active perception
TRANSCRIPT
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Active Perception
We not only see but we look, we
not only touch we feel,JJ.Gibson
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Active Perception vs. Active
Sensing WHAT IS ACTIVE SENSING? In the robotics and computer vision literature, the term
active sensor generally refers to a sensor that transmits
(generally electromagnetic radiation, e.g., radar, sonar,
ultrasound, microwaves and collimated light) into the environment and receives and measures the reflected signals.
We believe that the use of active sensors is not a necessary
condition on active sensing, and that sensing can be performed
with passive sensors (that only receive, and do not
emit, information), employed actively.
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Active Sensing
Hence the problem of Active Sensing can be stated as a
problem of controlling strategies applied to the dataacquisition
process which will depend on the current state of the data interpretation and the goal or the task of theprocess.
The question may be asked, IsActive Sensing only an
application of Control Theory? Our answer is: No, at
least not in its simple version. Here is why:
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Active Perception
1) The feedback is performed not only on
sensory data
but on complex processed sensory data, i.e.,
various
extracted features, including relational features.
2) The feedback is dependent on a priori
knowledge and models that are a mixture of numeric/parametric and
symbolic information.
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Active Perception turned into an
engineering agenda The implications of the active sensing/perception approach are the following:
1) The necessity of models of sensors. This is to say, first,
the model of the physics of sensors as well as the noise of
the sensors. Second, the model of the signal processing and datareduction mechanisms that are applied on the measured
data. These processes produce parameters with a definite
range of expected values plus some measure of uncertainties.
These models shall be called Local Models.
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Engineering agenda,cont.
2) The system (which mirrors the theory) is modular as
dictated by good computer science practices and interactive,
that is, it acquires data as needed. In order to be able
to make predictions on the whole outcome, we need, in
addition to models of each module (as described in 1) above), models for the whole process, including feedback.
We shall refer to these as Global Models.
3) Explicit specification of the initial and final state /goal.
If the Active Vision theory is a theory, what is its predictive
power? There are two components to our theory, each
with certain predictions:
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Active Vision theory
1) Local models. At each processing level, local models
are characterized by certain internal parameters. Examples
of local models can be: region growing algorithm with internal
parameters, the local similarity and size of the local
neighborhood. Another example is an edge detection algorithm with parameter of the width of the band pass filter in
which one is detecting the edge effect. These parameters
predict a) the definite range of plausible values, and b) the
noise and uncertainty which will determine the expected
resolution, sensitivity ,robustness of the output results from
each module
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Active Vision,cont.
2) Global models characterize the overall performance
and make predictions on how the individual modules will
interact which in turn will determine how intermediate
results are combined. The global models also embody the
Global external parameters, the initial and final global state of the system. The basic assumption of the Active Vision
approach is the inclusion of feedback into the system and
gathering data as needed. The global model represents all
the explicit feedback connection, parameters, and the optimization
criteria which guides the process.
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Control Strategies
three distinct control stages proceeding in sequence:
initialization,
processing in midterm,
completion of the task. Strategies are divided with respect to the tradeoff
between
how much data measurement the system acquires (data
driven, bottom-up) and how much a priori or acquired
knowledge the system uses at a given stage (knowledge
driven, top-down). Of course, there is that strategy which
combines the two.
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Bottom up and Top down process
To eliminate possible ambiguities with the termsbottom up
and top-down, we define them here. Bottom-up(data
driven), in this discussion, is defined as a controlstrategy
where no concrete semantic, context dependentmodel is
available, as opposed to the top-down strategywhere such
knowledge is available.
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GOALS/TASKS
Different tasks will determine the design of
the system, i.e. the architecture.
Consider the following tasks: Manipulation
Mobility
Communication and Interaction ofmachine to machine or people to people
via digital media or people to machine.
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Goal/Task
Geographically distributed communication and
interaction using multimedia (vision primarily)
using the Internet.
We are concerned with primarily unspokencommunication: gestures and body motion.
Examples are: coordinated movement such as
dance, physical exercises, training of manualskills, remote guidance of physical activities.
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Note
Recognition , Learning will play a role in all
the tasks.
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Environments/context
Serves as a constraint in the design.
We shall consider only the constraints relevantto the visual task that serves to accomplish the
physical activity. For example: in the manipulation task, the size
of the object will determine the data acquisitionstrategy but also the design of the vision system
(choice of field of view, focal length, illumination,and spatial resolution). Think of moving furniturevs. picking up a coin.
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Environment/context
Another example: Mobility
There is a difference if the mobility is on the
ground, in the air looking down or up.
The position and orientation of the observer will
determine the interpretation of the signal.
Furthermore there is a difference between
outdoor and indoor environment. Varied visibility conditions will influence the
design and the architecture.
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Environment/context
For distributed communication andinteraction.
The environment will depend on theapplication, could be digitized environmentof the place where the participants are or italso could be a virtual environment, for
example one can put people into ahistorical environment (Rome, Pompei,etc.)
