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An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

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Page 1: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

An experiment with interactive digital TV

Bo KousgaardDR (Danish Broadcasting Corporation)

updated by Peter Olaf Looms

Page 2: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

[also a TV-programme for analogue viewers]

Page 3: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Agenda

• Background and the project history • From experiment to a full-blown

television show • The interactive functions• ROFL on WWW and SMS• Audience research

Page 4: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What was ROFL?

• Infotainment: Current affairs and quiz• Target audience: 10-14 year olds• Junior version af well-know format• 20 shows - no. 01: 23 January 2001• Everybody could see ROFL

– Satellite– Cable– Aerial (analogue)

Page 5: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

How it all started

• June 1998: need to clarify the added value of enhanced and interactive television for our viewers

• ”The Digital Kitty”: Internal competition for a kitty of DEK 8 million [GBP 750,000] - the winner takes it all

• November 1998: BetaLab wins the kitty but additional funding found for ”Digital Children”– February 1999 -> December 1999

• Experiment -> Closed trial

Page 6: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

ROFL - Objectives

Original Objectives: • To validate a consumer show for 12-16

year olds in a closed field trial on digital cable

• Evolution: digital added-value to existing analogue format

Page 7: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Objectives

• Parallel broadcasting analogue/digital• Research “added value” for viewers of

digital television• To develop and transfer competencies• Public service at the leading edge

Page 8: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Strategy

• Concrete output– Validated format + plan for implementation

• Based on something well-known • Target audience familiar with IT• Original format lent itself to interactivity• Simplicity > understanding > discussion >

results

Page 9: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Process: From concept to reality

• Brainstorm - crazy ideas• 4D-real time-holography-virtual-

community-powerful-end-to-end-solution-tool

• Scoping– time, funding, technology

• Technical framework >< Content

Page 10: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Inspiration

• Examples from other countries– Formula 1 from France– Wimbledon from the BBC– The Wheel of Fortune from TwoWay TV

• None of these matched our ideas ...

Page 11: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Prototypes

• A rapid start with no major investments in technology

• Dummy - Director and QuickTime• User tests• New dummy (iterative validation)• Examples of specs, mock-ups and

dummies later

Page 12: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Prototype set-up

Page 13: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Content-related goals

• Participation in a quiz• Participation in consumer tests• Selecting video streams • Accessing additional information

Page 14: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Technical limitations

• Simulated transparency• 4 bit graphics• Limited processing power in set-top box• Direct broadcasts complicated• “Heath Robinson” - improvised solutions

Page 15: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

From experiment to full-blown show

• DR had no digital distribution channel of its own

• New stakeholders in the market• Funding• Visible strategy both internal and

external• Politics...

Page 16: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Implementation

• 3 platforms-> satellite, cable & analogue terrestrial transmission

• Analogue and digital simulcast

• Going all the way made ROFL an invaluable source of experience

Page 17: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Dilemmas

Bleeding edgeDigital added value

InnovativeHighly targeted

• Proven platform• Analogue simulcast• Well-known format• Acceptable to all

viewers?

Page 18: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

[digital viewers had more they could do]

Page 19: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Interface

• Bars at the top and bottom

Page 20: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What can you do with ROFL?

Page 21: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What can you do with ROFL?

Page 22: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What can you do with ROFL?

Page 23: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What can you do with ROFL?

Page 24: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What can you do with ROFL?

Page 25: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Digital ROFL

Page 26: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Too many cooks…?

• Coordination - dependencies• Complicated routing of signal (2

different satellite systems + cable)• Flexibility?

Page 27: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

The editorial team - changes

• New working procedures• Digital/analogue simulcast• Many outputs: TV, interface, www

-> complex planning

• Viewers as partners -> Feedback and inspiration, sharing power

Page 28: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Tamagotchi-TV?

• ROFL needs nursing• Give ROFL stories• Get on the high score-list• Become a test pilot

Page 29: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

ROFL on WWW and SMS

• Viewer service• Community - Test pilots• Editorial tool - searchable database• SMS notification

Page 30: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

How many saw analogue ROFL?

• 220,000 viewers compared with 150,000 (average) for the slot

• Share: 50+% (average) peak: 70%• Rating: 10-13 % of target audience• Score for core audience: 4.0 - 4.3 (0-5 - top)

Page 31: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

How many saw digital ROFL?

• Approx. 100,000 households could access digital television with OpenTV API on 1 April 2001– TDC 45,000 STBs, Viasat approx. 55,000 STBs– (currently: 300.000 STBs [3 APIs])– 500.000 by Q4 2003

• Approx. Target audience in 25,000 digital television households– between 18% and 30% of these saw ROFL

• 4,500 - 7,500 digital households saw a given ROFL show

Page 32: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

User test - objectives

• Qualitative: Digital added value?– Observations/interviews in 4 digital homes

• Quantitative: More viewers relatively speaking?– Gallup panel; 300 digital viewers

• Image: Envy or anger?– Visits to schools, ROFL in a social context

Page 33: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Let’s see the video demo

Roll the tape, maestro!

Page 34: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

How was ROFL received?

• Audience surveys:– TV-meter statistics (Gallup)– Qualitative study (DR audience research)– Quantitative survey (Gallup Telesurvey)

Page 35: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Popular functionalities

8% 13% 10% 52% 11%

Use additional Use additional informationinformation

Choosing X-camChoosing X-cam

Choosing among three Choosing among three video streamsvideo streams Participation in quizzesParticipation in quizzes

Participation in pollsParticipation in polls

Page 36: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

What the adults said…

• 70% of those who used the interactive functionalities rated them ”good” or ”very good”Adult viewers wanted ” to do the same” on the original show ROP

• ROFL’s share among adults was above average for the slot

Page 37: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

User surveys - conclusions

• Digital viewers more satisfied than analogue counterparts

(67 % of 10-15 year olds interviewed said that the interactive functionalities makethe show better or much better)

• Digital ROFL is a personal experience• Viewer behaviour depends on the

content- dependent on interests, gender, relevance

• Young viewers are critical- zap elsewhere if they get bored

• ROFL ”picks up its own viewers”

Page 38: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

Industry recognition

• Awarded the EMMA in 2000 for best Interactive Digital TV show

• Awarded the IBC Nombre d’Or global award in 2001 for best interactive TV application

Page 39: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

“Partners in crime…”

• Tele Danmark Kabel-TV • NSAB - Viasat• Agency.com

Page 40: An experiment with interactive digital TV Bo Kousgaard DR (Danish Broadcasting Corporation) updated by Peter Olaf Looms

The end of ROFL or son of ROFL…?

Muito obrigado!Bo Kousgaard [[email protected]]

Kristian Stokholm [[email protected]]