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n ˆ q dA dI a z f Surface Radiance and Image Irradiance a 2 2 ) cos / ( cos ) cos / ( cos a a d a q d f I z A = 2 cos cos ˜ ˜ ¯ ˆ Á Á Ë Ê = f z I A q a d d Same solid angle Pinhole Camera Model

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Page 1: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

n̂q

dA

dI

azf

Surface Radiance and Image Irradiance

a

22 )cos/(

cos

)cos/(

cos

aad

aqd

f

I

z

A=

2

cos

cos˜̃¯

ˆÁÁË

Ê=

f

z

I

A

qa

dd

Same solid angle

PinholeCameraModel

Page 2: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

n̂dA

dI

azf

d

Surface Radiance and Image Irradiance

a

ap

aap 3

2

2

2

cos4)cos/(

cos

4˜¯

ˆÁË

Ê==Wz

d

z

d

Solid angle subtended by the lens, as seen by the patch dA

qap

dqdd coscos4

cos 32

˜¯

ˆÁË

Ê=W=z

dALALP

Power from patch dA through the lens

W

ap

qap

dd

dd 4

2

32

cos4

coscos4 ˜̃

¯

ˆÁÁË

Ê=˜

¯

ˆÁË

Ê==f

dL

z

d

I

AL

I

PE

Thus, we conclude

Page 3: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

n̂dA

dI

azf

d

Surface Radiance and Image Irradiance

aW

ap

qap

dd

dd 4

2

32

cos4

coscos4 ˜̃

¯

ˆÁÁË

Ê=˜

¯

ˆÁË

Ê==f

dL

z

d

I

AL

I

PE

E µ LeImage intensity isproportional to ExidentRadiance

Page 4: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Radiance emitted by point sources• small, distant sphere radius e

and uniform radiance E, whichis far away and subtends asolid angle of about

W = ped

Ê

Ë Á

ˆ

¯ ˜

2

Le = rd x( ) Li x,w( )cosqidwW

Ú= rd x( ) Lidw cosqi

W

Ú

ª rd x( ) er(x)

Ê

Ë Á

ˆ

¯ ˜

2

E cosqi

= krd x( )cosqi

r x( )2

Page 5: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Standard nearby point source model

• N is the surface normal• rho is diffuse albedo• S is source vector - a vector

from x to the source, whoselength is the intensity term– works because a dot-product is

basically a cosine

rd x( ) N x( ) •S x( )r x( )2

Ê

Ë Á

ˆ

¯ ˜

Page 6: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Standard distant point source model

• Issue: nearby point source getsbigger if one gets closer– the sun doesn’t for any

reasonable binding of closer• Assume that all points in the

model are close to each otherwith respect to the distance tothe source. Then the sourcevector doesn’t vary much, andthe distance doesn’t vary mucheither, and we can roll theconstants together to get:

rd x( ) N x( )• Sd x( )( )

Page 7: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Line sources

radiosity due to line source varies with inverse distance, if the source is long enough

Page 8: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Area sources

• Examples: diffuser boxes, whitewalls.

• The radiosity at a point due toan area source is obtained byadding up the contribution overthe section of view hemispheresubtended by the source– change variables and add up

over the source

Page 9: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Area Source Shadows

Page 10: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Shading models

• Local shading model– Surface has radiosity due only

to sources visible at each point– Advantages:

• often easy to manipulate,expressions easy

• supports quite simpletheories of how shapeinformation can beextracted from shading

• Global shading model– surface radiosity is due to

radiance reflected from othersurfaces as well as fromsurfaces

– Advantages:• usually very accurate

– Disadvantage:• extremely difficult to infer

anything from shadingvalues

Page 11: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Photometric stereo

• Assume:– a local shading model– a set of point sources that are infinitely distant– a set of pictures of an object, obtained in exactly the same

camera/object configuration but using different sources– A Lambertian object (or the specular component has been

identified and removed)

Page 12: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Projection model for surface recovery - usually calleda Monge patch

z = f (x, y)

r n =∂z /∂x∂z /∂y

1

È

Î

Í Í Í

˘

˚

˙ ˙ ˙

ˆ n = r n / r n †

ˆ n

Page 13: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Image model

• For each point source, we knowthe source vector (byassumption). We assume weknow the scaling constant of thelinear camera. Fold the normaland the reflectance into onevector g, and the scalingconstant and source vector intoanother Vj

• Out of shadow:

• In shadow:

I j(x,y) = 0

I j (x, y) = kB(x, y)

= kr(x, y) N(x, y) •S j( )= g(x, y)• Vj

Page 14: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos
Page 15: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Dealing with shadows

I12(x, y)

I22(x, y)

..In

2(x, y)

Ê

Ë

Á Á Á Á

ˆ

¯

˜ ˜ ˜ ˜

=

I1(x, y) 0 .. 00 I2(x, y) .. .... .. .. 00 .. 0 In(x, y)

Ê

Ë

Á Á Á Á

ˆ

¯

˜ ˜ ˜ ˜

V1T

V2T

..Vn

T

Ê

Ë

Á Á Á Á

ˆ

¯

˜ ˜ ˜ ˜

g(x, y)

Known Known Known Unknown

r b = Ar x General form:

n x 3n x 1

For each x,y point

Page 16: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Recovering normal and reflectance

• Given sufficient sources, we can solve the previousequation (most likely need a least squares solution) for

g(x, y) = r(x,y) N(x, y)• Recall that N(x, y) is the unit normal• This means that r(x,y) is the magnitude of g(x, y)• This yields a check

– If the magnitude of g(x, y) is greater than 1, there’s a problem• And N(x, y) = g(x, y) / r(x,y)

Page 17: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Example figures

Page 18: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Recovered reflectance

Page 19: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Recovered normal field

Page 20: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Recovering a surface from normals - 1

• Recall the surface is written as

• This means the normal has theform:

• If we write the known vector gas

• Then we obtain values for thepartial derivatives of thesurface:

(x, y, f (x, y))

g(x, y) =

g1(x, y)g2 (x, y)g3(x, y)

Ê

Ë

Á Á

ˆ

¯

˜ ˜

fx (x, y) = g1(x, y) g3(x, y)( )

fy(x, y) = g2(x, y) g3(x, y)( )

N(x, y) =1

fx2 + fy

2 +1Ê

Ë Á

ˆ

¯ ˜

- fx

- fy

1

Ê

Ë

Á Á

ˆ

¯

˜ ˜

Page 21: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Recovering a surface from normals - 2

• Recall that mixed secondpartials are equal --- this givesus a check. We must have:

(or they should be similar, atleast)

• We can now recover the surfaceheight at any point byintegration along some path,e.g.

∂ g1(x, y) g3(x, y)( )∂y

=

∂ g2(x, y) g3(x, y)( )∂x

f (x, y) = fx (s, y)ds0

x

Ú +

fy (x, t)dt0

y

Ú + c

Page 22: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Surface recovered by integration

Page 23: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Shape from Shading with ambiguity

What to do if light source unknown?

Only one image?

Ans: Use prior knowledge in the form of constraints(e.g. regularization methods, Bayesian methods), takeadvantage of the habits (regularities) of images.

Page 24: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Horn’s approach

• Want to estimate scene parameters (surface slopes fx(x,y) and fy(x,y) atevery image position, (x,y).

• Have a rendering function that takes you from some given set of sceneparameters to observation data (e.g. r(x,y) n(x,y) gives image intensity for any(x,y)).

• Could try to find the parameters fx(x,y) & fy(x,y) that minimize thedifference from the observations I(x,y).

• But the problem is “ill-posed”, or underspecified from that constraint alone.So add-in additional requirements that the scene parameters must satisfy (thesurface slopes fx(x,y) & fy(x,y) must be smooth at every point).

Page 25: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

RegularizationFor each normal, compute the distance fromthe normal to its neighbors:

Prior/regularizer

s(i, j) =r n i + k, j + l( ) -

r n (i, j)( )2

k={-1,1}Âl={-1,1}Â

Intensity Error

r(i, j) = I i, j( ) - Ipred (i, j)( )2

Err = r(i, j) + ls(i, j)i, jÂ

Page 26: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Computer Vision - A Modern ApproachSet: Sources, shadows and shading

Slides by D.A. Forsyth

Shape from Shading Ambiguity

Page 27: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Computer Vision - A Modern ApproachSet: Sources, shadows and shading

Slides by D.A. Forsyth

Page 28: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Curious Experimental Fact

• Prepare two rooms, one with white walls and whiteobjects, one with black walls and black objects

• Illuminate the black room with bright light, the white roomwith dim light

• People can tell which is which (due to Gilchrist)

• Why? (a local shading model predicts they can’t).

