management of technology innovation - tu dresden of technology innovation summer 2015 dr.-ing....
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Vodafone Chair Mobile Communications Systems, Prof. Dr.-Ing. Dr. h.c. G. Fettweis
Management of Technology Innovation
Summer 2015
Dr.-Ing. Alejandro Zalnieriunas
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
> Keith Goffin, Rick Mitchell. Innovation Management - Strategy and
implementation using the Pentathlon Framework, Palgrave Macmillan, 2010.
(Also available in German language).
> Mark Dogson, Davig Gann, Ammon Salter. The Management of Technological
Innovation, Oxford Univertsity Press, 2008.
> Paul Trott. Innovation Management and new Product Development, Prentice
Hall, 2008.
> Paul Williams. The Innovation Manager’s Desk Reference, Lulu, 2009.
Literature
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
Introduction
> Definition of Innovations and Innovation
> Innovation, inventions and technology
> Examples
> Main innovation elements Creativity and ideation, culture, strategy and process
> Case study: Why is culture key? Innovation, enterprise strategy and culture
Three innovation strategies
> Innovation and performance of SMEs in Germany
> Most innovative companies 2013
Dr. Alejandro Zalnieriunas
About Innovation and Innovations
MOST COMPANIES AND
OTHER ORGANISATIONS TODAY
MUST INNOVATE EITHER TO
─ Achieve Success, or
─ Survive in difficult Markets
Dr. Alejandro Zalnieriunas
About Innovation and Innovations
WELL MANAGED INNOVATION AND THE RESULTING INNOVATIONS LEAD TO IMPORTANT ADVANTAGES LIKE
─ Products with high degree of novelty
─ Quality that matches Customer Requirements
─ Cost efficient R&D and production/operations
─ Short “Time to Market”
Dr. Alejandro Zalnieriunas
About Innovation and Innovations
AND: WELL MANAGED INNOVATION
HAS AN ATTRACTIVE RETURN ON
INVEST (ROI)
i.e. the amount of effort (e.g. employees’
time and cost of systems/software)
needed to establish and maintain
Innovation is small compared to the
improvement of results
Dr. Alejandro Zalnieriunas
Definition of Innovations (3)
> Other definitions of innovations exist
> For us: AN INNOVATION is something that arises from a
new idea or from something new and leads to value
INNOVATIONS : NEW IDEAS VALUE
INNOVATIONS : NEW THINGS VALUE
Dr. Alejandro Zalnieriunas
Definition of Innovation
IDEA IMPLEMENTATION VALUE
„INNOVATION“ also denotes the sum of all activities
within a company or an organisation which create
„Innovations“
Dr. Alejandro Zalnieriunas
Examples of „Value“
> Value for Customers e.g. communications, entertainment, news
> Value for Companies e.g. successful products, quality, low costs
> Value for society, cities, towns, countries, world e.g.
Solution of “humanity problems” like water and food
supply, health, education, transport, energy and
communication
Environment protection, sustainability
Advances in e.g. medicine and car technology
Dr. Alejandro Zalnieriunas
Areas of „Value“
> Products
> Services
> Industry Production
> Processes
> Business models
> Technology Innovations (Our focus)
INNOVATION : NEW IDEA VALUE
INNOVATION : SOMETHING NEW VALUE
Dr. Alejandro Zalnieriunas
Some Technology enabled Innovation Areas
> Tactile Internet and Internet of Things (IoT) e.g. smart home, smart cities, smart energy
> Virtualisation of Communications Networks (using cloud processing principles
> 4G Deployment, 5G Development
> 3D Chip Technology – behind CMOS
> Robots e.g. health care, rescue
> Medicine Technology
> Green Energy
> E-Mobility
Dr. Alejandro Zalnieriunas
TECHNOLOGY – OUR DEFINITION
A TECHNOLOGY is something, that
- has arisen from scientific knowledge,
- has a practical value (usability),
- and can be produced with industrial methods.
The term “TECHNOLOGY” is also used for broad
application areas like vehicular technology,
mobile communications technology,
integrated circuit technology, computer technology,
information technology (IT) etc.
Slide
19
Dr. Alejandro Zalnieriunas
INVENTION – PATENT LAWS DEFINITION
> From patent laws point of view an invention need to
Be a novelty (not previously disclosed)
Be an inventive step (must not be obvious)
Have an industrial application (not be merely theoretical)
Be sufficiently explained (description must be sufficient to
build “the invention”)
Be concrete methods or guides for technical procedures (e.g. a
new material and the way to create it
> A patent legally protects the intellectual property rights of the inventor
Dr. Alejandro Zalnieriunas
INVENTION – OUR DEFINITION
An INVENTION is something, that
- has never existed before,
- Is apropriate for industrial production.
The term “INVENTION” is also used for a process
that is followed for the creation of inventions
(according to the definition above).
Slide
22
Dr. Alejandro Zalnieriunas
INNOVATIONS – OUR DEFINITION
INNOVATIONS are things,
- like a device, product, service, process, business
model etc., that
- have arisen from new ideas,
- have a degree of novelty,
- and generate value (for customers, companies,
society, humanity etc.)
Slide
24
Dr. Alejandro Zalnieriunas
INNOVATION – OUR DEFINITION
The term “INNOVATION” is used for the process
and additional activities that are followed
in the creation of “Innovations”.
Slide
25
Dr. Alejandro Zalnieriunas
Generates
Value
New
Idea
Technology, Invention, Innovation
Generates
Value
New
Idea
Never
Before
Industrial
Production
Scientific
Knowledge
Generates
Value
New
Idea
Generates
Value
New
Idea
Never
Before
Industrial
Production
Scientific
Knowledge
Never
Before
Scientific
Knowledge
Invention
Innovation
Technology
Slide
26
Dr. Alejandro Zalnieriunas
Invention and Innovation
Generates
Value
New
Idea
Never
Before
Industrial
Production
Scientific
Knowledge
Generates
Value
New
Idea
Never
Before
Scientific
Knowledge
Invention-Innovation
Slide
27
Dr. Alejandro Zalnieriunas
Technology and Innovation
New
Idea
Real
Innovation
Available
Technology
Value
New
Idea
“Virtual”
Innovation
Technology
DevelopmentTechnology
Real
InnovationValue
Generates
Value
New
Idea
Innovation
Scientific
Knowledge
(Never before)
Slide
28
Dr. Alejandro Zalnieriunas
WitricityWireless Energy Transmission
Source: Witricity (www.witricity.com)
Dr. Alejandro Zalnieriunas
Innovation Elements
INNOVATION
PROCESS
STRATEGY
CULTURE
CREATIVITY,IDEATION
Dr. Alejandro Zalnieriunas
Ideas phase DevelopmentImple-
mentation
Life
Cycle
FeasibilityConcept
Innovation Process Phases
Dr. Alejandro Zalnieriunas
Ideas phase DevelopmentImple-
mentation
Life
Cycle
Products,
Services,
Business Models,
Processes,
Savings
Project
FeasibilityConcept
Innovation Process Phases
Dr. Alejandro Zalnieriunas
Enterprise
Development,
Implementation
Innovation Culture
Innovation Strategy
External R&D, Supplier, PartnerExternal Ideas
Open Innovation
Company Strategy
Company Culture
New ideas,
idea
development
Innovation Elements
Products,
Services,
Business Models,
Processes,
Solutions,
Reveneues/Savings
Profits
Dr. Alejandro Zalnieriunas
Idea GenerationSome Creativity Techniques
SIX THINKINGHATS
BRAINSTORMING
BRAINWRITING
WALT DISNEY
6 - 3 - 5
Dr. Alejandro Zalnieriunas
ANA-
LYTIC
EMO-
TIONAL
CRITI-
CAL
OPTI-
MISTIC
CREA-
TIVE
ORGA-
NIZER
Creativity TechniqueSix thinking hats
Dr. Alejandro Zalnieriunas
Good ideas without good development
can not generate value.
Good ideas and good development
Good development without good ideas
is wasting of resources.
Dr. Alejandro Zalnieriunas
Why Culture is KeySource: Booz&co. (www.booz.com)
Alignment of Business Strategy
to Innovation Strategy
Cultural Support of Innovation Strategy
Dr. Alejandro Zalnieriunas
Innovation CultureThe fundamental Success Factor
Innovation Culture is the most fundamental contributorto successful Innovation.
Culture is the set of shared values, attitudes and practices that characterizes an Institution, organization or group.
Dr. Alejandro Zalnieriunas
Why Culture is KeySource: Booz&co. (www.booz.com)
Three Innovation Strategies
Need Seekers
Market Readers
Tech Drivers
Dr. Alejandro Zalnieriunas
> TOP Innovators among German SMEs outperform the branch
specific SME averages in important financial parameters like
revenue growth and process savings
> EU/EC Definitions for SMEs and Micro-Enterprises*
Companycategory
Employees Turnoveror
Balance sheet total
Medium-sized < 250 ≤ € 50 m ≤ € 43 m
Small < 50 ≤ € 10 m ≤ € 10 m
Micro < 10 ≤ € 2 m ≤ € 2 m
*) Source: http://ec.europa.eu/enterprise/policies/sme/facts-figures-analysis/sme-definition/index_en.htm
Performance of innovative German SMEs
Dr. Alejandro Zalnieriunas
Source: TOP 100, die 100 innovativsten Unternehmen im Mittelstand, Ausgabe 2011. REDLINE-Verlag.
Category TOP 100 SME- AverageTOP 100/ SME-
Average
Revenue share due to innovations
from the last 3 years49% 6,7% 7,3
Savings due to process-
innovations in 201010% 2,8% 3,6
Share of enterprises which grew
faster than the branche average in
the last 3 years
88% (Assume 50%) 1,8
TOP 100 average growth on top of
SME average growth16% 0%
Performance of innovative German SMEs Performance measures
Dr. Alejandro Zalnieriunas
Category TOP 100 SME- AverageTOP 100/ SME-
Average
Enterprises with broad innovation
strategies97% 44% 2,2
Idea phase is properly organised 97% 28% 3,5
Innovation collaboration with suppliers 89% 18% 4,9
Employees are empowered to use time
for idea creation and collaboration78% 35% 2,2
Cross-functional project teams 99% 55% 1,8
Ratio of innovation budget / revenue 14% 1,5% 9,3
Source: TOP 100, die 100 innovativsten Unternehmen im Mittelstand, Ausgabe 2011. REDLINE-Verlag.
Performance of innovative German SMEs Some measures that led to top performance
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
> Sustainability
Sustainability
Life Cycle Assessment
Recycling
> Mobile communications
Networks and terminals
Subscribers and traffic growth
Sustainability in ICT and mobile communications
> Mobile phone recycling
Innovation and Sustainabilityin mobile Communications
Dr. Alejandro Zalnieriunas
Sustainability
A broadly accepted definition of Sustainability is
“meeting the needs of the present without compromising
the ability of future generations to meet their own needs.”
