thesis 11 dec 13 final.compressed
TRANSCRIPT
Developing a heuristic approach to Product Repair-ability for Industrial Designers
Daniel Allan Cutting
Bachelor of Industrial Design DBDI
University of South Australia
Division of Education, Arts and Social Sciences
School of Art, Architecture and Design
Master of Design (Industrial Design) DMSP
Submission Date:
1
Declaration
I declare that:
This thesis presents work carried out by myself and does not incorporate, without
acknowledgment, any material previously submitted for a degree or diploma in any
university; to the best of my knowledge it does not contain any materials
previously published or written by another person except where due reference is
made in the text; and all substantive contributions by others to the work presented,
including jointly authored publications, is clearly acknowledged.
Daniel Allan Cutting Date
2
Table of Contents
Page (4): Figure List
Page (7): Glossary of Abbreviations and Uncommon Terms
Page (11): Summary
Page (12): Acknowledgements
Page (13): Chapter 1: Innovative Destruction
Setting
The Practice of Obsolescence
The Competitive Drivers of Obsolescence
The Ecology of Obsolescence
Consumer Behaviour
Product Life Spans and Sustainable Consumption
Disclaimer
Page (24): Chapter 2: Gauging Repair-ability
The Operative of Design
Product Architecture
The Practicality of the Modular
Technological Modernity & Practice
Page (36): Chapter 3: Industry Example
Assessment
Page (42): Chapter 4: Reviving Repair
Marketing Practice & Industrial Design
Industry Architecture
3
Closed Circle
Disclaimer
For Contemplation, an Ecology of Repair
Page (57): Chapter 5: Conclusion
Conclusion
Page (60): Bibliography
4
Figure List
Figure 1: iPhone Evolution 2013, viewed 01 November 2013,
<http://www.androidheadlines.com/wp-content/uploads/2013/01/iphone-
evolution1-e1358797101487.jpg>
Figure 2: General Motors Advertisement 2007, viewed 01 November 2013,
<http://media-cache-
ec0.pinimg.com/236x/51/5e/9f/515e9f31307a3e472d4621488bd1dc1a.jpg>
Figure 3: Used Appliance Market 2011, viewed 01 November 2013,
<http://www.qingdaonese.com/wp-
content/uploads/2011/07/qingdaosecondhandmarket_appliances.jpg>
Figure 4: Pyramids of Waste 2010, viewed 01 November
2013, <http://www.documentarystream.com/images/ewaste-pyramids-of-
waste.jpg>
Figure 5: Self Definition 2012, viewed 01 November 2013, <http://blogs-
images.forbes.com/glennllopis/files/2012/02/Self-Definition.jpg>
Figure 6: Planned Obsolescence 2013, viewed 01 November 2013,
<http://louisdietvorst.files.wordpress.com/2013/09/planned-
obsolescence.jpg?w=540>
Figure 7: Design in Teams 2012, viewed 01 November 2013,
<http://designinteams.files.wordpress.com/2012/09/figure6-3alleenword-
011.jpg?w=660&h=440&crop=1>
Figure 8: My own illustration
Figure 9: Design Material Brain Thinking 2013, viewed 01 November 2013,
<http://vecto2000.com/wp-content/uploads/2013/01/Design-material-brain-
thinking-3-vector-material.jpg>
Figure 10: Core 77 2013, Design For Your Product Lifetime, viewed 01 November
2013, <http://www.core77.com/blog/design_for_your_product_lifetime/>
Figure 11: Ulrich, K., “The role of Product Architecture in the Manufacturing Firm”,
Research Policy, 24 (1995), p. 422
5
Figure 12: My own illustration
Figure 13: Apple MacBook Air 6.1 2013, viewed 01 November 2013,
<http://www.macorg.net/wp-content/uploads/2012/06/apple-macbook-air-design-
patent.jpg>
Figure 14: Ifixit 2013, MacBook Pro Teardown, viewed 01 November 2013,
<http://d3nevzfk7ii3be.cloudfront.net/igi/SWUVkQ5ODARErfGp.huge>
Figure 15: Ifixit 2013, MacBook Pro Teardown, viewed 01 November 2013,
<http://d3nevzfk7ii3be.cloudfront.net/igi/P1EcYIGkc6XgslKw.huge>
Figure 16: Forever Mac 1999, PowerMac G3, viewed 01 November 2013,
<http://www.forevermac.com/wp-content/uploads/1999/08/g3aperto.jpg>
Figure 17: MacBook Thickness 2012, viewed 01 November 2013,
<http://cdn.arstechnica.net/wp-content/uploads/2012/11/IMG_8446.jpg>
Figure 18: Ifixit 2012, MacBook Pro Lithium Ion Batteries, viewed 01 November
2013, <http://www.blogcdn.com/www.engadget.com/media/2012/08/macbook-air-
13-inch-2012-battery-ifixit.jpg>
Figure 19: Battery Life Icon 2012, viewed 01 November 2013,
<http://cache.gawkerassets.com/assets/images/17/2012/01/xlarge_5d17ef51b4e0
1863b8b98d38cd175456.jpg>
Figure 20: Gizmag 2013, Under the Microscope: Samsung Galaxy S4 vs. iPhone
5, viewed 01 November 2013, <http://www.gizmag.com/iphone-5-vs-galaxy-s4-
comparison/27710/>
Figure 21: Greenbiz 2013, viewed 01 November 2013,
<http://www.greenbiz.com/sites/default/files/imagecache/wide_large/111123-
gunther-w.jpg>
Figure 22: Everblue 2012, Don’t Buy This Jacket, viewed 01 November 2013,
<http://www.everblue.edu/sites/default/files/u50139/Patagaonia%20Ad%20.png>
Figure 23: Rainwillow 2012, Integral versus Modular Architectures, viewed 01
November 2013, <http://rainwillow.com/2012/04/integrated-versus-modular-
architectures/>
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Figure 24: Rainwillow 2012, Integral versus Modular Architectures, viewed 01
November 2013, <http://rainwillow.com/2012/04/integrated-versus-modular-
architectures/>
Figure 25: Rainwillow 2012, Integral versus Modular Architectures, viewed 01
November 2013, <http://rainwillow.com/2012/04/integrated-versus-modular-
architectures/>
Figure 26: My own illustration
Figure 27: Collaborative Consumption 2011, Product Service Systems, viewed 01
November 2013, <http://mad4d.files.wordpress.com/2011/02/picture-8.png>
Figure 28: Mont, O., “Clarifying the Concept of Product-Service System”, Journal
of Cleaner Production, 10 (2002), p. 238
Figure 29: Thierry, M., Salomon, M., Van Nunen, J., Van Wassenhove, L.,
“Strategic Issues in Product Recovery Management”, California Management
Review, 37 (1995), p. 120
Figure 30: Fujifilm 2007, Product Recovery Management, viewed 01 November
2013, <http://www.emeraldinsight.com/content_images/fig/0080220207003.png>
Figure 31: Blue Planet Green Living 2010, Computer Recycling, viewed 01
November 2013, http://www.blueplanetgreenliving.com/wp-
content/uploads/2010/02/ghana_2009_319imp_art.jpg
Figure 32: Third World Technology 2013, viewed 01 November 2013,
<http://uploads.neatorama.com/images/posts/511/54/54511/1352000071-0.jpg>
Figure 33: My own illustration
7
8
Glossary of Abbreviations and Uncommon Terms
A list of uncommon terms and general abbreviations used throughout the text:
Closed-Loop Supply Chain
Supply chains that consider the processes required for returns of products,
additional to the traditional forward processes. These processes can be defined
as:
• Product Acquisition
The task of retrieving the used product; this is the key to creating a
profitable closed-loop supply chain.
• Reverse Logistics
The process of planning, implementing and controlling the efficient,
effective inbound flow and storage of secondary goods and related
information. This process is the opposite to the traditional supply chain
direction for the purpose of recovering value or enabling correct disposal.
• Test and sort the returns and disposition
Refers to the process involved in ascertaining how a product will be
disposed of, for example, sold to an outlet, sent to landfill etc.
• Refurbish
Similar to reconditioning but requires more work to repair the product.
• Selling and redistribution
Durable Good
Refers to those goods that do not quickly wear out, or indeed never wear out.
Their intent is to yield utility over time rather than being completely consumed in
one use and, are typically characterised by long periods between successive
purchases.
Extended Producer Responsibility
In the field of waste management, Extended Producer Responsibility (EPR) is a
strategy designed to promote the integration of environmental costs associated
with goods throughout their life cycles into the market price of the products
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Externalities
Environmental impacts that are not normally accounted for in market prices, and
thus a manufacturer will not usually consider them in the decision making process
of the product and system design.
Heuristics
Refer to experience-based techniques for problem solving, learning, and discovery
that give a solution, which is not guaranteed to be optimal. Where the exhaustive
search is impractical, heuristic methods are used to speed up the process of
finding a satisfactory solution via mental shortcuts to ease the cognitive load of
making a decision. Examples of this method include using a rule of thumb, an
educated guess, an intuitive judgment, stereotyping, or common sense.
PSS
Product Service System
Municipal Waste
Refers to a waste type that predominantly includes household waste (domestic
waste) with the occasional addition of commercial wastes collected by a
municipality within a given area.
Nondurable Good
May be defined as goods that are either consumed immediately or that have a
lifespan of less than 3 years.
Product Recovery
The amount of parts and material that could be recovered from returns.
Product Reuse
Using a product again for a purpose similar to that for which it was designed.
Product take-back
The end-of-life collection of a product by Manufacturers to reclaim materials and
dispose of properly.
Remanufacturing
An industrial process in which worn-out products are restored to like-new
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condition. Through a series of industrial processes, a discarded product is
completely disassembled. Useable parts are cleaned, refurbished and put into
inventory, then the new product is reassembled from the old and where necessary,
new parts to produce a completely equivalent product.
Reverse Distribution
The process of bringing products or packaging from the retail level through the
distributor back to the supplier or manufacturer.
Throughput
The quantity of raw material processed in a given period.
11
Summary
While innovation and technological progress are both good things, in some cases,
the gain we receive from new products may not always be worth the consumer or
societal cost.
The concept of sustainable consumption, in short, implies a reduction in the
throughput of resources and a shift from a linear economy. There is a growing
body of literature concerning sustainable development and the need to reduce
throughput, however it often overlooks the role that longer product life spans can
play.
Two hypothesis exist for extending the life of a product; increase the product’s
intrinsic durability or augmenting its ability to be better maintained and cared for.
The former addresses the socio-cultural and psychological factors that influence
product endurance, while the latter seeks to improve the elements of repair,
maintenance, upgrade and reuse; and it is with reference to this proposal that I
would like to contribute to the discussion.
