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Page 1: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany
Page 2: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Scenography: Close Bounded with Sound and Light Design?

Presented at the SzenografenkongressSaturday, May 12th, 2001, Bablesberg Germany

Page 3: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Einstein’s Special Theory of Relativity

• “Since the mathematicians have invaded the theory of relativity, I do not understand it myself anymore.”

Albert Einstein

Page 4: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Dramatic Space and Time

• Einstein’s Special Theory of Relativity

• The Relationship Between Relativity and the Dramatic Experience

• The Dramatic e = mc2

Page 5: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Scenography: Close Bounded with Sound and Light Design?

• Einstein’s Special Theory of Relativity

• The Relationship Between Relativity and the Dramatic Experience

• The Dramatic e = mc2

Page 6: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Einstein’s Special Theory of Relativity

• If you are moving away from a clock and look back at it, the light you see must catch up with you. If your motion is near the speed of light, the clock you see will be slow.

• A clue to the flexibility of time itself.

Image © Bettmann Archive, New York

• Downtown Bern, Switzerland.

Page 7: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Understanding Relativity

• The speed of an object varies with the speed of the train. The train above is travelling at 30 mph, and the man on the train throws the ball in the direction of the train’s travel at 20 mph.

http://www.pbs.org/wgbh/nova/time/think.html

Page 8: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Understanding Relativity

• To the man on the ground, the ball is travelling at 50 miles per hour.

http://www.pbs.org/wgbh/nova/time/think.html

• However, to the man on the train, the ball is only travelling at 20 miles per hour.!

Page 9: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Understanding Relativity

• No matter how fast the above train travels, the light from the man’s flashlight will still travel at 300,000 km/sec!

• For both the observer, and the man on the train, the light travels at 300,000 km per second!

• The speed of light is constant!

QuickTime™ and aGIF decompressor

are needed to see this picture.

http://www.pbs.org/wgbh/nova/time/think.html

Page 10: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• If velocity = distance/time, and both the distance the light travels, and the velocity of the light are the same for both observers, then time must be different for each observer!

Understanding Relativity

QuickTime™ and aGIF decompressor

are needed to see this picture.

http://www.pbs.org/wgbh/nova/time/think.html

Page 11: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• "The relativistic analogy can be carried to its logical end. Since time begins to slow down with higher speeds, it can be shown that at the speed of light it stops totally and beyond that begins to run backwards! Similarly, matter having contracted more and more, ultimately vanishes. But beyond the speed of light it is difficult to imagine negative matter with infinite mass."

-Albert Einstein

Einstein’s Special Theoryof Relativity

Page 12: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Einstein’s Special Theory of Relativity

• As c approaches 300,000 km/sec, time slows down.

• If c = 300,000 km/sec, time stops

• If c > 300,000 km/sec, time goes backward

http://www.pbs.org/wgbh/nova/einstein/hotsciencetwin/

• We could travel forward in time!

• Spaceship travel close to the speed of light would cause time to s-l-o-w d-o-w-n .

Page 13: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Relationship Between Physical Space/Time and Dramatic Space/Time

But isn’t this exactly what happens in the dramatic experience?

Antony and Cleopatra:28 spaces in three days!

Page 14: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Relationship Between Physical Space/Time and Dramatic Space/Time

=

?• Inside it feels like we are not moving, and time is progressing

normally• We are aware of another world where time and space are

compressed

Page 15: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Relationship Between Physical Space/Time and Dramatic Space/Time

c = d/tOr, if c is constant,

time = d/c!

“c” is a very important part of the

dramatic experience!

Page 16: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Frame of Reference for a Theatre Audience

Frame of reference:

1: an arbitrary set of axes to which the position or motion of something is described or physical laws are formulated

2: a set or system (as of facts or ideas) serving to orient or give particular meaning”

Page 17: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• The theatre building, audience, seats, other audience members, etc.

• Time passes normally according to a watch

• The dramatic setting of the play

• Time passes according to a set of dramatic rules

PhysicalSpace and Time

DramaticSpace and Time

The transition from the Physical space/time to the Dramatic space/time is accomplished in the

Exposition of the play!