“Keep an Eye on the Present,
while keeping the other Eye on the Future, on the Horizon”
Dr. Alejandro Zalnieriunas
> Sustainability is an umbrella term for a set of “changes and challenges” that impact enterprise strategy, culture and performance, including:
Growing environmental pressures related to increasing
population
Resource scarcity
Rising costs for energy and materials
Increasing consumer demand for safe and natural products
Unprecedented levels of transparency arising from the Internet
and social media
Sustainability impact on enterprises
Dr. Alejandro Zalnieriunas
> Sustainability can be quantified using the following parameters
Utilization of natural resources
Energy resources, e.g. gas, raw oil
Vegetal resources, e.g. trees
Animal resources, e.g. certain fishes
Mineral resources, e.g. metals
Emissions of CO2 and CO2e (Equivalent CO2 emissions)
Energy consumption.
Sustainability quantification
Dr. Alejandro Zalnieriunas
> In order to compare and summarize the carbon footprint of different or mixtures of gases, the standard unit CO2e, or carbon dioxide equivalent, is used
> CO2e expresses the impact of any greenhouse gas in terms of the amount of CO2 that would create the same amount of warming (radiative forcing).
> That way, a carbon footprint consisting of lots of different greenhouse gases can be expressed as a single number.
> For example, in 2009, the UK released 474 million tons of CO2. Including its emissions of other gases, the country's total emissions work out at 566 million tons of CO2e, i.e., those extra gases added the equivalent of 92 million extra tons of CO2.
Source: theguardian (www.theguardian.com).
Carbon Dioxide Equivalent (CO2e/CO2e)Definition
Dr. Alejandro Zalnieriunas
The three Spheres of Sustainability
Image credit: www.vanderbilt.edu/sustainvu/cms/files/sustainability_spheres.png
Dr. Alejandro Zalnieriunas
> The three Spheres of Sustainability can be considered as the major sustainability stakeholders:
They can influence
sustainability, positively
and negatively
They are affected by
sustainability
> Innovation and technology can affect the three Spheres
The three Spheres and Innovation
Image credit: www.vanderbilt.edu/sustainvu/cms/files/sustainability_spheres.png
Dr. Alejandro Zalnieriunas
> Section I: Social and Economic Dimensions
> Section II: Conservation and Management of Resources (EnviromentalDimension)
> Section III: Strengthening the Role of Major Groups Roles of children, youth, women, local authorities, business and industry, and worker
Strengthening the role of indigenous peoples and their communities
> Section IV: Means of Implementation Science, technology transfer, education
International institutions, financial mechanisms.
Agenda 21Non-binding action plan of the United Nations
Source : Wikipedia
Combating poverty Changing consumption patterns Promoting health
achieving a more sustainable population
sustainable decision making
Atmospheric protection Combating deforestation Protecting fragile environments
Conservation of biological diversity Control of pollution Management of biotechnology Management of radioactive wastes
Dr. Alejandro Zalnieriunas
Life-cycle Assessment (LCA)also “Life-cycle Analysis”
Image credit: US EPA Region X (Document lca_1_100809.pdf)
Dr. Alejandro Zalnieriunas
Life-cycle Assessment (LCA)also “Life-cycle Analysis”
Image credit: US EPA Region X (Document lca_1_100809.pdf)
Dr. Alejandro Zalnieriunas
> Technique to assess environmental impacts associated with the stages of a product's life: raw material extraction,
materials processing,
manufacture,
distribution,
use,
repair and maintenance,
and disposal or recycling.
> “Cradle-to-grave” is the full Life Cycle Assessment from resource extraction ('cradle') to disposal phase ('grave').
Life-cycle Assessment (LCA) contextalso “Life-cycle Analysis”
Image credit: US EPA Region X (Document lca_1_100809.pdf)
Image credit: US EPA Region X (Document lca_1_100809.pdf)
Dr. Alejandro Zalnieriunas
> LCA studies are structured in four phases: Goal and scope: Establishing purpose,
context scope and stakeholders of the
Study.
Inventory analysis: Compiling an
inventory of relevant energy and
material inputs and environmental
outputs.
Impact assessment: Evaluating the
potential impacts associated with
identified inputs and outputs.
Interpretation: Interpreting the results to
help make a more informed decision.
Phases of LCA Studies
Image crdit: US EPA Region X (Document lca_1_100809.pdf)
Dr. Alejandro Zalnieriunas
Life-cycle process modelManufacture industry
Image credit: Environmental Technology Best Practice Programme © Crown copyright (www.tangram.co.uk/TI-LCA_Introduction.html)
Recycle,Compost,Energy Recovery,Landfill
Dr. Alejandro Zalnieriunas
Recycling and waste hierarchy
Image credit: Wikipedia (File: Waste hierarchy.svg)
> Recycling helps extend the life and usefulness of something that has already served its initial purpose by producing something that is useable.
Image credit: www.clipartbest.com
Dr. Alejandro Zalnieriunas
> Recycling 1 ton of paper saves
17 mature trees
7,000 gallons of water
3 cubic yards of landfill space
2 barrels of oil
4000 kilowatt hours of electricity (can power an average home for 5 months)
> Recycling paper generates 74% less air pollution than making it from new materials
> Recycling paper uses 60% of the energy needed to make paper from new materials
> Over 73% of all newspapers are recovered for recycling
> A little more than 48 percent of all office paper is recycled (Writing papers, paperboard, tissue, and insulation)
Source: www.benefits-of-recycling.com/interestingrecyclingfacts
Interesting Recycling Facts – Paper
Dr. Alejandro Zalnieriunas
> Recycling steel and tin cans saves 74% of the energy used to make them from raw materials
> Approximately 88% of the energy is saved when plastic is made from plastic rather than from the raw materials of gas and oil
> Recycling one aluminum can
Saves enough energy to run a 100 watt light bulb for 20 hours or save gasoline that
half fills the can
> US people throw away enough aluminum every month to rebuild an entire commercial air fleet
> US people throw out enough iron and steel to continuously supply all the auto makers in the entire nation
> Enough plastic bottles are thrown away in the United States each year to circle the Earth four times
Source: www.benefits-of-recycling.com/interestingrecyclingfacts
Interesting Recycling Facts – Metal, plastic
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
> Sustainability
Sustainability
Life Cycle Assessment
Recycling
> Mobile communications
Networks and terminals
Subscribers and traffic growth
Sustainability in ICT and mobile communications
> Mobile phone recycling
Innovation and Sustainability in mobile communications
Dr. Alejandro Zalnieriunas
> First GSM1 mobile phone call: 1991 in Finland
> Over two billion GSM users in 2006
> Over four billion mobile subscriptions (all standards) worldwide in 2011
> Comparisons About 1.3 billion fixed line subscribers worldwide (2011)
About 1.8 billion of people accessing the Internet worldwide (2011)
> Processing power and storage capacities of mobile devices have doubled approximately every 18 months
> Data transmission rates have been rising at nearly the same speed
Some facts about mobile communications
Source: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Note 1: Global System of Mobile Communications
Dr. Alejandro Zalnieriunas
GSM Network Model 3G Network Model
Mobile network architecture modelsGSM (2G, 2nd Generation) and 3G (3rd Generation)
Image credit: Wikipedia (GSM). NEC (www.ne.co.jp) (3G)
BS, BTS: Basis Station
BSC: Base Station Controller
MSC: Mobile Switching Center
HLR: Home Location Register
VLR: Visitor Location Register
SMSC: Short Message Service Center
SCP: Service Control Point (IN)
SDP: Service Data Point (IN)
Circuit Switched
Network Node-B: Eq. Basis Station
RNC: Radio Network Controller
MSC: Mobile Switching Center
GMSC: Gateway Mobile Switching Center
SGSN: Serving GPRS Support Node
GGSN: Gateway GPRS Support Node
IMS: IP Multimedia Subsystem
Dr. Alejandro Zalnieriunas
number of transistors in an electronic chip every two years, 225 (nearly 30 million) times in fifty years up to today.
Wireless and wired data ratesIncrease exponentially over time
> Data rates increase approximately by a factor of 10 every five years
> This corresponds, in principle, to Moore’s Law: In 1965, Gordon Moore predicted a doubling of the
Source: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Dr. Alejandro Zalnieriunas
> Number of 3G+ (3G and 4G) devices will surpass 2G by 2015 (upper diagram)
> By 2020 there will be about six billion mobile phone subscriptions (2G and 3G+) (lower diagram)
Global mobile subscriptions projections
Upper image credit: Cisco VNI Mobile, 2014
Lower image credit: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Regular 3G+ subscription: Phones
3G+ data subscription: Laptops and similar
Dr. Alejandro Zalnieriunas
> Number of intelligent devices will rise to 66,1% (=100%–33.9%) in 2018
> Each type of terminal has a typical pattern of Sustainability impact Utilization of natural resources
Carbon (CO2e) emissions
Energy consumption
Global number of devicesType of device
Figures in parenthesis refer to device or connections share in 2013, 2018. Credit: Cisco VNI Mobile, 2014
Dr. Alejandro Zalnieriunas
> Global 4G M2M connections: 0.43% in 2013,
1.5 % by 2014,
3% by 2015,
5.6% by 2016
> M2M data traffic is small compared to traffic originating from human users
Global M2M growthMigration from 2G to 3G and 4G
Credit: Cisco VNI Mobile, 2014
> Expected averages (2020) 50 bytes/min/device and 10 devices/person
Less than 0.3 Gbytes/person estimated M2M traffic
About 100 Gbytes/person estimated data traffic
> M2M should have a marginal impact on carbon footprint Low activity levels and small capacity per link requirements
Dr. Alejandro Zalnieriunas
Global number of devices
MANY, MANY DEVICESWHICH ARE REPLACED
CONTINUOUSLY
Dr. Alejandro Zalnieriunas
> Global CO2 footprint of IT and Communication Technologies (ICT)
is about 2% of overall CO2 footprint (1.5% of CO2e emissions)
> ICT’s and global aviation’s CO2 footprints are nearly the same
> Mobile networks’ CO2e emissions are estimated as 0.2% (2007)
> Mobile network operators (MNOs) have a strong economic
incentive to reduce energy consumption because of:
Increasing number of base station (Node-B) sites
Increasing energy costs.
Carbon footprint and energy consumptionICT and Mobile Networks
Source: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Dr. Alejandro Zalnieriunas
1) Manufacturing of mobile devices: low-end phones, smartphones, and laptops
2) Mobile devices operation
─ Charging of batteries and standby consumption of chargers
─ Charging and grid operation for laptops etc.