At a very basic level, it seems appropriate and necessary to facilitate the repair of
a product, to prolong its life span and add to the overall curtailment of
consumption; however it is not that simple. There are many inhibiting factors,
ranging from economics and consumer behaviour through to the delicacy of a
product’s architecture and how it may be constructed to facilitate repair.
However, my aim has been to show that design practices can be developed to
ensure that reactions from consumers will be less destructive to the environment
in the future with reference to product repair; while acknowledging that the cultural
changes required at the product design level are likely to be somewhat
constrained by the realities and perceptions surrounding corporate, consumer and
marketing practices.
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Acknowledgments
I would like to take this opportunity to acknowledge those who assisted in the
preparation of this Thesis, as without them, it would not have been possible.
First and foremost thankyou to Dr. Peter Schumacher (who deserves all of the
credit and none of the blame!) for his efforts over the course of the last 12 months;
your feedback, insight and assistance on demand was invaluable and for that I am
eternally grateful.
Also, I would like to extend thanks to Dr. Robert Crocker for your understanding
and flexibility in such a trying time, allowing me to complete the work outside the
parameters of the course timetable.
I must also acknowledge my two very good friends in Brett Sclanders and Max
Bruins for volunteering their time to read this in draft form and offer valuable
suggestions; thanks boys.
Lastly, to the University of South Australia, thankyou for access to your extensive
research resources.
13
Figure 1: The evolution of the iPhone; a product exhibiting traits of deliberate obsolescence
Chapter 1: Innovative Destruction
Setting
There are two aspects of new product development strategy that are driving
environmental problems; firstly, the frequent introduction of replacement products
into the competitive market increases the opportunities and motivation for
consumers to replace functioning durables; and secondly, the durability and
recyclability of new products is influenced by choices of components or materials
made by designers in the design process. Thus, the environmental problems
intensify to the extent that corporate strategies emphasising continuous
improvement and those actually involved in creating and marketing the new
products, are insensitive to the need for sustainable innovation and promote
excessive consumerism1.
However an appreciation must be attained for the
economic setting in which this design practice
currently operates; as it cannot be ignored that
“mainstream economics is deeply embedded in
modernity’s vision of progress and growth”2. This
setting is host to a function that among others
stands in direct opposition to a slower mode of
consumption and abandoning its application
seems doubtful; as to put it quite simply, it works.
This function, known as deliberate obsolescence, has several forms but essentially
refers to the manipulation of a product’s lifespan to encourage consumers into
repetitive buying. An invention born of necessity, it has permeated the realm of
consumer products and design practice for a century and is deeply entrenched in
contemporary consumer culture3. It has been stated that a feature of the
obsolescence model is that there are configurations where a firm cannot survive in
1 J. Guiltinan, “Creative Destruction and Destructive Creations: Environmental 2 L. Reisch, “Time and wealth: the role of time and temporalities for sustainable patterns of consumption”, Time and Society, 10 (2001), p. 3693 G. Slade, Made to Break: Technology and Obsolescence in America (London, Harvard University Press, 2006) p. 4
14
Figure 2: An advertisement from the 1930s for General Motors
the competitive market unless its product exhibits some form of planned and
known obsolescence4.
The Practice of Obsolescence
The fundamental objective of deliberate obsolescence is to stimulate replacement
buying by consumers5; its driving force is to ensure that the future product is
sufficiently superior to its predecessor to warrant its replacement regardless of the
realised quality6.
Now altering a product, which seems to be perfectly good in its current state is
quite a problem, it is this demand to make it different that has kept designers
occupied since the early 1900s7. Essentially there are two means of shortening the
usable life of a product, either physically or technologically and there are a number
of mechanisms that can be used for both8.
Physical manipulation is the most direct way to speed up replacement; Death
Dating began in response to the Great Depression, producers recognised their
ability to stimulate sales by incorporating inferior
materials into their products that would fail
prematurely and force consumers to purchase
replacements9. Disposable or single use
products, such as disposable cameras are
Designed for Limited Repair so that their
refurbishment isn’t achievable and replacement
must be sought10. It is also possible to Design
4 P. Grout and I. Park, “Competitive Planned Obsolescence”, The RAND Journal of Economics, 36 (2005), p. 5965 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 196 Grout and Park, “Competitive Planned Obsolescence”, p. 6057 G. Nelson, “Obsolescence”, Perspecta, 11 (1967), p. 1758 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 209 Slade, Made to Break: Technology and Obsolescence in America, p. 510 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 20
15
Aesthetic Characteristics that Lead to Reduced Satisfaction by incorporating forms
and surfaces that degrade easily with normal use, such as shiny or polished
surfaces, to appear worn out and engender user discontent11.
The following, although technological, have been referred to by Packard as
voluntary forms of obsolescence as there is no reason that consumers could not
remain content with their existing products, however seek replacement anyway12.
As Nelson points out, fashion is essentially an expression of people’s habit of
getting tired of things, and it constantly obsoletes things long before they are worn
out13. Design for Fashion can be referred to in obsolescence terms as
psychological obsolescence and as Slade highlights, has pervaded manufacturing
practice since General Motors adopted a marketing strategy in 1923 that used
annual styling changes as a means of manipulating consumers into trading in their
old cars either before they wore out, or allowed technology to supersede them14.
Lastly, technological development also allows firms to Design for Functional
Enhancement through adding or upgrading product features and expanding the
number of uses or benefits that their product has15. This was witnessed in the
release of the Apple iPhone 4S, which 11 months after the iPhone 4 had reached
the market, came with no dimensional or form alteration, but featured a rear facing
camera with an increased mega pixel count, a voice recognition feature and a
mildly improved Graphics Processing Unit.
The Competitive Drivers of Obsolescence
11 R. Cooper, “Ethics and Altruism: What Constitutes Socially Responsible Design?”, Design Management Review, 16 (2005), p. 1412 V. Packard, The Waste Makers, (New York, David McKay, 1960) in Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 2013Nelson, “Obsolescence”, p. 17514 Slade, Made to Break: Technology and Obsolescence in America, p. 515 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 21
16
Figure 3: An example of a Used Durable Goods Market, the typical stock at a Goods and Chattels store
Maintaining high rates of sales growth is the
challenge that durable goods producers face,
the more reliable and long-lasting the product,
the longer the repeat purchase cycle and
hence the slower the rate of sales. A firm may
choose to rent the good in this instance,
thereby creating a consistent revenue stream
for years to follow, a notion to be explored
later; however what is generally witnessed in
this economy is the sale of the durable,
eliminating the firm’s vested interest in the value of those goods16.
So through the involvement of ownership transfer and longer lasting products
emerges a market for the used versions of the durable and with this comes an
increased competition between the new and used versions and thus a decreased
sale price for the new replacement products. Therefore, durability becomes a drag
on replacement sales volume and when a used market exists, on the prices of the
substitute. To mitigate this competition, firm’s increase the frequency of the
revision cycle; as increasing the rate of replacement through obsolescence
enables them to stimulate faster revenue, reduce competition from any used good
markets and by virtue of this, increase prices for the replacement product17.
What can be observed is that the existence of a highly competitive environment,
combined with the fundamental economic motives for obsolescence, has created a
sort of path-dependence for product development strategies geared towards faster
replacement of durables18. Essentially for all matters economic, it is necessary.
For a manufacturer, speeding up obsolescence can be simply interpreted as
strengthening their competitive position19 and for consumers ownership is
16 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 2117 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 2118 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 2219 Nelson, “Obsolescence”, p. 173
17
Figure 4: Screen shot from the Documentary, Pyramids of Waste
ultimately a means of conveying power and control, attaining a (admittedly
perceived) sense of well being and social status20.
The Ecology of Obsolescence
Extensive evidence suggests that the modern industrial economy is not
sustainable21. While technology has advanced and skilful Industrial Designers
have enabled firms to develop innovative products in virtually every durable goods
category, the nature of the materials that are often required combined with the
aforementioned rapid rates of product upgrade, have had a tremendously negative
effect on the environment22. The fact remains
that municipal waste in industrialised countries
has been increasing at approximately the same
rate as economic growth23. It has been stated
that in the United States 100 million mobile
phones and 300 million personal computers are
discarded every year and, 20 million Televisions
are sold while only 20,000 are refurbished24. A
study performed in the United Kingdom in the late 1990s concluded that one third
of discarded household appliances were still functional and of those that were
broken, a third were classified as in need of repair as distinct from broken beyond
repair. It would be naive to ignore the influence that an increasing cost of repair
has had on the consumer’s decision to replace over refurbish25, but again this is a
matter of economics; product manufacture is predominantly outsourced to low cost
countries while the repair work must remain localised and absorb a much higher
20 T. Cooper, “Product Development Implications of Sustainable Consumption”, The Design Journal, 3 (2000), p. 5221 O. Mont and T. Lindhqvist, “The Role of Public Policy in Advancement of Product Service Systems”, Journal of Cleaner Production, 11 (2003), p. 90522 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 1923 T. Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, Journal of Industrial Ecology, 9 (2005), p. 5124 Slade, Made to Break, p. 2 25 Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 60
18
Figure 5: For contemplation, the question underpinning Consumer behaviour and consumption habits
cost of labour26. Moreover, McCollough suggests that there is a positive
correlation between household income and the propensity to dispose of and
replace appliances, rather than repair them. The rationale for this suggestion is
that higher income households have a higher opportunity cost for time, and as
time is required for repair work, it becomes more cost feasible to discard
appliances27. There is however, recognition amongst scholars that little research
exists as to why individuals really discard products, and in general, a failure to
associate waste with consumer choice28.
Consumer Behaviour
There is also a need to consider the
environmental impact of current consumption
patterns and their interconnectivity with
obsolescence. Conventional thought would
suggest that goods could be nullified by changes
in technology, format or other operational
procedures; however, obsolescence is also a
consumer side issue driven by the failure of
products to quench the human thirst for new,
fresh experiences29.
The matter of consumer behaviour is quite
complex and many of the problems of consumption are deeply embedded in the
social context30. There is ample historic evidence suggesting that very early
versions of our present selves (Homo sapiens) may have fabricated some form of
26 Cooper, “Repair Activity in the UK”, Unpublished Manuscript, (2005) in T. Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 6027 J. McCollough, “The Effect of Income Growth on the Mix of Purchases Between Disposable Goods and Reusable Goods”, International Journal of Consumer Studies, 31 (2007), p. 40528 Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 5329 J. Chapman, Emotionally Durable Design: Objects, Experiences and Empathy (London, Earthscan, 2005), p. 5330 T. Briceno and S. Stagl, “The role of social processes for sustainable consumption”, Journal of Cleaner Production, 14 (2006), p. 1541
19
material culture; a culture displaying traits of symbolism, inter-societal comparison
and strong emotional attachments to material possessions. Yet what is not
present in the research is a conclusion as to when and more importantly why, our
species developed such a materialist orientation31.
