the handheld graphics market jon peddie research...jon peddie research market’s ability to absorb...

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Jon Peddie Research The Handheld Graphics Market Size, needs, and opportunities

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Page 1: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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The Handheld Graphics Market

Size, needs, and opportunities

Page 2: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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  Founded in 2001 - our 24th year   Focus and emphasis on Digital Technology, Multi Media,

and Graphics   Consulting and market research - Advisor to industry

leaders and financiers   Bi-weekly and quarterly reports, various Digital

Technology Market Studies

The Business of Multimedia and Graphics

Jon Peddie Research

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Page 3: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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CONTENT CONSUMER ELECTRONICS

COMPUTER

PERSONAL DEVICES

HDTV

TV

mobile phones PDA

STBs PVR

DVD

DTV projectors

codec

memory buses and interfaces

movies

DCC games

VizSim

Displays

GPU

SoC

CPU

INDUSTRIAL &

AEROSPACE cockpits

simulators

medical imaging

workstations

THE PIXEL

API OS

DSC portable

media players

UI

telematics consoles

Page 4: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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Three things:

 Performance per Pixel (dots)  Performance per Price (dollars)  Performance per Panel (display)  Performance per Package (dimensions)  Performance per Position (distance)  Performance per Power (days)

OK, six things

What Users Look For?

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Page 5: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 Power usage –  All agree this is the single most important factor

 Performance –  Not as critical as everyone can do it now – but

getting balance and sleep power –   important

 Support of industry standards (Open GL ES)

–  Essential

What OEMs Look For

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Page 6: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 Targeted end user applications –  Everyone agrees the UI and touch are the

most important things today – due to iPhone –  Better Web browsers are desperately needed

–  Mapping with 3D the next important application

–  Games will be important after usability issues are resolved and screens get bigger

Market Aspects

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•   Web •   Mapping •   UI

Page 7: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 Market’s ability to absorb such technology 1.   Mobile browsers will ship in 1.5 billion phones a year by 2013, says ABI

Research. The research firm says hi-spec ‘open’ browsers that support AJAX, RSS and other rich content, will account for the vast majority of growth over the next five years, growing from 76 million in 2007 to nearly 700 million in 2013.

2.   Global revenues of mobile location-based services (LBS) will hit $13.3 billion by 2013, up from an estimated $515 million in 2007, according to ABI Research. Personal navigation and enterprise services are projected to be the highest revenue-generating services of the five LBS categories profiled, and are forecast to be worth about $4.3 billion and $6.5 billion respectively, per annum, by 2013.

3.   Juniper Research expects worldwide mobile gaming revenues to reach $16 billion by 2012, a huge increase over the company’s estimate of $5 billion for 2007. Understanding & Solutions (U&S) projects growth to $6 billion in 2011 from $3.6 billion in 2007 and Gartner essentially splits the difference between the U&S and Juniper data, with a worldwide forecast of $9.6 billion in mobile gaming revenues for 2011.

Factoids

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browsers will ship in 1.5 billion phones a year by 2013 growing from 76 million in 2007 to nearly 700 million in 2013. location-based services (LBS) will hit $13.3 billion by 2013 mobile gaming revenues to reach $16 billion by 2012 growth to $6 billion in 2011 from $3.6 billion in 2007 $9.6 billion in mobile gaming revenues for 2011.

Page 8: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 Which OEMs are most dependant on what type of graphics solutions? –   All of them - none have in-house graphics

 What is the OEM in need of - or desires? –   Price – not that important –   Power – very important –   Play 2D/3D Game – will be important next year –   UI – extremely important now

OEM Needs - Nerds

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Page 9: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 OEMs and developers like: –   OpenGL ES 1.1 hardware rasterization

most important addition over software rendering •   comes with rendering quality improving features like

texture filtering, mipmapping, AA, etc. –   Data bandwidth saving features, like texture

compression and tile based rendering –   Vertex acceleration, corresponding to old HW

transformation and lighting introduced in DX7 –   Anti-aliasing, bump mapping and other quality

improving features only come after the others

Real Nerdy Stuff

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Page 10: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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–   OpenGL ES 2.0 •   benefit over OpenGL ES1.1 is programmable vertex and pixel processing •   How this is utilized in handheld games remains to be seen

–   Nokia Games has already stated that OpenGL ES 2.0 acceleration is on its way to the N-Gage gaming platform

Next…

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OEMs and developers look forward to:

Page 11: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 There are two commercial   benchmarks for mobile phones:

–   Futuremark –   www.futuremark.com/bdp/3dmarkmobile/

–   Kishonti Informatics. www.glbenchmark.com/index.jsp

  Both products can test for Open GL ES 1.0, 1.1, and 2.0   Futuremark also has OpenVG 1.0, Java JSR184, Java

JSR 239, and Java MIDP 2.0/CLDC 1.0)   Kishonti also has a Java ME benchmark.   SPEC is also discussing on a benchmark called

SPECviewperf OpenGL ES

Measuring It

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Page 12: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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 After five years we’re getting close to delivering what we promised

 Apple has woken up the industry and introduced it to the consumer - THANK YOU!

 The market is as big as you want it to be – you just have to deliver value

Summary

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Page 13: The Handheld Graphics Market Jon Peddie Research...Jon Peddie Research Market’s ability to absorb such technology 1. Mobile browsers will ship in 1.5 billion phones a year by 2013,

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h Thank you

[email protected]

Chasing pixels – finding gems