oreg. d.c. 48p. (paper, $2.95) - ed
TRANSCRIPT
ED 115 382
AUTHORTITLEINSTITUTION
SPONS AGENCY
PUB DATENOTEAVAILABLE FROM
DOCUMENT RESUME
PS 008 219
Cohen, DaveneCAPIT Toy Catalog.Northwest Regional Educational Lab., Portland,Oreg.National Inst. of Education (DHEW), Washington,D.C.Jul 7548p.Office of Dissemination and Installation Services,Northwest Regional Educational Laboratory, 710 S.W.Second Ave., Lindsay Bldg., Portland, Oregon 97204(Paper, $2.95)
EDRS PRICE MF-$0.76 Plus Postage. HC Not Available from EDRS.DESCRIPTORS Catalogs; Cognitive Development; *Early Childhood
Education; Elementary School Students; *Games; HomeVisits; Learning Activities; *Parent Education;*Play; Preschool Children; Reading Development;Resource Materials; Skill Development; SocialDevelopment; *Toys
IDENTIFIERS CAPIT; *Children and Parents Involved Together;Northwest Regional Educational Laboratory
ABSTRACTThis catalog, a product:of the CAPIT program
(Children and Parents Involved Together), is designed to familiarizeparents with durable, aesthetically appealing toys, games, tools, andmaterials which are readily available and have potential education1.1value. Home visitors in the CAPIT program use the catalog duringtheir visits to help families select appropriate toys for theirchildren. For each of the 33 items displayed in the catalog,information is presented about the contents, approximate age levelfor which the item is most appropriate, and skills the item canassist in developing. Although most of the toys are designed forpreschool and elementary school children, the games and some of thetoys may be adapted for use by older children and adults. All itemsare illustrattd; sources for obtaining the item are provided at theend of the catalog. (ED)
***********************************************************************Documents acquired by ERIC include many informal unpublished
* materials not available friom other sources. ERIC makes every effort ** to obtain the best copy available. Nevertheless, items of marginal *
* reproducibility are often encountered and this affects the quality *
* of the microfiche and hardcopy reproductions ERIC makes available* via the ERIC Document Reproduction Service (EDRS). EDRS is not* responsible for the quality of the original document. Reproductions ** supplied by EDRS are the best that can be made from the original.***********************************************************************
CAMTOY CAIEALOh
DEVELOPED BYTHE RURAL EDUCATION PROGRAM
ROWAN STUTZ, DIRECTOR
Northwest
EducationalLaboratory
U S DEPARTMENT OF HEALTH.EDUCATION & WELFARENATIONAL INSTITUTE OF
EDUCATION
THIS DOCUMENT HAS BEEN REPRO-DUCED EXACTLY AS RECEIVED FROMTHE PERSON OR ORGANIZATION ORIGIN.ATING IT POINTS OF VIEW OR OPINIONSSTATED DO NOT NECESSARILY REPRE-SENT OFFICIAL NATIONAL INSTITUTE OFEDUCATION POSITION OR POLICY
c 0A;INTRODUCTION
GAMES
YahtzeePollyannaParcheesiTwisterTell It Like It Is!The Ungame
NUMBERS, LETTERS AND WORDS
Magnetic Basic FormsAlphabet BoardNumbers BoardDeluxe NumberiteMini Veri Tech: Pre-MathMini Veri Tech: ReadingSort and Sound Word MakingUnilock Plastic Interlocking
LettersApproach Picture andWord-Building
Cuisenaire Rods
ANIMALS
Barrel of MonkeysEggstersZoo-It-Yourself FunnyAnimal Set
Animal Circus
V
2
3
4
5
6
8
9
1011121314
15
1617
2021
2223
BUILDING AND PUTTING TOGETHER
Playskool Kindergarten WBlocks
Earthen ClayPlayskool Parquetry BlocLego Building SetPlayskool Play TilesFisher Price PuzzlesThe Do=It BookA lififflebook
SHAPES AND SUCH
Playskool Nok-Out BenchThreadingPlaySkodi-PlAy-Ch-iTs7Pop-A-LotShape-0Form FitterPlay Family Camper
SOURCES
4
It I's!
