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PERVASIVE COMPUTINGAbhishek BholaBharati Vidyapeeth University, College of Engineering
Control over the surrounding environment that is what pervasive computing will mean.
HISTORY TECHNIQUES HUMAN-COMPUTER INTERACTIONS APPLICATIONS ONGOING RESEARCH ISSUES CONCLUSION
First Wave: Mainframe computing era Second Wave: Personal computing era Third Wave: Pervasive computing era
PERVASIVE COMPUTING TECHNOLOGIES
DEVICES CONNECTIVITY USER INTERFACE
SENSORS PROCESSORS ACTUATORS
CONNECTIVITYInterlinking of independent electronic devices into broader network. Achieved via: 1.Wired Technology 2.Unwired Technology
Represents the point of contact between PCS and human users. Different forms of human-computer interaction are: 1. Active 2. Passive 3. Coercive
ACTIVE: Users can have control over PCTand devices in environment.
PASSIVE: Pervasive computing disappearsinto background.
COERCIVE: Pervasive computing couldcontrol, lives and environment.
Project Oxygen, being pursued by MIT. Project Endeavour, University of California at Berkeley Project Aura, Carnegie Mellon University
Approach to invisible computing being pursued by MIT. Vision Challenges Approach
Oxygen device technologies
E 21 S: Intelligent Spaces H 21 S: Mobile Devices
Oxygen network technologies
N21 s Collaborative regions Automatic resource discovery Security Adaptation
Oxygen perceptual technologies
Spoken Interaction Visual Interaction
Oxygen user technologies
Collaboration Automation Knowledge Access
HEALTHCARE DOMICILIARY CARE
ENVIRONMENTAL MONITORING INTELLIGENT TRANSPORT SYSTEM
ENGINEERING ISSUES PRIVACY, SAFETY AND SECURITY ENVIRONMENT HEALTH
CONCLUSIONPervasive computing is roughly the opposite of virtual reality. Where virtual reality puts people inside a computer-generated world, pervasive computing forces the computer to live out here in the world with people
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