naace conference 2103 - disruptive devices: new pedagogies for mobile technology - professor mike...
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Professor Mike Sharples - Professor of Educational Technology in the Institute of Educational Technology at The Open University, UKTRANSCRIPT
Disruptive Devices new pedagogies for mobile
technology Mike Sharples
Institute of Educational Technology
The Open University, UK
As mobile technology becomes widespread, the emphasis shifts from anytime anywhere access to...
... what kind of learning do you want to achieve?
Changing behaviour Behaviourist
Enhancing skills Performative
Acquiring information Receptive
Gaining knowledge Constructivist
Making sense of the world Situated
Interpreting reality in a different way
Collaborative
Learning as…
Construction relating experience to knowledge, creating new ideas
Conversation with teachers, with learners, with ourselves, and with the world
Control actively pursuing knowledge
The 3 C’s of effective learning
Construction • Multimedia computer
• Video and still camera
• Audio recorder
Conversation • Phone
• SMS
Control • Timer
• Accelerometer
• Location tracker
• Tilt sensor
Toolkit for effective learning
Moblogging
Online research
Group media creation
Collaborative online writing
Serious gaming
Conversational language learning
Mobile social networking
Group learning
Peer teaching
Personalised learning
Science investigation
Cyber-bullying
Classroom texting
Exam cheating
Game playing
Loss of teacher control
Unequal access
Internet predators
Disruptive devices
How do we connect…
learning in the classroom…
…and learning at home and outdoors?
How do we connect…
learning about the world …
… and learning in the world?
Reflective learning inside the classroom
Active learning outside the classroom
New pedagogies
• Seamless learning – Learning by connecting knowledge across locations,
times, worlds (real and virtual), devices Chan, T-W., Roschelle, J., Hsi, S., Kinshuk, Sharples, M. and 16 others (2006) One-to-one Technology Enhanced Learning: An Opportunity for Global Research Collaboration. Research and Practice in Technology Enhanced Learning, 1,1 pp. 3-29.
• Personal inquiry learning – Learning by personally meaningful investigation, guided
by mobile technology toolkits Mulholland, P., Anastopoulou, S., Collins, T., Feisst, M., Gaved, M., Kerawalla, L., Paxton, M., Scanlon, E., Sharples, M. and Wright, M. (2011) nQuire: Technological support for personal inquiry learning. IEEE Transactions on Learning Technologies. First published online, 5th December 2011.
• Contextual learning – Learning by creating ‘micro-sites’ for learning in
informal settings such as field trips Boyle, T. & Ravenscroft, A. (2012) Context and deep learning design. Computers and Education, 59,4, 1224-1233.
• Aim: to connect learning in museums and classrooms
• Learners as active collectors
• Mobile phones for collecting
• Website for sharing and presenting
• 3000 children over 1 year in three museums
Seamless learning MyArtSpace
Prepare a question in the classroom
Create and collect evidence in the museum
View and share in the classroom
Present a personal perspective
Personal Inquiry learning
• Three year project
• University of Nottingham/ The Open University
• Aim: – To help children to become scientists, by
developing their skills of effective science investigation
Fitness and heartrate
Effect of noise pollution on birds
Healthy eating Micro-climates
Urban heat islands Food packaging and decay
Myself My Environment My Community
Personally meaningful investigations
Effect of noise pollution on birds • Investigation devised
by children, aged 14
• ‘What is the effect of noise on bird feeding’?
• Observation, quasi-experiment, fair-test
• Plan in classroom, collect data outside, share and present in classroom
• Inquiry toolkit on netbooks
Orchestrating Inquiry Learning in the classroom, guided by the teacher and technology
Inquiry learning cycle
Orchestrating Inquiry Learning outside the classroom, guided by the technology
nQuire online www.nquire.org.uk
Contextual Learning: iSpot www.ispot.org
• Open citizen science
• Wildlife observation
• Finding and naming birds, trees, flowers, insects
• Sharing knowledge
• 16,000 registered users
• 100,000 observations
• Mobile app
Mobile learning challenges
Connect learning inside and outside the classroom Manage children bringing their own powerful personal technologies into school Support new pedagogies for mobile learning