ND WORDS
Forms
Pre-Math-Jading
Word Makingc Interlocking
re andg
eys
if Funny
3
V
BUILDING AND PUTTING TOGETHER
2
3
5
6
Playskool Kindergarten WoodBlocks
Earthen ClayPlayskool Parquetry BlocksLego Building SetPlayskool Play Tiles
2627282930
Fisher Price Puzzles 31
The Do-It Book 32
A Shufflebook 33
8
9 SHAPES AND SUCH1011 Playskool Nok-Out Bench 36
12 Threading 37
3813 Playskool Play -Chips14 Pop-A-Lot 39
Shape-0 40
Form Fitter 41
Play Family Camper 42
1617 SOURCES 43
2021
2223
4
'IRODUCIEPLAY AND CHILDREN GO TOGETHER, IN FACT, PLAY IS ONE OF THE MOSTPOWERFUL FORCES CHILDREN. USE TO LEARN ABOUT THEIR WORLD. TOYS AGAMES ARE THE TOOLS OF PLAY. THROUGH THEM, CHILDREN LEARN TOEXERCISE CONTROL OVER THEIR WORLD, TO UNDERSTAND THE SYMBOL SYSTWITH WHICH THEY MUST DEAL, TO PRACTICE MANIPULATIVE AND MUSCULARSKILLS, TO CREATE, TO EXPRESS THEMSELVES, TO EXPLORE QUANTITIESAND SHAPES AND FORMS. TOYS AND GAMES PROVIDE OPPORTUNITIES TOCOOPERATE, SHARE, TAKE _TURNS, FOLLOW DIRECTIONS, LISTEN, AND RESTHEY PRO.CDE OPPORTUNITIES TO MATCH, COMPARE, AND SORT, AS ARESULT THESE EXPERIENCES, CHILDREN CAN SEE MEANING IN THEIR W
THE MAJOR PURPOSE OF A TOY OR GAME SHOULD BE TO BRING THE ENJOYMAND SENSE OF ACCOMPLISHMENT THAT COME THROUGH PLAY. TOYS AND GAPROMOTE_LEARNING BEST WHEN THEY _ARE A PART OF PLAY, RATHER THANITS PURPOSE.
THE QUALITY OF PLAY, LIKE THE QUALITY OF WORK, IS ENHANCED BYUSING GOOD TOOLS. A CARPENTER USING A SHARP, WELL-BALANCED SAWCAN DO A MORE EFFECTIVE JOB THAN A CARPENTER USING A SAW THAT ISDULL AND UNWIELDLY. THE SAME IS TRUE OF THE TOOLS CHILDRENUSE AS THEY LEARN. TOYS THAT ARE WELL MADE, STURDY, ANDATTRACTIVE--WITH MOVING PARTS THAT MOVE AND FITTED PARTS THAT FICHALLENGE CHILDREN WITHOUT FRUSTRATING THEM. THEY ARE TOOLS THACAN HELP CHILDREN GROW. TOYS THAT ONLY LOOK AS IF THEY WILLWORK OR THAT ONLY REQUIRE CHILDREN TO WATCH, PROMOTE LITTLE GROW
TOYS AND GAMES ARE THE TOOLS CHILDREN USE AS THEY LEARN. THEIRPARENTS' JOB IS TO PROVIDE THE BEST ONES POSSIBLE.