The Frame of Reference for a Theatre Audience

Page 18: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• Space is determined by physical scenery

• Time is relative to an outside reference (clock)

• Space and time are relative to each individual

PhysicalSpace and Time

DramaticSpace and Time

Notice how dramatic time conforms more closely to Einstein’s understanding of relativity

The Frame of Reference for a Theatre Audience

Page 19: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• "Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. THAT'S relativity.”

-Albert Einstein

The Frame of Reference for a Theatre Audience

Page 20: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Frame of Reference for a Theatre Audience

• A window “frame” converter

ct1

ct2

ct1

Page 21: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Frame of Reference for a Theatre Audience

• It is a constant similar to the speed of light or the speed of electromagnetism

• Since it is constant in the formulac=d/t

we can freely manipulate distance and time in the dramatic frame of reference!

• Next: transforming physical mass using “c”...

• “c” is the speed of dramatic imagination

Page 22: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

The Dramatic e=mc2

• "It followed from the special theory of relativity that mass and energy are both but different manifestations of the same thing -- a somewhat unfamilar conception for the average mind. Furthermore, the equation E is equal to m c-squared, in which energy is put equal to mass, multiplied by the square of the velocity of light, showed that very small amounts of mass may be converted into a very large amount of energy and vice versa. The mass and energy were in fact equivalent, according to the formula mentioned before. This was demonstrated by Cockcroft and Walton in 1932, experimentally."

Page 23: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• Energyis equal to

• Massmultiplied by the ratio of

• Distanceto

• Time

The Dramatic e=mc2

Page 24: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• 1: vitality of expresssion

• 2: the capacity of acting

• 3: power forcefully exerted

• 4: the capacity for doing work

Energy:

Energy: the life-force of the drama, or the vitality of dramatic expression

The Dramatic e=mc2

Page 25: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• “1: a complex structure of interdependent and subordinate elements whose relations and properties are largely determined by their function in the whole;

• 2: an individual constituted to carry on the activities of life by means of organs separate in function but mutually dependent.”

Organism:

Energy: the organism or life force of the drama; the vitality of dramatic expression

The Dramatic e=mc2

Page 26: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• “the property of a body that is a measure of its inertia, that is commonly taken as a measure of the amount of material it contains, that causes a body to have weight in a gravitational field, and that along with length and time constitutes one of the fundamental quantities on which all physical measurements are based”

Mass:

Mass: the physical entity of the drama: the inert actors, scenery and costumes

The Dramatic e=mc2

Page 27: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• “Quickness of motion”

• v = d/twherev = velocityd = distancet = time

VelocityThe Dramatic e=mc2

Page 28: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Space:

• “1. a period of time

• 2. a limited extent in one, two, or three dimensions: Distance, area, volume.”

Distance:

Distance is a measure of space.

• “a separation in time.”

The Dramatic e=mc2

Page 29: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• “1: the measured or measurable period during which an action, process, or condition exists or continues”

• 7a: rate of speed: TEMPO b: the grouping of the beats of music: RHYTHM ”

Time:

The Dramatic e=mc2

Page 30: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• “c” is the ratio of two very similar, but complementary quantities, space and time.

• “c” is the factor responsible for placing the dramatic mass in motion;

• “c” is squared in the formula e=mc2 because it has an exponential influence on the creation of the life force energy of the play.

• “c” reveals mass through light and sound, as perceived by the eyes and ears;

Velocity

Velocity: The ratio of space to time (d/t); the space time continuum; transmitted by sound and light, and perceived by the ears and eyes

The Dramatic e=mc2

Page 31: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• Dramatic mass put into motion by space and time creates the life-force or energy of the play.

e=mc2

The Dramatic e=mc2

Page 32: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Light and Sound, Space and Time

• The speed of light is a constant:300,000 km per second

• Note that the speed of light is always measured and defined relative to the observer (e.g., a time reference)

• It remains constant for all observers, regardless of the relative velocities of the observers.

Page 33: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Source: http://csgrad.cs.vt.edu/~chin/speed.html

The speed of sound, however, is dependent on the space that conveys it. The speed of sound varies depending on the medium that conveys it.

Light and Sound, Space and Time

Page 34: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Light and Sound, Space and Time

Light-particles accelerated, on the other hand becomes mass. Light, then, must be unequivocally anchored in space.

Page 35: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

• whereas,• The speed of sound is measured and defined relative to

the space that conveys it (i.e., a spatial reference).

