skateboarding: california\'s continuing dominance of a global sport
DESCRIPTION
The full research of my skateboard topic. This directly relates to the maps.TRANSCRIPT
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SkateboardingCalifornia’s Continuing Dominance of a Global Sport
By: Andy Miller
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Introduction
Skateboarding is one of the newest American sports and one for which global
diffusion has been rapid and immediate. Skateboarding originated in southern California,
specifically in the Los Angeles area, in the mid-twentieth century, where it was likened to
surfing on land. Like other sports, it diffused beyond its hearth region. Some American
sports, such as baseball and basketball, have diffused so thoroughly that their original
Northeast hearths have no special dominance or meaning. Others, such as lacrosse, have
diffused only in a limited way, and are still largely the province of their geographic
hearth. Unlike most other sports, skateboarding, though truly global, is still dominated by
its southern California hearth. The bulk of skating locations, professionally sanctioned
events, and place of residence of top skaters are all in the Los Angeles area.
Given this, I inquire how and why the culture of skateboarding began, evolved,
and maintained continued dominance in Southern California. Since the majority of
professional skateboarders, with the exception of a select few, currently reside in
California, I speculate why this is so and question their original location before their
migration to California. Are there any patterns related to socio-economic aspects of those
regions and what benefits is there that attracts the culture of skateboarding so greatly?
With the popularity of skateboarding growing at a rapid rate through mass media
exposure and the distribution of consumer products, i.e. televised skateboarding events
and magazines I question the spatial distribution of sanctioned skateboarding events and
magazine publishers and their audience. Are there any patterns in relation to
skateboarding's hearth in California? I also consider the landscapes of skateboarding and
their influence and impact on the perception of California to skaters.
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Literature Review
There is a limitation on books that have been written on the skateboarding
subculture in America. Iain Borden's book, Skateboarding, Space and the City:
Architecture and the Body is the first detailed study of skateboarding in its urban
environment. It looks at the skateboarding history from its birth in the 1950s in the surf-
influenced subculture of Venice Beach, California, through the purpose-built skateparks
of the 1970s, to the present day street-skating scene of the urban environments that are
used as virtual playgrounds.
There is one other book that was written, but it's more of a first person account of
experiences and adventures in the world of skateboarding. In The Answer Is Never: A
Skateboarder's History of the World. Jocko Weyland tells a story of a rebellious sport
that began as a surfing substitute on the mean streets of Southern California cities more
than forty years ago. Weyland merges the development of the sport with his own skating
accounts in various places such as, Germany, Hawaii, and Cameroon. Along the way,
Weyland meshes his personal adventures with the saga of the Dogtown Z-Boys and other
pioneers of the sport including Tony Hawk.
Most other books are brief histories of the sport of skateboarding and various
personal accounts of a professional skateboarder and of their experiences through life as a
skater. A few books provided information on tricks and maneuvers performed on a
skateboard of which is not entirely related to the current study. No books were found that
gave direct analysis as to what made California the dominant hub of the subculture of
skateboarding. This research will provide insight to this gap in data and expose the
meaning of California's firm grasp on the sport.
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Methods
For this project I identified 40 top skaters, based on information about professional
standing available from several skateboarding websites. Biographical information about these
skaters, including their birthplaces and current places of residence, were collected from other
online sources (for details of sources, see maps). From the same sources I gathered data on the
number of skateparks in each state. I identified the geographic locations of the publishing offices
of major skateboarding magazines from online sources and the magazines themselves. In
addition, I collected data on major professional skating competitions. These data were mapped
and the maps are used to identify spatial patterns.
I am very familiar with the subculture of skateboarding given that I have been
associated with it for the past eight years. I have a first person perspective of why
California is the prime location for an outlet to the sport. Access to primary data is crucial
and with my experience I know exactly where to obtain that data. The history, spatial
data, and personal experiences within the sport of skateboarding, should provide clear
evidence that California has been the leading role in the control and manipulation of the
sport of skateboarding.
"Two hundred years of American technology has
unwittingly created a massive cement playground
of unlimited potential. But it was the minds of 11 year
olds that could see that potential."