Page 29: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

A view of awhite room,under dim light.Below, we see across-section ofthe imageintensitycorresponding tothe line drawnon the image.

Page 30: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

A view of a blackroom, underbright light.Below, we see across-section ofthe imageintensitycorresponding tothe line drawnon the image.

Page 31: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

What’s going on here?

• local shading model is a poor description of physicalprocesses that give rise to images– because surfaces reflect light onto one another

• This is a major nuisance; the distribution of light (inprinciple) depends on the configuration of every radiator;big distant ones are as important as small nearby ones(solid angle)

• The effects are easy to model• It appears to be hard to extract information from these

models

Page 32: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Interreflections - a global shading model

• Other surfaces are now area sources - this yields:

• Vis(x, u) is 1 if they can see each other, 0 if they can’t

Radiosity at surface = Exitance + Radiosity due to other surfaces

B x( ) = E x( )+ rd x( ) B u( )cosqi cosqs

pr(x,u)2 Vis x,u( )dAuall othersurfaces

Ú

Page 33: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

What do we do about this?

• Attempt to build approximations– Ambient illumination

• Study qualitative effects– reflexes– decreased dynamic range– smoothing

• Try to use other information to control errors

Page 34: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Shadows cast by a point source

• A point that can’t see the sourceis in shadow

• For point sources, the geometryis simple

Page 35: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Ambient Illumination

• Two forms– Add a constant to the radiosity at every point in the scene to

account for brighter shadows than predicted by point source model• Advantages: simple, easily managed (e.g. how would you

change photometric stereo?)• Disadvantages: poor approximation (compare black and white

rooms– Add a term at each point that depends on the size of the clear

viewing hemisphere at each point (see next slide)• Advantages: appears to be quite a good approximation, but

jury is out• Disadvantages: difficult to work with

Page 36: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

At a point inside a cube or room, the surface sees light in alldirections, so add a large term. At a point on the base of a groove,the surface sees relatively little light, so add a smaller term.

Page 37: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Reflexes

• A characteristic feature of interreflections is little brightpatches in concave regions– Examples in following slides– Perhaps one should detect and reason about reflexes?– Known that artists reproduce reflexes, but often too big and in the

wrong place

Page 38: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

At the top, geometry of asemi-circular bump on aplane; below, predictedradiosity solutions, scaledto lie on top of each other,for different albedos ofthe geometry. Whenalbedo is close to zero,shading follows a localmodel; when it is close toone, there are substantialreflexes.

Page 39: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Radiosity observed in animage of this geometry;note the reflexes, whichare circled.

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

Page 40: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

At the top, geometry of agutter with triangularcross-section; below,predicted radiositysolutions, scaled to lie ontop of each other, fordifferent albedos of thegeometry. When albedois close to zero, shadingfollows a local model;when it is close to one,there are substantialreflexes.

Page 41: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Radiosity observed in animage of this geometry;above, for a black gutterand below for a white one

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

Page 42: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

At the top, geometry of agutter with triangularcross-section; below,predicted radiositysolutions, scaled to lie ontop of each other, fordifferent albedos of thegeometry. When albedois close to zero, shadingfollows a local model;when it is close to one,there are substantialreflexes.

Page 43: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Radiosity observed in animage of this geometryfor a white gutter.

Figure from “Mutual Illumination,” by D.A. Forsyth and A.P. Zisserman, Proc. CVPR, 1989, copyright 1989 IEEE

Page 44: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Smoothing

• Interreflections smooth detail– E.g. you can’t see the pattern of a stained glass window by looking

at the floor at the base of the window; at best, you’ll see colouredblobs.

– This is because, as I move from point to point on a surface, thepattern that I see in my incoming hemisphere doesn’t change allthat much

– Implies that fast changes in the radiosity are local phenomena.

Page 45: Surface Radiance and Image Irradiance - Vision Labsvision.psych.umn.edu/.../courses/CompVis03/Shape-from-shading.pdf · Surface Radiance and Image Irradiance a a p a p a 3 2 2 2 cos

Fix a small patch near alarge radiator carrying aperiodic radiosity signal;the radiosity on the surfaceis periodic, and its amplitudefalls very fast with thefrequency of the signal. Thegeometry is illustratedabove. Below, we show agraph of amplitude as afunction of spatialfrequency, for differentinclinations of the smallpatch. This means that ifyou observe a highfrequency signal, it didn’tcome from a distant source.