tutorial questions

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INTERACTIVE COMPUTER GRAPHICS UNIT-I 1 What are different applications of Computer Graphics 2 Explain the working of CRT with Neat sketches 3 Explain working of LCD and Plasma panels in detail 4 What are different I/O devices in CG? 5 Explain raster scan systems and Random scan systems. UNIT-II 1 What are different output primitives? Explain 2 Explain line generation using Bresenham’s Algorithm 3 Explain Midpoint circle generation algorithm. 4 Compare different polygon filling algorithms. UNIT-III 1 Explain Viewing transformation procedure. 2 Explain Window-To-Viewport Coordinate Transformation 3 Describe Cyrus-Beck line clipping Algorithm 4 Explain polygon clipping algorithm. UNIT-IV 1 Explain Parametric and geometric continuity of a curve 2 Derive Hermite matrix in Hermite interpolation curve. 3 How Bezier curves are represented? Explain the blending equation. 4 How Polygon vertex tables are formed? Explain in detail 5 Explain representation of CSG in detail.

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Page 1: Tutorial Questions

INTERACTIVE COMPUTER GRAPHICSUNIT-I

1 What are different applications of Computer Graphics

2 Explain the working of CRT with Neat sketches

3 Explain working of LCD and Plasma panels in detail

4 What are different I/O devices in CG?

5 Explain raster scan systems and Random scan systems.

UNIT-II

1 What are different output primitives? Explain

2 Explain line generation using Bresenham’s Algorithm

3 Explain Midpoint circle generation algorithm.

4 Compare different polygon filling algorithms.

UNIT-III

1 Explain Viewing transformation procedure.

2 Explain Window-To-Viewport Coordinate Transformation

3 Describe Cyrus-Beck line clipping Algorithm

4 Explain polygon clipping algorithm.

UNIT-IV

1 Explain Parametric and geometric continuity of a curve

2 Derive Hermite matrix in Hermite interpolation curve.

3 How Bezier curves are represented? Explain the blending equation.

4 How Polygon vertex tables are formed? Explain in detail

5 Explain representation of CSG in detail.

UNIT-V

1 Explain diffuse reflection with Lambert’s cosine Law

2 Explain different illumination models.

3 Compare the three shading algorithms

4 Explain Transparency and shadows in illumination model.

Page 2: Tutorial Questions

UNIT-VI

1 Explain Back face Detection Algorithm

2 What are different tests involved in depth sorting algorithm Explain in detail.

3 Write and Explain Depth buffer Algorithm

4 What is the use of flags in Scan line algorithm

UNIT- VII

1 Describe animation sequence in detail

2 What are different computer languages used for animation? Explain

3 Describe Morphing.

4 How simulating accelerations are used in key frame systems? Explain in detail.

5 What are different motion specifications in animation?

UNIT-VIII

1 What are different components of multimedia? Explain.

2 List out different multimedia technologies

3 Explain different Multimedia authoring tools.

4 What is APW? Explain in detail.