  of  1  catcher  and  1  spotter).  a.     Both  catchers  must  be  stationary.  b.     Both  catchers  must  maintain  visual  contact  

with  the  top  person  throughout  the  entire  transition.  

4.   Non  inverted  transitional  pyramids  may  involve  changing  bases.  When  changing  bases:  a.     The  top  person  must  maintain  physical  

contact  with  a  person  at  prep  level  or  below.      Clarification:  Contact  must  be  made  with  a  base  on  the  performing  surface  BEFORE  contact  with  the  bracer(s)  is  lost.  

b.   The  top  person  must  be  caught  by  at  least  2  catchers  (minimum  of  1catcher  and  1  spotter).  Both  catchers  must  be  stationary  and  may  not  be  involved  with  any  other  skill  or  choreography  when  the  transition  is  initiated.  (The  dip  to  throw  the  top  person  is  considered  the  initiation  of  the  skill.)  

5.     Release  moves  may  not  be  braced  /connected  to  the  top  persons  above  prep  level.    

D.   ELITE  DIVISION  Pyramids-­Inversions  1.   Must  follow  Elite  Division  stunt  inversions  

rules.  E.   ELITE  DIVISION  Pyramids-­Release  moves  w/  

braced  inversions  1.     Pyramid  transitions  may  involve  braced  

inversions  (including  braced  flips)  while  released  from  the  bases  if  contact  is  maintained  with  at  least  1  person  at  prep  level  or  below.  Contact  must  be  maintained  with  the  same  bracer  throughout  entire  transition.  Clarification:  Contact  must  be  made  with  a  base  on  the  performing  surface  BEFORE  contact  with  the  bracer(s)  is  lost.  

2.   Braced  inversions  (including  braced  flips)  are  allowed  up  to  1-­‐¼  flipping  rotations  and  ½  twisting  rotations.  

3.   Braced  inversions  (including  braced  flips)  that  exceed  ½  twisting  rotations  are  only  allowed  up  to  a  ¾  flipping  rotation  provided  release  is  initiated  from  an  upright,  non-­‐inverted  position,  doesn't  transition  past  a  horizontal  position  (i.e.  cradle,  flatback,  prone)  and  

doesn't  exceed  one  twisting  rotation.  Clarification:  LEGAL  -­  An  athlete  tossed  from  an  upright,  non-­inverted  position  (i.e.  basket  toss  or  sponge)  performing  a  full  twist  and  a  backward  ¾  rotation  to  a  prone  position  while  in  contact  with  one  bracer.  

4.   Inverted  transitional  pyramids  may  involve  changing  bases.    

5.   Braced  inversions  (including  braced  flips)  must  be  in  continuous  movement.  

6.   All  braced  inversions  (including  braced  flips)  that  do  not  twist  must  be  caught  by  at  least  3  catchers.    Exception:  Brace  flips  that  land  in  an  upright  position  at  prep  level  or  above  require  a  minimum  of  1  catcher  and  2  spotters.  a.   The  3  catchers/spotters  must  be  

stationary.  b.   The  3  catchers/spotters  must  maintain  

visual  contact  with  the  top  person  throughout  the  entire  transition.  

c.   The  3  catchers/spotters  may  not  be  involved  with  any  other  skill  or  choreography  when  the  transition  is  initiated.  (The  dip  to  throw  the  top  person  is  considered  the  initiation  of  the  skill.)  

7.   All  braced  inversions  (including  braced  flips)  that  twist  (including  ¼  and  higher)  must  be  caught  by  at  least  3  catchers.    All  3  catchers  must  make  contact  during  the  catch.      a.   The  catchers  must  be  stationary.  b.   The  catchers  must  maintain  visual  contact  

with  the  top  person  throughout  the  entire  transition.  

c.   The  catchers  may  not  be  involved  with  any  other  skill  or  choreography  when  the  transition  is  initiated.  (The  dip  to  throw  the  top  person  is  considered  the  initiation  of  the  skill.)  

8.   Braced  inversions  (including  braced  flips)  may  not  travel  downward  while  inverted.  

9.        Braced  flips  may  not  come  in  contact  with  other  stunt/pyramid  release  moves.  

10.  Braced  inversions  (including  braced  flips)  may  not  be  braced  /  connected  to  top  persons  above  prep  level.  

 

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 ELITE  DIVISION  DISMOUNTS  Note:  Movements  are  only  considered  “Dismounts”  if  released  to  a  cradle  or  released  and  assisted  to  the    performing  surface.  A. Cradles  from  single  based  stunts  must  have  a  

separate  spotter  with  at  least  1  hand/arm  supporting  the  waist  to  shoulder  region  to  protect  the  head  and  shoulder  area  through  the  cradle.    

B. Cradles  from  multi-­‐based  stunts  must  have  2  catchers  and  a  separate  spotter  with  at  least  1  hand/arm  supporting  the  waist  to  shoulder  region  to  protect  the  head  and  shoulder  area  through  the  cradle.    

C. Dismounts  to  the  performing  surface  must  be  assisted  by  an  original  base  or  spotter.    Exception:  Straight  drops  or  small  hop  offs,  with  no  additional  skill(s),  from  the  waist  level  or  below  are  the  only  dismounts  allowed  to  the  performing  surface  without  assistance.    Clarification:  An  individual  may  not  land  on  the  performing  surface  from  above  waist  level  without  assistance.  

D. Up  to  a  2-­‐¼  twisting  rotations  allowed  from  all  stunts.  

E. No  stunt,  pyramid,  individual,  or,  prop  may  move  over  or  under  a  dismount,  and  a  dismount  may  not  be  thrown  over,  under,  or  through  stunts,  pyramids,  individuals,  or  prop.  

F. No  free  flipping  dismounts  allowed.    G. Dismounts  must  return  to  original  base(s).  H. Dismounts  may  not  intentionally  travel.  I. Top  persons  in  dismounts  may  not  come  in  contact  

with  each  other  while  released  from  the  bases.  J. Tension  drops/rolls  of  any  kind  are  not  allowed.  K. When  cradling  single  based  double  cupies,  2  

catchers  must  catch  each  top  person.  Catchers  and  bases  must  be  stationary  prior  to  the  initiation  of  dismount.  

 ELITE  DIVISION  TOSSES  A.     Tosses  are  allowed  up  to  a  total  of  4  tossing  bases.    

One  base  must  be  behind  the  top  person  during  the  toss  and  may  assist  the  top  person  into  the  toss.    

B.   Tosses  must  be  performed  with  all  bases  having  their  feet  on  the  performing  surface  and  must  land  in  a  cradle  position.  Top  person  must  be  caught  in  a  cradle  position  by  at  least  3  original  bases  one  of  which  is  positioned  at  the  head  and  shoulder  area  of  the  top  person.  Bases  must  remain  stationary  during  the  toss.    Clarification:  No  intentional  traveling  tosses  

Exception:  A  ½  turn  is  allowed  by  bases  as  in  a  kick  full  basket.    

C.   The  top  person  in  a  toss  must  have  both  feet  in/on  the  hands  of  the  bases  when  the  toss  is  initiated.  

D.     Flipping,  inverted  or  traveling  tosses  are  not  allowed.  

E.        No  stunt,  pyramid,  individual,  or  prop  may  move      over  or  under  a  toss,  and  a  toss  may  not  be  thrown  over,  under,  or  through  stunts,  pyramids,  individuals,  or  props.  

F.   Up  to  2-­‐½  twisting  rotations  allowed.  G.   Top  persons  in  separate  basket  tosses  may  not  

come  in  contact  with  each  other  and  must  become  free  of  all  contact  from  bases,  bracers  and/or  top  persons.  

H.   Only  a  single  top  person  is  allowed  during  a  basket  toss.  

 ICU  PREMIER  DIVISION  RULES  PREMIER  DIVISION  GENERAL  TUMBLING  A. All  tumbling  must  originate  from  and  land  on  the  

performing  surface.    Exception  1:  Tumbler  may  rebound  from  his/her  feet  into  a  stunt  transition.    If  the  rebound  from  the  tumbling  pass  involves  hip-­over-­head  rotation,  then  the  tumbler/top  person  must  be  caught  and  stopped  in  a  non-­inverted  position  before  continuing  into  the  hip-­over-­head  transition  or  stunt.    Exception  2:  Round  off  rewinds  and  standing  single  back  handspring  rewinds  are  allowed.  No  tumbling  skills  prior  to  the  round–off  or  standing  back  handspring  are  permitted.  

B. Tumbling  over,  under,  or  through  a  stunt,  individual,  or  prop,  is  not  allowed.    Clarification:  An  individual  may  jump  over  another  individual.  

C. Tumbling  while  holding  or  in  contact  with  any  prop  is  not  allowed.  

D. Dive  rolls  are  allowed:  Exception:  Dive  rolls  that  involve  twisting  are  not  allowed.  

     PREMIER  DIVISION  STANDING/RUNNING  TUMBLING  A. Skills  are  allowed  up  to  1  flipping  and  1  twisting  

rotations.      

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PREMIER  DIVISION  STUNTS  A.   A  spotter  is  required:  

1     During  extended,  one-­‐arm  stunts  other  than  cupies  or  liberties.    Clarification:  An  on-­arm  heel  stretch,  arabesque,  high  torch,  scorpions,  bow  and  arrow,  etc.  require  a  spotter.  

2. When  the  load/transition  involves  a  twist  greater  than  360  degrees  or  an  inversion.  

3. During  stunts  in  which  the  top  person  is  in  an  extended  inverted  position.  

4. When  the  top  person  is  released  from  above  ground  level  to  a  1  arm  stunt.  

B.   Twisting  stunts  and  transitions  are  allowed  up  to  2  twisting  rotations  by  the  top  person  in  relation  to  the  performing  surface.      Clarification:  A  twist  performed  with  an  additional  turn  by  the  bases  performed  in  the  same  skill  set,  would  be  illegal  if  the  resulting  cumulative  rotation  of  the  top  person  exceeds  2  rotations.  The  safety  judge  will  use  the  hips  of  the  top  person  to  determine  the  amount  of  total  rotation  a  top  person  performs  in  a  skill  set.  Once  a  stunt  is  hit  (i.e.  prep)  and  the  athletes  show  a  definite  and  clear  stop  with  a  stationary  top  person,  they  may  continue  to  walk  the  stunt  in  additional  rotation.  