We are consumers of meaning, not matter, and products provide the framework
for signification. Arguably this concept was first recognised in the 1970s when a
new set of guiding principles were established in Product Design to overcome the
limitations of Functionalism. Further to their functional requirements, it was
acknowledged that products should engage their user at an emotional level, giving
meaning to the product and enhancing the experience of both ownership and use.
A new language of design was needed to formalise this approach, which became
known as Product Semantics; a term coined by psychologists Butter and
Krippendorf in 1984 and became associated with the slogans form follows
meaning and design is making sense of things. The Post-Functional approach to
Product Design therefore embodies the notion that a product’s form should both
clarify its function, and should communicate abstract ideas and values associated
with the product and its user; to engage with them at a cultural and emotional
level32.
The motivations driving material consumption are intricate; it is about far more
than the acquisition of newer and shinier things; but rather it is an endless
personal journey towards the perceived ideal or desired self. This process is
inherently destructive as by nature, it is evolutionary. As consumer aspirations
evolve and we consume further meaning, our ideals change and shift, as does our
experience base upon which we last found a sense of self. Essentially new needs
emerge the moment that old needs are met, thus supporting the infinite sequence
of desire and destruction as the products are static and are quickly superseded in
the consumer’s continuing quest for meaning.33.
31 Chapman, Emotionally Durable Design: Objects, Experiences and Empathy, p. 5732 A. Taylor, “Human Factors and Aesthetics”, Design Bites: Art& Engineering in Product Design, 1 (2007), p. 28 33 Chapman, Emotionally Durable Design: Objects, Experiences and Empathy, p. 53
20
Figure 6: Satirical depiction of the throw-away society
Product Life Spans and Sustainable Consumption
So with the number of functioning durable goods ending up in landfill every year
increasing, it is clear that the throw away culture we live in is prevailing34.
Therefore the need arises to critique the application of product obsolescence35,
reorient perceptions regarding satisfaction and happiness and rethink how
consumer’s needs are met and products are conceived36.
Considering this, an assertion can be made
that a level of management must be attained
for how a product is handled throughout the
course of and indeed at the end of its lifecycle.
The subsequent chapters will address this
proposal in more detail; however before
progressing I would like to briefly outline how
such a structure can help develop sustainable
consumption and why the consideration of repair-ability for Designer’s is
significant.
Sustainable consumption may be defined as “the consumption of goods and
services that meet basic needs and quality of life without jeopardising the needs of
future generations”37. This definition may be interpreted to imply that for
industrialised countries, there is a need to reduce the throughput of resources and
slow consumption. Not only does this require a departure from a linear economy
to a circular economy, hence attaining the aforementioned control over a product’s
treatment, but also a need to prolong the lifespan of products38. I suggest that
these notions are symbiotic and one cannot, or should not, exist without the other.
To reinforce this statement I would like to highlight Nelson’s concession that as
designers “we are still a long way from being able to contrive a product so
34 Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 5335 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 1936 S. Walker, “The Environment, Product Aesthetics and Surface”, Design Issues, 11 (1995), p. 1537 Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 5238 Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 52
21
delicately that the almost infinite number of variables involved in its use can be
balanced out to produce an equal rate of wear on all its parts”39. Therefore in
context to a circular economy, it becomes increasingly important for products to
feature inherent qualities of repair-ability, as some parts simply wear quicker than
others.
I am aware that this tends to simplify what can be considered a very complex
reality, especially given the aforementioned cultural and economic factors, but
longer lasting products are a prerequisite for sustainable consumption40 and there
is no way to simply develop sustainable products41.
This has already been witnessed in the green consumer trend of the late 1980s,
which saw the emergence of a new market segment, comprising of products that
were designed with a reduced environmental impact. Since then, the limitations of
green consumerism have become increasingly evident42. As the focus moved to
eco-efficiency, reducing environmental impacts through increased productivity of
energy and materials, products were able to be produced faster and faster.
However what resulted was a reciprocal increase in consumption, matching the
level of production and negating any positive effect it may have had, an outcome
referred to by Cooper as green growth43. Stimulating green product design is an
important task per se, but it is clearly part of the more is better mindset, which is
insufficient for combating increasing levels of consumption44.
Sustainable consumption is therefore “an issue of consumption patterns as a
totality, not buying green shampoo or recycling soda bottles”; and I intend to
explore this45.
39 Nelson, “Obsolescence”, p. 17240 Cooper, “Slower Consumption: Reflections on Product Lifespans and the Throwaway Society”, p. 5541 L. Ljungberg, “Materials Selection and Design for Development of Sustainable Products”, Materials and Design, 28 (2007), p. 46742 Cooper, “Slower Consumption: Reflections on Product Life Spans and the Throw Away Society”, p. 4643 Cooper, “Slower Consumption: Reflections on Product Life Spans and the Throw Away Society”, pp. 53-5544 O. Mont, “Institutionalisation of Sustainable Consumption Patterns Based on Shared Use”, Ecological Economics, 20 (2004), p. 13945 E. Heiskanen and M. Pantzar, “Toward Sustainable Consumption: Two New Perspectives”, Journal of Consumer Policy, 20 (1997), p. 414
22
Disclaimer
Moving into the following chapters it is important to note that the aim is not to
propose an all-encumbering, grand scale cultural transformation that will achieve
environmental salvation; it is this ideological nature that can be viewed as a flaw of
the current literature. As Sutherland argues, often the most meaningful
transformations occur as a result of the smallest interventions and that behavioural
change is most effectively achieved through persuasion rather than compulsion.
He believes that this is a flaw of business and government’s current capacity for
problem solving; asserting that they are guilty of applying the mindset that big
important problems require big and expensive solutions, and that the level of input
is proportional to the level of change acquired. However what can be witnessed is
quite the opposite and what changes our attitude or behaviour towards things is
not at all proportionate to the degree of expense entailed or force that is applied46.
I believe that rather than proposing the complete annihilation of the present
framework and telling of a utopian vision for consumption that will deliver a
sustainable future, as might be suggested in some current literature, there is merit
in the notion that a successful solution will be reached by creatively adapting the
existing structure.
Furthermore, I acknowledge that in certain contexts the following impressions will
not be applicable, if not for a matter of economics or sustainability, then for the
consumer’s lack of enthusiasm to participate; it does seem wildly optimistic to
expect that consumers will suddenly abandon the status-quo and become pro-
environment in their consumption behaviour47; although it is quite obvious that the
environmental problem we face is not only a technological problem, but a cultural
one as well48. However, to provide any insight some of these factors must be
overlooked and the intent is to engage in the present discussion and provoke
thought, as the responsibility for the negative consequences of planned
obsolescence and consumer culture is a shared one.
46 R. Sutherland, “Sweat the Small Stuff”, TED Salon London (2010) electronic source: http://www.ted.com/talks/rory_sutherland_sweat_the_small_stuff.html (accessed 12/11/12)47 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 2148 Verbeek and Kockelkoren, “The Things That Matter”, Design Issues, 14 (1998), p. 28
23
This responsibility ranges from the technical professionals involved in new product
development, who design durables to promote premature obsolescence merely to
create corporate gains at the expense of consumer welfare and the environment;
to the managers responsible for product replacement strategies acting in ethically
questionable ways to psychologically condition consumers to believe that the utility
of a product is diminished simply because a newer version becomes available. In
addition, from the perspective of utilitarian theory, consumers may also be viewed
to act unethically when they add to the public burden with what some might
consider affluent, self serving replacement behaviour to knowingly use or dispose
of products in ways that are environmentally harmful in order to save time or
money49.
49 Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 23
24
Figure 7: How we may view Wicked Problems
Chapter 2: Gauging Repair-ability
The Operative of Design
Having examined the paradox that exists between the ecology and the economy in
which Product Design operates, we witness the presence of what can be referred
to as a wicked problem.
Wicked problems are those problems that go beyond the capacity of any one
organisation to understand and respond to; and
often there is disagreement about their causes
and an appropriate way to handle them50. The
term wicked is used not in the sense of evil, but
rather its resistance to resolution51. They’re a
class of social system problem that are ill
formulated, contain confusing information,
involve many clients and decision makers (all of whom have conflicting values)
and where the ramifications in the whole system are generally unknown52. One
might argue that most of the problems designers are confronted with are actually
wicked.
The problem for designers is they must conceive and plan what does not yet exist,
a process that occurs well before the final result is known53. Design as a discipline
is remarkably flexible and subject to a variety of interpretations in philosophy as
well as in practice, this flexibility however often leads to popular misunderstanding
and clouds efforts to comprehend its nature. Observing the material history of
design illustrates that it is not merely a history of objects, but rather a history of the
changing views held by designers and the concrete objects they conceived,
planned, and produced as expressions of those views54. As these views change
and evolve, so too do the characteristics of the subject matter they create.
50 Australian Public Service Commission, “Tackling Wicked Problems: A Public Policy Perspective”, p. 351 Australian Public Service Commission, “Tackling Wicked Problems: A Public Policy Perspective”, p. 352 R. Buchanan, “Wicked Problems in Design Thinking”, Design Issues, 8 (1992), p. 1253 R. Buchanan, “Wicked Problems in Design Thinking”, p. 1654 R. Buchanan, “Wicked Problems in Design Thinking”, p. 16
25
Figure 8: The framework of Placements; each element representing a facet in the Design Problem at hand
In general a designer forms their own working hypothesis regarding the nature of
products, or more broadly of the nature of the human made in the world. In this
sense, the designer should hold a broad view of the nature of design and the
appropriate scope of its application. This provides the necessary framework for
each designer to understand and explore the materials, methods, and principles of
design thinking. Out of the specific possibilities of a concrete situation, the
designer must conceive a design and determine the features of a particular
product subject to a variety of concerns 55.
For instance, a manufacturer will obviously want to establish a product so that it
can build and sustain its business. To do this, the role of the product must be
carefully considered across many facets; the company mission, the business plan,
the marketplace, and its anticipated role in people’s lives. The materials,
processing, assembly, and shipping of the product must also be factored in. There
are a myriad of concerns present in conceiving and creating any given product,
and the previously listed are typical of those that meet designers. Yet as the need
to achieve sustainability in our material culture increases, the very existence of a
product, its use, its construction and its disposal also need to be carefully
considered. This ever-expanding list of
considerations is indicative of the complex
nature of the contemporary design problem56.
This is where placements take on particular
significance in context to the discussion. As
tools of design thinking they provide a
framework in which all these considerations
can be addressed.
Conceptually, placements allow the designer
to position and reposition the problems and
issues at hand. They are the tools by which a designer intuitively or deliberately
shapes a design situation; identifying the views of all participants, the issues that
concern them, and the creation that will serve as a working hypothesis for
55 R. Buchanan, “Wicked Problems in Design Thinking”, p. 16-1756 B. Wylant, and C. Badke, “Placements: Contextualising Design Thinking”, p. 3
26
Figure 9: How to view the concept of Placements in Design Thinking
development57. Fundamentally they allow designers to establish temporary
boundaries in which to consider their work.