3) RAN sites manufacturing and construction
4) RAN sites operation: Total electricity consumption of
─ Base station sites and control sites
─ Transmission, cooling, rectifiers, backup power, etc.
5) Operator activities: Offices, stores, vehicles, etc.
6) Data centers and data transport
─ Use or allocation of network resources based on the data traffic
Mobile communications carbon footprintModel – Break down in six categories
Source: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Dr. Alejandro Zalnieriunas
> Largest contributions in absolute values (2020):
RAN sites operation ( A )
Manufacturing of mobile devices ( B )
> Relative contribution of RAN operations decreases considerably over time
Image credit: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Global carbon footprint projectionCO2e emissions
B
A
Dr. Alejandro Zalnieriunas
> Global mobile penetration and CO2e increase nearly proportionally, although traffic volume per subscriber significantly grows
Global mobile communications projectionsCarbon footprint und subscriptions
Source: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Regular 3G+ subscription: Phones
3G+ data subscription: Laptops and similar
Dr. Alejandro Zalnieriunas
> Innovation and advances in Technology make and will continue to make a reduction of carbon emissions per traffic volume unit, e.g. per Gigabyte, by approx. 99,5%(factor 1/200) possible
Global carbon footprint projectionsPer subscriber and Gigabyte of mobile data
Image credit: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Despite massive increase of traffic per subscription, and thanks innovation and technology, emissions per subscription will remain fairly constant or even decrease (3G+ data).
Dr. Alejandro Zalnieriunas
Manufacturing carbon footprint1 and operation energy consumption
Regular cell phones Smartphones Laptops (average)
Manufacturing:
18 kg CO2e/device
Operation:
2 kWh/year
Manufacturing:
30 kg CO2e/device
Operation:7 kWh/year
Manufacturing:
240kg CO2e/device
Operation:
40 kWh
Projections
Manufacturing and operation emissions remain
constant
Technological advances result in better
performance and more functions
Projection
Manufacturing and
operation emissions
decrease by 5%/ year
Source: The Global Footprint of Mobile Communications: The Ecological and Economic PerspectiveIEEE Communications Magazine • August 2011
Dr. Alejandro Zalnieriunas
> Number of mobile communication subscriptions grows
> Amount of traffic per (most types*) of subscription grows
> Innovation and technology advances reduce significantly the emissions per traffic unit
The result is a moderate growth
of the total mobile communications emissions
Summary
Dr. Alejandro Zalnieriunas
> Sustainability
Sustainability
Life Cycle Assessment
Recycling
> Mobile communications
Networks and terminals
Subscribers and traffic growth
Sustainability in ICT and mobile communications
> Mobile phone recycling
Innovation and Sustainabilityin mobile communications
Dr. Alejandro Zalnieriunas
> Overall, a mobile phone consists approx. of 40% metals, 40% plastics, and 20% ceramics and trace materials.
> Circuit board and electronics Mined, raw materials including copper, gold, lead, nickel, zinc,
beryllium, tantalum, and other metals
Plastic
Some of them are "persistent toxins" and can stay in the environment
for long periods of time
> The display (LCD) can contain dangerous substances, like mercury. It also contains glass or plastic.
> Batteries, according to type can contain several metals, like nickel, lithium, cobalt. zinc, cadmium, and copper.
Mobile phone Bill of Materials (BoM)Circuit board, display, battery
Source: Underwriters Laboratories Inc. (UL) Copyright © 2011
Dr. Alejandro Zalnieriunas
Metals in mobile phones
Note 1: Source: Underwriters Laboratories Inc. (UL) Copyright © 2011
Metal content and value ratio at phone level (published in 2010)1
Component-level metals content (published in 2008)1
Dr. Alejandro Zalnieriunas
Mobile phone life cycle
Credit: EPAImage credit: Wikipedia (File: Waste hierarchy.svg)
Image credit: US EPA Region X (Document lca_1_100809.pdf)
Dr. Alejandro Zalnieriunas
> One price machine in UK: mobilevaluer.com. Samsung Slll.
Source: http://mobilevaluer.com (2013)
Selling used mobile phones Example: UK
Dr. Alejandro Zalnieriunas
Recycling and waste hierarchyMobile Phones (MPs), Tablets (Ts), Laptops (Ls)
Image credit: Wikipedia (File: Waste hierarchy.svg)
> Prevention of utilization is in the case of MPs practically impossible
> Substitution (prevention) of Ts through utilization of MPs with larger screens (Phablets), or prevention of Ls through “Hybrids” or Ts with attachable keyboards
> Minimization of utilization doesn’t play a critical role because of the relatively low energy consumption of devices
Image credit: www.clipartbest.com
> Reuse in the case of MPs, Ts and Ls plays a very important role: Many people keep old devices for “alternative” utilization, like alarm clock or egg cooking, or even in the drawer, at their homes. This has a huge potential for recycling or even “appropriate” reuse which would reduce the need and demand for production of new devices
> Disposal in the residual waste must be avoided by any means.
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas Slide 116
> Almost half of the world will have a powerful computer in their pocket
and vastly different expectations from your business
> Advanced, Pervasive and Invisible Analytics Turn Every Application Into
an Analytical Application Delivering Actionable Insights to Consumers
> Cloud/Client Computing Will Emerge to Unify Cloud and Mobile
Strategies
> Smart Machines Extend Humankind's Ability to Address Complex
Situations
> Context-Rich Systems Provide Agility and Proactive Responsiveness
> The IoT will continue to rapidly expand the traditional IT industry
> Data-as-a-Service will drive new big data supply chains
Selection of Trends and Predictions 2015
Dr. Alejandro Zalnieriunas Slide 117
Top 10 Mobile Technologies and Capabilities for 2015 and 2016Source: Gartner
> Multiplatform / Multiarchitecture AD Tools
> HTML5
> Advanced Mobile UX Design
> High-Precision Location Sensing
> Wearable Devices
> New Wi-Fi Standards
> Enterprise Mobile Management (EMM)
> Mobile-Connected Smart Objects
> LTE and LTE-A
> Metrics and Monitoring Tools
Dr. Alejandro Zalnieriunas Slide 118
Gartner's top 10 strategic technology trends for 2015 (1)
1) Computing Everywhere Is Changing How People
Experience the World
2) The Internet of Things Brings the Power of Device
Ecosystems to Your Enterprise
3) 3D Printing Is Approaching a Critical Inflection Point
4) Advanced, Pervasive and Invisible Analytics Turn Every
Application Into an Analytical Application Delivering
Actionable Insights to Consumers
5) Context-Rich Systems Provide Agility and Proactive
Responsiveness
Dr. Alejandro Zalnieriunas Slide 119
Gartner's top 10 strategic technology trends for 2015 (2)
6) Smart Machines Extend Humankind's Ability to Address
Complex Situations
7) Cloud/Client Computing Will Emerge to Unify Cloud and
Mobile Strategies
8) Software-Defined Architecture for Infrastructure and
Applications Is Required for Dynamic, Agile, Flexible
Systems to Support Digital Business
9) Web-Scale IT Is Required to Keep Pace With Digital
Innovation and Competitive Threats
10)Digital Business Demands Risk-Based Security and Self-
Protection
Dr. Alejandro Zalnieriunas Slide 121
IDC: Top 10 Technology Predictions For 2015 (1)
IDC’s Frank Gens advised companies in all industries to
“Amazon” themselves,
but also predicted that the best job of “Amazoning”
will be done by Amazon itself
All innovation today is Amazon-style innovation:
at scale,
high-velocity,
and low-cost.
Dr. Alejandro Zalnieriunas Slide 122
IDC: Top 10 Technology Predictions For 2015 (2)Selection
> New technologies will account for 100% of growth
> Wireless data, the largest segment of the
telecommunications sector, will also be the fastest growing
> Phablets will be the mobile growth engine
> The IoT will continue to rapidly expand the traditional IT
industry
> Cloud service providers will become the new data centre,
redrawing the IT landscape
> Rapid expansion of industry-specific digital platforms
> Adoption of new security and printing innovations
> More China, everywhere
Dr. Alejandro Zalnieriunas Slide 123
Forrester: Top IT Predictions for 2015 (1)
> The gap between digital leaders and laggards will widen in
2015
> Almost half of the world will have a powerful computer in
their pocket and vastly different expectations from your
business
> Apple will rule 2015
> More money spent on security will lead to… more security
breaches-related losses
> Data is the new product
Dr. Alejandro Zalnieriunas Slide 124
Forrester: Top IT Predictions For 2015
> Data is the new product
> Many established companies will become venture
capitalists
> Some sectors will not see the fruits of digitization for a long
time
> The Cloud is the New Normal
> In 2015, many organizations will answer the question
“Who’s your digital daddy?” with a three-letter acronym
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
Creativity and Ideation
> Definitions
Psychological and neuroscience mental processes models
> Creativity and geniuses
Blind variation and selective retention (BVSR)
Cognitive disinhibition
> Learning and training individual creativity
Creativity techniques and tactics
Let your unconscious solve the problems
> Team creativity techniques
> Company creativity, ideation
Dr. Alejandro Zalnieriunas
Creativity and ideation
INNOVATION
PROCESS
STRATEGY
CULTURE
CREATIVITY, IDEATION
Dr. Alejandro Zalnieriunas
Facts about creativity
> Innovation is the most important competitive edge (advantage) in many industrial and business sectors
> Day-to-day innovation in a company can be roughly reduced to creativity and process (execution)
> Creativity is a very important characteristic of an individual for important roles in industry and business
> Creativity is key for career development and success of many professionals like engineers, scientists, artists and managers
> You don’t need to be a genius to be highly creative:
Creativity can be learned… and you should do it!
Dr. Alejandro Zalnieriunas
Creativity, Company Ideation
Thoughts,
sensations,
memory
Generation
of ideasAnalysis,
selectiontime
Dr. Alejandro Zalnieriunas
Creativity is
the purposeful
generation and implementation
of new ideas with
measurable useful outcomes.
Creativity involves
generating new ideas,
evaluating them,
picking the best ones and
implementing a plan for their realisation.
Our creativity definition
Picture courtesy of Kai Kim, 2009.
Dr. Alejandro Zalnieriunas
Creativity vs intelligence (Merriam-Webster)
> Intelligence - Ability to learn or understand or to deal with new or challenging situations. Also, ability to apply knowledge to manipulate one's environment or to think abstractly as measured by objective criteria (such as standard IQ tests).
> Creativity - Ability to produce something new through imaginative skill, whether a new solution to a problem, a new method or device, or a new artistic object or form.
