don norman’s doet

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Don Norman’s DOET Jim Rowan Georgia Gwinnett College ITEC 4130

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Don Norman’s DOET. Jim Rowan Georgia Gwinnett College ITEC 4130. Don Norman’s fundamental principles of designing for humans. Provide a good conceptual model Make things visible Provide good mapping Provide feedback. Don Norman’s fundamental principles of designing for humans. - PowerPoint PPT Presentation

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Page 1: Don Norman’s DOET

Don Norman’sDOET

Jim RowanGeorgia Gwinnett College

ITEC 4130

Page 2: Don Norman’s DOET

Don Norman’s fundamental principles of

designing for humans Provide a good conceptual model Make things visible Provide good mapping Provide feedback

Page 3: Don Norman’s DOET

Don Norman’s fundamental principles of

designing for humans Provide a good conceptual model Make things visible Provide good mapping Provide feedback

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What’s a conceptual model?

Designer’s conceptual model is built into the device

System image is what the device shows the user

User’s conceptual model is how the user interprets the system image

Q: Does it match the system’s actual functioning?

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Different conceptual models

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The system image

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The user’s model

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The actual underlying model

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Don Norman’s fundamental principles of

designing for humans Provide a good conceptual model Make things visible Provide good mapping Provide feedback

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Make things visible

Just because it is available to be seen doesn’t mean you are going to see it– Apollo 13 for example

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Don Norman’s fundamental principles of

designing for humans Provide a good conceptual model Make things visible Provide good mapping Provide feedback

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Good mapping

Natural mapping– Physical analogy

• Louder or softer• Rising level or lowering level• Movement direction as pointer

– left points left– right points right– up points up – down points down

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Good mapping

Natural mapping– Cultural standards

• Red is stop• Green is go• Yellow is caution

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Parroting the shape:One way to support mapping

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What does it mean?

You have to memorize a mapping for this: left is back?

If the wheel was vertically placed it might be easier to invent the mapping: Up is forward

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Start Here

Page 17: Don Norman’s DOET

Don Norman’s fundamental principles of

designing for humans Provide a good conceptual model Make things visible Provide good mapping Provide feedback

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Feedback

When you pick up your phone to make a call you wait until you get a “dial tone”

This dial tone is intentionally provided feedback

The Bell system wanted the user to know when he is connected and allowed to dial

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Feedback

Feedback of what?

– Feedback of possible actions to be taken?• Norman’s Execution

– Feedback to show the result?• Norman’s Evaluation

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Feedback

Compare the magic marker and board to chalk and chalk board…– Marker proclaims it’s existence– Chalk also proclaims it’s existence– Which tells you that it is going to be

usable? That’s feedback

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Humans are explanation seeking

We want to explain why things happen

This is why correlation is frequently mistaken for cause and effect

When you are explaining things you are forming a (possibly faulty) cognitive model of the way things work

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Humans look for “reasonable” explanations

L1011 is a 3 engine aircraft One engine shows low oil pressure and

gets cut off Eight minutes later the remaining two

engines show low oil pressure and get cut off

Crew didn’t want to believe it “Million to one” so it’s not reasonable Why?

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Explaining the L1011

Crew can’t understand how 3 engines can fail simultaneously

But… they were thinking of the engines as independent units but…

There was an unseen connection between the 3 engines– They were all 3 overhauled at the

same time!

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Faulty explanations:Naïve physics; Running man

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Q: Why is Summer hotter?

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Nature of human action

1)We look at the world

2)We compare it to what we want

3)We form goals to make it happen

4)We take actions to achieve those goals

5)Go back to 1

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Nature of human action:Execution

As you move down on the graph, you get more specific

•Form the goal: •Build a house

•Form the intention: •To build a house I need to:

•Apply for loan•Look for a lot•Look for a house plan •Look for a contractor

•Form the action sequences required•Look online for loan providers•Contact a real estate agent•…

•Actually carry out the actions•Fill out loan applications•Attend appointments to view lots•…

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Nature of human action:Execution

As you move down on the graph, you get more specific

•Form the goal: •Get an undergraduate degree

•Form the intention: •?

•Form the action sequences required•?

•Actually carry out the actions•?

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Nature of human action:Evaluation

•As you move up on the graph, you get less specific

•Perceive the current state of the world

•Do I own a lot?•Interpret the perception by comparing results to expectations

•No I’m still looking•Evaluate the interpretation

•I don’t have a lot so I’ll have to continue looking for one

•Since I don’t have a lot, clearly I haven’t reached my goal of buying a house.

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Putting it all together:Norman’s 7 stages of action

•Form the goal•Form the intention•Specify the sequence of actions•Execute the actions•Perceive the state of the world•Interpret the state of the world•Evaluate the interpretations

•Have I met my goal?

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Restart here on wednesday

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Knowledge in the head;Knowledge in the world

•There’s more knowledge in the world than you might imagine

•Humans are lazy… on purpose•There’s too much going on in the world to pay attention to everything so we are selective•We learn just enough to do what we need to do

• Herbert Simon called this “satisficing”•http://en.wikipedia.org/wiki/Satisficing•What good is the right answer if it comes too late to help you solve the problem?

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Herbert Simon

He pointed out that human beings lack the cognitive resources to optimize: •we usually do not know the relevant probabilities of outcomes•we can rarely evaluate all outcomes with sufficient precision•our memories are weak and unreliable

•A more realistic approach to rationality takes into account these limitations•This is called bounded rationality.

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Strategies that take advantage of satisficing

Don’t sacrifice the “good enough” answerIn a search for the perfect answer

POGE: Principle of good enough http://en.wikipedia.org/wiki/Principle_of_good_enoughWorse is better:http://en.wikipedia.org/wiki/Worse_is_BetterThe reverse of this is Featuritis:http://en.wikipedia.org/wiki/Featuritis

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Knowledge in the head;Knowledge in the world

There’s more out there than you might imagine

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Knowledge in the head;Knowledge in the world

There’s more out there than you might imagine

That’s why context is so important

Many times context provides the actual meaning

This is one reason that moving an aging person to an elder care facility can be so traumatic for the aging person… their living arrangements provide the context to their lives… it provides them with clues to who they are and how they live

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Knowledge in the head;Knowledge in the world

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Heuristics for the 7 steps

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What’s wrong here?

How does this fix it?

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Making controls look different:That’s the problem in the Pixar

short we saw earlier

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Types of task structure

What is the structure of the task you are asking the user to carry out?

Deep– Many simple decisions

Shallow– A single more complicated decision

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A deep task structure

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A shallow task structure

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Interlocks and

forcing functions

Physically block one action by placing the first task in the way of the second

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Lockout form of forcing function

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Overcoming task

complexity through

organization

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Mappings

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Is making something easy to do always the

goal? What about

game design? What about in

specialized environments?

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