RO _ _1,1EIONND CHILDREN GO TOGETHER. IN FACT, PLAY IS ONE OF THE MOSTUL FORCES CHILDREN USE TO LEARN ABOJT THEIR WORLD, TOYS ANDARE THE TOOLS OF PLAY, THROUGH THEM, CHILDREN LEARN TOSE CONTROL OVER THEIR WORLD, TO UNDERSTAND THE SYMBOL SYSTEMSWHICH THEY MUST DEAL, TO PRACTICE MANIPULATIVE AND MUSCULPR
TO CREATE, TO EXPRESS THEMSELVES, TO EXPLORE QUANTITIESAPES AND FORMS. TOYS AND GAMES PROVIDE OPPORTUNITIES TOATE, SHARE, TAKE TURNS, FOLLOW DIRECTIONS, LISTEN, AND RESPOND,-ROVIDE OPPORTUNITIES TO MATCH, COMPARE, AND SORT, AS AOF THESE EXPERIENCES, CHILDREN CAN SEE MEANING IN THEIR WORLD.
JOR PURPOSE OF A TOY OR GAME SHOULD BE TO BRING THE ENJOYMENTNSE OF ACCOMPLISHMENT THAT COME THROUGH PLAY, TOYS AND GAMES-1-E-ARN_I_N_G_BE_ST____WHEN_THEA ARE A PART OF PLAY, RATHER THANRPOSE.
ALITY OF PLAY, LIKE THE QUALITY OF WORK, IS ENHANCED BYGOOD TOOLS. A CARPENTER USING A SHARP, WELL-BALANCED SAWA MORE EFFECTIVE JOB THAN A CARPENTER USING A SAW THAT IS
ND UNWIELDLY. THE SAME IS TRUE OF THE TOOLS CHILDRENTHEY LEARN. TOYS THAT ARE WELL MADE, STURDY, AND
TIVE--WITH MOVING PARTS THAT MOVE AND FITTED PARTS THAT FIT--NGE CHILDREN WITHOUT FRUSTRATING THEM. THEY ARE TOOLS THATLP CHILDREN GROW. TOYS THAT ONLY LOOK AS IF THEY WILLR THAT ONLY REQUIRE CHILDREN TO WATCH, PROMOTE LITTLE GROWTH.
ND GAMES ARE THE TOOLS CHILDREN USE AS THEY LEARN. THEIRS' JOB IS TO PROVIDE THE BEST ONES POSSIBLE.
THE CAPIT TOY CATALOG IS ONE OF SEVERAL PRODUCTS OF A PROGRAM CALLED CAPIT(CHILDREN AND PARENTS INVOLVED TOGETHER). THIS PROGRAM IS DESIGNED TOSUPPORT PARENTS AS THEY DEVELOP NEW PARENTING SKILLS AND PROVIDE THEIRCHILDREN WITH OPPORTUNITIES TO LEARN AND GROW. CAPIT REACHES FAMILIESTHROUGH HOME VISITORS, CALLED CAPITS, WHO HELP PARENTS WORK TOWARDS GOALSTHEY HAVE CHOSEN TO PURSUE, CAPITS USE THE TOY CATALOG DURING THEIRVISITS TO HELP FAMILIES SELECT TOYS OR GAMES THAT PROMOTE PARTICULARKINDS OF DEVELOPMENT.
THE ITEMS SELECTED FOR INCLUSION IN THE CATALOG ARE ALL READILY AVAILABLEIN TOY STORES AND TOY DEPARTMENTS OR THROUGH MAJOR SCHOOL CATALOGS. THESEMATERIALS CAN BE USED FOR SEVERAL AGE GROUPS IN A VARIETY OF WAYS. THEYHAVE DURABILITY AND AESTHETIC APPEAL. IN ADDITION, THEY ARE SAFE TO USEAND EASY TO MAINTAIN. ALL HAVE POTENTIAL EDUCATIONAL VALUE.
THE CONTENTS OF THE CATALOG REPRESENT A BASIC SET OF MATERIALS FOR THECAPIT PROGRAM. HOWEVER, IT IS EXPECTED THAT USERS WILL CONTINUE TO EXPANDIT.
FOR EACH ITEM DISPLAYED IN THE CATALOG, INFORMATION IS PRESENTED ABOUTCONTENTS, APPROXIMATE AGE LEVELS FOR WHICH THE ITEM IS MOST APPROPRIATE,AND SKILLS THE ITEM CAN ASSIST IN DEVELOPING.