C.   Rewinds  (Free  flipping)  and  assisted  flipping  stunts  and  transitions  are  allowed.  Rewinds  must  originate  from  ground  level  only  and  are  allowed  up  to  1  flipping  and  1  ¼  twisting  rotations.  Exception  1:  Rewinds  to  a  cradle  position  are  1  ¼  flips.  All  rewinds  caught  below  shoulder  level  must  use  2  catchers.  (Example:  a  rewind  that  lands  in  a  straddle  position)  Exception  2:  Round  off  rewinds  and  standing  single  back  handspring  rewinds  are  allowed.  No  tumbling  skills  prior  to  the  round-­‐off  or  standing  back  handsprings  are  permitted.  

  Clarification:    Free  flipping  stunts  and  transitions  that  do  not  start  on  the  performing  surface  are  not  allowed.      Clarification:    Toe  pitch,  leg  pitch  and  similar  types  of  tosses  are  not  allowed  in  initiating  free  flipping  skills.  

D.   Single  based  split  catches  are  not  allowed.    E.   Single  based  double  cupies  require  a  separate  

spotter  for  each  top  person  F.   PREMIER  DIVISION  STUNTS-­Release  Moves  

1.   Release  moves  are  allowed  but  must  not  exceed  more  than  eighteen  inches  above  extended  arm  level.  

  Clarification:  If  the  release  move  exceeds  more  than  18  inches  above  the  bases’  extended  arm  level,  it  will  be  considered  a  toss  or  a  dismount,  and  must  follow  the  appropriate  “Toss”  or  “Dismount”  rules.    

2.   Release  moves  may  not  land  in  an  inverted  position.  

3.     Release  moves  must  return  to  original  bases.    Exception  1:  Coed  style  tosses  to  a  new  base  are  allowed  if  the  stunt  is  thrown  by  a  single  base  and  caught  by  at  least  one  base  and  an  additional  spotter  who  are  not  involved  in  any  other  skill  or  choreography  when  the  transitions  is  initiated.  Exception  2:    Toss  Double  Cupies  are  allowed  without  returning  to  original  base(s).  Clarification:  An  individual  may  not  land  on  the  performing  surface  without  assistance  from  above  waist  level.  

4.     Helicopters  are  allowed  up  to  a  180  degree  rotation  must  be  caught  by  at  least  3  catchers,  one  of  which  is  positioned  at  head  and  shoulder  area  of  the  top  person.  

5.   Release  moves  may  not  intentionally  travel.  See  exception  in  #3  above.  

6.   Release  moves  may  not  pass  over,  under  or  through  other  stunts,  pyramids  or  individuals.  

7.   Top  persons  in  separate  release  moves  may  not  come  in  contact  with  each  other.  

  Exception:    Double  Cupies  G.   PREMIER  DIVISION  STUNTS  -­Inversions  

1.   Downward  inversions  from  above  prep  level  must  be  assisted  by  at  least  2  catchers.  Top  person  must  maintain  contact  with  a  base.  

 PREMIER  DIVISION  PYRAMIDS  A. Pyramids  are  allowed  up  to  2-­‐½  high.  B. For  2-­‐½  high  pyramids,  there  must  be  at  least  two  

spotters  ,  one  providing  additional  pyramid  support,  and  both  designated  for  each  person  who  is  above  two  persons  high  and  whose  primary  support  does  not  have  at  least  one  foot  on  the  ground.  Both  spotters  must  be  in  position  as  the  top  person  is  loading  onto  the  pyramid.  One  spotter  must  be  behind  the  top  person  and  the  other  must  be  in  front  of  the  top  person  or  at  the  side  of  the  

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pyramid  in  a  position  to  get  to  the  top  person  if  they  were  to  dismount  forward.  Once  the  pyramid  shows  adequate  stability  and  just  prior  to  the  dismount,  this  spotter  can  move  to  the  back  to  catch  the  cradle.  As  pyramid  design  varies  greatly,  we  recommend  a  review  of  any  new  pyramids  where  the  spotting  position  may  be  in  question.  Clarification:    For  all  “2-­1-­1  thigh  stand  tower”  pyramids,  there  must  be  a  spotter  who  is  in  not  in  contact  with  the  pyramid  in  place  behind  the  top  person  and  one  bracer  to  assist  the  thigh  stand  middle  layer.  

C.   Free-­‐flying  mounts  originating  from  ground  level,  may  not  originate  in  a  handstand  position,  and  are  allowed  up  to  1  flipping  (3/4  maximum  free  flip  between  release  and  catch)  and  1  twisting  rotation,  or  0  flipping  and  2  twisting  rotations.    Free-­‐flying  mounts  originating  from  above  ground  level  are  permitted,  but  may  not  originate  in  a  handstand  position,  and  are  allowed  up  to  1  flipping  (3/4  maximum  free  flip  between  release  and  catch)  and  0  twisting  rotation,  or  up  to  0  flipping  and  2  twisting  rotations.    Free-­‐flying  mounts  may  not  significantly  exceed  the  height  of  the  intended  skill  and  may  not  pass  over,  under  or  through  other  stunts,  pyramids  or  individuals.  

D.   PREMIER  DIVISION  Pyramids–Release  Moves  1.   During  a  pyramid  transition,  a  top  person  may  

pass  above  2-­‐½  high.    a. Anytime  a  pyramid  release  moved  is  

released  from  a  second  layer  base  and  is  caught  by  a  second  layer  base,  the  second  layer  base  that  is  catching  the  top  person  must  also  be  the  second  layer  base  that  originally  released  the  top  person.    (i.e.  2-­‐1-­‐1  thigh  stand  tower  tick-­‐tocks  

b. Free  release  moves  from  2  ½  high  pyramids  may  not  land  in  a  prone  or  inverted  position.  

E.   PREMIER  DIVISION  Pyramids-­Inversions  1.   Inverted  stunts  are  allowed  up  to  2-­‐½  persons  

high.  2.   Downward  inversions  from  above  prep  level  

must  be  assisted  by  at  least  2  bases.  Top  person  must  maintain  contact  with  a  base  or  another  top  person.  

F.   PREMIER  DIVISION  Pyramids–Release  Moves  w/  Braced  Inversions  

1.   Braced  flips  are  allowed  up  to  up  to  1-­‐¼  flipping  and  1  twisting  rotation.  

2.   Braced  flips  are  allowed  if  direct  physical  contact  is  maintained  with  at  least  1  top  person  at  prep  level  or  below  and  must  be  caught  by  at  least  2  catchers.  

  Exception  1:  Braced  inversions  to  2  ½  high  pyramids  may  be  caught  by  1  person.    

3.     All  braced  inversions  (including  braced  flips)  that  land  in  an  upright  position  at  prep  level  or  above  require  at  least  1  base  and  1  additional  spotter  under  the  following  conditions:  a. The  base/spotter  must  be  stationary.  b. The  base/spotter  must  maintain  visual        

contact  with  the  top  person  throughout  the  entire  transition.  

c. The  base/spotter  may  not  be  involved  with  any  other  skill  or  choreography  when  the  transition  is  initiated.  

G. Free  released  moves  from  2  ½  high  pyramids:  1.      May  not  land  in  a  prone  or  inverted  position.  2.        Are  limited  to  0  flipping  and  1  twisting               rotation.  

H. One  are  extended  Paper  Dolls  require  a  spotter  for  each  top  person.      

 PREMIER  DIVISION  DISMOUNTS  Note:    Movements  are  only  considered  “Dismounts”  if  released  to  a  cradle  or  released  and  assisted  to  the  performing  surface.    A.   Single  based  cradles  that  exceed  1-­‐¼  twisting  

rotations  must  have  a  spotter  assisting  the  cradle  with  at  least  one  hand/arm  supporting  the  head  and  shoulder  of  the  top  person.    

B.   Dismounts  to  the  performing  surface  must  be  assisted  by  an  original  base  or  spotter.  Exception:    Straight  drops  or  small  hop  offs,  with  no  additional  skills,  from  waist  level  or  below  are  the  only  dismounts  allowed  to  the  performing  surface  that  do  not  require  assistance.  Clarification:  An  individual  may  not  land  on  the  performing  surface  from  above  waist  level  without  assistance.  

C.   Up  to  a  2-­‐¼  twist  cradle  is  allowed  from  all  stunts  and  pyramids  up  to  2  persons  high  and  requires  at  least  2  catchers.    Cradles  from  2-­‐½  high  pyramids  

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are  allowed  up  to  1-­‐½  twist  and  require  3  catchers,  1  of  which  must  be  stationary  at  the  initiation  of  the  cradle.    Exception:    2-­‐1-­‐1  thigh  stands  may  perform  2  twists  from  a  forward  facing  stunt  only  (example:  extension,  liberty,  heel  stretch).    

D.   Free  released  dismounts  from  2  ½  high  pyramids  may  not  land  in  a  prone  or  inverted  position.  

E.   Free  flipping  dismounts  to  a  cradle:  1.  Are  allowed  up  to  1-­‐¼  flipping  and  ½  twisting  rotations  (Arabians).  

  2.  Require  at  least  2  catchers,  one  of  which  is  an  original  base.  

  3.    May  not  intentionally  travel.     4.    Must  originate  from  prep  level  or  below.    (May  

not  originate  from  2  ½  pyramid.)     Exception:    ¾  front  flip  to  cradle  may  occur  from  a  

2  ½  high  pyramid  and  requires  2  catchers,  1  on  each  side  of  the  top  person  and  1  of  which  must  be  stationary  when  the  cradle  is  initiated,  ¾  front  flip  to  cradle  from  2  ½  high  may  not  twist.  

F. Free  flipping  dismounts  to  the  performing  surface  are  only  allowed  in  front  flipping  rotation:  Clarification:  Back  flipping  dismounts  must  go  to  cradle.  1. Allowed  up  to  1  front  flipping  and  0  twisting  

rotations.  2. Must  return  to  an  original  base.  3. Must  have  a  spotter.  4. May  not  intentionally  travel.  5. Must  originate  from  prep  level  or  below.  (May  

not  originate  from  2  ½  high  pyramid.)  G. Tension  drops/rolls  of  any  kind  are  not  allowed.  H. When  cradling  single  based  double  cupies  2  

catchers  must  catch  each  top  person.  Catchers  and  bases  must  be  stationary  prior  to  the  initiation  of  the  dismount.  

I. Cradles  from  1  arm  stunt  that  involve  a  twist  must  have  a  spotter  assisting  the  cradle  with  at  least  one  hand-­‐arm  supporting  the  head  and  shoulder  of  the  top  person.  