Working through placements, designers can
establish priorities to effectively play with
design ideas and ideas in context, accepting
that the idea could eventually be abandoned
and exchanged at any time, for a stronger one
that better suits all of the placements at play in
the endeavour58.
As a designer generates sketches and models,
they are representing ideas that are cognitively
placed in the various contexts for evaluation
and consideration. Any new design decision made in response to consideration of
a design idea in a given context will require that this new idea be subsequently
positioned in other contexts for further contemplation. In this way, designers work
and rotate through design ideas in a variety of contexts, including aesthetics,
ergonomics, material and process selection and many other attending concerns of
the project59; I argue that repair-ability should be one of these.
As an example, a study model of a proposed design serves as a hypothesis of
what a particular design could be. It can then be tested through a variety of
placements in which both the design idea under consideration and the placement
itself could eventually be adjusted, revised, modified, or replaced60.
57R. Buchanan, “Wicked Problems in Design Thinking”, p. 14-1558 B. Wylant, and C. Badke, “Placements: Contextualising Design Thinking”, p. 259 B. Wylant, and C. Badke, “Placements: Contextualising Design Thinking”, p. 260 B. Wylant, and C. Badke, “Placements: Contextualising Design Thinking”, p. 2-3
27
Figure 10: How Designer’s may work through the application of Placements
A crucial part of understanding how
placements work and how they can influence
design thinking however, is in the awareness
that any given placement can take precedence
in one’s thinking. Consider that a manufacturer
may wish to undertake a design exercise
addressing the particular shortcoming of an
existing product. With excessive focus on this one shortcoming, other issues may
be left unconsidered. For instance, if the manufacturer is concerned with ease
and efficiency of assembly, this might appear as the dominant design problem.
However the various stakeholders may balk at a potential solution if the capital
costs required for tooling or material use are not well anticipated. In this instance
the placement of assembly time has been dominated by the placement of cost.
Comprehending the true role of a given contextual placement is important in
accepting which problem is to be addressed in any particular design exercise. This
aspect of placement dominance is also part of what makes most design problems
wicked61.
Buchanan posits that the challenge is to gain a deeper understanding of design
thinking, so that more cooperation and mutual benefit is achievable between those
practitioners who apply design thinking to remarkably different problems and
subject matters. This is merely a small contribution to the thinking and aims to
provide insight into the application of inherent repair-ability, to position it as one
placement in a long list of those considered in the designer’s methodology, rather
than be the primary consideration for all involved. At very least, firms and
designers should establish a maintenance philosophy in terms of repair versus
disposal of their product and its components62. Optimistically I hope that this will
help to make the practical exploration of design, particularly in the art of
production, more intelligent and meaningful63.
61 B. Wylant, and C. Badke, “Placements: Contextualising Design Thinking”, p. 2-362A. Taylor, “Design Directions”, Design Bites: Art & Engineering in Product Design, 1 (2007), p. 463R. Buchanan, “Wicked Problems in Design Thinking”, p. 6
28
Figure 11: The polar extremes of the archetypes; and how their components
Product Architecture
The maintainability of a product refers to the degree to which it allows safe, quick
and easy replacement of its component parts; either in the course of preventative
maintenance or remedial maintenance (repair). This quality is inherent in the
design of the product as a result of the Product Architecture64.
Ulrich defines the term Product Architecture as the scheme by which the function
of a product is allocated to physical components. This scheme includes the
arrangement of functional elements; the mapping from functional elements to
physical components; and the specification of the interfaces among interacting
components65. Often otherwise labelled as Product Structures, it can be
categorised into two conceptual archetypes, integral and modular66.
A modular architecture contains a one-to-one mapping from functional elements in
the function structure to the physical components of the product, and details de-
coupled interfaces between components. An integral architecture includes a
complex mapping from functional elements to physical components and/or
coupled interfaces between components67. Visual representation of these
definitions can be witnessed in the trailer example, noting respective differentials
in the mapping of functional elements to function structure and the relationship
between interfaces.
There are dozens of issues associated with the architecture of the product,
effectively creating a complex set of relations among many areas of concern; all of
which relate to the performance of the product and indeed the firm. While there is
currently no deterministic approach for choosing an optimal product architecture, 64 A. Taylor, “Design Directions”, p. 265 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, Research Policy, 24 (1995), p. 41966 S. Fixson, and J-K. Park, “The power of integrality: Linkages between product architecture, innovation, and industry structure”, Research Policy, 37 (2008), p. 129667 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 422
29
Figure 12: The balancing act; including modular elements where appropriate
the process can be somewhat guided. In most cases the choice will not be
between a completely modular or completely integral structure, but rather it will be
focused on which functional elements should be treated in a modular way and
similarly, which should be treated in an integral way68. As Fixon and Park (2008)
highlight, most real products lie somewhere between the two extremes69.
This is an area of particular concern to the Research and Development function of
a company, as these decisions are made during the early phases of the innovation
process where the R&D function plays a lead role. Issues that are linked include
the ease of product change, the division between internal and external
development resources, the ability to achieve certain types of technical product
performance and the way development is managed and organised70.
Firms have substantial latitude in choosing a product architecture71, however we
must recognise that the primary goal of any enterprise is profit and this will
influence many of the decisions made. Profit margin may be improved by
increasing sales revenue (profit in volume), or
by reducing product cost. Reducing product
costs can be achieved by changes to
manufacturing process that leads to reduced
labour costs (component manufacture and
assembly time), reduced material costs, or
reduced capital outlay and depreciation; all of which can ensue from the
architecture.
An increase in revenue may be realised by an increased retail price (without loss
of sales volume) or by increasing the quantity of units sold (profit in volume),
however both approaches imply an improvement in the product’s perceived value,
which is largely related to product quality. This practice of reducing costs whilst
maintaining or indeed improving quality, is central to the practice of design for
68K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 43769 S. Fixson, and J-K. Park, “The power of integrality: Linkages between product architecture, innovation, and industry structure”, Research Policy, 37 (2008), p. 130070 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 41971 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 419
30
manufacture and must be performed at the component level72; again there are
myriad of structural implications that pertain to this.
A modular architecture offers many advantages, on the manufacturer’s side the
firm can capitalise on advancements in technology of any given component by
redesigning and producing only that component rather than the entire product,
thus minimising development and production costs; while consumers get access to
the latest technology and possible savings by not having to replace entire
products. Most importantly and in context to this discussion, from an economic
social welfare perspective it would seem that a modularly upgradeable product
would lead to less landfill waste and consume less energy and natural resources,
by enabling technological upgrade and remedial maintenance73.
Sadly however it is not that simple, designers need to be sensitive to the
understanding that the architecture of any consumer product is responsive to its
context, category and market. The more components in the product, the longer the
assembly time will be, increasing the unit costs and so too the risk of product
failure74. Additionally, many of the high-tech products such as computers,
telecommunications equipment and consumer electronic items evolve so rapidly75
that pro-longing the lifespan through remedial maintenance of the product will
hamper performance in the retention of antiquated technology76.
Ernst concedes that a tendency of the literature advocating the application of
modularity, is to generalise based on empirical observations that are context-
specific and confound them with prescription as well as prediction; rather than
exploring the challenges and difficulties that confront firms when considering
modularity. As often happens, the success of an idea leads to exaggerated claims
that forget that even the best theories have limits. However, there is a small but
72 A. Taylor, “Design Directions”, p. 2173 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, IEEE Transactions on Engineering Management, 1 (2012), p. 174 VDR. Guide, et al., “Building contingency planning for closed-loop supply chains with Product Recovery”, Journal of Operations Management, 21 (2003), p. 2275 A. Dhebar, “Durable-Goods Monopolists, Rational Consumers, and Improving Products”, Marketing Science, 13 (1994), p. 10076 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, p. 1
31
mounting body of revisionist literature contending that this enthusiasm has gone
too far77.
The Practicality of the Modular
Seldom do we find consumer products for which the hardware is modular78 as in
general the archetype remains undesirable for both firm and users. Although
modularity improves maintainability, it carries cost penalties. This is one reason
why manufacturers of consumer electronics are departing from separate modules
and moving towards all in one systems. There are also weight penalties to
consider as modularity adds mass79.
Under examination from Kamrad et al, unwillingness from users to invest in such a
platform was identified in the absence of credible commitments to future prices
and architectural compatibility across generations from manufacturers.
Conversely to the widely accepted advantages of modularity, they also revealed a
break in the absorption of innovation from users due to the effort that was required
to upgrade80. Additionally, Kenger and Erixon present the results of a case study
which indicates that a firm who had recently implemented a modular approach to
their product range, witnessed a 21.5% increase in design defect rate (the rate at
which a product does not meet specification for some quality characteristic) from
production81.
It is apparent that the steps required to minimise the environmental damage of a
product in the composition of its physical elements, in general, seem to contradict
best practice in other areas of Industrial Design. However as Taylor highlights,
design is frequently about managing contradictions and arriving at an appropriate
77 D. Ernst, “Limits to Modularity: Reflections on Recent Developments in Chip Design”, Industry and Innovation, 12 (2005), p. 30378 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, p. 179 A. Taylor, “Design Directions”, p. 380 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, p. 281 P. Kenger and G. Erixon, “Studies of design and assembly defects on integrated and modular architectures (conference paper)”, 15th International Conference on Engineering Design, 35 (2005), p. 1
32
solution; this will inevitably involve balancing the trade-off between conflicting
ideals82.
Kamrad et al outline the conditions that will allow firms to benefit most from a
modularly upgradeable product:
• When the market scale is small
The insight is that for high-volume consumer products it is cheaper for the
firm to incur the cost of integrating components when designing an integral
product; rather than to incur the cost of integration by many customers at
the point of modular upgrade. The firm can amortize integration cost over a
higher number of products and consumers. Conversely, for lower volume
products it may be beneficial to offer a modular product and defer the
upgrading to the end user. Thus, besides the firm’s credibility and user’s
technical sophistication, market size also explains why modular products
appear more common in industrial markets.
• The firm’s cost of redesigning an integral product is high
The cost of an integral redesign obviously makes integral products less
attractive.
• Production costs are high
This reduces the margin that firms can achieve on a product.
• The firm’s pricing power is limited
This too, reduces the margin that firms can achieve on a product. Reduced
margins slow the rate of introduction of upgraded products, which
modularity can offset to some extent (modular replacements are cheaper
and therefore can be more frequent).
• The components evolve at very different rates
The value of modular upgradeability for the firm is the highest when there is
a large discrepancy in the improvement rates of the components.
Conversely, if the components evolve at similar rates, the value of
modularity is minimised.
82 A. Taylor, “Design Directions”, Design Bites: Art & Engineering in Product Design, 1 (2007), p. 61-62
33
• The performance loss due to modularity is low
To some extent a modular product can be compromised with regards to
performance. When this performance loss is accounted for in contrast to an
integral product, a less-frequently replaced integral product may on average
provide a higher level of performance.