PEOPLE USING THE CATALOG AS A MEANS OF SELECTING A TOY OR GAME AREENCOURAGED TO BECOME WELt-ACQUAINTED WITH THE ITEM THEY HAVE &ELECTEDBEFORE USING IT WITH CHILDREN, THIS ACQUAINTANCE PERIOD ALLOWS TIME TOEXPLORE THE MANY POSSIBLE WAYS THE TOY OR GAME MAY BE USED TO ASSISTTHE DEVELOPMENT OF AN INDIVIDUAL CHILD, IT TAKES TIM, THOUGHT, ANDEFFORT TO PROVIDE SUITABLE GAMES AND TOYS FOR A CHILD S USE. THEITEMS IN THIS CATALOG PROVIDE A STARTING POINT.
ANY GROUP INTERESTED IN MORE INFORMATION ABOUT THE ENTIRE CAPIT PROGRAMSHOULD CONTACT:
ROWAN STUTZ, DIRECTORRURAL EDUCATION PROGRAMNORTHWEST REGIONAL EDUCATIONAL LABORATORY710 S,W, SECOND AVENUEPORTLAND, OREGON 97204
PHONE (503) 248-6835
6
11.1vIES'
YAHTZEE
CONTENTS
Direction booklet, 1 dice cup, 1 setof 5 Yahtzee dice, 1 Yahtzee scorepad, 2 pencils, Yahtzee bonus chips,game board
APPROXIMATE AGE LEVEL
Older children and adults, but can beadapte_d_for younger children
down to the age of 4
DESCRIPTION OF GAME
The object is to obtain the highestscore for one or more games. Eachplayer can play the game in severalways. Each must set a goal and thendevelop a strategy for reaching thatgoal.
USES OF GAME
Developing number conceptsDeveloping ability to participate
in sequence
8
/ POLLYANNA
CONTENTS
Game board, 8 dice, 4 tumblers, 16playing pieces
APPROXIMATE AGE LEVEL
All ages
DESCRIPTION OF GAME
The object is for each player to get allfour of his/her playing pieces to thecenter of the board before otherplayers. Moves are made according tothrows of the dice. There are obstaclesin the way of reaching the center of theboard, so the strategy of the game is toavoid obstacles by using "turnouts"(safe areas) and "own color" spaces.
USES OF GAME
Learning to follow rulesLearning to use number and color
concepts
9
PARCHEESI
CONTENTS
Game board, 8 dice, 16 playing pieces,4 tumblers
APPROXIMATE AGE LEVEL
9 years and up
DESCRIPTION OF GAME
The object is for each player to gethis/her pieces "Home" before the otherplayers. Various strategies may beused to reach the goal: blockadesagainst opponents, capturingopponents, etc.
USES OF GAME
Developing number conceptsDeveloping projection and strategymaking skills
TWISTER
CONTENTS
1 spinner, 1 vinyl game sheet
APPROXIMATE AGE LEVEL
6 years and up
DESCRIPTIONOFGAMP
The object is to outmaneuver one'sopponent in placing hands and feet oncolored circles as directed by thespinner.
USES OF GAME
Developing gross motor coordinationthrough stretching, reaching,balancing
Understanding directions by puttingbody parts in appropriate circles
Improving body awareness in relationto other people
11
TELL IT LIKE IT IS! THE UNGAME
CONTENTS
Ungame board, adults' and children'sdecks of "Tell It Like It Is" cards,pawns, numbered cube
APPROXIMATE AGE LEVEL
5-105!
DESCRIPTION OF GAME
The object is, "To make interpersonalcommunications entertaining andeducational." Three to six peoplemay "play." Everyone participates andshares ideas and opinions about avariety of subjects, both as indicatedon cards and in spontaneous talking asindicated by directions.
