cmps-115 software project jclue

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CMPS-115 Software Project JCLUE Adam Thompson - Facilitator Eleonora Acuna - Documentor Crystal Lee - Tester Jeff Poyzner- Coder Raviraj Joshi - Coder

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CMPS-115 Software Project JCLUE. Adam Thompson - Facilitator Eleonora Acuna - Documentor Crystal Lee - Tester Jeff Poyzner- Coder Raviraj Joshi - Coder. JClue User Experience. Multiplayer (2-6) Game Length: Approximately 1 hour Each player has a map, cards, checklist, text window. - PowerPoint PPT Presentation

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Page 1: CMPS-115 Software Project JCLUE

CMPS-115 Software ProjectJCLUE

CMPS-115 Software ProjectJCLUE

Adam Thompson - FacilitatorEleonora Acuna - Documentor

Crystal Lee - TesterJeff Poyzner- Coder

Raviraj Joshi - Coder

Adam Thompson - FacilitatorEleonora Acuna - Documentor

Crystal Lee - TesterJeff Poyzner- Coder

Raviraj Joshi - Coder

Page 2: CMPS-115 Software Project JCLUE

JClue User ExperienceJClue User Experience Multiplayer (2-6) Game Length: Approximately 1 hour Each player has a map, cards, checklist, text

window

Multiplayer (2-6) Game Length: Approximately 1 hour Each player has a map, cards, checklist, text

window

Page 3: CMPS-115 Software Project JCLUE

JClue Game DescriptionJClue Game Description

Based on the board game Clue

Solve the murder mystery!

Welcome to Tudor Mansion. Your host, Mr. John Boddy, has met an untimely end – he’s the victim of foul play.

To win this game, you must determine the answer to these three questions: Who done it? Where? And with what Weapon?

Based on the board game Clue

Solve the murder mystery!

Welcome to Tudor Mansion. Your host, Mr. John Boddy, has met an untimely end – he’s the victim of foul play.

To win this game, you must determine the answer to these three questions: Who done it? Where? And with what Weapon?

Page 4: CMPS-115 Software Project JCLUE

How to Play JClueHow to Play JClue

Each player starts with some of the cards of potential suspects/rooms/murder weapons and can disprove the other's accusations by revealing those cards to the accuser.

Move your piece around the mansion

When you enter a room make a murder suggestion based on: who, where, and how?

Use a checklist to keep track and eliminate possible suspects/rooms/weapons.

Finally, once you are sure of what took place, make an accusation. If correct, you win JClue!

Each player starts with some of the cards of potential suspects/rooms/murder weapons and can disprove the other's accusations by revealing those cards to the accuser.

Move your piece around the mansion

When you enter a room make a murder suggestion based on: who, where, and how?

Use a checklist to keep track and eliminate possible suspects/rooms/weapons.

Finally, once you are sure of what took place, make an accusation. If correct, you win JClue!

Page 5: CMPS-115 Software Project JCLUE

JClue: Core FunctionalityJClue: Core Functionality

Platform Requirements to run the software Java Virtual Machine (JVM) 1.5.0 for Win, Mac, or Unix OS Java 2 Platform, Standard Edition (J2SE platform) 5.0 Minimum 10 Mbit Ethernet Minimum 15-inch 1024x768 resolution color display.

Implementation The game will be implemented graphically in Java, with several panes

showing each client their current location in the mansion, a map of the whole mansion showing the locations of all other players, a checklist for keeping track of props, and a text window with constant updating of all suggestions and responses submitted by all players.

Platform Requirements to run the software Java Virtual Machine (JVM) 1.5.0 for Win, Mac, or Unix OS Java 2 Platform, Standard Edition (J2SE platform) 5.0 Minimum 10 Mbit Ethernet Minimum 15-inch 1024x768 resolution color display.

Implementation The game will be implemented graphically in Java, with several panes

showing each client their current location in the mansion, a map of the whole mansion showing the locations of all other players, a checklist for keeping track of props, and a text window with constant updating of all suggestions and responses submitted by all players.

Page 6: CMPS-115 Software Project JCLUE

JClue WishlistJClue Wishlist

Future add-ons: Chat function for enhanced communication

between players 3-dimensional graphics Attractive animations (e.g. die rolling, player

movement World-wide distribution on iPods and

cellphones etc.

Future add-ons: Chat function for enhanced communication

between players 3-dimensional graphics Attractive animations (e.g. die rolling, player

movement World-wide distribution on iPods and

cellphones etc.

Page 7: CMPS-115 Software Project JCLUE

JClue Possible Project RisksJClue Possible Project Risks

Slow network, protocol communication implementation complications

Unfriendly User Interface Error Recovery Management: System

failure causing game to crash, clients disconnected

Module design

Slow network, protocol communication implementation complications

Unfriendly User Interface Error Recovery Management: System

failure causing game to crash, clients disconnected

Module design

Page 8: CMPS-115 Software Project JCLUE

Estimated Project ComplexityEstimated Project Complexity Estimated Lines of Code: 1,000-2,000

Game Engine: 25% GUI: 60% Other: 15%

Estimated Time to Delivery: 8 weeks

Estimated Man hours: 5 persons * 8 weeks * 20 hours = 800 man hours

Estimated Consultant Fees: $10 million per team member Stock options

Estimated Lines of Code: 1,000-2,000 Game Engine: 25% GUI: 60% Other: 15%

Estimated Time to Delivery: 8 weeks

Estimated Man hours: 5 persons * 8 weeks * 20 hours = 800 man hours

Estimated Consultant Fees: $10 million per team member Stock options

Page 9: CMPS-115 Software Project JCLUE

GAME OVER !!GAME OVER !!