Dr. Alejandro Zalnieriunas
Creativity and ideation in a company
The first step
Any individual can
improve his
creativity
Creativity is
improved further
working in teams,
using creativity
methodology
The right culture,
management
leadership and tools
move creativity to
the top stage
INDIVIDUAL
CREATIVITY
TEAM
CREATIVITY
COMPANY
CREATIVITY
Ideation (company)
Slide
132
Dr. Alejandro Zalnieriunas
a Genius hits a target
no one else can see”
Arthur Schopenhauer, German philosopher, 19th century
Talent vs Genius
“A Talent hits a target
no one else can hit, …
Dr. Alejandro Zalnieriunas
Alternative Definitions of Genius
> Individual with
extraordinary
achievements based on
imagination
E.g. Newton, Galileo, Einstein,
Mozart, Beethoven
Most accepted definition
> Extraordinary intelligent
individual measured with
standard methods
Usually attributed to
individuals with an IQ
above 140 (1/100 of
individuals)
High IQ “Societies”: Mensa
(1/50), Intertel (1/100),
Tripple nine (1/1000),
Mega (1/1.000.000)
Slide
134
Dr. Alejandro Zalnieriunas
Generate new ideas through BVSR(Blind Variation and Selective Retention)
Knowledge acquisition Need domain knowledge before
making significant contribution
Environment Development
Genes Talent Eccentricity Psychological exceptions
Common characteristics of geniuses
Dr. Alejandro Zalnieriunas
Idea generation and backtracking
Idea generation
Back tracking
98
76
5
4
3
2
1
Dr. Alejandro Zalnieriunas
Blind variation and selective retention (BVSR)
time
Number
of ideas
1
Blind variation Selective retention
Imagine
Select
Dr. Alejandro Zalnieriunas
Creativity, Company Ideation
Blind Variation (BV) Selective Retention (SR)time
Diverging Thinking Converging Thinking / Analysis
Dr. Alejandro Zalnieriunas
Mental processesPsychological model
... Unconscious
… Conscious
Awareness Mind
Capability set that
enables mental
activities like
perception, thinking,
reasoning, memory,
Feeling and motivation
The processes
in the mind that can
be captured by awareness
The state of perceiving
or feeling impressions
on the mind
The processes in the mind
that occur automatically
and are not available
to awareness
4
1
3
2
Dr. Alejandro Zalnieriunas
Mental processesImportance
Unconscious is a very powerful tool that can be “instructed” by the conscious (awareness) to deliver solutions.
The crux is to get the solutions backto the conscious, e.g. to become aware ofthe solutions.
Dr. Alejandro Zalnieriunas
Appendix: Psychological model definitions(Not relevant for exam)
> Mind: The set of cognitive human faculties that enables ”mental processes” like perception, thinking, reasoning, memory, feeling, and motivation.
> Awareness: The state or ability to perceive or to feel facts or sensory patterns impressed in the mind.
> Conscious (Conscious mind): The processes in the mind that can be captured by awareness.
> Unconscious (Unconscious mind): The processes in the mind that occur automatically and are not available to awareness, to introspection. Even though these processes exist well under the surface of conscious mind, out of the reach of awareness, they exert an impact on behavior.
Dr. Alejandro Zalnieriunas
Mental processesNeuroscience model
Attention, control,
solving problems
(frontal part of brain)
(Part of) imagination,
thoughts, ideas,
memories, sensations
(posterior part of brain)
Alpha-waves (while creative activities)
Beta-waves (while focused attention)
Cognitive filter
(protects from information excess)
Dr. Alejandro Zalnieriunas
Cognitive disinhibitionThis theory is supported by EEG and brain imaging
Cognitive filter
Normal individual Genius
Cognitive disinhibition
(higher throughput)
High
intelligence
Dr. Alejandro Zalnieriunas
Cognitive Disinhibition
> Cognitive filter has exceptionally increased throughput
> Additional information arrives at conscious awareness and can give rise to unusual (“creative”) ideas
> People with high degree of intelligence can process this information
> Other people can be overwhelmed with the information
> Cognitive disinhibition can explain the non-coincidental incidence of eccentric behavior with high creativity
> Cognitive disinhibition paired with high intelligence can lead to exceptional insights
Dr. Alejandro Zalnieriunas
Boosting individual creativity
> How can we improve our creativity?
> Learning to see what others don’t see
> Learning to think how other don’t think
> Being motivated
> Very characteristic of geniuses is how to think:
Thirty one students of
five Nobel prize winners
(Enrico Fermi, Ernest
Laurence, Niels Bohr, J. J.
Thompson and Ernest
Rutherford) won Nobel
prizes
They learned “how to
think”
Dr. Alejandro Zalnieriunas
> Reversal
How to find ideas by reversing conventional assumptions
> Attribute listing
How to get ideas from a challenge’s attributes
> Fractionation
How to get ideas by dividing a challenge into two or more
components and the reassembling them in new and different ways
> Mind mapping
How to map your thoughts in order to get new ideas
> Idea box
How to identify and box the parameters of a challenge to easily
produce many new ideas
Individual creativity techniques (1)
Dr. Alejandro Zalnieriunas
> Future scenarios
How to create future scenarios in order to get advantage of hidden
opportunities
> Visualize
Rethink the way to categorize items
> Talk to a stranger
How to get ideas by increasing the number and kind of people you
talk to about your challenges
> Lateral thinking
Unusal thinking
Individual creativity techniques (2)
Dr. Alejandro Zalnieriunas
> Take distance
Take spatial or temporal (move to the future!) distance from your
challenge to be more relaxed
> Take regular breaks
These will improve your overall mental performance and could allow
ideas to arise to your awareness
> Alternate activities
This will help you to get new perspectives on your challenge and
overcome deadlocks
> Have always something to take notes with you
Don’t rely on your conscious memory. Take notes of ideas, thoughts,
sensations, especially dreams
> Improve your creativity with creativity tests
Individual creativity tactics
Dr. Alejandro Zalnieriunas
> Menu
No menu (reversal). The guests choose ingredients available
in the restaurant and the restaurant cooks for them
> Offering food in the restaurant
No food (reversal). Guests bring their own food and the
restaurant cooks for them
> Getting paid for food
No payment for food (reversal). Instead, guests pay for the
time they spend in the restaurant. Note: There exist a coffee
company with coffee houses in Moscow, London (and
Berlin?) which operates according to this model
Reversal examplePlanning a restaurant
Dr. Alejandro Zalnieriunas
Fractionation exampleImproving customer service
Customer
Service
Satisfied
Service
Customer
Not
satisfied
Info.
Handling
complains
Prompt
Polite
Poor Quality
Slow
Personal
Automatized
Personal
Automatized
Dr. Alejandro Zalnieriunas
Simplified Attribute List technique. The purpose is to find new
parameter (or feature) configurations to improve or prolong the life
time of a product. The process is:
1. State the problem
2. List the parameters of the issue across the top of the page
3. List variations for each parameter, in a column below it
4. Try different combinations
Idea Box
Dr. Alejandro Zalnieriunas
> LIST THE PARAMETERS
Battery life
(std by)
Internal
Memory
External
MemoryScreen Size
Optical
ZoomPrice
1
2
3
4
Mobile Phone Example
Idea Box exampleMobile phone
Dr. Alejandro Zalnieriunas
> LIST VARIATIONS OF EACH PARAMETER
Battery life
(std by)
Internal
Memory
External
MemoryScreen Size
Optical
ZoomPrice
1 8 h 0,5 GB 0 3.5" (iPhone 4S) None 100 €
2 12 h 1 GB 32 GB 4.2" (Galaxy S II) 2x 150 €
3 16 h 2GB 64 GB 4.8" (Galaxy S III) 4x 300 €
4 20 h 4 GB 128 GB 5.5 (Galaxy Note)
10x
(Galaxy S4
zoom)
600 €
Mobile Phone Example
Idea Box exampleMobile phone
Dr. Alejandro Zalnieriunas
Lateral thinking
“Seeking to solve problems by unorthodox or apparently illogical
methods.” (Oxford Dictionary)
1. Make associations that are in some sense illogical since they don’t provide from a process where the connections are obvious
2. Move sideways when working on a problem
3. Try different perceptions and concepts
4. Get out of the usual line of thought.
Dr. Alejandro Zalnieriunas
Utilize the powerful resources of your unconscious
The unconscious is continually processing information (incubation)
Ask your unconscious to solve a problem, give it some time, and get the
solution
> Relaxation
Use relaxation techniques to clear your mind and make your
awareness more receptive to thoughts/ideas from unconscious mind
> Dreams
Dreams during sleep and daydreams also make awareness more
receptive to thoughts/ideas from unconscious mind
> Three B’s
Bus, Bed and Bath. Get new ideas while doing “nothing”, while not
dealing with problems
Let your unconscious solve the problems
Dr. Alejandro Zalnieriunas
1. Go to a quiet environment
2. Take a comfortable position that you can keep for a while without falling into sleep
3. Use a technique to relax deeply like meditation
4. Take a passive attitude; observe your thoughts without dwelling on them as they pass through your awareness
Relaxation
Dr. Alejandro Zalnieriunas
Dreaming means: Thinking in a different state of consciousness
Dreams help to solve problems that require creativity or visualization
Daily REM1 sleep consolidates memory and reinforces neural
connections/circuits
REM sleep before tests led to more creative solutions2
1. Write down a brief problem statement
2. Once in bed, review the problem for a couple of minutes, visualize it and tell yourself you want to dream of the solution
3. On awakening, recall any possible trace your dream(s) and invite more to come
4. Take notes
1) Rapid Eye Movement. 2) Experimental results
DreamsREM sleep
Dr. Alejandro Zalnieriunas
Mind wander (or daydreaming) means: Shifting attention away from the
current physical or mental task
Daydreams, like normal dreams, relax “cognitive filters” and allow you to
become aware of additional thoughts, sensations etc.
Most people spend between 30 and 47 percent of awake time in
daydreams
1. Review and visualize your problems on a regular basis, allowing them to move in the unconscious
2. Allow your mind to roam freely
3. Catch yourself when daydreaming, pay attention to the content of the dreams and take notes
DreamsLet your mind wander (Daydreams)
Dr. Alejandro Zalnieriunas
The first step
Any individual can
improve his
creativity
Creativity is
improved further
working in teams,
using creativity
methodology
Culture,
management
leadership and tools
can move creativity
to this stage
INDIVIDUAL
CREATIVITY
TEAM
CREATIVITY
COMPANY
CREATIVITY
Ideation (company)
Creativity and ideation in a companyTeam creativity
Slide
160
Dr. Alejandro Zalnieriunas
> Brainstorming
> Brain-writing
> 6-3-5
> Five W’s and one H
> Disney creativity strategy
> Six hats
> SCAMPER
> TRIZ/ARIZ
> Creative problem solving (CPS)
Team creativity techniques
Dr. Alejandro Zalnieriunas Slide 162
1. Invite people from different areas and backgrounds (diversity).
2. Define and validate the challenge. Ensure everyone understood the challenge
3. Distribute documentation about the challenge
4. Meeting 3-4 days later (allow for INCUBATION):
– Select a moderator and a recorder
– Phase 1: Idea capture – collect as many ideas as possible, accept all ideas, no critics, no judgments
– Phase 2: Idea clustering and combination
– Phase 3: Idea selection.
