Designing UI/UX for Mobile-Connected Devices

Download Designing UI/UX for Mobile-Connected Devices

Post on 05-Dec-2014

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Designing interfaces that interact with bluetooth- and internet-enabled devices introduces new UX challenges for designers and product managers to tackle. Hitting a home run with wearables and other connected products requires designers to find elegant ways to push technology out of the way. Learn from leading and failing UX examples dealing with device syncing, detecting battery life, iBeacons, and more to ensure you make informed UX decisions that truly make these devices a welcomed extension of your users' mobile experience.

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<ul><li> 1. Mobile-Connected Device User Experience 1 </li> <li> 2. Background </li> <li> 3. Wearables and Beyond </li> <li> 4. Internet [Personal Network] of Things </li> <li> 5. Experience </li> <li> 6. FeaturesBehaviors Behavior-Driven </li> <li> 7. Behavioral Life Cycle Pairing Wearing Synching Charging </li> <li> 8. Pairing </li> <li> 9. Account Creation Pairing </li> <li> 10. ! Need to know which device is yours Think hard Do you need complex discovery and pairing Pairing </li> <li> 11. Wearing </li> <li> 12. Wearing Constantly Connected On Demand </li> <li> 13. Device UX Interaction (Input) Accelerometer (taps) Vibration Beeps/Tones Physical Buttons Small Display Touch Screens (not typical yet) Wearing </li> <li> 14. App UX Wearing </li> <li> 15. Synching </li> <li> 16. Am I Synched??? Synching </li> <li> 17. Am I Synching??? Synching </li> <li> 18. Charging </li> <li> 19. Battery Charging </li> <li> 20. (Source: nerdery.com) iBeacon Teaser Where am I? What am I near? Push an alert Bring a pass to the lock screen Transparently log information </li> <li> 21. @StateOfMobileDC ! Microlocation Breakout Session Next Thurs 4/24 6:45pm </li> <li> 22. 23 @jlafollette ! ! @Citrrus ! </li> </ul>