• User integration costs are low
In a market with technically unsophisticated users, a modular upgrade
strategy has the potential to slow down the absorption of innovation. Even
if the firm introduces modules more frequently due to lower design and
production costs, due to time and effort requirements consumers still may
not replace modules at that frequency83.
Technological Modernity & Practice
Rapid technological evolution, especially for consumer electronic products (mobile
phones, personal computers and cameras), provides consumers with the
opportunity to benefit from incessantly superior products. At the same time
however, the short product lifecycles that result pose challenges for consumers,
firms and particularly the environment84. Despite Bayus’ concession that empirical
examination of these product lifetimes is difficult, as the detailed data for the
complete product life cycle at the varying product market levels is difficult to
acquire; conventional thought holds that they’re getting progressively shorter 85.
I argue that this is partly attributable to the product’s architecture and the
consequent maintainability.
When a new model of an existing product is introduced to the marketplace, the
product generally embodies some functional change relative to the previous
version and the architecture has profound implications for a firm's ability to realise
this change. As mentioned, products with a modular architecture allow desired
83 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, p. 884 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, p. 185 B. Bayus, “An Analysis of Product Lifetimes in a Technologically Dynamic Industry”, Management Science, 44 (1998), p. 763-764
34
changes to a functional element to be localized to one component. While
products with integral architectures require changes to several components in
order to implement changes to the product's function86. Additionally, the
consumers ability to absorb the change is heavily impacted by the product’s
architecture and essentially, an integral upgrade strategy ensures that the existing
product will be completely replaced through obsolescence87 (as explored in
Chapter 1); culminating in the consumption of scarce resources and pollution as
old but in many cases, still functioning, products appear in landfills.
There is an obvious conclusion to be drawn here, in that modular upgradeability
can also be used as a remedy for customer regret, which arises when a better
version of a product becomes available88, but equally the aforementioned
shortcomings of the archetype must not be overlooked.
Furthermore the competitive environment in this industry is complex, multiple
generations of technology are available in the market at any one time and firms
are not withdrawing products from the market at the same rate as they are
introducing new ones89. Generally speaking, it is possible to identify a firm's group
of key competitors within a specific product category or product form. However,
diminishing lifetimes at the product technology or product model level imply an
added type of competitive environment that all firms face in the industry; an
environment in which the window of opportunity to obtain a sufficient return on
invested resources (including product development and marketing expenses) is
getting smaller over time90 and reinforces the need for constant product
development activity. As Veryzer observes, radical or discontinuous products
86 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 42787 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, IEEE Transactions on Engineering Management, 1 (2012), p. 988 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, p. 289 B. Bayus, “An Analysis of Product Lifetimes in a Technologically Dynamic Industry”, p. 772-77390 B. Bayus, “An Analysis of Product Lifetimes in a Technologically Dynamic Industry”, p. 764
35
based on new technological breakthroughs are increasingly determining the
success of firms in the industry91.
It is clear though that product upgrade strategy and the respective architecture
have consequences from an environmental viewpoint92. A modular architecture
would appear an obvious solution, however I have examined the restraining
realities regarding the archetype. Nonetheless as the need to prolong product life
spans is becoming increasingly important, steps should be taken to address this
even at a single component level.
A product may be considered as a system of inter-connected components,
although very simple products may only consist of one. In either case, component
failure generally results in failure of the entire product, usually resultant from the
architecture and one’s access or ability to perform the required remedial
maintenance. There are a myriad of reasons why a component in a product might
fail, but these can be considered in three broad groups, premature failure, normal
service phase failures (random) and wear-out failures93. This of course refers to
the technical failure of a product, however literature from the Eternally Yours
network also considers the economical and psychological factors that can
influence the lifespan of a product and argue that the psychological durability of a
product is the most important factor to consider94. Therefore, a lack of
upgradeability can too be viewed as a catalyst of a product failure, as the
technological or user’s needs evolve and the product fails to deliver at the
expected level95.
Whatever the cause, the importance in providing the consumer with a certain level
of inherent repair-ability to remedy component failure cannot be overlooked.
91 R. Veryzer, “The Roles of Marketing and Industrial Design in Discontinuous New Product Development”, Journal of Product Innovation Management, 22 (2005), p. 2292 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, IEEE Transactions on Engineering Management, 1 (2012), p. 993 A. Taylor, “Design Directions”, p. 12-1394 P. Verbeek and P. Kockelkoren, “The Things That Matter”, p. 28-3095 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 426
36
Figure 13: The Macbook Air 6.1 15”
Chapter 3: Industry Example
Assessment
To assist with an assessment of this concept, let us consider the Apple MacBook
product range. A consumer report of 2011 which made an appraisal of over 53,000
products, ranked Laptop computers amongst side-by-side refrigerators and zero-
turn-radius riding mowers as the products most prone to failure. It went on to
detail that one in three laptops break down by their 4th year as a result of malicious
software or hard-drive failure and highlighted that most manufacturer warranties
only last 12 months; deducing that some form of external repair support will be
required throughout the lifespan of the product96.
Additionally there is also growing concern regarding the diminishing battery life of
Laptops. Being the product’s only consumable, the battery is arguably the most
important component of the product; as without enduring battery life a Laptop’s
portability is compromised, rendering the product
nothing more than a miniature Desktop97.
The distinction should be made however, that
this assessment is limited to one technologically
dynamic industry and there is also no
consideration for software implications; future
research should be conducted in relation to other
markets and time periods before any of the
discussion points here can be generalised98.
In the last 12 months Apple have released their
96 Consumer Reports, “Consumer Reports finds Side-by-Side Refridgerators, and Lawn Tractors most repair-prone Products”, Consumer Reports, 1 (2011) electronic source http://pressroom.consumerreports.org/pressroom/2011/07/consumer-reports-finds-side-by-side-refrigerators-computers-and-lawn-tractors-most-repair-prone-products.html (accessed 01/05/2013)97 “Laptop Batteries”, (no author given), http://www.batteryreview.org (accessed 01/07/2013)98 B. Bayus, “An Analysis of Product Lifetimes in a Technologically Dynamic Industry”, p. 773
37
Figure 14 & 15: The Battery glued to the case in the new Generation MacBook Pro with Retina Display
brand new MacBook Air line, the Air 6.1 (11”) and the Air 6.2 (13”), along with the
new line of the 3rd Generation MacBook Pro with the Retina display (in both 13”
and 15” versions).
Neither MacBook’s received any form alteration from their predecessors, however
internally both featured upgrades to the hardware; and similarly both have an
alarming lack of intrinsic upgradeability or repair-ability. In fact, the Retina display
has been touted as Apple’s least fixable laptop to date99.
A look inside the unibody of the MacBook Pro
with Retina display reveals that the RAM
modules are soldered to the motherboard, the
Battery is glued down and the LCD display is
fused to the glass. This ensures that future
memory upgrades are impossible and any
component failure, even for something as benign
as the battery, will result in complicated repair
work and considerable expense. This of course
then begs the question in the consumer’s mind
whether to repair or replace100?
The same aforementioned consumer report
made a recommendation to consumer’s that
product replacement should be sought if the
repair work is equal to or above half the price of
a new product. Considering that the constant
technological development and increased competition in this category induces
constantly reducing retail prices, this economic window to encourage repair work
99K. Wiens, “The New MacBook: Unfixable, Unhackable, Untenable”, Wired Gadget Lab (2012) electronic source: http://www.wired.com/gadgetlab/2012/06/opinion-apple-retina-displa (accessed 03/06/2013)100 D. Murphy, “Apple Bumps Battery Replacement Cost to $199 for Retina MacBooks”, PCMag 1 (2012) electronic source: http://www.pcmag.com/atricle2/0,2817,2405921,00.asp (accessed 01/06/2013)
38
is getting increasingly smaller. The opposite can be said however for major
appliances101.
Now granted, the absence of modularity to enable hardware upgrade or easy
repair is partially driven by performance concerns. As mentioned, with an integral
design, all electronic components can be fine-tuned to fit into the smallest, lightest
possible case. While on the other hand, a modular design would require additional
interfaces to account for multiple generations, and would not perform as well with
regard to weight, size and appearance, which are key features for these
electronics products102.
Minimizing size and mass can also form a strategy for minimizing unit production
costs for high-volume products; as production volumes increase, the material
costs become increasingly significant103. In this case too, the firm amortizes the
costs of developing new generations of the integral over a very large market104,
supporting Kamrad’s observations.
Additionally, the steps required to minimise the potential environmental damage
that arise from this issue may be seen to contradict best practice in other areas of
product design. The return to mechanical fasteners would seem retrograde given
the years of research and development that have been committed to developing
adhesives that give strong, low cost joints105.
Historically Apple hasn’t taken exception to the concept of repair-ability. In fact the
current Mac Mini has been praised for its level of consumer access and ability to
affect maintenance, the Power Mac G3 featured a door that enabled the tower to
be opened from the side and the MacBook Pro was originally publicised as an
101 Consumer Reports, “Consumer Reports finds Side-by-Side Refridgerators, and Lawn Tractors most repair-prone Products”, Consumer Reports, 1 (2011) electronic source http://pressroom.consumerreports.org/pressroom/2011/07/consumer-reports-finds-side-by-side-refrigerators-computers-and-lawn-tractors-most-repair-prone-products.html (accessed 01/05/2013)102 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, IEEE Transactions on Engineering Management, 1 (2012), p. 9103 K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 433104 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, IEEE Transactions on Engineering Management, 1 (2012), p. 9105 A. Taylor, “Design Directions”, p. 61-62
39
Figure 16: Apple’s PowerMac G3 with side door access
accessible, repairable machine. In 2009 at MacWorld Steve Jobs was quoted “our
Pro customer’s want accessibility … to add memory, to add cards, to add drives”;
yet we are witnessing a departure from this ethos as they continue to introduce
thinner, lighter and essentially more integral products106.
It has been argued that this transformation is being driven by consumer behaviour,
in that the MacBook Pro has begun to embody more of the Air traits with each
product launch in a development strategy that has been referred to as real-time
research. Under this strategy a firm introduces a product, gauges the market
response, then develops and continually launches an incrementally improved
product based on experience107.
An experiment of this vein was extant in the
release of the first MacBook Air in 2008. Having
evolved their laptop’s over two decades into
impressively robust, rugged and long lasting
computers, Apple released a super thin, non-
upgradeable product that compromised
performance and features in lieu of a lightweight
construction. In 2010 Apple lowered the cost of
MacBook Air to match the price point of the
MacBook Pro, giving user’s a clear choice; a
thin, light and non-upgradeable product or the heavier, longer lasting, more rugged
and more powerful MacBook Pro. Consumers overwhelmingly opted for the
former, with the Air growing to 40% of Apple’s notebook sales by the end of
2010108, essentially signalling to the developers where our priorities lie and
subsequently they’ve begun to respond.