- Craig Stecyk 1975
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Findings
Skateboarding holds its roots in Dogtown. Dogtown is the area of West Los Angeles,
California and is the poorer slum to the south of Santa Monica and encompasses Venice Beach and Ocean
Park. Skip Engblom described it in one short sentence: "[Dogtown] was dirty, it was filthy, it was
paradise." (Peralta 2001)
Without the free-flowing sport of surfing, skateboarding would cease to exist. Skateboarding
saw its first daylight in the late 1950's on the beaches of Malibu. It is uncertain where the first skateboard
was originated, but it is speculated that the idea was thought of by different people at the same time
throughout the state of California with the intention of surfing the streets. It became primitively known as
"sidewalk surfing" and the maneuvers performed on mini surfboards were strictly surfing in style and
maneuvers were executed on a downhill slalom or flat ground. The term "freestyle" was coined to
describe skateboarding's eloquent variations on the flat and downhill surfaces. It gradually became an
alternative sport for the teenage subculture of the early 1960's and Californian skateboard manufacturers
such as Makaha, Jack's, and Hobie began to form skateboarding teams. Consequently, competitions began
to spring up on the coasts of California due to most likely the competiveness of the human society. (Cave
1996) Just as fast as skateboarding entered the world, the "sport" crashed in 1965 and the world compared
its brief stent to the small fads of yo-yo's and hula-hoops. (Peralta 2001)
With the crash of skateboarding in the mid 60's, die-hard skaters had to scour and scrounge for
their instruments of pleasure. It became impossible to purchase a commercial skateboard in the late 1960's
and early 1970's. The dedicated skaters of the dead fad would rummage through thrift stores for old roller
skates with clay wheels, cut them in half, and tack them to a salvaged piece of 1/2" to 3/4" oak wood
found off of an old dresser drawer. (Peralta 2001) Some skaters grouped together, pitched in all their
pennies and bought a whole piece of 3/4' inch oak wood from a hardware store and then take a borrowed
skillsaw or bandsaw and fashion the wood into a mini surfboard shape. Clay wheels, "the pinnacle of
stone age technology" posed as a hazard and imposed limitations to skating maneuvers. Skaters had to be
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weary of rocks and pebbles, because the clay wheels would simply lock up if these tiny stones were met
and skaters would fly through the air and slam to the ground. These mishaps left early skaters battered
and bruised until 1972, when a spark ignited the flame of skateboarding. (Peralta 2001)
In 1972, an East Coast surfer, Frank Nasworthy, discovered a new material that would forever
revolutionize and pave the way for skateboarding. (Peralta 2001) He created skateboard wheels from
urethane which allowed for harder turns on pavement because of its natural softness and allowed almost
complete control of the skateboard with extra grip. He founded the company Cadillac Wheels and began
to mass produce these wheels and distribute them throughout the states. These urethane wheels proved to
be safer, reliable, and smoother for a more exhilarating experience. (Cave 1996)
In the same year that the urethane skateboard wheels were invented, three innovators of surfing
created Jeff Ho and Zephyr Surfboard Productions, a surf shop place in the heart of Dogtown dedicated to
the dirty, nonconformist, anti-paradigm lifestyle of the current laid-back surfing lifestyle. (Peralta 2001)
These pioneers are Jeff Ho, Skip Engblom, and Craig Stecyk. Thus, the Zephyr surf team was formed.
"Dogtown was full of young surfers who had nowhere to go, and who were hungry to prove themselves
and gain an identity. The Zephyr team provided just that. A lot of what went on in the shop was sketchy at
best, but these kids came from broken and messed up families, and the Zephyr team provided a home."
(Cave 1996) These surfers could only surf in the morning because the waves would blow out by ten
o'clock in the morning. Thus, skateboarding ensued after that period of the day. (Peralta 2001)
The Z-boys, as the team became known as, used skateboarding as a way to express themselves.