J. Dismounts  may  not  pass  over,  under  or  through  other  stunts,  pyramids  or  individuals.  

K. Dismounts  must  return  to  original  base(s).  Exception:    Double  Cupies  do  not  need  to  return  to  original  base(s)  

L. Dismounts  may  not  intentionally  travel.  M. Top  persons  in  dismounts  may  not  come  in  contact  

with  each  other  while  released  from  the  bases.    

PREMIER  DIVISION  TOSSES  

A.   Tosses  are  allowed  up  to  a  total  of  4  tossing  bases.    One  base  must  be  behind  the  top  person  during  the  toss  and  may  assist  the  top  person  into  the  toss.    

  Exception  1:    Fly  away  tosses  that  would  go  over  the  back  person.  

  Exception  2:  Arabians  in  which  the  3rd  person  would  need  to  start  in  front  to  be  in  position  to  catch  a  cradle.  

B.     Tosses  must  be  performed  from  ground  level  and  must  land  in  a  cradle  position.  Top  person  must  be  caught  in  a  cradle  position  by  at  least  3  original  bases  one  of  which  is  positioned  at  the  head  and  shoulder  area  of  the  top  person.  Tosses  may  not  be  directed  so  that  the  bases  must  move  to  catch  the  top  person.  

C.   The  top  person  in  a  toss  must  have  both  feet  in/on  hands  of  bases  when  the  toss  is  initiated.    

D.     Flipping  tosses  are  allowed  up  to  1-­‐¼  flipping  rotation  and  2  additional  skills.  A  tuck,  pike  or  lay  out  are  not  counted  in  the  2  additional  skills.  A  pike  open  double  full  is  legal.  A  tuck  X-­‐out  double  full  is  illegal  because  the  X-­‐out  is  considered  a  skill.  

Legal  (Two  Skills)   Illegal  (Three  Skills)  Tuck  flip,  X-­‐Out,  Full  Twist   Tuck  flip,  X-­‐Out,  Double  Full  Twist  Double  Full-­‐Twisting  Layout   Kick,  Double  Full-­‐Full  Twisting  Layout  Kick,  Full-­‐Twisting  Layout   Kick,  Full-­‐Twisting  Layout,  Kick  Pike,  Open,  Double  Full-­‐Twist   Pike,  Split,  Double  Full-­‐Twist  Arabian  Front,  Full-­‐Twist   Full-­‐Twisting  Layout,  Split,  Full-­‐Twist  NOTE:  An  Arabian  Front  followed  by  a  1  ½  twist  is  considered  to  be  a  legal  skill.  E.   No  stunt,  pyramid,  individual,  or,  prop  may  move  

over  or  under  a  toss,  and  a  toss  may  not  be  thrown  over,  under,  or  through  stunts,  pyramids,  individuals,  or  props.      

F.   Non-­‐flipping  tosses  may  not  exceed  3-­‐½  twists.  G.   Top  persons  tossed  to  another  set  of  bases  must  be  

caught  in  a  cradle  position  by  at  least  3  stationary  catchers.  Catchers  may  not  be  involved  in  any  other  choreography  and  must  have  visual  contact  with  top  person  when  the  toss  is  initiated  and  must  maintain  visual  contact  throughout  the  entire  toss.  The  toss  is  allowed  up  to  0  flipping  and  1-­‐½  twisting  rotations  or  ¾  front  flips  with  0  twists.  The  bases  involved  in  the  toss  must  be  stationary  while  tossing.      

H.   Top  persons  in  separate  basket  tosses  may  not  come  in  contact  with  each  other  and  must  become  free  of  all  contact  from  the  bases,  bracers  and  /or  other  top  persons.    

I.   Only  a  single  top  person  is  allowed  during  a  basket  toss.  

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X.  TIME  LIMITATIONS/  MUSIC  /  ENTRANCES  1. Each  team  will  have  a  maximum  of  2  minutes  30  

seconds  for  music  and  a  minimum  30  seconds  for  cheer  which  must  be  performed  in  the  beginning  or  middle  of  the  routine.  Maximum  time  between  Cheer  and  Music  portion:  20  seconds  

2. Every  effort  should  be  made  to  ensure  that  the  lyrics  of  the  music  are  appropriate  for  all  audience  members.  

1. Timing  will  begin  with  the  first  choreographed  movement  or  note  of  the  music  and  end  with  the  last  choreographed  movement  or  note  of  music  whichever  comes  last.  

2. If  a  team  exceeds  the  time  limit,  a  penalty  will  be  assessed  for  each  violation.  One  point  deduction  for  5-­‐10  seconds  and  three  (3)  point  deduction  for  11  seconds  and  over  per  judge.  

3. BECAUSE  PENALTIES  ARE  SEVERE,  IT  IS  RECOMMENDED  THAT  ALL  TEAMS  TIME  THEIR  PERFORMANCE  SEVERAL  TIMES  PRIOR  TO  COMPETITION  AND  LEAVE  A  SEVERAL  SECOND  CUSHION  TO  ALLOW  FOR  VARIATIONS  IN  SOUND  EQUIPMENT.  

4. Each  team  must  have  a  coach/representative  to  play  their  music.  This  person  is  responsible  for  bringing  the  music  to  the  music  table  and  pushing  “play”  and  “stop”  for  the  team.  

5. All  music  must  be  on  a  CD.    The  ICU  recommends  that  you  bring  both  in  case  sound  systems  have  trouble  reading  your  CD.  

6. In  order  to  keep  the  competition  on  time,  teams  must  enter  the  performance  floor  as  quickly  as  possible.    Teams  will  have  limited  time  to  enter  the  floor  and  start  their  routine.    Elaborate  choreographed  entrances  will  not  be  allowed.      

7. Teams  may  not  use  Disney  Themes  nor  may  they  have  costumes  that  resemble  a  Disney  character.  However,  Disney  music  is  acceptable.  

 XI.  COMPETITION  AREA  1. The  performance  floor  will  be  approximately  42  

feet  x  54  feet.  (12.8  meters  x  16.5  meters)  The  surface  will  be  traditional  foam  mat.  

2. Teams  may  line  up  anywhere  inside  the  competition  area.  

3. No  penalty  for  stepping  outside  the  area.    XII.  JUDGING  CRITERIA  The  judges  will  score  the  teams  according  to  the  judging  criteria  on  a  100  point  system.          

ALL  GIRL  ELITE  CHEER  CRITERIA         10  POINTS  Crowd  leading  ability/ability  to  lead  the  crowd  for  teams  Nation,  use  of  signs,  poms,  or  megaphone,  practical  use  of  Stunts/pyramids  to  lead  the  crowd,  execution  (native  language  encouraged)  PARTNER  STUNTS         25  POINTS  Execution  of  skills,  Difficulty  (Level  of  skill,  Number  of  bases,  Number  of  Stunt  Groups),  Synchronization,  Variety  PYRAMIDS           25  POINTS  Difficulty,  Transitions  Moving  into  or  Dismounting  out  of  Skills,  Execution,  Timing,  Creativity  BASKET  TOSSES         15  POINTS  Execution  of  skills,  Height,  Synchronization  (When  Applicable),  Difficulty,  Variety  TUMBLING           10  POINTS  Group  tumbling,  Execution  of  skills  (includes  jumps  if  applicable),  Difficulty,  Proper  Technique,  Synchronization  FLOW  OF  ROUTINE/TRANSITIONS     5  POINTS  Execution  of  routine  components:  flow,  pace,  timing  of  skills,  transitions  OVERALL  PRESENTATION,  CROWD  APPEAL,    DANCE           10  POINTS  Overall  presentation,  showmanship,  dance,  crowd  effect  TOTAL  POINTS         (100)______    ALL  GIRL  PREMIER  CHEER  CRITERIA         10  POINTS  Crowd  leading  ability/ability  to  lead  the  crowd  for  teams  Nation,  use  of  signs,  poms,  or  megaphone,  practical  use  of  Stunts/pyramids  to  lead  the  crowd,  execution  (native  language  encouraged)  PARTNER  STUNTS         25  POINTS  Execution  of  skills,  Difficulty  (Level  of  skill,  Number  of  bases,  Number  of  Stunt  Groups),    Synchronization,  Variety  PYRAMIDS           25  POINTS  Difficulty,  Transitions  Moving  into  or  Dismounting  out  of  Skills,  Execution,  Timing,  Creativity  BASKET  TOSSES         15  POINTS  Execution  of  skills,  Height,  Synchronization  (When  Applicable),  Difficulty,  Variety  TUMBLING           10  POINTS  Group  tumbling,  Execution  of  skills  (includes  jumps  if  applicable),  Difficulty,  Proper  Technique,  Synchronization  FLOW  OF  ROUTINE/TRANSITIONS     5  POINTS  Execution  of  routine  components:  flow,  pace,  timing  of  skills,  transitions  OVERALL  PRESENTATION,  CROWD  APPEAL,    DANCE           10  POINTS  Overall  presentation,  showmanship,  dance,  crowd  effect  TOTAL  POINTS         (100)______                      

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COED  ELITE  CHEER  CRITERIA         10  POINTS  Crowd  leading  ability/ability  to  lead  the  crowd  for  teams  Nation,  use  of  signs,  poms,  or  megaphone,  practical  use  of  Stunts/pyramids  to  lead  the  crowd,  execution    (native  language  encouraged)  PARTNER  STUNTS         25  POINTS  Execution  of  skills,  Difficulty  (Level  of  skill,  Number  of  bases,  Number  of  Stunt  Groups),    Synchronization,  Variety  PYRAMIDS           25  POINTS  Difficulty,  Transitions  Moving  into  or  Dismounting  out  of  Skills,  Execution,  Timing,  Creativity  BASKET  TOSSES         15  POINTS  Execution  of  skills,  Height,  Synchronization    (When  Applicable),  Difficulty,  Variety  TUMBLING           10  POINTS  Group  tumbling,  Execution  of  skills,  Difficulty,  Proper  Technique,  Synchronization  FLOW  OF  ROUTINE/TRANSITIONS     5  POINTS  Execution  of  routine  components:  flow,  pace,  timing  of  skills,  transitions  OVERALL  PRESENTATION,  CROWD  APPEAL  10  POINTS  Overall  presentation,  showmanship,  crowd  effect  TOTAL  POINTS         (100)______    COED  PREMIER  CHEER  CRITERIA  10  POINTS  Crowd  leading  ability/ability  to  lead  the  crowd  for  teams  Nation,  use  of  signs,  poms,  or  megaphone,  practical  use  of  Stunts/pyramids  to  lead  the  crowd,  execution  (native  language  encouraged)  PARTNER  STUNTS         25  POINTS  Execution  of  skills,  Difficulty  (Level  of  skill,  Number  of  bases,  Number  of  Stunt  Groups),  Synchronization,  Variety  PYRAMIDS           25  POINTS  Difficulty,  Transitions  Moving  into  or  Dismounting  out  of  Skills,  Execution,  Timing,  Creativity  BASKET  TOSSES         15  POINTS  Execution  of  skills,  Height,  Synchronization    (When  Applicable),  Difficulty,  Variety  TUMBLING           10  POINTS  Group  tumbling,  Execution  of  skills,  Difficulty,  Proper  Technique,  Synchronization  FLOW  OF  ROUTINE/TRANSITIONS     5  POINTS  Execution  of  routine  components:  flow,  pace,    timing  of  skills,  transitions  OVERALL  PRESENTATION,  CROWD  APPEAL  10  POINTS  Overall  presentation,  showmanship,  crowd  effect  TOTAL  POINTS         (100)______                        

