impacts of 5g on broadcasters and csps
TRANSCRIPT
Impacts of 5G on Infrastructural
Requirements of Broadcasters and
Communication Service Providers
Brian Levy
CTO EMEA Brocade
TM Forum Strategic Advisor
• There will be multiple radio access
technologies used to access to a 5G core
infrastructure
• The IMT2020 higher speed access is highly
unlikely to be ubiquitously deployed – cost
implications
• High speed outdoor radio access to 5G will
focus on high volume, high density areas such
as city centers and major roads
• It is envisaged that Wi-Fi and 5G small cell
access gateways will converge and In-building
high speed 5G access will complement WI-FI
• Overtime even home gateways will have a 5G
radio as well as WI-FI (maybe also mobile
upstream backup)
5G IS NOT MUCH ABOUT A FASTER RADIO CONNECTION
Key Spectrum Ranges
3
Sub-1 GHz 1-6 GHz Above 6 GHz
• Widespread coverage
• Urban, suburban, rural
• IoT services
• Mixture of coverage and capacity
• Includes 3.3-3.8 GHz to form basis of many initial 5G services
• Ultrahigh broadband speed
• Initial focus is above 24 GHz
• Significant potential for coexistence of 5G and other wireless (satellite or fixed) in above 24 GHz bands
In the UK Ofcom has worked with other European spectrum regulators to identify three key bands that will enable 5G in Europe: 700 MHz, 3.4-3.8 GHz, and 24.25-27.5 GHz.
However, the UK regulator is committed to exploring and utilising other bands for the initial UK 5G rollout in 2020.
5G is more about the transformation of the mobile core
RAN Core Network Applications and Services
OSS/BSS
Apps
IMS
UE
Wi-Fi
Node B
RNC
3G UTRAN
LTE E-UTRAN
eNodeB
3G packet core
Evolved Packet Core
(EPC)
Internet
Mobile Device
SIM card
Typical 3GPP Architecture of today
Let’s take a look at the Internet
A much flatter and simpler infrastructure
IP
Internet
User 1(UE)
Internet
TCP Session
User 2(Remote host/
Service)
So the question is if the goal is the same to carry digital
data end to end why are the networks so different
• Flat
• Routers and switches
• IP protocol
• Designed to carry packet
data
• Hierarchical
• Many different nodes
• Multiple different protocols
• Designed to carry CS voice
5G Core Architectures will look more like the Internet
and focus on services`
UE NG-(R)AN NG-UP
AF
AMF SMF
PCF UDM
DNNG6
NG1
NG-CP NRFNEF
NG3
NG2 NG4
AUSF
NGausf NGamf NGsmf
NGpcfNGnrfNGnef NGudm NGaf
End to End IP
Services
Framework
Control Plane
User Plane
5G Network Cores will be much more flexible
• High Bandwidth Services for wireless Broadband
• Ultra low latency services for real time control
• Low Bandwidth services for IOT Sensors
• Ultra high bandwidth services for Video
They will allow for the slicing on the network to deliver optimal
network overlays to support many different services e.g.
In the next slides I would like to explore these servicesFrom the prospective of Broadcasting in a wide context
LTE Broadband (eMBMS)
• Mobile broadcasting (one to many) allocates portion of the wireless network to host specific content enabling the operator to send a specific stream of data to all mobile users in a particular area
• It can be used for streaming live sporting events, concerts etc and many opportunities exist to provide video on demand services to people on the move
• The potential opportunity for LTE Broadcast is huge, Ericsson predicted that 50% of all content viewed will be on mobile devices and on demand by 2020
Let’s look at how Broadcasting will evolve (1)
No Geography
• Traditional Radio and TV broadcast
networks have geographic boundaries.
• The Internet does not
• Catch up and VOD services are starting to
link to identity (iPlayer)
• Service constraints around the location of
subscribing individuals will go over time in
my view
• Broadcasting footprints will move from
geography to communities of interest
Let’s look at how Broadcasting will evolve (2)
Advertising
• When broadcasting has no geography, broadcast advertising
need to change
• Its no good advertising special offers in London when the
listener is in Sidney
• Service advertising need to move in three key dimensions
1. Community of Interest based – multicast, no geography
2. Location based – Multicast and unicast
3. Personally based – unicast
• Two way interactivity with advertising and broadcasting offers
new revenue opportunities.
Let’s look at how Broadcasting will evolve (3)
New Mobile Broadcast Applications
• Updates to sensor networks, IOT devices
• Multimedia traffic information, maps etc
• Public safety Information & communication
• Digital video signage
• Conferences & Business events
• Educational Broadcasting
• Mobile music and video on demand services
• Mobile breaking news, weather and Information services
In Car Services3GPP is now actively looking forward to the use of LTE mobile networks to ensure connectivity between vehicles, roadside infrastructure and the people inside and around the connected car.A new Study Item on “V2x” is particularly considering the usefulness of new LTE features to the automotive industry - including Proximity Service (ProSe) and LTE-based broadcast services such as Public Warning Systems (PWS) and eMBMS.
Next Generation Services for the Connected Car
We about to see a major evolution of in car entertainment, communications and information services
• Voice Control (like Amazon Alexa) will be ubiquitous
• Head-Up displays are becoming less costly
• Machine Learning driven AI will offer self drive and assisted drive (assisted drive will become the norm earlier)
• 5G infrastructure deployed around major road infrastructure will be a critical enabler
All my services in ANY Car
• The car once authenticated to the user will be an open
platform for services. In the future maps, personalised
music channels, Information and more will be provided to
the subscriber and locked to subscriber identity
• It will be very hard to steal a car as it will be able to be
immobilised remotely, Biometric keys will be the norm
• Self drive cars increase dramatically the services that can
be made available in cars, VOD and other services to
keep you entertained whilst on the move or for business
Video Conferencing from the car
• It might become the case in the future that more folks
watch movies in their cars than go to the cinema to watch
them
What are the implications for Internet based
Video Distribution Networks (1)
BBC Example
What are the implications for Internet based
Video Distribution Networks (2)BIDI is the BBC’s own next generation content distribution platform it is used together
with commercial CDNs for the iPlayer distribution. There is a Control Plane that
manages the fleet of physical caches, and a Matchmaker service, which steers the
incoming traffic to the best available point of presence. Both these applications are
hosted in the cloud.
This fine for TVs which do not move around but what aboutmillions of connected cars, mobile and IOT devices
How do we optimise the caching architecture in such a dynamic environment
5G Networks will be one of the first to use Machine Learning
The Knowledge Defined Network (KDN)
5G Networks will use a fog computing base infrastructure
Fog computing is an architecture that uses one or more collaborative end-
user clients or near-user edge devices to carry out a substantial amount of
storage, communication, control, configuration, measurement and
management.
Internet Content Distribution Futures
A machine learning driven content distribution network
• In this network distributed caches are deployed dynamically and scaled by an overarching machine learning intelligence
• In response to time of day – where people (devices), Cars, usually are• The dynamic locations of populations of users (Cars, People, Devices)• The amount of data being requested – cache scaling• The response times required• The network load and priorities of other services• The availability of resources• Populated by knowledge of the current favourite content• Injected with the right advertising• Deployed at the edge of the 5G mobile network dynamically• Optimisation happening at super-human speeds
Thank You
Brian Levy
CTO EMEA Brocade
TM Forum Strategic Advisor