unzipping mediated spaces a panel from the program new media & digital culture institute for...
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Unzipping Mediated SpacesUnzipping Mediated Spaces
A panel from the A panel from the Program New Media & Digital CultureProgram New Media & Digital Culture
Institute for Media & Re/presentationInstitute for Media & Re/presentationFaculty of Arts, Utrecht Faculty of Arts, Utrecht
The NetherlandsThe Netherlands
One click One click SpaceSpace
Marianne van den BoomenMarianne van den Boomen
Knowledge Knowledge SpaceSpace
Imar de VriesImar de Vries
LudicLudicSpaceSpace
Joost RaessensJoost Raessens
CulturalCulturalSpaceSpace
Mirko Tobias SchäferMirko Tobias Schäfer
Internet metaphors & representational dynamics
• discourse metaphors (electronic highway, cyberspace)
• material metaphors (menu, home, mailbox)
‘Space is plural, representation is singular’
(Doreen Massey, 2005)
Decoding one click space
The hyperlink: click & go
• One click immediacy
• Erasure of metaphor & space
• Dissolution of referent & referrer
• TO CLICK is TO GO is TO ARRIVE
hyperlink<A HREF=”http://somesite.nl/mapname/filename.html”>hyperlink</a>
<>... </>, <A..>..</A> begin/end html-code
<A HREF= Anchor HyperReference
http:// Hyper Text Transfer Protocol
somesite.nl/mapname/filename.html Uniform Resource Locator
somesite.nl Top Level Domain Name, DNS
/mapname/ directory path
filename.html destination file/action
Spaces or representations?
• Location: geographical, web server, database, name server
• Path: linear string to destination file, scripted selections
• Destination: unique file name
Domain Name Space?File extension (application, representation)?
Representation is as plural and heterogeneous as space...Hack the black boxes of space & metaphor!
One click One click SpaceSpace
Marianne van den BoomenMarianne van den Boomen
Knowledge Knowledge SpaceSpace
Imar de VriesImar de Vries
LudicLudicSpaceSpace
Joost RaessensJoost Raessens
CulturalCulturalSpaceSpace
Mirko Tobias SchäferMirko Tobias Schäfer
Software + Internet = cultural space
- Software:tentative, modular, immaterial
- Internet:from logic space to social space,
global distribution, media en memory, metamedium
Extending Autonomy:Techno-culture
- man-machine interaction- no seperation between technè and culture
Extension of Cultural Industry
- Sourceforge.net (software development)
- Slashdot.org (news for nerds)
- Wikipedia.org (free encyclopedia)
- Scene.org (demos and music)
- Indymedia.org (news and attention)
Mapping Power Structures
- Temporary Autonomous Zones (H. Bay)
- Strategies and Tactics (M. de Certeau)
- Places of its own (M. de Certeau)
- Control, Invasion and Intrusion
Exploring Space
- from browsing to building
- from FTP to filesharing
- from filesharing to
-> global information space
One click One click SpaceSpace
Marianne van den BoomenMarianne van den Boomen
Knowledge Knowledge SpaceSpace
Imar de VriesImar de Vries
LudicLudicSpaceSpace
Joost RaessensJoost Raessens
CulturalCulturalSpaceSpace
Mirko Tobias SchäferMirko Tobias Schäfer
Data Earth (1)
• “The big hard drive in the sky”
• Hard -> fluid -> gas -> Informational cloud
– “Space of living-in-knowledge” (Lévy, 1997)
– Entry points to this space are mobilized and are becoming part of the network
Data Earth (2)
Experiential Ground
Knowledge space
Wireless devices facilitatingdynamic entry points
Data Earth (3)
• Omnipresence -> ‘omniknowledge’
• Angelic desire for perfect communication
– Cf. search for spherical union (Plato, 385BC)
– “Eros seeks to … bridge all the chasms” (Peters, 1999: 137)
Wireless discourse
• Exudes liberating characteristics found in the “anywhere, anytime, anyhow, anyone” slogan
• Posits itself as dominant paradigm, as main provider of ‘entry points’ to KS
• Radical consequence: a Being One, an all-encompassing sphere
Wireless spheres
• Technologized layers of informational / social spheres
WiMax (~50 km)
Cell phone protocols (~35 km)
WiFi (~100 meter)
Bluetooth (~10 meter)
{ Satellite (780 km / no limit) }
Wireless Cybersphere (1)
• Cell phone convergence with internet– Integrated connectivity chips– ‘Smart phones’ with OS’s
• Wireless devices facilitate the ‘principle of want’ (emphasis on contact and information) (Myerson, 2001)
Wireless Cybersphere (2)
• Degeneration– Wisdom knowledge information
• Objectification– Archival of everything that is to be known
• Reduction– Searching before asking– Retrieval before exchange
Back to Earth
• Cell phones predominantly used for (quick) social interaction, not for solitary information gathering / dispersal
• Contributing to and participating in the knowledge space is a rhizomatic, not a linear point-to-point experience
One click One click SpaceSpace
Marianne van den BoomenMarianne van den Boomen
Knowledge Knowledge SpaceSpace
Imar de VriesImar de Vries
LudicLudicSpaceSpace
Joost RaessensJoost Raessens
CulturalCulturalSpaceSpace
Mirko Tobias SchäferMirko Tobias Schäfer
Two opposite spaces
• Knowledge space (‘singular’):
Dream of ideal communication
• Physical space (‘singular’):
Critique of commercial exploit, face-to-face dialogue
Playful use of mobile phone
• Mobile phone games
• Playful communication patterns
• Location-based or mixed reality games
* Networked knowledge space
* Physical space
* Transformation into ludic space
Conclusions
Ludic space (plural / heterogeneous):
• Networked knowledge spaces (UMTS network, Internet)
• Physical spaces (locations in Amsterdam)
• Historical spaces (1550/2005)