the impact of technology on the media industry andrew m skinner manager. technology consulting...
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The Impact of Technology on the Media Industry
Andrew M SkinnerManager. Technology Consulting Accenture
Copyright © 2007 Accenture . All Rights Reserved.
Slide 2
“People tend to overestimate what can be done in one year and to underestimate what can be done in five to ten years.”
J. C. R. Licklider, 1965“Grandfather of the Internet”
Copyright © 2007 Accenture . All Rights Reserved.
Slide 3
Some longer term ones just don’t go far enough
Scientists from the RAND Corporation have created this model to illustrate how a “home computer” could look like in the year 2004.
However the needed technology will not be economically feasible for the average home. Also scientists readily admit that the computer will require not yet invented technology to actually work, but 50 years from now scientific progress is expected to solve these problems.
With teletype interfaces and the Fortran language, the computer will be easy to use.
INTERNET FAKE
Copyright © 2007 Accenture . All Rights Reserved.
Slide 4
Some longer term ones just don’t go far enough
“I think there is a world market for about five computers"
Remark attributed to Thomas J. Watson (Chairman of the Board of International Business Machines), 1943.
Copyright © 2007 Accenture . All Rights Reserved.
Slide 5
Some short term statements go a little too far
“This is a revolutionary product that has the chance to really impact people's lives, This is the ultimate digital device.”
Steve Jobs, Apple CEO on iPhone
Copyright © 2007 Accenture . All Rights Reserved.
Slide 6
1 2 34 5 6Never needing to
delete files on your PC to free up
space*
An Online Game would be the 77th richest country
Free phone calls globally
A search bar as the entry point to
the internet
23.4% of homes time-shifting 60%
of TV content
15,000 songs in your pocket, 60
days of continual music while
awake
In 2000 were you expecting…
* Apart from in your 128 Mb email account
Copyright © 2007 Accenture . All Rights Reserved.
Slide 7
1 2 34 5 6Not having to delete
anything from your fridge !!
People earning a living online in Virtual
communities
Telco’s becoming true media
organisations
The internet developing from
mainly text content to a full multi-media
experience
No scheduled TV channels, watch what you want, when you
want to.
Going to the video shop to get “the movies”, not just one but all of them
and only paying for those you watch.
In 2012 will you be expecting…
The Impact of Technology on the Media Industry
Andrew M SkinnerManager. Technology Consulting Accenture
Copyright © 2007 Accenture . All Rights Reserved.
Slide 9
+3
+2
+1
0
-1
-2
-30 10 20 30 40 50 60
So what media are people actually consuming ?
Television
Radio
MusicFilm
Computer
Newspapers
Magazine Books
Phone
% c
han
ge in s
hare
% of average persons media timeSource: ZenithOptimedia
Copyright © 2007 Accenture . All Rights Reserved.
Slide 10
Households that receive about 60 TV channels usually watch only 15.
Households whose systems can receive 96 TV channels (around the US national average) actually watch ... 15."
Source: Steven Levy, "Television Reloaded", Newsweek, May 30, 2005, p. 55
Copyright © 2007 Accenture . All Rights Reserved.
Slide 11
Media Consumption todayThe concept of the long tail
Fre
qu
en
cy
(De
ma
nd
)
Products
(Queries, Songs, etc)
Mass Market Break even
Niche Market Break evenLong Tail
Copyright © 2007 Accenture . All Rights Reserved.
Slide 12
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All other Channels
Source: © BARB Ltd 2007
21 %
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17 %4 %
7 %
3 %
5 %
10 %
Copyright © 2007 Accenture . All Rights Reserved.
Slide 13
An estimated 1.08 billion people use the Internet as of September 18th, 2006
The global population of 6.5 billion means that only 16.7% of the worlds population have access to the internet
Source: the Big Picture, 2006
Copyright © 2007 Accenture . All Rights Reserved.
Slide 14
In 1997, Bharat and Broder estimated the size of the indexed Web at 200 million pages
This figure was revise and update to estimated size of the indexable Web to at least 11.5 billion pages as of the end of January 2005
Source: K.Bharat and A.Broder, A technique for measuring the relative size and overlap of public web search engines [WWW1998]
The indexable Web is More than 11.5 billion pages. Gulli & Signorini, 2005
Copyright © 2007 Accenture . All Rights Reserved.