USES OF GAME
Developing listening skillsDeveloping social relationships across
age lines
NU
MB
ER
$,L
EV
IEltlx'
0C*),N
VO
RD
$
MAGNETIC BASIC FORMS
CONTENTS
33 brightly colored shapes with built-inpermanent magnets
APPROXIMATE AGE LEVEL
3-7, but easily adapted for olderchildren
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing colors and shapesCreating new shapes, forms, figures by
combining pieces on the boardDescribing forms and figures createdTelling stories about pictures made on
the boardGuessing shapes while blindfolded and
feeling the forms
14
ALPHABET BOARD
CONTENTS
Upper and lower case letters (one setof each) with built-in permanent magnets
APPROXIMATE AGE LEVEL
3-7, but easily adapted for olderchildren
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing lettersBeginning readingDevising letter and word games
NUMBERS BOARD
CONTENTS
Numerals.:0-9 and symbols for mathoperations, with built-in permanentmagnets
APPROXIMATE AGE LEVEL
3-7, but easily adapted for youngerchildren
USES OF ACTIVITY
Developing eye-hand coordinationLearning concepts of quantity-numberApplying number concepts to daily life
situations such as banking, shoppingDevising math games
DELUXE NUMBERITE
CONTENTS
11 puzzle-fit boards, each with flockednumerals (0-10), corresponding numberword, and set of peg-holes for quantityrepresented, box of wooden pegs; set ofcardboard numerals (0-10) with flockedbacking
APPROXIMATE AGE LEVEL
4-6, but easily adapted for younger andolder children
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing numeralsRecognizing quantity
1?
MINI VERI TECH
CONTENTS
(Pre-Math Program)
Pre-Math Perception Books 1-3 (Self-Corrective), Beginners Math Book(addition and subtraction to 12),sturdy plastic box containingplastic shape discs and design cardsto be used with perception books
APPROXIMATE AGE LEVEL
3 and older
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing shapesRecognizing quantityRecognizing numbers
18
MINI VERI TECH
CONTENTS
(Reading Series)
Vocabulary Workbook 1: Letters,sountis, endings, picture-wordmatchingVocabulary Workbook 2: Vocabulary,sentence and story comprehension
APPROXIMATE AGE LEVEL
5 and older, or younger children withbeginhing reading skills
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing lettersRecognizing soundsRecognizing wordsRecognizing sentencesComprehending words, sentences, stories
19
SORT AND SOUND WORD MAKING CARDS(Sets 1-6)
CONTENTS
6 durable plastic boxes containingsturdy, laminated cardboard picture-letter segments that fit together toform a picture-story. Each segmentcontains one vowel or consonant,and part of the picture for that set.
APPROXIMATE AGE LEVEL
5 and older, or younger children withbeginning reading skills
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing lettersRecognizing parts of picturesRecognizing parts of wordsRecognizing whole words and sentencesComprehending words and sentences
2 0
UNILOCK'PLASTIC INTERLOCKING LETTERS
CONTENTS
Durable plastic box, set of upper andlower case interlocking letters
APPROXIMATE AGE LEVEL
5 and older, or younger children withbeginning reading skills
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing "lettersConstructing words and sentencesReading words and sentencesComprehending words and sentences
21
APPROACH PICTURE AND WORD-BUILDING(Sets 1-5)
CONTENTS
5 durable plastic boxes, eachcontaining laminated.' cardboardpicture-word cards with space forconstructing word with individualletters, individual letters andpictures, list of words for each set
APPROXIMATE AGE LEVEL
5 and older, or younger children withbeginning reading skills
USES OF ACTIVITY
Developing eye-hand coordinationNaming picturesRecognizing lettersRecognizing wordsConstructing wordsComprehending words
02
CUISENAIRE RODS
CONTENTS
An assortment of 155 unit rods: 50