Brainstorming
Dr. Alejandro Zalnieriunas Slide 163
1. Process like brainstorming
2. Ideas are captured in writing
3. Overcomes inhibition
Brain-writting
Dr. Alejandro Zalnieriunas Slide 164
1. Special case of brain-writing
2. 6 people participate and each write 3 original ideas on a (his/her) card
3. The 6 people write an idea under each original idea of the other 5 participants
4. The result are 108 ideas.
6-3-5
Idea 1 Idea 2 Idea 3
Participant 1
Participant 2
Participant 3
Participant 4
Participant 5
Participant 6
6-3-5
Dr. Alejandro Zalnieriunas Slide 165
1. Who? - Why? - What? - Where? - When? - How?
2. Useful at any level from a formal checklist to complete informality.
3. To generate data-gathering questions.
4. To generate idea-provoking questions.
5. To check plans, the checklist is a useful tool for planning implementation strategies.
Five W’s and one H
Dr. Alejandro Zalnieriunas Slide 166
1. Role play.
2. Developed looking at the way Walt Disney was so successful in turning fantasies into reality.
3. Three vital roles:
– Dreamer
– Realist
– Critic
4. Remember that a critic is someone who should evaluate – not just point out what is wrong.
Disney Creativity Technique
Dr. Alejandro Zalnieriunas Slide 167
> Dreamer: This is the visionary that produces the big
picture. With no boundaries, limitations or restraints.
> Realist: This is who organizes and evaluates the plans
to determine what is realistic. Thinks constructively and
devises an action plan. Establishes time frames and
milestones for progress. Makes sure it can be initiated
and maintained by the appropriate person or group.
> Critic: This is who tests the plan, looks for problems,
difficulties and unintended consequences. Thinks of what
could go wrong, what is missing, what the spins-offs will
be.
Disney Creativity Technique
Dr. Alejandro Zalnieriunas Slide 168
ANA-
LYTIC
EMO-
TIONAL
CRITI-
CAL
OPTI-
MISTIC
CREA-
TIVE
ORGA-
NIZER
Six thinking hats
Dr. Alejandro Zalnieriunas Slide 169
1. The six hats represent six modes of thinking.
2. The six hats system encourages performance rather than ego defense.
3. People can contribute under any hat even though they personally support other view.
4. The thinkers should put on or take off hats to indicate the type of thinking.
Six thinking hats
Dr. Alejandro Zalnieriunas
> Optimistic thinking, speculative attitude.
> Emotional thinking, intuition, subjective attitude.
> Creative, associative thinking, constructive attitude.
> Organizing thinking, oversight, big-picture attitude.
> Analytic thinking, facts and figures, objective attitude.
> Critical thinking, risks, problems, objective attitude.
Six thinking hats
Speculative
Conservative
Dr. Alejandro Zalnieriunas
SCAMPER helps to generates alternative ideas.
After defining the challenge, ask the following questions at each stage of the session:
> S – Substitute something
> C – Combine it with something else
> A – Adapt something to it
> M – Modify or Magnify it
> P – Put it to some other use
> E – Eliminate something
> R – Reverse or Rearrange it
SCAMPER rises new ideas at each stage.
SCAMPER
Dr. Alejandro Zalnieriunas
> What/who can be substituted?
> Can (the) rules be changed?
> Other ingredient? Other material?
> Other process or procedure?
> Other place?
> Other approach?
> What else instead?
ScamperSubstitute
Dr. Alejandro Zalnieriunas
> What ideas can be combined?
> What purposes can be combined?
> Combine assortments? Ensembles?
> Combine units?
> What other article could be merged with this?
> Can be packaged as a combination?
> What can be combined to multiply possible uses?
ScamperCombine
Dr. Alejandro Zalnieriunas
> What else is like this?
> What other idea does this suggest?
> Does the past offer a parallel?
> What idea could we incorporate?
> What else could be adapted?
> What different contexts can we put our concept in?
> What ideas outside our field can we incorporate?
ScamperAdapt
Dr. Alejandro Zalnieriunas
> What can be made larger, or extended?
> What can be exaggerated? Overstated?
> What can be added? More time? Higher?...
> What can add extra value? Extra features?
> How can things be altered for the better?
> What can be changed? Meaning, color, sound…?
> Change name?
> Changes in the plan? Process? Marketing?
> Other form? Other package?
ScamperMagnify, Modify
Dr. Alejandro Zalnieriunas
> What else can this be used for?
> Are there new ways to use it?
> Other uses if modified?
> Other uses if in other context? Place?
> What else could be made from this?
> Other extensions? Other features?
> Other Markets?
ScamperPut to other uses
Dr. Alejandro Zalnieriunas
> What if this were smaller?
> What should we omit?
> Should we divide it? Split it up?
> Understate?
> Streamline? Make miniature? Compact?
> Subtract? Delete?
> Can (the) rules be eliminated?
> What is not necessary? Convenient?
ScamperEliminate
Dr. Alejandro Zalnieriunas
> What other arrangement may be better?
> Interchange components?
> Other pattern? Other layout? Other sequence?
> Change pace? Change schedule?
> What are the opposites? The negatives?
> Should we turn it around? Up side down?
> Consider it backwards?
> Reverse roles?
> Do the unexpected?
ScamperRearrange, Reverse
Dr. Alejandro Zalnieriunas
> Russian creation, widely used today
> It is an attempt to improve on a random approach to innovation and invention
> It structures the creativity in paths which have been shown to yield results
> Often it can be shown that the solution to a problem was easy, if the techniques from other domains were known
> In many cases the same basic approach is used time and time again
> It is also possible to classify problems and solutions into groups, and to simply examine a predefined list of possible solutions to that particular type of problem.
TRIZ
Dr. Alejandro Zalnieriunas
> Algorithm within TRIZ for complex problems.
> Multi-step process asking questions that integrates pieces of TRIZ.
> ARIZ features:
Process of problem reformulations
Logical and disciplined
Main TRIZ method for solving conflicts.
> ARIZ utilizes:
Contradictions, scientific effects and standard solutions
> ARIZ is more than 50% problem reformulation! It is only through this guided reformulation that complex problems can be solved.
ARIZ
Dr. Alejandro Zalnieriunas
> Leonardo Da Vinci was the first to document a CPS approach*
Curiosita: Curiosity.
Dimonstrazione: Test knowledge through experience.
Sensazione: Continuous refinement of the senses for clarifying
experience.
Sfumato: Embracement of ambiguity, paradox and uncertainty.
Arte/Scienza: Balance between science and art, logic and imagination
(“whole brain thinking”).
Corporalita: Cultivation of ambidexterity and fitness.
Connessione: Recognition for the connectedness of all things and
phenomena („systems thinking“).
Creative Problem Solving (CPS)
*) Source: http://blog.thinkforachange.com/2010/12/20/creative-problem-solving-cps-throughout-history.aspx.
Dr. Alejandro Zalnieriunas
Participant Team ManagementExperts
5
1. Identify a problem or a new idea.
2. Clarify the problem or new idea
3. Incubate potential solutions (allow sufficient time)
4. Share and combine ideas. Determine most promising ideas.
5. Select ideas.
6. Try out ideas / Create prototypes.
7. Learn from ideas.
1
2
3
4
5 5
6
7
Creative Problem Solving (CPS)
11
2
3
4
5
6
77
• This model can be used to describe many CPS approaches.
7 7
6
Ideation
Concept
3
6
Dr. Alejandro Zalnieriunas
The first step
Any individual can
improve his
creativity
Creativity is
improved further
working in teams,
using creativity
methodology
Culture,
management
leadership and tools
can move creativity
to this stage
INDIVIDUAL
CREATIVITY
TEAM
CREATIVITY
COMPANY
CREATIVITY
Ideation (company)
Creativity and ideation in a companyCompany collective creativity
Dr. Alejandro Zalnieriunas
VT Innovation Proposal
INDIVIDUAL CREATIVITY, TEAM CREATIVITY,
COMPANY CREATIVITY
Enterprise Strategy
KNOWLEDGE IT TOOLSINNOVATION
CULTUREINNOVATION
STRATEGY
MOTIVATION
Enterprise Culture
Company creativityDrivers
Dr. Alejandro Zalnieriunas
VT Innovation Proposal
INDIVIDUAL, TEAM AND COMPANY CREATIVITY
Effective and Efficient
Enteprie Strategy
Enterprise Culture
KNOWLEDGE IT TOOLSINNOVATION
CULTURE
3
1
2
Establish the right culture where employees are empowered and success is recognised
Align enterprise and innovation strategy
Exploit knowledge and intelligence of employees, customers and partners
Use state-of-the-art IT tools
Motivated employees create more and better
4
5
1
2
3
INNOVATION
STRATEGY
42
VT Innovation Proposal MOTIVATION5
1
Company creativityDrivers
Dr. Alejandro Zalnieriunas
Efficiency is doing the thing right.
Effectiveness is doing the right thing.
Efficiency and effectivenessPeter Drucker
Peter Drucker (November 19, 1909 – November 11, 2005): American management consultant, educator, and author, whose writings contributed to the foundations of the modern business corporation. He invented the concept known as management by objectives.Source: Wikipedia
Dr. Alejandro Zalnieriunas
Company creativityEfficiency and effectiveness
Efficiency
Many Ideas
Engagement
Motivation
CULTURES
Effectiveness
Right answers
Right questions
Coherent goals
STRATEGIES
Dr. Alejandro Zalnieriunas
> Idea campaigns
A problem, question or challenge is formulated
Specific persons, also external ones, are invited
The team works in a series of guided meetings on the problem
> Week problems
Every week a new problem is formulated and ideas are
collected at the end of the week
> Coffee-problems
Employees pay their coffees with ideas
> Individual idea generation
Spontaneous, e.g. BBB, dreams
Purposeful, e.g. mind mapping
Company creativity practices
Dr. Alejandro Zalnieriunas
Large amounts of ideas are generated regularly
spontaneously or
as answers to questions or problems,
gathered without discrimination,
and selected according to pre-defined criteria.
Use of resources should be minimized.
Idea Management / IdeationDefinition and description
Idea Management (IM) is the systematic processof creating, gathering, and selecting ideas according to pre-defined criteria.