• Note that the speed of light is always measured and defined relative to the observer (i.e., a time reference);

Light and Sound, Space and Time

Page 36: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Light and Sound, Space and Time

• Light reveals space by defining it relative to time

• Sound reveals time by defining it relative to space

Page 37: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Light and Sound, Space and Time

• How far is Potsdam from Berlin?

• 40 km?

• 30 minutes?

Page 38: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Light and Sound Compared

186,000 miles per sec Transmission 1100 feet per second

1 foot per picosecond 1 foot per millisecond

.000016 - 000038 inch = c/f .75 in - 50 feet

311,000 - 737,000 gigacycles frequency 20-20,000 cycles per second

White Light all frequencies White Noise

Page 39: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Sight and Sound ComparedAngle of Incidence Equals Angle of Reflection

Also Diffraction, Absorption, Transmission, Doppler shift

Page 40: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Sight and Hearing Compared

Reflected Light Perceive Mass Through Changing Air Pressure

Rods and Cones Perceive Frequency With Basilar Membrane

Two Eyes Perceive Space With Two Ears

Page 41: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Sight and Hearing Compared

Reflected Light Perceive Mass Through Changing Air Pressure

Rods and Cones Perceive Frequency With Basilar Membrane

Two Eyes Perceive Space With Two Ears

Two Eyes Depth Perception One Ear

One Ear Horizontal/Vertical Localization Two Ears

Page 42: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Sight and Hearing Compared

Pure Color Rarely Occurs Naturally Pure Tone

Color Blind Color Perception Tone Deaf

Blue, Calm Color Bias Low, Ominous

Rods and Cones Fatigue Basilar Membrane

Clashing Color Perceptual Relativity Out of Tune

Page 43: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Sight and Hearing Compared

Page 44: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Reconciling Dramatic Space/Time with Physical Space/Time

• …is very difficult to do! • Aristotle proposed limiting dramatic space/time

through the unities of time, place, and action• Continued in mid 18th Century neo-classicism,

and in the development of the “box set” and rise of Realism

• All dramatic ideas do not conform so well to a drama of limited time, place and action!

Page 45: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Reconciling Dramatic Space/Time with Physical Space/Time

• Periaktoi (Sophocles) • House-platea staging and pageant wagons of medieval

drama• Perspective scenery of the16th and 17th century theatre• Stage machinery of the 18th century• Lighting in the 19th century• Modern theatre (with its fly system, traps, wagons,

projections, etc.)

• The history of theatre is one of different attempts at reconciliation:

Page 46: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Reconciling Dramatic Space/Time with Physical Space/Time

• Shakespeare “required a fluid stage where space and time changed freely and quickly.”

• Limited the physical space time (e.g., scenery, costumes, etc) requirements.

• Late 19th and early 20th century designers such as Appia, Craig, and Meyerhold developed innovative solutions to free the physical space/time in support of a fluent dramatic space/time.

Page 47: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Reconciling Dramatic Space/Time with Physical Space/Time

• The development of Film

• Film allows space and time to change as quickly as the dramatist requires.

• Film is chiefly limited to two dimensions, however!

Page 48: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Reconciling Dramatic Space/Time with Physical Space/Time

• 20th-21st century explorations of time in the visual arts

• The development of the music-video of the MTV generation

• The development of the film editor as “visual percussionist”

Page 49: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Reconciling Dramatic Space/Time with Physical Space/Time

• 20th-21st Century explorations of space in the sonic arts

• Monaural sound, stereo, 5.1. 7.1, 9.1, 10.2.• It would “take about 1,000,000 channels to fully

capture one space and reproduce it in another in all its detail…”

• The audio pixel: a regular array of transducers on a two-dimensional grid…(of) hundreds or thousands of transducers

Page 50: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Conclusion

• "Relativity teaches us the connection between the different descriptions of one and the same reality.”

A. Einstein

Page 51: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany
Page 52: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany

Scenography: Close Bounded with Sound and Light Design?

Presented at the SzenografenkongressSaturday, May 12th, 2001, Bablesberg Germany

Page 53: Scenography: Close Bounded with Sound and Light Design? Presented at the Szenografenkongress Saturday, May 12th, 2001, Bablesberg Germany