white, 25 red, 16 light green, 12purple, 10 yellow, 8 dark green,7 black, 8 brown, 9 blue, and 10orange
APPROXIMATE AGE LEVEL
3 and older
USES OF ACTIVITY
Developing comparison skillsRecognizing equivalents (equal lengths)Creating patterns, designs and
structuresBeginning to use mathematical concepts
23
______ -
BARREL OF MONKEYS
CONTENTS
12 red, yellow, and blue "chimps" withlinking arms
APPROXIMATE AGE LEVEL
3 years and up
USES OF ACTIVITY
Developing eye-hand coordinationDeveloping sense of balanceIdentifying colorsLearning the value of patience whendoing a difficult task
Sorting, counting, sequencing the"chimps"
2 5
EGGSTERS
CONTENTS
A "Mr. Potato Head"-type toy containingone large plastic "egg" with severalholes for inserting body parts for3 animal characters - "Pudgy Pup,""Lumpy Lion," "Bulgy Bear"
APPROXIMATE AGE LEVEL
USES OF ACTIVITY
Developing eye-hand coordinationDeveloping finger strength and
dexterityCreating animal characters
2(3
iZOO-IT-YOURSELF-FUNNY ANIMAL SET
CONTENTS
Colorful, sturdy plastic animal bodyparts for constructing dog, giraffe,elephant, and unusual animal combinations
APPROXIMATE AGE LEVEL
3 and older
USES OF ACTIVITY
Developing eye-hand coordinationDeveloping finger strength and dexterityRecognizing animal body partsConstructing dog, elephant, giraffe
charactersConstructing original animal charactersby combining different animals' bodyparts
.,1
2 (
ANIMAL CIRCUS
CONTENTS
Sturdy plastic clown, ringmaster,elephant, lion, giraffe, monkeyand bear plus base and laddersections to form trapeze (13 piecesin all)
APPROXIMATE AGE LEVEL
2-7
USES OF ACTIVITY
Developing career role understandingPromoting dramatic playCultivating cooperative interactions
28
1BU
ILD
INPIT
IFIPLY
PLAYSKOOL KINDERGARTEN WOOD BLOCKS
CONTENTS
40 natural pine blocks with wood animaland car accessories (36 blocks in 9shapes with 2 animal and 2 caraccessories)
APPROXIMATE AGE LEVEL
1-9
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing shapes and sizesCreating a child-size version of the
real world"
30
EARTHEN CLAY
CONTENTS
Clay which can be fired, painted, andglazed,or kept soft
APPROXIMATE AGE LEVEL
All ages
USES OF ACTIVITY
Developing muscular strength of armsand hands
Learning how to create an originalform or model
Acting out feelings with the clay(punching, pounding, pulling,smoothing)
PLAYSKOOL PARQUETRY BLOCKS
CONTENTS
32 wood blocks in 3 shapes and brightprimary colors, which fit and relate toeach other. Design sheets included tobe used as needed
APPROXIMATE AGE LEVEL
3-6, but easily adapted for olderchildren
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing colors and shapesCreating color and shape combinations,
contrasts, and designs
LEGO BUILDING SET
CONTENTS
149 "precision fit" pieces, inbright colors and a variety ofsizes and shapes
APPROXIMATE AGE LEVEL
4 years and up (a specialpreschool set is available foryounger children, as the pieces inthe regular set are "bite size"and easily swallowed!)
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing colorsRecognizing size and shapeActing out and constructing ideas
and fantasiesPlanning and organizing to build
a desired project
33
PLAYSKOOL PLAY TILES
CONTENTS
224 plastic tiles in 3 basic shapes andcolors, 1 tile board, 1 design sheet
APPROXIMATE AGE LEVEL
4-12, or older (not recommended forchildren under 3 because pieces may beeasily swallowed!)
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing colorsRecognizing shapes
-..
Creating an original design
3 4
FISHER PRICE PUZZLESOwl and BabiesPuppy
CONTENTS
Wooden puzzle board and pieces,ranging from 6-9 items
APPROXIMATE AGE LEVEL
11/2 - 3
USES OF ACTIVITY
Promoting the recognition of shapeDeveloping eye-hand coordinationLearning about constancy of formEnhancing aesthetic appreciation
THE DO-IT BOOK.