XIII.  JUDGING  PROCEDURES  The  judges  for  the  event  will  be  appointed  at  the  sole  discretion  of  the  International  Cheer  Union.  As  the  teams  make  their  presentations,  the  judges  will  score  the  teams  using  a  100  point  system.  The  highest  score  and  the  lowest  score  given  for  each  team  will  be  dropped  and  the  remaining  judges’  scores  will  be  totaled  to  determine  the  overall  team  score.  In  the  event  of  a  first  place  tie,  the  high  and  low  score  will  be  added  back  into  the  total  score.  If  a  tie  remains,  the  ranking  points  from  each  judge  will  be  used  to  break  the  tie.        XIV.  SCORES  AND  RANKINGS  Individual  score  sheets  are  for  the  exclusive  use  of  each  particular  judge.  Each  judge  has  the  responsibility  and  authority  to  review  and  submit  his  or  her  final  scores  and  rankings  prior  to  the  final  tally  of  the  scores  for  all  teams.  Scores  and  rankings  will  be  available  only  to  coaches  or  captains  at  the  conclusion  of  the  competition.      No  scores  or  rankings  will  be  given  over  the  telephone.  After  each  round  of  competition,  teams  will  receive  the  judges’  score  sheets  as  well  as  their  score  and  the  top  score  in  the  group.  In  addition,  teams  will  receive  a  ranking  sheet  with  the  names  and  scores  of  the  teams  final  placement.        XV.  FINALITY  OF  DECISIONS  By  participating  in  this  championship,  each  team  agrees  that  decision  by  the  judges  will  be  final  and  will  not  be  subject  for  review.  Each  team  acknowledges  the  necessity  for  the  judges  to  make  prompt  and  fair  decisions  in  this  competition  and  each  team  therefore  expressly  waives  any  legal,  equitable,  administrative  or  procedural  review  of  such  decisions.                                  

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XV.  APPEARANCES,  ENDORSEMENTS  AND  PUBLICITY  All  teams  winning  titles  or  awards  agree  to  have  all  appearances,  endorsements  and  publicity  approved  through  the  ICU  office.    XVI.  PENALTIES  A  five  (5)  point  per  judge  penalty  will  be  assessed  to  any  team  violating  any  of  the  specific  rules  as  stated  above.  This  deduction  does  not  apply  to  violations  

mentioned  above  that  are  designated  a  lesser  point  value.  If  you  have  any  questions  concerning  the  legality  of  a  move  or  trick,  please  send  a  video  copy  of  your  skills  to  the  ICU  Office.  This  must  be  submitted  by  DVD  or  Email  only  and  clearly  labeled  with  Team  name,  contact  person  name,  number  and  email  contact.    It  should  be  submitted  by  April  1st.    Please  send  to:  ICU,  Attn  Mike  Cooper,  6745  Lenox  Center  Court,  Suite  300,  Memphis,  TN  38115.  

     We  have  reviewed  the  Rules  and  Regulations  with  our  entire  team  and  we  hereby  accept  the  Rules  and  Regulations  as  a  fair  and  integral  part  of  the  competition  and  agree  to  adhere  to  the  rules,  policies  and  procedures  contained  herein.      Rule  clarifications  and  changes  may  occur  throughout  the  season.         ______________________________________________      ______________________________________________     Team  Name               Date         ______________________________________________       ______________________________________________     City/State/Country             Coach/Director’s  Signature           ______________________________________________       ______________________________________________     Division               Captain’s  Signature  

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2016 ICU World Championships TEAM CHEER DIVISIONS RULES & REGULATIONS

Hip Hop, Freestyle Pom & Doubles Items  in  Black  Bold  are  the  differences  from  last  rules  cycle

 I.  GENERAL  RULES  1. All  teams  must  be  supervised  during  all  official  

functions  by  a  qualified  director/advisor/coach.  2. Coaches  must  require  proficiency  before  skill  

progression.  Coaches  must  consider  the  athlete,  group  and  team  skill  levels  with  regard  to  proper  performance  level  placement.  

3. All  directors,  advisors  and  coaches  should  have  an  emergency  response  plan  in  the  event  of  an  injury.  

 II.  TOURNAMENT    1. The  2016  ICU  World  Cheerleading  Championships  

will  take  place  on  Thursday  and  Friday,  21-­‐22  April  2016,  before  the  USASF  Club  World  Championship  in  Orlando  Florida,  23-­‐25  April  2016.    

2. The  competition  is  scheduled  to  be  held  at  the  ESPN  Wide  World  of  Sports  ®  hp  Field  House.  

3. The  tournament  officials  shall  have  the  right  to  alter  the  time  and  location  of  the  competition  in  the  event  changes  become  necessary  due  to  inclement  weather,  facility  problems,  television  production  requirements,  or  any  other  situation  deemed  by  the  tournament  officials  to  be  essential  to  the  successful  execution  of  the  championship.    

III.  HOW  TO  HANDLE  PROCEDURAL  QUESTIONS  A. RULES  &  PROCEDURES  —Any  questions  

concerning  the  rules  or  procedures  of  the  competition  will  be  handled  exclusively  by  the  director  /  coach  of  the  team  and  will  be  directed  to  the  Competition  Director.  Such  questions  should  be  made  prior  to  the  team’s  competition  performance.    

B. PERFORMANCE  —  Any  questions  concerning  the  team’s  performance  should  be  made  to  the  Competition  Director  immediately  after  the  team’s  performance  and/or  following  the  outcome  of  the  competition  and  should  be  made  exclusively  by  the  advisor/coach.  

 IV.  SPORTSMANSHIP  All  participants  agree  to  conduct  themselves  in  a  manner  displaying  good  sportsmanship  throughout  the  competition  with  positive  presentation  upon  entry  and  exit  from  the  performance  area  as  well  as  throughout  the  routine.  The  advisor  and  coach  of  each  team  is  responsible  for  seeing  that  team  members,  coaches,  parents  and  other  persons  affiliated  with  the  team      

 conduct  themselves  accordingly.      Severe  cases  of  unsportsmanlike  conduct  are  grounds  for  disqualification.    V.  INTERRUPTION  OF  PERFORMANCE  A. UNFORSEEN  CIRCUMSTANCES  1. If,  in  the  opinion  of  the  competition  officials,  a  

team’s  routine  is  interrupted  because  of  failure  of  the  competition  equipment,  facilities,  or  other  factors  attributable  to  the  competition  rather  than  the  team,  the  team  affected  should  STOP  the  routine.    

2. The  team  will  perform  the  routine  again  in  its  entirety,  but  will  be  evaluated  ONLY  from  the  point  where  the  interruption  occurred.    The  degree  and  effect  of  the  interruption  will  be  determined  by  the  competition  officials.      

3. If  a  team  needs  to  re-­‐perform  a  routine  but  fails  to  do  the  routine  in  its  entirety,  then  this  team  will  receive  a  score  based  on  the  lower  level  performance.  

 B.    FAULT  OF  TEAM  1. In  the  event  a  team’s  routine  is  interrupted  because  

of  failure  of  the  team’s  own  equipment,  the  team  must  either  continue  the  routine  or  withdraw  from  the  competition.      

2. The  competition  officials  will  determine  if  the  team  will  be  allowed  to  perform  at  a  later  time.    If  decided  by  officials,  the  team  will  perform  the  routine  again  in  its  entirety,  but  will  be  evaluated  ONLY  from  the  point  where  the  interruption  occurred.    

3. If  a  team  needs  to  re-­‐perform  a  routine  but  fails  to  do  the  routine  in  its  entirety,  then  this  team  will  receive  a  score  based  on  the  lower  level  performance.  

 C.    INJURY  1. The  only  persons  that  may  stop  a  routine  for  injury  

are:  a)  competition  officials,  b)  the  advisor  /  coach  from  the  team  performing  or  c)  an  injured  individual.  

2. The  competition  officials  will  determine  if  the  team  will  be  allowed  to  perform  at  a  later  time.  If  the  competition  officials  allow  a  routine  to  be  performed  at  a  later  time,  the  spot  in  the  schedule  where  the    

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re-­‐performance  is  to  take  place  is  at  the  sole  discretion  of  competition  officials.    The  team  may  perform  the  routine  again  in  its  entirety,  but  will  be  evaluated  ONLY  from  the  point  where  the  interruption  occurred.    

3. If  a  team  needs  to  re-­‐perform  a  routine  but  fails  to  do  the  routine  in  its  entirety,  then  this  team  will  receive  a  score  based  on  the  lower  level  performance.  

4. The  injured  participant  that  wishes  to  perform  may  not  return  to  the  competition  floor  unless:  a. The  competition  officials  receive  clearance  

from,  first,  the  medical  personnel  attending  to  that  participant,  the  parent  (if  present)  AND  THEN  the  head  coach/advisor  of  the  competing  team.      

b. If  the  medical  personnel  do  not  clear  the  participant,  the  participant  can  only  return  to  the  competition  if  a  parent  or  legal  guardian  in  attendance  signs  a  return  to  participation  waiver.    

c. In  the  event  of  a  suspected  concussion,  the  participant  cannot  return  to  perform  without  clearance  from  a  physician  (MD/DO)  that  has  training  related  to  head  injuries,  and  waiting  24  hours,  even  with  a  waiver  from  a  parent  or  legal  guardian.  

d. In  addition  to  the  head  injury  policy,  we  encourage  you  to  be  familiar  with  the  specific  law  where  the  competition  is  being  held.  