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Active Vision System for 3D object
recognition Table 1 below outlines the multilayered system of an Active vision system, with the final goal of3-Dobject/shape
recognition. The layers are enumerated from 0, 1, 2, . . *
with respect to the goal (intermediate results) and feedback
parameters. Note that the first three levels correspond to
monocular processing only. Naturally the menu of extracted
Features from monocular images is far from exhaustive. The
other 3-5 levels are based on binocular images. It is only
the last level that is concerned with semantic interpretation.
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Table
Level Feedback Goal
Parameters stopping conditions
________________________________________________________
0;
control of the directly measured grossly focused
Physical device current lighting system scene ,camera adjusted
open/close aperture aperture__________________________________________________________
1.
Control of the directly measured focused
Physical device focus, zoom on one object
Computed contrast distance from
focus
_______________________________________________
2.
Control of low computed only 2D segmentation
Level vision threshold of the width max .#of edges/regions
Modules of filters
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Table cont.
Level Feedback Parameters Goal/Stopping_______________________________________________________________________3.Control of binocular directly measured: Depth mapSystem hardware vergence angle
Software) computed: range of admissibledepth values
_______________________________________________________________________
4.Control of intermediate computed only: segmentationGeometric vision threshold of similarityModule between surfaces______________________________________________________________________5.Control of compute the position 3D object descriptionSeveral views rotation of different views
Integration process___________________________________________________________________________
6. Control of semantic
Interpretation recognition of 3D objects/scene
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Comments:
Several comments are in order:
1)Although we have presented the levels in a sequential
order, we do not believe that is the only way of the
flow of information through the system. The onlysignificance
in the order of levels is that the lower levels
are somewhat more basic and necessary for the higher
levels to function.
2)In fact, the choice of at which level one accesses the
system very much depends on the given task and/or
the goal.
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Active Visual Observer
Several groups around the world build a
binocular active vision system that can
attend to and fixate a moving target.
We will review two such systems one built
at UPENN,GRASP laboratory and the
other at KTH (Royal Institute of
Technology) in Stockhols,Sweden.
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The UPENN System
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PennEyes
A Binocular Active Vision System
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PennEyes
PennEyes is a head in-hand system with
a binocular camera platform mounted on a
6 DOF robotic arm. Although physically
limited to reach of the arm, the
functionality of the head is extended
through the use of the motorized optics
(10x zoom). The architecture is configuredto rely minimally on external systems and .
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Design considerations
Mechanical:The precision positioning wasafforded by the PUMA arm. However thebinocular camera platform needed to weigh inthe range of 2.5 Kg.
Optics: The use of motorized lenses (zoom,focus and aperture) offered an increasefunctionality.
Electronics: This was the most critical element in
the design. A MIMD DSP organization wasdecided as the best tradeoff betweenperformance, extensibility and ease ofintegration.
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Puma Polka
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Tracking Performance
The two robots afforded objective
measures of tracking performance with
precision target.
A three dimensional path with known
precision can be repeatedly generated ,
allowing the comparison of different visual
servoing algorithms.
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BiSight Head
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BiSight head
Has an independent pan axes with the highesttracking performance of 1000deg/s and12,000deg/ssquare. The concern here is how
well can be maintained the calibration afterrepeated exposure to acceleration and vibration.
Another problem occurred with zoom adjustmentthe focal length also changed.
The binocular camera platform has 4 optical(zoom and focus) and 2 mechanical (pan)degrees of freedom.
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C40 Architecture
Beyond the basic computing power of theindividual C40s the performance of thenetwork is enhanced by the ability to
interconnect the modules with a fairdegree of flexibility as well as the abilitystore an appreciable amount ofinformation. The former is made possible
up to six comports on each module andthe later by several Mbytes of localstorage.
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C40 Architecture
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Critical Issues
The performance of any modularly
structured active vision system depends
critically on a few recurring issues. They
involve the coordination of processes
running on different subsystems, the
management of large data streams,
processing and transmission delays andthe control of systems operating at
different rates.
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Synchronization
The three major components of this modular
active vision system are independent entities
that work at their own pace. The lack of a
common time base makes synchronizing thecomponents a difficult task.
In some cases , an external signal can be used
to synchronize independent hardware
components. In this system, C40 network, thedigitizers and the graphics module are slaved on
the vertical sync of the genlocked cameras.
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Other considerations
Bandwidth large data streams
System Integration. If data throughput becomesthe bottleneck, then some new datacompression algorithms must be invoked.
Latency. Delays between the acquisition of aframe and the motor response to it are aninevitable problem of active vision systems.Delays make the control more difficult because
they can cause instabilities. Multi-rate control. Active vision systemssuggests by their very nature a hierarchicalapproach to control
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Control
If the visual and mechanical control rates
are one or more orders of magnitude
apart, the mechanical control loops are
essentially independent of the visual
control loop.