106K. Wiens, “The New MacBook: Unfixable, Unhackable, Untenable”, Wired Gadget Lab (2012) electronic source107K. Ulrich, “The role of Product Architecture in the Manufacturing Firm”, p. 428108 K. Wiens, “The New MacBook: Unfixable, Unhackable, Untenable”, Wired Gadget Lab (2012) electronic source
40
Figure 17: Thinner, lighter, better? A comparison of the device thickness in the MacBook range.
Figure 18 & 19: The MacBook Lithium Ion battery that is glued to the case
It could be argued that Apple is allowing the
future of the MacBook Pro to be determined by
the consumer; the release of the Pro with
Retina Display again presents the market with
another choice between two professional
laptops. One is less expensive and supports
expandable storage, while the other has a
cutting-edge display, fixed storage capacity
and a premium price tag109.
Although we appear to have consistently opted for the thinner over the repairable
or upgradeable, we must eventually make the distinction that buying products with
a programmed and short-lived lifespan to save 10mm in thickness is not
acceptable. Each time we buy a locked down product containing a non-
replaceable battery with a finite cycle count, we’re signalling an opinion on how
long things should last110.
The company estimates that the MacBook battery’s can be charged approximately
1,000 times before its fully charged capacity
falls to 80%; essentially suggesting that after 2
years and 9 months its capability will drop by a
fifth if charged once daily. Apple’s warranty
packages, although they do cover battery
defects, do not cover the inevitable natural loss
in capacity from the charging routine. They do
however offer a battery replacement service,
though it is expensive and requires the
consumer to part with their product for a period
of time while it is repaired; with the opportunity
cost of time for individuals documented in
Chapter 1 it can be stated that this is an
109 K. Wiens, “The New MacBook: Unfixable, Unhackable, Untenable”, Wired Gadget Lab (2012) electronic source110G. Keizer, “Apple Charges 54% more to replace Retina MacBook Pro’s battery”, Computerworld (2012) electronic source: http://www.computerworld.com/s/article/9228158/Apple_charges_54_more_to_replace_Retina_MacBook_Pro_s_battery (accessed 30/06/2013)
41
undesirable option.
While it assumes a consumer’s willingness and know-how to do so, provision
should be made from the manufacturer to enable component replacement at the
1st line of maintenance. The term line of maintenance refers to the geographical
point at which repair work can be affected; this could be at the point of use (1st
line), a repair depot (2nd line) or the point of manufacture (3rd line) 111. This would
imply a departure from the trending design practice, holding repair-ability as a
placement in the mind of the designer and enabling the consumer to conveniently
and cost effectively make minor component changes themselves.
Consumer’s disdain for laptop battery life is well documented and I argue that
while the entire device need not be modular; there should be at very least a
modular approach adopted for the housing and access of the battery with the aim
to extend the product life-span, reducing both the resources used and pollution.
Given the important roles that product architecture and upgrade strategy play in
sustainability, I posit that this issue be given more attention112 and the closed
systems philosophy needs to be broken.
111 A. Taylor, “Design Directions”, p. 3112 B. Kamrad, G. Schmidt and S. Ulku, “Analyzing Product Architecture Under Technological Change: Modular Upgradeability Tradeoffs”, IEEE Transactions on Engineering Management, 1 (2012), p. 9
42
Figure 20: Sumsung Galazy S4 vs the Apple iPhone 5; easy battery access for the devices one consumable. Just how much of this are we
Figure 21: We may witness a change in orientation towards Marketing practice
Chapter 4: Reviving Repair
Marketing Practice & Industrial Design
Despite once boasting about the high level of
accessibility and maintainability that their laptop
platform exhibited, Apple has allowed
consumer’s purchasing behaviour to redefine
their design pattern. They learn from
experience, react to their customer’s and are
very adept in presenting them with what they
want. Expanding from the concealed battery
approach of the first iPod and iPhone, the
success of the non-upgradeable Air has empowered Apple to not only alter their
approach to the Pro range, but release even-less-serviceable devices such as the
iPad; where the battery is again glued to the case113.
Is it morally objectionable? Arguably, yes.
However we have seen Apple on occasion
present the market with variable options and
then allow the product sales to dictate the
approach for future designs114. So who is really
to blame?
With the success of this practice culminating in
products designed with little concern for future
upgrade or repair, we may infer that the
operative of Marketing is also playing a
significant role in this destructive process.
113 K. Wiens, “The New MacBook: Unfixable, Unhackable, Untenable”, Wired Gadget Lab (2012) electronic source: http://www.wired.com/gadgetlab/2012/06/opinion-apple-retina-displa (accessed 03/06/2013)114K. Wiens, “The New MacBook: Unfixable, Unhackable, Untenable”, Wired Gadget Lab (2012) electronic source: http://www.wired.com/gadgetlab/2012/06/opinion-apple-retina-displa (accessed 03/06/2013)
43
To support this notion, Scott, O’Leary and Flores (2007) have observed that the
integration of key decision areas between manufacturing and marketing/sales is
commonly cited as a means for gaining competitive advantage in the
marketplace115.
In general, Marketers are concerned with identifying and understanding
opportunities that exist within a particular market; as well as with gathering
information about or from customers that will help form a product’s design. They
also focus on developing a program or strategy that will ensure the commercial
success of a product and therefore frequently have input that affects the design of
a product in the form of constraints; for example the size, weight, colours, price
points, and positioning of a product116.
Whatever the case may be, knowing what we now know with respect to the
resources of the throw away society117, there comes a need to reposition these
priorities and expectations in relation to product acquisition, longevity, durability,
ease of maintenance, repair-ability, and upgradeability118. As long as
technological modernity is placed as the sole value indicator of products, we
ensure a loss meaning for that product the moment a newer model hits the
shelves119.
This may translate as an advocacy of an unrealistic ideology, but that is not my
intention. Rather we should view a symbiotic relationship between the positioning
of repair-ability as a placement in the mind of the Designer, and an understanding
from Marketing that the way in which they are required to operate is subject to
change. If this concept is understood by both entities, there is a foundation upon
which progress can be made. The outcome of real-time research cannot, or
should not, be the determining factor in the direction for a particular design pattern.
115 W. Scott, K. O’Leary, and B. Flores, “The Integration of Manufacturing and Marketing/Sales decisions: impact on Organisational Performance”, Journal of Operations Management, 20 (2002), p. 221116 R. Veryzer, “The Roles of Marketing and Industrial Design in Discontinuous New Product Development”, p. 24117Cooper, “Slower Consumption: Reflections on Product Life Spans and the Throw Away Society”, p. 52118 S. Walker, “The Environment, Product Aesthetics and Surface”, Design Issues, 11 (1995), p. 17119 Chapman, Emotionally Durable Design: Objects, Experiences and Empathy, p. 57
44
Figure 22: Socially Responsible Marketing may have a role to play in the dematerialisation of the economy
Reassuringly, Kotler and Keller (2012) have outlined the role that Marketing has in
engaging a firm in socially responsible business
practices. In describing the required aptitudes of
any contemporary Marketer, they highlight the
necessary competency to adapt and conduct
business practices in a fashion that will protect the
environment along with human and animal rights.
Socially Responsible Marketing also requires that
Marketers consider the ethical, environmental,
legal and social context of their role and activities.
Organisation’s should determine the needs, wants
and interests of their target markets and satisfy
them more effectively and efficiently than the
competitors, but do so while preserving the long
term well being of the consumer and society at
large120.
Additionally they point out that Socially Responsible Marketing can be used as a
point of differentiation from a firm’s competitors and build consumer preference.
As goods become more commoditised and consumers grow more socially
conscious, the socially responsible element can be exploited to increase sales and
market share121.
Industry Architecture
While assessing the application of a more modular approach in certain aspects of
Product Development, we must consider too, that a producer’s willingness to
cannibalise their own product and business model is unlikely to exist; unless a
competitor forces them to do so122.
120 P. Kotler, and K. Keller, A Framework for Marketing Management, (5th ed, Essex, Pearson Educated Limited, 2012), p. 39121 P. Kotler, and K. Keller, A Framework for Marketing Management, (5th ed, Essex, Pearson Educated Limited, 2012), p. 38122 J. Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 22
45
Figure 23, 24 & 25: Shimano integrated a number of the components of the drive train and revolutionised the bicycle industry with their Shimano Index System. The competitors in the Industry were forced to move towards integrality
Fixson and Park (2008) highlight that a
growing area of interest with reference to
technology, is the role that product architecture
plays in the competitive positions of firms in an
industry; and hence in the industry
architecture. They assert that an industry
structure is determined early in its life through
the initial design choices made by its
participants and very broadly, that in the
technologically dynamic industry, the products
are evolving to become more modular over
time; a notion associated with the industry’s
move towards a higher degree of
specialisation. Furthermore, that once this
architecture is established, from an industry
perspective it is very hard for firms to break
away from the conventions of the industry123.
123 S. Fixson, and J-K. Park, “The power of integrality: Linkages between product architecture, innovation, and industry structure”, Research Policy, 37 (2008), p. 1297
46
Figure 26: In both a competitive and monopoly market, incentives to facilitate repair with a modular architecture remain weak. It is simply a matter of economics
However, they provide an example that
contravenes this observation and reinforces
the realities confronting the modular
archetype; particularly as it has been seen
that firms will adopt an integral structure to
maintain a competitive edge in reaction to
external technological shocks. The example
refers to the bicycle drive train component
industry and how through adopting integral
product architecture, a non-dominant
manufacturer was able to put themselves in a near-monopoly position in what was
a mature and previously, a modular industry124. The innovating firm made
changes in two dimensions of their product architecture, which triggered effects in
two different propagation paths, rendered those firms obsolete and forcing the
industry to adapt. Firstly, hitting the small component firms who were supplying to
the industry and secondly, the larger firms delivering the overall systems
consisting of those components; this highlights the clear link between
technological change and industry structure and that there is a causality running
from the former to the latter125.
Assessing repair from an industry perspective, literature with reference to durable
goods monopolies concludes that a monopoly seller will build a less than socially
optimal level of durability into its output; essentially displaying the application of
planned obsolescence. Furthermore, although it is generally assumed that a
product’s durability is exogenous or inalterable and fixed at the date of production;
it is primarily affected by the repair decisions consumer’s make. Kinokuni (1999)
showed that if a durable goods monopolist is able to monopolise the repair market
as well, they will charge a higher price for repairs and inevitably make consumers
choose a level of repair below the socially optimal level126. Keeping in mind the
previous assertion that enabling repair-ability will enhance the expected quality of
124 S. Fixson, and J-K. Park, “The power of integrality: Linkages between product architecture, innovation, and industry structure”, p. 1312125 S. Fixson, and J-K. Park, “The power of integrality: Linkages between product architecture, innovation, and industry structure”, p. 1297126 H. Kinokuni, “Repair Market Structure, Product Durability, and Monopoly”, Australian Economic Papers, 38 (1999), p. 343
47
the used good and therefore lower a new unit’s price in period; reinforces the view
that the manufacturer has little incentive to enable the repair of their product.