 VI.  INTERPRETATIONS  AND  /  OR  RULINGS  Any  interpretation  of  any  aspect  of  these  Rules  and  Regulations  or  any  decision  involving  any  other  aspect  of  the  competition  will  be  rendered  by  the  Rules  Committee.  The  Rules  Committee  will  render  a  judgment  in  an  effort  to  ensure  that  the  competition  proceeds  in  a  manner  consistent  with  the  general  spirit  and  goals  of  the  competition.  The  Rules  Committee  will  consist  of  the  Competition  Director,  Head  Judge,  and  a  designated  competition  official.    VII.  DISQUALIFICATION  Any  team  that  does  not  adhere  to  the  terms  and  procedures  of  these  “Rules  and  Regulations”  will  be  subject  to  disqualification  from  the  competition,  will  automatically  forfeit  any  right  to  any  prizes  or  awards  presented  by  the  competition,  and  may  also  forfeit  the  opportunity  to  participate  the  following  year.    VIII.  SPECIFIC  ROUTINE  GUIDELINES    A. CHOREOGRAPHY  AND  COSTUMING  1.        Suggestive,  offensive,  or  vulgar  choreography,      

costuming,  makeup  and/or  music  are  inappropriate  for  family  audiences  and  therefore  lack  audience  appeal.    

2. Routine  choreography  should  be  appropriate  and  entertaining  for  all  audience  members.  Vulgar  or  suggestive  material  is  defined  as  any  movement  or  choreography  implying  something  improper  or  indecent,  appearing  offensive  or  sexual  in  content,  and/or  relaying  lewd  or  profane  gestures  or  implications.  

3. Inappropriate  choreography,  costuming  and/or  music  may  also  affect  the  judges’  overall  impression  and/or  score  of  the  routine.  

4. All  costuming,  makeup  and  choreography  should  be  age  appropriate  and  acceptable  for  family  audiences.  

5. All  costuming  should  be  secure  and  offer  full  coverage  of  body  parts.    Costume  malfunctions  resulting  in  team  members  being  exposed  may  be  grounds  for  disqualification.    

6. Tights  should  be  worn  under  briefs,  hot  pants  or  excessively  short  shorts.    

7. Shoes  must  be  worm  during  the  competition.  Dance  paws  are  acceptable.    Performing  barefoot,  in  socks  and/or  footed  tights,  high  heels,  roller  skates,  roller  blades  or  any  other  footwear  that  is  inappropriate  for  the  sport  is  prohibited.    If  in  doubt,  please  consult  the  ICU  Rules  Committee  for  approval.    

8. Jewelry  as  a  part  of  the  costume  is  allowed.  9. All  male  performers’  costumes  must  include  a  shirt  

that  is  fastened;  however,  it  can  be  sleeveless.    10. No  cheers  or  chants  are  allowed.  

 B. TIME  LIMIT/MUSIC/ENTRANCES  1.        Each  Team  will  have  a  maximum  of  2  minutes  and                    30  seconds  (2:30).  2. Each  Doubles  will  have  a  maximum  of  1  minute  and    

30  seconds  (1:30).  3. Every  effort  should  be  made  to  ensure  that  the  

lyrics  of  the  music  are  appropriate  for  all  audience  members.  

4. Timing  will  begin  with  the  first  choreographed  movement  or  note  of  the  music.    

5. Timing  will  end  with  the  last  choreographed  movement  or  note  of  the  music  

6. If  a  performance  (Team  or  Doubles)  exceeds  the  time  limit,  a  penalty  will  be  assessed  for  each  violation.    One  (1)  point  deduction  for  5-­‐10  second  and  three  (3)  point  deduction  for  11  seconds  and  over.    

7. All  music  must  have  a  coach/representative  to  play  their  music.    This  person  is  responsible  for  bringing  the  music  to  the  music  table  and  pushing  “play”  and  “stop”  for  the  Team  or  Doubles  performance.    

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8. All  music  must  be  on  a  CD.    The  ICU  recommends  that  you  bring  multiple  copies  in  case  the  sound  system(s  )has  difficulties  reading  your  CD.    

9. Teams  must  enter  the  performance  floor  as  quickly  as  possible.    Choreographed  entrances/exits  will  not  be  allowed.  

10. Teams  may  not  use  Disney  themes  nor  may  they  have  costumes  that  resemble  a  Disney  character.    However,  Disney  music  is  acceptable.    

 C. PROPS  1.        A  prop  is  defined  as  anything  that  is  used  as    

part  of  your  choreography  that  is  not  attached  to  your  costume.    

2. Wearable  and/or  handheld  items  are  allowed  in  the  Hip  Hop  categories.  They  can  be  removed  and  discarded  from  the  body.      

3. The  Freestyle  Pom  Category  will  not  allow  props,  as  it  is  compulsory  to  use  poms  throughout  the  entire  routine.    If  there  are  male  performers  in  this  category  they  are  not  required  to  use  poms.    

4. No  large  free  “standing  props”  will  be  allowed  in  any  category,  such  as  chairs,  stools,  benches,  boxes,  stairs,  steps,  ladders,  bars,  sheets,  etc.    Any  item  that  bears  the  weight  of  the  participant  is  considered  a  “standing  prop”.    

D.  TEAM  PARTICIPATION  1. There  will  be  2  separate  Categories-­‐  Hip  Hop  &  

Freestyle  Pom  2. Each  category  will  have  a  separate  title  winner.  3. Each  country  will  provide  a  National  Team  

comprised  of  individual  team  members.    The  National  Team  may  compete  in  a  single  category  or  multiple  categories.  

4. If  the  National  Team  chooses  to  compete  in  more  than  1  category,  it  is  permissible,  but  not  compulsory  for  each  individual  team  member  to  compete  as  part  of  the  National  Team  in  each  category.  

5. Each  National  Team  may  be  comprised  of  as  many  individual  team  members  as  desired;  however,  the  National  Team  may  only  participate  in  a  category  with  a  minimum  of  12  performers  and  a  maximum  of  24  on  the  floor  at  one  time.    It  is  permissible,  but  not  compulsory,  that  the  same  individual  team  members  compete  in  each  category.    

6. Each  Doubles  will  be  comprised  of  2  team  members.      7. Participants  will  be  allowed  to  crossover  into  the  

National  Team  Cheer  Divisions  at  the  coaches’  discretion  as  scheduling  conflicts  may  occur.    

8. Each  country’s  federation  will  need  to  provide  proof  of  permanent  residency  for  each  member  of  its  team.    

9. Each  athlete  must  be  a  minimum  of  14  years  of  age  within  the  year  of  the  competition.  There  is  no  maximum  age.    Any  team  proven  to  be  in  violation  of  the  age  requirements  will  be  automatically  disqualified.    

10. Females  and  males  are  allowed  to  participate  on  the  team    

 E. COMPETITION  AREA  1.   The  performance  floor  will  be  approximately  42  x  

42  feet  /  12.8  x  12.8  meters.    2.        The  surface  will  be  professional  grade  material  (e.g.  

Marley  floor  or  a  wooden  parquet  floor)  3.        There  is  no  penalty  for  stepping  outside  the  

performance  floor  area.    

F.        CATEGORY  DEFINITIONS  FREESTYLE  POM  –  Poms  are  required  to  be  used  throughout  the  routine.    Important  characteristics  of  a  pom  routine  include  synchronization  and  visual  effects,  along  with  proper  pom  placement  and  dance  technique.  Motions  should  be  very  sharp,  clean  and  precise.  Your  team  should  be  synchronized  and  appear  as  “one.”  A  routine  that  is  visually  effective  is  extremely  important,  including  level  changes,  group  work,  formation  changes,  etc.      Keep  in  mind  that  a  pom  routine  carries  a  more  traditional  cheerleading  theme,  while  incorporating  the  concepts  of  Jazz  and  Hip  Hop.    See  scoresheet  for  more  information.    HIP  HOP  -­‐  Incorporates  street  style  influenced  movements  and  rhythms  with  an  emphasis  on  execution,  style,  creativity,  body  isolations  and  control,  rhythm,  uniformity  and  musical  interpretation.    The  uniformity  of  all  movement  throughout  the  performance  should  complement  the  beats  and  rhythm  of  the  music.    There  is  also  an  additional  focus  on  athletic  incorporations  such  as  jumps,  freezes,  floor  work  and  other  skills.    Distinctive  clothing  and  accessories  reflecting  the  Hip  Hop  Culture  must  be  worn.  See  scoresheet  for  more  information.      IX.      SPECIFIC  RULES  A  five  (5)  point  per  judge  penalty  will  be  assessed  to  any  team  violating  any  of  the  specific  rules  as  stated  below.    This  deduction  does  not  apply  to  violations  mentioned  elsewhere  that  are  designated  a  lesser  point  value.    

FREESTYLE  POM  A.   EXECUTED  BY  INDIVIDUALS  (TUMBLING  AND  

AERIAL  SKILLS)  

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  Tumbling  as  a  dance  skill  is  allowed,  but  not  required  in  all  divisions  with  the  following  limitations:  

1.        Hip  over-­‐head  rotation-­‐    Skills  with  hand  support  are  not  allowed  while  holding  poms  in  supporting  hand(s).      

  Exception:    Forward  rolls  and  backward  rolls  are  allowed.  

2.     Airborne  hip  over-­‐head  rotation  skills  without  hand  support  are  not  allowed    

    Exception:    Front  Aerials  and  Aerial  Cartwheels  are  allowed.  

3.        Simultaneous  tumbling  over  or  under  another                    individual  that  includes  hip  over-­‐head  rotation  by                    both  performers  is  not  allowed.      4.        Drops  (airborne)  to  knee,  thigh,  back,  shoulder,      

seat,    front  or  head  are  not  allowed  unless  the  individual  first  bears  weight  on  the  hands(s)  or  foot/feet.  

5. Landing  in  a  push  up  position  onto  the  performance  surface  from  an  Airborne  Skill  is  not  allowed.  

B. EXECUTED  BY  GROUPS  OR  PAIRS      Lifts  and  Partnering  are  allowed,  but  not  required  in  all  divisions  with  the  following  limitations:  

1.        A  Supporting  Individual  does  not  have  to  maintain  contact    with  the  performance  surface  provided  the    height  of  the  skill  does  not  exceed  shoulder  level.  

