detailed guide on a mobile game soft launch

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Page 1: Detailed Guide on a Mobile Game Soft Launch

This proposal is prepared for the confidential use of our clients. All rights reserved. No part of this proposal may be reproduced in any form or by any means without the prior written permission of ComboApp Inc.

Soft launch

Vadym Shcherbakov
добавить иконки : часы и юзера
Vadym Shcherbakov
переделать
Vadym Shcherbakov
подобрать картинку
Vadym Shcherbakov
переделать
Page 2: Detailed Guide on a Mobile Game Soft Launch

About Us

Page 3: Detailed Guide on a Mobile Game Soft Launch

3Mobile Marketing Agency www.comboapp.com

completed projects

happy clients

worldwidepartners

years of mobile appmarket expertise

740 247 2406

Page 4: Detailed Guide on a Mobile Game Soft Launch

4Mobile Marketing Agency www.comboapp.com

Clients

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5Mobile Marketing Agency www.comboapp.com

Recognition

Mobile App Marketing Agencies in the US

TOP 12 App Marketing

Agency 2015

TOPMobile and App

Marketing Companies

TOP 9

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Market Overview

Vadym Shcherbakov
другая иконка
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7Mobile Marketing Agency www.comboapp.com

Discoverability is broken?

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8Mobile Marketing Agency www.comboapp.com

* http://www.gamedev.ru/industry/articles/galyonkin_indiepocalypse

Down many times, but still playing the game

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9Mobile Marketing Agency www.comboapp.com

Nearly 800,000 new mobile developersjoin the industry every year

2014

7,9 M

7,1 M

6,3 M

5,5 M

2015 2016 2017

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Revenue are growing

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There are about 5.7 millionmobile app developers in the world,

creating more than

3 million apps.

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More than 50% of app developers make less

than $500 per month

% of mobile developers who use paid downloads, in-app purchases or advertising (and no other revenue model), by monthly revenue (n=1,187)

App poverty line($500 per month)

Sustainability line($10K per month)

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13Mobile Marketing Agency www.comboapp.com

AppAnnie estimates 80% of the revenues from app stores

are in the games category and the percentage is growing

of the revenuesare games

80%

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14Mobile Marketing Agency www.comboapp.com

The state of mobile game developers

of developersshipped < 4

games

70%of developersmake games

33%of downloads

are games

40%of games

make < $500 per month

57%of store

revenuesare from games

80%

* Developereconomics.com

Page 15: Detailed Guide on a Mobile Game Soft Launch

Why games has been developed?

Vadym Shcherbakov
Другая иконка
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16Mobile Marketing Agency www.comboapp.com

Developer segments on desired outcomes

39%

51%

developers

revenues

Revenues from the app economy

24%Explorers

12%Hobbyist

23%Hunters 16%

Guns for hire

8%

Enterprise IT

4%Digital Content

Publishers

5%Gold Seekers

8%Product

Extenders

Selfimprovement

Growinga business

Revenues fromthe app economy

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17Mobile Marketing Agency www.comboapp.com

Whether you’re developing your game sitting in the basement hiring freelancers or working in a large team, main thing that differs business from hobby here is having a clear understanding of how much you need to spend to stay afloat.

LTV > eCPI

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Soft launch

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19Mobile Marketing Agency www.comboapp.com

What’s the goal of the soft launch?

Collect empirical and behavioral data from statistically relevant sample of players to make data-driven decisions

Identify success factors and problem areas

Quantify response to game mechanics or app features

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Duration, budget and sample

2-3 month $15-20k USD ~ 2000 DAU

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21Mobile Marketing Agency www.comboapp.com

What to measure

User Acquisition ● Cost of new user● Organic uplift

User Experience and Retention

● How users are interacting with game● Are they moving beyond 1st level

Monetization and Virality ● How long does it take to make purchase● Are people sharing your game

Economics ● Measure balance of the game economics

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Analytics integrationYou should understand the difference and have both installs attribution and user experience analytics

installed

User acquisition measurement UX: in-app analytics

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App Store optimization

App store optimization is optimizing your app store presence whether it be on Google Play or App Store for the download. Making sure you have the right keywords in the app name, description and your keyword field, having a really engaging icon.

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Choosing test market

Canada New Zealand Australia

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Average CPI by game category, iOS, Q2 2015

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Average CPI by game category, Google Play, Q2 2015

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1. Daily active users

2. Retention Day1, Day 3, Day 7 and Day 28

3. Average revenue per daily active user (ARPU)

Focus on metrics that matter

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28Mobile Marketing Agency www.comboapp.com

The first number you should look at is your Daily Active Unique (users) or DAUs. From this single number, we can drill down into groups such as:

● new users (acquisition),● returning users (retention),● amount they return (engagement) ● the amount they spend (monetization).

Daily active users

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When your Churn Rate surpasses the Acquisition Rate your business is dying and it is only a matter of time before your existing users leave.

Churn rate

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Creating a lifecycle model

Once you have data captured, we recommend breaking down your user’s lifecycle into distinct stages. This let’s you take specific actions that are

appropriate for that group of users.

Acquired

150, 000

Activated

75, 000

Engaged

45, 000

Stable

10, 000

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31Mobile Marketing Agency www.comboapp.com

DAU 10,000ARPDAU $0.5Daily revenue $5000

By improving your ARPU you might need fewer

users

DAU 100,000ARPDAU $0.05Daily revenue

$5000

Game 1 Game 2

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Summary

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33Mobile Marketing Agency www.comboapp.com

If you have“leaky bucket”no acquisition budgetis enough

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1. Plan in advance: 2 - 3 months (beter 6 months)

2. Focus on product rather than branding3. Understand your market / industry

environment

Top tips

Page 35: Detailed Guide on a Mobile Game Soft Launch

Thank you!Skype: serg_kanishchev

e-mail: [email protected]