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Ricardo Gomes, Professor and Chair, Design and Industry Department
Inclusive Table/Bench Design Workshop for the Na;onal Taiwan University of Science and Technology (NTUST) Campus Landscape
Ricardo Gomes, Professor and Chair Design and Industry Department [email protected]
Ricardo Gomes, Professor and Chair, Design and Industry Department
Abstract The case study project documents the development and implementaGon of an intensive 2-‐week Universal Design Bench/SeaGng Design Workshop that was conducted in the College of Design at Na;onal Taiwan University of Science and Technology (NTUST).
The workshop highlights the teaching methodologies and techniques that were uGlized in facilitaGng language and cultural differences in uGlizing the NTUST campus as a case study in creaGng universal design concepts for an inclusive environmental landscape.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Introduc;on
This year 2010 will mark and important
milestone celebraGon of the 20th Anniversary of the landmark passage of the Americans with Disabili;es Act (ADA) in 1990, one of the USA’s premier civil rights laws.
The Landscapes for All project, started in the early 1990’s on the San Francisco State University campus, aimed to quesGon the status quo of disabled accessibility standards.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Tex The Open Bench The Universal Sea;ng Design Studio is part of SFSU’s ongoing process to maintain a sustainable & accessible campus
The Open Bench is an answer to the constraints of tradiGonal fixed benches.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Tex My Table 2
My Table 2 is designed to be easily adjustable using an electrical motor powered by solar energy.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Workshop Methodology, Development Process
and Ac;vity Modules
The Workshop Objec;ves were to implement universal design concepts and applicaGons through the introducGon of an “in-‐situ” case study project that uGlized the NTUST campus environment in designing an Inclusive & Sustainable Bench Design for NTUST Accessible Landscape.
Ricardo Gomes, Professor and Chair, Design and Industry Department
The “CharreVe-‐like” Workshop consisted of 24 undergraduate and graduate product design students that were grouped into Teams of 3 students. The contact hours were from 9:30 AM – 4:30 PM, Monday – Friday for a total of 60 contact hours for the 2-‐week period.
Workshop Methodology, Development Process
and Ac;vity Modules
Ricardo Gomes, Professor and Chair, Design and Industry Department
NTUST Workshop Format
• DISCOVERY
• OBSERVATION
• UNDERSTANDING (Empathy)
• INTERPRETATION
• VISUALIZATION
• IMPLEMENTATION (Rapid-‐prototyping)
• EVALUATION (Feedback & ReflecGon)
Ricardo Gomes, Professor and Chair, Design and Industry Department
NTUST Workshop Format
The Use of:
1. ParGcipatory Peer-‐supported Group AcGviGes and Exercises
2. Role-‐playing Scenarios helped to bridge language and cultural barriers, as well as sGmulate acGve and engaged project research and exploraGon.
3. Use of Personas and Scenarios helped to formulate and develop user and environmental empathy for the students.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Workshop Curriculum Procedures and Methodology
a. Special EdiGon on Asian Universal Design Network (AUDN) Published on Newslefer of Design for All InsGtute of India, February 2009, edited by Mr. Tony KM Chang, CEO of Taiwan Design Center
b. Universal Design in 2008 Taiwan Expo
c. Taiwan Universal Design Award, organized by Free Universe EducaGon FoundaGon
d. UD Taipei City Explore Team-‐ UD Taipei, 2008
Contact and Liaison with Taiwan Design Center in San Francisco and Taipei, Mr. Yu Hsiu, Yang, Director
Discovery
Ricardo Gomes, Professor and Chair, Design and Industry Department
Workshop Curriculum Procedures and Methodology
UD Taipei City Explore Team (2008)
Ricardo Gomes, Professor and Chair, Design and Industry Department
OBSERVATION/UNDERSTANDING/EMPATHY: Visit to Taiwan Design Center and Universal Design SimulaGon Lab
Ricardo Gomes, Professor and Chair, Design and Industry Department
UNDERSTANDING
is the first and primary stage that we encouraged the students to look at to finding the problem, understanding the problem thru discovery.
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
NTUST Workshop Format
DISCOVER:
Ac;vity # 1: “How did we get so much stuff?” “Break the Ice” and establish a casual, interacGve, posiGve and energeGc tone for the course – in English!