2.      A  single  Supporting  Individual  may  release  contact              at  any  level  with  a  single  Executing  Individual                  provided:  (Clarification:  Executing  Individual  may              only  be  released  by  one  Supporting  Individual):  a.  The  Executing  Individual  does  not  pass                    through  an  inverted  position  after  the  release.  b.  The  Executing  Individual  is  either  caught  by  or                supported  to  the  performance  surface  by  one                  or  more  Supporting  Individual.  c.  The  Executing  Individual  is  not  caught  in  a                  prone  position.  

               d.        No  Supporting  Individual  may  hold  poms                                  during  the  release  or  catch/assistance  upon                                return  to  the  performance  surface.  3.      Hip  over  head  rotation  of  the  Executing                  Individual(s)  is  allowed  provided:                a.          A  Supporting  Individual  maintains  contact  until                                  the  Executing  Individual  returns  to  the                                    performance  surface  or  is  returning  to  the                                upright  position.  4.        Vertical  Inversion  is  allowed  provided:    

a. The  Supporting  Individual(s)  maintains  contact  

           until  the  Executing  Individual  returns  to  the                    performance  surface  or  returns  to  the  upright              position.  b.      When  the  height  of  the  Executing  Individual’s        

shoulders  exceeds  shoulder  level  there  is  at  least    one  additional  performer  to  spot  who  does  not  bear  the  weight  of  the  Executing  Individual.  

C. UNASSISTED  DISMOUNTS  TO  THE  PERFORMANCE  SURFACE  

1.          An  Executing  Individual  may  jump,  leap,  step  or                  push  off  a  Supporting  Individual  (s)  provided:  

a. The  highest  point  of  the  released  skill  does  not  elevate  the  Executing  Individual’s  hips  above  shoulder  level.  

b. The  Executing  Individual  may  not  pass  through    the  prone  or  inverted  position  after  the  release.  

2.          A  Supporting  Individual  (s)  may  toss  an  Executing                  Individual  provided:  (Clarification:  the  Executing                    Individual  may  be  assisted  to  the  performance                        surface  but  not  required)  

a. The  highest  point  of  the  toss  does  not  elevate  the  Executing  Individual’s  hips  above  shoulder  level.  

b. The  Executing  Individual  is  not  supine  or  inverted  when  released.  

c. The  Executing  Individual  may  not  pass  through  a  prone  or  inverted  position  after  release.  

 HIP  HOP  A.   EXECUTED  BY  INDIVIDUALS  (TUMBLING  AND  

AERIAL  SKILLS)     Tumbling  as  a  dance  skill  is  allowed,  but  not  

required  in  all  divisions  with  the  following  limitations:  

1.        Inverted  Skills:                  a.      Non  airborne  skills  are  allowed.                b.      Airborne  skills  with  hand  support  that  land  in  a                              perpendicular  inversion  are  allowed.  2.      Tumbling  skills  with  hip  over-­‐head  rotation:                a.        Non  airborne  skills  are  allowed.                b.        Airborne  skills  with  hand  support:    

i.          Are  allowed  (Example:  Back  Handspring)    ii.        Are  limited  to  two  consecutive  hip    

over-­‐head  rotation  skills  (Clarification:  both    skills  must  have  hand  support)  

c. Airborne  skills  without  hand  support  are  allowed  provided  all  of  the  following:  i.          Involves  no  more  than  one  twisting                  transition.    ii.      May  not  connect  to  another  skill  that  is                airborne  with  hip  over-­‐head  rotation  with                or  without  hand  support.  

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3.          Simultaneous  tumbling  over  or  under  another                      individual  that  includes  hip  over-­‐head  rotation  by                    both  performers  is  not  allowed.  4.        Only  drops  (airborne)  to  the  shoulder,  back  or  seat                are  permitted  provided  the  height  of  the  airborne                individual  does  not  exceed  hip  level.  (Clarification:                  drops  directly  to  the  knee,  thigh,  front  or  head  are                not  allowed)  5. Landing  in  a  push  up  position  may  involve  any  

jump.  6. Hip  over-­‐head  rotation  skills  with  hand  support  are  

not  allowed  while  holding  props  in  supporting  hand(s).  (Exception:  forward  rolls  and  backward  rolls  are  allowed).    

B. EXECUTED  BY  GROUPS  OR  PAIRS      Lifts  and  Partnering  are  allowed,  but  not  required  in  all  divisions  with  the  following  limitations:  

1.        A  Supporting  Individual  does  not  have  to  maintain  contact    with  the  performance  surface  provided  the    height  of  the  skill  does  not  exceed  shoulder  level.  

2.      A  single  Supporting  Individual  may  release  contact              at  any  level  with  a  single  Executing  Individual                  provided:  (Clarification:  Executing  Individual  may              only  be  released  by  one  Supporting  Individual):              a.            The  Executing  Individual  does  not  pass      

               through  an  inverted  position  after  the  release.                b.            The  Executing  Individual  is  either  caught  by  or  

               supported  to  the  performance  surface  by  one                    or  more  Supporting  Individual.  

             c.              The  Executing  Individual  is  not  caught  in  a                    prone  position.  

3.        Hip  over  head  rotation  of  the  Executing                  Individual(s)  is  allowed  provided:                a.          A  Supporting  Individual  maintains  contact  until                                    the  Executing  Individual  returns  to  the                                      performance  surface  or  is  returning  to  the                                  upright  position.  4.        Vertical  Inversion  is  allowed  provided:    

a.    The  Supporting  Individual(s)  maintains                    contact  until  the  Executing  Individual  returns                  to  the  performance  surface  or  returns  to  the                  upright  position.  b.        When  the  height  of  the  Executing  Individual’s                        shoulders  exceeds  shoulder  level  there  is  at                      least  one  additional  performer  to  spot  who                      does  not  bear  the  weight  of  the  Executing                    Individual.  

 C.        UNASSISTED  DISMOUNTS  TO  THE                        PERFORMANCE  SURFACE  1.          An  Executing  Individual  may  jump,  leap,  step  or  

               push  off  a  Supporting  Individual  (s)  provided:  a.          At  least  one  part  of  the  Executing  Individual’s                  body  is  at  or  below  shoulder  level  at  the  highest                    point  of  the  released  skill.    b.        The  Executing  Individual  may  not  pass  through  

 the  prone  or  inverted  position  after  the  release.  2.          A  Supporting  Individual  (s)  may  toss  an  Executing                  Individual  provided:  (Clarification:  the  Executing                    Individual  may  be  assisted  to  the  performance                        surface  but  not  required)  

a.        At  least  one  part  of  the  Executing  Individual’s                    body  is  at  or  below  shoulder  level  at  the  highest                  point  of  the  release  skill.    b.        The  Executing  Individual  may  be  supine  or                      inverted  when  released  but  must  land  on  their                    foot/feet.    c.        The  Executing  Individual  may  not  pass  through                    a  prone  or  inverted  position  after  release.  

 X.      GLOSSARY  OF  TERMS  1.        Airborne  (executed  by  Individuals,  Groups  or                  Pairs):  A  state  or  skill  in  which  the  performer  is                  free  of  contact  from  a  person  and/or  the                    performing  surface.  2.        Airborne  Hip  Over  Head  Rotation  (executed  by                    Individuals):  An  action  where  hips  rotate  over  the                    head  in  a  tumbling  skill  while  the  individual  is  free                  of  contact  with  the  performance  surface.  (Example                    with  hand  support:  Back  Handspring.  Example                    without  hand  support:  Aerial  Cartwheel).  3.          Aerial  Cartwheel:  An  airborne  tumbling  skill,                    which  emulates  a  cartwheel  executed  without                      placing  hands  on  the  ground.  4.        Connected/Consecutive  Skills:  An  action  in  which  

the  individual  performs  skills  continuously,  without  a  step,  pause  or  break  in  between.  (Example:  Double  Pirouette  or  Double  Toe  Touch.)  

5.        Contact  (executed  by  Groups  or  Pairs):  The  state  or  condition  of  physical  touching.    Touching  of  the  hair  or  clothing  is  not  considered  contact.  

6.          Dance  Lift  (executed  by  Groups  or  Pairs):  A  skill                    in  which  an  individual(s)  is  elevated  from  the                      performance  surface  by  one  or  more  individuals                        and  set  down.    A  Dance  Lift  is  comprised  of  an                      Executing  Individual(s)  and  a  Supporting                      Individual(s).  7.          Dive  roll:  An  airborne  tumbling  skill  in  which  the  

individual  does  a  forward  roll  where  the  hands  and  feet  are  off  of  the  performing  surface  simultaneously.    

8.          Drop:  An  action  in  which  the  airborne  individual  lands  on  a  body  part  other  than  his/her  hand(s)  or  feet  without  first  bearing  weight  on  the  hands/feet.  

9.          Elevated:  An  action  in  which  an  individual  is    

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moved  to  a  higher  position  or  place  from  a  lower  one.  

10.        Executing  Individual:  An  individual  who  performs  a  skill  as  a  part  of  “Groups  or  Pairs”  who  use(s)  support  from  another  individual(s).  

11.        Head  Level:  A  designated  height;  the  crown  of  the  head  of  a  standing  performer  while  standing  upright  with  straight  legs.  (Clarification:  this  is  an  approximate  height  to  measure  space,  and  is  not  changed  by  bending,  inverting,  etc.)  

12.        Hip  Level:  A  designated  height;  the  height  of  a    standing  performer’s  hips  while  standing  upright  with  straight  legs.  (Clarification:  this  is  an  approximate  height  to  measure  space,  and  is  not  changed  by  bending,  inverting,  etc.)  

13.        Hip  Over  Head  Rotation  (executed  by            Individuals):  An  action  characterized  by      continuous  movement  where  an  individual’s  hips  rotate  over  his/her  own  head  in  a  tumbling  skill  (Example:  Back  Walkover  or  Cartwheel).  

14.      Hip  Over  Head  Rotation  (executed  by  Groups  or  Pairs):  An  action  characterized  by  continuous  movement  where  the  Executing  Individual’s  hips  rotate  over  his/her  own  head  in  a  lift  or  partnering  skill.  

15.   Inversion/Inverted:  A  position  in  which  the  Individual’s  waist  and  hips  and  feet  are  higher  than  his/her  head  and  shoulders.  

16.   Inverted  Skills  (executed  by  Individuals):  A  skill  in  which  the  individual’s  waist  and  hips  and  feet  are  higher  than  his/her  head  and  shoulders  and  is  characterized  by  a  stop,  stall,  or  pause.  

17.   Partnering  (executed  by  pairs):  A  skill  in  which  two  performers  use  support  from  one  another.  Partnering  can  involve  both  Supporting  and  Executing  skills.  

18.   Perpendicular  Inversion  (executed  by  Individuals):  An  inverted  position  in  which  the  individual’s  head,  neck  and  shoulders  are  directly  aligned  with  the  performance  surface  at  a  90-­‐degree  angle.  

