selection rubric: simulations and...

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Selection Rubric: Simulations and Games Complete an interactive evaluation and add it to your NETS-T portfolio us- ing the Selection Rubric for Simulations and Games available on the “Class- room Link Portfolio” CD-ROM. Title ____________________________________________________________ Series Title (if applicable) _________________________________________ Source __________________________________________________________ Date ____________________________ Cost _________________________ Subject Area ____________________________________________________ Intended Audience ____________________________________________________ Brief Description Objectives Entry Capabilities Required (e.g., prior knowledge, reading ability, vocabulary level, math ability) Strong Points Weak Points Recommended Action (using criteria on following page) Name ___________________________________________________ Date ________________________ Key Words _______________________ _______________________ _______________________ Format Game Simulation Simulation game

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Page 1: Selection Rubric: Simulations and Gameswps.prenhall.com/wps/media/objects/1579/1617793/RUBRICS/Chap02.pdf · Selection Rubric: Simulations and Games Complete an interactive evaluation

Selection Rubric: Simulations and GamesComplete an interactive evaluation and add it to your NETS-T portfolio us-ing the Selection Rubric for Simulations and Games available on the “Class-room Link Portfolio” CD-ROM.

Title ____________________________________________________________Series Title (if applicable) _________________________________________Source __________________________________________________________Date ____________________________ Cost _________________________Subject Area ____________________________________________________Intended Audience ____________________________________________________

Brief Description

Objectives

Entry Capabilities Required (e.g., prior knowledge, reading ability, vocabulary level, math ability)

Strong Points

Weak Points

Recommended Action (using criteria on following page)

Name ___________________________________________________ Date ________________________

Key Words_____________________________________________________________________

Format� Game

� Simulation

� Simulation game

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Page 2: Selection Rubric: Simulations and Gameswps.prenhall.com/wps/media/objects/1579/1617793/RUBRICS/Chap02.pdf · Selection Rubric: Simulations and Games Complete an interactive evaluation

There is no evidence ofobjectionable bias oradvertising.

There is little evidence ofbias or advertising.

There is much evidence ofbias or advertising.

The documentation isexcellent resource for use ina lesson. Documentationshould help students usethe material.

The documentation is goodresource for use in a lesson.Documentation may helpstudents use the material.

The documentation is poorresource for use in a lesson.Documentation does nothelp students use thematerial.

Much valuable practice ofskills to be learned.

Some practice of skills to belearned.

Little or no practice of skillsto be learned.

The actions of the playersdetermine their success inthe game.

Success in the game isdetermined by both playeractions and chance.

Winning or losing the gameis determined by chance.

There is evidence that usehas shown positive impacton student learning.

There is little evidence thatuse has shown positiveimpact on student learning.

There is no evidence thatuse has shown positiveimpact on student learning.

Effectiveness Rating

Free from Bias

User Guide &Documentation

Provides Practice of Relevant Skills

Game: WinningDepends on PlayerActions RatherThan Chance

Simulation: Validityof Simulation;Realistic, AccurateDepiction of Reality

Clear Directionsfor Play andDebriefing

The simulation is anaccurate representation ofactual situations.

There is some relationshipbetween the simulation andactual situations.

There is little or nocorrelation between thesimulation and actualsituations.

The directions are clearlystated and easy for users tounderstand.

The directions areconfusing for users at somepoints.

The directions are poorlystated and difficult for usersto understand.

Rating Area High Quality Medium Quality Low Quality

Curriculum standardaddressed and shouldenhance student learning.

Curriculum standardpartially addressed and usemight enhance studentlearning.

Curriculum standard notaddressed and use will likelynot enhance studentlearning.

Information correct anddoes not contain materialthat is out of date.

Information correct butdoes contain material thatmay be out of date.

Information not correctand does contain materialthat is out of date.

Language used is ageappropriate and vocabularyis understandable.

Language used is nearly ageappropriate and somevocabulary is above/belowstudent age.

Language used is not ageappropriate and vocabularyis clearly inappropriate forstudent age.

Topic presented so thatstudents are likely to beinterested and engaged inlearning.

Topic presented to intereststudents most of the timeand engage most inlearning.

Topic presented so as notto interest students and notengage them in learning.

Topic presented so thatmost students are activelyengaged in learning.

Topic presented so thatsome students are engagedin learning.

Topic presented so thatmost students are notactively engaged in learning.

The material represents bestavailable media.

The material representsmedia that are good quality,although there are someproblems.

The material representsmedia that are not wellprepared and are of verypoor quality.

Rating

Match Curriculum

Accurate & Current

Clear & ConciseLanguage

Motivating/Interesting

Learner Participation

Technical Quality

From Smaldino, Russell, Heinich, and Molenda, Instructional Technology and Media for Learning, 8th ed. Copyright ©2005 by Pearson Edu-cation, Inc. All rights reserved.

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