The very most important aspect of skateboarding to them was style. "Style was everything." (Peralta
2001) It didn't matter how big or fast you went. If you didn't look good doing it, you were nothing. Skip
Engblom compared style to the blues. "The blues are three chords. But every guy that plays the blues,
plays the blues differently because that's their own style." (Peralta 2001) The Z-boys pulled their
inspiration for style from surfing and would bend their knees deep, dragging their hands along the
pavement while carving the concrete like they were riding a wave emulating their legendary surfing idol,
Larry Burtleman. This move pioneered by the Z-boys became known as a Burt to the Z-boys and the rest
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of the world. It is referred to dragging the fingers on the concrete, or planting your hand on the ground
and pivoting around that hard, with style of course. The Zephyr team had five grade schools in the
Dogtown area that they would use as their concrete wave. These five schools hosted a plethora of
concrete banks that were initially used as a drainage ditches because the school was built in a valley or
into a hillside. It was in these gutters that each of the Z-boys developed their own style, and were on the
"battle-front" leading the path of skateboarding with their very own hands. (Peralta 2001)
"Skaters by their very nature are urban guerillas: they make everyday use
of the useless artifacts of the technological burden, and employ the handiwork
of the government/corporation structure in a thousand ways that the original
architects could never dream of."
-Craig Stecyk 1976
Fuel was added to the flames of skateboarding from a record drought that California was
experiencing in the 1970's. This drought caused laws to be enforced regulating water usage in the
Dogtown area. Local homeowners were not allowed to fill up their in-ground pools, nor could they even
water their lawns. Pools in the backyards of homes that were for sale had dried up and the Z-boys saw this
as a golden opportunity to experience the ultimate concrete wave. (Peralta 2001)The pool's well rounded
shape and smooth, curved, transitional surface walls perfectly matched a realistic model of an actual wave
in the ocean. The Z-boys would sneak into these back yards and skate as long as possible. The session
lasted just as long there was sunlight or upon the arrival of the police and the Z-boys would make a run
for it. To the Z-boys, this was life. This was "concrete warfare." (Peralta 2001)They even went to the
extent to bring their own gas-powered water pumps to pools to pump out left over water that had not
evaporated out of pools, just to skate. There was another pool that was completely filled with dirt and the
Z-boys were so dedicated that they dug out the whole pool just to have fresh concrete to shred. Pool
skating evolved very quickly and popularity shot through the sky. They would feed off of each other,
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creating new maneuvers every time they stepped into a pool. The Z-boys were aggressive and explosive,
scrapping their way through life without allowing anyone to stray them from their path. (Peralta 2001)
In 1975, the leading skateboard manufacturer, Bahne Skateboards, hosted a competition called
the Del Mar Nationals. The Zephyr team entered with intentions to shut down any and all competition.
Their platform of competition was a downhill slalom that they were ever so familiar because of Bicknell
Hill which ran down from the Zephyr shop, and a flat wood platform for the "freestyle" area. (Peralta
2001) The other competitors that entered the competition were still using the maneuvers from the early
60's boom of skateboarding. The Z-boys brought a whole different ballgame to the competition. Their
unconventional style and low, aggressive moves exposed here opened the eyes of many and changed the
world. (Peralta 2001)
Also In 1975, Skateboarder magazine, an extension to Surfer magazine, re-launched. In the
second issue, Craig Stecyk published a journalistic series of articles called the "Dogtown articles" with
the first article "Aspects of the Downhill Slide." These articles told of the saga of Dogtown and Z-boys
and were distributed throughout the world. This magazine was the super-highway of information for other
skaters around the world and was ultimately the most influential piece of literature that blew up the
skateboarding subculture. (Cave 1996) Skaters were coming from miles around to witness this great
phenomenon and skate the pools they had seen in the magazine hoping to become part of the developing
hardcore paradigm that is skateboarding. (Peralta 2001) Stecyk's photography and articles of the Zephyr
team in their path of skating exclusive pools and unconventional style "fanned the flames of the
skateboarding revolution that had started at Del Mar." (Cave 1996)
Only a few months after their exposure to the world, the Zephyr team was torn apart by
the fame and popularity that they had won. Many skateboard companies were being formed and
everyone wanted a piece of the Z-boys. (Cave 1996)They all were offered money and
opportunities from these bigger companies and most of them saw this as a chance to be part of
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something bigger. The Zephyr team was disbanded and the Z-boys went their separate ways. Jeff
Ho and Skip Engblom couldn't compete with these companies' offers to their Zephyr team and
Jeff Ho and Zephyr Surfboard Productions closed soon afterward. "Each member of the Zephyr
team moved on, some to bigger and better skateboarding, some to other things. A small group of
outcasts from the slums of Dogtown had changed their own lives, and the world, forever." (Cave
1996)
Skateboarding's popularity rose and fell throughout the remaining decades. At the end of
the 1970's skating died off only to rise in popularity again in 1980's with the creation of
skateparks that hosted a variety of ramps that represented natural settings. (Borden 2001) Bowls
were created that represented the primitive pools of the Dogtown days and the creation of the
"half-pipe" that was essentially a huge pipe cut in half. (See Image 1) This was influenced
ultimately by the waves of the surfing background of skateboarding. Skateboarding then died off
again at the end of the 80's because of insurance liability of the skateparks but die-hard skaters
still skated. In the 90's skating was revamped with the redesigned skateboard. (Cave 1996) It
featured a double kicked tail and nose that allowed the skater to jump higher on the board and
vastly opened the field and range of tricks to be performed. This took skateboarding to a whole
new level and changed the subculture forever. (Cave 1996)
Skaters took to the city landscape and streets, flipping down stair sets and grinding
handrails with the metal trucks on the bottom of the skateboard. More skateboarding companies
began forming and better skateboards were formed to adjust to the new street skating scene.