Ac;vity # 2: Conduct “Day-‐in-‐the-‐Life” Family Persona
Group Scenarios: • A trip to Shin Kong Mitsukoshi Life Square shopping mall • A Sightseeing to Yangming Park or NaGonal Park Taipei • A trip to the NaGonal Palace Museum • A trip to Miramar Entertainment Park • A trip to Taipei Zoo • A trip to Taipei Story House
1. Par;cipatory Peer-‐supported Group Ac;vi;es and Exercises
Ricardo Gomes, Professor and Chair, Design and Industry Department
Ac;vity # 2: Conduct “Day-‐in-‐the-‐Life” Family Persona
“A Day in the Life Family Scenario…June 30th, 2009” 1. 4-‐6 Personas
(20 students: 4 “Family” Groups of 5 family member Personas) 2. AcGvity Day: 7 AM – 7 PM (12 hours) 3. Develop an AcGvity or “Event” for each hour of the day relaGve
to your Family AcGvity (12 Hours=12 AcGviGes/”Scenarios”) 4. Select “Top Ten” AcGviGes 5. Determine what is the three (3) “Easiest” and “Most Difficult”
AcGviGes for the Family to do together 6. Select “Top Three” most possible “Inclusive” AcGviGes/Tasks
and how they may be facilitated 7. Select “Best” AcGvity and Product SoluGon that may best
facilitate this AcGvity/FuncGon/Task
Ricardo Gomes, Professor and Chair, Design and Industry Department
Ac;vity # 2: Conduct “Day-‐in-‐the-‐Life” Family Persona
Infant 1 month to 1 year Yellow Toddler 1 year to 2 years Dark Blue Preschooler 2 years to 6 years Dark Green School age 6 years to 12 years Orange Adolescent 12years to 20 years Purple Young adult 20 years to 40 years Red Middle aged adult 40 years to 60 years Light Blue Young-old adult 60 years to 80 years Lime Old-old adult 80 years and beyond Magenta
1. A trip to Shin Kong Mitsukoshi Life Square shopping mall 2. A Sightseeing to Yangming Park or NaGonal Park Taipei 3. A trip to the NaGonal Palace Museum 4. A trip to Miramar Entertainment Park 5. A trip to Taipei Zoo 6. A trip to Taipei Story House
Scenarios:
Ricardo Gomes, Professor and Chair, Design and Industry Department
Ac;vity # 2: Conduct “Day-‐in-‐the-‐Life” Family Persona
Family Member “Persona” Iden;ty Card Students should rate their level of ability with: 0= Full Ability/No disability 5= Severe Impairment
Ricardo Gomes, Professor and Chair, Design and Industry Department
NTUST Workshop Format
PHASE I: OBSERVATION (Empathy) Review of ExisGng Campus Public SeaGng/Tables Designs
PHASE II: VISUALIZATION (Prototyping SoluGon) Inclusive Table/Bench Design Concept
PHASE III: FEEDBACK (ReflecGon & EvaluaGon of SoluGon)
Ricardo Gomes, Professor and Chair, Design and Industry Department
DISCOVER-‐OBSERVE-‐UNDERSTANDING-‐INTERPRETATION:
PHASE I: OBSERVATION (Empathy) Review of ExisGng Campus Public SeaGng/Tables Designs
Ricardo Gomes, Professor and Chair, Design and Industry Department
OBSERVATION is the second stage that we have the students employ aver they have established a clear understanding of the problem. ObservaGon can be done in a variety of manners and approaches such as:
• arGfacts reviews • looking at the exisGng market • looking at the user profile • site observaGon • user observaGon • media documentaGon • interview • shadowing
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
3. Use of Personas and Scenarios helped to formulate and develop user and environmental empathy for the students.
Ricardo Gomes, Professor and Chair, Design and Industry Department
INTERPRETING is the third stage which will be translaGng the research data, realizing they are not the experts and they need to be very narraGve and interpretaGve and in their own words understand the situaGon.
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
PHASE II: VISUALIZATION (Prototyping SoluGon) Inclusive Table/Bench Design Concept
Prototyping SoluGon Inclusive Table/Bench Design Concept
Ricardo Gomes, Professor and Chair, Design and Industry Department
VISUALIZING/REALIZING Once they have established all of these areas, then at that Gme can they begin to start to visualize, realizing their design idea, their design approach through conceptualizaGon and soluGon development.
