the use of storyboarding and digital storytelling to better represent the patient

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use of storyboarding and digit orytelling to better represent tient sed opportunity to reinforce al skills? Dr Fred Pender, University of Edinburgh 23 June 2014, CSMEN Stirling

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The use of storyboarding and digital storytelling to better represent the patient a missed opportunity to reinforce clinical skills?. Dr Fred Pender, University of Edinburgh 23 June 2014, CSMEN Stirling. Renaissance. Scenarios: fit for purpose - PowerPoint PPT Presentation

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Page 1: The use of storyboarding and digital       storytelling to better represent the       patient

The use of storyboarding and digital storytelling to better represent the patient

a missed opportunity to reinforce clinical skills?

Dr Fred Pender, University of Edinburgh 23 June 2014, CSMEN Stirling

Page 2: The use of storyboarding and digital       storytelling to better represent the       patient

Renaissance

Scenarios: fit for purposeEngagement: moving the patient’s story from narrative to a more memorable learning medium

Page 3: The use of storyboarding and digital       storytelling to better represent the       patient

PBL, the patient and clinical skills

• PBL nested within modules• PBL fosters conduit between module content (the

sciences) and the patient experience (clinical application)

• No real intention to link with skills curriculum

Better representation of the patient in scenarios (the person, not the patient)Closer match to attributes to assist in

consultation processes

Page 4: The use of storyboarding and digital       storytelling to better represent the       patient

Rationale for study• A learner is more engaged with contextual,

authentic problems • A properly developed story facilitates learning

both directly [triggers] and indirectly by assisting the mental construction of a sequence of events

• Patient-centred and visually-rich scenarios are more memorable and therefore transferable

Page 5: The use of storyboarding and digital       storytelling to better represent the       patient

Storyboarding

• A technique developed for use in film and animation

• A way of telling a story, visually-stimulating, easily understood [and therefore remembered] and engaging

• Cells or frames arranged to tell a story; the frames contain visual material [hooks]; text is added [trigger material] to assist students to explore the story

Page 6: The use of storyboarding and digital       storytelling to better represent the       patient

Preparing for capturing the story

Storytelling café

Page 7: The use of storyboarding and digital       storytelling to better represent the       patient

Preparing for capturing the story

Page 8: The use of storyboarding and digital       storytelling to better represent the       patient

Preparing for capturing the story

Storytelling café

Storytelling café

Page 9: The use of storyboarding and digital       storytelling to better represent the       patient

Capturing the story

Page 10: The use of storyboarding and digital       storytelling to better represent the       patient

Capturing the story

Page 11: The use of storyboarding and digital       storytelling to better represent the       patient

Creating the storyboard

WorkbookCapturing the patient story using the storyboard technique

Page 12: The use of storyboarding and digital       storytelling to better represent the       patient

Storyboard technique

• Framework to develop creative flow of information

• Stepwise building of story from initial concept into a visual output [‘comic strip’]

• Storyboard hand-drawn in pencil, no great artwork required [stick figures]

• Storyboard finished by graphic artist [camera ready version]

Page 13: The use of storyboarding and digital       storytelling to better represent the       patient

Output

• 8 cell cartoon storyboard • PBL triggers are the visual material featured

in the story cells, together with added speech and thought bubbles

• Students encouraged to write captions• Care taken not to lose the sense, originality or

freshness of student effort

Page 14: The use of storyboarding and digital       storytelling to better represent the       patient
Page 15: The use of storyboarding and digital       storytelling to better represent the       patient

Digital storytelling

• Computer-based tools to tell stories• Digital stories contain a mixture of images,

narrative, docu-soaps, voice-over, video-clips or music

• Opportunity to integrate learning, such as clinically-rich information, including skills and empathy

Page 16: The use of storyboarding and digital       storytelling to better represent the       patient

Outputs

• 4-6 prototype case scenarios• Person-centred, clinically rich (including skills)• Variable outputs (mix of strands to reinforce

skills)• Planned to ‘go live’ with new ePBL hub• Evaluation and testing 2014/2015 • Skills integral

Page 17: The use of storyboarding and digital       storytelling to better represent the       patient

‘A cruise down the alimentary canal’

• Patient with functional vomiting• ‘…hasn’t eaten for 14 years…’• Nutritional / hydration assessment skills• Nutritional monitoring skills (infection)• Clinical intervention skills (ANS)• Narrative time-line, snippets from review OP

appointment sourced from media files, clinical documentation

Page 18: The use of storyboarding and digital       storytelling to better represent the       patient

Take home messages• Students engage enthusiastically with the story

crafting process • Students interviewing/ interpersonal skills

excellent/ growing emotional skills• Ideal for person-centred, time-line case

scenarios/ proof of concept • A learning opportunity; outputs developed by

‘naïve-to-topic’ students• Potential as a powerful learning tool