19.     Prop:  An  object  that  can  be  manipulated.  (Clarification:  A  glove  is  part  of  the  costume  and  not  considered  a  prop.)  

20.   Prone:  A  position  in  which  the  front  of  the  individual’s  body  is  facing  the  ground,  and  the  back  of  the  individual’s  body  is  facing  up.  

21.   Shoulder  Level:  A  designated  height;  the  height  of  a  standing  performer’s  shoulders  while  standing  upright  with  straight  legs.  (Clarification:  this  is  an  approximate  height  to  measure  space,  and  is  not  changed  by  bending,  inverting,  etc.)  

22.   Supporting  Individual:  An  individual  who  performs  a  skill  as  a  part  of  “Groups  or  Pairs”  who  

supports  or  maintains  contact  with  an  Executing  Individual.  

23.     Supine:  A  position  in  which  the  back  of  the  individual’s  body  is  facing  the  ground,  and  the  front  of  the  individual’s  body  is  facing  up.  

24.   Toss:  A  skill  where  the  Supporting  Individual(s)  releases  the  Executing  Individual.  The  Executing  Individual  is  free  from  the  performance  surface  when  the  toss  is  initiated.  

25.     Tumbling:  A  collection  of  skills  that  emphasize  acrobatic  or  gymnastic  ability  by  an  individual  without  contact,  assistance  or  support  of  another  individual(s)  and  begin  and  end  on  the  performance  surface.  (Clarification:  tumbling  skills  do  not  have  to  include  hip  over  head  rotation.)  

26.   Unassisted  Dismount  (executed  in  Groups  or  Pairs):  An  action  in  which  the  Executing  Individual  becomes  free  of  contact  from  Supporting  Individual(s)  and  is  unassisted  to  the  performance  surface.  

27.     Vertical  Inversion  (executed  by  Groups  or  Pairs):  A  skill  in  which  the  Executing  Individual’s  waist  and  hips  and  feet  are  higher  than  his/her  own  head  and  shoulders  and  bears  direct  weight  on  the  Supporting  Individual  by  a  stop,  stall  or  change  in  momentum.    

 XI.  JUDGING  PROCEDURES  The  judges  for  the  event  will  be  appointed  at  the  sole  discretion  of  the  International  Cheer  Union.    As  teams  make  their  presentations,  the  judges  will  score  the  teams  according  to  the  judging  criteria  on  a  100  point  system.    The  highest  score  and  lowest  score  given  for  each  team  will  be  dropped  and  the  remaining  judges’  scores  will  be  totaled  to  determine  the  overall  team  score.    In  the  event  of  a  first  place  tie,  the  high  and  low  score  will  be  added  back  into  the  total  score.    If  a  tie  remains,  the  ranking  points  from  each  judge  will  be  used  to  break  the  tie.      XII.  SCORES  AND  RANKINGS  Individual  score  sheets  are  for  the  exclusive  use  of  each  particular  judge.  Each  judge  has  the  responsibility  and  authority  to  review  and  submit  his  or  her  final  scores  and  rankings  prior  to  the  final  tally  of  the  scores  for  all  teams.  Scores  and  rankings  will  be  available  only  to  coaches  or  captains  at  the  conclusion  of  the  competition.      No  scores  or  rankings  will  be  given  over  the  telephone.  After  each  round  of  competition,  teams  will  receive  the  judges’  score  sheets  as  well  as  their  score  and  the  top  score  in  the  group.  In  addition,  teams  will  receive  a  ranking  sheet  with  the  names  and  scores  of  the  teams’  final  placement.      

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FREESTYLE  POM  SCORE  SHEET    TECHNIQUE  

EXECUTION  OF  POM  MOTION  TECHNIQUE     10_________  Clean  arm  lines,  levels,  placements,  movement  is  sharp,  strong  and  precise    EXECUTION  OF  DANCE  TECHNIQUE       10________  Correct  placement  &  levels  of  arms/torso/hips/legs/feet,  body  control,  extension    EXECUTION  OF  TECHNICAL  SKILLS       10________  Proper  execution  of  leaps,  turns,  jumps,  partner    work,  etc.  GROUP  EXECUTION  

SYNCHONRIZATION  /  TIMING  WITH  MUSIC     10_________  Moving  together  as  one  with  the  music    UNIFORMITY  OF  MOVEMENT         10________  Movements  are  the  same  on  each  person,  clear,  clean  and  precise    SPACING             10________  Equal/correct  spacing  between  individuals  on  the  performance  surface  during  the  routine  and  transitions  CHOREOGRAPHY  

MUSICALITY  /  CREATIVITY  /  ORIGINALITY     10_________  Use  of  the  music  accents,  style,  creative,  original  movement    ROUTINE  STAGING  /  VISUAL  EFFECTS       10________  Formations  and  transitions,  visual  impact  of  group  work.  levels,  opposition,  poms,  etc.      DEGREE  OF  DIFFICULTY         10________  Level  of  difficulty  of  skills,  movement,  weight  changes,  tempo,  etc.    OVERALL  EFFECT  

COMMUNICATION  /  PROJECTION  /  AUDIENCE       10_________  APPEAL  &  APPROPRIATENESS    Ability  to  exhibit  a  dynamic  routine  with  showmanship,  audience  appeal;  Age  appropriate  music,  costume  and  choreography  that  enhances  the  performance       TOTAL  POINTS   ____________  

 -­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­  DOUBLES  SCORE  SHEET    TECHNIQUE  

EXECUTION  OF  SKILLS/STYLE  (POM-­HIP  HOP)     10_________  Execution  of  movements  and  skills  in  the  style  of  the  category      PLACEMENT  /  CONTROL         10________  Exhibits  control,  proper  levels  and  placement  (in  pom  motions),  arm  movements,  “Turnout”  and  proper  hip/leg/foot  placement  in  Kicks,  Leaps,  Turns,  etc.  control  of  torso  and  body  parts  throughout  movements  and  skills    STRENGTH  OF  MOVEMENT         10________  Intensity,  strength  and  presence  in  movements    EXTENSION  /  FLEXIBITY         10________  Exhibits  full  extension  (in  arms,  legs,  feet,  etc.)  and  when  applicable  stretch  and  flexibility  in  movement  CHOREOGRAPHY  

MUSCIALITY           10_________  Use  of  music  accents,  rhythms,  lyrics  and  style    DIFFICULTY           10________  Level  of  difficulty  of  skills,  movement,  weight  changes,  tempo,  etc.    CREATIVITY  /  STYLE         10________  Exhibiting  creative  and  original  movement  in  accordance  with  the  style  of  the  category      ROUTINE  STAGING           10________  Utilization  of  floor  space,  transitions,  partner  &  group  work,  interaction  of  the  pair  while  allowing  for  a  seamless  flow  of  routine  EXECUTION  

SYNCHONIZATION           10_________  Uniformity  in  all  movement,  moving  together  and  with  the  music  

OVERALL  EFFECT  COMMUNICATION  /  PROJECTION  /  AUDIENCE       10_________  APPEAL  &  APPROPRIATENESS    Ability  to  exhibit  a  dynamic  routine  with  showmanship,  audience  appeal;  Age  appropriate  music,  costume  and  choreography  that  enhances  the  performance       TOTAL  POINTS   ____________  

 -­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­-­  HIP  HOP  SCORE  SHEET    TECHNIQUE  

STRENGTH  OF  MOVEMENT         10_________  Strength  and  presence  in  movement    EXECUTION  OF  HIP  HOP  STYLE(S)-­PLACEMENT  &     10_________  CONTROL        Correct  Placement  &  Levels  of  arms/torso/hips/legs/hands/feet  and  body  control  in  the  execution  of  style  of  hip  hop;  tutting,  popping,  locking,  waving,  lyrical,  etc.    EXECUTION  OF  SKILLS  /  ATHLETIC  INCORPORATION   10________  Execution  of  floor  work.  Freezes,  partner  work,  lifts,  tricks,  jumps,  etc.  GROUP  EXECUTION  

SYNCHONIZATION  /  TIMING  WITH  MUSIC     10_________  Moving  together  as  one  with  the  music    UNIFORMITY  /  CLARITY  OF  MOVEMENT     10________  Movements  are  the  same  on  each  person,  clear,  clean  and  precise    SPACING             10________  Equal/correct  spacing  between  individuals  on  the  performance  surface  during  the  routine  and  transitions  CHOREOGRAPHY  

MUSICALITY  /  CREATIVITY  /  ORIGINALITY     10_________  Use  of  the  music  accents,  style,  creative,  original  movement    ROUTINE  STAGING  /  VISUAL  EFFECTS       10________  Formations  and  transitions,  visual  impact  of  group  work.  levels,  opposition,  etc.      DEGREE  OF  DIFFICULTY         10________  Level  of  difficulty  of  skills,  movement,  weight  changes,  tempo,  etc.        OVERALL  EFFECT  

COMMUNICATION  /  PROJECTION  /  AUDIENCE       10_________  APPEAL  &  APPROPRIATENESS    Ability  to  exhibit  a  dynamic  routine  with  showmanship,  audience  appeal;  Age  appropriate  music,  costume  and  choreography  that  enhances  the  performance       TOTAL  POINTS   ____________      XIII.  FINALITY  OF  DECISIONS  By  participating  in  this  championship,  each  team  agrees  that  decision  by  the  judges  will  be  final  and  will  not  be  subject  for  review.  Each  team  acknowledges  the  necessity  for  the  judges  to  make  prompt  and  fair  decisions  in  this  competition  and  each  team  therefore  expressly  waives  any  legal,  equitable,  administrative  or  procedural  review  of  such  decisions.    

               

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 XIV.  APPEARANCES,  ENDORSEMENTS  AND  PUBLICITY  All  teams  winning  titles  or  awards  agree  to  have  all  appearances,  endorsements  and  publicity  approved  through  the  ICU  office.    

   

 XV.  PENALTIES  A  five  (5)  point  per  judge  penalty  will  be  assessed  to  any  team  violating  any  of  the  specific  rules  as  stated  above.  This  deduction  does  not  apply  to  violations  mentioned  above  that  are  designated  a  lesser  point  value.  If  you  have  any  questions  concerning  the  legality  of  a  move  or  trick,  please  contact  the  ICU  Office.      