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
EVALUATING & REFINING is that tesGng and refining process of design that is paramount. The whole design problem solving process must engage in the tesGng and refinement of design soluGons.
Ricardo Gomes, Professor and Chair, Design and Industry Department
EVALUATING & REFINING is that tesGng and refining process of design that is paramount. The whole design problem solving process must engage in the tesGng and refinement of design soluGons.
Ricardo Gomes, Professor and Chair, Design and Industry Department
EVALUATING & REFINING is that tesGng and refining process of design that is paramount. The whole design problem solving process must engage in the tesGng and refinement of design soluGons.
Ricardo Gomes, Professor and Chair, Design and Industry Department
2. Role-‐playing Scenarios helped to bridge language and cultural barriers, as well as s;mulate ac;ve and engaged project research and explora;on..
Ricardo Gomes, Professor and Chair, Design and Industry Department
Pictures here Pictures here
Title
IMPLEMENTATION is the final stage in area
number six would be the implementaGon stage: the tangible soluGon.
Ricardo Gomes, Professor and Chair, Design and Industry Department
IMPLEMENTATION is the final stage in area number six would be the implementaGon stage: the tangible soluGon.
Ricardo Gomes, Professor and Chair, Design and Industry Department
IMPLEMENTATION is the final stage in area number six would be the implementaGon stage: the tangible soluGon.
Ricardo Gomes, Professor and Chair, Design and Industry Department
ReflecGon & EvaluaGon
PHASE III: FEEDBACK
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here Pictures here
Title
Overview of the works from Universal Design Workshop at the
Na;onal Taiwan University of Science and Technology Machi Sakata, VisiGng Scholar, Japan Patent Office
Ricardo Gomes, Professor and Chair, Design and Industry Department
Asia/U.S Collabora;ve and Comparison
Ms. Machi Sakata as a VisiGng Scholar in the Design and Industry Department at SFSU from the Japan Patent Office, worked on the development of a new guideline / checklist for Universal Design at Chiba University, called the “C-‐System.” This concept was iniGally presented at the InternaGonal Conference for Universal Design 2002, Yokohama, Japan.
“C-‐System” is a guideline / checklist in Universal Design. This guideline augmented the Seven Principles, advocated by R. L. Mace of the Center for Universal Design at North Carolina State University.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
Matrix of C-‐System and the conceptual models
• Basic Need
• Social Need
• Comprehensive Need
C-System
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
Matrix of C-‐System and the conceptual models
Fascina;on and Affinity
C-System
Ricardo Gomes, Professor and Chair, Design and Industry Department
For pictures
BASIC NEED
• Safety Using sov material to prevent injury
• Understanding Offering lights for illuminaGng area
Ricardo Gomes, Professor and Chair, Design and Industry Department
Easy to move or extend
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
• Offering areas for easily gripping table and seaGng surfaces
• Offering seats in the several different heights
Feature of Body
Ricardo Gomes, Professor and Chair, Design and Industry Department
Conclusion & Post-‐Workshop Compara;ve Review
Although the NTUST UD Workshop was only for two weeks, compared to a similar five week class conducted at San Francisco State University in the Summer of 2007, the final results from the NTUST Workshop proved to be more producGve and comprehensive.
Ricardo Gomes, Professor and Chair, Design and Industry Department
Acknowledgements & Credits • Na;onal Taiwan University of Science and Technology (NTUST) College of Design, Department of Industrial and Commercial Design, Professor Pin-‐Chang Lin and Professor Jeng-‐Neng Fan
• NTUST DT2614 Prac;ce of Product Design Students, UD Workshop, Summer2009
• Accessible Landscapes: Designing for Inclusion, San Francisco State University, Phil Evans, Director, Campus Buildings & Grounds, hfp://plopws.sfsu.edu/accessible_landscape/design_book.html
• SFSU Design & Industry Universal Sea;ng Design Studio Students (1998 – 2007)
• Ms. Machi Sakata, SFSU VisiGng Scholar, Japan Patent Office
Ricardo Gomes, Professor and Chair, Design and Industry Department
THANK YOU
Ricardo Gomes, Professor and Chair Design and Industry Department