process in the age of digital innovation

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® Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 1 PROCESS IN THE AGE OF DIGITAL REVOLUTION CHARLES DUNCAN JR.

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Adobe Max 2010 presentation on how to foster an environment of technical innovation.

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Page 1: Process in the Age of Digital Innovation

®

Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 1

PROCESS IN THE AGE OF DIGITAL REVOLUTION

CHARLES DUNCAN JR.

Page 2: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 2

CHARLES DUNCAN JR.DIRECTOR OF TECHNOLOGY: IQ INTERACTIVE

Creative Technologist whose job it is to make sure teams are working together to push innovation while still getting projects delivered on budget and on time.

Page 3: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 3

WHAT EXCITES ME ABOUT DIGITAL ADVERTISING

Page 4: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

AFFECTING HOW PEOPLE ACCESS INFORMATION

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Page 5: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

AFFECTING HOW PEOPLE COMMUNICATE WITH EACH OTHER

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Page 6: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 6

500100

Print

Radio/Film

50 TV

15 Web

10 Mobile

IT’S JUST THE BEGINNINGCOMPARED OTHER COMMUNICATION MEDIUMS

* estimated years in mass use

Page 7: Process in the Age of Digital Innovation

Why Are We Here TodayPromoting collaboration between creatives and technologist enables your company to stay on the cutting edge and continuously deliver campaigns that drive results. 

Page 8: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

STRATEGY

DESIGN

DEVELOPMENT

QA

DEPLOY

July Aug Sep Oct Nov Dec Jan Feb

THE CURRENT AGENCY PROCESS

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Page 9: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

THE PROBLEM WITH WATERFALL

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The main problem with the waterfall model is the inflexible division of a project into separate stages, so that commitments are made early on, and it is difficult to react to changes in requirements. Iterations are expensive. This means that the waterfall model is likely to be unsuitable if requirements are not well understood or are likely to change in the course of the project.

* Sommerville, Ian (2007) [1982]. "4.1.1. The waterfall model". Software engineering (8th edition ed.). Harlow: Addison Wesley. pp. 66f. ISBN 0-321-31379-8.

Page 10: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

STRATEGY

DESIGN

DEVELOPMENT

QA

DEPLOY

July Aug Sep Oct Nov Dec Jan Feb

COLLABORATION TROUGH AGILITY

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Page 11: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

THE BENEFITS OF AGILITY

The emphasis is on obtaining the smallest workable piece of functionality to deliver business value early, and continually improving it and adding further functionality throughout the life of the project.

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Page 12: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 12

WHY BRIDGE CREATIVES & TECHNOLOGIST

Page 13: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 13

INNOVATION THROUGH COLLABORATIONNECESSARY TO KEEP UP WITH THE INDUSTRY

Page 14: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

CLIENTS DEMAND MORE

Expect better ROI compared to other marketing channels Marketing Clients more technically savvy than before Marketing dollars shifting towards digital

Mobile and Social leading the way

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Page 15: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 15

A CONTINUED SHIFT TO DIGITAL

Page 16: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

USERS DEMAND MORE

Users want more engaging digital experiences Users want more utility out of digital experiences Numerous marketing channels vying for audience attention Microsite dominance challenged by: web 2.0, mobile & social

facebook blogs mobile applications gaming (console and mobile)

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Page 17: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

THE COMPETITION

Big Ideas are not the sole possession of the big agencies Great work coming from small/medium agencies competing with

large agencies smaller agencies more nimble for change smaller agencies hungrier work new work

Recession making marketers more conservative

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Page 18: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

THE BENEFITS OF COLLABORATION

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Page 19: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

STAFF BENEFITS

Increased sense of individual ownership promotes moral Increased faith in other team members to deliver Improved knowledge transfer between disciplines Improved overall team unity

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Page 20: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Generation Y Workplace Values

Casual work environment Company perks

Video games Ping pong Happy hours

Flexible working hours Feeling of appreciation from management

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Page 21: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

MANAGEMENT BENEFITS

Less management when people are collaborating Open channels of communication between disciplines means less

management Improved planning on projects due to lack of micro-management Increased productivity within agency Keeping workers happy keeps them in your agency

Average life-span in agency is 18 months

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Page 22: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

CLIENT BENEFITS

Innovation on delivered work Smoother more timely delivery of work Agency’s ability to respond to last minute changes and issues Happier clients result in additional work

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Page 23: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

MAKING A PLAN

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Page 24: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

DETERRENTS FROM COLLABORATION

Focusing on cost before great work Not integrating fresh blood into the existing teams Not evaluating projects post-delivery Establishing a level of quality for delivered work Lack of overall life-cycle process

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Page 25: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

PUTTING WORK FIRST

Digital mediums require collaboration for innovation Understand client needs and goals Understand required/potential technologies Establish where innovation is best Establishing delivery goals

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Page 26: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

THE ART DIRECTOR & WRITER MODEL

Borrowed from traditional advertising model Great for print or tv but not for digital medium Creativity can come from any discipline Need technical knowledge of delivery mediums Technologies constantly evolving

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Page 27: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

MANAGERIAL RESPONSIBILITIES

Discipline lead involvement from project onset Innovation hindered when technologist brought on too late

Holding people accountable Planning for a iterative project life-cycle Promoting collaboration or R&D during non-client work time

Google 80/20

Managing client expectations on internal process

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Page 28: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

CREATIVE RESPONSIBILITIES

Making sure technologist are involved Pushing Technologist for technical innovation and R&D Continually communicating creative direction

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Page 29: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

TECHNOLOGIST RESPONSIBILITIES

Don’t kill the big ideas Bring ideas to creative discussions Identify any risk R&D to show capabilities Continually push skill-sets

animation frameworks other agency work

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Page 30: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

THE PROXIMITY ISSUE

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Page 31: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

PHYSICAL PROXIMITY OF TEAMS

Creatives and Technologist should sit with each other Proximity promotes iteration

Open communication lines Places to meet and brainstorm

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Page 32: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

HARDWARE / SOFTWARE CONSIDERATIONS

Desktop & server hardware QA lab Mobile phones for testing Gadgets for experimentation and test More wiki less email Basecamp type collaboration Development environments Bug tracking software SVN

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Page 33: Process in the Age of Digital Innovation

®

Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential.

Recap

Collaboration necessary for innovation Traditional creative collaboration model not suited for medium Agility is key The continued shift to digital Clients and users demand more from agencies The competition comes in all sizes Collaboration benefits management and staff

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Page 34: Process in the Age of Digital Innovation

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Copyright 2009 Adobe Systems Incorporated. All rights reserved. Adobe confidential. 34

THANK YOU!

[email protected]@sirchauncy