(Cave 1996) New skateboards were invented and molded to suit street skating. Now, an entire
city was used as an outlet to express the attitudes of skaters and urban skating took flight.
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Everything was used as an obstacle. Curbs, stairs, handrails, park benches, fire hydrants, and
banks were used as extension to further evolve the sport. (Karsten and Pel 2000) Soon enough,
city officials and land owners saw this as a invasion of their property and legal matters were
enforced that rejected the progression of skating and temporal occupancy of certain street
elements. (Beal 1993) Skateboarding in the city is seen as disruptive and destructive. In
response, skaters and local skate companies created more skateparks that included obstacles that
represent city elements such as stair sets and handrails, such as the DC Skate Plaza. (Borden
2001) The DC Skate Plaza in Kettering, Ohio was founded by its native Rob Dyrdek who is co-
owner of the DC company.(See Image 2) The skate plaza resembles a public square in a town or
city by incorporating landscaping and art to create a multi-use park that is aesthetically pleasing.
Also, transitional ramps such as half-pipes and quarter-pipes (See Image 3) are still constructed
because of those surfing ties of the Californian surf to skateboarding. These ramps are meant to
emulate the elements of nature and human society of which their intended use was not for
skateboarding. Skaters were innovative and creative to manipulate these objects and turn them
into something completely different. (Weyland 2002)
Many professional skateboarders that are sponsored by and/or own today's skateboard
companies have been influenced by the Californian scene. Out of the forty professional
skateboarders researched, only twenty-four of them originated in California. Currently, thirty-
five of the forty professional skateboarders reside in the state of California alone. (Berra and
Koston n.d.) The state with the second most is Pennsylvania with three skaters and New York
and Canada each have one. (Berra and Koston n.d.) This shows that there is some magnet that is
attracting this amount of skaters to California. Also the number of professional skaters that were
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born in California show that it is easier to step into the realm of skateboarding through the
influence of the surrounding culture. (see attached skate name list)
Skateboarding has always had a competitive background. One skater is out to prove the
he or her is better than the other. This competition between skaters has prompted a series of the
biggest professional competitions known as the X-Games. Skaters from around the world come
to compete against each other. The X-Games first premiered as the Extreme Games in 1995 in
Providence, R.I. The next year, the name was officially changed to the X-Games and was again
held in Providence, R.I. (Cave 1996) The next two X-Games were then held in San Diego, CA in
1997 and 1998. San Francisco hosted the next two years of X-Games V and VI. Philadelphia, PA
was then chosen to host the VII and VIII games in 2001 and 2002. (Cave 1996)Finally, Los
Angeles, CA has taken the lead in hosting the X-Games from 2003 to present. Of the 15 X-
Games competitions, the state of California has hosted 11 of them. (Cave 1996) This clearly
shows that the California is continuing to dominate skateboarding and possibly other extreme
action sports as well in terms of sanctioned events.
Skateboarding magazines can also give insight to California's continued dominance. Of
the five major skateboard magazines in the United States, four of them are in California and
include Skateboarder Magazine, Thrasher Magazine, The Skateboard Mag, and Transworld
Magazine. The only magazine publisher not located in southern California is Thrasher Magazine
which is based out of San Francisco, California. (Thrasher Magazine n.d.) The other three are
located around the general vicinity of Los Angeles. Skateboarder Magazine is located in Orange
County, CA, The Skateboard Mag is located in Solana Beach, CA, and Transworld Magazine
located in Carlsbad, CA. (Skateboarder Magazine Online n.d.) (Transworld Skateboarding n.d.)
