mca12 - michiel de gooijer - lbi lost boys
TRANSCRIPT
The Voice Kids Game
Innovation beyond the 2nd screen
Mobile Convention Amsterdam
Michiel de Gooijer
@thepitcher
LBi Nederland – Marketing & Technology Agency
130 people in NL
LBi Mobile partnership LBi Nederland / Triple IT
2nd Screen
Trends
% of TV viewers regularly access internet via mobile or PC*
85% * Source: Yahoo! And Nielsen Research, January 2011
Trends
% of TV viewers that access internet content related to on-air tv show*
24% * Source: Yahoo! And Nielsen Research, January 2011
Trends
% of tablet and smartphone owners using device daily whilst watching TV*
41%
* Source: Yahoo! And Nielsen Research, January 2011
Trends
Tablets are MOSTLY used whilst*
WATCHING TV * Source: Yahoo! And Nielsen Research, January 2011
Dutch Example: % of viewers of GTST vs The Voice Of Holland being online
during full broadcast of the show Voice Of Holland being online during full
broadcast of the show
22,2% 20,5%
23,9% 21,0%
25,8%
42,7% 45,3%
34,5%
0
0,05
0,1
0,15
0,2
0,25
0,3
0,35
0,4
0,45
0,5
GTST 28-11 GTST 29-11 GTST 30-11 GTST 1-12 GTST 2-12 TVOH 2-12 TVOH 9-12 TVOH 16-12
GTST 28-11
GTST 29-11
GTST 30-11
GTST 1-12
GTST 2-12
TVOH 2-12
TVOH 9-12
TVOH 16-12
2nd Screen - Categories
Social TV apps – sharing / inspiration / conversation. Broad scope. Limited to 2nd screen. (MISO, Get Glue, Kijkes)
1. Social TV apps
Sharing / inspiration / conversation
Contained to 2nd screen
4. PARTICIPATE IN SHOW 2.PARTICIPATE
PARTICIPATE
3. GIVE ME MORE!!!!
3. GIVE ME MORE!!!!
4. Play Along
home-play-only elements (predictions, trivia, pay close attention)
Like being in the studio
Loads of opportunities
Advertisers
new opportunity to communicate, interact, generate leads & sales
Broadcasters
increase loyalty
social buzz
Insights
consumer data
advertising & affiliate revenues
add interactive layer to TVCs
D2C revenues
Content creators
enrich format, license fees, strengthen strategic position, closer relationship viewer
Distributors
reduce churn, new propositions and business models
New players
bit (or a lot ;) of everything
Objectives
1. Enrich TVK family experience
2. Increase loyalty/stickyness
3. New revenue streams
4. Innovate
5. Learning by doing
CONDITIONS
Dual in stead of duelling screens
Keep It Simple Stupid
Oh, yes…. The deadline
Unique combination
TV Show
Mobile App
• Game related to
show on TV
• Free application
• Only need 1 device
• Pre-recorded & Live
Show
• Supports mass traffic
Mobile App
• Home Quizmaster
• Register
• Input names
• Social sharing
Mobile App
• Input wager
• Reward winner (eat
favorite dish)
• Task for last in line
(do the dishes)
Mobile App
• Appoints & serves
multiple choice
questions
• Type of questions • Pay close attention
• Trivia
• Predict
Mobile App
• Answer correct,
advance on game
board
Boardgame
Board game
• New category: ‘light’ game board
• Available for free • Dixons
• PDF download (vodafone.nl)
• Adds element of bad luck and
fortune
• Determines who wins
• Strengthens relationship The Voice
Kids & viewers
Strengthens relationship
Results so far
• Over 80.000 Downloads
1. iOS (iPod Touch, iPad, iPhone)
2. Android
3. WP7
• 60.000 unique players during one
episode
• 15.000 boardgames distributed
Positive reactions
Objectives
Enrich family experience
Increase stickyness
New revenu streams
Innovate
Dual as apposed to duelling screens
Learn
Reality
Parents, brothers & sisters play
together
Complaints about time slot. TV
turned into a game
Brand partnerships Vodafone,
MSFT & Nokia
Unique media mix
Timing questions is key
A lot
Learnings / What’s next
Development, Distribution & Promotion of game board
requires strategic partners
More and better timed activation
Improve game play
‘Light’ form of game-board-play works
Huge potential (e.g. release new game-play throughout the
week)
More time, more time, more time…
But then again…