Slide 15
Connectivity to the Internet
Source: Copyright © 2007, www.internetworldstats.com
0
100,000
200,000
300,000
400,000
500,000
1981 1983 1985 1987 1989 1991 1993 1995 1997 1999 2001 2003 2005
Inte
rnet
Ho
sts
(000
's)
2 %21 %
8 %
36 %29 %
1 %
3 %
Africa
Asia
Europe
Latin America
Middle East
North America
Oceania
69.4 %
3.5 %
10.0 %
10.5 %
16.0 %
38.6 %
53.5 %
0.00% 10.00% 20.00% 30.00% 40.00% 50.00% 60.00% 70.00% 80.00%
North America
Oceania
Europe
Latin America
Asia
Middle East
Africa
Total Internet Hosts
Internet User breakdown Penetration of geographySource: ISC Domain Survey: Number of Internet Hosts. © ISC, Inc.
Source: Copyright © 2007, www.internetworldstats.com
Copyright © 2007 Accenture . All Rights Reserved.
Slide 16
Top Global Web Properties
Source: Total Unique Visitors (000), Age 15+ * December 2006 Total Worldwide - Home and Work Locations.
comScore World Metrix
1.Microsoft740,9842. Google 508,6593. Yahoo 494,1704. Time Warner 260,3875. eBay 251,4236. Wikipedia 164,675
7. Amazon 151,033
8. Fox Interactive 135,730
9. CNET Networks 114,940
10. Ask Network 113,881
Copyright © 2007 Accenture . All Rights Reserved.
Slide 17
1.AOL 5:27:462. Yahoo! 3:09:413. Fox Interactive1:52:544. MSN 1:52:065. eBay 1:49:136. Google 1:04:21
7. Microsoft 0:44:14
8. Amazon 0:27:49
9. Ask Network 0:24:51
10. MapQuest 0:12:11
Top Ten Web Brand Average time per user per month
Source: Nielsen//NetRatings
Copyright © 2007 Accenture . All Rights Reserved.
Slide 18
The light bulb was not invented by the candle industry looking to improve output.
Owners of established technologies tend to focus on making incremental improvements to their own products, avoiding the potential threat to their own businesses.
Copyright © 2007 Accenture . All Rights Reserved.
Slide 19
Digital Disruptions
Participation
Control Quality
Mobility
The future is a world where individuals create content
and share it with each other without the need for
traditional broadcasters and distribution channels
The future is a world where individuals access
information and services on multiple types of devices
from anywhere
The future is a world where the media that people
consume is control by the individual. Scheduling of
media will be driven by the consumer
The future is a world where all the media produced can be cinema quality – where the output from consumer
devices approach that of the professional
Copyright © 2007 Accenture . All Rights Reserved.
Slide 20
The real difference between SD and HD content
The real difference is more information
Copyright © 2007 Accenture . All Rights Reserved.
Slide 21
1920 x 1080P - HDTV
1280 x 720PHDTV
1024 x 768 - XGA
768 x 576 - PAL720 x 480 – NTSC/VGA
So just how much better is a High Definition image than Standard definition
Total Pixel = 345,600442,368786,432921,6002,073,600
It's important to note that a higher resolution format is not necessarily physically larger but it will provide a higher PPI (pixel per inch)/PPCM (pixel per cm) density
Copyright © 2007 Accenture . All Rights Reserved.
Slide 22
0 .064 .128 .256 .512 1 2 10 20 100+
Indicative application bandwidth demands
IP Telephony
Basic Surfing
Teleconferencing
Online games
MP3 Streaming
Video Conferencing
Multi-player games
Video-streaming (VHS)
Video on demand
Multi-channel TV
Video streaming
Multi-channel TV
5 sec CD download
Virtual Reality
3d Holographics
Telepresence
Bandwidth Mbps
•Source: 2010 National Broadband Targets Marketing Australia’s Competitiveness, 31 July 2006, Internet Industry Association
MP3 Streaming
Video-streaming (SD)
Video on demand
Multi-channel TV
Video streaming
Multi-channel TV
5 sec CD download
Dia
l-u
p S
erv
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Low
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ad
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d”
AD
SL M
ax
Typ
ical B
road
ban
d
Copyright © 2007 Accenture . All Rights Reserved.