CONTENTS
Lois ShodeenLaVaughn Bangston
Parent/teacher guidebook of suggestedactivities having to do with colors,safety, people, shapes, alphabet,numbers, foods, seasons, lacing,weaving
APPROXIMATE AGE LEVEL
2-6 years
USES OF ACTIVITY
Developing senses of seeing, hearing,touching, feeling
Learning concepts involved in the tasksof daily life
Developing social awarenessImprovising other kinds of activitiesrelated to those in the book
36
A SHUFFLEBOOK
CONTENTS
ThRichard HefterMartin Stephen Moskof
104 durable, wipe-clean pages104 sets of wordsEach page illustrated
APPROXIMATE AGE LEVEL
4 years and older, or younger childrenwith beginning reading skills
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing wordsBuilding an original story
37
3 fs
PLAYSKOOL NOK-OUT BENCH
CONTENTS
Workbench with 12 pegs and 1 hammer
APPROXIMATE AGE LEVEL
2-5 years
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing colorsRecognizing quantity-numberUsing equipment and performing a
function that is similar to workdone by an adult
39
THREADING
CONTENTS
A stick on a long thin cord attachedto a wooden block with round and ovalthreading holes--smooth, unfinishedwood, no sharp edges
APPROXIMATE AGE LEVEL
2 and up
USES OF ACTIVITY
Developing eye-hand coordinationFollowing a threading patternPerforming a skill used in everyday
life
40
PLAYSKOOL PLAY CHIPS
CONTENTS
40 hardwood play chips in 4 differentshapes (square, triangle, circle,hexagon) and colors (red, blue, green,yellow), each in its own plasticstorage chamber
APPROXIMATE AGE LEVEL
1-3
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing colorsRecognizing shapesRecognizing unusual shapes (the hexagonhas elements of the other threeshapes - circle, square, triangle)
4 t
POP-A-LOT
CONTENTS
Pop-A-Lot basket, bellows for"popping" ball out of basket, plasticball
APPROXIMATE AGE LEVEL
4 and older, but easily adapted foryounger children
USES OF ACTIVITY
Developing eye-hand coordinationDeveloping hand and arm dexterityUse alone or with a partner"Pop" and catch ball in basketAim ball at targets
42
SHAPE-0
CONTENTS
Durable plastic ball with variouslyshaped openings, matching shapes insideball that can be taken out andre-inserted through appropriateopenings(Each shape is numbered (0-10) andcontains corresponding number of dotsfor counting activity)
APPROXIMATE AGE LEVEL
Adaptable for babies, pre-schoolers,and school-age children---USES OF ACTIVITY
Developing eye-hand coordinationUsing as a rattleUsing as a ballRecognizing shapesRecognizing numbersRecognizing quantityUsing individual shapes for clay and
sand molding, cookie cutting
43
FORM FITTER
CONTENTS
Sturdy plastic "Learning Cube" with 15shape openings, 15 multi-colored shapesthat fit corresponding openings in thecube
APPROXIMATE AGE LEVEL
11/2 - 5
USES OF ACTIVITY
Developing eye-hand coordinationRecognizing shapesRecognizing colorsRemembering locations of openings -;_n
cube
PLAY FAMILY CAMPER
CONTENTS
Truck, camper, motorcycle, boat,
mother, father, brother,. sister, picnictable, chairs
APPROXIMATE AGE LEVEL
2-7
USES OF ACTIVITY
Promoting dramatic playLearning about styles of living patternsCultivating cooperative play
4 li
OUR 11EINFORMATION CURRENT AS OF NOVEMBER 1974
Manufacturer
Toy
Page of CAPIT CatE.log
Playskool, Inc.
Division of Milton Bradley Co.
Chicago, Illinois
60618
Paul S. Amidon and Associates, Inc.