Definition
Description
Dr. Alejandro Zalnieriunas
Idea ManagementProcess
Individual Creativity
- Spontanous
- purposeful
Team Creativity
- Idea campaigns
P r
o b
l e
m s
G A
T H
E R
S E
L E
C T
D E
V E
L O
P
F E E D B A C K L O O P
Soft information
Ideas
Dr. Alejandro Zalnieriunas
Knowledge management
Employee‘s knowledge Employee‘s skills External knowledge
Partner Supplier Institutions
D A T A B A S E
Dr. Alejandro Zalnieriunas
> Software that supports the idea management process
> All users, participants or contributors can
Post (propose) ideas
Comment ideas from others
Propose changes to ideas
Vote for ideas
> Delivers useful information for the selection of ideas
Idea popularity: Number of comments, contributors or votes
> Boosts efficiency and speed
Participants get different types of alerts, e.g. about new ideas
or comments.
Idea Management SystemPrinciples
Dr. Alejandro Zalnieriunas
> Solves coordination problems
Relevant contributors can access campaigns or "questions of
the week" and co-operate
> Solves synchronization problems One contributor "stores" his contribution in the system and
others can read and comment it later
> Mobile ideation (mobile terminals)
The systems provide interfaces to mobile devices
> Typical example: Support of campaigns
Participants of a campaign can be freely determined
> Idea management systems support idea challenges as well as week and coffee problem practices
Idea Management SystemAdvantages
Dr. Alejandro Zalnieriunas
Promote idea Demote idea
Comment history
Statistics
Idea rank
Promotions
Demotions
Comments
Promotions rank
Comments rank
Idea
Details
Follow this idea
Send this idea to a friend
Your comment
Idea categories (Tags)
Idea Management System Template (1/3)
Campaign
Nullam a tempus quam. Ut odio dui, vehicula vitae sollicitudin ac, vulputate a nisi.
Campaign closing date
30.06.2014, 12:00
Idea author
Attachment
Dr. Alejandro Zalnieriunas
Promote idea Demote idea
Comment history
Statistics
Idea rank
Promotions
Demotions
Comments
Promotions rank
Comments rank
Idea
Nullam a tempus quam. Ut odio dui, vehiculasollicitudin ac, vulputate a nisi.
Details
Lorem ipsum dolor sit amet, consectetur adipiscingelit. Aenean molestie lacinia sapien, nec aliquamarcu malesuada sed. Sed consectetur tellus eu odiopulvinar sollicitudin dictum enim sodales.
Follow this idea
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Idea categories (Tags)
lorem, ipsum, tempus, vehicula, vitae
Idea Management System Template (2/3)
Campaign
Nullam a tempus quam. Ut odio dui, vehicula vitae sollicitudin ac, vulputate a nisi.
Campaign closing date
30.06.2013, 12:00
Idea author
Maria, 15.04.2012, 14:30
Attachment
Dr. Alejandro Zalnieriunas
Promote idea Demote idea
Comment history
Alex, 15.04.2012, 16:33Nam quis posuere eros. Aliquam ac enim lacus. Fusce sit amet lorem mi.Anna, 16.04.2012, 9:27Nulla a lectus quis quam porta interdum.Robert, 16.04.2012, 11:33Curabitur vulputate ullamcorper elit, et pellentesqueeros mollis nec. Etiam placerat feugiat diam sed pulvinar. Aenean tristique, diam id volutpat pellentesque,
Statistics
Idea rank 8
Promotions 33
Demotions 7
Comments 11
Promotions rank 5
Comments rank 6
Idea
Nullam a tempus quam. Ut odio dui, vehiculasollicitudin ac, vulputate a nisi.
Details
Lorem ipsum dolor sit amet, consectetur adipiscingelit. Aenean molestie lacinia sapien, nec aliquamarcu malesuada sed. Sed consectetur tellus eu odiopulvinar sollicitudin dictum enim sodales.
Follow this idea
Send this idea to a friend
Your comment
Idea categories (Tags)
lorem, ipsum, tempus, vehicula, vitae
Idea Management System Template (3/3)
Campaign
Nullam a tempus quam. Ut odio dui, vehicula vitae sollicitudin ac, vulputate a nisi.
Campaign closing date
30.06.2013, 12:00
Idea author
Maria, 15.04.2012, 14:30
Attachment
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
Innovation Culture
INNOVATION
PROCESS
STRATEGY
CULTURE
CREATIVITY,IDEATION
Dr. Alejandro Zalnieriunas
Enterprise
Development,
Implementation
Innovation Culture
Innovation Strategy
External R&D, Supplier, PartnerExternal Ideas
Open Innovation
Company Strategy
Company Culture
New ideas,
idea
development
Innovation Culture
Dr. Alejandro Zalnieriunas Slide 202
Innovation Culture
Source: www.wikipedia.org
*) Also organisational culture
Enterprise and Innovation Culture
are the most fundamental contributors
to successful Innovation
Culture* is the set of shared values, attitudes,
goals, and practices that characterizes an
Institution, organization or group
Dr. Alejandro Zalnieriunas
Innovation Management Layers
Innovation process, costs, time, quality, performance.
Resources, technology, knowledge, markets, supplier, partners, competitors.
Values, mission, vision.
Operative
Strategic
Normative
Dr. Alejandro Zalnieriunas
Organizational Culture
Artifacts include any tangible or verbally identifiable elements in an organization. Furniture, dress code are examples. Artifacts are the visible elements in a culture and they can be recognized by people not part of the culture.
Values are the rules that use/allow people to decide what is good and what not, what to do. This can be expressed in official philosophies and public statements.
Shared Basic Assumptions are the deeply embedded, taken-for-granted behaviourswhich is usually unconscious, but constitute the essence of culture.
Artifacts
Values
Shared basic assumptions
Dr. Alejandro Zalnieriunas
Innovation Roles
Innovators
Innovation Sponsor(Chief Innovation Officer)
Subject Matter Experts
(SMEs)
Innovation Champion
Center
of Innovation Excellence
DO
ING
SU
PP
OR
T
Dr. Alejandro Zalnieriunas
Innovation Roles
• Imagine
• Collaborate
• Execute
• Support Innovators (SMEs)
Innovators, SMEs
• Secures funding and
resources
• Provides strategic alignment
• Approves plans and budgets
• Supports innovation
champion
Innovation Sponsor
• Protects ideas
• Takes care of Center of
Innovation Excellence
• Owns innovation
systems/tools
Innovation Champion
• Facilitates subject matter
experts
• Owns document repository
• Owns standards and metrics
• Owns training
• Facilitates creative sessions
Center of Innov. Excellence
Dr. Alejandro Zalnieriunas
Why not?
Some people see things that are
and ask, Why?
Some people dream of things that never were
and ask, Why not?
Some people have to go to work
and don't have time for all that.George Carlin
Dr. Alejandro Zalnieriunas
Center of Innovation Excellence (1/2)
Mission
Facilitate and take care of the Innovation Activities
Dr. Alejandro Zalnieriunas
Innovation Sponsor‘s Responsibilities
The Innovation Sponsor
must belong to Top Management
and have direct access to CEO
• Secures funding and resources for innovation activities
• Provides strategic alignment between enterprise culture and
innovation culture
• Represents ideas and projects at management level
• Ensures communication from management level
• Ensures culture propagation from management level: “Walk the
Talk”
• Approves plans, road maps and budgets
• Supports innovation champion and center of innovation excellence
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
Innovation Strategy
INNOVATION
PROCESS
STRATEGY
CULTURE
CREATIVITY,IDEATION
Dr. Alejandro Zalnieriunas
Enterprise StructrureExample
*) Marketing and Technology
Supply
Chain
Management
Development *
Production DistributionCustomer
Care
Sales & Marketing
HR
Finance
Management
Customer
Customer
Cu
sto
merC
usto
mer
Dr. Alejandro Zalnieriunas
Enterprise
Development,
Implementation
Innovation Culture
Innovation Strategy
External R&D, Supplier, PartnerExternal Ideas
Open Innovation
Company Strategy
Company Culture
New ideas,
idea
development
Innovation Strategy
Dr. Alejandro Zalnieriunas
Strategy concepts
Strategy definition:„How to… targets“
Vision – Mission –Goals – Strategy –Operations
Dr. Alejandro Zalnieriunas
Strategy concepts
Strategy can beexpressed as:„For the Customer,against the Competition,under the Law,through the Company.“
Dr. Alejandro Zalnieriunas
Strategy concepts
Good Strategies optimize
Near term value, Mid term value, Long term value.
Dr. Alejandro Zalnieriunas
Strategic focus
Ensures Enterprisesurvival,maximizesprofit
MaximizesShareholdervalue
Maximizes value for Stakeholders:- Customer- Shareholder- Employees- Society- Humanity/ next
generations(Sustainability)
Dr. Alejandro Zalnieriunas
Factors with Impact on Innovation Strategy
> Customer expectations
> Financial pressure to reduce costs and increase efficiency
> Increased competition: Products, costs, quality
> Shorter product life cycles
> Megatrends: Globalization, demographic changes, sustainability…
> Government regulation
> Digital economy (e.g. mobile, social networks, cloud computing, BI)
Dr. Alejandro Zalnieriunas
Innovation Elements
Enterprise
Innovation Process
Innovation Tools*
Innovation Culture
Innovation Strategy
External:
- R&D
- Suppliers
- Partners
Open Innovation
Enterprise Strategy
*) Innovation Tools: Idea Management, Innovation Portfolio Management,
Project Management, Knowledge and Skills Management
Enterprise Culture
Dr. Alejandro Zalnieriunas
Enterprise Strategy and Innovation Strategy
• Defines how to meet the
enterprise goals
• Through improvement of
• competitive edge
• market share
• revenue and margin growth
• Enterprise goals include the
fulfilment of expectations of
enterprise stakeholders:
• Customers
• Investors
• Employees
• State / Government
• Environment (Sustainability)
• Determines “Which“ are the
innovation goals: When and where
innovation is required to fulfil the
enterprise strategy
Enterprise Strategy
• Defines “How“ to meet the
innovation goals
• Is a part of the overall enterprise
strategy
• Ensures its alignment with
enterprise strategy
• Guides the selection of innovation
target areas to maximise
competitive advantage
• Guides decisions on resource
allocation for innovation activities
• Guides management of chances
and risks related to innovation,
R&D and New Product
Development (NPD).
