how to get high quality users at scale and turn them into high paying customers
TRANSCRIPT
Your hosts for today
Toya BrownHead of Account Management,
US
Yulia V SmirnovaHead of Marketing, US
Mobile Game Discovery andand Monetization Platform
Facebook Marketing PartnerSaaS and Managed Services
Simon DussartHead of Solutions & Integrations
Mobile Attribution and Measurement Partner
3 strategies to grow and engage quality users at scale
• on Facebook and Instagram
• in other apps and marketplaces
• with the right attribution in place
Mobile UA on Facebook and Instagram
● How do you start well? - how to set yourself for
success in getting quality users at scale upon launch
● How to scale your success
right?
● Which advanced tactics work best as you grow fast?
1. Focus on quality creative
- Do user research
- Come up with 4-8 concepts (themes, maps, characters, variations of color positions)
- Test its front, end performance
- Pick only the best to use in a full campaign
create newperformance
enhanced art
campaign creation
performance analysis & brainstorm
wide-scale A/B testing
1. Focus on quality process
• 350% lift in payer rate
• 400% lift in ROAS
• One client - $370K marginal rev
within 1st week, almost doubling their revenue without increasing total spend
4. Explore new ad formats early
1. Exploit day-/week - parting
● casual gamer on a weekend - lunch time play in line
● higher shopping activity on Mon/Thur
- users browse on weekends, buy faster on weekdays
3. Hyper-local targetingvery specific cities at scale around localized games
- works for games, ecomm
In sum:
1. Focus on quality early
2. Scale with algo faster
3. Automate workflows and keep on testing, hypersegmenting
4. Adopt new ad formats immediately
Target and Optimize at Scale
● What do I need to know about the gaming audience?
● How and when should I think about awareness (impressions) vs quality/retention (CPI/LTV)?
● How do I target and segment campaigns for the highest quality, relevant users?
The Mobile Gaming Audience (for games and non-games)
Smartphone owners install a game w/in a week
Play >10hrs per week
Big spenders!>$25/month in games
49.3M
62%
49% 51%
$99.6BGlobal games
market
$36.9Bmobile
90M
Impressions & ROI(and when to think about what)
● What are your goals?
● Where are you in your overall growth?
○ First game, second game, established IP?
● What’s your budget?
The 3 Pillars of UA(and when to think about what)
Awareness
• Indie• Awareness •
• Established• New game vs. Current • Installs vs. ROI
UsersInstalls
Targeting for Quality
Define your optimization goals
Find quality users
○ Life time value
○ Retention
○ Acquisition D3 - D7
Product Madness Shift to Quality Targeting
[sample video asset]
Campaign: July 2016 to Present | Android, US
Attribution & Measurement with Adjust
● Why should you focus on accurate attribution?
● How do I track ROI from marketing campaigns?
● What are examples for gaming companies?
Q1: Why should you focus on accurate attribution?
1. See where your users are coming from
2. Compare different marketing channels
3. Allocate budget to best performing channels and increase Marketing ROI
Q1: Why should you focus on accurate attribution?
1. 1 SDK to work with all networks such as Bidalgo &
Chartboost2. All analytics provided by Adjust3. Callbacks sent to networks so that they can focus
on optimization
4. Deduplication
5. All heavy lifting done by Adjust (deeplinking, attribution callbacks, cohorts)
Q2: How can I track ROI from marketing campaigns?
1. Event Tracking
2. Revenue Tracking
3. Cost data
4. ROI from campaigns
Q3: What are examples for gaming companies?
What events should you track:
● Tutorial● Registration● Login● Level Up● Level Complete● FB connect Success● In-App Purchase● Offer Wall
Q&A
Toya BrownHead of Account Management,
US
Yulia V SmirnovaHead of Marketing, US
Mobile Game Discovery andand Monetization Platform
Facebook Marketing PartnerSaaS and Managed Services
Simon DussartHead of Solutions & Integrations
Mobile Attribution and Measurement Partner