Slide 23
The network is the computer
Text Web Page
Graphical Web Page
Music File
Movie (2 hrs)
Standard Definition(720x486)†
High Definition (1080/60i) ‡
File Size.. 10KB 200KB 3MB 4GB 28GBNetwork Speed
GSM 12.2Kbps 6.5 sec 131 sec 32 mins 30 days 212 days
POT 56Kbps 1.43 sec
28.6 sec 7.3 mins 158 hours 46 Days
3G 384Kbps 0.21 sec
4.2 sec 1 min 23 hours 162 hours
ADSL 8Mbps 0.01 sec
0.2 sec 3.1 sec 66 mins 7.5 Hours
802.11b 11Mbps 0.15 sec 2.2 sec 48 mins 5.6 Hours
802.11g 54Mbps 0.03 sec 0.46 sec 10 mins 69 mins
802.11n 540Mbps 0.05 sec 59 sec 7 mins
Gigabit 1000Mbps
0.02 32 sec 4 minsNever under estimate the bandwidth of a person with an ipod on a train…….
† Assumed compression of 50:1 ‡Assumed compression of 40:1
Copyright © 2007 Accenture . All Rights Reserved.
Slide 24
The problem is how to deliver the content to the end user when the size of the content is increasing faster than the bandwidth on the network.
The answer may well be to use the technologies developed to “share” media files. Peer-2-Peer.
Copyright © 2007 Accenture . All Rights Reserved.
Slide 25
Today’s infrastructures
Messaging,
Ring Tones
TV Studios, Ads,
Movies
CONTENT
USERSNETWORKS
Web Servers,AOL, Yahoo, Advertising
Television Networks
Phone Networks
Data Networks(Internet)
Independently designed, with specific content & devices;closed ecosystems
Copyright © 2007 Accenture . All Rights Reserved.
Slide 26
It’s time for the next step
Content providers
Device Explosion
Communications Networks
Enterprise Content
Media Production
Broadcasters
Personal Content
Studios
Advertisers
The new opportunity is at the convergence points
Internet Service Providers
Mobile Operators
MVNOs
Broadband Operators
Copyright © 2007 Accenture . All Rights Reserved.
Slide 27
“On demand” services
Retail
Distribution
BroadcastControlled
Media Movemen
t
Retail
Broadcast
Wired
Broadcast
The need for edge devices
Media Hub
Content Creation Streamin
g
Output DeviceCaching
Wireless
Wired
Wired
RetailOnline Stores
License Agreement
s
Distribute
Copyright © 2007 Accenture . All Rights Reserved.
Slide 28
1.
3 Main issues with Media revenue at present
• Subscription based models
• Media Storage• Insurance• Format transfer
• What is the role of the BBC ?• Move to Micro News Production• Content production or public service
• Skip advertising through user control• Broadcaster or producer focused• Location specific advertising
Ownership of Content
BBC License Fee
Advertising Revenue
2.
3.
Copyright © 2007 Accenture . All Rights Reserved.
Slide 29
The hardware cost of an iPod is insignificant compared to the cost of the media that it holds
An 80GB iPod will today cost you £259. The music to fill the same iPod (20,000 songs) will cost, via the iTunes Store, £15,800.
Copyright © 2007 Accenture . All Rights Reserved.
Slide 30
The Future Home Network
Study
Home Office
Lounge
Child Room
Bedroom
Child Room 2
Kitchen
Copyright © 2007 Accenture . All Rights Reserved.
Slide 31
Online Ad Spend
Online Time Growing
An ad spend and media time imbalance globally
Offline Media Time
Offline Ad Spend
( Newspapers, TV, Radio,
Direct Marketing, etc)
Online Ad Growth
Opportunity
Discrepancy:
~$70 Billion (North America)~$150 - $200 Billion (Global)
Sources: Universal McCann, Google, Accenture Analysis
0 %
100 %
80 %
60 %
40 %
20 %
AdvertisingSpend
Consumer Media Time
Copyright © 2007 Accenture . All Rights Reserved.
Slide 32
Summary
•The long tail of media content becoming more pronounced
• Increased focus from Telco organisation to the delivery of rich media
•Continued problems with “last mile” delivery
•Content size increase providing ongoing need for compression improvement and distributed storage.
•Advertising revenue following viewers from television towards Interactive technologies