Innovation Strategy
Dr. Alejandro Zalnieriunas
Radical
Incremental and Radical Innovations
Incremental
Low High
Hig
h L
owP
rod
uct
ch
an
ge /
Im
pact
Technology change
Dr. Alejandro Zalnieriunas
Disruptive Innovation – Example: Hard Drives
Source: The Innovators Dilema: When New Technologies Cause Great Firms to Fail, Clayton M. Christensen, Harvard Business School Press, 1997
Desktop PC s ** Potables ** Notebooks **
10
100
1000
Hard
Dis
k C
apacity (
MB
)
1975 1980 1985 1990Year
*) Drive technology
**) Market demand
Dr. Alejandro Zalnieriunas
time
pe
rfo
rma
nce
• Current technology / features
exceed demand of a
considerable amount of
customers
• Disruptive technology offers
products with poor but
acceptable performance in
some features but advantage
in others, typically price
• Features of disruptive
technologies are improved with
time
Examples
• Mechanical diggers with
hydraulic arms (light)
• Computer disk drives
• HP’s inkjet printers
• IBM’s PCs
High-end
customer demand
Disruptive Innovations
Low-end
customer demand
Sustaining Technology
Disruptive Technology
Low-end customer
migration
Dr. Alejandro Zalnieriunas
Disruptive Innovations
Dimension Sustaining
Innovations
Low-End
Disruptions
New-Market
Disruptions
Targeted
Performance
Performance must
satisfy most
demanding
customers
Performance
good enough to
satisfy customers
at the low end of
the market
Low performance in
traditional attributes,
but improved
performance in new
attributes
Targeted
Customers
The most
attractive/profitable
customers
Over-served
customers in the
low end
Non-customers:
Historically lack of
money or skills to
use the product
Impact on
Business
Model
Improves/maintains
profit margins by
exploiting existing
processes and cost
structures
New operating or
financial approach
allow higher asset
utilisation and
attractive margins
at low prices
Business model
must make profit at
lower price per unit
sold, also at initially
low production
volumes
Dr. Alejandro Zalnieriunas
> Seeking cost advantages over competition
> Increasing production efficiency changing processes and organisation
> Making minor modifications to designs
> Adding features to existing products
> Re-innovating – making changes to newly launched products
> Developing a reputation for product quality – branding
> Learning from customers and competitors
What Incremental Innovators Do
Dr. Alejandro Zalnieriunas
> Being open to new ideas from outside firm and sector
> Building networks and alliances outside core business
> Continuously scanning technological and markets environments
> Investing in a technology portfolio
> Engaging parts of the organisation in exploratory work
> Bringing new capabilities by acquisition or hiring
> Being aware of new patterns of customer behaviour
> Changing the „way of doing things“ when required – process innovation
What Radical and Disruptive Innovators Do
Dr. Alejandro Zalnieriunas
Blue Ocean Strategy (BOS)
> BOS is the result of a study of 150 strategic moves
> BOS is the simultaneous pursuit of differentiation and low cost
> The aim of BOS is not to out-perform the competition, but to create
new market space (the “Blue Ocean”), thereby making the
competition irrelevant
> While innovation has been seen as a random/experimental process,
BOS offers systematic and reproducible methodologies and
processes
> BOS frameworks include: strategy canvas, value curve, four actions
framework, six paths, buyer utility map, and blue ocean idea index.
> These frameworks and tools are designed to be visual
> BOS covers both strategy formulation and strategy execution
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2012
Dr. Alejandro Zalnieriunas
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2005
RED OCEAN STRATEGY
Compete in existing market space
Beat the competition
Focus on existing customers
Exploit existing demand
Make the value-cost tradeoff (create
greater value to customers at a
higher cost or create reasonable
value at a lower cost)
Align the whole system of a firm’s
activities with its strategic choice of
differentiation or low cost
BLUE OCEAN STRATEGY
Create uncontested market space
Make the competition irrelevant
Focus on non-customers
Create and capture new demand
Break the value-cost tradeoff (Seek
greater value to customers and low
cost simultaneously)
Align the whole system of a firm’s
activities in pursuit of differentiation
and low cost.
Blue Ocean Strategy (BOS)
Dr. Alejandro Zalnieriunas
Blue Ocean Innovation – Value Innovation
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2012
> Value Innovation is the simultaneous pursuit of differentiation and low cost.
> Value Innovation focuses on making the competition irrelevant by creating a
leap of value for buyers and for the company, thereby opening up new and
uncontested market space.
Dr. Alejandro Zalnieriunas
Blue Ocean Strategy – 4 Actions Framework
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2012
1
2
3
4
Dr. Alejandro Zalnieriunas Slide 242TU Dresden Slide 242
Blue Ocean Strategy – Strategy Canvas
> It captures the current state of play in the known market space. This allows
to understand where the competition is currently investing and the factors
that the industry competes on
> It propels to action by reorienting the focus from competitors to alternatives
and from customers to noncustomers of the industry
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2012
1
2
3
4
1
2
41
2
3
4
4 Actions
Reduce
Eliminate
Raise
Create
Dr. Alejandro Zalnieriunas
Blue Ocean Strategy – Buyer Utility Map
> This map shows the full range of utility propositions and helps to take
decisions on positioning products or services
> The “Buyer Utility Map”
outlines all the levers
companies can pull to
deliver utility to buyers
(The “Six Utility Levers”)
as well as the different
experiences buyers can
have of a product or
service (The “Buyer
Experience Cycle”)
Dr. Alejandro Zalnieriunas
BOS – Pioneer-Migrator-Settler-Map (PMS)
> The PMS-map shows the company's current and planned portfolios and the
chances to achieve profitable growth moving from settler (me-too business)
to migrator (better offers than most in the market place) to pioneers which
are the businesses that offer unprecedented value (blue ocean strategies)
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2012
Dr. Alejandro Zalnieriunas
BOS – Example: [yellow tail] wine (1/2)
> Australian Casella Wines created 2001 its [yellow tail] wine which became the fastest growing brand in the histories of the Australian and the U.S. wine industries and the number one imported wine into the United States
> Their strategy to create a blue ocean was:
1) Reduced: Customer confusion. Casella Wines limited their offerings to just one white wine and one red wine
2) Eliminated: Focus from discussions on aging, complexity and tannin, which intimidated customers
3) Raised: Involvement of retailers by giving retail employees Australian outback clothing that made [yellow tail] wine seem friendly
4) Created: 3 new customer experiences for wine drinking: Easy drinking (no complex appreciation), ease of selection, and a sense of fun and adventure
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2005
E
r
R
C
Dr. Alejandro Zalnieriunas
Source: www.blueoceanstrategy.com, © Kim & Mauborgne, 2005
BOS – Example: [yellow tail] (2/2)
1
2
3
4
Reduced
Eliminated
Raised
Created
1112 2 2 4 4 4
Involvement of retailers through Australian outback clothing3
Dr. Alejandro Zalnieriunas
• Fully new products, services, processes, business models
• Lead to large impact on markets or performance
• Related uncertainty and therefore chances and risks are high
• Small improvements of products, services, processes, business models
• Lead to small impact on markets or performance
• Related uncertainty and therefore chances and risks are small
Innovation Types – Summary
Radical InnovationsIncremental Innovations
• Disruptive technology is usually more simple, more convenient for users and mostly less expensive
• The technology doesn`t cover the requirements of high end customers
• The technology covers the requirements of low end customers, who adopt the technology
• The disruptive technology is further developed and captures more and more customer segments as time evolves
Disruptive Innovations
• Create uncontested market space
• Make the competition irrelevant
• Focus on non-customers
• Create and capture new demand
• Break the value-cost tradeoff (Seek greater value to customers and low cost simultaneously)
• Align the whole system of a firm’s activities in pursuit of differentiation and low cost.
Value Innovations
Dr. Alejandro Zalnieriunas
Diffusion of Innovations
Source: en.wikipedia.org
Innovators
2,5%
Early
Adopters
13,5%
Early
Majority
34%
Late
Majority
34%
Laggards
16%
0
25
50
75
100M
ark
et s
ha
re (%
)
Dr. Alejandro Zalnieriunas
“Total Investment” or “Time”
Perf
orm
an
ce
Focus along ‘S’ curves
• Emerging: R&D masters technology
• Pacing: Technology competence and ability to supply
• Key: Feature improvement and market share growth
• Base: Focus moves from features and performance to other aspects like
service and pricing
Technology ‘S‘ Curves
Pacing
Base
Key
Emerging
Dr. Alejandro Zalnieriunas
Technology Evolution and Substitution
Perf
orm
an
ce
Customer Acceptance Average
2nd Technology
1st Technology
Customer Migration
Time
3rd Technology
Customer Acceptance Distribution
Dr. Alejandro Zalnieriunas
Innovation Strategies according to Pace
Required process complexity
Re
qu
ire
d r
an
ge
an
d d
ep
th o
f re
so
urc
es
Passive
Reactive(follower)
Active(fast follower)
Proactive(Leader)
Dr. Alejandro Zalnieriunas
Strategic Analysis – BCG Matrix
QUESTION MARKS STARS
POOR DOGS CASH COWS
Mark
et
gro
wth
Market share
Invest
selectivelyInvest
Leave
market
Get
profit
Low High
Low
H
igh
Dr. Alejandro Zalnieriunas
Strategic Analysis – Technology Matrix
Tech
no
log
y a
ttra
cti
ven
es
s
Strength of own Resources
Low Medium High
Low
Mediu
m
Hig
h
Dr. Alejandro Zalnieriunas
Strategic Analysis – Chance-Risk-Matrix
Avoid
Decide
carefully
Ch
an
ce*
Risk*
*) Can be defined through
likelihoods of appropriate
events
Continue
Decide
Low High
Low
H
igh
Stop
Dr. Alejandro Zalnieriunas
> Introduction
> Innovation and sustainability in mobile communications
> Technology trends and predictions 2015
> Creativity and Ideation
> Innovation culture
> Innovation strategy
> Innovation process
> Open innovation
> Innovation maturity management
> Intellectual property rights (IPR)
> Startups and entrepreneurship
Content
Dr. Alejandro Zalnieriunas
> Introduction
Inputs, enterprise and outputs
> Project and portfolio management
Objectives, characterization
Project types and their evaluation
> Process stages in detail
> Evaluation of innovations
> Evaluation of innovation process
Innovation Processes
Dr. Alejandro Zalnieriunas Slide 263
Innovation Process in “Innovation 4.0”
INNOVATION4.0
PROCESS
STRATEGY
CULTURE
Dr. Alejandro Zalnieriunas
Ideas phase DevelopmentImple-
mentation
GCGI GL
Life
Cycle
FeasibilityConcept
GF
Slide 264
Products,
Services,
Business Models,
Processes,
Savings
GO
Innovation Process – Phases and Gates
Dr. Alejandro Zalnieriunas
Ideas phase DevelopmentImple-
mentation
Innovation ProcessPhase Characteristics
Low Failure Costs
Low Risks
Freedom
Creativity
Controlled Chaos
Loose Control
High Failure Costs
High Risks
Discipline
Structure
Analytics
Tight Control
Very High Failure Costs
No Room for wrong Decisions
Dr. Alejandro Zalnieriunas Slide 266
Project Management Goals
Deliver Project:
- In Functionality and Quality1
- In Time
- In Budget
Project Management (PM)
Time
Functionality / Quality
Budget
PM Triangle
Note 1) “Functionality” means WHAT is to be delivered, “Quality” means HOW (close to functionality) must be delivered
Dr. Alejandro Zalnieriunas
> Initial plan
Functionality / quality (specifications), time
Resources and budget allocation
> Functionality / quality monitoring and forecasting ; exception management
> Time plan monitoring and forecasting; exception management
Progress (compared to plan)
Milestones
Resources
> Budget plan monitoring and forecasting ; exception management
Costs (compared to budgets)
Project Management Principles
Dr. Alejandro Zalnieriunas Slide 268
Project 1
Project 2
Project N
Project Portfolio
Project Portfolio Management (PPM)GOAL: Optimization of expected portfolio value
Dr. Alejandro Zalnieriunas
Project Portfolio Management (PPM)
Ideas, project proposals
ResourcesPPMEvaluationDecisionsPMResource allocation
Knowledge- Technology- Markets
ExecutedProjects
Major challenge: Decide on resource allocation.