5408 Chicago Avenue South
Minneapolis, Minnesota
55417
A Child Guidance Toy
Questor Education Products Co.
Bronx, New York
10472
E.S. Lowe, Co., Inc.
200 Fifth Avenue
New York, New York
10010
Parker Brothers, Inc.
Salem, Massachusetts
Des Moines, Iowa
Lakeside Industries
Division of Leisure
Dynamics, Inc.
Minneapolis, Minnesota
55435
Selchow and Righer Co.
Bay Shore, New York
Lego Systems, Inc.
Box 165
Norwalk, Connecticutt
06853
Playskool Kindergarten Wood Blocks
Playskool Parquetry Blocks
Playskool Nok-Out Bench
Playskool Play Chips
Playskool Play Tiles
Twister
The Do-It Book
Magnetic Basic Forms
Alphabet Board
Numbers Board
Form Fitter
Yahtzee
Pollyanna
Barrel of Monkeys
Parcheesi,
Lego Building Set
26
28
3638
305
3289
10412N
3
2014
29
Manufacturer
Creative Playthings
Princeton, New Jersey
08540
Au-Vid, Inc.
Box 964
Toy
Threading
Tell It Like It Is!
The Ungame
Page of CAPIT Catalog
376
Garden Grove, California
Golden Press
A Shufflebook
33
Western Publishing Co. Inc.
The Judy Co.
Deluxe Numberite
11
Minneapolis, Minnesota
55401
Educational Teaching Aids
Mini Veri Tech:
Pre-Math
12
Division of A. Daigger and Co.,
Inc.
Mini Veri Tech:
Reading
13
Learning Aids for Early and
Sort and Sound Word Making
14
Special Education
Unilock Plastic Interlocking
cc
159 W. Kinzie Street
Letters
15
ir"Chicago, Illinois
60610
Approach Picture and Word-
Building
16
Tupperware Toys
Eggsters
21
Dart Industries, Inc.
Zoo-It-Yourself Funny Animal Set
22
Orlando, Florida
32802
Pop-A-Lot
39
Shape-0
40
Fisher-Price Toys
Play Family Camper
42
East Aurora Street
Animal Circus
23
New York, New York
14052
Fisher-Price Puzzles
31
Cuisenaire Co. of America, Inc.
Cuisenaire Rods
17
12 Church Street
New Rochelle, New York
10805
Earthen Clay may be purchased frcm art supply and ceramic shops.
45
DEVELOPED BY DAVENE
COHEN
COMPILED BY ROBERTA WIRSHIP
EDITED BY CAROLYN BUAN
-
DESIGNED AND ILLUSTRATED BY ANITA LA, RUSSO
PUBLISHED'BY'THE.NORTHWEST REGIONAL EDUCATIONAL LABORATORY, A PRIVATE NONPROFIT.-CORPORATION-,
*SUPPORTED IN PART AS 'A REGIONAL EDUCATIONAL LABORATORY BY kliNDS FROM THE NATIONAL
-
---,
INSTITUTE OF EDUCATION, DEPARTMENT-OF HEALTH, EDUCATION, AND WELFARE
THE OPINIONS
EXPRESSED IN THIS PUBLICATION DO NOT NECESSARILY REFLECT THE POSITION OR POLICY OF THE
NATIONAL INSTITUTE OF-EDUCATION, AND NO OFFICIAL ENDORSEMENT BY .THE INSTITUTE SHOULD BE
INFERRED.
THE NORTHWEST REGIONAL'EDUCATIONAL LABORATOR? MAKES
NO COPYRIGHT
ADDITIONAL COPIES MAY_BE'OBTAINED FOR $2.95 FROM:
OFFFCE OF DISSEMINATION AND INSTALLATION SERVICES
-
NORTHWEST REGIONAL EDUCATIONAL LABORATORY
710 S.Wp SECOND AVENUE
-
LINDSAY. BUILDING
\PORTLAND, OREGON
97204
\'(503.1,
2°48-6950:
JULY' .1975