     

ON  BEHALF  OF  MY  TEAM,  I  HEREBY  ACCEPT  THE  COMPETITION  AND  ROUTINES  RULES  AND  GUIDELINES  AND  AGREE  TO  ABIDE  BY  THESE  RULES  

      ______________________________________________      ______________________________________________     Team  Name               Date         ______________________________________________       ______________________________________________     City/State/Country             Coach/Director’s  Signature           ______________________________________________       ______________________________________________     Division               Captain’s  Signature      

*Retain  a  copy  of  these  rules  for  your  files*  

FRIENDS AND FAMILY REGISTRATION2016 ICU WORLD CHEERLEADING CHAMPIONSHIPSICU encourages Friends and Family to attend! We want to offer you the same great travel packages that teams are offered. We HIGHLY recommend that you set up your own registration by filling out all portions of the front and back of these forms.Please list the one main contact person for this reservation. This person will receive all correspondence from theoffice and pass along the information to the rest of the people in this group. Only send 1 form per group. m Disney’s All-Star Resort m Disney’s Coronado Springs Resort

Gym/Team that You are Supporting City / State / Country

Your Name

Your Address (No P.O. Boxes Please)

City, State, Zip Home Phone Daytime Phone Cell Phone

Email Address

( ) ( ) ( )

ROOMING LIST:

AIRPORT TRANSPORTATION If you need transportation to and from the Orlando International Airport, you must read this information carefully. We will be emailing you a transportation form with important instructions for setting up your transportation to and from the airport. This form will be included in your registration confirmation email. We will also send you an email reminding you when it is time to send this information to Disney.H Transportation between Orlando International Airport and the Walt Disney

World® Resort will be provided by Disney’s Magical Express. Attendees utilizing another airport will need to find alternate transportation.

H Disney’s Magical Express provides motorcoach transportation to/from the Walt Disney World® Resort and special luggage delivery service.

H Disney’s Magical Express requires a reservation. Each guest must be registered at a Walt Disney World® Resort prior to contacting Disney’s Magical Express.

H After registering for the event, each team will be provided with specific details to book their Disney’s Magical Express reservation. Reservations need to be completed 14 days prior to arrival. Guests will be asked to provide a mailing address and inbound/outbound flight information.

H Disney’s Magical Express will mail Airport Transportation Booklets which include detailed arrival instructions and special luggage tags.

IMPORTANT: This form must be filled out completely in order for your registration to be accepted. Reservations will be entered according to the dates below and charged as such. List below names in full of people staying in either quad (4), triple (3), double (2), or single (1), rooms. In parenthesis, specify one of the following for each person: (P) = Participant (A) = Advisor (F) = Family/Friend PLEASE NOTE: Rollaway beds are not available. (PLEASE PRINT OR TYPE) ONLY ONE FORM PER ROOM – PLEASE PICK ONE CONTACT PERSON

SINGLES (ONE IN EACH ROOM)1. ( )( )( )( )1. ( )( )( )( )

DOUBLES (TWO IN EACH ROOM)1. ( )( )( )( )2. ( )( )( )( )

1. ( )( )( )( )2. ( )( )( )( )

TRIPLES (THREE IN EACH ROOM)1. ( )( )( )( )2. ( )( )( )( )3. ( )( )( )( )

SINGLES (ONE IN EACH ROOM)1. ( )( )( )( )1. ( )( )( )( )

DOUBLES (TWO IN EACH ROOM)1. ( )( )( )( )2. ( )( )( )( )

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QUADS (FOUR IN EACH ROOM)1. ( )( )( )( )2. ( )( )( )( )3. ( )( )( )( )4. ( )( )( )( )

P/A/F Arrival Date Depart Date

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m Upgrade to 5 Day Park Hopper® (Please color for upgrades only)

TicketUpgrade

TicketUpgradeAge P/A/F Arrival Date Depart DateAge

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m EXTRA NIGHTS (AVAILABLE ONLY WITH FIVE NIGHT TRAVEL PACKAGES) I would like to stay an extra night on: m Wednesday, April 21, 2016 m Thursday, April 22, 2016 m Monday, April 25, 2016 m Tuesday, April 26, 2016

Optional Extra Nights: Since the hotel has very limited space available for these nights, reservations for the extra nights will be accepted on a first come-first served basis.

All rooms at the All Star Resort regardless of occupancy) ............................................................................................................................$169.00 per room, includes taxAll rooms at the Coronado Springs Resort (regardless of occupancy) ....................................................................................................................$259.00 per room, includes tax

FRIENDS AND FAMILY REGISTRATION2016 ICU WORLD CHEERLEADING CHAMPIONSHIPS

Gym/Team Name City, State/Country

Event Producer that awarded the bid ________________________________________________

DIRECTIONS:1. Choose the package type and Resort you wish to purchase.2. Choose the type of room you wish to stay in (quad, triple, double or single)3. Return with a full payment to The ICU World Cheerleading Championships office.• HOTELS MAY FILL UP PRIOR TO PUBLISHED DEADLINES.• All Walt Disney World® Theme Park tickets are valid April 17 – May 7, 2016

MAILING ADDRESS:International Cheer Union6745 Lenox Center Court

Suite 300Memphis, TN 38115

mFOUR NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for any four night stay between April 22 (check-in) through April 27 (check-out) includes: • Four nights and Five days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Four day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities

all star resort coronado sPrings resort

Quad (4 per room) .........................$605.00 per person ....................$715.00 per personTriple (3 per room) ........................$665.00 per person ....................$805.00 per personDouble (2 per room) .......................$795.00 per person ....................$995.00 per personSingle (1 per room) .......................$1130.00 per person ..................$1455.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

mFIVE NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for any five night stay between April 21 (check-in) through April 27 (check-out) includes: • Five nights and six days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Five day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities

all star resort coronado sPrings resort

Quad (4 per room) . . . . . . . . . . . $635.00 per person . . . . . . . . . . . $755.00 per personTriple (3 per room) . . . . . . . . . . . $725.00 per person . . . . . . . . . . . $895.00 per personDouble (2 per room) . . . . . . . . . . $885.00 per person . . . . . . . . . . $1105.00 per personSingle (1 per room) . . . . . . . . . . $1295.00 per person . . . . . . . . . . $1695.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

mTWO NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for the two nights of April 23 (check-in) through

April 25 (check-out) includes: • Two nights and three days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Three day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities all star resort coronado sPrings resortQuad (4 per room) .........................$500.00 per person ....................$565.00 per personTriple (3 per room) ........................$525.00 per person ....................$605.00 per personDouble (2 per room) .......................$570.00 per person ....................$685.00 per personSingle (1 per room) .........................$735.00 per person ....................$925.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

mTHREE NIGHTS PLEASE CHOOSE ONE:

m DISNEY’S ALL STAR RESORTm DISNEY’S CORONADO SPRINGS RESORT The travel package price for any three nights stay between April 22 (check-in) through April 27 (check-out) includes: • Three nights and four days hotel accommodations • Round trip airport transfers provided by Disney’s Magical Express • Three day Walt Disney World® PARK HOPPER® Pass • Three day admission into ESPN Wide World of Sports® Complex • Transportation to all events that are directly related with ICU • Celebration Party at Disney’s Hollywood Studios®

• All taxes and gratuities

all star resort coronado sPrings resort

Quad (4 per room) .........................$545.00 per person ....................$625.00 per personTriple (3 per room) ........................$585.00 per person ....................$685.00 per personDouble (2 per room) .......................$665.00 per person ....................$800.00 per personSingle (1 per room) .........................$905.00 per person ..................$1145.00 per person

(NONE OF THE ABOVE PRICES INCLUDE AIRFARE.)

You may upgrade your Four Day PARK HOPPER® to a 5 Day PARK HOPPER® for an additional $30 per person. Please indicate this on your rooming list by filling in the m.

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CANCELLATIONPOLICY:

For cancellations received on or before April 8, 2016, all monies will be refunded with the exception of two hundred dollars ($200.00) per person that will apply to cover hotel and enter-tainment guarantees. Cancellations received after April 8, 2016 will result in a FULL FORFEITURE of all monies paid. All cancellations must be in writing to ICU World Cheerleading Championships. We will not accept cancellations by phone.

I have read the cancellation poli-cy and understand and accept its contents. I have also advised all participants, parents and chaper-ones of my group of this cancella-tion policy.

_______________________________ Main Contact Signature

____________________________________ Date

Each adult traveling on the travel package and each participant’s parent must sign below. “We have read the cancellation policy and understand and accept its contents.” Your application will not be entered without all signatures.

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CREDIT CARD PAYMENT:If any family members wish to charge their deposit or balance of payment on a credit card, we accept VISA, MasterCard, Discover or American Express. Below list the person wishing to charge, their credit card number, expiration date and amount to be charged along with their signature. Please send this information along with your registration. (One form per family group.) m Disney’s All-Star Resort m Disney’s Coronado Springs Resort

CREDIT CARD TYPE: m VISA m MC m AMEX m DISC Exp. Date: ___/___/___ cvv:_______

Account Number: Total Amount Charged: $____________ m Deposit or m Balance of Payment*

Gym/Team You are Supporting City / State / Country

Name (Print) Signature

Billing Address*

Daytime Telephone Number Cell Phone Number

City, State Zip

Email Address

If this credit card payment is not for your entire group, please list person(s) and amounts to be paid with this credit card.

Person(s) Amount1. ____________________________________ _____________2. ____________________________________ _____________3. ____________________________________ _____________4. ____________________________________ _____________5. ____________________________________ _____________6. ____________________________________ _____________7. ____________________________________ _____________8. ____________________________________ _____________9. ____________________________________ _____________10. ___________________________________ _____________

*Please complete this form for each charge (i.e. charge your deposit in March and then complete another charge form in April to charge your balance).

ALL ITEMS ARE DUE BY MARCH 10, 2016.

*Family is subject to the same due dates as National Teams.*YOU MAY ALSO REGISTER AND PAY ONLINE.

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CHECKLIST• All of the items listed below are due with Registration by March 10, 2016. No changes will be accepted after March 17, 2016. Please read the Registration Deadlines & Payment Policy Page.

Any Changes (Name Changes, Spelling Corrections, Rooming Changes, etc.) made after the above dates will result in a $200 charge per change.

o Registration Form (with full payment) o Accommodations Page o Team Roster NOTE: Applicants will not be entered or processed without this signed form! o Rooming List o Cancellation Policy

(signed by everyone attending on the travel package) o Ticket Order Form (if necessary) o Credit Card payment sheet (if necessary) o Signed copy of the Rules and Regulations o Original, signed medical release forms (one for each participant & coach).

We MUST have the originals! Please do not tear apart copies.