Interdisciplinary teams
Dr. Alejandro Zalnieriunas
Effectiveness and EfficiencyRole of PM and PPM
Need
for
Effectiveness
(WHAT)
C h
a l l
e n
g e
s
Need
for
Efficiency
(HOW)
Ideation,
Ideas,
Proposals,
PPM
Innovation
Process,
PM,
PPM
Right Ideas,
Right Projects,
NPV, ROI,
Value
Functionality /
Quality,
Time-to-Market,
in Budget
Effectiveness ~ Doing right things. Efficiency ~ Doing things right.
Dr. Alejandro Zalnieriunas
Ideas phase DevelopmentImple-
mentation
Life
Cycle
FeasibilityConcept
New ideas
Campaigns
Purpose Qualify and select ideas
Input Spontaneous ideas, campaigns (problems to solve)
Tasks Idea incubation, combination, discussion, development, selection
Tools Creativity techniques, Idea Management Systems
Decision (GC) Management, cross-functional team, experts’ advice
Incubate,
Combine
Discuss,
Develop
Selected
Ideas
Innovation ProcessIdeas Phase
Dr. Alejandro Zalnieriunas Slide 273
Ideas phase DevelopmentImple-
mentation
Life
Cycle
FeasibilityConcept
converge Selected
Ideas
Purpose Check idea plausibility (low effort)
Input Selected ideas from the ideas phase
Tasks Plausibility study (Commercial and technical, rough estimate of
costs and benefit), build prototype or proof-of-concept (PoC),
perform trial
Tools Project portfolio management, project management, technical
facilities/lab, instruments for benefit estimation, e.g. market studies
Decision (GF) Management and cross-functional team based on trial results and
plausibility study
Plausibility
Study
Prototypes
Trials
Innovation ProcessConcept Phase
Dr. Alejandro Zalnieriunas Slide 275
Ideas phase DevelopmentImple-
mentation
Life
Cycle
FeasibilityConcept
Plausibility
Study
Purpose Select ideas/projects to be implemented and launched
Input Plausibility study with commercial and technical information
Tasks Create business case with high accuracy estimates for costs and
benefits, create technical specifications for the implementation
phase, assess risk
Tools Project portfolio management, project management, instruments for
benefit estimation, co-operation with suppliers for costs estimation
Decision (GI) Management and cross-functional team based on business case
risks and overall project portfolio
Business Case
Technical SpecificationsPlausibility
Study
Innovation ProcessFeasibility Phase
Dr. Alejandro Zalnieriunas Slide 276
*) Delivers „Feasibility Studies“ for selected ideas
Innovation ProcessFeasibility Phase
Dr. Alejandro Zalnieriunas Slide 277
Ideas phase DevelopmentImple-
mentation
Life
Cycle
FeasibilityConcept
Business Case
Technical Specifications
Purpose Create final solution for operations (technical and commercial)
Input Business case, technical specifications
Tasks Create and integrate technical solution, define commercial terms
(pricing, sales campaigns, adverts), train technical and sales staff
Tools Project portfolio management, project management, co-operation
with suppliers
Decision (GL) Management and marketing or technology depending on kind of
project
Final Technical Solution
Commercial Terms
Innovation ProcessImplementation Phase
Dr. Alejandro Zalnieriunas Slide 278
Final solution: Efficient1, scalable, reliable (high MTBF2), maintainable (short
MTTR3). High availability (low “down time”), an ultimate goal, arises from good MTBF
and good MTTR (failures occur seldom and are repaired quickly).
1) Good ratio of output (e.g. revenues, savings) to resources (e.g. time, invest)
2) Mean Time Between Failures
3) Mean Time To Repair
Innovation ProcessImplementation Phase
Dr. Alejandro Zalnieriunas Slide 279
Ideas phase DevelopmentImple-
mentation
Life
Cycle
FeasibilityConcept
TU Dresden Alejandro Zalnieriunas Slide 279
Technical Solution
Commercial TermsGo live
Operate
Optimisation
Maintenance
Purpose Go live (Product or service launch, start of operations) and
follow up
Input Technical solution, commercial terms
Tasks Go live, optimisation and maintenance of products, services and
solutions, measurement of performance and comparison with
estimates made during concept and feasibility phases
Tools Project portfolio management, metrics
Decision (GO) Take from market or operations: Management and marketing or
technology depending on kind of project
Innovation ProcessLife Cycle
Dr. Alejandro Zalnieriunas Slide 280
> Begins with launch to customers or other users, e.g. employees
> Focus on operation excellence and customer care
Innovation ProcessLife Cycle
Dr. Alejandro Zalnieriunas
Enterprise
Process
Strategies
Cultures
INPUTS
- Markets
- Government
policies,
regulation
- Access to
knowhow, IPR
ENTERPRISE
- Process
- Cultures
- Strategies
- Project management
- Portfolio management
OUTPUTS
(Innovations)
- Products
- Services
- Business Models
- Processes
- Solutions
Evaluation, Valuation, Metrics
Innovation Evaluation, Valuation and MetricsInputs, Enterprise, Outputs
Folie 281
Dr. Alejandro Zalnieriunas
Input metrics, e.g.R&D budget as %
of revenues
% of employees
involved in innovation
Output metrics, e.g.% of products launched
in the last 2-3 years
% of revenues and
margin generated by
new products
Project metrics, e.g.Net Present Value, ROI
Intern Rate of Return
Time to Market
Time to break even
Process metrics, e.g.Averaged project metrics
% of projects that entered
concept phase and led to
commercial success
Innovation Project and Process EvaluationMeasures / metrics for the different Phases
Dr. Alejandro Zalnieriunas
Examles of Project Metrics
> Net Present Value (NPV)
> NPV/Invest (Return on Invest, ROI)
> Intern Rate of Return (IRR)
> Time to market
> Time to break even
> % of project budget spent
> % of planed project execution time actually needed
> % of planed functionality/performance/quality actually achieved (conformance to requirements)
Dr. Alejandro Zalnieriunas
Examples of Process Metrics
> Weighted-averaged project metrics (% of time, budget and requirements compliance)
> Weighted-averaged project metrics (Time-to-market, time-to-break-even)
> % of projects that concluded the development phase successfully
> % of projects that entered the development phase and led to commercial success
> Statistics on NPVs, ROIs and IIRs
> Comparisons of calculated and actual business cases
Dr. Alejandro Zalnieriunas
Examples of Input Metrics
> % of company budget dedicated to innovation
> % of employees involved in innovation
> % of total available employee time dedicated to innovation
> Number of ideas per employee involved in innovation per year
> Number of external ideas per source (customer, supplier etc.) per year
> % of projects delayed or stopped due to lack of financial resources
> % of projects delayed or stopped due to lack of employee availability
Dr. Alejandro Zalnieriunas
Examples of Output Metrics
> Number of products and services that have been launched in the last N (e.g. 2-3) years
> % of live products and services that have been launched in the last N years
> % of live products’ and services’ revenues and margin that is generated by products that have been launched in the last N years
> Number of products and services that have been launched in the last N (e.g. 2-3) years compared to competitors
> Cost savings generated by innovations that are not older than N years
Dr. Alejandro Zalnieriunas Slide 287TU Dresden Slide 287
Examples of further Metrics
> Number of patents granted in one year.
> Number of patents applications in one year
> Number of patents related to the number of R&D employees
Dr. Alejandro Zalnieriunas
> Strategy fit
Customer requirements
Competitor products
Product portfolio, cannibalization
> Technology and supply chain fit
> Enviromental / Sustainability fit
Raw materials, energy, reuse, recycling, …
Evaluation of InnovationsNon-Financial
Dr. Alejandro Zalnieriunas
> Net Present Value (NPV)
> Return on Invest (ROI)
> Intern Rate of Return (IRR)
> Time to Break Even (TBE, tBE)
> Auxiliary
Cash Flow (CF)
Discounted Cash Flow (DCF)
Evaluation of InnovationsFinancial Measures
Dr. Alejandro Zalnieriunas
> Cash Flow (CF): Balance of earnings (+) and expenditures (-) in a certain time period, e.g. quarter or year. Also called cash in-flow.
> Discounted Cash Flow (DCF): The value that a CF at time tc
represents at a reference time, say t0. The DCF is calculated with an interest rate that equals the “cost of money” that the enterprise pays. Typical cases are bonds where enterprises pay interests to investors.
> Net Present Value (NPV): The NPV is the sum of the DCFs of a project. NPV is a measure for the value of a project that takes the distribution of CFs over time into consideration. This is necessary because early CFs impact value of projects more strongly than later CFs.
> Example: If an enterprise pays 2 Euros at time te to investors that paid 1 Euro for a bond at time tb then it makes sense to choose a discount rate so that the DCF of 2 Euros at time te is 1 Euro.
Financial measures (1/4)
Dr. Alejandro Zalnieriunas
> The formulas calculate the NPVs as the sums of the DCFs. „y“ relates to yearly calculations, „Q“ to quarterly calculations
> 1/(1+r) is the discount factor. r is the „discount rate“.
> Formulas for the calculation of NPV have the following form. The difference between the two formulas is that the first one utilizes annual CFs and te second one quarterly CFs
Financial measures (2/4)
Dr. Alejandro Zalnieriunas
Financial measures (3/4)
> “Time to Break Even“ (tBE)or „Pay-Back Time“ is the time span between the begin of a investment, practically the beginning of the development phase, and the date when the cumulated cash flow becomes zero, i.e. the cumulated revenues just compensate the cumulated costs. During this period of time money is needed to finance the project
> „Internal Rate of Return“ (IRR) is the value of the “discount rate” for which the NPV equals zero, i.e. a savings account with the interest rate „IRR“ would produce the same returns like the project.
> „Return on Invest“ (ROI) is the quotient between NPV and investment (CAPEX).
> Most frequently used measures in PPM: ROI, IRR, NPV, tBE