ucla architecture workshop aia_eflyer_final

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 UCLA Architecture & Urban Design 2 week programs in Aug./Sept. open to both students an d professionals exploring architecture REGISTRATION http://www.specialpr ograms.ucla.edu/Ar chitectureWorkshops/overview.htm Courses and workshops require a minimum enrollment to take place. WORKSHOPS PORTFOLIO + This two-week workshop is designed to instruct students in skills for portfolio layout, the central component in graduate school applications for architecture, landscape architecture and related design elds. Students will also learn to write and edit their statements of purpose. The workshop will present examples of successful portfolios and introduce techniques for graphic commu- nication including image-work, line-work and diagrams. Students will be given direct feedback through one-on-one critiques as well as pin-up reviews based on the layouts they produce of their own work. The workshop will also include close editing of texts for the portfolio and dedicate time to both conceiving and writing a successful statement of purpose. BASIC MAYA  As an introduction to MAYA software, this class will meet six times over two weeks to deliver technical expertise in using this complex digital modeling platform as an architectural tool. Students will emerge from the course with a strong understanding of the how to handle it with precision and control. Skills for representing complex geometry will be honed to make each individual’s interests read clearly through drawings. GRASSHOPPER AND PROCESSING This course will focus on how to implement parametric and algorithmic techniques into the overall architectural design process, using Grasshopper and Processing as the primary software platforms.. Students will have the opportunity to explore introduced techniques through a series of short assignments organized within ve main categories: Data sets and Math, Transformation, Parametric Space, Deformation and Morphing and Mapping. RHINO + REPRESENTATION This workshop will explore a variety of possibilities for modeling complex form using Rhino as the main software platform. Students will also learn all necessary skills to develop advanced methods of 2D and 3D representation, from orthographic projections and rendering to STL meshes for rapid prototypes presentation techniques. DIGITAL REPRESENTATION  As an Introduction to the March I Program at UCLA, this workshop will provide the knowledge and skills to develop prociency in various modes of architectural communication with Grasshopper and Processing, and Illustrator as the primary software platforms. In particular, the course explores a wide range of tools and techniques associated to both digital and analogous ways of production to manifest their inherent complexity by underlying their processes of formal and organizational evolution.Highly focused exercises will lead to one of the ultimate aspirations of this workshop; to introduce new ways of think ing about form and geometry and consequently develop techniques that could be actively introduced and actualized into future design studio projects. DIGITAL RENDERING VRay; Mental Ray and Maxwell will be used as the main software platforms to develop various types of imaginery and architectural visualization. VRay; Mental Ray and Maxwell will be used as the main software platforms to develop various types of imaginery and architectural visualization. Summer Workshops Please visit www.aud.ucla.edu or contact Jim Kies at [email protected] for more information.

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8/9/2019 UCLA Architecture Workshop AIA_Eflyer_final

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  UCLA Architecture & Urban Design 

2 week programs in Aug./Sept. open to both students and professionals exploring architecture

REGISTRATIONhttp://www.specialprograms.ucla.edu/ArchitectureWorkshops/overview.htmCourses and workshops require a minimum enrollment to take place.

WORKSHOPSPORTFOLIO +This two-week workshop is designed to instruct students in skillsfor portfolio layout, the central component in graduate schoolapplications for architecture, landscape architecture and relateddesign fields. Students will also learn to write and edit their 

statements of purpose. The workshop will present examples of successful portfolios and introduce techniques for graphic commu-nication including image-work, line-work and diagrams. Studentswill be given direct feedback through one-on-one critiques as wellas pin-up reviews based on the layouts they produce of their ownwork. The workshop will also include close editing of texts for theportfolio and dedicate time to both conceiving and writing asuccessful statement of purpose.

BASIC MAYA As an introduction to MAYA software, this class will meet six timesover two weeks to deliver technical expertise in using this complexdigital modeling platform as an architectural tool. Students willemerge from the course with a strong understanding of the

how to handle it with precision and control. Skills for representingcomplex geometry will be honed to make each individual’s interestsread clearly through drawings.

GRASSHOPPER AND PROCESSINGThis course will focus on how to implement parametric andalgorithmic techniques into the overall architectural design process,using Grasshopper and Processing as the primary softwareplatforms.. Students will have the opportunity to explore introducedtechniques through a series of short assignments organized within

five main categories: Data sets and Math, Transformation,Parametric Space, Deformation and Morphing and Mapping.

RHINO + REPRESENTATIONThis workshop will explore a variety of possibilities for modelingcomplex form using Rhino as the main software platform.Students will also learn all necessary skills to develop advancedmethods of 2D and 3D representation, from orthographicprojections and rendering to STL meshes for rapid prototypespresentation techniques.

DIGITAL REPRESENTATION As an Introduction to the March I Program at UCLA, thisworkshop will provide the knowledge and skills to developproficiency in various modes of architectural communication

with Grasshopper and Processing, and Illustrator as the primarysoftware platforms.

In particular, the course explores a wide range of tools and

techniques associated to both digital and analogous ways of production to manifest their inherent complexity by underlyingtheir processes of formal and organizational evolution.Highlyfocused exercises will lead to one of the ultimate aspirations of this workshop; to introduce new ways of think ing about formand geometry and consequently develop techniques that couldbe actively introduced and actualized into future design studioprojects.

DIGITAL RENDERINGVRay; Mental Ray and Maxwell will be used as the mainsoftware platforms to develop various types of imaginery andarchitectural visualization.

VRay; Mental Ray and Maxwell will be used as the mainsoftware platforms to develop various types of imaginery andarchitectural visualization.

Summer Workshops

Please visit www.aud.ucla.edu or contact Jim Kies at [email protected] for more information.