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(The Skateboard Mag n.d.) The only other major skateboard magazine in the U.S. is Focus
Skateboard Magazine which is located in Philadelphia, PA. (Focus Skateboard Magazine n.d.)
These locations correlate spatially with the locations the X-Games, along with most of the forty
professional skaters in the U.S.
The results show that for each indicator (top skater birthplace, top skater place of
residence, number of skateparks, skateboarding magazine publisher location, and major
professional skating competitions) California ranks number one. California dominates in the
number of top skater birthplaces, with 60% of top skaters born in that state. California also
dominates in the current place of residence of top skaters, with almost 88% of top skaters
residing there) with the remaining 12% residing in only two other states). California has more
than two and a half times the number of skateparks as does the next leading state, Texas. Of the
five leading skateboard magazines, four (80% of the total) are published in California. The most
popular and competitive skateboarding event, the X-Games, has held 15, including the past 7, in
California.
Discussion
My personal experiences and ideology of a skateboarder gives me the advantage of
knowing why California is such a big part of this subculture. For one example, the weather on
the west coast of California is almost always nice. So the opportunity to skate every day is
greater than most parts of the United States. The skate locations and the street scene have vast
amounts of obstacles to shred and most of them are ideal for skating. In a town such as Florence,
Al, street skate spots are very limited, and the prime skate spots in the city are heavily biased
against skateboarders, which results in the rejection of skating and possible fines. The ones that
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we can skate get very boring over the span of many years because they are mostly quaint and
mellow. Maneuvers are limited. In California, so many spots equal skating something new every
day. Different scenery and obstacles allows for further progression and innovation. California
has prime stair sets to flip, perfect handrails to grind, smooth ledges to slide, not to mention the
many skateparks in the Los Angeles area alone. California seems to be built for skateboarding.
Skateboarding is fun and challenging. It's all about doing the hardest, most burly trick and the
self satisfaction you gain from landing something knowing no one in your immediate area is
capable of. There is also that competition factor that's imbedded into the sport. There is a certain
vibe you get when someone goes big and hammers down a nice trick. You feed off of that energy
and it in turn pushes you to do something harder and faster. With this feeling, I know what it was
like for the Z-boys as they were pushing through the hard times and taking in the fun times. I
would love to go to California to experience that nostalgic aura and be a part of that "family" and
history.
Conclusion
California, particularly the Los Angeles region, is essentially the central hub of
skateboarding. Professional skateboarders, if not born there, flock to California to pursue their
love and passion for the sport. We speculate that the traditional culture of skating, the large
number of skateparks, and year-round pleasant weather account for California’s dominance.
Competitions along with magazine distributors congregate in California as a result of the high
interest in the sport there. The magazine exposure and televised events highlight skating in
California, resulting in increased skater migration to the hearth area, as new skaters hope to leave
their mark on sport.
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Image 1
Transworld Magazine, 2009
Image 2
Transworld Magazine, 2009
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Image 3
Skateboarder Magazine, 2009
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Berra, Steve, and Eric Koston. The Berrics. www.theberrics.com (accessed October 12, 2009).
Borden, Iain. Skateboarding, Space and the City: Architecture and the Body. Oxford, UK: Berg, 2001.
Cave, Steve. Skateboarding: Trick Tips, Pro Skaters, Skateboard Reviews. 1996. www.skateboard.about.com (accessed October 18, 2009).
Focus Skateboard Magazine. http://wwwfocusskatemag.com (accessed November 09, 2009).
Karsten, Lia, and Eva Pel. "Skateboarders exploring urban public space: Ollies, obstacles and conflicts." Journal of Housing and the Built Environment, 2000: 327-340.
Dogtown and Z-Boys. Directed by Stacy Peralta. 2001.
Skateboarder Magazine Online. http://www.skateboardermag.com/ (accessed November 09, 2009The Skateboard Mag. http://www.theskateboardmag.com/ (accessed November 09, 2009).
Thrasher Magazine. http://www.thrashermagazine.com (accessed November 9, 2009).
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Weyland, Jacko. The Answer Is Never: A Skateboarder's History of the World. New York, NY: Grove Press, 2002.