With this in mind, Kamien and Schwartz (1974) found that even in a competitive
industry environment, there are implications with respect to product durability.
With cost becoming an increasing function of durability, regulating it toward a
competitive benchmark has a predisposition to raise the average price for a unit of
service and reduce the average level of services127.
Therefore we may deduce that even with the appropriate modular architecture and
subsequent industry structure present to facilitate product repair, there are
pressures present, which prevent its successful application at any level of industry
competition. Furthermore, the relationship between technological change and
industry structure highlights how vulnerable an industry is to revolution; and that
integrality can be a powerful tool used to deal with this competition.
Closed Circle
Despite the efforts of contemporary design practices, consumers have maintained
their wasteful ways, but now with recycled materials instead of virgin ones.
Researchers are beginning to suspect that recycling may actually be providing
consumers with an ethical get out of jail free card, liberating their conscience and
generating even more waste128.
It therefore appears clear that there is little point allowing the provision for repair in
consumer goods if the consumer has no desire to keep them129.
At the individual level, in most countries the incentives for people to adopt more
sustainable behaviour are weak130. Cooper (2000) identifies that with the long
standing diffusion of a product-based sense of wellbeing, there is no obvious
127 M. Kamien, and N. Schwartz, “Product Durability under Monopoly and Competition”, Econometrica, 42 (1974) p. 300-301128 Chapman, Emotionally Durable Design: Objects, Experiences and Empathy, p. 25129 Chapman, Emotionally Durable Design: Objects, Experiences and Empathy, p. 53130T. Briceno and S. Stagl, “The role of social processes for sustainable consumption”, Journal of Cleaner Production, 14 (2006), p. 1542
48
enthusiasm for a change of lifestyle towards simplicity; people might accept that
materiality may not equate to happiness, but are generally unconvinced that
consuming less is any more desirable131. An observation supported by Young et
al. (2010) who identify that even amongst environmentally conscious consumers,
large discrepancies exist between their attitudes and their actions132.
However sustainable production and consumption is a matter of international
concern; and recent thinking has concentrated on dematerialising the economy,
reducing the material flows in production and consumption; creating products and
services that provide consumers with the same level of performance, but with an
inherently lower environmental burden. So while exploring the notion that life-
cycle extension can facilitate this dematerialisation, given the above we must also
consider the contemporary consumption paradigm; as the matter at hand requires
much more than just a change in product characteristics133.
Several authors have proposed the concept of Product Service Systems as a
potential strategy for dematerialisation and a possible answer to the sustainability
challenge, providing utility to consumers through the use of services rather than
products134. It suggests that the environmental impact of products and their
associated services should already be addressed at the product and process
design stage; while particular attention is given to the prospect of reducing
environmental impact in the use phase by providing an alternative system based
solution to owning products135. While this statement may appear to be made with
little appreciation for the complexity or magnitude of the proposal, the notion
should be explored.
Essentially there are 8 archetypal models of the Product Service System, which
can be classified within 3 categories; outlined below:
131 T. Cooper, “Product Development Implications of Sustainable Consumption”, The Design Journal, 3 (2000), p. 49132 Young et al., “Sustainable Consumption: Green Consumer Behaviour when Purchasing Products”, Sustainable Development, 18 (2010), p. 20133 T. Cooper, “Product Development Implications of Sustainable Consumption”, p. 49134 O. Mont, “Clarifying the Concept of Product-Service System”, p. 237135 O. Mont and T., Lindhqvist, “The Role of Public Policy in Advancement of Product Service Systems”, Journal of Cleaner Production, 11 (2003), p. 905
49
Figure 27: Product Service Systems exist in many forms, but rely intensively on the re-interpretation of what is a product.
Figure 28: the PSS framework
• Product Oriented (still primarily geared towards the sale of products, but
with extra services added)
1. Product Related
2. Advice and Consultancy
• Use Oriented (here the traditional product still plays a central role, but the
business model is not geared towards selling products. The provider
retains ownership and makes it available in a different form, potentially to
be shared by many users)
3. Product Lease
4. Product Renting/Sharing
5. Product Pooling
• Result Oriented (the client and provider in principle agree on a result, and
there is no pre-determined product
involved)
6. Activity Management
7. Pay per Service Unit
8. Functional Result
To cover each of these in explicit detail is
unnecessary and falls outside the parameters of
the discussion; and the theoretical background
is well established. However with reference to
the case study that I have examined, I would pay
reference to the first respective model of both
the Product and Use Oriented Product Service
Systems.
I am aware that in some product categories, the
PSS concept has been successfully
implemented and for those categories that haven’t, it is largely due to economic
potential and the absence of value adding elements for stakeholders136.
136 A. Tucker, “Eight types of Product Service System: eight ways to Sustainability? Experiences from Suspronet”, Business Strategy and the Environment, 13 (2004) p. 248
50
Figure 29: visual representation of the PRM system
The industrial economy places the central value on the exchange of the products
that we consume. On the contrary, the service economy recognises the value of
utilisation, a performance driven orientation where the consumer essentially pays
for utilisation of the product137. In essence the innovation requires a new
interpretation of the concept of a product. Moving from the conventional idea that
the product is the physical outcome of an industrial process of production, to a
new one in which the firm’s product forms an integrated whole of mutually
dependant products and services that focus on meeting a client demand138.
There are varying approaches and trends towards the development of PSS, being
developed to address one or some of the following:
• The sale of the use of the product instead of the product itself
• The change to a leasing society
• The substitution of goods by means of service machines
• A repair-society instead of a throw-away society
• The change in consumer attitudes from sales to service orientation139
Irrespective of the PSS archetype or indeed the
product category, I would argue that the area of
importance is the inclusion of Product Recovery
Management (PRM) within its framework, to bring
to full effect a Closed-Loop Supply Chain.
Particularly when assessing the subject of the
case study, and the idea that repair-ability should
become an area of heightened consideration for
Designer’s.
PRM includes the management of all used and discarded products, components,
and materials that remain the responsibility of a manufacturing company. Its
137 O. Mont, “Clarifying the Concept of Product-Service System”, p. 238138 E. Manzini and C., Vezzoli, “A Strategic Design Approach to Develop Sustainable Product Service Systems: Examples Taken from the Environmentally Friendly Innovation Italian Prize”, Journal of Cleaner Production, 11 (2003), p. 851139 O. Mont, “Clarifying the Concept of Product-Service System”, p. 239
51
Figure 30: In the days of the disposable camera, Kodak successfully implemented a PRM system to repair and redistribute the various elements of their product
objective is to recover as much of the economic and ecological value as
reasonably possible, thereby reducing the ultimate quantities of waste.
At present the traditional approach for many manufacturers towards used
products, has been to ignore them. Typically they do not feel responsible for what
happens with their products after customer use. Most products are now designed
in such a way that while materials, assembly, and distribution costs are minimised,
the repair, reuse and disposal requirements are not taken into account. Generally
this approach stems from the belief that the costs of incorporating these
requirements outweigh the benefits (as supported in previous sections) and most
customers are not prepared to pay a premium for a green product. Their
purchasing decisions are made primarily with the intention to minimise their
purchasing costs, instead of optimising life-cycle performance, which includes
maintenance, reuse and disposal140.
Considering this, Young et al. (2010) assert that to influence long lasting and large
behavioural changes, environmental values need to be developed through
education before anything else in the model can work. As a result, they suggest
that any government policy relying solely on green
consumers (overlooking even grey consumers) as
agents of change for consumer products is flawed.
Results from their work show that green
consumers can use their buying power to make a
difference, but at a high cost in terms of time and
effort, which is a considerable barrier. Arguably
these consumers need government assistance in
the form of incentives to concentrate their efforts,
but more fundamentally, being green needs more
time and space in people’s lives that is unavailable
with increasingly busy lifestyles141.
140 M. Thierry, M. Salomon, J. Van Nunen, L. Van Wassenhove, “Strategic Issues in Product Recovery Management”, California Management Review, 37 (1995) p. 114141 Young et al., “Sustainable Consumption: Green Consumer Behaviour when Purchasing Products”, Sustainable Development, 18 (2010), pp. 29-30
52
Therefore the need arises to develop logical sustainable production and
consumption policies across government departments to influence change at the
industry level142.
Acknowledging that this generalisation provides little insight; at a more specific
level I posit that these governmental measures include the enforced internalisation
of externalities, taxation, and particularly Extended Producer Responsibility (EPR)
programmes (with reference to PRM and reverse distribution logistics) to sift out
environmentally inferior solutions and leave only the economically viable and
environmentally sound products and systems left on the market143.
Disclaimer
There is an obvious concession that further research and development is needed
to assess the feasible implementation of the proposed model and how it can apply
to the various product categories. Tukker (2004) found that despite all 8
archetypes exhibiting potential for environmental gain, there are many
contradictions concerning what would be desirable from an environmental
perspective, and what makes good sense for business144.
A number of difficulties exist with a rental policy that in comparison makes the sale
of a durable more profitable and illustrate that the PSS proposal in any of its forms,
is not one free of shortcomings. For example, if the good were of little value, the
extra transactions and record keeping costs of a rental policy would likely outweigh
the increase in revenue; a rental market in toasters for instance, would face this
problem. Furthermore, it is not likely to be as easy for a real-world renter to select
the level of maintenance that a PSS may assume or demand; the good must be
inspected, at some cost, and it may then need to be transported to permit
maintenance145.
142 Young et al., “Sustainable Consumption: Green Consumer Behaviour when Purchasing Products”, pp. 29-30143 O. Mont and T., Lindhqvist, “The Role of Public Policy in Advancement of Product Service Systems”, Journal of Cleaner Production, 11 (2003), p. 912144 A. Tucker, “Eight types of Product Service System: eight ways to Sustainability? Experiences from Suspronet”, p. 258145 R. Schmalensee, “Market Structure, Durability, and Maintenance Effort”, The Review of Economic Studies, 41 (1974), p. 286
53
Additionally there are a number of operational aspects regarding Product Life
Cycle Management that have no predictability, incur a significant amount of
financial risk and presently have no finite resolution. A product’s life cycle is an
uncertain thing, any particular model will be used in various contexts at different
intensities; and will fail randomly146. Therefore, such risks include spare part
inventory supply and demand, product and part reliability, and varying
maintenance costs under product guarantee147; the more complex the product, the
more things that can go wrong and the less predictable the condition of the
product will be when it is returned148. Lastly, the PSS raises the moral hazard
problem, in that if the manufacturer provides maintenance free, the customer has
little or no incentive to care for the good themselves and the rented good is likely
to be abused149. The concept of ownership also raises further issues; modern
consumerism is based on a culture shaped by the private acquisition of products
and this desire to own is deeply rooted. People purchase products in the belief that
increased consumption will enhance their sense of wellbeing; not merely for
functional reasons but because of what ownership symbolises to others150,
unveiling the obvious issues involving the concept of non-ownership for
consumers.
