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Simple Technique and Approach Mobile Learning Development Dimas Agung Prasetyo S.Kom, M.S. 07/05/2015 1

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Simple Technique and Approach

Mobile Learning Development

Dimas Agung Prasetyo S.Kom, M.S.

07/05/2015 1

Ada banyak anggapan:

Penggunaan teknologi mobile untuk membantu proses belajar, pencarian referensi atau informasi yang

berguna kepada individu pada saat tertentu atau kondisi yang spesifik.(Float Learning)

Aktivitas apapun yang dilakukan sehingga membuat seseorang menjadi lebih produktif ketika menggunakan,

berinteraksi, atau membuat informasi melalui perangkat digital yang compact dan portable yang biasa

dibawa pada kegiatan sehari-hari.(eLearning Guild)

Adalah suatu proses pembelajaran yang bisa diakses kapanpun dan dimanapun untuk mendukung

proses peningkatan kemampuan / akuisisi skill dan atau pengetahuan baru melalui perangkat mobile

yang bisa memfasilitasi just-in-time learning dan on-demand learning. M-learning dapat dihantarkan

pada situasi formal atau tidak formal, terstruktur atau tidak terstruktur namun harus fleksibel,

mendukung proses belajar mandiri (self paced dan self directed).

M-learning berorientasi kepada pembelajarnya bukan teknologinya

Apa itu Mobile Learning

07/05/2015 2

M-learning dapat didukung dengan berbagai macam variasi

perangkat mobile dan teknologi yang bisa memfasilitasi delivery

dokumen, presentasi, multimedia, notifikasi, berita, tugas, kuis, dll

Perangkat tersebut bisa meliputi:

Smart phone (iPhone, Android dan Blackberry)

Laptop

Tablets (iPad, Android, Windows Mobile)

Kindle

iPod

Dan lainnya

Teknologi Mobile Learning

07/05/2015 3

M-Learning subset E-learning tapi,

M-Learning <> E-Learning

Menggunakan pendekatan pedagogy sedikit berbedadengan alasan:

Access

Short courses

Less structured/less formal

On-demand

Assesment

M-Learning dan E-Learning

07/05/2015 4

Bite-sized short chunks of learning

‘Just-in-time’ ‘just-enough’ atau ‘just-for me’ learning

Easy to use

Practical and contextual

NOT e-learning delivered on a mobile device

Informal – ‘on the go’ learning

Interactive

Knowledge distribution vs knowledge presentation

Portable

Platform independent

Ideal M-Learning?

07/05/2015 5

Cons:

Asumsi umum di masa lalu: MAHAL

Skills khusus / programmer

Tools tertentu

Pilihanteknologi terbatas

Java

Flash

Dikerjakan pihak ketiga

Lifecycle pendek

Tantangan Pengembangan

07/05/2015 6

Pros: Munculnya standar baru (open dan interoperability)

Open Source

HTML5

AJAX

Video dan Audio Codec

Responsive design

Metode ‘One Fit All’

Pilihan authoring tools Camtasia

Adobe Family

Articulate Family

Ispring

Integrasi dengan ‘traditional authoring tools’ -> Power Point

Tantangan Pengembangan

07/05/2015 7

De Facto teaching tool

Mudah dipelajari dan digunakan

Memiliki fitur multimedia dan interaktif

Memiliki addon dari pihak ketiga E-Learning/Mlearning content authoring tools

Interaktivitas tingkat lanjut

Fitur assement

Untuk contoh: ISPRING FREE

PHONEGAP BUILD

MS POWERPOINT

07/05/2015 8

PowerPoint to Flash & HTML5 Converter

Design mobile-ready content

Convert PowerPoint to Flash

Create SCORM-compliant courses

Free*

ISPRING FREE

07/05/2015 9

Mobile Application Packager

HTML5,CSS,Javascript technology

Support multiple platforms.

Fast deployment

PHONEGAP BUILD

07/05/2015 10

07/05/2015 11

Gagne Nine Event Of Instructions

07/05/2015 12

Pengumpulan Aset Materi PowerPoint

Gambar Pendukung GIF

JPG

PNG

Video H264 / MP4

FLV

Audio narasi MP3

OGG

How To Start

07/05/2015 13

Restruktur Konten Power Point

07/05/2015 14

Consider the Device

Keep the specific device you're designing for in mind (iPad, Android device, iPhone, etc.).

Beware of Flash and other formats that aren't compatible across all devices.

Consider the various inputs on the device you're designing for (keyboard, scroll-wheel, touch, directional pad, etc.).

UX Design Best Practices

07/05/2015 15

User Experience

Avoid scrolling because it can be more difficult on the smaller screen.

Understand and observe how users hold the intended device.

Keep quizzes short and concise, keep options restricted to two or three.

If linking to outside sides, notify learners they are leaving the mobile-optimized course.

Keep course size very small, chunk into max. 10-15 minute pieces.

Consider landscape view vs. portrait view for your e-learning.

UX Design Best Practices

07/05/2015 16

Imagery

Use bold imagery and images on white backgrounds.

Maximize the use of icons and graphics to represent content instead of text.

Don't use images that are irrelevant or too large.

Use clear and simple images.

Provide strong visual cues (bright colors, descriptive icons, etc.).

UX Design Best Practices

07/05/2015 17

Fonts

Make your default font size at least 14pt.

12pt font is the very smallest font size you should use.

Don't use text in images, some devices compress images or render fuzzy images.

Designing mobile learning with system fonts is safest option.

When using custom fonts, make sure they render nicely and you have web font licenses.

Keep the number of custom fonts to a minimum (they increase page load time).

UX Design Best Practices

07/05/2015 18

Buttons and Input Fields

Large buttons are a must for mobile device navigation.

Place buttons like Submit and Cancel far away from each other (minimize users pressing the wrong button.).

Leave a lot of space around your buttons (at the very least, 10px).

Make your buttons bright, bold and highly visible.

Use clear and very descriptive action verbs on your buttons.

Keep the input fields to a minimum (try to use large checkboxes or radio buttons instead).

UX Design Best Practices

07/05/2015 19

Additional Tips

Leave plenty of white space around your on screen items.

Optimizing and compressing any audio and video files is critical for fast mobile experiences.

Preview your mobile design early and often.

Develop content that is crystal clear and easy to understand.

UX Design Best Practices

07/05/2015 20

Images engage learners more than words.

Storytelling makes learning relateable.(audio)

Video can be there when you cannot.

Consistency is key.

Video is just more fun!

It’s not as expensive as you think.

Instructional Design Best Practices

07/05/2015 21

Ekspor ke format html5 menggunakan ISPRING

Untuk LMS

SCORM

IMS

THIN CAN

Mobile

Pure HTM5

ZIP

Gunakan phonegap build untuk menghasilkanapplication untuk berbagai macam platform mobile

MENGEKSPOR KONTEN

07/05/2015 22

Demo ispring dan phonegap build

DEMO

07/05/2015 23

http://www.aurionlearning.com/assets/pdf/What%20is%20Mlearning.pdf

https://community.articulate.com/

https://community.articulate.com/articles/design-mobile-learning-like-a-pro-best-practices-for-mlearning

https://www.opensesame.com/blog/6-reasons-why-video-fantastic-medium-training

Sumber

07/05/2015 24