It is evident that the matter is even more complicated than it may seem, however
that is not to say that it is impossibly difficult to cope with, just that it is complex;
too complex to offer any predetermined resolution at this point in the discussion.
What an exploration of this kind has revealed though is an interesting variety of
implications and concepts, all of which have an intimate connection with the
attitudes of manufacturers, administrative intervention and the behaviour of
designers and consumers alike151. It insists upon a consumption system that goes
beyond utility and includes the crucial social and psychological functions of
consumption152.
146 X. Xie and M., Simon, “Simulation for Product Life Cycle Management”, Journal of Manufacturing Technology, 17 (2006), p. 487147 X. Xie and M., Simon, “Simulation for Product Life Cycle Management”, p. 495148 O. Mont, “Clarifying the Concept of Product-Service System”, p. 276149 R. Schmalensee, “Market Structure, Durability, and Maintenance Effort”, p. 286150T. Cooper, “Product Development Implications of Sustainable Consumption”, The Design Journal, 3 (2000), p. 52151 J. Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 20152T. Briceno and S. Stagl, “The role of social processes for sustainable consumption”, Journal of Cleaner Production, 14 (2006), p. 1550
54
Figure 31: Workers disassembling the hardware of recycled computers
For Contemplation, an Ecology of Repair
Despite the argument that repair-ability should take place in the minds of
Designer’s, even ignoring the limitations of the modular archetype that will facilitate
its application, there is still an implied value that consumer’s care enough to even
participate in the submission; additionally that
they’re even of the same outlook that repair
matters.
On some levels they would be right to suggest
that it doesn’t. Using the case study provided, if
their computer breaks it seems unlikely that
they’ll pick up a screwdriver instead of sending it
to a specialist; or even consider the repair work
at all given the cost and the rate at which technical obsolescence works within the
product category153. As Guiltinan (2008) highlights, the lack of consumer concern
for environmental consequences when upgrading their durable good is impeding
any advances in a more sustainable consumption paradigm154. It has also been
observed that a differential exists between consumer’s attitude and behaviour;
essentially that despite consumer’s concern for the environment, they struggle to
translate this into purchasing behaviour155.
However a less repairable design guarantees expensive and complicated repair
work, rendering the latter almost a foregone conclusion. Therefore we may deduce
that repair-ability is, even at some level, important for consumers. Yet this
statement may overlook a far more significant point, in that to a certain extent, the
future of the environment depends on the quality of our electronic devices and how
long they last156.
153 K. Wiens, “Unfixable Computers are leading Humanity down a Perilous Path”, Wired Gadget Lab (2012) electronic source: http://www.wired.com/gadgetlab/2012/06/apples-unfixable-devices/ (accessed 03/06/2013)154 J. Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 26155 Young et al., “Sustainable Consumption: Green Consumer Behaviour when Purchasing Products”, Sustainable Development, 18 (2010), p. 20156K. Wiens, “Unfixable Computers are leading Humanity down a Perilous Path”, Wired Gadget Lab (2012) electronic source:
55
Figure 32: the trade off for a rapidly developing technological industry, making use of repair?
Technology has not only made life more convenient, it has made it better on a
global scale. Modern communications have pioneered advances in biotechnology
and medicine, while empowering consumers and businesses alike with access to
global commodity prices. However the problem lies in that the way these objects
are being produced is hurting people, damaging the environment, and consumers
are particularly inefficient at utilising the devices that they have. Approximately 2
billion cellular telephones were produced last year, with an excess of 2 billion
forecast again this year; technological advance isn’t the catalyst for increased
manufacturing, we’re just inept in attaining sufficiency157.
The nature of the hardware manufacturing processes is particularly malicious,
resulting in everything from toxic dumping to aldehyde
vapour emissions, and only a small percentage of
electronics are being recycled at the end of their use
phase. Alarmingly even when they are, between 50%
and 80% are shipped to third world countries where
workers extract the recyclable materials using
dangerous, primitive processes, which often exposes
them to toxic gases158.
If we’re going to accept the implicit environmental
problems of the technologically dynamic product industry
and our hyper-productive modern lifestyle, as a trade-off,
the very least that we can do is pass on and share the
benefits of the technology that we’re experiencing now.
Rather than sending the product off to be recycled, losing
a vast proportion of the embodied energy, or letting it live out its existence in a
drawer159.
http://www.wired.com/gadgetlab/2012/06/apples-unfixable-devices/ (accessed 03/06/2013)157 K. Wiens, “Unfixable Computers are leading Humanity down a Perilous Path”, Wired Gadget Lab (2012) electronic source: http://www.wired.com/gadgetlab/2012/06/apples-unfixable-devices/ (accessed 03/06/2013)158 J. Guiltinan, “Creative Destruction and Destructive Creations: Environmental Ethics and Planned Obsolescence”, p. 19159 K. Wiens, “Unfixable Computers are leading Humanity down a Perilous Path”, Wired Gadget Lab (2012) electronic source:
56
The dissemination of usable electronics to those less fortunate and those in the
developing world is a natural progression; and while charities and likeminded
organisations are making grounds in facilitating this subordinate eco-system, the
importance of repairable and upgradeable products seems yet to be fully
comprehended. Long lasting, repairable hardware is a prerequisite to making
products such as computers available to people who can not otherwise afford
them; it also facilitates the timely and cost effective upgrade of a product so that
even if the primary owner doesn’t choose to, at some stage in the product life-
cycle, a secondary owner can160.
I acknowledge the utopian nature of the proposal, but to some extent it does offer
insight as to how we can directly and significantly address the issues of
environmental degradation; by reorienting our ideals regarding personal
satisfaction and happiness away from acquisition and towards those with more
permanency, to include the idea of community, social interaction and individual
growth161. The need is apparent to start celebrating those products that embody
the notion of repair-ability and condemn those that don’t. Technology is about far
more than just another new, thinner, lighter gadget.
http://www.wired.com/gadgetlab/2012/06/apples-unfixable-devices/ (accessed 03/06/2013)160 K. Wiens, “Unfixable Computers are leading Humanity down a Perilous Path”, Wired Gadget Lab (2012) electronic source: http://www.wired.com/gadgetlab/2012/06/apples-unfixable-devices/ (accessed 03/06/2013)161 S. Walker, “The Environment, Product Aesthetics and Surface”, p. 16
57
Chapter 5: Conclusion
Conclusion
The environmental problems existential to new product development strategy are
well documented; and it is evident that those currently involved in the creation and
marketing of new products are inconsiderate to the need for sustainable innovation
and continue to promote excessive consumerism.
Whilst acknowledging that slower consumption is a pre-requisite to achieving a
more sustainable future, the underpinning economic factors of new product
development suggest that any radical advance in this area is largely unachievable.
Deliberate obsolescence is deeply entrenched in contemporary consumer culture,
it is the driving force of the modern industrial economy and to suggest that we can
simply abolish its application in the quest for sustainability would be irrational, as
quite simply, it works.
With that said it cannot be overlooked that the throw away culture in which we live
is prevailing and there comes a need to critique the application of obsolescence
and re-orient ideals regarding new product development.
In acknowledging that the modern industrial economy is not sustainable and that
many of the problems are embedded in a social context, my intention in the
preparation of this thesis was to investigate the quest for these ideals and identify
the parameters that pertain to product repair and the extension of product life
spans.
An obvious assertion would be that life-cycle extension could be achieved through
enabling the maintenance and repair of a product, which then connects product
development to a particular type of product architecture. However it has been
identified that there are a number of issues associated with consumer behaviour,
the architecture of a product and indeed the modular archetype, and these must
be considered before prescribing a solution with conviction.
58
Figure 33: The considerations for repair in reference to the discussion
must remain within the context of a highly
technological, fast rate of replacement industry. For
high investment, slow replacement durable goods, such as Washing Machines,
the situation is vastly different and we must remain
sensitive to these differences.
I do put forward though that whilst there may be
no deterministic approach for arriving at an optimal
product architecture, Designer’s do have a degree
of latitude in which they can make a difference.
Design is frequently about managing
contradictions and I argue that while in many
cases a completely modular approach is
unfeasible, erring on the side of the modular over
the integral at a single component level
(particularly regarding elements that involve
consumables) is not only achievable, but
essential. A key understanding with this idea is
the concept of placements and their role in design
thinking. Placements are the tool that provide the
framework with which we may view the various
facets of every design problem, and allow a
Designer to address these elements in the course of their development. With
product repair presenting as a placement, it is suggested that the degree to which
a product’s architecture will facilitate repair depends upon it’s priority within the
context of the overall design problem; arguably at present the placement or repair
isn’t given any, or at best, enough authority; and this should change.
To support this idea I provided a case study and assessed the elements that could
be treated in this way to remedy component failure and potentially pro-long the
product’s life span; contrasting this against the physical execution. However this
referred to a particular type of product within a certain industry, so the observation
and conclusions drawn should remain confined to the context of the study. The
issues pertaining to Industry Architecture in general were explored, highlighting the
intricate relationship between the participants of an industry and the architecture of
their product’s the result; noting the power of integrality and the lack of incentive
for a repair market at any level of competition.
An additional observation taken from the study was the negative role that
consumer purchasing patterns are playing in the departure from a repair society;
which implicates the practice of Marketing and its integration with the Industrial
Design discipline. So long as manufacturer’s allow real-time research to underpin
59
their design direction and ignore the state of play with respect to the resources of
the throw away society, we will continue to experience a perpetually condensed
life-cycle in our product’s; particularly those in the high technology, high frequency
category.
Given the sinister and symbiotic nature of this process, I would argue that the
responsibility for change is a shared one between consumer’s and producer’s;
however it relies heavily on an adjustment in consumption mode as the problem at
hand is about much more than just a change in product characteristics.
Product Service Systems offer an interesting perspective to the consumption
paradigm problem, particularly with reference to Product Recovery Management
and Extended Producer Responsibility programmes. Accepting that economic
incentive is largely absent for manufacturer’s to adopt positive change at present,
EPR’s direct the onus of product acquisition after the consumer use phase back to
the producer, and develop a truly closed loop supply chain. In doing so, it ensures
that all the externalities of the product are considered at the R&D stage and
ideally, positively influence decisions regarding the product’s architecture and it’s
ability to be maintained.
My hope is that if nothing else, the discussion has provoked thought regarding
product life-cycles and raised questions as to the integrity of our current practices;
as it is time to condemn those product’s that embody these ideals.
60
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